[2023-07-08 14:46:16 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [932] Cyber Engine Tweaks is starting... [2023-07-08 14:46:16 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [932] CET version v1.25.2 [HEAD] [2023-07-08 14:46:16 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [932] Game version 1.6301 [2023-07-08 14:46:16 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [932] Root path: "S:\common\Cyberpunk 2077\bin\x64" [2023-07-08 14:46:16 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [932] Cyber Engine Tweaks path: "S:\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2023-07-08 14:46:16 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [932] Lua scripts search path: "S:\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2023-07-08 14:46:16 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [932] Main thread function CBaseInitializationState::OnTick hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [932] Main thread function CInitializationState::OnTick hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [932] Main thread function CRunningState::OnTick hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [932] Main thread function CShutdownState::OnTick hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [932] CRenderNode_Present_InternalPresent function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [932] CRenderGlobal_Resize function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [932] CRenderGlobal_Shutdown function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [932] RealRunScriptFunction function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [932] RealCreateFunction function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [932] CScript::Log function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [932] CScript::LogChannel function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [932] CScript::TDBIDConstructorDerive function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [932] CScript::ToStringDEBUG function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [932] CScript::TranslateBytecode function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [932] CScript::TweakDBLoad function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [932] PlayerSystem::OnPlayerSpawned function hook complete! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl Overlay::Hook(void)] [932] Hook mouse clip function! [2023-07-08 14:46:16 UTC+02:00] [info] [void __cdecl OptionsInitHook(void)] [932] Hidden options hook: success [2023-07-08 14:46:17 UTC+02:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [940] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2023-07-08 14:46:18 UTC+02:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [936] Window::Initialize() - window hook complete. [2023-07-08 14:46:18 UTC+02:00] [info] [auto __cdecl D3D12::CRenderNode_Present_InternalPresent::::operator ()(void) const] [992] Kiero initialized for D3D12 [2023-07-08 14:46:18 UTC+02:00] [info] [void __cdecl D3D12::Hook(void)] [992] Skipping internal d3d12 hook, using game method [2023-07-08 14:50:30 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] Cyber Engine Tweaks is starting... [2023-07-08 14:50:30 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] CET version v1.25.2 [HEAD] [2023-07-08 14:50:30 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] Game version 1.6301 [2023-07-08 14:50:30 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] Root path: "S:\common\Cyberpunk 2077\bin\x64" [2023-07-08 14:50:30 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] Cyber Engine Tweaks path: "S:\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2023-07-08 14:50:30 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] Lua scripts search path: "S:\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2023-07-08 14:50:30 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [900] Main thread function CBaseInitializationState::OnTick hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [900] Main thread function CInitializationState::OnTick hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [900] Main thread function CRunningState::OnTick hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [900] Main thread function CShutdownState::OnTick hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [900] CRenderNode_Present_InternalPresent function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [900] CRenderGlobal_Resize function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [900] CRenderGlobal_Shutdown function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [900] RealRunScriptFunction function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [900] RealCreateFunction function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::Log function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::LogChannel function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::TDBIDConstructorDerive function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::ToStringDEBUG function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::TranslateBytecode function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::TweakDBLoad function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] PlayerSystem::OnPlayerSpawned function hook complete! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl Overlay::Hook(void)] [900] Hook mouse clip function! [2023-07-08 14:50:30 UTC+02:00] [info] [void __cdecl OptionsInitHook(void)] [900] Hidden options hook: success [2023-07-08 14:50:31 UTC+02:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [908] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2023-07-08 14:50:32 UTC+02:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [904] Window::Initialize() - window hook complete. [2023-07-08 14:50:32 UTC+02:00] [info] [auto __cdecl D3D12::CRenderNode_Present_InternalPresent::::operator ()(void) const] [924] Kiero initialized for D3D12 [2023-07-08 14:50:32 UTC+02:00] [info] [void __cdecl D3D12::Hook(void)] [924] Skipping internal d3d12 hook, using game method [2023-07-08 14:52:19 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [896] Cyber Engine Tweaks is starting... [2023-07-08 14:52:19 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [896] CET version v1.25.2 [HEAD] [2023-07-08 14:52:19 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [896] Game version 1.6301 [2023-07-08 14:52:19 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [896] Root path: "S:\common\Cyberpunk 2077\bin\x64" [2023-07-08 14:52:19 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [896] Cyber Engine Tweaks path: "S:\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2023-07-08 14:52:19 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [896] Lua scripts search path: "S:\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2023-07-08 14:52:19 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [896] Main thread function CBaseInitializationState::OnTick hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [896] Main thread function CInitializationState::OnTick hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [896] Main thread function CRunningState::OnTick hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [896] Main thread function CShutdownState::OnTick hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [896] CRenderNode_Present_InternalPresent function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [896] CRenderGlobal_Resize function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [896] CRenderGlobal_Shutdown function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [896] RealRunScriptFunction function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [896] RealCreateFunction function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [896] CScript::Log function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [896] CScript::LogChannel function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [896] CScript::TDBIDConstructorDerive function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [896] CScript::ToStringDEBUG function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [896] CScript::TranslateBytecode function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [896] CScript::TweakDBLoad function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [896] PlayerSystem::OnPlayerSpawned function hook complete! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl Overlay::Hook(void)] [896] Hook mouse clip function! [2023-07-08 14:52:19 UTC+02:00] [info] [void __cdecl OptionsInitHook(void)] [896] Hidden options hook: success [2023-07-08 14:52:20 UTC+02:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [904] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2023-07-08 14:52:21 UTC+02:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [900] Window::Initialize() - window hook complete. [2023-07-08 14:52:21 UTC+02:00] [info] [auto __cdecl D3D12::CRenderNode_Present_InternalPresent::::operator ()(void) const] [920] Kiero initialized for D3D12 [2023-07-08 14:52:21 UTC+02:00] [info] [void __cdecl D3D12::Hook(void)] [920] Skipping internal d3d12 hook, using game method [2023-07-08 14:56:05 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] Cyber Engine Tweaks is starting... [2023-07-08 14:56:05 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] CET version v1.25.2 [HEAD] [2023-07-08 14:56:05 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] Game version 1.6301 [2023-07-08 14:56:05 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] Root path: "S:\common\Cyberpunk 2077\bin\x64" [2023-07-08 14:56:05 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] Cyber Engine Tweaks path: "S:\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2023-07-08 14:56:05 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [900] Lua scripts search path: "S:\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2023-07-08 14:56:05 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [900] Main thread function CBaseInitializationState::OnTick hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [900] Main thread function CInitializationState::OnTick hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [900] Main thread function CRunningState::OnTick hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [900] Main thread function CShutdownState::OnTick hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [900] CRenderNode_Present_InternalPresent function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [900] CRenderGlobal_Resize function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl D3D12::HookGame(void)] [900] CRenderGlobal_Shutdown function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [900] RealRunScriptFunction function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [900] RealCreateFunction function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::Log function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::LogChannel function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::TDBIDConstructorDerive function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::ToStringDEBUG function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::TranslateBytecode function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] CScript::TweakDBLoad function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl LuaVM::Hook(void)] [900] PlayerSystem::OnPlayerSpawned function hook complete! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl Overlay::Hook(void)] [900] Hook mouse clip function! [2023-07-08 14:56:05 UTC+02:00] [info] [void __cdecl OptionsInitHook(void)] [900] Hidden options hook: success [2023-07-08 14:56:06 UTC+02:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [908] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2023-07-08 14:56:07 UTC+02:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [904] Window::Initialize() - window hook complete. [2023-07-08 14:56:07 UTC+02:00] [info] [auto __cdecl D3D12::CRenderNode_Present_InternalPresent::::operator ()(void) const] [964] Kiero initialized for D3D12 [2023-07-08 14:56:07 UTC+02:00] [info] [void __cdecl D3D12::Hook(void)] [964] Skipping internal d3d12 hook, using game method [2023-07-08 14:57:56 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [928] Cyber Engine Tweaks is starting... [2023-07-08 14:57:56 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [928] CET version v1.25.2 [HEAD] [2023-07-08 14:57:56 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [928] Game version 1.6301 [2023-07-08 14:57:56 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [928] Root path: "S:\common\Cyberpunk 2077\bin\x64" [2023-07-08 14:57:56 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [928] Cyber Engine Tweaks path: "S:\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2023-07-08 14:57:56 UTC+02:00] [info] [__cdecl Options::Options(struct Paths &)] [928] Lua scripts search path: "S:\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2023-07-08 14:57:56 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [928] Main thread function CBaseInitializationState::OnTick hook complete! [2023-07-08 14:57:56 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [928] Main thread function CInitializationState::OnTick hook complete! [2023-07-08 14:57:57 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [928] Main thread function CRunningState::OnTick hook complete! [2023-07-08 14:57:57 UTC+02:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(const unsigned __int64,const char *)] [928] Main thread function CShutdownState::OnTick hook complete!