spectrum glitcher fe roblox warn([[SpectrumGlitcher v2 Loaded. All purpose switcher... -- wat ############################ Discord: SpectrumEeveez#2356 Contact Me For Updates! ############################ Created by 'NoobyGames12' Edited by 'GodzPlaysRB' spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox ]]) print([[Icons: ! = New ? = Spoilers * = Exclusivity ]]) warn([[V 3.3.1 (ON PROGRESS) Update Log: * New Mode (On Divinity upon pressing M) ! Recolors and Retexts ? Text Shows up when entering Hatred Mode spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox * Equality is back!!! * New! Hope mode upon pressing G (2 moves) - Hope Smash "Z" - Glitch "C" ! New Mode on PHANTOM pressing "x" SORRY I NERFED IT :-; Only special peeps get the newer ones And some people that trade. Sorry this is the last one im giving out. spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox I'd like if you wouldnt remove my or NoobyGames's credit, thanks alot ;). But Further i do! I may present! SpectrumGlitcher v2 ]]) --- its obs smooth af do not touch ---- Sources and functions might be taken from others plr = game:GetService("Players").LocalPlayer char = plr.Character hum = char.Humanoid spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local cam = game.Workspace.CurrentCamera local Controller = plr.PlayerScripts:WaitForChild("ControlScript") Camera = cam local CamInterrupt = false local TwoD = false local TargetInfo = {nil, nil} cam.CameraType = "Custom" t = char.Torso h = char.Head ra = char["Right Arm"] spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox la = char["Left Arm"] rl = char["Right Leg"] ll = char["Left Leg"] tors = char.Torso lleg = char["Left Leg"] root = char.HumanoidRootPart hed = char.Head rleg = char["Right Leg"] rarm = char["Right Arm"] larm = char["Left Arm"] spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox radian = math.rad random = math.random Vec3 = Vector3.new Inst = Instance.new cFrame = CFrame.new Euler = CFrame.fromEulerAnglesXYZ vt = Vector3.new bc = BrickColor.new br = BrickColor.random it = Instance.new spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox cf = CFrame.new local eff = true local shielding = false local char = plr.Character local hum = char:FindFirstChildOfClass'Humanoid' local hed = char.Head local root = char:FindFirstChild'HumanoidRootPart' local rootj = root.RootJoint local tors = char.Torso local ra = char["Right Arm"] spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local la = char["Left Arm"] local rl = char["Right Leg"] local ll = char["Left Leg"] local neck = tors["Neck"] local mouse = plr:GetMouse() local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) local maincolor = MAINRUINCOLOR cam = game.Workspace.CurrentCamera spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CF = CFrame.new angles = CFrame.Angles attack = false Euler = CFrame.fromEulerAnglesXYZ Rad = math.rad IT = Instance.new BrickC = BrickColor.new Cos = math.cos Acos = math.acos Sin = math.sin spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox Asin = math.asin Abs = math.abs Mrandom = math.random Floor = math.floor IT = Instance.new CF = CFrame.new VT = Vector3.new RAD = math.rad C3 = Color3.new UD2 = UDim2.new spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox BRICKC = BrickColor.new ANGLES = CFrame.Angles EULER = CFrame.fromEulerAnglesXYZ COS = math.cos ACOS = math.acos SIN = math.sin ASIN = math.asin ABS = math.abs MRANDOM = math.random FLOOR = math.floor spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local RWINGS = {} local LWINGS = {} local GunPoint Player_Size = 1 for i,v in pairs(char:children()) do if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then v:Remove() end end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox shirt = Instance.new("Shirt", char) shirt.Name = "Shirt" pants = Instance.new("Pants", char) pants.Name = "Pants" char.Shirt.ShirtTemplate = "rbxassetid://62300690" char.Pants.PantsTemplate = "rbxassetid://179766142" local Booleans = { CamFollow = true, GyroUse = true spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox } function lerp(object, newCFrame, alpha) return object:lerp(newCFrame, alpha) end local Directer = Inst("BodyGyro", root) Directer.MaxTorque = Vec3(0, 0, 0) Directer.P = 600000 local CPart = Inst("Part") spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox CPart.Anchored = true CPart.CanCollide = false CPart.Locked = true CPart.Transparency = 1 local rainbowmode = false local MALFUNCTIONmode = false kan = Instance.new("Sound",char) kan.Volume = 1.25 spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox kan.TimePosition = 0 kan.PlaybackSpeed = 1 kan.Pitch = 1 kan.SoundId = "rbxassetid://614032233" kan.Name = "wrecked" kan.Looped = true kan:Play() function Cso(ID, PARENT, VOLUME, PITCH) local NSound = nil spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox coroutine.resume(coroutine.create(function() NSound = IT("Sound", PARENT) NSound.Volume = VOLUME NSound.Pitch = PITCH NSound.SoundId = "http://www.roblox.com/asset/?id="..ID swait() NSound:play() game:GetService("Debris"):AddItem(NSound, 10) end)) return NSound spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end function MagicSphere(SIZE, WAIT, CFRAME, COLOR, GROW) local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1, 1, 1), true) local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0, 0, 0)) wave.CFrame = CFRAME coroutine.resume(coroutine.create(function(PART) for i = 1, WAIT do Swait() mesh.Scale = mesh.Scale + GROW spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox wave.Transparency = wave.Transparency + 1 / WAIT if wave.Transparency > 0.99 then wave:remove() end end end)) end function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end function PositiveAngle(NUMBER) if NUMBER >= 0 then NUMBER = 0 end return NUMBER end function NegativeAngle(NUMBER) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if NUMBER <= 0 then NUMBER = 0 end return NUMBER end function CreateWave(SIZE, WAIT, CFRAME, DOESROT, ROT, COLOR, GROW) local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0, 0, 0)) local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "20329976", "", SIZE, VT(0, 0, -SIZE.X / 8)) wave.CFrame = CFRAME spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox coroutine.resume(coroutine.create(function(PART) for i = 1, WAIT do Swait() mesh.Scale = mesh.Scale + GROW mesh.Offset = VT(0, 0, -(mesh.Scale.X / 8)) if DOESROT == true then wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, ROT, 0) end wave.Transparency = wave.Transparency + 0.5 / WAIT if wave.Transparency > 0.99 then spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox wave:remove() end end end)) end function AddChildrenToTable(FROM, PARENT, DIST, TABLE) for _, c in pairs(PARENT:GetChildren()) do if c.ClassName == "Model" then if c ~= Character and c:FindFirstChildOfClass("Humanoid") and (c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")) then spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local HUMANOID = c:FindFirstChildOfClass("Humanoid") local TORSO = c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso") if DIST > (TORSO.Position - FROM).Magnitude then table.insert(TABLE, c) end AddChildrenToTable(FROM, c, DIST, TABLE) elseif c.ClassName == "Folder" then AddChildrenToTable(FROM, c, DIST, TABLE) end end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end end function Slice(KIND, SIZE, WAIT, CFRAME, COLOR, GROW) local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1, 1, 1), true) local mesh if KIND == "Base" then mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0, SIZE / 10, SIZE / 10), VT(0, 0, 0)) elseif KIND == "Thin" then mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE / 10, 0, SIZE / 10), VT(0, 0, 0)) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox elseif KIND == "Round" then mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE / 10, 0, SIZE / 10), VT(0, 0, 0)) end wave.CFrame = CFRAME coroutine.resume(coroutine.create(function(PART) for i = 1, WAIT do Swait() mesh.Scale = mesh.Scale + GROW / 10 wave.Transparency = wave.Transparency + 0.5 / WAIT if wave.Transparency > 0.99 then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox wave:remove() end end end)) end function MagicSphere(SIZE, WAIT, CFRAME, COLOR, GROW) local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1, 1, 1), true) local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0, 0, 0)) wave.CFrame = CFRAME spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox coroutine.resume(coroutine.create(function(PART) for i = 1, WAIT do Swait() mesh.Scale = mesh.Scale + GROW wave.Transparency = wave.Transparency + 1 / WAIT if wave.Transparency > 0.99 then wave:remove() end end end)) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end function SHAKECAM(POSITION, RANGE, INTENSITY, TIME) local TORSO = Torso local HUM = Humanoid if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then coroutine.wrap(function() VT = Vector3.new MRANDOM = math.random local A = TIME spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local B = INTENSITY local C = true local HUMANOID = Humanoid local TIMER = A or 35 local SHAKE = B or 5 local FADE = C or true if HUMANOID then local FADER = SHAKE / TIMER for i = 1, TIMER do wait() spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox HUMANOID.CameraOffset = VT(MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10, MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10, MRANDOM(-(SHAKE - FADER * i), SHAKE - FADER * i) / 10) end HUMANOID.CameraOffset = VT(0, 0, 0) end end)() end end function Effect(data) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local FX = data.Effect or 'ResizeAndFade' local Parent = data.Parent or Effects local Color = data.Color or C3.N(0,0,0) local Size = data.Size or V3.N(1,1,1) local MoveDir = data.MoveDirection or nil local MeshData = data.Mesh or nil local SndData = data.Sound or nil local Frames = data.Frames or 45 local Manual = data.Manual or nil local Material = data.Material or nil spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local CFra = data.CFrame or Torso.CFrame local Settings = data.FXSettings or {} local Snd,Prt,Msh; local Shape = data.Shape or Enum.PartType.Block coroutine.resume(coroutine.create(function() if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then Prt = Manual else Prt = Part(Parent,Color,Material,Size,CFra,true,false) Prt.Shape = Shape spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end if(typeof(MeshData) == 'table')then Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset) elseif(typeof(MeshData) == 'Instance')then Msh = MeshData:Clone() Msh.Parent = Prt elseif(Shape == Enum.PartType.Block)then Msh = Mesh(Prt,Enum.MeshType.Brick) end if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true) end if(Snd)then repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0 Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch end local MoveSpeed = nil; if(MoveDir)then MoveSpeed = (CFra.p - MoveDir).magnitude/Frames end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local Inc = M.RNG()-M.RNG() local Thingie = 0 local Thingie2 = M.RNG(50,100)/100 if(FX ~= 'Arc')then for i = 1, Frames do if(swait and typeof(swait) == 'function')then swait() else wait() end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if(FX == 'ResizeAndFade')then if(not Settings.EndSize)then Settings.EndSize = V3.N(0,0,0) end local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize+Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize)) if(Settings.EndIsIncrement)then Prt.Size = Prt.Size + Settings.EndSize else Prt.Size = Prt.Size - grow/Frames end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox Prt.Transparency = (i/Frames) elseif(FX == 'Fade')then Prt.Transparency = (i/Frames) end if(Settings.RandomizeCFrame)then Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)) end if(MoveDir and MoveSpeed)then local Orientation = Prt.Orientation spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed) Prt.Orientation = Orientation end end Prt:destroy() else local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox assert(start ~= nil,"You need to specify a start point!") assert(endP ~= nil,"You need to specify an end point!") for i = 0, 1, Settings.Speed or 0.01 do if(swait and typeof(swait) == 'function')then swait() else wait() end if(Settings.Home)then endP = Settings.Home.CFrame spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end Prt.CFrame = Bezier(start, quarter, threequarter, endP, i) end if(Settings.RemoveOnGoal)then Prt:destroy() end end end)) return Prt,Msh,Snd end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox function Banish(Foe) if Foe then coroutine.resume(coroutine.create(function() --if game.Players:FindFirstChild(Foe.Name) then table.insert(TOBANISH,Foe.Name) printbye(Foe.Name) --end Foe.Archivable = true local CLONE = Foe:Clone() spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Foe:Destroy() CLONE.Parent = Effects CLONE:BreakJoints() local MATERIALS = {"Glass","Neon"} for _, c in pairs(CLONE:GetDescendants()) do if c:IsA("BasePart") then if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then CreateSound(340722848, c, 10, 1, false) end c.Anchored = true spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox c.Transparency = c.Transparency + 0.2 c.Material = MATERIALS[MRANDOM(1,2)] c.Color = C3(0,255,0) if c.ClassName == "MeshPart" then c.TextureID = "" end if c:FindFirstChildOfClass("SpecialMesh") then c:FindFirstChildOfClass("SpecialMesh").TextureId = "" end if c:FindFirstChildOfClass("Decal") then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox c:FindFirstChildOfClass("Decal"):remove() end c.Name = "Banished" c.CanCollide = false else c:remove() end end local A = false for i = 1, 35 do spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if A == false then A = true elseif A == true then A = false end for _, c in pairs(CLONE:GetDescendants()) do if c:IsA("BasePart") then c.Anchored = true c.Material = MATERIALS[MRANDOM(1,2)] c.Transparency = c.Transparency + 0.8/35 spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if A == false then c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) elseif A == true then c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) end end end Swait() end CLONE:remove() spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end)) end end function ApplyAoE(POSITION,RANGE,ISBANISH) local CHILDREN = workspace:GetDescendants() for index, CHILD in pairs(CHILDREN) do if CHILD.ClassName == "Model" and CHILD ~= Character then local HUM = CHILD:FindFirstChildOfClass("Humanoid") if HUM then spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso") if TORSO then if (TORSO.Position - POSITION).Magnitude <= RANGE then if ISBANISH == true then Banish(CHILD) else if ISBANISH == "Gravity" then HUM.PlatformStand = true if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then local grav = Instance.new("BodyPosition",TORSO) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox grav.D = 15 grav.P = 20000 grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) grav.position = TORSO.Position grav.Name = "V3BanishForce"..Player.Name else TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0) TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25)) end else spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox HUM.PlatformStand = false end end elseif ISBANISH == "Gravity" then if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove() HUM.PlatformStand = false end end end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end end end end function WACKYEFFECT(Table) local TYPE = (Table.EffectType or "Sphere") local SIZE = (Table.Size or Vector3.new(1,1,1)) local ENDSIZE = (Table.Size2 or Vector3.new(0,0,0)) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox local TRANSPARENCY = (Table.Transparency or 0) local ENDTRANSPARENCY = (Table.Transparency2 or 1) local CFRAME = (Table.CFrame or tors.CFrame) local MOVEDIRECTION = (Table.MoveToPos or nil) local ROTATION1 = (Table.RotationX or 0) local ROTATION2 = (Table.RotationY or 0) local ROTATION3 = (Table.RotationZ or 0) local MATERIAL = (Table.Material or "Neon") local COLOR = (Table.Color or Color3.new(1,1,1)) local TIME = (Table.Time or 45) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local SOUNDID = (Table.SoundID or nil) local SOUNDPITCH = (Table.SoundPitch or nil) local SOUNDVOLUME = (Table.SoundVolume or nil) coroutine.resume(coroutine.create(function() local PLAYSSOUND = false local SOUND = nil local EFFECT = CreatePart(3, EffectModel, MATERIAL, 0, TRANSPARENCY, BrickC("Pearl"), "Effect", Vector3.new(1,1,1), true) if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then PLAYSSOUND = true SOUND = Cso(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end EFFECT.Color = COLOR local MSH = nil if TYPE == "Sphere" then MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, Vector3.new(0,0,0)) elseif TYPE == "Block" or TYPE == "Box" then MSH = IT("BlockMesh",EFFECT) MSH.Scale = SIZE elseif TYPE == "Cylinder" then MSH = IT("CylinderMesh",EFFECT) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox MSH.Scale = SIZE elseif TYPE == "Wave" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, Vector3.new(0,0,-SIZE.X/8)) elseif TYPE == "Ring" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", Vector3.new(SIZE.X,SIZE.X,0.1), Vector3.new(0,0,0)) elseif TYPE == "Slash" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", Vector3.new(SIZE.X/10,0,SIZE.X/10), Vector3.new(0,0,0)) elseif TYPE == "Round Slash" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", Vector3.new(SIZE.X/10,0,SIZE.X/10), Vector3.new(0,0,0)) elseif TYPE == "Swirl" then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, Vector3.new(0,0,0)) elseif TYPE == "Skull" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, Vector3.new(0,0,0)) elseif TYPE == "Crystal" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, Vector3.new(0,0,0)) elseif TYPE == "Crown" then MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "173770780", "", SIZE, Vector3.new(0,0,0)) end if MSH ~= nil then local MOVESPEED = nil spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox if MOVEDIRECTION ~= nil then MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME end local GROWTH = SIZE - ENDSIZE local TRANS = TRANSPARENCY - ENDTRANSPARENCY if TYPE == "Block" then EFFECT.CFrame = CFRAME*angles(Rad(Mrandom(0,360)),Rad(Mrandom(0,360)),Rad(Mrandom(0,360))) else EFFECT.CFrame = CFRAME end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox for LOOP = 1, TIME+1 do swait() MSH.Scale = MSH.Scale - GROWTH/TIME if TYPE == "Wave" then MSH.Offset = Vector3.new(0,0,-MSH.Scale.X/8) end EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME if TYPE == "Block" then EFFECT.CFrame = CFRAME*angles(Rad(Mrandom(0,360)),Rad(Mrandom(0,360)),Rad(Mrandom(0,360))) else spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox EFFECT.CFrame = EFFECT.CFrame*angles(Rad(ROTATION1),Rad(ROTATION2),Rad(ROTATION3)) end if MOVEDIRECTION ~= nil then local ORI = EFFECT.Orientation EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) EFFECT.Orientation = ORI end end EFFECT.Transparency = 1 if PLAYSSOUND == false then spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox EFFECT:remove() else repeat swait() until SOUND.Playing == false EFFECT:remove() end else if PLAYSSOUND == false then EFFECT:remove() else repeat swait() until SOUND.Playing == false spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox EFFECT:remove() end end end)) end function Magic(bonuspeed, type, pos, scale, value, color, MType) local type = type local rng = Instance.new("Part", char) rng.Anchored = true spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = MType rngm.Scale = scale local scaler2 = 1 if type == "Add" then scaler2 = 1 * value elseif type == "Divide" then scaler2 = 1 / value end coroutine.resume(coroutine.create(function() spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox for i = 0, 10 / bonuspeed, 0.1 do swait() if type == "Add" then scaler2 = scaler2 - 0.01 * value / bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01 / value * bonuspeed end rng.Transparency = rng.Transparency + 0.01 * bonuspeed rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rng:Destroy() end)) end function Eviscerate(dude) if dude.Name ~= char then local bgf = IT("BodyGyro", dude.Head) bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) local val = IT("BoolValue", dude) val.Name = "IsHit" spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local ds = coroutine.wrap(function() dude:WaitForChild("Head"):BreakJoints() wait(0.5) target = nil coroutine.resume(coroutine.create(function() for i, v in pairs(dude:GetChildren()) do if v:IsA("Accessory") then v:Destroy() end if v:IsA("Humanoid") then spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox v:Destroy() end if v:IsA("CharacterMesh") then v:Destroy() end if v:IsA("Model") then v:Destroy() end if v:IsA("Part") or v:IsA("MeshPart") then for x, o in pairs(v:GetChildren()) do spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if o:IsA("Decal") then o:Destroy() end end coroutine.resume(coroutine.create(function() v.Material = "Neon" v.CanCollide = false local PartEmmit1 = IT("ParticleEmitter", v) PartEmmit1.LightEmission = 1 PartEmmit1.Texture = "rbxassetid://284205403" spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox PartEmmit1.Color = ColorSequence.new(maincolor.Color) PartEmmit1.Rate = 150 PartEmmit1.Lifetime = NumberRange.new(1) PartEmmit1.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0, 0.75, 0), NumberSequenceKeypoint.new(1, 0, 0) }) PartEmmit1.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox }) PartEmmit1.Speed = NumberRange.new(0, 0) PartEmmit1.VelocitySpread = 30000 PartEmmit1.Rotation = NumberRange.new(-500, 500) PartEmmit1.RotSpeed = NumberRange.new(-500, 500) local BodPoss = IT("BodyPosition", v) BodPoss.P = 3000 BodPoss.D = 1000 BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox v.Color = maincolor.Color coroutine.resume(coroutine.create(function() for i = 0, 49 do swait(1) v.Transparency = v.Transparency + 0.08 end wait(0.5) PartEmmit1.Enabled = false wait(3) v:Destroy() spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox dude:Destroy() end)) end)) end end end)) end) ds() end end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = MType rngm.Scale = Vector3.new(x1, y1, z1) local scaler2 = 1 spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local speeder = FastSpeed if type == "Add" then scaler2 = 1 * value elseif type == "Divide" then scaler2 = 1 / value end coroutine.resume(coroutine.create(function() for i = 0, 10 / bonuspeed, 0.1 do swait() if type == "Add" then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox scaler2 = scaler2 - 0.01 * value / bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01 / value * bonuspeed end speeder = speeder - 0.01 * FastSpeed * bonuspeed rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed rng.Transparency = rng.Transparency + 0.01 * bonuspeed rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) end rng:Destroy() spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end)) end function newTheme(ID,timepos,pitch,vol) local kanz = kan --kanz:Stop() --kanz.Volume = vol --kanz.TimePosition = timepos kanz.PlaybackSpeed = pitch kanz.Pitch = pitch spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox kanz.SoundId = ID kanz.Name = "wrecked" kanz.Looped = true kanz.Volume = 0.3 --kanz:Play() --coroutine.resume(coroutine.create(function() --wait(0.05) --end)) end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox function newThemeCust(ID,timepos,pitch,vol) local kanz = kan kanz:Stop() kanz.Volume = vol kanz.TimePosition = timepos kanz.PlaybackSpeed = pitch kanz.Pitch = pitch kanz.SoundId = ID kanz.Name = "wrecked" kanz.Looped = true spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox kanz:Play() coroutine.resume(coroutine.create(function() wait(0.05) end)) end function CameraShake(Times, Power, PlayerTarget) coroutine.resume(coroutine.create(function() spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox FV = Instance.new("BoolValue", PlayerTarget) FV.Name = "CameraShake" for ShakeNum=1,Times do swait() local ef=Power if ef>=1 then Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) else ef=Power*10 Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end end Humanoid.CameraOffset = Vector3.new(0,0,0) FV:Destroy() end)) end function CameraEnshaking(Length,Intensity) coroutine.resume(coroutine.create(function() local intensity = 1*Intensity spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local rotM = 0.01*Intensity for i = 0, Length, 0.1 do swait() intensity = intensity - 0.05*Intensity/Length rotM = rotM - 0.0005*Intensity/Length hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) end Humanoid.CameraOffset = Vec3(0, 0, 0) end)) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end CamShake=function(Part,Distan,Power,Times) local de=Part.Position for i,v in pairs(workspace:children()) do if v:IsA("Model") and v:findFirstChild("Humanoid") then for _,c in pairs(v:children()) do if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then local Noob=v.Humanoid if Noob~=nil then coroutine.resume(coroutine.create(function() spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox FV = Instance.new("BoolValue", Noob) FV.Name = "CameraShake" for ShakeNum=1,Times do swait() local ef=Power if ef>=1 then Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) else ef=Power*10 Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end end Humanoid.CameraOffset = Vector3.new(0,0,0) FV:Destroy() end)) CameraShake(Times, Power, Noob) end end end end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end end function chatfunc(text,color) local chat = coroutine.wrap(function() if Character:FindFirstChild("TalkingBillBoard")~= nil then Character:FindFirstChild("TalkingBillBoard"):destroy() end local naeeym2 = Instance.new("BillboardGui",Character) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox naeeym2.Size = UDim2.new(0,100,0,40) naeeym2.StudsOffset = Vector3.new(0,3,0) naeeym2.Adornee = Character.Head naeeym2.Name = "TalkingBillBoard" local tecks2 = Instance.new("TextLabel",naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = "" tecks2.Font = "SciFi" tecks2.TextSize = 30 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox tecks2.TextStrokeTransparency = 0 tecks2.TextColor3 = color tecks2.TextStrokeColor3 = Color3.new(0,0,0) tecks2.Size = UDim2.new(1,0,0.5,0) local tecks3 = Instance.new("TextLabel",naeeym2) tecks3.BackgroundTransparency = 1 tecks3.BorderSizePixel = 0 tecks3.Text = "" tecks3.Font = "SciFi" tecks3.TextSize = 30 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox tecks3.TextStrokeTransparency = 0 tecks3.TextColor3 = Color3.new(0,0,0) tecks3.TextStrokeColor3 = color tecks3.Size = UDim2.new(1,0,0.5,0) coroutine.resume(coroutine.create(function() while true do swait(1) plr.Character.wrecked.Volume = 0.3 if MALFUNCTIONmode == true then tecks2.TextColor3 = BrickColor.random().Color spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox tecks3.TextStrokeColor3 = BrickColor.random().Color end tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) tecks2.Rotation = math.random(-5,5) tecks3.Rotation = math.random(-5,5) end end)) for i = 1,string.len(text),1 do CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox tecks2.Text = string.sub(text,1,i) tecks3.Text = string.sub(text,1,i) swait(1) end wait(1) local randomrot = math.random(1,2) if randomrot == 1 then for i = 1, 50 do swait() tecks2.Rotation = tecks2.Rotation - .75 spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Rotation = tecks2.Rotation + .75 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end elseif randomrot == 2 then for i = 1, 50 do swait() tecks2.Rotation = tecks2.Rotation + .75 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Rotation = tecks2.Rotation - .75 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end end naeeym2:Destroy() end) chat() spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end local Create = LoadLibrary("RbxUtility").Create CFuncs = { ["Part"] = { Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) local Part = Create("Part"){ Parent = Parent, Reflectance = Reflectance, spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material, } RemoveOutlines(Part) return Part spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end; }; ["Mesh"] = { Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) local Msh = Create(Mesh){ Parent = Part, Offset = OffSet, Scale = Scale, } spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if Mesh == "SpecialMesh" then Msh.MeshType = MeshType Msh.MeshId = MeshId end return Msh end; }; ["Mesh"] = { Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local Msh = Create(Mesh){ Parent = Part, Offset = OffSet, Scale = Scale, } if Mesh == "SpecialMesh" then Msh.MeshType = MeshType Msh.MeshId = MeshId end return Msh spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end; }; ["Weld"] = { Create = function(Parent, Part0, Part1, C0, C1) local Weld = Create("Weld"){ Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox C1 = C1, } return Weld end; }; ["Sound"] = { Create = function(id, par, vol, pit) coroutine.resume(coroutine.create(function() local S = Create("Sound"){ spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox Volume = vol, Name = "EffectSoundo", Pitch = pit or 1, SoundId = id, Parent = par or workspace, } wait() S:play() game:GetService("Debris"):AddItem(S, 10) end)) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end; }; ["LongSound"] = { Create = function(id, par, vol, pit) coroutine.resume(coroutine.create(function() local S = Create("Sound"){ Volume = vol, Pitch = pit or 1, SoundId = id, spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox Parent = par or workspace, } wait() S:play() game:GetService("Debris"):AddItem(S, 30) end)) end; }; ["ParticleEmitter"] = { spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) local fp = Create("ParticleEmitter"){ Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox VelocitySpread = VelocitySpread, } return fp end; }; CreateTemplate = { }; } spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox New = function(Object, Parent, Name, Data) local Object = Instance.new(Object) for Index, Value in pairs(Data or {}) do Object[Index] = Value end Object.Parent = Parent Object.Name = Name spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox return Object end local halocolor = BrickColor.new("Pastel light blue") local halocolor2 = BrickColor.new("Cool yellow") local starcolor = BrickColor.new("Bright yellow") local lunacolor = BrickColor.new("Navy blue") local lunacolor2 = BrickColor.new("Bright blue") local wepcolor = BrickColor.new("Really black") local maincolor = BrickColor.new("Really black") local m = Instance.new("Model",char) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox local m2 = Instance.new("Model",char) local m3 = Instance.new("Model",char) local mw1 = Instance.new("Model",char) local mw2 = Instance.new("Model",char) local extrawingmod1 = Instance.new("Model",char) local extrawingmod2 = Instance.new("Model",char) function CreateParta(parent,transparency,reflectance,material,brickcolor) local p = Instance.new("Part") spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox p.TopSurface = 0 p.BottomSurface = 0 p.Parent = parent p.Size = Vector3.new(0.1,0.1,0.1) p.Transparency = transparency p.Reflectance = reflectance p.CanCollide = false p.Locked = true p.BrickColor = brickcolor p.Material = material spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox return p end function CreateMesh(parent,meshtype,x1,y1,z1) local mesh = Instance.new("SpecialMesh",parent) mesh.MeshType = meshtype mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) return mesh end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox function CreateSpecialMesh(parent,meshid,x1,y1,z1) local mesh = Instance.new("SpecialMesh",parent) mesh.MeshType = "FileMesh" mesh.MeshId = meshid mesh.Scale = Vector3.new(x1,y1,z1) return mesh end function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local mesh = Instance.new("SpecialMesh",parent) mesh.MeshType = "FileMesh" mesh.MeshId = meshid mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" mesh.Scale = Vector3.new(x1,y1,z1) mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) return mesh end function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local weld = Instance.new("Weld") weld.Parent = parent weld.Part0 = part0 weld.Part1 = part1 weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) return weld end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox -------------- local secondchar = Instance.new("Model",char) local GhostCol = BrickColor.new("Really red") local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol) CreateMesh(sectors,"Brick",2*8,2*8,1*8) local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol) CreateMesh(seclarm,"Brick",1*8,2*8,1*8) local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol) CreateMesh(secrarm,"Brick",1*8,2*8,1*8) local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol) CreateMesh(seclleg,"Brick",1*8,2*8,1*8) local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox CreateMesh(secrleg,"Brick",1*8,2*8,1*8) local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local seched = CreateParta(secondchar,1,0,"Neon",GhostCol) CreateMesh(seched,"Brick",1*8,1*8,1*8) local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) -------------- local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local handlex = CreateParta(mw2,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0,0,0) local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local valuaring = 10 for i = 0, 49 do valuaring = valuaring + 10 rn = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(rn,"Brick",0.25,0.1,0.1) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) end handlex = CreateParta(mw2,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0,0,0) CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local valuaring = 10 for i = 0, 49 do valuaring = valuaring + 10 rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox CreateMesh(rn,"Brick",0.5,0.2,0.2) CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) end local handle = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) --- Left wing. spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local lwing1 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A0 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox tl1 = Instance.new('Trail',wed) tl1.Attachment0 = A0 tl1.Attachment1 = A1 --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" tl1.LightEmission = 1 tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color) tl1.Lifetime = 0.6 spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local lwing2 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox A0 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) tl2 = Instance.new('Trail',wed) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox tl2.Attachment0 = A0 tl2.Attachment1 = A1 --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" tl2.LightEmission = 1 tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color) tl2.Lifetime = 0.6 local lwing3 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A0 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) tl3 = Instance.new('Trail',wed) tl3.Attachment0 = A0 tl3.Attachment1 = A1 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" tl3.LightEmission = 1 tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color) tl3.Lifetime = 0.6 tl1.Enabled = false tl2.Enabled = false tl3.Enabled = false local lwing4 = CreateParta(m,1,1,"Neon",maincolor) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox CreateMesh(handle,"Brick",0.5,0.5,0.5) local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local lwing5 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local lwing6 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox -- Right wing. local rwing1 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A0 = Instance.new('Attachment',wed) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox tr1 = Instance.new('Trail',wed) tr1.Attachment0 = A0 tr1.Attachment1 = A1 --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" tr1.LightEmission = 1 tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color) tr1.Lifetime = 0.6 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local rwing2 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A0 = Instance.new('Attachment',wed) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) tr2 = Instance.new('Trail',wed) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox tr2.Attachment0 = A0 tr2.Attachment1 = A1 --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" tr2.LightEmission = 1 tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color) tr2.Lifetime = 0.6 local rwing3 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A0 = Instance.new('Attachment',wed) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) tr3 = Instance.new('Trail',wed) tr3.Attachment0 = A0 tr3.Attachment1 = A1 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" tr3.LightEmission = 1 tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color) tr3.Lifetime = 0.6 local rwing4 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local rwing5 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox local rwing6 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) ---- HERES THE RING spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) CreateMesh(ran,"Wedge",1.02,1.02,1.02) CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(ran,"Wedge",0.9,0.9,1.025) CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(ran,"Wedge",1.025,0.9,0.9) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(gan,"Brick",1.075,0.1,1.075) CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(gan,"Brick",1.075,0.1,1.075) CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox gan = CreateParta(m2,0,0,"Neon",halocolor2) CreateMesh(gan,"Brick",1.095,0.035,1.095) CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gan = CreateParta(m2,0,0,"Neon",halocolor2) CreateMesh(gan,"Brick",1.095,0.035,1.095) CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) CreateMesh(gane,"Brick",1.0625,0.2,1.0625) CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) --- second ring ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) CreateMesh(ran,"Wedge",1.02,1.02,1.02) CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(ran,"Wedge",0.9,0.9,1.025) CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox CreateMesh(ran,"Wedge",1.025,0.9,0.9) CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(gan,"Brick",1.075,0.1,1.075) CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(gan,"Brick",1.075,0.1,1.075) CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox gan = CreateParta(m2,0,0,"Neon",halocolor2) CreateMesh(gan,"Brick",1.095,0.035,1.095) CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gan = CreateParta(m2,0,0,"Neon",halocolor2) CreateMesh(gan,"Brick",1.095,0.035,1.095) CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) CreateMesh(gane,"Brick",1.0625,0.2,1.0625) CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Glass" end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Crimson") v.Material = "Granite" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really red") spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox v.Material = "Neon" end end for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really red") v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("Really red") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local MAINRUINCOLOR = BrickColor.new("Really red") function RemoveOutlines(part) part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 end function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) local Part = Create("Part")({ Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material }) Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) RemoveOutlines(Part) return Part spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) local Msh = Create(Mesh)({ Parent = Part, Offset = OffSet, Scale = Scale }) if Mesh == "SpecialMesh" then Msh.MeshType = MeshType Msh.MeshId = MeshId spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end return Msh end function CreateWeld(Parent, Part0, Part1, C0, C1) local Weld = Create("Weld")({ Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1 spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox }) return Weld end Player=game:GetService("Players").LocalPlayer Character=Player.Character PlayerGui=Player.PlayerGui Backpack=Player.Backpack Torso=Character.Torso Head=Character.Head spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Humanoid=Character.Humanoid m=Instance.new('Model',Character) LeftArm=Character["Left Arm"] LeftLeg=Character["Left Leg"] RightArm=Character["Right Arm"] RightLeg=Character["Right Leg"] LS=Torso["Left Shoulder"] LH=Torso["Left Hip"] RS=Torso["Right Shoulder"] RH=Torso["Right Hip"] spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox Face = Head.face Neck=Torso.Neck it=Instance.new attacktype=1 vt=Vector3.new cf=CFrame.new euler=CFrame.fromEulerAnglesXYZ angles=CFrame.Angles cloaked=false necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) RootPart=Character.HumanoidRootPart RootJoint=RootPart.RootJoint RootCF=euler(-1.57,0,3.14) attack = false attackdebounce = false spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox deb=false equipped=true hand=false MMouse=nil combo=0 mana=0 trispeed=.2 attackmode='none' local idle=0 local Anim="Idle" spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local Effects={} local gun=false local shoot=false local sine = 0 local change = 1 player=nil local toggleTag = true local txt = Instance.new("BillboardGui", Head) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox txt.Adornee = nil txt.Name = "NameDetect" txt.Size = UDim2.new(4, 0, 1.2, 0) txt.StudsOffset = Vector3.new(-8, 8/1.5, 0) local text = Instance.new("TextLabel", txt) text.Size = UDim2.new(10/2, 0, 7/2, 0) text.FontSize = "Size8" text.TextScaled = true text.TextTransparency = 0 text.BackgroundTransparency = 1 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox text.TextTransparency = 0 text.TextStrokeTransparency = 0 text.Font = "Fantasy" text.TextStrokeColor3 = Color3.new(1,0,0) text.TextColor3 = Color3.new(0,0,0) text.Text = "Havoc" function RecolorTextAndRename(name,col1,col2) text.TextStrokeColor3 = col2 spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox text.TextColor3 = col1 text.Text = name end mouse=Player:GetMouse() --save shoulders RSH, LSH=nil, nil --welds RW, LW=Instance.new("Weld"), Instance.new("Weld") RW.Name="Right Shoulder" LW.Name="Left Shoulder" LH=Torso["Left Hip"] spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox RH=Torso["Right Hip"] TorsoColor=Torso.BrickColor function NoOutline(Part) Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 end player=Player ch=Character RSH=ch.Torso["Right Shoulder"] LSH=ch.Torso["Left Shoulder"] -- spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox RSH.Parent=nil LSH.Parent=nil -- RW.Name="Right Shoulder" RW.Part0=ch.Torso RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) RW.C1=cf(0, 0.5, 0) RW.Part1=ch["Right Arm"] RW.Parent=ch.Torso -- spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox LW.Name="Left Shoulder" LW.Part0=ch.Torso LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) LW.C1=cf(0, 0.5, 0) LW.Part1=ch["Left Arm"] LW.Parent=ch.Torso local Stats=Instance.new("BoolValue") Stats.Name="Stats" Stats.Parent=Character spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local Atk=Instance.new("NumberValue") Atk.Name="Damage" Atk.Parent=Stats Atk.Value=1 local Def=Instance.new("NumberValue") Def.Name="Defense" Def.Parent=Stats Def.Value=1 local Speed=Instance.new("NumberValue") Speed.Name="Speed" spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Speed.Parent=Stats Speed.Value=1 local Mvmt=Instance.new("NumberValue") Mvmt.Name="Movement" Mvmt.Parent=Stats Mvmt.Value=1 local donum=0 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) local fp=it("Part") fp.formFactor=formfactor fp.Parent=parent fp.Reflectance=reflectance fp.Transparency=transparency fp.CanCollide=false fp.Locked=true fp.BrickColor=brickcolor fp.Name=name spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox fp.Size=size fp.Position=Torso.Position NoOutline(fp) fp.Material="SmoothPlastic" fp:BreakJoints() return fp end function mesh(Mesh,part,meshtype,meshid,offset,scale) local mesh=it(Mesh) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox mesh.Parent=part if Mesh=="SpecialMesh" then mesh.MeshType=meshtype if meshid~="nil" then mesh.MeshId="http://www.roblox.com/asset/?id="..meshid end end mesh.Offset=offset mesh.Scale=scale return mesh spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end function weld(parent,part0,part1,c0) local weld=it("Weld") weld.Parent=parent weld.Part0=part0 weld.Part1=part1 weld.C0=c0 return weld end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local Color1=Torso.BrickColor local bodvel=Instance.new("BodyVelocity") local bg=Instance.new("BodyGyro") local ArtificialHB = Instance.new("BindableEvent", script) ArtificialHB.Name = "Heartbeat" script:WaitForChild("Heartbeat") spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local tf = 0 local allowframeloss = false local tossremainder = false local lastframe = tick() local frame = 1/60 ArtificialHB:Fire() game:GetService("RunService").Heartbeat:connect(function(s, p) tf = tf + s spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if tf >= frame then if allowframeloss then script.Heartbeat:Fire() lastframe = tick() else for i = 1, math.floor(tf / frame) do ArtificialHB:Fire() end lastframe = tick() end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if tossremainder then tf = 0 else tf = tf - frame * math.floor(tf / frame) end end end) function swait(num) if num == 0 or num == nil then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox ArtificialHB.Event:wait() else for i = 0, num do ArtificialHB.Event:wait() end end end -------- RAINBOW LEAVE IT TO ME local r = 255 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local g = 0 local b = 0 coroutine.resume(coroutine.create(function() while wait() do for i = 0, 254/5 do swait() g = g + 5 end for i = 0, 254/5 do swait() spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox r = r - 5 end for i = 0, 254/5 do swait() b = b + 5 end for i = 0, 254/5 do swait() g = g - 5 end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox for i = 0, 254/5 do swait() r = r + 5 end for i = 0, 254/5 do swait() b = b - 5 end end end)) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox so = function(id,par,vol,pit) coroutine.resume(coroutine.create(function() local sou = Instance.new("Sound",par or workspace) sou.Volume=vol sou.Pitch=pit or 1 sou.SoundId=id swait() sou:play() spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox game:GetService("Debris"):AddItem(sou,6) end)) end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end end function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end local function CFrameFromTopBack(at, top, back) local right = top:Cross(back) return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox function Triangle(a, b, c) local edg1 = (c-a):Dot((b-a).unit) local edg2 = (a-b):Dot((c-b).unit) local edg3 = (b-c):Dot((a-c).unit) if edg1 <= (b-a).magnitude and edg1 >= 0 then a, b, c = a, b, c elseif edg2 <= (c-b).magnitude and edg2 >= 0 then a, b, c = b, c, a elseif edg3 <= (a-c).magnitude and edg3 >= 0 then a, b, c = c, a, b spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox else assert(false, "unreachable") end local len1 = (c-a):Dot((b-a).unit) local len2 = (b-a).magnitude - len1 local width = (a + (b-a).unit*len1 - c).magnitude local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local list = {} if len1 > 0.01 then local w1 = Instance.new('WedgePart', m) game:GetService("Debris"):AddItem(w1,5) w1.Material = "SmoothPlastic" w1.FormFactor = 'Custom' w1.BrickColor = BrickColor.new("Really red") w1.Transparency = 0 w1.Reflectance = 0 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox w1.Material = "SmoothPlastic" w1.CanCollide = false local l1 = Instance.new("PointLight",w1) l1.Color = Color3.new(170,0,0) NoOutline(w1) local sz = Vector3.new(0.2, width, len1) w1.Size = sz local sp = Instance.new("SpecialMesh",w1) sp.MeshType = "Wedge" sp.Scale = Vector3.new(0,1,1) * sz/w1.Size spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox w1:BreakJoints() w1.Anchored = true w1.Parent = workspace w1.Transparency = 0.7 table.insert(Effects,{w1,"Disappear",.01}) w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) table.insert(list,w1) end if len2 > 0.01 then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local w2 = Instance.new('WedgePart', m) game:GetService("Debris"):AddItem(w2,5) w2.Material = "SmoothPlastic" w2.FormFactor = 'Custom' w2.BrickColor = BrickColor.new("Really red") w2.Transparency = 0 w2.Reflectance = 0 w2.Material = "SmoothPlastic" w2.CanCollide = false local l2 = Instance.new("PointLight",w2) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox l2.Color = Color3.new(170,0,0) NoOutline(w2) local sz = Vector3.new(0.2, width, len2) w2.Size = sz local sp = Instance.new("SpecialMesh",w2) sp.MeshType = "Wedge" sp.Scale = Vector3.new(0,1,1) * sz/w2.Size w2:BreakJoints() w2.Anchored = true w2.Parent = workspace spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox w2.Transparency = 0.7 table.insert(Effects,{w2,"Disappear",.01}) w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) table.insert(list,w2) end return unpack(list) end function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if hit.Parent == nil then return end local h = hit.Parent:FindFirstChildOfClass("Humanoid") for _, v in pairs(hit.Parent:children()) do if v:IsA("Humanoid") then h = v end end if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then return end local c = Create("ObjectValue")({ Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h }) game:GetService("Debris"):AddItem(c, 0.5) if HitSound ~= nil and HitPitch ~= nil then spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) end local Damage = math.random(minim, maxim) local blocked = false local block = hit.Parent:findFirstChild("Block") if block ~= nil and block.className == "IntValue" and block.Value > 0 then blocked = true block.Value = block.Value - 1 print(block.Value) end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if blocked == false then HitHealth = h.Health h.Health = h.Health - Damage if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then print("gained kill") end ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) else h.Health = h.Health - Damage / 2 ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end if Type == "Knockdown" then local hum = hit.Parent.Humanoid hum.PlatformStand = true coroutine.resume(coroutine.create(function(HHumanoid) swait(1) HHumanoid.PlatformStand = false end), hum) local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit local bodvol = Create("BodyVelocity")({ spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit }) local rl = Create("BodyAngularVelocity")({ P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox }) game:GetService("Debris"):AddItem(bodvol, 0.5) game:GetService("Debris"):AddItem(rl, 0.5) elseif Type == "Normal" then local vp = Create("BodyVelocity")({ P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 }) if knockback > 0 then spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox vp.Parent = hit.Parent.Head end game:GetService("Debris"):AddItem(vp, 0.5) elseif Type == "Up" then local bodyVelocity = Create("BodyVelocity")({ velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit }) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox game:GetService("Debris"):AddItem(bodyVelocity, 0.5) local bodyVelocity = Create("BodyVelocity")({ velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit }) game:GetService("Debris"):AddItem(bodyVelocity, 1) elseif Type == "Leech" then local hum = hit.Parent.Humanoid spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if hum ~= nil then for i = 0, 2 do Effects.Sphere.Create(BrickColor.new("Really Red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) end Humanoid.Health = Humanoid.Health + 10 end elseif Type == "UpKnock" then local hum = hit.Parent.Humanoid hum.PlatformStand = true if hum ~= nil then spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox hitr = true end coroutine.resume(coroutine.create(function(HHumanoid) swait(5) HHumanoid.PlatformStand = false hitr = false end), hum) local bodyVelocity = Create("BodyVelocity")({ velocity = Vector3.new(0, 20, 0), P = 5000, spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox maxForce = Vector3.new(8000, 8000, 8000), Parent = hit }) game:GetService("Debris"):AddItem(bodyVelocity, 0.5) local bodyVelocity = Create("BodyVelocity")({ velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit }) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox game:GetService("Debris"):AddItem(bodyVelocity, 1) elseif Type == "Snare" then local bp = Create("BodyPosition")({ P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso }) game:GetService("Debris"):AddItem(bp, 1) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox elseif Type == "Slashnare" then Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) for i = 1, math.random(4, 5) do Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) end local bp = Create("BodyPosition")({ P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox Parent = hit.Parent.Torso }) game:GetService("Debris"):AddItem(bp, 1) elseif Type == "Spike" then CreateBigIceSword(hit.Parent.Torso.CFrame) local bp = Create("BodyPosition")({ P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Parent = hit.Parent.Torso }) game:GetService("Debris"):AddItem(bp, 1) elseif Type == "Freeze" then local BodPos = Create("BodyPosition")({ P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox }) local BodGy = Create("BodyGyro")({ maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame }) hit.Parent.Torso.Anchored = true coroutine.resume(coroutine.create(function(Part) swait(1.5) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Part.Anchored = false end), hit.Parent.Torso) game:GetService("Debris"):AddItem(BodPos, 3) game:GetService("Debris"):AddItem(BodGy, 3) end local debounce = Create("BoolValue")({ Name = "DebounceHit", Parent = hit.Parent, Value = true }) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox game:GetService("Debris"):AddItem(debounce, Delay) c = Instance.new("ObjectValue") c.Name = "creator" c.Value = Player c.Parent = h game:GetService("Debris"):AddItem(c, 0.5) end end function ShowDamage(Pos, Text, Time, Color) local Rate = 0.03333333333333333 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local Pos = Pos or Vector3.new(0, 0, 0) local Text = Text or "" local Time = Time or 2 local Color = Color or Color3.new(1, 0, 1) local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) EffectPart.Anchored = true local BillboardGui = Create("BillboardGui")({ Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox }) local TextLabel = Create("TextLabel")({ BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui }) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox game.Debris:AddItem(EffectPart, Time + 0.1) EffectPart.Parent = game:GetService("Workspace") delay(0, function() local Frames = Time / Rate for Frame = 1, Frames do wait(Rate) local Percent = Frame / Frames EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) TextLabel.TextTransparency = Percent end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if EffectPart and EffectPart.Parent then EffectPart:Destroy() end end) end function MagniDamage(Part, magni, mindam, maxdam, knock, Type) for _, c in pairs(workspace:children()) do local hum = c:findFirstChildOfClass("Humanoid") if hum ~= nil then local head = c:findFirstChild("Head") spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if head ~= nil then local targ = head.Position - Part.Position local mag = targ.magnitude if magni >= mag and c.Name ~= Player.Name then Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) end end end end end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) for _, c in pairs(workspace:children()) do local hum = c:findFirstChild("Humanoid") if hum ~= nil then local head = c:findFirstChild("Torso") if head ~= nil then local targ = head.Position - Part.Position local mag = targ.magnitude if magni >= mag and c.Name ~= Player.Name then spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) end end end end end function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) --http://www.roblox.com/asset/?id=4770560 game:GetService("Debris"):AddItem(prt,2) CF=prt.CFrame spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) for i=0,1,0.2 do wait() Part.CFrame=CF*cf(0,0,-0.4) end for i=0,1,delay do wait() --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) Mesh.Scale=Mesh.Scale end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox for i=0,1,0.1 do wait() Part.Transparency=i end Part.Parent=nil end),prt,msh,CF) end function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do swait() Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox prt.Material = "Neon" prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox function Sphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do wait() spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox prt.Material = "Neon" prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end dec.Transparency=i dec2.Transparency=i spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox Mesh.Scale=Mesh.Scale+vt(x3,y3,0) end Part.Parent=nil end),prt,msh) end function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) elseif rtype == 2 then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end prt.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,0) end Part.Parent=nil end),prt,msh) end function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) end prt.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,0,z3) end Part.Parent=nil end),prt,msh) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end prt.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,0) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end Part.Parent=nil end),prt,msh) end function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end prt.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox prt.Anchored=false prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) local wld=weld(prt,prt,Parent,cframe) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh,Weld) for i=0,1,delay do wait() Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh,wld) end function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=false spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh,Weld) for i=0,1,delay do wait() Weld.C0=euler(i*20,0,0) --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh,wld) end function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,2) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do wait() Part.CFrame=Part.CFrame Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt2.Anchored=true prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) game:GetService("Debris"):AddItem(prt2,2) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,0.1 do wait() Part.CFrame=Part.CFrame*cf(0,0.5,0) end Part.Parent=nil end),prt2,msh2) end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox for i=0,1,delay*2 do wait() Part.CFrame=Part.CFrame Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) end Part.Parent=nil end),prt,msh) end function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,2) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do wait() Part.CFrame=Part.CFrame Part.Transparency=i spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end function BreakEffect(brickcolor,cframe,x1,y1,z1) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,2) coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) CF=Part.CFrame Numbb=0 randnumb=math.random()/10 rand1=math.random()/10 for i=0,1,rand1 do wait() CF=CF*cf(0,math.random()/2,0) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) Part.CFrame=CF*euler(Numbb,0,0) Part.Transparency=i Numbb=Numbb+randnumb end Part.Parent=nil end),prt,CF,Numbb,randnumb) end function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do wait() Part.CFrame=Part.CFrame*euler(0,0.7,0) Part.Transparency=i spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,2) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do wait() Part.CFrame=Part.CFrame*cf(0,y3/2,0) Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end),prt,msh) end function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe*cf(x,y,z) msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local num=math.random() local num2=math.random(-3,2)+math.random() local numm=0 for i=0,1,delay*2 do swait() Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) Part.Transparency=i numm=numm+0.01 end Part.Parent=nil spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox Mesh.Parent=nil end),prt,msh,x,y,z) end function dmgstart(dmg,what) hitcon = what.Touched:connect(function(hit) local hum = hit.Parent:FindFirstChild("Humanoid") if hum and not hum:IsDescendantOf(Character) then hum:TakeDamage(dmg) end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end) end function dmgstop() hitcon:disconnect() end function Cloak() Face.Parent=nil cloaked=true spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox for _,v in pairs(Torso.Parent:children()) do if v.className=="Part" and v.Name~="HumanoidRootPart" then coroutine.resume(coroutine.create(function() for i=0,1,0.2 do wait() v.Transparency=i end v.Transparency=1 end)) end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if v.className=="Hat" then hatp=v.Handle coroutine.resume(coroutine.create(function(derp) for i=0,1,0.2 do wait() derp.Transparency=i end derp.Transparency=1 end),hatp) end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end for _,v in pairs(m:children()) do if v.className=="Part" then coroutine.resume(coroutine.create(function() for i=0,1,0.2 do wait() v.Transparency=i end v.Transparency=1 end)) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end end end function UnCloak() so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) Face.Parent=Head cloaked=false for _,v in pairs(Torso.Parent:children()) do if v.className=="Part" and v.Name~="HumanoidRootPart" then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox coroutine.resume(coroutine.create(function() for i=0,1,0.1 do wait() v.Transparency=v.Transparency-0.1 end v.Transparency=0 end)) end if v.className=="Hat" then hatp=v.Handle spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox coroutine.resume(coroutine.create(function(derp) for i=0,1,0.1 do wait() derp.Transparency=derp.Transparency-0.1 end derp.Transparency=0 end),hatp) end end for _,v in pairs(m:children()) do spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then coroutine.resume(coroutine.create(function() for i=0,1,0.1 do wait() v.Transparency=v.Transparency-0.1 end v.Transparency=0 end)) v.Transparency=0 end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end end local origcolor = BrickColor.new("Pastel light blue") ---- This section of explosions. function Explode(rad,par,pitch,vol,mindam,maxdam) local expart = Instance.new("Part",char) local expart2 = Instance.new("Part",char) local rin = Instance.new("Part",char) local rin2 = Instance.new("Part",char) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local partMesh = Instance.new("SpecialMesh",expart) partMesh.MeshType = "Sphere" local partMesh2 = Instance.new("SpecialMesh",expart2) partMesh2.MeshType = "Sphere" local partMesh3 = Instance.new("SpecialMesh",rin) partMesh3.MeshType = "Brick" local partMesh4 = Instance.new("SpecialMesh",rin2) partMesh4.MeshType = "Brick" CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) partMesh.Scale = vt(rad,rad,rad) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox expart.Size = vt(1,1,1) expart.Transparency = 0 expart.Anchored = true expart.Material = "Neon" expart.BrickColor = bc("White") expart.CFrame = par.CFrame partMesh2.Scale = vt(rad,rad,rad) expart2.Size = vt(1.15,1.15,1.15) expart2.Transparency = 0.5 expart2.Anchored = true spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox expart2.Material = "Neon" expart2.BrickColor = par.BrickColor expart2.CFrame = par.CFrame rin.Size = vt(1.15,1.15,1.15) rin.Transparency = 1 rin.Anchored = true rin.Material = "Neon" rin.BrickColor = par.BrickColor rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) rin2.Size = vt(1.15,1.15,1.15) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox rin2.Transparency = 1 rin2.Anchored = true rin2.Material = "Neon" rin2.BrickColor = par.BrickColor rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) partMesh3.Scale = vt(0,1,0) partMesh4.Scale = vt(0,1,0) local dec2 = Instance.new("Decal", rin) dec2.Face = "Top" dec2.Texture = "http://www.roblox.com/asset/?id=874580939" spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox dec2.Parent = rin local dec2b = dec2:Clone() dec2b.Face = "Bottom" dec2b.Parent = rin local dec2a = Instance.new("Decal", rin2) dec2a.Face = "Top" dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" dec2a.Parent = rin2 local dec2ab = dec2a:Clone() spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox dec2ab.Face = "Bottom" dec2ab.Parent = rin2 expart.CanCollide = false expart2.CanCollide = false rin.CanCollide = false rin2.CanCollide = false MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") local value = 1*rad/6.5 for i = 0, 199 do partMesh.Scale = partMesh.Scale + vt(value,value,value) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox expart.CFrame = expart.CFrame partMesh2.Scale = partMesh2.Scale + vt(value,value,value) expart2.CFrame = expart.CFrame value = value - 0.035*rad/30 if value < 7.5 then partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox if value < 0 then dec2.Transparency = dec2.Transparency + 0.025 dec2a.Transparency = dec2a.Transparency + 0.025 dec2b.Transparency = dec2b.Transparency + 0.025 dec2ab.Transparency = dec2ab.Transparency + 0.025 expart.Transparency = expart.Transparency + 0.025 expart2.Transparency = expart2.Transparency + 0.025 rin.Transparency = rin.Transparency + 0.025 rin2.Transparency = rin2.Transparency + 0.025 end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox swait() end game:GetService("Debris"):AddItem(expart, 1) game:GetService("Debris"):AddItem(expart2, 1) game:GetService("Debris"):AddItem(rin, 1) game:GetService("Debris"):AddItem(rin2, 1) end function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) local expart = Instance.new("Part",char) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local expart2 = Instance.new("Part",char) local partMesh = Instance.new("SpecialMesh",expart) partMesh.MeshType = "Sphere" local partMesh2 = Instance.new("SpecialMesh",expart2) partMesh2.MeshType = "Sphere" CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) partMesh.Scale = vt(rad,rad,rad) expart.Size = vt(1,1,1) expart.Transparency = 0 expart.Anchored = true spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox expart.Material = "Neon" expart.BrickColor = bc("White") expart.CFrame = par.CFrame partMesh2.Scale = vt(rad,rad,rad) expart2.Size = vt(1.15,1.15,1.15) expart2.Transparency = 0.5 expart2.Anchored = true expart2.Material = "Neon" expart2.BrickColor = par.BrickColor expart2.CFrame = par.CFrame spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox expart.CanCollide = false expart2.CanCollide = false MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") local value = 1*rad/6.5 for i = 0, 75 do partMesh.Scale = partMesh.Scale + vt(value,value,value) expart.CFrame = expart.CFrame partMesh2.Scale = partMesh2.Scale + vt(value,value,value) expart2.CFrame = expart.CFrame value = value - 0.035*rad/5 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox if value < 0 then value = 0 expart.Transparency = expart.Transparency + 0.05 expart2.Transparency = expart2.Transparency + 0.05 end swait() end game:GetService("Debris"):AddItem(expart, 1) game:GetService("Debris"):AddItem(expart2, 1) end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox function AreaDanger(rad,par,mindam,maxdam) local expart = Instance.new("Part",char) local partMesh = Instance.new("SpecialMesh",expart) CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) partMesh.MeshType = "Sphere" partMesh.Scale = vt(rad,rad,rad) expart.Size = vt(1,1,1) expart.Transparency = 0.5 expart.Anchored = true spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox expart.Material = "Neon" expart.CanCollide = false expart.BrickColor = par.BrickColor expart.CFrame = par.CFrame local value = 1*rad/5 MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) for i = 0, 14 do wait() partMesh.Scale = partMesh.Scale + vt(value,value,value) expart.CFrame = expart.CFrame spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox value = value - 0.035*rad if value < 0 then value = 0 end end wait(0.25) CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) wait(0.5) CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) for i = 0, 14 do wait() partMesh.Scale = partMesh.Scale + vt(value,value,value) expart.CFrame = expart.CFrame value = value - 0.035*rad/2 end expart.Transparency = 1 game:GetService("Debris"):AddItem(expart, 5) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end function Swarmsplosions(negrad,rad,par,mindam,maxdam) CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) for i = 0, 24 do spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) end for i = 0, 24 do local expart = Instance.new("Part",char) expart.Transparency = 1 expart.Anchored = true expart.CanCollide = false expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) for i = 0, 9 do MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) end game:GetService("Debris"):AddItem(expart, 2) wait(0.1) end end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox function EXterPlosion(par) CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) for i = 0, 24 do MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end for i = 0, 24 do MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) end end ---- function ring(type,pos,scale,value) local type = type spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = origcolor rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" rngm.Scale = scale local scaler2 = 1 if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox coroutine.resume(coroutine.create(function() for i = 0,10,0.1 do swait() if type == "Add" then scaler2 = scaler2 - 0.01*value elseif type == "Divide" then scaler2 = scaler2 - 0.01/value end rng.Transparency = rng.Transparency + 0.01 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end rng:Destroy() end)) end function wave(type,pos,scale,value) local type = type local rng = Instance.new("Part", char) rng.Anchored = true spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rng.BrickColor = origcolor rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" rngm.Scale = scale local scaler2 = 1 if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10,0.1 do spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox swait() if type == "Add" then scaler2 = scaler2 - 0.01*value elseif type == "Divide" then scaler2 = scaler2 - 0.01/value end rng.Transparency = rng.Transparency + 0.01 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) end rng:Destroy() spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end)) end function wind(type,pos,scale,value,speed) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = origcolor rng.CanCollide = false rng.FormFactor = 3 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" rngm.Scale = scale local scaler2 = 1 spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10,0.1 do swait() if type == "Add" then scaler2 = scaler2 - 0.01*value spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox elseif type == "Divide" then scaler2 = scaler2 - 0.01/value end rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) rng.Transparency = rng.Transparency + 0.01 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) end rng:Destroy() end)) end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox function groundwind(type,pos,scale,value,speed) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = origcolor rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" rngm.Scale = scale local scaler2 = 1 if type == "Add" then scaler2 = 1*value spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10,0.1 do swait() if type == "Add" then scaler2 = scaler2 - 0.01*value elseif type == "Divide" then scaler2 = scaler2 - 0.01/value spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) rng.Transparency = rng.Transparency + 0.01 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) end rng:Destroy() end)) end function CameraManager() spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if TwoD and not CamInterrupt then if Humanoid.Health > 0 then Camera.CameraSubject = Humanoid Camera.CameraType = "Scriptable" Humanoid.AutoRotate = false if Booleans.GyroUse then Directer.MaxTorque = Vec3(0, huge, 0) else Directer.MaxTorque = Vec3(0, 0, 0) end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then if Booleans.CamFollow then CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) else CPart.Position = RootPart.Position end else local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) else Camera.CameraSubject = Humanoid Camera.CameraType = "Custom" Controller.Disabled = false end end end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox function Sphere(bonuspeed,type,pos,scale,value,color) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = "Sphere" rngm.Scale = scale if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox local scaler2 = 1 if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rng.Color = Color3.new(r/255,g/255,b/255) end if type == "Add" then scaler2 = scaler2 - 0.01*value/bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end if MALFUNCTIONmode == true then rng.BrickColor = BrickColor.random() end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox rng.Transparency = rng.Transparency + 0.01*bonuspeed rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) end rng:Destroy() end)) end function Spherew(bonuspeed,type,pos,scale,value,color) local type = type local rng = Instance.new("Part", workspace) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rng.Anchored = true rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = "Sphere" rngm.Scale = scale if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 1 if type == "Add" then scaler2 = 1*value spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end if type == "Add" then spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox scaler2 = scaler2 - 0.01*value/bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end if MALFUNCTIONmode == true then rng.BrickColor = BrickColor.random() end rng.Transparency = rng.Transparency + 0.01*bonuspeed rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox rng:Destroy() end)) end function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = color rng.CanCollide = false spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos local rngm = Instance.new("SpecialMesh", rng) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox rngm.MeshType = "Brick" rngm.Scale = vt(x1,y1,z1) if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 1 local speeder = FastSpeed/10 if type == "Add" then scaler2 = 1*value elseif type == "Divide" then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end if type == "Add" then scaler2 = scaler2 - 0.01*value/bonuspeed spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end if MALFUNCTIONmode == true then rng.BrickColor = BrickColor.random() end speeder = speeder - 0.01*FastSpeed*bonuspeed/10 rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed --rng.Transparency = rng.Transparency + 0.01*bonuspeed rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end rng:Destroy() end)) end function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = color spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = "Brick" rngm.Scale = vt(x1,y1,z1) if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 0 local speeder = FastSpeed/10 if type == "Add" then scaler2 = 1*value spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end if type == "Add" then spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox scaler2 = scaler2 - 0.01*value/bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end if MALFUNCTIONmode == true then rng.BrickColor = BrickColor.random() end speeder = speeder + 0.01*FastSpeed*bonuspeed/10 rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed --rng.Transparency = rng.Transparency + 0.01*bonuspeed spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) end rng:Destroy() end)) end function SphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) local type = type local rng = Instance.new("Part", workspace) rng.Anchored = true spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = "Sphere" rngm.Scale = vt(x1,y1,z1) if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 1 local speeder = FastSpeed if type == "Add" then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox if type == "Add" then scaler2 = scaler2 - 0.01*value/bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end if MALFUNCTIONmode == true then rng.BrickColor = BrickColor.random() end speeder = speeder - 0.01*FastSpeed*bonuspeed rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox rng.Transparency = rng.Transparency + 0.01*bonuspeed rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) end rng:Destroy() end)) end function SphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) local type = type local rng = Instance.new("Part", char) rng.Anchored = true spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = "Sphere" rngm.Scale = vt(x1,y1,z1) if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 1 local speeder = FastSpeed if type == "Add" then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox if type == "Add" then scaler2 = scaler2 - 0.01*value/bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end if MALFUNCTIONmode == true then rng.BrickColor = BrickColor.random() end speeder = speeder - 0.01*FastSpeed*bonuspeed rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox rng.Transparency = rng.Transparency + 0.01*bonuspeed rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) end rng:Destroy() end)) end function SphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) local type = type spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 1 rng.TopSurface = 0 spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox rng.BottomSurface = 0 rng.CFrame = pos rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = "Sphere" rngm.Scale = vt(x1,y1,z1) if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 1 spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local speeder = FastSpeed if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox rng.Color = Color3.new(r/255,g/255,b/255) end if type == "Add" then scaler2 = scaler2 - 0.01*value/bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end if MALFUNCTIONmode == true then rng.BrickColor = BrickColor.random() end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox speeder = speeder - 0.01*FastSpeed*bonuspeed rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed rng.Transparency = rng.Transparency - 0.01*bonuspeed rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) end rng:Destroy() end)) end function dmg(dude) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox if dude.Name ~= Character then local bgf = Instance.new("BodyGyro",dude.Head) bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) local val = Instance.new("BoolValue",dude) val.Name = "IsHit" local ds = coroutine.wrap(function() dude:WaitForChild("Head"):BreakJoints() wait(0.5) targetted = nil CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox coroutine.resume(coroutine.create(function() for i, v in pairs(dude:GetChildren()) do if v:IsA("Accessory") then v:Destroy() end if v:IsA("Humanoid") then v:Destroy() end if v:IsA("CharacterMesh") then v:Destroy() spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end if v:IsA("Model") then v:Destroy() end if v:IsA("Part") or v:IsA("MeshPart") then for x, o in pairs(v:GetChildren()) do if o:IsA("Decal") then o:Destroy() end end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox coroutine.resume(coroutine.create(function() v.Material = "Neon" v.CanCollide = false local bld = Instance.new("ParticleEmitter",v) bld.LightEmission = 1 bld.Texture = "rbxassetid://284205403" bld.Color = ColorSequence.new(Color3.new(1,1,1)) bld.Rate = 50 bld.Lifetime = NumberRange.new(1) bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) bld.Speed = NumberRange.new(0,0) bld.VelocitySpread = 50000 bld.Rotation = NumberRange.new(-500,500) bld.RotSpeed = NumberRange.new(-500,500) local sbs = Instance.new("BodyPosition", v) sbs.P = 3000 sbs.D = 1000 sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox v.Color = Color3.new(1,1,1) coroutine.resume(coroutine.create(function() for i = 0, 49 do swait(1) v.Transparency = v.Transparency + 0.02 end CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1) bld.Speed = NumberRange.new(1,5) bld.Acceleration = vt(0,10,0) wait(0.5) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox bld.Enabled = false wait(3) v:Destroy() dude:Destroy() end)) end)) end end end)) end) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox ds() end end function FindNearestHead(Position, Distance, SinglePlayer) if SinglePlayer then return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance end local List = {} spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox for i, v in pairs(workspace:GetChildren()) do if v:IsA("Model") then if v:findFirstChild("Head") then if v ~= Character then if (v.Head.Position - Position).magnitude <= Distance then table.insert(List, v) end end end end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end return List end function FaceMouse() Cam = workspace.CurrentCamera return { CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) } spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end function FaceMouse2() Cam = workspace.CurrentCamera return { CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) } end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local ModeOfGlitch = 1 -- Functions are ready. local storehumanoidWS = 16 function Blink() for i = 0, 14 do PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) end CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0) CameraEnshaking(2,10) for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do if v:FindFirstChild('Head') then dmg(v) end end for i = 0, 14 do PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) end function ExtinctiveHeartbreak() local targetted = nil if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then targetted = mouse.Target.Parent end if targetted ~= nil then attack = true spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) for i = 0, 9 do SphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) end for i = 0, 24 do PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) end Sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) local originalpos = root.CFrame RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox for i = 0, 9 do SphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) end for i = 0, 24 do PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) end hum.WalkSpeed = 0 targetted.Head.Anchored = true Sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) for i = 0,2,0.1 do spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4) end coroutine.resume(coroutine.create(function() bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox bld.LightEmission = 0.1 bld.Texture = "rbxassetid://284205403" bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) bld.Rate = 500 bld.Lifetime = NumberRange.new(1) bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Acceleration = vt(0,-25,0) bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Speed = NumberRange.new(10,50) bld.EmissionDirection = "Front" spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox bld.VelocitySpread = 25 bld.Rotation = NumberRange.new(-500,500) bld.RotSpeed = NumberRange.new(-500,500) end)) coroutine.resume(coroutine.create(function() bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso")) bld.LightEmission = 0.1 bld.Texture = "rbxassetid://284205403" bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) bld.Rate = 500 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox bld.Lifetime = NumberRange.new(1) bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Acceleration = vt(0,-25,0) bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Speed = NumberRange.new(10,50) bld.EmissionDirection = "Front" bld.VelocitySpread = 25 bld.Rotation = NumberRange.new(-500,500) bld.RotSpeed = NumberRange.new(-500,500) end)) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox CameraEnshaking(5,5) game:GetService("Debris"):AddItem(bld,3) dmg(targetted) CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1) for i = 0,1,0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8) end CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) for i = 0, 9 do SphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) end for i = 0, 24 do PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox Sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) root.CFrame = originalpos for i = 0, 9 do SphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) end for i = 0, 24 do PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) end Sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) bld.Enabled = false spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox attack = false hum.WalkSpeed = storehumanoidWS end end function MeteorStrike() attack = true for i = 0, 2, 0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4) RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) end CFuncs["Sound"].Create("rbxassetid://136007472", root, 1,2) for i=1,20 do SphereMKCharge(5,-0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10) swait() end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox swait(30) CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1) for i =1,20 do SphereMKw(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0) PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) end for i = 0,2,0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,30 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) end for i =1,20 do SphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0) end text.TextTransparency = 1 text.TextStrokeTransparency = 1 spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox tr2.Enabled = false tr1.Enabled = false tr3.Enabled = false tl1.Enabled = false tl2.Enabled = false tl3.Enabled = false Spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR) eff = false CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) local invtab = {} spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local function search(targ) if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then table.insert(invtab,targ) end for i,v in pairs(targ:GetChildren()) do search(v) end end search(plr.Character) local frm = 0 spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local frmcon frmcon = game:GetService("RunService").Heartbeat:connect(function() if frm < 10 then for i,v in pairs(invtab) do if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then v.Transparency = v.Transparency + 0.1 end end frm = frm + 1 else spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox frmcon:disconnect() end end) swait(200) text.TextTransparency = 0 text.TextStrokeTransparency = 0 tr2.Enabled = false tr1.Enabled = false tr3.Enabled = false tl1.Enabled = false spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox tl2.Enabled = false tl3.Enabled = false eff = true for i =1,20 do SphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0) end Spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) local invtab = {} local function search(targ) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then table.insert(invtab,targ) end for i,v in pairs(targ:GetChildren()) do search(v) end end search(plr.Character) local frm = 0 local frmcon spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox frmcon = game:GetService("RunService").Heartbeat:connect(function() if frm < 10 then for i,v in pairs(invtab) do if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then v.Transparency = v.Transparency - 0.1 end end frm = frm + 1 else frmcon:disconnect() spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end end) swait(5) for i = 0, 2, 0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4) RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) end CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1) MagniDamage(root, 30, 65,90, 0, "Normal") for i =1,20 do SphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0) end Sphere(1,"Add",Torso.CFrame,vt(1,1,1),1,MAINRUINCOLOR) for i =1,20 do spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0) end swait(20) attack = false tr2.Enabled = true tr1.Enabled = true tr3.Enabled = true tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end function FinalCalam() attack = true hum.WalkSpeed = 0 local orb = Instance.new("Part", char) orb.Anchored = true orb.BrickColor = MAINRUINCOLOR orb.CanCollide = false orb.FormFactor = 3 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox orb.Name = "Ring" orb.Material = "Neon" orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 0 orb.TopSurface = 0 orb.BottomSurface = 0 local orbm = Instance.new("SpecialMesh", orb) orbm.MeshType = "Sphere" orbm.Name = "SizeMesh" orbm.Scale = vt(0,0,0) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local scaled = 0.1 local posid = 0 CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1) for i = 0, 5, 0.1 do swait() scaled = scaled - 0.001 posid = posid - scaled orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) SphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 10))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) end swait(60) for i =1,3 do swait(30) CFuncs["Sound"].Create("rbxassetid://847061203", orb, 1,0.9) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox Sphere(5,"Add",orb.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR) end swait(30) for i = 0, 2, 0.1 do swait() orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) end swait(60) CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) CFuncs["Sound"].Create("rbxassetid://151304356", workspace, 5,1) Sphere(0.2,"Add",orb.CFrame,vt(10,10,10),5,MAINRUINCOLOR) Sphere(0.5,"Add",orb.CFrame,vt(1,1,1),5,MAINRUINCOLOR) for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do if v:FindFirstChild('Head') then spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox dmg(v) end end for i = 1,20 do SphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,MAINRUINCOLOR,0) for i = 0, 10 do PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,MAINRUINCOLOR,0) end end orb:Remove() spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox attack = false hum.WalkSpeed = storehumanoidWS end function PureDeath() attack = true hum.WalkSpeed = 0 for i = 0,1.2,0.1 do swait() spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1) end Aura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0, "Brick") Aura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0, "Brick") Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Institutional white"), "Sphere") spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("White"), "Sphere") Magic(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(35, 0.1, 35), 0.01, BrickColor.new("White"), "Sphere") Cso("331666100", tors, 10, .68) for i, v in pairs(FindNearestHead(tors.CFrame.p, 14.5)) do if v:FindFirstChild("Head") then Eviscerate(v) end end CameraEnshaking(1.5, 20) for i = 1,4.7,0.1 do spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) RW.C0 = clerp(RW.C0, CF(1.2, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-34)), 0.1) LW.C0 = clerp(LW.C0, CF(-1.5, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(-15)), 0.1) end wait(.6) Aura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0, "Brick") Aura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0, "Brick") spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Institutional white"), "Sphere") Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("White"), "Sphere") Magic(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(35, 0.1, 35), 0.01,BrickColor.new("White"), "Sphere") Cso("331666100", tors, 10, .68) for i, v in pairs(FindNearestHead(tors.CFrame.p, 14.5)) do if v:FindFirstChild("Head") then Eviscerate(v) end end CameraEnshaking(1.5, 20) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox for i = 1,4.7,0.1 do rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(15)), 0.1) LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(34)), 0.1) end wait(.6) Aura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0, "Brick") spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox Aura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0, "Brick") Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Institutional white"), "Sphere") Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("White"), "Sphere") Magic(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(35, 0.1, 35), 0.01, BrickColor.new("White"), "Sphere") Cso("331666100", tors, 10, .68) for i, v in pairs(FindNearestHead(tors.CFrame.p, 14.5)) do if v:FindFirstChild("Head") then Eviscerate(v) end end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox CameraEnshaking(1.5, 20) for i = 1,4.7,0.1 do rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) RW.C0 = clerp(RW.C0, CF(1.2, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-34)), 0.1) LW.C0 = clerp(LW.C0, CF(-1.5, 0.4 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(-15)), 0.1) end wait(.6) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox Aura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0, "Brick") Aura(6, 0.3, "Add", root.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0, "Brick") Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Institutional white"), "Sphere") Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("White"), "Sphere") Magic(1, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(35, 0.1, 35), 0.01, BrickColor.new("White"), "Sphere") Cso("331666100", tors, 10, .68) for i, v in pairs(FindNearestHead(tors.CFrame.p, 14.5)) do if v:FindFirstChild("Head") then Eviscerate(v) end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end CameraEnshaking(1.5, 20) for i = 1,4.7,0.1 do rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(15)), 0.1) LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(34)), 0.1) end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox wait(.6) attack = false hum.WalkSpeed = 8 end function PureBomb() attack = true local orb = Instance.new("Part", char) orb.Anchored = true spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox orb.BrickColor = BrickColor.new("White") orb.CanCollide = false orb.FormFactor = 3 orb.Name = "Ring" orb.Material = "Neon" orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 0 orb.TopSurface = 0 orb.BottomSurface = 0 local orbm = Instance.new("SpecialMesh", orb) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox orbm.MeshType = "Sphere" orbm.Name = "SizeMesh" orbm.Scale = vt(0,0,0) local scaled = 0.1 local posid = 0 CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1) for i = 0, 5, 0.1 do swait() scaled = scaled - 0.001 posid = posid - scaled spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) SphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("White"),10) SphereMKCharge(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("White"),0) RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end for i = 0, 2, 0.1 do swait() orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end coroutine.resume(coroutine.create(function() orb.Anchored = false CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1) local a = Instance.new("Part",workspace) a.Name = "Direction" a.Anchored = true a.BrickColor = bc("Really Red") a.Material = "Neon" a.Transparency = 1 spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox a.CanCollide = false local ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction ) local ignore = orb local hit, position, normal = workspace:FindPartOnRay(ray, ignore) a.BottomSurface = 10 a.TopSurface = 10 local distance = (orb.CFrame.p - position).magnitude spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox a.Size = Vector3.new(0.1, 0.1, 0.1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) orb.CFrame = a.CFrame a:Destroy() local bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(1e9, 1e9, 1e9) bv.velocity = orb.CFrame.lookVector*125 bv.Parent = orb local hitted = false game:GetService("Debris"):AddItem(orb, 15) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox wait() local hit =orb.Touched:connect(function(hit) if hitted == false then hitted = true CameraEnshaking(10,2.5) MagniDamage(orb, 65, 90,100, 0, "Normal") Sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("White")) Sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("White")) for i = 0, 49 do SphereMKCharge(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("White"),0) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end for i = 0, 9 do SphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("White"),0) SphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("White"),0) end orb.Anchored = true orb.Transparency = 1 wait(8) orb:Destroy() end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end) end)) for i = 0, 1, 0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end attack = false end function MALFUNCTIONGroundStrike() attack = true for i = 0, 2, 0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) end CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1) CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) CameraEnshaking(4,12) for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do if v:FindFirstChild('Head') then spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox dmg(v) end end Sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random()) Sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random()) Sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random()) for i = 0, 2, 0.1 do swait() SphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) SphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) end attack = false end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox function Starfall() attack = true hum.WalkSpeed = 0 CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1) for i = 0, 5, 0.1 do swait() PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1) end local Overed = false CameraEnshaking(2,20) Sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) Sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1) local orb = Instance.new("Part", char) orb.Anchored = true orb.BrickColor = BrickColor.new("Toothpaste") orb.CanCollide = false orb.FormFactor = 3 orb.Name = "Remenant" orb.Material = "Neon" orb.CFrame = root.CFrame*CFrame.new(0,150,0) orb.Size = Vector3.new(1, 1, 1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox orb.Transparency = 1 orb.TopSurface = 0 orb.BottomSurface = 0 hum.WalkSpeed = storehumanoidWS coroutine.resume(coroutine.create(function() for i = 0, 9 do swait(10) local lb = Instance.new("Part") lb.Color = MAINRUINCOLOR.Color lb.CanCollide = false spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox lb.Material = "Neon" lb.Anchored = true lb.TopSurface = 0 lb.BottomSurface = 0 lb.Transparency = 0 lb.Size = vt(1,1,1) lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15))) lb.Anchored = false lb.Parent = char local thingery = Instance.new("SpecialMesh",lb) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox thingery.MeshType = "Sphere" thingery.Scale = vt(20,20,20) game:GetService("Debris"):AddItem(lb, 10) local bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(1e9, 1e9, 1e9) bv.velocity = lb.CFrame.lookVector*math.random(75,250) bv.Parent = lb Sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR) Sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1) local hitted = false coroutine.resume(coroutine.create(function() while true do swait(1) if lb.Parent ~= nil and hitted == false then PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2) elseif lb.Parent == nil then spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox break end end end)) game:GetService("Debris"):AddItem(a, 0.1) coroutine.resume(coroutine.create(function() swait(1) lb.Touched:connect(function(hit) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox if hitted == false then hitted = true lb.Transparency = 1 lb.Anchored = true CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7) CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75) CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75) CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox MagniDamage(lb, 45, 45,85, 0, "Normal") CameraEnshaking(1,5) Sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) Sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) for i = 0, 9 do SphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) end for i = 0, 49 do swait() MagniDamage(lb, 30, 2,4, 0, "Normal") spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) end end end) end)) end Overed = true orb:Destroy() end)) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox attack = false end function StarfallEX() attack = true hum.WalkSpeed = 0 CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1) for i = 0, 5, 0.1 do swait() PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1) end local Overed = false CameraEnshaking(2,20) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox Sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) Sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) Sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) Sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1) local orb = Instance.new("Part", char) orb.Anchored = true orb.BrickColor = BrickColor.new("Toothpaste") spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox orb.CanCollide = false orb.FormFactor = 3 orb.Name = "Remenant" orb.Material = "Neon" orb.CFrame = root.CFrame*CFrame.new(0,150,0) orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 1 orb.TopSurface = 0 orb.BottomSurface = 0 hum.WalkSpeed = storehumanoidWS spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox coroutine.resume(coroutine.create(function() for i = 0, 9 do swait(10) local lb = Instance.new("Part") lb.Color = MAINRUINCOLOR.Color lb.CanCollide = false lb.Material = "Neon" lb.Anchored = true lb.TopSurface = 0 lb.BottomSurface = 0 spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox lb.Transparency = 0 lb.Size = vt(1,1,1) lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15))) lb.Anchored = false lb.Parent = char local thingery = Instance.new("SpecialMesh",lb) thingery.MeshType = "Sphere" thingery.Scale = vt(20,20,20) game:GetService("Debris"):AddItem(lb, 10) local bv = Instance.new("BodyVelocity") spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox bv.maxForce = Vector3.new(1e9, 1e9, 1e9) bv.velocity = lb.CFrame.lookVector*math.random(75,250) bv.Parent = lb Sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR) Sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR) Sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR) Sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR) Sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1) local hitted = false coroutine.resume(coroutine.create(function() while true do swait(1) if lb.Parent ~= nil and hitted == false then PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2) PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2) elseif lb.Parent == nil then spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox break end end end)) game:GetService("Debris"):AddItem(a, 0.1) coroutine.resume(coroutine.create(function() swait(1) lb.Touched:connect(function(hit) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if hitted == false then hitted = true lb.Transparency = 1 lb.Anchored = true CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7) CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75) CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75) CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox MagniDamage(lb, 45, 45,85, 0, "Normal") CameraEnshaking(10,5) Sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) Sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) Sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) Sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) Sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) Sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) Sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) Sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox Sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) Sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) Sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) Sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) for i = 0, 9 do SphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) SphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) SphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) SphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) SphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox SphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) end for i = 0, 49 do swait() MagniDamage(lb, 30, 30, 60, 0, "Normal") PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) end end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end) end)) end Overed = true orb:Destroy() end)) attack = false end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox function StarDivision() attack = true CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5) for i = 0, 2, 0.1 do swait() PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6) end local orb = Instance.new("Part", char) orb.BrickColor = MAINRUINCOLOR orb.CanCollide = false orb.FormFactor = 3 orb.Name = "Ring" orb.Material = "Neon" orb.Size = Vector3.new(1, 1, 1) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox orb.Transparency = 0 orb.TopSurface = 0 orb.BottomSurface = 0 local orbm = Instance.new("SpecialMesh", orb) orbm.MeshType = "Sphere" orbm.Name = "SizeMesh" orbm.Scale = vt(2,2,2) local a = Instance.new("Part",workspace) a.Name = "Direction" a.Anchored = true spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox a.BrickColor = bc("Really Red") a.Material = "Neon" a.Transparency = 1 a.CanCollide = false local ray = Ray.new( sorb.CFrame.p, -- origin (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction ) local ignore = sorb local hit, position, normal = workspace:FindPartOnRay(ray, ignore) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox a.BottomSurface = 10 a.TopSurface = 10 local distance = (sorb.CFrame.p - position).magnitude a.Size = Vector3.new(0.1, 0.1, 0.1) a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) orb.CFrame = a.CFrame a:Destroy() local bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(1e9, 1e9, 1e9) bv.velocity = orb.CFrame.lookVector*100 spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox bv.Parent = orb local hitted = false game:GetService("Debris"):AddItem(orb, 10) CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15) CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15) CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15) CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15) CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15) coroutine.resume(coroutine.create(function() while true do spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox swait(1) if orb.Parent ~= nil and hitted == false then PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2) elseif orb.Parent == nil then break end end end)) coroutine.resume(coroutine.create(function() swait(1) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox orb.Touched:connect(function(hit) if hitted == false then hitted = true game:GetService("Debris"):AddItem(orb, 5) orb.Transparency = 1 orb.Anchored = true local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) elocacenter.Anchored = true elocacenter.CFrame = orb.CFrame elocacenter.Orientation = vt(0,0,0) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) eloca1.Anchored = true eloca1.CFrame = elocacenter.CFrame local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) eloca2.Anchored = true eloca2.CFrame = elocacenter.CFrame local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) eloca3.Anchored = true eloca3.CFrame = elocacenter.CFrame local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox eloca4.Anchored = true eloca4.CFrame = elocacenter.CFrame local lookavec = 0 local speeds = 0 CameraEnshaking(1,1) CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1) Sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) Sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) Sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) Sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox Sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) for i = 0, 99 do swait() lookavec = lookavec + 1 speeds = speeds + 0.1 elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) end for i = 0, 149 do spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox swait() speeds = speeds + 0.1 elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) end for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do if v:FindFirstChild('Head') then dmg(v) end end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CameraEnshaking(7,30) MagniDamage(elocacenter, 225, 50,75, 0, "Normal") CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1) CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75) CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1) CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1) Sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR) Sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR) Sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) Sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox Sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) Sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) Sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) for i = 0, 24 do SphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0) SphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0) SphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0) SphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0) end coroutine.resume(coroutine.create(function() spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox for i = 0, 499 do swait(1) MagniDamage(elocacenter, 90, 1,5, 0, "Normal") PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5) end elocacenter:Destroy() eloca1:Destroy() eloca2:Destroy() eloca3:Destroy() eloca4:Destroy() spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end)) end end) end)) attack = false end function UniversalCollapse() attack = true spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local speedearn = 0 hum.WalkSpeed = 0 CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1) for i = 0, 10, 0.1 do swait() speedearn = speedearn + 0.1 SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) end CameraEnshaking(5,45) Sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1) for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do if v:FindFirstChild('Head') then dmg(v) end end hum.WalkSpeed = storehumanoidWS attack = false end function MALFUNCTIONBegone() spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox attack = true local speedearn = 0 CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75) for i = 0, 10, 0.1 do swait() speedearn = speedearn + 0.1 SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) end CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1) CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CameraEnshaking(5,25) for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do if v:FindFirstChild('Head') then dmg(v) end end Sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random()) Sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random()) Sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random()) for i = 0, 3, 0.1 do spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox swait() SphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) SphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) SphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) SphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) end attack = false end function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon) local orb = Instance.new("Part", char) orb.Anchored = true orb.BrickColor = color orb.CanCollide = false spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox orb.FormFactor = 3 orb.Name = "Ring" orb.Material = "Neon" orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 0 orb.TopSurface = 0 orb.BottomSurface = 0 local orbm = Instance.new("SpecialMesh", orb) orbm.MeshType = "Sphere" orb.CFrame = positted spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox orbm.Name = "SizeMesh" orbm.Scale = vt(1,1,1) CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1) Sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor) --[[for i = 0, 2 do SphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) end]]-- coroutine.resume(coroutine.create(function() wait(timer) CameraEnshaking(3,ShakePower) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox orb.Transparency = 1 MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal") Sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor) --[[for i = 0, 4 do SphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) end]]-- CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7) wait(3) orb:Destroy() end)) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end function orb_spawn(positted,timer) local randomcol = math.random(1,2) local orb = Instance.new("Part", char) orb.Anchored = true if randomcol == 1 then orb.BrickColor = BrickColor.new("White") elseif randomcol == 2 then orb.BrickColor = BrickColor.new("Really black") spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end orb.CanCollide = false orb.FormFactor = 3 orb.Name = "Ring" orb.Material = "Neon" orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 0 orb.TopSurface = 0 orb.BottomSurface = 0 local orbm = Instance.new("SpecialMesh", orb) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox orbm.MeshType = "Sphere" orb.CFrame = positted orbm.Name = "SizeMesh" orbm.Scale = vt(1,1,1) CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1) Sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor) for i = 0, 2 do SphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) end coroutine.resume(coroutine.create(function() spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox wait(timer) CameraEnshaking(3,2) orb.Transparency = 1 MagniDamage(orb, 17.5, 10,50, 0, "Normal") Sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor) for i = 0, 4 do SphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) end CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7) wait(3) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox orb:Destroy() end)) end function GlitchThat() attack = true local speedearn = 0 hum.WalkSpeed = 0 CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1) for i = 0, 10, 0.1 do spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox swait() speedearn = speedearn + 0.1 SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) SphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) end CameraEnshaking(5, 1000) Sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1) for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do if v:FindFirstChild('Head') then dmg(v) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end end hum.WalkSpeed = storehumanoidWS attack = false end function Technobeam() attack = true hum.WalkSpeed = 3.01 for i = 0, 4, 0.1 do spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox swait() hum.CameraOffset = Vector3.new(0, -0.1 + 0.1 * Cos(sine / 20), 0) rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(40)), 0.2) tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.2) RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-10)), 0.2) LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(10)), 0.2) RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(125), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) end for i = 0, 2, 0.1 do spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox swait() hum.CameraOffset = Vector3.new(0, 0.3 + 0.1 * Cos(sine / 20), 0) rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(40)), 0.2) tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(-40)), 0.2) RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-25)), 0.2) LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(25)), 0.2) RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) end Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, MAINRUINCOLOR, "Sphere") spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, MAINRUINCOLOR, "Sphere") Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, MAINRUINCOLOR, "Sphere") Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, MAINRUINCOLOR, "Sphere") CameraEnshaking(4, 5) Cso("206049428", char, 10, 1) for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do if v:FindFirstChild("Head") then Eviscerate(v) end end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox for i = 0, 2, 0.1 do swait() hum.CameraOffset = Vector3.new(0, -0.2 + 0.1 * Cos(sine / 20), 0) rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-5), Rad(0), Rad(40)), 0.2) tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.2) RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-10)), 0.2) LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(10)), 0.2) RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox hum.WalkSpeed = storehumanoidWS attack = false end function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon) local orb = Instance.new("Part", char) orb.Anchored = true orb.BrickColor = color orb.CanCollide = false orb.FormFactor = 3 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox orb.Name = "Ring" orb.Material = "Neon" orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 0 orb.TopSurface = 0 orb.BottomSurface = 0 local orbm = Instance.new("SpecialMesh", orb) orbm.MeshType = "Sphere" orb.CFrame = positted orbm.Name = "SizeMesh" spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox orbm.Scale = vt(1,1,1) CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1) Sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor) --[[for i = 0, 2 do SphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) end]]-- coroutine.resume(coroutine.create(function() wait(timer) CameraEnshaking(3,ShakePower) orb.Transparency = 1 spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal") Sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor) --[[for i = 0, 4 do SphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) end]]-- CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7) wait(3) orb:Destroy() end)) end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox function scattercorrupt() attack = true local rot = 0 local randomrotations = math.random(1,2) local lookv = 2.5 local power = 5 Sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Crimson")) Sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Crimson")) for i = 0, 9 do spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox SphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Crimson"),0) end CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6) CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5) CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1) CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75) CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5) local hite = Instance.new("Part", char) hite.Anchored = true hite.CanCollide = false spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox hite.FormFactor = 3 hite.Name = "Ring" hite.Material = "Neon" hite.Size = Vector3.new(1, 1, 1) hite.Transparency = 1 hite.TopSurface = 0 hite.BottomSurface = 0 hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0) local rem = Instance.new("Part", char) rem.Anchored = true spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox rem.CanCollide = false rem.FormFactor = 3 rem.Name = "Ring" rem.Material = "Neon" rem.Size = Vector3.new(1, 1, 1) rem.Transparency = 1 rem.TopSurface = 0 rem.BottomSurface = 0 rem.CFrame = hite.CFrame local rem2 = rem:Clone() spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rem2.Parent = char rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0) local rem3 = rem:Clone() rem3.Parent = char rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0) local rem4 = rem:Clone() rem4.Parent = char rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0) hite:Destroy() coroutine.resume(coroutine.create(function() spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox for i = 0, 24 do swait(1) if randomrotations == 1 then rot = rot + 1 elseif randomrotations == 2 then rot = rot - 1 end power = power + 0.5 lookv = lookv + 7.5 rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0) rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0) rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0) orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Crimson"),power,25,75,10,power/5,7.5) orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Really Red"),power,25,75,10,power/5,7.5) orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Crimson"),power,25,75,10,power/5,7.5) orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Really Red"),power,25,75,10,power/5,7.5) end end)) attack = false spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end function yinyangi() attack = true for i = 0, 2, 0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2) end local bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(1e9, 1e9, 1e9) bv.velocity = root.CFrame.lookVector*175 bv.Parent = root for Rotations = 0, 9 do for i = 0, 1, 0.5 do swait() bv.velocity = root.CFrame.lookVector*175 spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) end orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) for i = 0, 1, 0.5 do swait() spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox bv.velocity = root.CFrame.lookVector*175 RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) end orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) for i = 0, 1, 0.5 do spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox swait() bv.velocity = root.CFrame.lookVector*175 RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) end orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox for i = 0, 1, 0.5 do swait() bv.velocity = root.CFrame.lookVector*175 RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) end bv:Destroy() attack = false end function RainbowBeam() attack = true local rngb = Instance.new("Part", char) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox rngb.Anchored = true rngb.BrickColor = origcolor rngb.CanCollide = false rngb.FormFactor = 3 rngb.Name = "Ring" rngb.Material = "Neon" rngb.Size = Vector3.new(1, 0.05, 1) rngb.Transparency = 1 rngb.TopSurface = 0 rngb.BottomSurface = 0 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox local rngmb = Instance.new("SpecialMesh", rngb) rngmb.MeshType = "Brick" rngmb.Name = "SizeMesh" rngmb.Scale = vt(0,1,0) local orb = rngb:Clone() orb.Parent = char orb.Transparency = 0 orb.BrickColor = BrickColor.new("White") orb.Size = vt(1,1,1) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local orbmish = orb.SizeMesh orbmish.Scale = vt(0,0,0) orbmish.MeshType = "Sphere" local orbe = rngb:Clone() orbe.Parent = char orbe.Transparency = 0.5 orbe.BrickColor = BrickColor.new("New Yeller") orbe.Size = vt(1,1,1) local orbmish2 = orbe.SizeMesh spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox orbmish2.Scale = vt(0,0,0) orbmish2.MeshType = "Sphere" orbe.Color = Color3.new(r/255,g/255,b/255) rngb:Destroy() --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1) local scaled = 1 for i = 0,5,0.1 do swait() scaled = scaled - 0.02 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if rainbowmode == true then orbe.Color = Color3.new(r/255,g/255,b/255) end orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 SphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) RootPart.CFrame = FaceMouse()[1] end]]-- for i = 0,5,0.1 do swait() if rainbowmode == true then orbe.Color = Color3.new(r/255,g/255,b/255) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) RootPart.CFrame = FaceMouse()[1] spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end orbe.Transparency = 1 orb.Transparency = 1 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1) local a = Instance.new("Part",Character) a.Name = "Direction" a.Anchored = true a.BrickColor = bc("White") a.Material = "Neon" spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox a.Transparency = 0 a.Shape = "Cylinder" a.CanCollide = false local a2 = Instance.new("Part",Character) a2.Name = "Direction" a2.Anchored = true a2.BrickColor = bc("New Yeller") a2.Color = Color3.new(r/255,g/255,b/255) a2.Material = "Neon" a2.Transparency = 0.5 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox a2.Shape = "Cylinder" a2.CanCollide = false local ba = Instance.new("Part",Character) ba.Name = "HitDirect" ba.Anchored = true ba.BrickColor = bc("Cool yellow") ba.Material = "Neon" ba.Transparency = 1 ba.CanCollide = false local ray = Ray.new( spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) local ignore = Character local hit, position, normal = workspace:FindPartOnRay(ray, ignore) a.BottomSurface = 10 a.TopSurface = 10 a2.BottomSurface = 10 a2.TopSurface = 10 local distance = (orb.CFrame.p - position).magnitude spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) game:GetService("Debris"):AddItem(a, 20) game:GetService("Debris"):AddItem(a2, 20) game:GetService("Debris"):AddItem(ba, 20) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox local msh = Instance.new("SpecialMesh",a) msh.MeshType = "Cylinder" msh.Scale = vt(1,5*5,5*5) local msh2 = Instance.new("SpecialMesh",a2) msh2.MeshType = "Cylinder" msh2.Scale = vt(1,6*5,6*5) for i = 0,10,0.1 do swait() CameraEnshaking(1,5) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox a2.Color = Color3.new(r/255,g/255,b/255) orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) distance = (orb.CFrame.p - position).magnitude if typrot == 1 then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rotation = rotation + 2.5 elseif typrot == 2 then rotation = rotation - 2.5 end RootPart.CFrame = FaceMouse()[1] a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5) msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5) SphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0) SphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0) MagniDamage(ba, 30, 500,60000, 0, "Normal") end a:Destroy() a2:Destroy() spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox ba:Destroy() orb:Destroy() orbe:Destroy() attack = false end function HolyBarrier() attack = true shielding = true for i = 0, 2, 0.1 do swait() spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1) end CFuncs["Sound"].Create("rbxassetid://240429289", root, 7, 1) stash = Instance.new("Model",workspace) local barrier = Instance.new("Part",stash) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox barrier.Anchored = true barrier.CanCollide = false barrier.Size = Vector3.new(20,20,20) barrier.CFrame = root.CFrame barrier.Transparency = 0.6 barrier.BrickColor = MAINRUINCOLOR barrier.Material = Enum.Material.Neon barrier.Shape = Enum.PartType.Ball barrier.CFrame = root.CFrame Sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox Torso.Anchored = true for i=1,50 do local p = Instance.new("Part",stash) p.Anchored = true p.Transparency = 1 p.Size = Vector3.new(11,11,11) p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)) end repeat swait(5) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox SphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0) until shielding == false stash:Remove() Torso.Anchored = false shielding = false Sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR) attack = false end function Judgement() attack = true spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox judgement = true hum.WalkSpeed = 0 local p = Instance.new("Part",root) p.Anchored = true p.CanCollide = false p.BrickColor = MAINRUINCOLOR p.Material = Enum.Material.Neon p.Size = Vector3.new(1,1,1) p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0) p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local m = Instance.new("SpecialMesh",p) m.MeshType = "Cylinder" m.Scale = Vector3.new(2000,2,2) local targ = Instance.new("Part",root) targ.Anchored = true targ.Transparency = 1 targ.CanCollide = false targ.Size = Vector3.new(1,1,1) targ.CFrame = p.CFrame-Vector3.new(0,1000,0) local s = Instance.new("Sound",targ) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox s.SoundId = "https://roblox.com/asset/?id=115327352" s.Looped = true s.Pitch = 1.2 s.Volume = 3 spawn(function() swait(15) s:Play() end) CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1) for i = 1,15 do spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox targ.CFrame = p.CFrame-Vector3.new(0,1000,0) RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2) Sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR) SphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0) m.Scale = m.Scale+Vector3.new(0,1,1) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0) p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354) swait() end SphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) repeat targ.CFrame = p.CFrame-Vector3.new(0,1000,0) SphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0) Sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR) p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354) MagniDamage(targ, 25, 5, 8, 0, "Normal") swait() until judgement == false for i =1,15 do m.Scale = m.Scale-Vector3.new(1,1,1) p.Transparency = i / 15 s.Pitch = s.Pitch - 0.4 swait() end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox p:Destroy() hum.WalkSpeed = storehumanoidWS attack = false end function UniversalSpark() attack = true local rngb = Instance.new("Part", char) rngb.Anchored = true spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox rngb.BrickColor = origcolor rngb.CanCollide = false rngb.FormFactor = 3 rngb.Name = "Ring" rngb.Material = "Neon" rngb.Size = Vector3.new(1, 0.05, 1) rngb.Transparency = 1 rngb.TopSurface = 0 rngb.BottomSurface = 0 local rngmb = Instance.new("SpecialMesh", rngb) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox rngmb.MeshType = "Brick" rngmb.Name = "SizeMesh" rngmb.Scale = vt(0,1,0) local orb = rngb:Clone() orb.Parent = char orb.Transparency = 0 orb.BrickColor = BrickColor.new("White") orb.Size = vt(1,1,1) local orbmish = orb.SizeMesh spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox orbmish.Scale = vt(0,0,0) orbmish.MeshType = "Sphere" local orbe = rngb:Clone() orbe.Parent = char orbe.Transparency = 0.5 orbe.BrickColor = BrickColor.new("New Yeller") orbe.Size = vt(1,1,1) local orbmish2 = orbe.SizeMesh orbmish2.Scale = vt(0,0,0) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox orbmish2.MeshType = "Sphere" orbe.Color = Color3.new(r/255,g/255,b/255) rngb:Destroy() --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1) local scaled = 1 for i = 0,5,0.1 do swait() scaled = scaled - 0.02 if rainbowmode == true then spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox orbe.Color = Color3.new(r/255,g/255,b/255) end orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 SphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) RootPart.CFrame = FaceMouse()[1] end]]-- for i = 0,5,0.1 do swait() if rainbowmode == true then orbe.Color = Color3.new(r/255,g/255,b/255) end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) RootPart.CFrame = FaceMouse()[1] end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox orbe.Transparency = 1 orb.Transparency = 1 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1) CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1) CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1) local xd= Instance.new("Sound",char) xd.SoundId = "rbxassetid://445796828" xd.Pitch = 0.75 xd.Looped = true xd.Volume = 1.25 xd:Play() spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox local a = Instance.new("Part",Character) a.Name = "Direction" a.Anchored = true a.BrickColor = bc("Alder") a.Color = MAINRUINCOLOR.Color a.Material = "Neon" a.Transparency = 0.5 a.Shape = "Cylinder" a.CanCollide = false local a2 = Instance.new("Part",Character) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox a2.Name = "Direction" a2.Anchored = true a2.BrickColor = bc("New Yeller") a2.Color = MAINRUINCOLOR.Color a2.Material = "Neon" a2.Transparency = 0.5 a2.Shape = "Cylinder" a2.CanCollide = false local ba = Instance.new("Part",Character) ba.Name = "HitDirect" spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox ba.Anchored = true ba.BrickColor = bc("Cool yellow") ba.Material = "Neon" ba.Transparency = 1 ba.CanCollide = false local ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) local ignore = Character spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox local hit, position, normal = workspace:FindPartOnRay(ray, ignore) a.BottomSurface = 10 a.TopSurface = 10 a2.BottomSurface = 10 a2.TopSurface = 10 local distance = (orb.CFrame.p - position).magnitude a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) game:GetService("Debris"):AddItem(a, 60) game:GetService("Debris"):AddItem(a2, 60) game:GetService("Debris"):AddItem(ba, 60) local outerscale = 0 local msh = Instance.new("SpecialMesh",a) msh.MeshType = "Cylinder" msh.Scale = vt(1,0,0) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox local msh2 = Instance.new("SpecialMesh",a2) msh2.MeshType = "Cylinder" msh2.Scale = vt(1,0,0) for i = 0,2,0.1 do swait() CameraEnshaking(1,1) msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20) msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15) outerscale = outerscale - 0.015 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) distance = (orb.CFrame.p - position).magnitude if typrot == 1 then rotation = rotation + 2.5 elseif typrot == 2 then spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox rotation = rotation - 2.5 end RootPart.CFrame = FaceMouse()[1] a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox SphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) SphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) MagniDamage(ba, 100, 500,60000, 0, "Normal") end for z = 0, 2 do for i = 0,4,0.1 do swait() CameraEnshaking(1,1) msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) msh.Scale = msh.Scale - vt(0,outerscale,outerscale) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox outerscale = outerscale + 0.015 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) distance = (orb.CFrame.p - position).magnitude if typrot == 1 then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox rotation = rotation + 2.5 elseif typrot == 2 then rotation = rotation - 2.5 end RootPart.CFrame = FaceMouse()[1] a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) SphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) SphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) MagniDamage(ba, 100, 500,60000, 0, "Normal") end for i = 0,4,0.1 do swait() CameraEnshaking(1,1) msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox msh.Scale = msh.Scale - vt(0,outerscale,outerscale) outerscale = outerscale - 0.015 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) distance = (orb.CFrame.p - position).magnitude spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if typrot == 1 then rotation = rotation + 2.5 elseif typrot == 2 then rotation = rotation - 2.5 end RootPart.CFrame = FaceMouse()[1] a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) SphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) SphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) MagniDamage(ba, 100, 500,60000, 0, "Normal") end end for i = 0,4,0.1 do swait() spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CameraEnshaking(1,1) msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) msh.Scale = msh.Scale - vt(0,outerscale,outerscale) xd.Volume = xd.Volume - 0.025 a.Transparency = a.Transparency + 0.025 a2.Transparency = a2.Transparency + 0.025 outerscale = outerscale - 0.015 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) distance = (orb.CFrame.p - position).magnitude if typrot == 1 then rotation = rotation + 2.5 elseif typrot == 2 then rotation = rotation - 2.5 end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox RootPart.CFrame = FaceMouse()[1] a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) SphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) SphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox MagniDamage(ba, 100, 500,60000, 0, "Normal") end xd:Destroy() a:Destroy() a2:Destroy() ba:Destroy() orb:Destroy() orbe:Destroy() attack = false end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox function resetmode() swait() rainbowmode = false MALFUNCTIONmode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true ModeOfGlitch = 1 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox storehumanoidWS = 16 coroutine.resume(coroutine.create(function() attack = true hum.WalkSpeed = 0 CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25) for i = 0,4,0.1 do swait() SphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5) RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5) LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5) end CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) RecolorTextAndRename("Divine",Color3.new(1,1,1),BrickColor.New'New Yeller'.Color) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox CameraEnshaking(5,2.5) MAINRUINCOLOR = BrickColor.new("New Yeller") Sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) for i = 0, 49 do PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) end for i = 0,3,0.1 do SphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) end for i, v in pairs(mw2:GetChildren()) do spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox if v:IsA("Part") then v.BrickColor = BrickColor.new("New Yeller") v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = BrickColor.new("New Yeller") v.Material = "Neon" spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Glass" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox v.BrickColor = BrickColor.new("New Yeller") v.Material = "Granite" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("New Yeller") v.Material = "Neon" end end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 v.BrickColor = BrickColor.new("New Yeller") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox v.BrickColor = BrickColor.new("New Yeller") v.Material = "Neon" end end for i = 0,2,0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5) LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5) end hum.WalkSpeed = storehumanoidWS attack = false end)) newTheme("rbxassetid://614032233",48.6,1,0.3) end function attackone() spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox attack = true for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2) RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2) end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1) local hitb = Instance.new("Part", char) hitb.Anchored = true hitb.CanCollide = false hitb.FormFactor = 3 hitb.Name = "Ring" hitb.Material = "Neon" hitb.Size = Vector3.new(1, 1, 1) hitb.Transparency = 1 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox hitb.TopSurface = 0 hitb.BottomSurface = 0 hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 MagniDamage(hitb, 3, 10,30, 0, "Normal") hitb:Destroy() for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4) RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4) end attack = false end function attacktwo() attack = true spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2) RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2) end CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local hitb = Instance.new("Part", char) hitb.Anchored = true hitb.CanCollide = false hitb.FormFactor = 3 hitb.Name = "Ring" hitb.Material = "Neon" hitb.Size = Vector3.new(1, 1, 1) hitb.Transparency = 1 hitb.TopSurface = 0 hitb.BottomSurface = 0 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 MagniDamage(hitb, 3, 10,30, 0, "Normal") hitb:Destroy() for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4) RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4) LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4) end attack = false end function attackthree() attack = true for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) end local distlook = 5 for i = 0, 4 do swait(2) CameraEnshaking(2,3) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox local hite = Instance.new("Part", char) hite.Anchored = true hite.CanCollide = false hite.FormFactor = 3 hite.Name = "Ring" hite.Material = "Neon" hite.Size = Vector3.new(1, 1, 1) hite.Transparency = 1 hite.TopSurface = 0 hite.BottomSurface = 0 spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook Sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR) Sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR) MagniDamage(hite, 10, 15,35, 0, "Normal") for i = 0, 2 do SphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) SphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) SphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) end CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6) game:GetService("Debris"):AddItem(hite, 5) distlook = distlook + 10 end attack = false end local ActiveGia = false function THEHELLITSTHATBIG() ActiveGia = true spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox attack = true hum.WalkSpeed = 0 for i = 0,2,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end for i = 0,1,0.1 do torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1) larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1) rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1) llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1) end CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox secrleg.Transparency = 0.5 seclleg.Transparency = 0.5 secrarm.Transparency = 0.5 seclarm.Transparency = 0.5 seched.Transparency = 0.5 sectors.Transparency = 0.5 for i = 0,25,0.1 do swait() PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10) torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025) rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025) llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025) end --[[secrleg.Transparency = 1 seclleg.Transparency = 1 secrarm.Transparency = 1 seclarm.Transparency = 1 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox seched.Transparency = 1 sectors.Transparency = 1]]-- torsweld.Part0 = root hum.WalkSpeed = storehumanoidWS attack = false end function removelol() ActiveGia = false attack = true spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox hum.WalkSpeed = 0 for i = 0,2,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2) end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1) for i = 0,25,0.1 do swait() secrleg.Transparency = secrleg.Transparency + 0.00225 seclleg.Transparency = secrleg.Transparency secrarm.Transparency = secrleg.Transparency seclarm.Transparency = secrleg.Transparency seched.Transparency = secrleg.Transparency sectors.Transparency = secrleg.Transparency PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025) larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025) rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025) llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025) end CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1) Sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR) Sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR) secrleg.Transparency = 1 seclleg.Transparency = 1 secrarm.Transparency = 1 seclarm.Transparency = 1 seched.Transparency = 1 sectors.Transparency = 1 torsweld.Part0 = root hum.WalkSpeed = storehumanoidWS attack = false spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end function FinalCalamity() end local attacktype = 1 mouse.Button1Down:connect(function() if attack == false and attacktype == 1 then attacktype = 2 attackone() spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox elseif attack == false and attacktype == 2 then attacktype = 3 attacktwo() elseif attack == false and attacktype == 3 then attacktype = 1 attackthree() elseif attack == false and attacktype == 4 then attacktype = 1 --attackfour() end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end) mouse.KeyDown:connect(function(k) if k == "q" and attack == false and ModeOfGlitch ~= 2 then ModeOfGlitch = 2 storehumanoidWS = 16 hum.WalkSpeed = 16 rainbowmode = false MALFUNCTIONmode = false tl1.Enabled = true tl2.Enabled = true spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox tl3.Enabled = true RecolorTextAndRename("PHANTOM",Color3.new(1,1,1),Color3.new(0,0,0)) newTheme("rbxassetid://2018331827",0,1,0.3) MAINRUINCOLOR = BrickColor.new("Really Black") for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really Black") spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox v.Material = "Ice" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really Black") v.Material = "Glass" end end for i, v in pairs(m3:GetChildren()) do spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if v:IsA("Part") then v.BrickColor = BrickColor.new("Really Black") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end elseif k == "q" and attack == false and ModeOfGlitch == 2 then spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox resetmode() end if k == "e" and attack == false and ModeOfGlitch ~= 3 then ModeOfGlitch = 3 storehumanoidWS = 16 hum.WalkSpeed = 16 rainbowmode = false MALFUNCTIONmode = false tl1.Enabled = false tl2.Enabled = false spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox tl3.Enabled = false RecolorTextAndRename("Discipline",Color3.new(0,0,0),Color3.new(1,0,0)) newTheme("rbxassetid://561833161",58.15,0.98,1.25) MAINRUINCOLOR = BrickColor.new("Crimson") for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Glass" end end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Crimson") v.Material = "Granite" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really red") v.Material = "Neon" spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end end for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really red") v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox v.Transparency = 1 v.BrickColor = BrickColor.new("Really red") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end elseif k == "e" and attack == false and ModeOfGlitch == 3 then resetmode() end if k == "g" and attack == false and ModeOfGlitch ~= 4093 then spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox ModeOfGlitch = 4093 storehumanoidWS = 16 hum.WalkSpeed = 16 rainbowmode = false MALFUNCTIONmode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true RecolorTextAndRename("Hope",Color3.new(0,0,0),Color3.new(1,1,1)) newTheme("rbxassetid://595800581",58.15,0.98,1.25) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox MAINRUINCOLOR = BrickColor.new("White") for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Glass" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox v.Material = "Granite" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(mw2:GetChildren()) do spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = BrickColor.new("White") v.Material = "Neon" spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox v.Material = "Neon" end end elseif k == "g" and attack == false and ModeOfGlitch == 4093 then resetmode() end if k == "r" and attack == false and ModeOfGlitch ~= 4 then ModeOfGlitch = 4 storehumanoidWS = 16 hum.WalkSpeed = 16 spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox rainbowmode = false MALFUNCTIONmode = true tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true RecolorTextAndRename("MALFUNCTION",Color3.new(0,0,0),BrickColor.random().Color) newTheme("rbxassetid://1369263130",0,1,1) MAINRUINCOLOR = BrickColor.new("Black") for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 v.BrickColor = BrickColor.random() v.Material = "Neon" end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Black") v.Material = "Neon" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.random() spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox v.Material = "Neon" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Black") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox v.Material = "Neon" end end elseif k == "r" and attack == false and ModeOfGlitch == 4 then resetmode() end if k == "t" and attack == false and ModeOfGlitch ~= 5 then ModeOfGlitch = 5 storehumanoidWS = 16 hum.WalkSpeed = 16 spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox rainbowmode = false MALFUNCTIONmode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(0,1,1)) newTheme("rbxassetid://661079869",0,1.02,1) MAINRUINCOLOR = BrickColor.new("Toothpaste") for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = BrickColor.new("Toothpaste") v.Material = "Neon" end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Toothpaste") v.Material = "Ice" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Toothpaste") spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox v.Material = "Ice" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Toothpaste") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox v.Material = "Neon" end end elseif k == "t" and attack == false and ModeOfGlitch == 5 then resetmode() end if k == "m" and attack == false and ModeOfGlitch == 5 and ModeOfGlitch ~= 2013 then newTheme("rbxassetid://1564523997",0,1,1) attack = true hum.WalkSpeed = 0 spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox MAINRUINCOLOR = BrickColor.new("Really black") CameraEnshaking(10,5) CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1) Sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR) Sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR) Sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox Sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) Sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR) Sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR) Sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR) Sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR) Sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR) for i = 0, 49 do SphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0) SphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox SphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0) SphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0) end for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1000)) do if v:FindFirstChild('Head') then dmg(v) end end ModeOfGlitch = 2013 hum.WalkSpeed = storehumanoidWS spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox rainbowmode = false MALFUNCTIONmode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1)) tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) for i, v in pairs(mw2:GetChildren()) do spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Neon" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox v.BrickColor = BrickColor.new("Really black") v.Material = "Neon" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Neon" end end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("Really black") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox v.Color = Color3.new(0.5,0,1) v.Material = "Neon" end attack = false end elseif k == "m" and attack == false and ModeOfGlitch == 2013 then resetmode() end if k == "y" and attack == false and ModeOfGlitch ~= 6 then ModeOfGlitch = 6 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox storehumanoidWS = 75 hum.WalkSpeed = 75 rainbowmode = false MALFUNCTIONmode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true RecolorTextAndRename("Equality",Color3.new(0,0,0),Color3.new(1,1,1)) newTheme("rbxassetid://519067542",0,1,1) MAINRUINCOLOR = BrickColor.new("White") spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox MAINRUINCOLOR = BrickColor.new("Really black") for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox v.BrickColor = BrickColor.new("Really black") v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Ice" end end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Ice" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Neon" spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end elseif k == "y" and attack == false and ModeOfGlitch == 6 then resetmode() end if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox ModeOfGlitch = 6127843 storehumanoidWS = 50 hum.WalkSpeed = 50 rainbowmode = true MALFUNCTIONmode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true RecolorTextAndRename("Excitment",Color3.new(1,1,1),Color3.new(1,1,1)) newTheme("rbxassetid://147930134",0,1,1) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox MAINRUINCOLOR = BrickColor.new("White") for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Neon" spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then resetmode() end if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox ModeOfGlitch = 1000000 storehumanoidWS = 100 hum.WalkSpeed = 100 rainbowmode = false MALFUNCTIONmode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true RecolorTextAndRename("Universal",Color3.new(0.25,0,1),Color3.new(0.5,0,1)) newTheme("rbxassetid://1359036559",0,1,1) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox MAINRUINCOLOR = BrickColor.new("Bright violet") tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(0.5,0,1) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox v.Material = "Neon" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(0.25,0,1) v.Material = "Neon" end end for i, v in pairs(m3:GetChildren()) do spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if v:IsA("Part") then v.Color = Color3.new(0.45,0,1) v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 v.Color = Color3.new(0.25,0,1) v.Material = "Neon" spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 v.Color = Color3.new(0.5,0,1) v.Material = "Neon" end end elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox resetmode() end if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then newThemeCust("rbxassetid://1504604335",0,1,1) attack = true hum.WalkSpeed = 0 MAINRUINCOLOR = BrickColor.new("Bright violet") for i = 0, 24, 0.1 do swait() SphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) end CameraEnshaking(1,1) Sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox wait(0.55) CameraEnshaking(1,2) Sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1) wait(0.55) CameraEnshaking(1,3) Sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox Sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1) wait(0.55) CameraEnshaking(10,5) CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1) Sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR) Sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR) Sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR) Sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) Sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR) Sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR) Sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR) Sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox Sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR) for i = 0, 49 do SphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0) SphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0) SphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0) SphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0) end for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do if v:FindFirstChild('Head') then dmg(v) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox end end ModeOfGlitch = 12345678987654321 storehumanoidWS = 200 hum.WalkSpeed = 200 rainbowmode = false MALFUNCTIONmode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox RecolorTextAndRename("Devourer",Color3.new(0.5,0,1),Color3.new(0.75,0,1)) tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(0.5,0,1) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox v.Material = "Neon" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(0.5,0,1) v.Material = "Neon" end end for i, v in pairs(m3:GetChildren()) do spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox if v:IsA("Part") then v.Color = Color3.new(0.5,0,1) v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.Color = Color3.new(0.5,0,1) v.Material = "Neon" spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.Color = Color3.new(0.5,0,1) v.Material = "Neon" end attack = false end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then resetmode() end if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then newThemeCust("rbxassetid://723652641",0,1,1) attack = true hum.WalkSpeed = 0 MAINRUINCOLOR = BrickColor.new("Crimson") chatfunc("I always wonder why you try...",BrickColor.new'New Yeller'.Color) for i = 0, 24, 0.1 do spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox swait() SphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) end chatfunc("Because you only have a few minutes to live...",BrickColor.new'New Yeller'.Color) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox CameraEnshaking(1,1) Sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1) wait(0.55) CameraEnshaking(1,2) Sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1) wait(0.55) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox CameraEnshaking(1,3) Sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1) wait(0.55) CameraEnshaking(10,5) CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1) Sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR) Sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR) Sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR) Sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR) Sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) Sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox Sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR) Sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR) Sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR) Sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR) for i = 0, 49 do SphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0) SphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0) SphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0) SphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0) end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox ModeOfGlitch = 666 storehumanoidWS = 16 hum.WalkSpeed = 16 rainbowmode = false MALFUNCTIONmode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true RecolorTextAndRename("H A T R E D",Color3.new(1,0,0),Color3.new(0.75,0,0)) chatfunc("There is nothing stopping me now...",BrickColor.new'Crimson'.Color) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox CFuncs["Sound"].Create("rbxassetid://137473066", char, 1, 1) tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(1,0,0) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox v.Material = "Neon" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(1,0,0) v.Material = "Neon" end end for i, v in pairs(m3:GetChildren()) do spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if v:IsA("Part") then v.Color = Color3.new(1,0,0) v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 v.Color = Color3.new(1,0,0) v.Material = "Neon" spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 v.Color = Color3.new(1,0,0) v.Material = "Neon" end attack = false end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox elseif k == "b" and attack == false and ModeOfGlitch == 666 then resetmode() end if k == "l" and toggleTag == false then toggleTag = true text.TextTransparency = 0 text.TextStrokeTransparency = 0 elseif k == "l" and toggleTag == true then toggleTag = false text.TextTransparency = 1 spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox text.TextStrokeTransparency = 1 end if k == "z" and attack == false and ModeOfGlitch == 1 or ModeOfGlitch == 2013 then ExtinctiveHeartbreak() elseif k == "z" and attack == false and ModeOfGlitch == 2 then PureBomb() elseif k == "z" and attack == false and ModeOfGlitch == 4093 then Technobeam() elseif k == "x" and attack == false and ModeOfGlitch == 2 then PureDeath() spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox elseif k == "z" and attack == false and ModeOfGlitch == 3 then scattercorrupt() elseif k == "z" and attack == false and ModeOfGlitch == 4 then MALFUNCTIONGroundStrike() elseif k == "z" and attack == false and ModeOfGlitch == 5 then Judgement() elseif k == "f" and attack == false and ModeOfGlitch == 5 then HolyBarrier() elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then Starfall() spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox elseif k == "z" and attack == false and ModeOfGlitch == 6 then yinyangi() elseif k == "x" and attack == false and ModeOfGlitch == 6 then MeteorStrike() elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then RainbowBeam() elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then StarfallEX() elseif k == "c" and attack == false and ModeOfGlitch == 12345678987654321 then FinalCalam() spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end if k == "n" and attack == false then Blink() elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then StarDivision() end if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then UniversalCollapse() end if k == "c" and attack == false and ModeOfGlitch == 4093 then spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox GlitchThat() end if k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed < 200 then hum.WalkSpeed = 16 + 184 elseif k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed == 200 then hum.WalkSpeed = 200 - 184 end if k == "x" and attack == false and ModeOfGlitch == 12345678987654321 then UniversalSpark() end spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox if k == "z" and attack == false and ModeOfGlitch == 666 then StarDivision() end if k == "x" and attack == false and ModeOfGlitch == 666 then Starfall() end if k == "m" and attack == false and ModeOfGlitch == 4 then MALFUNCTIONBegone() elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then THEHELLITSTHATBIG() spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then removelol() end end) mouse.KeyUp:connect(function(k) if k == "f" and ModeOfGlitch == 5 then shielding = false end if k == "z" and ModeOfGlitch == 5 then judgement = false spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end end) coroutine.resume(coroutine.create(function() while true do swait(2) if rainbowmode == true or ModeOfGlitch == 6 then if eff == true then SphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0) end end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end end)) coroutine.resume(coroutine.create(function() while true do swait(2) if shielding == true then end end end)) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox coroutine.resume(coroutine.create(function() while true do if ModeOfGlitch == 1000000 then swait(0.5) end swait() if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then SphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0) end spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then SphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0) end end end)) coroutine.resume(coroutine.create(function() while true do swait(2) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox if MALFUNCTIONmode == true then tl1.Color = ColorSequence.new(BrickColor.random().Color) tl2.Color = ColorSequence.new(BrickColor.random().Color) tl3.Color = ColorSequence.new(BrickColor.random().Color) RecolorTextAndRename("MALFUNCTION",Color3.new(0,0,0),BrickColor.random().Color) for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 v.BrickColor = BrickColor.random() v.Material = "Neon" spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.random() v.Material = "Neon" end end for i, v in pairs(secondchar:GetChildren()) do if v:IsA("Part") then spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox v.BrickColor = BrickColor.random() v.Material = "Neon" end end end end end)) Humanoid.Name = "STARGLITCHER" Humanoid.MaxHealth = math.huge Humanoid.Health = math.huge spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox Instance.new("ForceField",char).Visible = false Humanoid.Animator.Parent = nil idleanim=.4 while true do if rainbowmode == false then tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color) for i, v in pairs(secondchar:GetChildren()) do if v:IsA("Part") then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end if MALFUNCTIONmode == false then tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) for i, v in pairs(secondchar:GetChildren()) do if v:IsA("Part") then spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end end end if rainbowmode == true then RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500)) MAINRUINCOLOR = BrickColor.new("White") tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(r/255,g/255,b/255) end end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(r/255,g/255,b/255) end end for i, v in pairs(secondchar:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(r/255,g/255,b/255) v.Material = "Neon" end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(r/255,g/255,b/255) end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(r/255,g/255,b/255) v.Material = "Neon" spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox end end for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(r/255,g/255,b/255) v.Material = "Neon" end end end CameraManager() spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox swait() lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3) lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3) lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3) lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3) lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3) lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3) if attack == false and ActiveGia == false then torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1) rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1) llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1) elseif attack == false and ActiveGia == true then if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 4093 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025) larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025) rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025) hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025) elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025) larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025) rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025) llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025) rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025) hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox end end rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3) rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3) rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3) rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3) rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3) rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox sine = sine + change local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude local velderp=RootPart.Velocity.y hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) if equipped==true or equipped==false then if attack==false then idle=idle+1 else idle=0 end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox if idle>=500 then if attack==false then --Sheath() end end if RootPart.Velocity.y > 1 and hitfloor==nil then Anim="Jump" if attack==false then RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) end elseif RootPart.Velocity.y < -1 and hitfloor==nil then Anim="Fall" if attack==false then RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) end elseif torvel<1 and hitfloor~=nil then Anim="Idle" if attack==false then if ModeOfGlitch == 1 or ModeOfGlitch == 2013 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1) elseif ModeOfGlitch == 4093 then rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.8 + 0.2* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(135)), 0.08) LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) elseif ModeOfGlitch == 2 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) elseif ModeOfGlitch == 666 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox elseif ModeOfGlitch == 6127843 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) elseif ModeOfGlitch == 3 then spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1) elseif ModeOfGlitch == 4 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1) elseif ModeOfGlitch == 5 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) spectrum glitcher fe roblox How to dowload it? spectrum glitcher fe roblox RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1) LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1) elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox elseif ModeOfGlitch == 12345678987654321 then RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1) RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) end end spectrum glitcher fe roblox How to use it? spectrum glitcher fe roblox elseif torvel>2 and torvel<50 and hitfloor~=nil then Anim="Walk" if attack==false then if ModeOfGlitch == 1 or ModeOfGlitch == 2013 then RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1) spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox elseif ModeOfGlitch == 4093 then rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.8 + 0.2* Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.08) tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-20)), 0.08) LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(20)), 0.08) RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(-43)), 0.08) LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) elseif ModeOfGlitch == 4 or ModeOfGlitch == 666 then RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1) LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1) elseif ModeOfGlitch == 2 then RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) spectrum glitcher fe roblox PasteShr spectrum glitcher fe roblox LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 or ModeOfGlitch ~= 666 then RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1) end spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox end elseif torvel>=22 and hitfloor~=nil then Anim="Run" if attack==false then if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 and ModeOfGlitch ~= 4093 then RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) elseif ModeOfGlitch == 2 then RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 or ModeOfGlitch == 4093 then RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2) spectrum glitcher fe roblox How to get it for free? spectrum glitcher fe roblox LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2) end end end end end spectrum glitcher fe roblox How to get it? spectrum glitcher fe roblox spectrum glitcher fe roblox