steam_appid ror2 [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Info : BepInEx] 20 plugins to load [Warning: BepInEx] Skipping [Diluvian 2.0.6] because a newer version exists (Diluvian 2.0.6) [Info : BepInEx] Loading [R2API 2.5.14] [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UnitySystemConsoleRedirector.Redirect [Debug : R2API] Removing D:\Games\Steam\steamapps\common\Risk of Rain 2\r2modman\BepInEx\plugins\Harb-DiluvianDifficulty\Diluvianmodded.dll (ModVer : 2.0.6) from the list because it's a duplicate of D:\Games\Steam\steamapps\common\Risk of Rain 2\r2modman\BepInEx\plugins\Harb-DiluvianDifficulty\Diluvian.dll (ModVer : 2.0.6). [Info : R2API] Enabling R2API Submodule: DifficultyAPI [Info : R2API] Enabling R2API Submodule: EffectAPI [Info : R2API] Enabling R2API Submodule: EntityAPI [Info : R2API] Enabling R2API Submodule: LanguageAPI steam_appid ror2 How to get it for free? steam_appid ror2 [Info : R2API] Enabling R2API Submodule: LoadoutAPI [Info : R2API] Enabling R2API Submodule: PrefabAPI [Info : R2API] Enabling R2API Submodule: ResourcesAPI [Info : R2API] Enabling R2API Submodule: SurvivorAPI [Info : R2API] Enabling R2API Submodule: UnlockablesAPI [Info : R2API] Enabling R2API Submodule: CommandHelper [Info : R2API] Enabling R2API Submodule: NetworkingAPI [Info : R2API] Enabling R2API Submodule: AssetPlus [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DifficultyCatalog.GetDifficultyDef [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.RuleDef.FromDifficulty steam_appid ror2 PasteShr steam_appid ror2 [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.EffectCatalog.GetDefaultEffectDefs [Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_stateType [Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_typeName [Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_stateType [Debug : R2API] Hook added by assembly: R2API.dll for: EntityStates.SerializableEntityStateType.set_typeName [Debug : R2API] Hook added by assembly: R2API.dll for: UnityEngine.Resources.Load [Debug : R2API] Hook added by assembly: R2API.dll for: UnityEngine.Resources.LoadAsyncInternal [Debug : R2API] Hook added by assembly: R2API.dll for: UnityEngine.Resources.LoadAll [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SurvivorCatalog.Init [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.CharacterSelectBarController.Build steam_appid ror2 How to get it? steam_appid ror2 [Debug : R2API] Hook added by assembly: for: RoR2.CharacterSelectBarController.Build [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.AchievementManager.CollectAchievementDefs [Debug : R2API] Hook added by assembly: for: RoR2.AchievementManager.CollectAchievementDefs [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UnlockableCatalog.Init [Debug : R2API] Hook added by assembly: for: RoR2.UnlockableCatalog.Init [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.EclipseRun.GetEclipseBaseUnlockableString [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UI.EclipseRunScreenController.SelectSurvivor [Debug : R2API] Hook added by assembly: for: RoR2.UI.EclipseRunScreenController.SelectSurvivor [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Console.InitConVars [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.RoR2Application.OnLoad steam_appid ror2 How to get it for free? steam_appid ror2 [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.UI.HGTextMeshProUGUI.OnCurrentLanguageChanged [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.Language.SetCurrentLanguage [Debug : R2API] DifficultyAPI has no static method registered for Load [Debug : R2API] EffectAPI has no static method registered for Load [Debug : R2API] EntityAPI has no static method registered for Load [Debug : R2API] LanguageAPI has no static method registered for Load [Debug : R2API] LoadoutAPI has no static method registered for Load [Debug : R2API] PrefabAPI has no static method registered for Load [Debug : R2API] ResourcesAPI has no static method registered for Load [Debug : R2API] SurvivorAPI has no static method registered for Load steam_appid ror2 How to dowload it? steam_appid ror2 [Debug : R2API] UnlockablesAPI has no static method registered for Load [Debug : R2API] CommandHelper has no static method registered for Load [Debug : R2API] NetworkingAPI has no static method registered for Load [Debug : R2API] AssetPlus has no static method registered for Load [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.DisableIfGameModded.OnEnable [Debug : R2API] Hook added by assembly: R2API.dll for: RoR2.SteamworksLobbyDataGenerator.RebuildLobbyData [Debug : R2API] Hook added by assembly: for: RoR2.SteamworksLobbyDataGenerator.RebuildLobbyData [Info : BepInEx] Loading [WaxQuailMultiJump 1.0.1] [Debug : R2API] Hook added by assembly: WaxQuailMultiJump.dll for: EntityStates.GenericCharacterMain.ProcessJump [Debug : R2API] Hook added by assembly: for: EntityStates.GenericCharacterMain.ProcessJump steam_appid ror2 How to get it? steam_appid ror2 [Info : BepInEx] Loading [Escape From Menus 1.0.1] [Debug : R2API] Hook added by assembly: EscapeFromMenus.dll for: RoR2.UI.MPEventSystem.Update [Info : BepInEx] Loading [Item Counters 1.0.0] [Info : BepInEx] Loading [Diluvian 2.0.6] [Debug : R2API] Hook added by assembly: Diluvian.dll for: RoR2.RuleDef.FromDifficulty [Debug : R2API] Hook added by assembly: Diluvian.dll for: RoR2.UI.RuleCategoryController.SetData [Info : BepInEx] Loading [Proper Save 2.4.2] [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.Run.Start [Debug : R2API] Hook added by assembly: for: RoR2.Run.Start [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.TeamManager.Start steam_appid ror2 PasteShr steam_appid ror2 [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.Achievements.LoopOnceAchievement.Check [Debug : R2API] Hook added by assembly: for: RoR2.Achievements.LoopOnceAchievement.Check [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.Stage.Start [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.GameOverController.Awake [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.Run.GenerateStageRNG [Debug : R2API] Hook added by assembly: ProperSave.dll for: RoR2.UI.CharacterSelectController.Awake [Info : BepInEx] Loading [AutoSkipIntroCutscene 1.0.0] [Debug : R2API] Hook added by assembly: AutoSkipIntroCutscene.dll for: RoR2.SplashScreenController.Start [Info : BepInEx] Loading [MobileTurretBuff 1.1.2] [Info : BepInEx] Loading [FreshMeat 1.0.0] steam_appid ror2 How to get it? steam_appid ror2 [Debug : R2API] Hook added by assembly: FreshMeat.dll for: RoR2.BuffCatalog.Init [Debug : R2API] Hook added by assembly: for: RoR2.BuffCatalog.Init [Debug : R2API] Hook added by assembly: FreshMeat.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug : R2API] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath [Debug : R2API] Hook added by assembly: FreshMeat.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug : R2API] Hook added by assembly: FreshMeat.dll for: RoR2.CharacterBody.RecalculateStats [Info : BepInEx] Loading [Pingprovements 1.6.3] [Debug : R2API] Hook added by assembly: Pingprovements.dll for: RoR2.PingerController.SetCurrentPing [Debug : R2API] Hook added by assembly: Pingprovements.dll for: RoR2.UI.PingIndicator.Update [Info : BepInEx] Loading [Hypercrit 1.0.2] steam_appid ror2 How to use it? steam_appid ror2 [Debug : R2API] Hook added by assembly: Hypercrit.dll for: RoR2.HealthComponent.TakeDamage [Debug : R2API] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Info : BepInEx] Loading [EnemyHitLog 0.3.0] [Debug : R2API] Hook added by assembly: EnemyHitLog.dll for: RoR2.GlobalEventManager.ServerDamageDealt [Info : BepInEx] Loading [CaptainShotgunModes 1.1.1] [Debug : R2API] Hook added by assembly: CaptainShotgunModes.dll for: EntityStates.Captain.Weapon.ChargeCaptainShotgun.FixedUpdate [Debug : R2API] Hook added by assembly: CaptainShotgunModes.dll for: RoR2.UI.SkillIcon.Update [Info : BepInEx] Loading [CommandItemCount 1.3.1] [Debug : R2API] Hook added by assembly: CommandItemCount.dll for: RoR2.UI.PickupPickerPanel.SetPickupOptions [Info : BepInEx] Loading [ItemStats 1.5.0] steam_appid ror2 PasteShr steam_appid ror2 [Debug : R2API] Hook added by assembly: ItemStats.dll for: RoR2.UI.ItemIcon.SetItemIndex [Info : BepInEx] Loading [ BetterDrone 2.0.0] [Info : BepInEx] Loading [BetterCommandMenu 1.5.0] [Debug : R2API] Hook added by assembly: BetterCommandMenu.dll for: RoR2.UI.PickupPickerPanel.SetPickupOptions [Debug : R2API] Hook added by assembly: BetterCommandMenu.dll for: RoR2.UI.MPEventSystem.Update [Debug : R2API] Hook added by assembly: for: RoR2.UI.MPEventSystem.Update [Info : BepInEx] Loading [Stutter Stunter 2.1.0] [Debug : R2API] Hook added by assembly: StutterStunter.dll for: RoR2.UnitySystemConsoleRedirector.Redirect [Info : BepInEx] Loading [AI Blacklister 1.0.1] [Debug : R2API] Hook added by assembly: AIBlacklister.dll for: RoR2.ItemCatalog.Init steam_appid ror2 How to use it? steam_appid ror2 [Debug : R2API] Hook added by assembly: AIBlacklister.dll for: RoR2.ScavengerItemGranter.Start [Debug : R2API] Hook added by assembly: for: RoR2.ScavengerItemGranter.Start [Message: BepInEx] Chainloader startup complete [Info : Console] Exception has been thrown by the target of an invocation. [Warning: Unity Log] Network message MsgType.Highest + 22 is unregistered. [Info : Console] Facepunch.Steamworks Unity: WindowsPlayer [Info : Console] Facepunch.Steamworks Os: Windows [Info : Console] Facepunch.Steamworks Arch: x64 [Info : Console] Searching for compatible XInput library... [Info : Console] Found Xinput1_4.dll. steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] WwiseUnity: Sound engine initialized successfully. [Info : Unity Log] Bloom: True [Info : Unity Log] Setting current language to "en" [Info : Unity Log] 0 [Info : Unity Log] arg[0]="D:\Games\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe" [Info : Unity Log] arg[1]="--doorstop-enable" [Info : Unity Log] arg[2]="true" [Info : Unity Log] arg[3]="--doorstop-target" [Info : Unity Log] arg[4]="r2modman\BepInEx\core\BepInEx.Preloader.dll" [Info : Unity Log] Initializing system: ArtifactCatalog steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] Initializing system: BodyCatalog [Info : Unity Log] Initializing system: BuffCatalog [Warning: Unity Log] Unregistered buff CrocoRegen! [Warning: Unity Log] Unregistered buff MercExpose! [Warning: Unity Log] Unregistered buff BodyArmor! [Info : Unity Log] Initializing system: CostTypeCatalog [Info : Unity Log] Initializing system: GameEndingCatalog [Info : Unity Log] Initializing system: EffectCatalog [Error : Unity Log] Error registering effect "DroneFlamethrowerEffect (UnityEngine.GameObject)": Prefab does not have EffectComponent attached. [Error : Unity Log] Error registering effect "FireMeatBallPool (UnityEngine.GameObject)": Prefab does not have EffectComponent attached. steam_appid ror2 How to get it for free? steam_appid ror2 [Error : Unity Log] Error registering effect "LunarWispTrackingBombExp_Prf (UnityEngine.GameObject)": Prefab does not have EffectComponent attached. [Error : Unity Log] Error registering effect "LunarWispMinigunChargeUp (UnityEngine.GameObject)": Prefab does not have EffectComponent attached. [Error : Unity Log] Error registering effect "SiphonTetherHealing (UnityEngine.GameObject)": Prefab does not have EffectComponent attached. [Info : Unity Log] Initializing system: EliteCatalog [Info : Unity Log] Initializing system: EquipmentCatalog [Info : Unity Log] Initializing system: FileIoIndicatorManager [Info : Unity Log] Initializing system: DebugOverlay [Info : Unity Log] Initializing system: GenericPickupController [Info : Unity Log] Initializing system: NetworkUIPromptController [Info : Unity Log] Initializing system: PickupDropletController steam_appid ror2 How to get it for free? steam_appid ror2 [Info : Unity Log] Initializing system: RunArtifactManager [Info : Unity Log] Initializing system: ItemCatalog [Info :AI Blacklister] Added item 'ShockNearby' to AI blacklist. [Info :AI Blacklister] Added item 'DrizzlePlayerHelper' to AI blacklist. [Info :AI Blacklister] Removed item 'LunarUtilityReplacement' from AI blacklist. [Info :AI Blacklister] Added item 'MonsoonPlayerHelper' to AI blacklist. [Info :AI Blacklister] Removed item 'LunarPrimaryReplacement' from AI blacklist. [Debug :AI Blacklister] AI blacklisted items: Dagger, Feather, Mushroom, FallBoots, WardOnLevel, ShockNearby, StunChanceOnHit, Firework, TreasureCache, BossDamageBonus, HeadHunter, KillEliteFrenzy, DrizzlePlayerHelper, ExecuteLowHealthElite, TPHealingNova, MonsoonPlayerHelper, Thorns, Squid, FocusConvergence, MonstersOnShrineUse [Info : Unity Log] Initializing system: Language [Info : Unity Log] Found icon.png steam_appid ror2 How to get it for free? steam_appid ror2 [Info : Unity Log] Found icon.png [Info : Unity Log] Found icon.png [Info : Unity Log] Found icon.png [Info : Unity Log] Found icon.png [Info : Unity Log] Found icon.png [Info : Unity Log] Found icon.png [Info : Unity Log] Found icon.png [Info : Unity Log] Found icon.png [Info : Unity Log] Found icon.png [Info : Unity Log] Found icon.png steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] Setting current language to "en" [Info : Unity Log] Initializing system: MasterCatalog [Info : Unity Log] Initializing system: MusicTrackCatalog [Info : Unity Log] Initializing system: PickupCatalog [Info : Unity Log] Initializing system: PickupTransmutationManager [Info : Unity Log] Initializing system: ProjectileCatalog [Info : Unity Log] Initializing system: RuleCatalog [Info : Unity Log] Initializing system: SceneCatalog [Info : Unity Log] Initializing system: SkinCatalog [Info : Unity Log] Initializing system: SurvivorCatalog steam_appid ror2 PasteShr steam_appid ror2 [Warning: Unity Log] Unregistered survivor Bandit! [Info : Unity Log] Initializing system: UnlockableCatalog [Info : Unity Log] Initializing system: UserProfile [Info : Unity Log] Initializing system: StatDef [Info : Unity Log] Initializing system: StatManager [Info : Unity Log] Initializing system: StatSheet [Info : Unity Log] Initializing system: SkillCatalog [Info : Unity Log] Initializing system: EnemyInfoPanel [Info : Unity Log] Initializing system: UILayerKey [Info : Unity Log] Initializing system: NetworkSoundEventCatalog steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] Initializing system: BombArtifactManager [Info : Unity Log] Initializing system: CommandArtifactManager [Info : Unity Log] Initializing system: DoppelgangerInvasionManager [Info : Unity Log] Initializing system: EnigmaArtifactManager [Info : Unity Log] Initializing system: FriendlyFireArtifactManager [Info : Unity Log] Initializing system: MonsterTeamGainsItemsArtifactManager [Info : Unity Log] Initializing system: SacrificeArtifactManager [Info : Unity Log] Initializing system: SwarmsArtifactManager [Info : Unity Log] Initializing system: TeamDeathArtifactManager [Info : Unity Log] Initializing system: NetworkExtensions steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] Initializing system: AchievementManager [Info : Unity Log] Initializing system: ArtifactMask [Info : Unity Log] Initializing system: LunarItemOrEquipmentCostTypeHelper [Info : Unity Log] Initializing system: ItemDisplayRuleSet [Info : Unity Log] Initializing system: PreGameRuleVoteController [Info : Unity Log] Initializing system: ShrineCleanseBehavior [Info : Unity Log] Initializing system: GameModeCatalog [Info : Unity Log] Registered gamemode BaseDefenseRun True [Info : Unity Log] Registered gamemode ClassicRun True [Info : Unity Log] Registered gamemode EclipseRun True steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] Registered gamemode WeeklyRun True [Info : Unity Log] Initializing system: Loadout [Info : Unity Log] Initializing system: BodyLoadoutManager [Info : Unity Log] Initializing system: ProjectileGhostReplacementManager [Info : Unity Log] Initializing system: RuleBook [Info : Unity Log] Initializing system: SerializableLoadout [Info : Unity Log] Initializing system: SteamworksLobbyDataGenerator [Info : Unity Log] Initializing system: LogBookController [Info : Unity Log] Initializing system: CharacterSpawnCard [Info : Unity Log] Attempting to load user profile /UserProfiles/aa6aa189-0aca-4b8f-a7c1-1c6bd64b4e2d.xml steam_appid ror2 How to get it for free? steam_appid ror2 [Info : Unity Log] stream.Length=143618 [Info : Unity Log] Setting current language to "en" [Info : Unity Log] 4 [Info : Unity Log] Loaded archived convars. [Info : Unity Log] Could not load config /Config/autoexec.cfg: Could not find file "D:\Games\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\autoexec.cfg" [Info : Unity Log] Active scene changed from to splash [Info : Unity Log] Loaded scene splash loadSceneMode=2 [Info : R2API] [NetworkCompatibility] Adding to the networkModList : [Info : R2API] com.bepis.r2api;2.5.14 [Info : R2API] com.Elysium.WaxQuailMultiJump;1.0.1 steam_appid ror2 How to use it? steam_appid ror2 [Info : R2API] com.evaisa.escapemenus;1.0.1 [Info : R2API] com.github.mcmrarm.itemcounters;1.0.0 [Info : R2API] com.harbingerofme.Diluvian;2.0.6 [Info : R2API] com.Kingpinush.AutoSkipIntroCutscene;1.0.0 [Info : R2API] com.Moffein.MobileTurretBuff;1.1.2 [Info : R2API] com.NetherCrowCSOLYOO.FreshMeat;1.0.0 [Info : R2API] com.pixeldesu.pingprovements;1.6.3 [Info : R2API] com.ThinkInvisible.Hypercrit;1.0.2 [Info : R2API] com.Xay.EnemyHitLog;0.3.0 [Info : R2API] dev.ontrigger.itemstats;1.5.0 steam_appid ror2 How to get it? steam_appid ror2 [Info : R2API] idk.ca;2.0.0 [Debug : R2API] Hook added by assembly: ItemCounters.dll for: RoR2.UI.ScoreboardStrip.SetMaster [Debug : R2API] Hook added by assembly: ItemCounters.dll for: RoR2.UI.ScoreboardStrip.UpdateMoneyText [Info : Unity Log] Setting offline scene to title [Info : Unity Log] Unloaded scene splash [Info : Unity Log] Active scene changed from to title [Info : Unity Log] Loaded scene title loadSceneMode=Single [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Info : Unity Log] GameNetworkManager.desiredHost={ hostType=Self listen=False maxPlayers=4 } steam_appid ror2 How to use it? steam_appid ror2 [Info : R2API] Server Handlers registered [Warning: Unity Log] The prefab 'ArenaMissionController' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object. [Info : R2API] Client Handlers registered [Info : Unity Log] Unloaded scene title [Info : Unity Log] FlashWindow.Flash(722988) [Info : Unity Log] Active scene changed from to lobby [Info : Unity Log] Loaded scene lobby loadSceneMode=Single [Info : Unity Log] gridColumns=8,totalElements=10,gridRows=2,maxEntryCount=16 [Info : Unity Log] Adding local player controller 0 on connection hostId: -1 connectionId: 0 isReady: False channel count: 0 [Info : Unity Log] GameNetworkManager.AddPlayerInternal(conn=hostId: -1 connectionId: 0 isReady: False channel count: 0, playerControllerId=0, extraMessageReader=NetBuf sz:251 pos:251 steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] FlashWindow.Flash(722988) [Info : Unity Log] OnClientSceneChanged networkSceneName=lobby currentSceneName=lobby [Error : Unity Log] A connection has already been set as ready. There can only be one. [Info : Unity Log] Player 0 already added, aborting. [Info : Unity Log] Could not load config /Config/server_pregame.cfg: Could not find file "D:\Games\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\server_pregame.cfg" [Info : Unity Log] Attempting to generate PreGameVoteController for Lawful Chaotic Duck [Info : Unity Log] PreGameRuleVoteController.ClientTransmitVotesToServer() [Info : Unity Log] Received vote from Lawful Chaotic Duck [Info : Unity Log] Accepting vote from Lawful Chaotic Duck [Info : Unity Log] Setting current language to "en" steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] Lawful Chaotic Duck connected. [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak steam_appid ror2 PasteShr steam_appid ror2 [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Info : Unity Log] NetworkUser(Clone) (RoR2.NetworkUser) [Info : Unity Log] maxRuleCount=13, currentChoiceIndex=2 [Info : Unity Log] Setting current language to "en" [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations steam_appid ror2 How to use it? steam_appid ror2 [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Info : Unity Log] NetworkUser(Clone) (RoR2.NetworkUser) [Info : Unity Log] maxRuleCount=2, currentChoiceIndex=1 [Info : Unity Log] Setting current language to "en" [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak steam_appid ror2 PasteShr steam_appid ror2 [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Debug : Diluvian] Run started on difficulty index: Hard steam_appid ror2 How to use it? steam_appid ror2 [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Info : Unity Log] Unloaded scene lobby [Message:Stutter Stunter] GC disabled [Info : Unity Log] Active scene changed from to blackbeach2 [Info : Unity Log] Loaded scene blackbeach2 loadSceneMode=Single [Info : Unity Log] OnClientSceneChanged networkSceneName=blackbeach2 currentSceneName=blackbeach2 [Info : Unity Log] Client ready. [Info : Unity Log] Player 0 already added, aborting. [Info : Unity Log] Spending 180 credits on interactables... steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] reorder list [Info : Unity Log] Chatbox showInput:True [Info : Unity Log] Chatbox showInput:False [Error : Unity Log] Object PodGroundImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Message:Stutter Stunter] Memory used: 96.35546875 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak steam_appid ror2 How to get it? steam_appid ror2 [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Crowbar [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak steam_appid ror2 How to dowload it? steam_appid ror2 [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak steam_appid ror2 How to get it? steam_appid ror2 [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Message:Stutter Stunter] Memory used: 124.78515625 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Warning: Unity Log] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak [Warning: Unity Log] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Forgive Me Please [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault steam_appid ror2 How to use it? steam_appid ror2 [Message:Stutter Stunter] Memory used: 151.9375 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] tp back [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 181.046875 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Radar Scanner [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to get it? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Harvester's Scythe [Info : Unity Log] Ping target Drone2Broken(Clone) (UnityEngine.GameObject) [Info : Unity Log] Lawful Chaotic Duck has found: Broken Healing Drone ($40). [Message:Stutter Stunter] Memory used: 225.4609375 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fresh Meat [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Info : Unity Log] You activated the Teleporter . steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] Could not spawn boss - resorting to basic monsters. [Info : Unity Log] Transfered 6.8 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) [Info : Unity Log] Transfered 6.8 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) [Info : Unity Log] Transfered 66.71999 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to get it for free? steam_appid ror2 [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Stone Golem (36 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Stone Golem (40 Damage) [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'. [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to get it? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 282.71484375 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Hopoo Feather [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 PasteShr steam_appid ror2 [Message:Stutter Stunter] Memory used: 322.78125 [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Message:Stutter Stunter] Memory used: 342.484375 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Energy Drink [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Backup Magazine [Message:Stutter Stunter] Memory used: 375.5859375 steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] Unloaded scene blackbeach2 [Message:Stutter Stunter] GC enabled [Message:Stutter Stunter] GC disabled [Info : Unity Log] Active scene changed from to goolake [Info : Unity Log] Loaded scene goolake loadSceneMode=Single [Info : Unity Log] OnClientSceneChanged networkSceneName=goolake currentSceneName=goolake [Info : Unity Log] Client ready. [Info : Unity Log] Player 0 already added, aborting. [Info : Unity Log] Spending 220 credits on interactables... [Info : Unity Log] [ProperSave] Game saved steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] Chatbox showInput:True [Info : Unity Log] Chatbox showInput:False [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Beetle Guard (88 Damage) [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fresh Meat(2) steam_appid ror2 How to get it? steam_appid ror2 [Message:Stutter Stunter] Memory used: 190.79296875 [Info : Unity Log] You offer to the shrine, but gain nothing. [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] You offer to the shrine and are rewarded! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Energy Drink(2) [Info : Unity Log] You offer to the shrine, but gain nothing. steam_appid ror2 How to use it? steam_appid ror2 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 230.859375 [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 PasteShr steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Blazing Beetle (88 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Info : Unity Log] You offer to the shrine and are rewarded! steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fresh Meat(3) [Info : Unity Log] Collision (UnityEngine.GameObject) is missing surface def [Message:Stutter Stunter] Memory used: 274.1796875 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Paul's Goat Hoof [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to dowload it? steam_appid ror2 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Focus Crystal [Message:Stutter Stunter] Memory used: 342.19921875 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Backup Magazine(2) [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Error : Unity Log] Object BeetleGuardGroundSlam(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Beetle Guard (72 Damage) [Error : Unity Log] Object BeetleGuardDeathImpact(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Ukulele [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Repulsion Armor Plate [Info : Unity Log] You activated the Teleporter . [Info : Unity Log] Could not spawn boss - resorting to basic monsters. steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] Transfered 12.4 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) [Info : Unity Log] Transfered 15.2 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) [Info : Unity Log] Transfered 209.68 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) [Message:Stutter Stunter] Memory used: 406.5234375 [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'. [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Glacial Lemurian (91 Damage) steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Ukulele(2) [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 499.6015625 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 PasteShr steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to get it? steam_appid ror2 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fuel Cell [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to get it for free? steam_appid ror2 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Message:Stutter Stunter] Memory used: 551.59375 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Lens-Maker's Glasses [Info : Unity Log] Unloaded scene goolake [Message:Stutter Stunter] GC enabled [Message:Stutter Stunter] GC disabled [Info : Unity Log] Active scene changed from to frozenwall steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] Loaded scene frozenwall loadSceneMode=Single [Info : Unity Log] OnClientSceneChanged networkSceneName=frozenwall currentSceneName=frozenwall [Info : Unity Log] Client ready. [Info : Unity Log] Player 0 already added, aborting. [Info : Unity Log] Spending 280 credits on interactables... [Info : Unity Log] [ProperSave] Game saved [Info : Unity Log] Chatbox showInput:True [Info : Unity Log] Chatbox showInput:False [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 PasteShr steam_appid ror2 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 169.94140625 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to get it? steam_appid ror2 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Crowbar(2) [Message:Stutter Stunter] Memory used: 208.71484375 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Soulbound Catalyst [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 PasteShr steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Forgive Me Please [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fresh Meat(4) [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 260.0859375 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to get it for free? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] You offer to the shrine, but gain nothing. [Info : Unity Log] You offer to the shrine, but gain nothing. [Info : Unity Log] You offer to the shrine, but gain nothing. steam_appid ror2 How to get it for free? steam_appid ror2 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Topaz Brooch [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] You have summoned Imps to fight. [Info : Unity Log] Transfered 5.353308 monster credits from ShrineCombat(Clone) (UnityEngine.GameObject) to Director (UnityEngine.GameObject) [Message:Stutter Stunter] Memory used: 316.6015625 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding steam_appid ror2 PasteShr steam_appid ror2 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to get it for free? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Ghor's Tome [Message:Stutter Stunter] Memory used: 393.31640625 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fresh Meat(5) [Info : Unity Log] You activated the Teleporter . [Info : Unity Log] Could not spawn boss - resorting to basic monsters. [Info : Unity Log] Transfered 4.541324 monster credits from Director (UnityEngine.GameObject) to Director (UnityEngine.GameObject) [Info : Unity Log] Transfered 5.81653 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] Transfered 236.7266 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Lunar Coin [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Overloading Lemurian (139 Damage) [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to get it for free? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 476.3828125 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Imp Overlord (96 Damage) [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to get it? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to use it? steam_appid ror2 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 565.5234375 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to use it? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Infusion [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Radar Scanner [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Forgive Me Please [Message:Stutter Stunter] Memory used: 615.53515625 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Lunar Coin steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Radar Scanner [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fuel Cell(2) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Paul's Goat Hoof(2) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fresh Meat(6) [Message:Stutter Stunter] Memory used: 667.734375 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] You picked up Monster Tooth [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Topaz Brooch(2) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Topaz Brooch(3) [Message:Stutter Stunter] Memory used: 733.50390625 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Topaz Brooch(4) [Info : Unity Log] You offer to the shrine, but gain nothing. [Info : Unity Log] You offer to the shrine and are rewarded! steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Gasoline [Info : Unity Log] You offer to the shrine and are rewarded! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Crowbar(3) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Forgive Me Please [Message:Stutter Stunter] Memory used: 781.91796875 [Error : Unity Log] Cannot set the parent of the GameObject 'FlarePersitant_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'Wisps01_Ps' while activating or deactivating the parent GameObject 'Activation'. steam_appid ror2 How to get it for free? steam_appid ror2 [Error : Unity Log] Cannot set the parent of the GameObject 'Wisps02_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'DarkWisps01_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'DarkWisps02_Ps' while activating or deactivating the parent GameObject 'Activation'. [Info : Unity Log] Unloaded scene frozenwall [Message:Stutter Stunter] GC enabled [Message:Stutter Stunter] GC disabled [Info : Unity Log] Active scene changed from to dampcavesimple [Info : Unity Log] Loaded scene dampcavesimple loadSceneMode=Single [Info : Unity Log] OnClientSceneChanged networkSceneName=dampcavesimple currentSceneName=dampcavesimple [Info : Unity Log] Client ready. steam_appid ror2 PasteShr steam_appid ror2 [Info : Unity Log] Player 0 already added, aborting. [Info : Unity Log] Spending 560 credits on interactables... [Info : Unity Log] Spawn card cscHermitCrab (RoR2.CharacterSpawnCard) failed to spawn. Aborting cost procedures. [Info : Unity Log] [ProperSave] Game saved [Info : Unity Log] Chatbox showInput:True [Info : Unity Log] Chatbox showInput:False [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Imp Overlord (128 Damage) steam_appid ror2 PasteShr steam_appid ror2 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Imp Overlord (128 Damage) [Message:Stutter Stunter] Memory used: 233.36328125 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Gasoline(2) [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Gasoline(3) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Blazing Lemurian (99 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning steam_appid ror2 How to use it? steam_appid ror2 [Message:Stutter Stunter] Memory used: 349.5 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Overloading Lemurian (99 Damage) [Message:Stutter Stunter] GC enabled [Message:Stutter Stunter] GC disabled [Message:Stutter Stunter] Memory used: 132.8828125 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Crowbar(4) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] You picked up Crowbar(5) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Blazing Lemurian (99 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Blazing Lemurian (99 Damage) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fuel Cell(3) [Message:Stutter Stunter] GC enabled [Message:Stutter Stunter] Memory used: 115.75390625 [Message:Stutter Stunter] Memory used: 118.21484375 [Message:Stutter Stunter] GC disabled steam_appid ror2 How to get it for free? steam_appid ror2 [Message:Stutter Stunter] Memory used: 123.234375 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Blazing Lemurian (103 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Ghor's Tome(2) [Info : Unity Log] You activated the Teleporter . [Info : Unity Log] Could not spawn boss - resorting to basic monsters. [Info : Unity Log] Transfered 9.6 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) [Info : Unity Log] Transfered 65.6 monster credits from Director (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to use it? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Transfered 47.6 monster credits from Teleporter1(Clone) (UnityEngine.GameObject) to Teleporter1(Clone) (UnityEngine.GameObject) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Gasoline(4) [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Overloading Lemurian (103 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Overloading Lemurian (103 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Bleeding [Message:Stutter Stunter] Memory used: 232.41015625 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Stone Titan (182 Damage) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Shatterspleen steam_appid ror2 How to dowload it? steam_appid ror2 [Warning: Unity Log] Object mdlLemurianBruiser lacks ChildLocator entry "MouthMuzzle" to handle Footstep event! [Message:Stutter Stunter] Memory used: 360.22265625 [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Stone Titan (182 Damage) [Error : Unity Log] Object TitanRechargeRocksEffect(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks,Wiggly' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'. [Error : Unity Log] Cannot set the parent of the GameObject 'Sparks, Trail' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'. [Error : Unity Log] Cannot set the parent of the GameObject '3DDebris' while activating or deactivating the parent GameObject 'TitanRechargeRocksEffect(Clone)'. [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Message:Stutter Stunter] Memory used: 460.28515625 steam_appid ror2 PasteShr steam_appid ror2 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Resonance Disc [Message:Stutter Stunter] GC enabled [Message:Stutter Stunter] GC disabled [Message:Stutter Stunter] Memory used: 130.14453125 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Gasoline(5) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Tougher Times [Info : Unity Log] You offer to the shrine, but gain nothing. steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] You offer to the shrine, but gain nothing. [Info : Unity Log] You offer to the shrine and are rewarded! [Message:Stutter Stunter] Memory used: 208.87890625 [Info : Unity Log] You offer to the shrine and are rewarded! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fresh Meat(7) [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Message:Stutter Stunter] Memory used: 309.0390625 steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] You offer to the shrine and are rewarded! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Lens-Maker's Glasses(2) [Info : Unity Log] You offer to the shrine, but gain nothing. [Info : Unity Log] You offer to the shrine, but gain nothing. [Info : Unity Log] You offer to the shrine and are rewarded! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Radar Scanner [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Forgive Me Please steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Radar Scanner [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Gasoline(6) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Forgive Me Please [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Message:Stutter Stunter] Memory used: 432.16015625 [Info : Unity Log] Unloaded scene dampcavesimple [Message:Stutter Stunter] GC enabled steam_appid ror2 How to get it for free? steam_appid ror2 [Message:Stutter Stunter] GC disabled [Info : Unity Log] Active scene changed from to skymeadow [Info : Unity Log] Loaded scene skymeadow loadSceneMode=Single [Info : Unity Log] OnClientSceneChanged networkSceneName=skymeadow currentSceneName=skymeadow [Info : Unity Log] Client ready. [Info : Unity Log] Player 0 already added, aborting. [Info : Unity Log] Spending 520 credits on interactables... [Info : Unity Log] [ProperSave] Game saved [Error : Unity Log] Object ParentTeleportMovementIndicator (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to get it for free? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Chatbox showInput:True [Info : Unity Log] Chatbox showInput:False [Info : Unity Log] The Primordial Teleporter aligns with the moon.. [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Gasoline(7) [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to dowload it? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Invalid Layer Index '-1' [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: FreshMeat.FreshMeat.OnAddMeatBuff (On.RoR2.GlobalEventManager+orig_OnCharacterDeath orig, RoR2.GlobalEventManager self, RoR2.DamageReport rep) (at :0) DMD<>?637869568.Hook?-223026944 (RoR2.GlobalEventManager , RoR2.DamageReport ) (at :0) RoR2.HealthComponent.TakeDamage (RoR2.DamageInfo damageInfo) (at <4e026df09e8044c98dbe3d8a913886a5>:0) RoR2.OverlapAttack.PerformDamage (UnityEngine.GameObject attacker, UnityEngine.GameObject inflictor, System.Single damage, System.Boolean isCrit, RoR2.ProcChainMask procChainMask, System.Single procCoefficient, RoR2.DamageColorIndex damageColorIndex, RoR2.DamageType damageType, UnityEngine.Vector3 forceVector, System.Single pushAwayForce, System.Collections.Generic.List`1[T] hitList) (at <4e026df09e8044c98dbe3d8a913886a5>:0) RoR2.OverlapAttack.ProcessHits (System.Collections.Generic.List`1[T] hitList) (at <4e026df09e8044c98dbe3d8a913886a5>:0) RoR2.OverlapAttack.Fire (System.Collections.Generic.List`1[T] hitResults) (at <4e026df09e8044c98dbe3d8a913886a5>:0) steam_appid ror2 PasteShr steam_appid ror2 RoR2.Projectile.ProjectileDotZone.FixedUpdate () (at <4e026df09e8044c98dbe3d8a913886a5>:0) [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 210.19140625 [Info : Unity Log] Found summoner skin. skin=skinLoaderDefault [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] You offer to the shrine and are rewarded! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] You picked up Fresh Meat(8) [Info : Unity Log] You offer to the shrine and are rewarded! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fresh Meat(9) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Glacial Elder Lemurian (390 Damage) [Message:Stutter Stunter] Memory used: 313.7734375 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Glacial Elder Lemurian (390 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Glacial Elder Lemurian (390 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning steam_appid ror2 How to get it for free? steam_appid ror2 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Glacial Elder Lemurian (390 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Glacial Elder Lemurian (390 Damage) [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Object mdlLemurianBruiser lacks ChildLocator entry "MouthMuzzle" to handle Footstep event! [Info : Unity Log] You activated the Teleporter . [Info : Unity Log] Could not spawn boss - resorting to basic monsters. [Info : Unity Log] Transfered 24.4 monster credits from Director (UnityEngine.GameObject) to Director (UnityEngine.GameObject) [Info : Unity Log] Transfered 93.36 monster credits from Director (UnityEngine.GameObject) to LunarTeleporter Variant(Clone) (UnityEngine.GameObject) [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to dowload it? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Transfered 185.6 monster credits from LunarTeleporter Variant(Clone) (UnityEngine.GameObject) to LunarTeleporter Variant(Clone) (UnityEngine.GameObject) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Magma Worm (185 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to get it for free? steam_appid ror2 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Magma Worm (185 Damage) [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Brass Contraption (312 Damage) [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Message:Stutter Stunter] Memory used: 440.19921875 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to dowload it? steam_appid ror2 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' steam_appid ror2 How to dowload it? steam_appid ror2 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Burning [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 PasteShr steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Animator.GotoState: State could not be found steam_appid ror2 How to get it? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Mired Urn [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Glacial Mini Mushrum (307 Damage) [Error : Unity Log] Object ParentTeleportMovementIndicator (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Message:Stutter Stunter] Memory used: 559.5234375 [Message:Stutter Stunter] GC enabled [Message:Stutter Stunter] Memory used: 174.64453125 steam_appid ror2 PasteShr steam_appid ror2 [Message:Stutter Stunter] Memory used: 177.82421875 [Message:Stutter Stunter] Memory used: 181.42578125 [Message:Stutter Stunter] Memory used: 185.0390625 [Message:Stutter Stunter] Memory used: 188.62890625 [Message:Stutter Stunter] Memory used: 192.51171875 [Message:Stutter Stunter] Memory used: 196.625 [Message:Stutter Stunter] Memory used: 200.7421875 [Message:Stutter Stunter] Memory used: 204.8515625 [Message:Stutter Stunter] Memory used: 208.9609375 [Message:Stutter Stunter] Memory used: 213.0625 steam_appid ror2 How to get it? steam_appid ror2 [Message:Stutter Stunter] Memory used: 217.17578125 [Message:Stutter Stunter] Memory used: 221.28515625 [Message:Stutter Stunter] Memory used: 225.39453125 [Message:Stutter Stunter] Memory used: 229.671875 [Message:Stutter Stunter] Memory used: 234.28125 [Message:Stutter Stunter] Memory used: 238.88671875 [Message:Stutter Stunter] Memory used: 243.49609375 [Message:Stutter Stunter] Memory used: 248.109375 [Message:Stutter Stunter] Memory used: 252.703125 [Message:Stutter Stunter] Memory used: 257.31640625 steam_appid ror2 How to get it for free? steam_appid ror2 [Message:Stutter Stunter] Memory used: 261.9296875 [Message:Stutter Stunter] Memory used: 266.53515625 [Message:Stutter Stunter] Memory used: 271.1484375 [Message:Stutter Stunter] Memory used: 275.765625 [Message:Stutter Stunter] Memory used: 280.48046875 [Message:Stutter Stunter] Memory used: 285.47265625 [Message:Stutter Stunter] Memory used: 290.47265625 [Message:Stutter Stunter] Memory used: 295.4609375 [Message:Stutter Stunter] Memory used: 300.45703125 [Message:Stutter Stunter] Memory used: 305.45703125 steam_appid ror2 How to get it? steam_appid ror2 [Message:Stutter Stunter] Memory used: 310.609375 [Message:Stutter Stunter] Memory used: 315.98046875 [Message:Stutter Stunter] Memory used: 321.33984375 [Message:Stutter Stunter] GC disabled [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Crowbar(6) [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Runald's Band [Message:Stutter Stunter] Memory used: 195.87109375 steam_appid ror2 How to get it for free? steam_appid ror2 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Cautious Slug [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Lens-Maker's Glasses(3) [Message:Stutter Stunter] Memory used: 264.24609375 [Error : Unity Log] Object RoboBallBossPreDeath(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.SpawnEffect. This WILL result in an NRE!!! Use EffectManager.SpawnEffect or don't use EffectComponent!!!!! [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Cautious Slug(2) [Info : Unity Log] tp back [Message:Stutter Stunter] Memory used: 344.578125 steam_appid ror2 How to use it? steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Fresh Meat(10) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Topaz Brooch(5) [Message:Stutter Stunter] Memory used: 419.55859375 [Warning: Unity Log] Animator.GotoState: State could not be found [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Cautious Slug(3) steam_appid ror2 PasteShr steam_appid ror2 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Bustling Fungus [Message:Stutter Stunter] Memory used: 503.890625 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Red Whip [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Red Whip(2) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Runald's Band(2) [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. steam_appid ror2 How to use it? steam_appid ror2 [Info : Unity Log] You picked up Will-o'-the-wisp [Message:Stutter Stunter] Memory used: 592.0234375 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Medkit [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Medkit(2) [Error : Unity Log] Cannot set the parent of the GameObject 'FlarePersitant_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'Wisps01_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'Wisps02_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'DarkWisps01_Ps' while activating or deactivating the parent GameObject 'Activation'. steam_appid ror2 How to get it for free? steam_appid ror2 [Error : Unity Log] Cannot set the parent of the GameObject 'DarkWisps02_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'FlarePersitant_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'Wisps01_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'Wisps02_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'DarkWisps01_Ps' while activating or deactivating the parent GameObject 'Activation'. [Error : Unity Log] Cannot set the parent of the GameObject 'DarkWisps02_Ps' while activating or deactivating the parent GameObject 'Activation'. [Info : Unity Log] Unloaded scene skymeadow [Message:Stutter Stunter] GC enabled [Message:Stutter Stunter] GC disabled [Info : Unity Log] Active scene changed from to moon steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] Loaded scene moon loadSceneMode=Single [Info : Unity Log] OnClientSceneChanged networkSceneName=moon currentSceneName=moon [Info : Unity Log] Client ready. [Info : Unity Log] Player 0 already added, aborting. [Info : Unity Log] Spending 0 credits on interactables... [Info : Unity Log] Position not free. [Info : Unity Log] Spawn card cscLunarGolem (RoR2.CharacterSpawnCard) failed to spawn. Aborting cost procedures. [Info : Unity Log] [ProperSave] Game saved [Info : Unity Log] Chatbox showInput:True [Info : Unity Log] Chatbox showInput:False steam_appid ror2 How to dowload it? steam_appid ror2 [Message:Stutter Stunter] Memory used: 175.5390625 [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 236.5234375 [Info : Unity Log] Lawful Chaotic Duck [Loader]: Hit by Lunar Chimera (532 Damage) [Warning: Unity Log] Invalid Layer Index '-1' [Message:Stutter Stunter] Memory used: 321.33203125 [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Lunar Coin [Message:Stutter Stunter] Memory used: 390.60546875 steam_appid ror2 PasteShr steam_appid ror2 [Warning: Unity Log] Invalid Layer Index '-1' [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def steam_appid ror2 How to get it? steam_appid ror2 [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def steam_appid ror2 PasteShr steam_appid ror2 [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def steam_appid ror2 PasteShr steam_appid ror2 [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Message:Stutter Stunter] Memory used: 471.046875 [Info : Unity Log] GenericPickupController.HandlePickupMessage: Received pickup message. [Info : Unity Log] You picked up Ceremonial Dagger [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Info : Unity Log] HG_Q2_OuterRing_Terrain_002 (UnityEngine.GameObject) is missing surface def [Warning: Unity Log] Invalid Layer Index '-1' [Info : Unity Log] Entering pre-encounter [Message:Stutter Stunter] Memory used: 531.13671875 steam_appid ror2 How to get it for free? steam_appid ror2 [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: FreshMeat.FreshMeat.OnAddMeatBuff (On.RoR2.GlobalEventManager+orig_OnCharacterDeath orig, RoR2.GlobalEventManager self, RoR2.DamageReport rep) (at :0) DMD<>?637869568.Hook?-223026944 (RoR2.GlobalEventManager , RoR2.DamageReport ) (at :0) RoR2.HealthComponent.Suicide (UnityEngine.GameObject killerOverride, UnityEngine.GameObject inflictorOverride, RoR2.DamageType damageType) (at <4e026df09e8044c98dbe3d8a913886a5>:0) EntityStates.Missions.BrotherEncounter.BrotherEncounterBaseState.KillAllMonsters () (at <4e026df09e8044c98dbe3d8a913886a5>:0) EntityStates.Missions.BrotherEncounter.Phase1.OnEnter () (at <4e026df09e8044c98dbe3d8a913886a5>:0) RoR2.EntityStateMachine.SetState (EntityStates.EntityState newState) (at <4e026df09e8044c98dbe3d8a913886a5>:0) RoR2.EntityStateMachine.FixedUpdate () (at <4e026df09e8044c98dbe3d8a913886a5>:0) steam_appid ror2 How to use it? steam_appid ror2 ///// BELOW ERROR REPEATS EVERY TICK AND HAS BEEN TRUNCATED TO REDUCE FILE SIZE [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: EntityStates.Missions.BrotherEncounter.BrotherEncounterPhaseBaseState.FixedUpdate () (at <4e026df09e8044c98dbe3d8a913886a5>:0) EntityStates.Missions.BrotherEncounter.Phase1.FixedUpdate () (at <4e026df09e8044c98dbe3d8a913886a5>:0) RoR2.EntityStateMachine.FixedUpdate () (at <4e026df09e8044c98dbe3d8a913886a5>:0) steam_appid ror2 How to dowload it? steam_appid ror2 ///// ABOVE ERROR REPEATS EVERY TICK AND HAS BEEN TRUNCATED TO REDUCE FILE SIZE [Message:Stutter Stunter] GC enabled [Info : Unity Log] Saved file "aa6aa189-0aca-4b8f-a7c1-1c6bd64b4e2d.xml" (143621 bytes) [Info : Unity Log] Shutting down Steamworks... [Info : Unity Log] Shut down Steamworks. [Info : Console] Rewired is not initialized. You must have an active and enabled Rewired Input Manager in the scene before calling any part of the Rewired API. ------- Rewired System Info ------- steam_appid ror2 How to use it? steam_appid ror2 Unity version: 2018.4.16f1 Rewired version: 1.1.21.3.U2018 Platform: Windows Using Unity input: False [Info : Console] Rewired is not initialized. You must have an active and enabled Rewired Input Manager in the scene before calling any part of the Rewired API. ------- Rewired System Info ------- Unity version: 2018.4.16f1 Rewired version: 1.1.21.3.U2018 Platform: Windows steam_appid ror2 How to use it? steam_appid ror2 Using Unity input: False [Debug : R2API] Hook removed by assembly: CaptainShotgunModes.dll for: EntityStates.Captain.Weapon.ChargeCaptainShotgun.FixedUpdate [Debug : R2API] Hook removed by assembly: CaptainShotgunModes.dll for: RoR2.UI.SkillIcon.Update [Debug : R2API] Hook removed by assembly: CommandItemCount.dll for: RoR2.UI.PickupPickerPanel.SetPickupOptions [Debug : R2API] Hook removed by assembly: AIBlacklister.dll for: RoR2.ItemCatalog.Init steam_appid ror2