local RunService = game:getService("Run Service") local Players = game:getService("Players") _G.WalkSpeed = 100 local Speed = _G.WalkSpeed RunService.RenderStepped:connect(function() local Plr = Players.LocalPlayer local Char = Plr.Character local Hum = Char.Humanoid if Plr and Char and Hum then Hum.WalkSpeed = Speed end end)