local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local screenGui = Instance.new("ScreenGui") screenGui.Parent = game.CoreGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 300, 0, 150) -- Увеличен размер панели frame.Position = UDim2.new(0.5, -150, 0.5, -75) -- Центрирование на экране с учётом нового размера frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) frame.Draggable = true frame.Active = true frame.Parent = screenGui local jumpPowerBox = Instance.new("TextBox") jumpPowerBox.Size = UDim2.new(0, 150, 0, 50) jumpPowerBox.Position = UDim2.new(0, 0, 0, 0) jumpPowerBox.PlaceholderText = "Jump Power" jumpPowerBox.Parent = frame local walkSpeedBox = Instance.new("TextBox") walkSpeedBox.Size = UDim2.new(0, 150, 0, 50) walkSpeedBox.Position = UDim2.new(0, 150, 0, 0) walkSpeedBox.PlaceholderText = "Walk Speed" walkSpeedBox.Parent = frame local applyButton = Instance.new("TextButton") applyButton.Size = UDim2.new(0, 300, 0, 50) applyButton.Position = UDim2.new(0, 0, 0, 100) applyButton.Text = "Apply" applyButton.Parent = frame local function applySettings() local jumpPower = tonumber(jumpPowerBox.Text) local walkSpeed = tonumber(walkSpeedBox.Text) if jumpPower then humanoid.JumpPower = jumpPower end if walkSpeed then humanoid.WalkSpeed = walkSpeed end end applyButton.MouseButton1Click:Connect(applySettings) player.CharacterAdded:Connect(function(newCharacter) character = newCharacter humanoid = character:WaitForChild("Humanoid") end)