roblox whatever floats your boat spawn(function() while true do wait(1) local chest = workspace.Chests:getChildren() for i=1,#chest do if chest[i]:findFirstChild("ChestBottom") then if chest[i].ChestBottom:findFirstChild("MetalOutline") then if chest[i].ChestBottom.MetalOutline:findFirstChild("Trigger") then if chest[i].ChestBottom.MetalOutline.Trigger:findFirstChild("TriggerRemoteEvent") then roblox whatever floats your boat How to get it? roblox whatever floats your boat game.Players.LocalPlayer.Character:MoveTo(chest[i].ChestBottom.MetalOutline.Position) wait() chest[i].ChestBottom.MetalOutline.Trigger.TriggerRemoteEvent:FireServer() end end end end end end end) roblox whatever floats your boat How to use it? roblox whatever floats your boat spawn(function() game.Players.LocalPlayer.Character.ChildAdded:connect(function(sword) if sword.Name == "Sword" then while true do wait() local cframe = sword.Handle.CFrame local size = sword.Handle.Size local player = workspace:GetChildren() for i=1,#player do roblox whatever floats your boat How to dowload it? roblox whatever floats your boat if player[i]:findFirstChild("Head") then if player[i].Name ~= game.Players.LocalPlayer.Name then if player[i].HumanoidRootPart:findFirstChild("RootRigAttachment") then player[i].HumanoidRootPart.RootRigAttachment:remove() end player[i].HumanoidRootPart.Transparency = 1 player[i].HumanoidRootPart.CanCollide = false player[i].HumanoidRootPart.Anchored = true player[i].HumanoidRootPart.Size = size player[i].HumanoidRootPart.CFrame = cframe roblox whatever floats your boat How to dowload it? roblox whatever floats your boat end end end end end end) end) roblox whatever floats your boat