steam_appid ror2
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 20 plugins to load
[Warning: BepInEx] Skipping [Diluvian 2.0.6] because a newer version exists (Diluvian 2.0.6)
[Info : BepInEx] Loading [R2API 2.5.14]
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UnitySystemConsoleRedirector.Redirect
[Debug : R2API] Removing D:\Games\Steam\steamapps\common\Risk of Rain 2\r2modman\BepInEx\plugins\Harb-DiluvianDifficulty\Diluvianmodded.dll (ModVer : 2.0.6) from the list because it's a duplicate of D:\Games\Steam\steamapps\common\Risk of Rain 2\r2modman\BepInEx\plugins\Harb-DiluvianDifficulty\Diluvian.dll (ModVer : 2.0.6).
[Info : R2API] Enabling R2API Submodule: DifficultyAPI
[Info : R2API] Enabling R2API Submodule: EffectAPI
[Info : R2API] Enabling R2API Submodule: EntityAPI
[Info : R2API] Enabling R2API Submodule: LanguageAPI
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[Info : R2API] Enabling R2API Submodule: LoadoutAPI
[Info : R2API] Enabling R2API Submodule: PrefabAPI
[Info : R2API] Enabling R2API Submodule: ResourcesAPI
[Info : R2API] Enabling R2API Submodule: SurvivorAPI
[Info : R2API] Enabling R2API Submodule: UnlockablesAPI
[Info : R2API] Enabling R2API Submodule: CommandHelper
[Info : R2API] Enabling R2API Submodule: NetworkingAPI
[Info : R2API] Enabling R2API Submodule: AssetPlus
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DifficultyCatalog.GetDifficultyDef
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.RuleDef.FromDifficulty
steam_appid ror2 PasteShr steam_appid ror2
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.EffectCatalog.GetDefaultEffectDefs
[Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_stateType
[Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_typeName
[Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_stateType
[Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_typeName
[Debug : R2API] Hook added by assembly: R2API.dll for: UnityEngine.Resources.Load
[Debug : R2API] Hook added by assembly: R2API.dll for: UnityEngine.Resources.LoadAsyncInternal
[Debug : R2API] Hook added by assembly: R2API.dll for: UnityEngine.Resources.LoadAll
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SurvivorCatalog.Init
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.CharacterSelectBarController.Build
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[Debug : R2API] Hook added by assembly: for: RoR2.CharacterSelectBarController.Build
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.AchievementManager.CollectAchievementDefs
[Debug : R2API] Hook added by assembly: for: RoR2.AchievementManager.CollectAchievementDefs
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UnlockableCatalog.Init
[Debug : R2API] Hook added by assembly: for: RoR2.UnlockableCatalog.Init
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.EclipseRun.GetEclipseBaseUnlockableString
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UI.EclipseRunScreenController.SelectSurvivor
[Debug : R2API] Hook added by assembly: for: RoR2.UI.EclipseRunScreenController.SelectSurvivor
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Console.InitConVars
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.RoR2Application.OnLoad
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[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UI.HGTextMeshProUGUI.OnCurrentLanguageChanged
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Language.SetCurrentLanguage
[Debug : R2API] DifficultyAPI has no static method registered for Load
[Debug : R2API] EffectAPI has no static method registered for Load
[Debug : R2API] EntityAPI has no static method registered for Load
[Debug : R2API] LanguageAPI has no static method registered for Load
[Debug : R2API] LoadoutAPI has no static method registered for Load
[Debug : R2API] PrefabAPI has no static method registered for Load
[Debug : R2API] ResourcesAPI has no static method registered for Load
[Debug : R2API] SurvivorAPI has no static method registered for Load
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[Debug : R2API] UnlockablesAPI has no static method registered for Load
[Debug : R2API] CommandHelper has no static method registered for Load
[Debug : R2API] NetworkingAPI has no static method registered for Load
[Debug : R2API] AssetPlus has no static method registered for Load
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DisableIfGameModded.OnEnable
[Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SteamworksLobbyDataGenerator.RebuildLobbyData
[Debug : R2API] Hook added by assembly: for: RoR2.SteamworksLobbyDataGenerator.RebuildLobbyData
[Info : BepInEx] Loading [WaxQuailMultiJump 1.0.1]
[Debug : R2API] Hook added by assembly: WaxQuailMultiJump.dll for: EntityStates.GenericCharacterMain.ProcessJump
[Debug : R2API] Hook added by assembly: for: EntityStates.GenericCharacterMain.ProcessJump
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[Info : BepInEx] Loading [Escape From Menus 1.0.1]
[Debug : R2API] Hook added by assembly: EscapeFromMenus.dll for: RoR2.UI.MPEventSystem.Update
[Info : BepInEx] Loading [Item Counters 1.0.0]
[Info : BepInEx] Loading [Diluvian 2.0.6]
[Debug : R2API] Hook added by assembly: Diluvian.dll for: RoR2.RuleDef.FromDifficulty
[Debug : R2API] Hook added by assembly: Diluvian.dll for: RoR2.UI.RuleCategoryController.SetData
[Info : BepInEx] Loading [Proper Save 2.4.2]
[Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.Run.Start
[Debug : R2API] Hook added by assembly: for: RoR2.Run.Start
[Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.TeamManager.Start
steam_appid ror2 PasteShr steam_appid ror2
[Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.Achievements.LoopOnceAchievement.Check
[Debug : R2API] Hook added by assembly: for: RoR2.Achievements.LoopOnceAchievement.Check
[Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.Stage.Start
[Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.GameOverController.Awake
[Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.Run.GenerateStageRNG
[Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.UI.CharacterSelectController.Awake
[Info : BepInEx] Loading [AutoSkipIntroCutscene 1.0.0]
[Debug : R2API] Hook added by assembly: AutoSkipIntroCutscene.dll for: RoR2.SplashScreenController.Start
[Info : BepInEx] Loading [MobileTurretBuff 1.1.2]
[Info : BepInEx] Loading [FreshMeat 1.0.0]
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[Debug : R2API] Hook added by assembly: FreshMeat.dll for: RoR2.BuffCatalog.Init
[Debug : R2API] Hook added by assembly: for: RoR2.BuffCatalog.Init
[Debug : R2API] Hook added by assembly: FreshMeat.dll for: RoR2.GlobalEventManager.OnCharacterDeath
[Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath
[Debug : R2API] Hook added by assembly: FreshMeat.dll for: RoR2.GlobalEventManager.OnCharacterDeath
[Debug : R2API] Hook added by assembly: FreshMeat.dll for: RoR2.CharacterBody.RecalculateStats
[Info : BepInEx] Loading [Pingprovements 1.6.3]
[Debug : R2API] Hook added by assembly: Pingprovements.dll for: RoR2.PingerController.SetCurrentPing
[Debug : R2API] Hook added by assembly: Pingprovements.dll for: RoR2.UI.PingIndicator.Update
[Info : BepInEx] Loading [Hypercrit 1.0.2]
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[Debug : R2API] Hook added by assembly: Hypercrit.dll for: RoR2.HealthComponent.TakeDamage
[Debug : R2API] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage
[Info : BepInEx] Loading [EnemyHitLog 0.3.0]
[Debug : R2API] Hook added by assembly: EnemyHitLog.dll for: RoR2.GlobalEventManager.ServerDamageDealt
[Info : BepInEx] Loading [CaptainShotgunModes 1.1.1]
[Debug : R2API] Hook added by assembly: CaptainShotgunModes.dll for: EntityStates.Captain.Weapon.ChargeCaptainShotgun.FixedUpdate
[Debug : R2API] Hook added by assembly: CaptainShotgunModes.dll for: RoR2.UI.SkillIcon.Update
[Info : BepInEx] Loading [CommandItemCount 1.3.1]
[Debug : R2API] Hook added by assembly: CommandItemCount.dll for: RoR2.UI.PickupPickerPanel.SetPickupOptions
[Info : BepInEx] Loading [ItemStats 1.5.0]
steam_appid ror2 PasteShr steam_appid ror2
[Debug : R2API] Hook added by assembly: ItemStats.dll for: RoR2.UI.ItemIcon.SetItemIndex
[Info : BepInEx] Loading [ BetterDrone 2.0.0]
[Info : BepInEx] Loading [BetterCommandMenu 1.5.0]
[Debug : R2API] Hook added by assembly: BetterCommandMenu.dll for: RoR2.UI.PickupPickerPanel.SetPickupOptions
[Debug : R2API] Hook added by assembly: BetterCommandMenu.dll for: RoR2.UI.MPEventSystem.Update
[Debug : R2API] Hook added by assembly: for: RoR2.UI.MPEventSystem.Update
[Info : BepInEx] Loading [Stutter Stunter 2.1.0]
[Debug : R2API] Hook added by assembly: StutterStunter.dll for: RoR2.UnitySystemConsoleRedirector.Redirect
[Info : BepInEx] Loading [AI Blacklister 1.0.1]
[Debug : R2API] Hook added by assembly: AIBlacklister.dll for: RoR2.ItemCatalog.Init
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[Debug : R2API] Hook added by assembly: AIBlacklister.dll for: RoR2.ScavengerItemGranter.Start
[Debug : R2API] Hook added by assembly: for: RoR2.ScavengerItemGranter.Start
[Message: BepInEx] Chainloader startup complete
[Info : Console] Exception has been thrown by the target of an invocation.
[Warning: Unity Log] Network message MsgType.Highest + 22 is unregistered.
[Info : Console] Facepunch.Steamworks Unity: WindowsPlayer
[Info : Console] Facepunch.Steamworks Os: Windows
[Info : Console] Facepunch.Steamworks Arch: x64
[Info : Console] Searching for compatible XInput library...
[Info : Console] Found Xinput1_4.dll.
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[Info : Unity Log] WwiseUnity: Sound engine initialized successfully.
[Info : Unity Log] Bloom: True
[Info : Unity Log] Setting current language to "en"
[Info : Unity Log] 0
[Info : Unity Log] arg[0]="D:\Games\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe"
[Info : Unity Log] arg[1]="--doorstop-enable"
[Info : Unity Log] arg[2]="true"
[Info : Unity Log] arg[3]="--doorstop-target"
[Info : Unity Log] arg[4]="r2modman\BepInEx\core\BepInEx.Preloader.dll"
[Info : Unity Log] Initializing system: ArtifactCatalog
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[Info : Unity Log] Initializing system: BodyCatalog
[Info : Unity Log] Initializing system: BuffCatalog
[Warning: Unity Log] Unregistered buff CrocoRegen!
[Warning: Unity Log] Unregistered buff MercExpose!
[Warning: Unity Log] Unregistered buff BodyArmor!
[Info : Unity Log] Initializing system: CostTypeCatalog
[Info : Unity Log] Initializing system: GameEndingCatalog
[Info : Unity Log] Initializing system: EffectCatalog
[Error : Unity Log] Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
[Error : Unity Log] Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
steam_appid ror2 How to get it for free? steam_appid ror2
[Error : Unity Log] Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
[Error : Unity Log] Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
[Error : Unity Log] Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached.
[Info : Unity Log] Initializing system: EliteCatalog
[Info : Unity Log] Initializing system: EquipmentCatalog
[Info : Unity Log] Initializing system: FileIoIndicatorManager
[Info : Unity Log] Initializing system: DebugOverlay
[Info : Unity Log] Initializing system: GenericPickupController
[Info : Unity Log] Initializing system: NetworkUIPromptController
[Info : Unity Log] Initializing system: PickupDropletController
steam_appid ror2 How to get it for free? steam_appid ror2
[Info : Unity Log] Initializing system: RunArtifactManager
[Info : Unity Log] Initializing system: ItemCatalog
[Info :AI Blacklister] Added item 'ShockNearby' to AI blacklist.
[Info :AI Blacklister] Added item 'DrizzlePlayerHelper' to AI blacklist.
[Info :AI Blacklister] Removed item 'LunarUtilityReplacement' from AI blacklist.
[Info :AI Blacklister] Added item 'MonsoonPlayerHelper' to AI blacklist.
[Info :AI Blacklister] Removed item 'LunarPrimaryReplacement' from AI blacklist.
[Debug :AI Blacklister] AI blacklisted items: Dagger, Feather, Mushroom, FallBoots, WardOnLevel, ShockNearby, StunChanceOnHit, Firework, TreasureCache, BossDamageBonus, HeadHunter, KillEliteFrenzy, DrizzlePlayerHelper, ExecuteLowHealthElite, TPHealingNova, MonsoonPlayerHelper, Thorns, Squid, FocusConvergence, MonstersOnShrineUse
[Info : Unity Log] Initializing system: Language
[Info : Unity Log] Found icon.png
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[Info : Unity Log] Found icon.png
[Info : Unity Log] Found icon.png
[Info : Unity Log] Found icon.png
[Info : Unity Log] Found icon.png
[Info : Unity Log] Found icon.png
[Info : Unity Log] Found icon.png
[Info : Unity Log] Found icon.png
[Info : Unity Log] Found icon.png
[Info : Unity Log] Found icon.png
[Info : Unity Log] Found icon.png
steam_appid ror2 How to get it? steam_appid ror2
[Info : Unity Log] Setting current language to "en"
[Info : Unity Log] Initializing system: MasterCatalog
[Info : Unity Log] Initializing system: MusicTrackCatalog
[Info : Unity Log] Initializing system: PickupCatalog
[Info : Unity Log] Initializing system: PickupTransmutationManager
[Info : Unity Log] Initializing system: ProjectileCatalog
[Info : Unity Log] Initializing system: RuleCatalog
[Info : Unity Log] Initializing system: SceneCatalog
[Info : Unity Log] Initializing system: SkinCatalog
[Info : Unity Log] Initializing system: SurvivorCatalog
steam_appid ror2 PasteShr steam_appid ror2
[Warning: Unity Log] Unregistered survivor Bandit!
[Info : Unity Log] Initializing system: UnlockableCatalog
[Info : Unity Log] Initializing system: UserProfile
[Info : Unity Log] Initializing system: StatDef
[Info : Unity Log] Initializing system: StatManager
[Info : Unity Log] Initializing system: StatSheet
[Info : Unity Log] Initializing system: SkillCatalog
[Info : Unity Log] Initializing system: EnemyInfoPanel
[Info : Unity Log] Initializing system: UILayerKey
[Info : Unity Log] Initializing system: NetworkSoundEventCatalog
steam_appid ror2 How to dowload it? steam_appid ror2
[Info : Unity Log] Initializing system: BombArtifactManager
[Info : Unity Log] Initializing system: CommandArtifactManager
[Info : Unity Log] Initializing system: DoppelgangerInvasionManager
[Info : Unity Log] Initializing system: EnigmaArtifactManager
[Info : Unity Log] Initializing system: FriendlyFireArtifactManager
[Info : Unity Log] Initializing system: MonsterTeamGainsItemsArtifactManager
[Info : Unity Log] Initializing system: SacrificeArtifactManager
[Info : Unity Log] Initializing system: SwarmsArtifactManager
[Info : Unity Log] Initializing system: TeamDeathArtifactManager
[Info : Unity Log] Initializing system: NetworkExtensions
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[Info : Unity Log] Initializing system: AchievementManager
[Info : Unity Log] Initializing system: ArtifactMask
[Info : Unity Log] Initializing system: LunarItemOrEquipmentCostTypeHelper
[Info : Unity Log] Initializing system: ItemDisplayRuleSet
[Info : Unity Log] Initializing system: PreGameRuleVoteController
[Info : Unity Log] Initializing system: ShrineCleanseBehavior
[Info : Unity Log] Initializing system: GameModeCatalog
[Info : Unity Log] Registered gamemode BaseDefenseRun True
[Info : Unity Log] Registered gamemode ClassicRun True
[Info : Unity Log] Registered gamemode EclipseRun True
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[Info : Unity Log] Registered gamemode WeeklyRun True
[Info : Unity Log] Initializing system: Loadout
[Info : Unity Log] Initializing system: BodyLoadoutManager
[Info : Unity Log] Initializing system: ProjectileGhostReplacementManager
[Info : Unity Log] Initializing system: RuleBook
[Info : Unity Log] Initializing system: SerializableLoadout
[Info : Unity Log] Initializing system: SteamworksLobbyDataGenerator
[Info : Unity Log] Initializing system: LogBookController
[Info : Unity Log] Initializing system: CharacterSpawnCard
[Info : Unity Log] Attempting to load user profile /UserProfiles/aa6aa189-0aca-4b8f-a7c1-1c6bd64b4e2d.xml
steam_appid ror2 How to get it for free? steam_appid ror2
[Info : Unity Log] stream.Length=143618
[Info : Unity Log] Setting current language to "en"
[Info : Unity Log] 4
[Info : Unity Log] Loaded archived convars.
[Info : Unity Log] Could not load config /Config/autoexec.cfg: Could not find file "D:\Games\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\autoexec.cfg"
[Info : Unity Log] Active scene changed from to splash
[Info : Unity Log] Loaded scene splash loadSceneMode=2
[Info : R2API] [NetworkCompatibility] Adding to the networkModList :
[Info : R2API] com.bepis.r2api;2.5.14
[Info : R2API] com.Elysium.WaxQuailMultiJump;1.0.1
steam_appid ror2 How to use it? steam_appid ror2
[Info : R2API] com.evaisa.escapemenus;1.0.1
[Info : R2API] com.github.mcmrarm.itemcounters;1.0.0
[Info : R2API] com.harbingerofme.Diluvian;2.0.6
[Info : R2API] com.Kingpinush.AutoSkipIntroCutscene;1.0.0
[Info : R2API] com.Moffein.MobileTurretBuff;1.1.2
[Info : R2API] com.NetherCrowCSOLYOO.FreshMeat;1.0.0
[Info : R2API] com.pixeldesu.pingprovements;1.6.3
[Info : R2API] com.ThinkInvisible.Hypercrit;1.0.2
[Info : R2API] com.Xay.EnemyHitLog;0.3.0
[Info : R2API] dev.ontrigger.itemstats;1.5.0
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[Info : R2API] idk.ca;2.0.0
[Debug : R2API] Hook added by assembly: ItemCounters.dll for: RoR2.UI.ScoreboardStrip.SetMaster
[Debug : R2API] Hook added by assembly: ItemCounters.dll for: RoR2.UI.ScoreboardStrip.UpdateMoneyText
[Info : Unity Log] Setting offline scene to title
[Info : Unity Log] Unloaded scene splash
[Info : Unity Log] Active scene changed from to title
[Info : Unity Log] Loaded scene title loadSceneMode=Single
[Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
[Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
[Info : Unity Log] GameNetworkManager.desiredHost={ hostType=Self listen=False maxPlayers=4 }
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[Info : R2API] Server Handlers registered
[Warning: Unity Log] The prefab 'ArenaMissionController' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
[Info : R2API] Client Handlers registered
[Info : Unity Log] Unloaded scene title
[Info : Unity Log] FlashWindow.Flash(722988)
[Info : Unity Log] Active scene changed from to lobby
[Info : Unity Log] Loaded scene lobby loadSceneMode=Single
[Info : Unity Log] gridColumns=8,totalElements=10,gridRows=2,maxEntryCount=16
[Info : Unity Log] Adding local player controller 0 on connection hostId: -1 connectionId: 0 isReady: False channel count: 0
[Info : Unity Log] GameNetworkManager.AddPlayerInternal(conn=hostId: -1 connectionId: 0 isReady: False channel count: 0, playerControllerId=0, extraMessageReader=NetBuf sz:251 pos:251
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[Info : Unity Log] FlashWindow.Flash(722988)
[Info : Unity Log] OnClientSceneChanged networkSceneName=lobby currentSceneName=lobby
[Error : Unity Log] A connection has already been set as ready. There can only be one.
[Info : Unity Log] Player 0 already added, aborting.
[Info : Unity Log] Could not load config /Config/server_pregame.cfg: Could not find file "D:\Games\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\server_pregame.cfg"
[Info : Unity Log] Attempting to generate PreGameVoteController for Lawful Chaotic Duck
[Info : Unity Log] PreGameRuleVoteController.ClientTransmitVotesToServer()
[Info : Unity Log] Received vote from Lawful Chaotic Duck
[Info : Unity Log] Accepting vote from Lawful Chaotic Duck
[Info : Unity Log] Setting current language to "en"
steam_appid ror2 How to use it? steam_appid ror2
[Info : Unity Log]
[Message:Stutter Stunter] Memory used: 225.4609375
[Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
[Info : Unity Log] .
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[Info : Unity Log] Could not spawn boss - resorting to basic monsters.
[Info : Unity Log] Transfered 6.8 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
[Info : Unity Log] Transfered 6.8 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
[Info : Unity Log] Transfered 66.71999 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
steam_appid ror2 How to get it for free? steam_appid ror2
[Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!!
[Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Stone Golem (36 Damage)
[Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Stone Golem (40 Damage)
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!!
[Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
[Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
[Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
[Warning: Unity Log] Animator.GotoState: State could not be found
steam_appid ror2 How to get it? steam_appid ror2
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Message:Stutter Stunter] Memory used: 282.71484375
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
steam_appid ror2 How to get it? steam_appid ror2
[Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
[Info : Unity Log] .
[Info : Unity Log] Could not spawn boss - resorting to basic monsters.
steam_appid ror2 How to use it? steam_appid ror2
[Info : Unity Log] Transfered 12.4 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
[Info : Unity Log] Transfered 15.2 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
[Info : Unity Log] Transfered 209.68 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
[Message:Stutter Stunter] Memory used: 406.5234375
[Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!!
[Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!!
[Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
[Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
[Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'.
[Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Glacial Lemurian (91 Damage)
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[Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
[Info : Unity Log] .
[Info : Unity Log] Could not spawn boss - resorting to basic monsters.
[Info : Unity Log] Transfered 4.541324 monster credits from Director (UnityEngine.GameObject) to Director (UnityEngine.GameObject)
[Info : Unity Log] Transfered 5.81653 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
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[Info : Unity Log] Transfered 236.7266 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
[Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
[Info : Unity Log] .
[Info : Unity Log] Could not spawn boss - resorting to basic monsters.
[Info : Unity Log] Transfered 9.6 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
[Info : Unity Log] Transfered 65.6 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
[Warning: Unity Log] Animator.GotoState: State could not be found
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[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Info : Unity Log] Transfered 47.6 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject)
[Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
[Info : Unity Log]
[Warning: Unity Log] Invalid Layer Index '-1'
[Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
[Info : Unity Log] .
[Info : Unity Log] Could not spawn boss - resorting to basic monsters.
[Info : Unity Log] Transfered 24.4 monster credits from Director (UnityEngine.GameObject) to Director (UnityEngine.GameObject)
[Info : Unity Log] Transfered 93.36 monster credits from Director (UnityEngine.GameObject) to LunarTeleporter Variant(Clone) (UnityEngine.GameObject)
[Warning: Unity Log] Animator.GotoState: State could not be found
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[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Info : Unity Log] Transfered 185.6 monster credits from LunarTeleporter Variant(Clone) (UnityEngine.GameObject) to LunarTeleporter Variant(Clone) (UnityEngine.GameObject)
[Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Magma Worm (185 Damage)
[Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
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[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Magma Worm (185 Damage)
[Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning
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[Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Brass Contraption (312 Damage)
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Invalid Layer Index '-1'
[Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning
[Message:Stutter Stunter] Memory used: 440.19921875
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
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[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
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[Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
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[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
[Warning: Unity Log] Invalid Layer Index '-1'
[Warning: Unity Log] Animator.GotoState: State could not be found
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[Warning: Unity Log] Invalid Layer Index '-1'
[Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message.
[Info : Unity Log]