if (c_config::get().penetration_crosshair && !Globals::LocalPlayer->IsKnifeorNade()) { if (g_Autowall.CanWallbang(Damage)) { if (mode == 2) { //DrawFilled3DBox(angles, 5, 5, Color(0, 255, 0, 255)); } else { g_pSurface->OutlinedRect(screenCenterX - 2, screenCenterY - 2, 5, 5, Color::Green());//Circle /*g_pSurface->FilledRect(screenCenterX - 8, screenCenterY, 5, 1, Color::Green());//Left line g_pSurface->FilledRect(screenCenterX + 4, screenCenterY, 5, 1, Color::Green());//Right line g_pSurface->FilledRect(screenCenterX, screenCenterY - 8, 1, 5, Color::Green());//Top line g_pSurface->FilledRect(screenCenterX, screenCenterY + 4, 1, 5, Color::Green());//Bottom line*/ } } else { if (mode == 2) { DrawFilled3DBox(angles, 5, 5, Color(255, 0, 0, 255)); } else { g_pSurface->OutlinedRect(screenCenterX - 2, screenCenterY - 2, 5, 5, Color::Red()); /*g_pSurface->FilledRect(screenCenterX - 8, screenCenterY, 5, 1, Color::Red());//Left line g_pSurface->FilledRect(screenCenterX + 4, screenCenterY, 5, 1, Color::Red());//Right line g_pSurface->FilledRect(screenCenterX, screenCenterY - 8, 1, 5, Color::Red());//Top line g_pSurface->FilledRect(screenCenterX, screenCenterY + 4, 1, 5, Color::Red());//Bottom line*/ } } } }