- ❗ **First-Line Engine Fixes Issue:** Engine Fixes in the first error line of the crash log may indicate an improperly installed Engine Fixes mod, or that a mod which uses it may have an incompatibility. - WARNING: [SSE Engine Fixes]() is **frequently misinstalled**, so be careful to follow instructions on its Nexus page to install BOTH parts: - Part 1: The SKSE plugin. Be sure to download the current and correct version of Engine Fixes, for your version of Skyrim, and install with your mod manager - Part 2: DLL files are manually placed into Skyrim folder - Configure `EngineFixes.toml` with: - Option 1 (Recommended): Download the [pre-configured TOML file]() - Option 2: Manually configure following this [settings guide](). Verify/Edit these settings in `EngineFixes.toml` : - `SaveGameMaxSize = true` - `MaxStdio = 8192` - If confident Engine Fixes is correctly installed, but issue reoccurs, attempt to isolate conflicting mod by temporarily disabling mods (one-by-one, or in shrinking groups) which show up in the **🔎 Files/Elements** section of this report - ❗ **Critical First-Line Error Detected:** `EngineFixes.dll` - Skim other sections of this report (above and below) for any more-specific information about `EngineFixes.dll`. (Scroll down to the bottom of the page to ensure you've reviewed everything.) - Make sure the mod that contains `EngineFixes.dll` is enabled (Vortex especially sometimes disables them). If already enabled, consider redownloading and carefully reinstalling the mod, as this may be a quickest fix. - **What This Means:** - The file `EngineFixes.dll` is directly involved in the crash sequence - While this file is related to the crash, it may not be the root cause - This type of error often indicates missing dependencies, version mismatches, or incompatible files - **SKSE Plugin Baseline Requirements:** - Ensure you have the correct [Skyrim Script Extender (SKSE64)]() version for your game version, and are launching through SKSE - Ensure you have the correct [Address Library for SKSE Plugins]() version matching your game version - Ensure you have installed [Microsoft Visual C++ Redistributable package (x64)]() - this is frequently missed but critical - **Recommended Troubleshooting Steps:** - As a quick optional test, consider disabling the mod and any mods that depend on it. NOTE: this may require creating a new character for a successful test. - Confirm the mod is compatible with your Skyrim version - Refer to the plugin's mod page, FAQ, or Bug Report section to see if the crash is a known issue - Check if a mod update is available - Verify all listed required dependencies are installed and enabled - Check version requirements of other mods that interact with it - Carefully review the installation instructions for the mod that contains `EngineFixes.dll`, and try a clean reinstall of the plugin with default settings - improper installation or modified settings can cause crashes - Check if the problem involves interaction between a DLL and other mods - examine the first 4-5 error lines of the crash log to identify potential mod conflicts. Also review any `.dll` files in the 🔎 **Files/Elements** of this report (below) - Ask the Skyrim Modding Community about known compatibility issues - Some first-line errors can be resolved by verifying game files through Steam - **Additional Considerations:** - For SKSE plugins (`.dll` files), mod organizers won't show conflicts or requirements - you must rely on the mod author's documentation - Note that many (most?) SKSE plugins will show an error popup (white box from Address Library) before the game starts if they're for the wrong version - First-line errors are usually reproducible and not random - The error might be caused by an interaction between mods rather than a single file ~~ Result(s) from Phostwood's Skyrim Crash Log Analyzer (v1.24.4) 🔎 Automate analysis of your Skyrim SE/AE crash logs at: https://phostwood.github.io/crash-analyzer/skyrim.html