local player = game.Players.LocalPlayer local gui = player:WaitForChild("PlayerGui") local RS = game:GetService("ReplicatedStorage") local UIS = game:GetService("UserInputService") local RunService = game:GetService("RunService") -- GUI ROOT local screenGui = Instance.new("ScreenGui", gui) screenGui.Name = "ToolboxMini" screenGui.ResetOnSpawn = false local tabs, currentTab = {}, "Main" local boostConn, floatConn, jumpConn -- 🧰 Toggle Button local toggleBtn = Instance.new("TextButton", screenGui) toggleBtn.Size = UDim2.new(0, 44, 0, 44) toggleBtn.Position = UDim2.new(1, -50, 1, -50) toggleBtn.Text = "🧰" toggleBtn.Font = Enum.Font.GothamBold toggleBtn.TextSize = 20 toggleBtn.TextColor3 = Color3.new(1,1,1) toggleBtn.BackgroundColor3 = Color3.fromRGB(45, 45, 45) Instance.new("UICorner", toggleBtn).CornerRadius = UDim.new(0, 6) -- GUI FRAME local mainFrame = Instance.new("Frame", screenGui) mainFrame.Size = UDim2.new(0, 360, 0, 420) mainFrame.Position = UDim2.new(0.5, -180, 0.5, -210) mainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) mainFrame.Visible = false Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 10) toggleBtn.MouseButton1Click:Connect(function() mainFrame.Visible = not mainFrame.Visible end) -- 🗂️ TAB BAR local tabBar = Instance.new("Frame", mainFrame) tabBar.Size = UDim2.new(1, 0, 0, 42) tabBar.BackgroundColor3 = Color3.fromRGB(35, 35, 35) Instance.new("UICorner", tabBar).CornerRadius = UDim.new(0, 8) local function switchTab(name) for tabName, frame in pairs(tabs) do frame.Visible = (tabName == name) end currentTab = name end local function createTabButton(label, posX) local btn = Instance.new("TextButton", tabBar) btn.Size = UDim2.new(0, 80, 0, 32) btn.Position = UDim2.new(0, posX, 0, 5) btn.Text = label btn.Font = Enum.Font.GothamBold btn.TextSize = 14 btn.TextColor3 = Color3.new(1, 1, 1) btn.BackgroundColor3 = Color3.fromRGB(50, 50, 50) Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6) btn.MouseButton1Click:Connect(function() switchTab(label) end) end createTabButton("Main", 20) createTabButton("Powers", 120) -- 🔧 MAIN TAB local mainTab = Instance.new("Frame", mainFrame) mainTab.Size = UDim2.new(1, 0, 1, -50) mainTab.Position = UDim2.new(0, 0, 0, 50) mainTab.BackgroundTransparency = 1 tabs["Main"] = mainTab local function addMainButton(text, y, func) local btn = Instance.new("TextButton", mainTab) btn.Size = UDim2.new(0, 300, 0, 40) btn.Position = UDim2.new(0.5, -150, 0, y) btn.Text = text btn.Font = Enum.Font.GothamBold btn.TextSize = 14 btn.TextColor3 = Color3.new(1,1,1) btn.BackgroundColor3 = Color3.fromRGB(45, 45, 45) Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6) btn.MouseButton1Click:Connect(function() func(btn) end) end -- 🚀 Speed Boost addMainButton("🚀 Speed Boost", 60, function(btn) local speed = 50 local active = btn.Text == "🚀 Speed Boost" btn.Text = active and "BOOST ENABLED" or "🚀 Speed Boost" btn.BackgroundColor3 = active and Color3.fromRGB(0,170,255) or Color3.fromRGB(45,45,45) if boostConn then boostConn:Disconnect() end if active then boostConn = RunService.Heartbeat:Connect(function() local char = player.Character local hum = char and char:FindFirstChildOfClass("Humanoid") local root = char and char:FindFirstChild("HumanoidRootPart") if hum and root and hum.MoveDirection.Magnitude > 0 then local dir = hum.MoveDirection root.Velocity = Vector3.new(dir.X * speed, root.Velocity.Y, dir.Z * speed) end end) end end) -- 🪂 Float Mode addMainButton("🪂 Float Mode", 130, function(btn) local power = 40 local active = btn.Text == "🪂 Float Mode" btn.Text = active and "FLOAT ENABLED" or "🪂 Float Mode" btn.BackgroundColor3 = active and Color3.fromRGB(0,170,255) or Color3.fromRGB(45,45,45) if floatConn then floatConn:Disconnect() end if active then floatConn = RunService.Heartbeat:Connect(function() local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart") local dir = workspace.CurrentCamera.CFrame.LookVector if root then root.AssemblyLinearVelocity = Vector3.new(dir.X * power, 4, dir.Z * power) end end) end end) -- 🦘 High Jump addMainButton("🦘 High Jump", 200, function(btn) local jump = 120 if jumpConn then jumpConn:Disconnect() end jumpConn = UIS.JumpRequest:Connect(function() local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if root then root.Velocity = Vector3.new(0, jump, 0) end end) btn.Text = "HIGH JUMP READY" btn.BackgroundColor3 = Color3.fromRGB(0,170,255) end) -- 🧠 Steal Brainrot addMainButton("🧠 Steal Brainrot", 270, function(btn) btn.Text = "Loading..." loadstring(game:HttpGet("https://raw.githubusercontent.com/Youifpg/Steal-a-Brianrot/refs/heads/main/ArbixHubBEST.lua"))() task.wait(1.5) btn.Text = "🧠 Steal Brainrot" end) -- 💸 POWERS TAB local powersTab = Instance.new("Frame", mainFrame) powersTab.Size = UDim2.new(1, 0, 1, -50) powersTab.Position = UDim2.new(0, 0, 0, 50) powersTab.BackgroundTransparency = 1 powersTab.Visible = false tabs["Powers"] = powersTab local function addPowerButton(text, y) local btn = Instance.new("TextButton", powersTab) btn.Size = UDim2.new(0, 300, 0, 40) btn.Position = UDim2.new(0.5, -150, 0, y) btn.BackgroundColor3 = Color3.fromRGB(60, 30, 30) btn.Text = text btn.Font = Enum.Font.GothamBold btn.TextSize = 14 btn.TextColor3 = Color3.new(1, 1, 1) Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6) btn.MouseButton1Click:Connect(function() local remote = RS.Packages.Net["RF/CoinsShopService/RequestBuy"] btn.Text = "Buying..." local ok = pcall(function() remote:InvokeServer(text) end) btn.Text = ok and "✅ " .. text or "❌ Failed" task.delay(1.5, function() btn.Text = text end) end) end addPowerButton("Quantum Cloner", 60) addPowerButton("Medusa's Head", 130) addPowerButton("Invisibility Cloak", 200)