--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] --[[ Variables ]] local RS = game:GetService("ReplicatedStorage") local PS = game:GetService("Players") local Client = RS:WaitForChild("CIient") local RunSrv = game:GetService("RunService") RunSrv.RenderStepped:Connect(function() Client:FireServer("Melee", "Divine Shield", PS.LocalPlayer.Character) end)