roblox lua hammer me = game.Players.GINGIEHD char = me.Character Modelname = "Warhammah" Toolname = "Warhammar" Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"} necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) selected = false effectOn = false Hurt = false Leghurt = false Deb = true roblox lua hammer How to use it? roblox lua hammer LegDeb = true Able = true Resting = false RestingAnim = false AbleG = true Prop = {Damage = 42, Legdmg = 34, AS = 28, ShockDMG = 50, Rage = 7000000, RageIncome = 7000, MaxRage = 7000000} Prop.AS = Prop.AS/300 Cam = workspace.CurrentCamera ToolIcon = "http://www.roblox.com/asset/?id=49192762" roblox lua hammer How to use it? roblox lua hammer MouseIc = "http://www.roblox.com/asset/?id=49192792" MouseDo = "http://www.roblox.com/asset/?id=49192819" Add = { Sphere = function(P) local m = Instance.new("SpecialMesh",P) m.MeshType = "Sphere" return m end, BF = function(P) roblox lua hammer How to get it for free? roblox lua hammer local bf = Instance.new("BodyForce",P) bf.force = Vector3.new(0, P:GetMass()*187, 0) return bf end, BP = function(P) local bp = Instance.new("BodyPosition",P) bp.maxForce = Vector3.new(math.huge, 0, math.huge) bp.P = 14000 return bp end, roblox lua hammer How to get it for free? roblox lua hammer BG = function(P) local bg = Instance.new("BodyGyro",P) bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) bg.P = 14000 return bg end, Mesh = function(P, ID, x, y, z) local m = Instance.new("SpecialMesh") m.MeshId = ID m.Scale = Vector3.new(x, y, z) roblox lua hammer How to get it for free? roblox lua hammer m.Parent = P return m end, Sound = function(P, ID, vol, pitch) local s = Instance.new("Sound") s.SoundId = ID s.Volume = vol s.Pitch = pitch s.Parent = P return s roblox lua hammer How to get it for free? roblox lua hammer end } function find(tab, arg) local ah = nil for i,v in pairs(tab) do if v == arg then ah = v end end roblox lua hammer How to use it? roblox lua hammer return ah end function getAllParts(from) local t = {} function getParts(where) for i, v in pairs(where:children()) do if v:IsA("BasePart") then if v.Parent ~= char and v.Parent.Parent ~= char then table.insert(t, v) roblox lua hammer How to dowload it? roblox lua hammer end end getParts(v) end end getParts(workspace) return t end function RayCast(pos1, pos2, maxDist, forward) roblox lua hammer How to get it? roblox lua hammer local list = getAllParts(workspace) local pos0 = pos1 for dist = 1, maxDist, forward do pos0 = (CFrame.new(pos1, pos2) * CFrame.new(0, 0, -dist)).p for _, v in pairs(list) do local pos3 = v.CFrame:pointToObjectSpace(pos0) local s = v.Size if pos3.x > -(s.x/2) and pos3.x < (s.x/2) and pos3.y > -(s.y/2) and pos3.y < (s.y/2) and pos3.z > -(s.z/2) and pos3.x < (s.z/2) and v.CanCollide and v:GetMass() > 14 then return pos0, v end roblox lua hammer How to get it for free? roblox lua hammer end end return pos0, nil end function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) local p = Instance.new("Part") p.formFactor = "Custom" p.Anchored = Anchor p.CanCollide = Collide roblox lua hammer How to get it? roblox lua hammer p.Transparency = Tran p.Reflectance = Ref p.BrickColor = BrickColor.new(Color) for _, Surf in pairs(Surfaces) do p[Surf] = "Smooth" end p.Size = Vector3.new(X, Y, Z) if Break then p:BreakJoints() else p:MakeJoints() end roblox lua hammer How to get it? roblox lua hammer p.Parent = Parent p.Locked = true return p end function Weld(p0, p1, x, y, z, a, b, c) local w = Instance.new("Weld") w.Parent = p0 w.Part0 = p0 w.Part1 = p1 roblox lua hammer How to use it? roblox lua hammer w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) return w end function ComputePos(pos1, pos2) local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) return CFrame.new(pos1, pos3) end function getHumanoid(c) roblox lua hammer How to get it? roblox lua hammer local h = nil for i,v in pairs(c:children()) do if v:IsA("Humanoid") and c ~= char then if v.Health > 0 then h = v end end end return h end roblox lua hammer PasteShr roblox lua hammer for i,v in pairs(char:children()) do if v.Name == Modelname then v:remove() end end pcall(function() me.PlayerGui:findFirstChild("RaigMeter",true):remove() end) Sc = Instance.new("ScreenGui",me:findFirstChild("PlayerGui")) roblox lua hammer How to dowload it? roblox lua hammer Sc.Name = "RaigMeter" Fr = Instance.new("Frame",Sc) Fr.Size = UDim2.new(0, 250, 0, 28) Fr.Position = UDim2.new(0.5, -125, 0, 5) Fr.BackgroundColor3 = Color3.new(0.8, 0.3, 0.1) Met = Instance.new("Frame", Fr) Met.Size = UDim2.new(1, -10, 1, -6) Met.Position = UDim2.new(0, 5, 0, 3) roblox lua hammer How to get it? roblox lua hammer Met.BackgroundColor3 = Color3.new(0, 0, 0) Met.BorderSizePixel = 0 Meter = Instance.new("ImageLabel", Met) Meter.Size = UDim2.new(Prop.Rage/Prop.MaxRage, 0, 1, -2) Meter.Position = UDim2.new(0, 0, 0, 1) Meter.Image = "http://www.roblox.com/asset/?id=48965808" Meter.BorderSizePixel = 0 Meter.BackgroundColor3 = Color3.new(1, 0.6, 0.1) roblox lua hammer How to dowload it? roblox lua hammer Tx = Instance.new("TextLabel", Met) Tx.Size = UDim2.new(0, 0, 1, 0) Tx.Position = UDim2.new(0, 5, 0, 0) Tx.Text = Prop.Rage.." / "..Prop.MaxRage Tx.Font = "ArialBold" Tx.FontSize = "Size18" Tx.BackgroundTransparency = 1 Tx.TextColor3 = Color3.new(1, 0, 0) Tx.TextXAlignment = "Left" roblox lua hammer How to get it for free? roblox lua hammer laast = Prop.Rage coroutine.resume(coroutine.create(function() while true do wait() if Prop.Rage > Prop.MaxRage then Prop.Rage = Prop.MaxRage end if laast ~= Prop.Rage then Meter.Size = UDim2.new(Prop.Rage/Prop.MaxRage, 0, 1, -2) laast = Prop.Rage Tx.Text = Prop.Rage.." / "..Prop.MaxRage end roblox lua hammer How to get it for free? roblox lua hammer end end)) torso = char.Torso neck = torso.Neck hum = char.Humanoid Rarm = char["Right Arm"] Larm = char["Left Arm"] Rleg = char["Right Leg"] Lleg = char["Left Leg"] roblox lua hammer How to use it? roblox lua hammer hc = Instance.new("Humanoid") hc.Health = 0 hc.MaxHealth = 0 slash = Add.Sound(nil, "rbxasset://sounds//swordslash.wav", 0.9, 0.8) hitsound = Add.Sound(nil, "http://www.roblox.com/asset/?id=2801263", 0.7, 0.6) charge = Add.Sound(nil, "http://www.roblox.com/asset/?id=2101137", 0.8, 0.65) boom = Add.Sound(nil, "http://www.roblox.com/asset/?id=2691586", 0.8, 0.3) smashsound = Add.Sound(nil, "http://www.roblox.com/asset/?id=2692806", 0.8, 0.35) roblox lua hammer How to dowload it? roblox lua hammer boomboom = Add.Sound(nil, "http://www.roblox.com/asset/?id=2760979", 1, 0.18) equip = Add.Sound(nil, "rbxasset://sounds\\unsheath.wav", 0.6, 0.7) function PlaySound(sound, pitch) local s = sound:clone() if pitch ~= nil then if tonumber(pitch) then s.Pitch = tonumber(pitch) end end roblox lua hammer PasteShr roblox lua hammer s.Parent = torso s.PlayOnRemove = true coroutine.resume(coroutine.create(function() wait() s:remove() end)) end Mo = Instance.new("Model") Mo.Name = Modelname roblox lua hammer How to get it? roblox lua hammer RABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) LABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) RLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) LLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0) LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0) RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0) LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0) roblox lua hammer How to get it for free? roblox lua hammer RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0) LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0) RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0) LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0) HB = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) HBW = Weld(Rarm, HB, 0, 1, 0, 0, 0, 0) HW = Weld(HB, nil, 0, -1.3, 0, math.pi/2, 0, 0) roblox lua hammer PasteShr roblox lua hammer TH = Weld(torso, nil, -0.8, 0.1, 0, 0, math.pi/2, math.rad(-140)) RAWStand, LAWStand, RLWStand, LLWStand, HWStand = nil handle = Part(Mo, false, false, 0, 0, "Navy blue", 0.4, 5, 0.4, true) handle.Name = "Handle" Instance.new("SpecialMesh",handle) maintip = Part(Mo, false, false, 1, 0, "Bright yellow", 0.6, 0.5, 0.6, true) Weld(handle, maintip, 0, -1.8, 0, 0, 0, 0) roblox lua hammer How to get it for free? roblox lua hammer DMGParts = {} for i = 0, 135, 45 do local tip = Part(Mo, false, false, 0, 0, "Dark grey", 0.54, 1.3, 2.2, true) Instance.new("BlockMesh",tip) Weld(maintip, tip, 0, 0, 0, 0, 0, math.rad(i)) table.insert(DMGParts, tip) for a = -0.9, 0.9, 1.8 do for x = 0, math.pi, math.pi do roblox lua hammer How to get it for free? roblox lua hammer local spike = Part(Mo, false, false, 0, 0, "Medium grey", 0.3, 0.5, 0.3, true) local w = Weld(tip, spike, 0, 0, 0, 0, 0, 0) w.C0 = CFrame.new(0, 0, a) * CFrame.Angles(x, 0, 0) w.C1 = CFrame.new(0, -1, 0) Add.Mesh(spike, "http://www.roblox.com/asset/?id=1033714", 0.14, 1, 0.14) local trim = Part(Mo, false, false, 0, 0, "Really black", 0.67, 0.1, 0.5, true) local w2 = Weld(tip, trim, 0, 0, 0, 0, 0, 0) w2.C0 = CFrame.new(0, 0, a) * CFrame.Angles(x, 0, 0) w2.C1 = CFrame.new(0, -0.58, 0) end roblox lua hammer How to dowload it? roblox lua hammer end end spiketip = Part(Mo, false, false, 0, 0.2, "Navy blue", 0.3, 0.8, 0.3, true) Weld(handle, spiketip, 0, -3.1, 0, 0, 0, 0) Add.Mesh(spiketip, "http://www.roblox.com/asset/?id=1033714", 0.17, 2, 0.17) table.insert(DMGParts, spiketip) local handletip1 = Part(Mo, false, false, 0, 0.2, "Really black", 0.5, 0.5, 0.5, true) roblox lua hammer How to get it for free? roblox lua hammer local w1 = Weld(handle, handletip1, 0, 0, 0, 0, 0, 0) w1.C0 = CFrame.new(0, -2.6, 0) Add.Mesh(handletip1, "http://www.roblox.com/asset/?id=9756362", 0.85, 0.75, 0.85) local handletip2 = Part(Mo, false, false, 0, 0.2, "Dark grey", 0.5, 0.5, 0.5, true) Weld(handletip1, handletip2, 0, 0, 0, 0, math.rad(45), 0) Add.Mesh(handletip2, "http://www.roblox.com/asset/?id=9756362", 0.95, 0.5, 0.95) Mo.Parent = char roblox lua hammer How to get it for free? roblox lua hammer TH.Part1 = handle function showdmg(dmg, p, pos) local mo = Instance.new("Model") mo.Name = dmg local pa = Part(mo, false, true, 0, 0, "Bright red", 0.8, 0.3, 0.8, true) pa.CFrame = CFrame.new(p.Position) * CFrame.new(0, pos, 0) pa.Name = "Head" local hah = hc:clone() hah.Parent = mo roblox lua hammer How to get it? roblox lua hammer local bp = Add.BP(pa) bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) bp.position = p.Position + Vector3.new(0, 3+pos, 0) Add.BG(pa) coroutine.resume(coroutine.create(function() wait() mo.Parent = workspace wait(1.4) mo:remove() end)) roblox lua hammer PasteShr roblox lua hammer end function damage(hum, p, num, dm1, dm2) local dmg = math.random(dm1, dm2) hum.Health = hum.Health - dmg showdmg(dmg, p, num) return dmg end roblox lua hammer PasteShr roblox lua hammer function brickdamage(hit) local h = getHumanoid(hit.Parent) if h ~= nil and Hurt and Deb then Deb = false local dmg = damage(h, maintip, 0, Prop.Damage/4, Prop.Damage) PlaySound(hitsound) Prop.Rage = math.floor(Prop.Rage + (dmg*Prop.RageIncome)) wait(0.3) Deb = true end roblox lua hammer How to use it? roblox lua hammer end function legdamage(hit) local h = getHumanoid(hit.Parent) if h ~= nil and Leghurt and LegDeb then LegDeb = false local dmg = damage(h, Rleg, 0, Prop.Legdmg/2, Prop.Legdmg) PlaySound(hitsound) Prop.Rage = math.floor(Prop.Rage + (dmg*Prop.RageIncome)) coroutine.resume(coroutine.create(function() roblox lua hammer How to use it? roblox lua hammer local haha = math.random(1,3) if haha == 1 then h.PlatformStand = true wait() local ps = getAllParts(h.Parent) for i, v in pairs(ps) do if v.Anchored == false then v.Velocity = CFrame.new(handle.Position, v.Position).lookVector * 40 v.RotVelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30)) end roblox lua hammer How to get it for free? roblox lua hammer end wait(0.8) h.PlatformStand = false end end)) wait(0.2) LegDeb = true end end roblox lua hammer How to get it for free? roblox lua hammer for i, v in pairs({Rleg, Lleg}) do v.Touched:connect(legdamage) end for i,v in pairs(DMGParts) do v.Touched:connect(brickdamage) end if script.Parent.className ~= "HopperBin" then h = Instance.new("HopperBin",me.Backpack) roblox lua hammer How to get it? roblox lua hammer h.Name = Toolname h.TextureId = ToolIcon script.Parent = h end bin = script.Parent function StartEffect(part) effectOn = true local lastPoint = part.Position roblox lua hammer PasteShr roblox lua hammer coroutine.resume(coroutine.create(function() while effectOn do wait() local point = CFrame.new(lastPoint, part.Position) * CFrame.Angles(-math.pi/2, 0, 0) local mag = (lastPoint - part.Position).magnitude local p = Part(workspace, true, false, 0.1, 0, "Institutional white", 1, 1, 1, true) local m = Instance.new("SpecialMesh",p) p.CFrame = point * CFrame.new(0, mag/2, 0) m.Scale = Vector3.new(1.2, mag+0.6, 1.2) lastPoint = part.Position roblox lua hammer PasteShr roblox lua hammer coroutine.resume(coroutine.create(function() for i = 0.1, 1, 0.9/5 do wait() p.Transparency = i end p:remove() end)) end end)) end function EndEffect() effectOn = false end function detach(bool) roblox lua hammer PasteShr roblox lua hammer LLW.C0 = CFrame.new(0, 0, 0) RLW.C0 = CFrame.new(0, 0, 0) LAW.C0 = CFrame.new(0,0,0) RAW.C0 = CFrame.new(0, 0, 0) if bool then LLW.Part1 = nil RLW.Part1 = nil RAW.Part1 = nil LAW.Part1 = nil end roblox lua hammer PasteShr roblox lua hammer end function attach() RAW.Part1 = Rarm LAW.Part1 = Larm RLW.Part1 = Rleg LLW.Part1 = Lleg end function normal() roblox lua hammer How to use it? roblox lua hammer neck.C0 = necko RAW.C0 = RAWStand LAW.C0 = LAWStand RLW.C0 = RLWStand LLW.C0 = LLWStand RAW.C1 = CFrame.new(0, 0.5, 0) LAW.C1 = CFrame.new(0, 0.5, 0) RLW.C1 = CFrame.new(0, 0.8, 0) LLW.C1 = CFrame.new(0, 0.8, 0) HW.C0 = HWStand roblox lua hammer How to use it? roblox lua hammer end function idleanim() attach() for i = 0, 10, 10/22 do RAW.C0 = RAWStand * CFrame.Angles(0, math.rad(i), 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-i), 0, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(i/8), 0, math.rad(-i/6)) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-i/8), 0, math.rad(i/6)) neck.C0 = necko * CFrame.Angles(math.rad(-i/2), 0, 0) roblox lua hammer How to use it? roblox lua hammer if selected == false or torso.Velocity.magnitude > 2 or Able == false or RestingAnim == true then break end wait() end wait() for i = 10, 0, -10/29 do RAW.C0 = RAWStand * CFrame.Angles(0, math.rad(i), 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-i), 0, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(i/8), 0, math.rad(-i/6)) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-i/8), 0, math.rad(i/6)) neck.C0 = necko * CFrame.Angles(math.rad(-i/2), 0, 0) roblox lua hammer PasteShr roblox lua hammer if selected == false or torso.Velocity.magnitude > 2 or Able == false or RestingAnim == true then break end wait() end normal() end function runanim() RLW.Part1 = nil LLW.Part1 = nil end roblox lua hammer How to use it? roblox lua hammer coroutine.resume(coroutine.create(function() while true do wait() if selected and Able == true and RestingAnim == false then if torso.Velocity.magnitude < 2 then idleanim() wait() else runanim() roblox lua hammer How to use it? roblox lua hammer wait() end end end end)) function selectanim() if RestingAnim == false and Able == true then local ah = CFrame.Angles(0, 0, math.rad(90)) RAW.Part1 = Rarm roblox lua hammer How to get it for free? roblox lua hammer for i = 0, 270, 270/5 do RAW.C0 = CFrame.new(0, 0, -i/500) * CFrame.Angles(math.rad(i), math.rad(i/4), 0) neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i/5)) wait() end HW.C0 = ah HW.Part1 = handle TH.Part1 = nil PlaySound(equip) for i = 270, 70, -200/13 do roblox lua hammer How to get it? roblox lua hammer RAW.C0 = CFrame.new(0, 0, -i/500) * CFrame.Angles(math.rad(i), math.rad(i/4), 0) neck.C0 = necko * CFrame.Angles(math.rad((i-270)/7), 0, math.rad(-i/5)) wait() end attach() for i = 70, 120, 50/8 do local asd = i-70 RAW.C0 = CFrame.new(-(i-70)/240, 0, -i/500) * CFrame.Angles(math.rad(70), math.rad(70/4+(i-70)), math.rad(-(i-70)/4)) LAW.C0 = CFrame.Angles(math.rad(asd*1.5), 0, math.rad(asd/2)) * CFrame.new(asd/100, -asd/70, 0) HW.C0 = ah * CFrame.Angles(0, 0, math.rad(-asd*1.8)) roblox lua hammer How to use it? roblox lua hammer neck.C0 = necko * CFrame.Angles(math.rad(-200/7+(asd/2)), 0, math.rad(-70/5+(asd/5))) RLW.C0 = CFrame.Angles(0, 0, math.rad(asd/4)) LLW.C0 = CFrame.Angles(0, 0, math.rad(-asd/4)) wait() end if RAWStand == nil then RAWStand = RAW.C0 LAWStand = LAW.C0 RLWStand = RLW.C0 LLWStand = LLW.C0 roblox lua hammer How to get it? roblox lua hammer HWStand = HW.C0 end normal() end end function deselanim() if RestingAnim == false and Able == true then local ah = CFrame.Angles(0, 0, math.rad(90)) for i = 120, 70, -50/8 do roblox lua hammer How to get it for free? roblox lua hammer local asd = i-70 RAW.C0 = CFrame.new(-(i-70)/240, 0, -i/500) * CFrame.Angles(math.rad(70), math.rad(70/4+(i-70)), math.rad(-(i-70)/4)) LAW.C0 = CFrame.Angles(math.rad(asd*1.5), 0, math.rad(asd/2)) * CFrame.new(asd/100, -asd/70, 0) HW.C0 = ah * CFrame.Angles(0, 0, math.rad(-asd*1.8)) neck.C0 = necko * CFrame.Angles(math.rad(-200/7+(asd/2)), 0, math.rad(-70/5+(asd/5))) RLW.C0 = CFrame.Angles(0, 0, math.rad(asd/4)) LLW.C0 = CFrame.Angles(0, 0, math.rad(-asd/4)) wait() end LLW.Part1 = nil roblox lua hammer How to use it? roblox lua hammer RLW.Part1 = nil LAW.Part1 = nil for i = 70, 270, 200/13 do RAW.C0 = CFrame.new(0, 0, -i/500) * CFrame.Angles(math.rad(i), math.rad(i/4), 0) neck.C0 = necko * CFrame.Angles(math.rad((i-270)/7), 0, math.rad(-i/5)) wait() end HW.C0 = ah HW.Part1 = nil TH.Part1 = handle roblox lua hammer How to get it for free? roblox lua hammer for i = 270, 0, -270/6 do RAW.C0 = CFrame.new(0, 0, -i/500) * CFrame.Angles(math.rad(i), math.rad(i/4), 0) neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i/5)) wait() end neck.C0 = necko detach(true) end end roblox lua hammer How to dowload it? roblox lua hammer function smash(mouse) attach() local mouseHit = mouse local Orig = torso.CFrame local bg = Add.BG(torso) local bp = Add.BP(torso) bp.position = Orig.p local CF = ComputePos(Orig.p, mouseHit) local CF2 = CF bg.cframe = CF2 roblox lua hammer How to use it? roblox lua hammer PlaySound(slash) for i = 0, 1, Prop.AS*1.1 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(80*i), 0, math.rad(45*i)) * CFrame.new(0, -0.4*i, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(75*i), 0, math.rad(40*i)) * CFrame.new(0, -0.5*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(20*i), math.rad(16*i), math.rad(-8*i)) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-30*i), math.rad(-16*i), math.rad(8*i)) HW.C0 = HWStand * CFrame.Angles(0, 0, math.rad(30*i)) neck.C0 = necko * CFrame.Angles(math.rad(-35*i), 0, math.rad(-10*i)) wait() end roblox lua hammer PasteShr roblox lua hammer bp.position = CF * CFrame.new(0, 0, -1.1).p StartEffect(maintip) Hurt = true for i = 0, 1, Prop.AS*1.5 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(70-150*i), math.rad(-45*i), math.rad(45-140*i)) * CFrame.new(0, -0.4, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(75-180*i), math.rad(80*i), math.rad(40-20*i)) * CFrame.new(0, -0.5, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(20-50*i), math.rad(16-16*i), math.rad(-8+8*i)) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-30+40*i), math.rad(-16+16*i), math.rad(8-8*i)) HW.C0 = HWStand * CFrame.Angles(math.rad(-48*i), 0, math.rad(30)) neck.C0 = necko * CFrame.Angles(math.rad(-35+75*i), 0, math.rad(-10+26*i)) roblox lua hammer How to get it? roblox lua hammer wait() end Hurt = false EndEffect() PlaySound(smashsound) bp.position = CF * CFrame.new(0, 0, -1.9).p for i = 0, 1, Prop.AS do RAW.C0 = RAWStand * CFrame.Angles(math.rad(70-150+80*i), math.rad(-45+45*i), math.rad(45-140+95*i)) * CFrame.new(0, -0.4+0.4*i, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(75-180+105*i), math.rad(80-80*i), math.rad(20-20*i)) * CFrame.new(0, -0.5+0.5*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(20-50+30*i), 0, 0) roblox lua hammer How to get it? roblox lua hammer LLW.C0 = LLWStand * CFrame.Angles(math.rad(-30+40-10*i), 0, 0) HW.C0 = HWStand * CFrame.Angles(math.rad(-48+48*i), 0, math.rad(30-30*i)) neck.C0 = necko * CFrame.Angles(math.rad(-35+75-40*i), 0, math.rad(-10+26-16*i)) wait() end normal() bg:remove() bp:remove() end roblox lua hammer How to dowload it? roblox lua hammer function swing(mouse) attach() local mouseHit = mouse local Orig = torso.CFrame local bg = Add.BG(torso) local bp = Add.BP(torso) bp.position = Orig.p local CF = ComputePos(Orig.p, mouseHit) local CF2 = CF bg.cframe = CF2 roblox lua hammer PasteShr roblox lua hammer PlaySound(slash) for i = 0, 1, Prop.AS*1.5 do RAW.C0 = RAWStand * CFrame.Angles(0, math.rad(-140*i), 0) * CFrame.new(0, 0, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(25*i), 0, math.rad(20*i)) * CFrame.new(0, -0.4*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(20*i), 0, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-10*i), 0, 0) HW.C0 = HWStand * CFrame.Angles(0, math.rad(-10*i), 0) neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-50*i)) bg.cframe = CF2 * CFrame.Angles(0, math.rad(-40*i), 0) wait() roblox lua hammer How to use it? roblox lua hammer end Hurt = true StartEffect(maintip) for i = 0, 1, Prop.AS*1.3 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(70*i), math.rad(-140), 0) * CFrame.new(0, -0.9*i, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(25), 0, math.rad(20-100*i)) * CFrame.new(0, -0.4+0.6*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(20), 0, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-10), 0, 0) HW.C0 = HWStand * CFrame.Angles(math.rad(-70*i), math.rad(-15), 0) * CFrame.new(0, 0, -0.9*i) neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-50+90*i)) roblox lua hammer How to dowload it? roblox lua hammer bg.cframe = CF2 * CFrame.Angles(0, math.rad(-40+80*i), 0) wait() end EndEffect() Hurt = false for i = 0, 1, Prop.AS*0.8 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(70-70*i), math.rad(-140+140*i), 0) * CFrame.new(0, -0.9+0.9*i, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(25-25*i), 0, math.rad(20-100+80*i)) * CFrame.new(0, -0.4+0.6-0.2*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(20-20*i), 0, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-10+10*i), 0, 0) roblox lua hammer How to get it for free? roblox lua hammer HW.C0 = HWStand * CFrame.Angles(math.rad(-70+70*i), math.rad(-15+15*i), 0) * CFrame.new(0, 0, -0.9+0.9*i) neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-50+90-40*i)) bg.cframe = CF2 * CFrame.Angles(0, math.rad(40-40*i), 0) wait() end normal() bg:remove() bp:remove() end roblox lua hammer How to get it for free? roblox lua hammer function stab(mouse) attach() local mouseHit = mouse local Orig = torso.CFrame local bg = Add.BG(torso) local bp = Add.BP(torso) bp.position = Orig.p local CF = ComputePos(Orig.p, mouseHit) local CF2 = CF bg.cframe = CF2 roblox lua hammer How to use it? roblox lua hammer PlaySound(slash) for i = 0, 1, Prop.AS do RAW.C0 = RAWStand * CFrame.new(0, 0.6*i, 0) * CFrame.Angles(math.rad(-60*i), math.rad(-40*i), math.rad(-30*i)) * CFrame.new(-0.45*i, 0, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-50*i), 0, math.rad(40*i)) * CFrame.new(0, -0.6*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(3*i), math.rad(20*i), math.rad(-10*i)) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-3*i), math.rad(-20*i), math.rad(10*i)) HW.C0 = HWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 1*i) neck.C0 = necko * CFrame.Angles(math.rad(25*i), 0, math.rad(-45*i)) bg.cframe = CF2 * CFrame.Angles(0, math.rad(-30*i), 0) wait() roblox lua hammer How to dowload it? roblox lua hammer end StartEffect(maintip) Hurt = true bp.position = CF * CFrame.new(0, 0, -0.6).p for i = 0, 1, Prop.AS*1.5 do RAW.C0 = RAWStand * CFrame.new(0, 0.6-0.8*i, 0) * CFrame.Angles(math.rad(-60+100*i), math.rad(-40), math.rad(-30+70*i)) * CFrame.new(-0.45, 0, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-50+60*i), 0, math.rad(40-30*i)) * CFrame.new(0, -0.6-0.4*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(3-18*i), math.rad(20-40*i), math.rad(-10+20*i)) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-3+18*i), math.rad(-20+40*i), math.rad(10-20*i)) HW.C0 = HWStand * CFrame.Angles(math.rad(-70*i), 0, 0) * CFrame.new(0, 0, 1-1.4*i) roblox lua hammer PasteShr roblox lua hammer neck.C0 = necko * CFrame.Angles(math.rad(25-20*i), 0, math.rad(-45+35*i)) bg.cframe = CF2 * CFrame.Angles(0, math.rad(-30+45*i), 0) wait() end Hurt = false EndEffect() bp.position = CF.p for i = 0, 1, Prop.AS*1.1 do RAW.C0 = RAWStand * CFrame.new(0, 0.6-0.8+0.2*i, 0) * CFrame.Angles(math.rad(-60+100-40*i), math.rad(-40+40*i), math.rad(-30+70-40*i)) * CFrame.new(-0.45+0.45*i, 0, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-50+60-10*i), 0, math.rad(40-30-10*i)) * CFrame.new(0, -0.6-0.4+1*i, 0) roblox lua hammer How to dowload it? roblox lua hammer RLW.C0 = RLWStand * CFrame.Angles(math.rad(3-18+15*i), math.rad(20-40+20*i), math.rad(-10+20-10*i)) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-3+18-15*i), math.rad(-20+40-20*i), math.rad(10-20+10*i)) HW.C0 = HWStand * CFrame.Angles(math.rad(-70+70*i), 0, 0) * CFrame.new(0, 0, 1-1.4+0.4*i) neck.C0 = necko * CFrame.Angles(math.rad(5-5*i), 0, math.rad(-10+10*i)) bg.cframe = CF2 * CFrame.Angles(0, math.rad(-30+45-15*i), 0) wait() end normal() bg:remove() bp:remove() roblox lua hammer How to get it for free? roblox lua hammer end function epicsmashfunc(hit) local ch = hit.Parent local h = getHumanoid(ch) local t, head = ch:findFirstChild("Torso"), ch:findFirstChild("Head") return h, t, head end function epicsmash(mouse) roblox lua hammer PasteShr roblox lua hammer if Prop.Rage >= 50 then attach() local mouseHit = mouse local Orig = torso.CFrame local bg = Add.BG(torso) local bp = Add.BP(torso) bp.position = Orig.p local CF = ComputePos(Orig.p, mouseHit) bg.cframe = CF local hu, to, head = nil, nil, nil roblox lua hammer PasteShr roblox lua hammer local Epic = true local conn = Lleg.Touched:connect(function(hit) if Epic then hu, to, head = epicsmashfunc(hit) if hu and to and head then Epic = false end end end) PlaySound(slash) for i = 0, 1, 0.12 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-160*i), math.rad(-30*i), math.rad(-80*i)) * CFrame.new(0, 0, 0) roblox lua hammer PasteShr roblox lua hammer LAW.C0 = LAWStand * CFrame.Angles(math.rad(-80*i), 0, math.rad(-70*i)) * CFrame.new(0, -0.4*i, 0.6*i) RLW.C0 = RLWStand * CFrame.Angles(0, 0, math.rad(20*i)) * CFrame.new(0, 0, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(115*i), 0, math.rad(-40*i)) * CFrame.new(0, -0.8*i, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 2*i) neck.C0 = necko * CFrame.Angles(0, 0, math.rad(52*i)) bg.cframe = CF * CFrame.Angles(math.rad(10*i), math.rad(-45*i), math.rad(-15*i)) wait() end conn:disconnect() if hu and to and head then roblox lua hammer How to dowload it? roblox lua hammer Prop.Rage = Prop.Rage - 50 hu.PlatformStand = true local bg2 = Add.BG(to) bg2.P = 6000 bg2.cframe = CF * CFrame.Angles(math.rad(90), math.rad(180), math.rad(90)) local bp2 = Add.BP(to) bp2.position = CF * CFrame.new(-1, -4, -4).p bp2.P = 5000 wait(0.1) for i = 0, 1, 0.045 do roblox lua hammer How to dowload it? roblox lua hammer RAW.C0 = RAWStand * CFrame.Angles(math.rad(-160+270*i), math.rad(-30+20*i), math.rad(-80+120*i)) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-80+140*i), 0, math.rad(-70+120*i)) * CFrame.new(0, -0.4-0.1*i, 0.6-0.6*i) RLW.C0 = RLWStand * CFrame.Angles(0, 0, math.rad(20-20*i)) * CFrame.new(0, 0, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(115-115*i), 0, math.rad(-40+40*i)) * CFrame.new(0, -0.8+0.8*i, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 2-2*i) neck.C0 = necko * CFrame.Angles(0, 0, math.rad(52-37*i)) bg.cframe = CF * CFrame.Angles(math.rad(10-10*i), math.rad(-45+35*i), math.rad(-15+15*i)) wait() end PlaySound(slash) roblox lua hammer How to get it for free? roblox lua hammer bp2:remove() bg2:remove() wait(0.2) StartEffect(maintip) for i = 0, 1, 0.1 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-160+270-190*i), math.rad(-30+20-35*i), math.rad(-80+120-135*i)) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-80+140-150*i), math.rad(60*i), math.rad(-70+120-40*i)) * CFrame.new(0, -0.4-0.1, 0) RLW.C0 = RLWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0) LLW.C0 = LLWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0) HW.C0 = HWStand * CFrame.Angles(math.rad(-55*i), 0, math.rad(30*i)) * CFrame.new(0, 0, -1*i) roblox lua hammer How to get it? roblox lua hammer neck.C0 = necko * CFrame.Angles(0, 0, math.rad(52-37+30*i)) bg.cframe = CF * CFrame.Angles(math.rad(10-10), math.rad(-45+35-30*i), math.rad(-15+15)) wait() end coroutine.resume(coroutine.create(function() local frr = Cam.CoordinateFrame for i = 1, math.random(3,6) do wait() Cam.CoordinateFrame = frr * CFrame.new(math.random(-6,6)/10, math.random(-6,6)/10, math.random(-6,6)/10) end roblox lua hammer How to get it for free? roblox lua hammer end)) PlaySound(smashsound) EndEffect() local pos = head.Position if (pos - maintip.Position).magnitude < 2 then damage(hu, head, 0.3, hu.Health, hu.Health) head:remove() PlaySound(hitsound) for i = 1, math.random(7, 17) do local hmm = math.random(1,6) roblox lua hammer How to get it for free? roblox lua hammer if hmm < 6 then local cols = {"Bright red", "Really red"} local p = Part(workspace, false, false, 0, 0, cols[math.random(1,#cols)], math.random(2,10)/10, 0.2, math.random(2,10)/10) p.CFrame = CFrame.new(pos) * CFrame.new(math.random(-6,6)/10, math.random(-4,2)/10, math.random(-6, 6)/10) p.Velocity = Vector3.new(math.random(-15, 15), math.random(5, 40), math.random(-15, 15)) p.RotVelocity = Vector3.new(math.random(-25,25), math.random(-25,25), math.random(-25,25)) else local cols = {"Institutional white", "White"} local p = Part(workspace, false, false, 0, 0, cols[math.random(1,#cols)], math.random(4,13)/10, 0.3, math.random(2,3)/10) p.CFrame = CFrame.new(pos) * CFrame.new(math.random(-6,6)/10, math.random(-4,2)/10, math.random(-6, 6)/10) roblox lua hammer How to use it? roblox lua hammer p.Velocity = Vector3.new(math.random(-15, 15), math.random(5, 40), math.random(-15, 15)) p.RotVelocity = Vector3.new(math.random(-25,25), math.random(-25,25), math.random(-25,25)) end end end for i = 0, 1, 0.06 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-160+270-190+80*i), math.rad(-30+20-35+45*i), math.rad(-80+120-135+95*i)) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-80+140-150+90*i), math.rad(60-60*i), math.rad(10-10*i)) * CFrame.new(0, -0.4-0.1+0.5*i, 0) RLW.C0 = RLWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0) LLW.C0 = LLWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0) roblox lua hammer How to get it for free? roblox lua hammer HW.C0 = HWStand * CFrame.Angles(math.rad(-55+55*i), 0, math.rad(30-30*i)) * CFrame.new(0, 0, -1+1*i) neck.C0 = necko * CFrame.Angles(0, 0, math.rad(45-45*i)) bg.cframe = CF * CFrame.Angles(0, math.rad(-45+35-20+30*i), 0) wait() end else for i = 0, 1, 0.08 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-160+160*i), math.rad(-30+30*i), math.rad(-80+80*i)) * CFrame.new(0, 0, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-80+80*i), 0, math.rad(-70+70*i)) * CFrame.new(0, -0.4+0.4*i, 0.6-0.6*i) RLW.C0 = RLWStand * CFrame.Angles(0, 0, math.rad(20-20*i)) * CFrame.new(0, 0, 0) roblox lua hammer PasteShr roblox lua hammer LLW.C0 = LLWStand * CFrame.Angles(math.rad(115-115*i), 0, math.rad(-40+40*i)) * CFrame.new(0, -0.8+0.8*i, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 2-2*i) neck.C0 = necko * CFrame.Angles(0, 0, math.rad(52-52*i)) bg.cframe = CF * CFrame.Angles(math.rad(10-10*i), math.rad(-45+45*i), math.rad(-15+15*i)) wait() end bg:remove() bp:remove() normal() end roblox lua hammer How to use it? roblox lua hammer normal() bg:remove() bp:remove() end end function shockwave(mouse) local p, t = RayCast(torso.Position, torso.CFrame * CFrame.new(0, -5, 0).p, 5, 1) if Prop.Rage >= 80 and t then roblox lua hammer How to dowload it? roblox lua hammer Prop.Rage = Prop.Rage - 80 attach() local mouseHit = mouse local Orig = torso.CFrame local bg = Add.BG(torso) local bp = Add.BP(torso) bp.position = Orig.p bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) bp.P = 5000 local CF = ComputePos(Orig.p, mouseHit) roblox lua hammer How to get it for free? roblox lua hammer bg.cframe = CF PlaySound(charge) for i = 0, 1, 0.07 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-110*i), math.rad(-40*i), math.rad(-50*i)) * CFrame.new(0.2*i, 0, 0.2*i) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-100*i), 0, math.rad(-40*i)) * CFrame.new(-0.2*i, -0.4*i, 0.5*i) RLW.C0 = RLWStand * CFrame.Angles(math.rad(15*i), 0, math.rad(-10*i)) * CFrame.new(0, 0.7*i, -0.8*i) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-75*i), 0, math.rad(10*i)) * CFrame.new(0, 0.4*i, 0.2*i) HW.C0 = HWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 1.6*i) neck.C0 = necko * CFrame.Angles(math.rad(30*i), 0, 0) bg.cframe = CF * CFrame.Angles(0, 0, 0) roblox lua hammer How to get it for free? roblox lua hammer bp.position = Orig.p + Vector3.new(0, -1.9*i, 0) wait() end for i = 0, 1, 0.04 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-110+220*i), math.rad(-40+50*i), math.rad(-50+90*i)) * CFrame.new(0.2-0.2*i, -0.85*i, 0.2-0.2*i) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-100+185*i), 0, math.rad(-40+75*i)) * CFrame.new(-0.2-0.2*i, -0.4-0.05*i, 0.5-0.5*i) RLW.C0 = RLWStand * CFrame.Angles(math.rad(15-25*i), 0, math.rad(-10+6*i)) * CFrame.new(0, 0.7-0.7*i, -0.8+0.8*i) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-75+65*i), 0, math.rad(10-6*i)) * CFrame.new(0, 0.4-0.4*i, 0.2-0.2*i) HW.C0 = HWStand * CFrame.Angles(math.rad(-15*i), 0, 0) * CFrame.new(0, 0, 1.6-2.1*i) neck.C0 = necko * CFrame.Angles(math.rad(30-70*i), 0, 0) roblox lua hammer How to dowload it? roblox lua hammer bg.cframe = CF * CFrame.Angles(0, 0, 0) bp.position = Orig.p + Vector3.new(0, -1.9+17*i, 0) wait() end bp.P = 12001 wait(0.1) StartEffect(maintip) PlaySound(slash) for i = 0, 1, 0.1 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(110-150*i), math.rad(10-30*i), math.rad(40-90*i)) * CFrame.new(0, -0.85+0.85*i, -0.8*i) roblox lua hammer How to get it? roblox lua hammer LAW.C0 = LAWStand * CFrame.Angles(math.rad(85-125*i), 0, math.rad(35)) * CFrame.new(0, -0.45+0.1, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(-10+25*i), 0, math.rad(-4+4*i)) * CFrame.new(0, 0.5*i, -0.8*i) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-10-35*i), 0, math.rad(4-4*i)) * CFrame.new(0, 0.4*i, 0.2*i) HW.C0 = HWStand * CFrame.Angles(math.rad(-15-10*i), 0, 0) * CFrame.new(0, 0, -0.5+0.7*i) neck.C0 = necko * CFrame.Angles(math.rad(-40+75*i), 0, math.rad(-20*i)) bg.cframe = CF * CFrame.Angles(0, math.rad(380*i), 0) bp.position = Orig.p + Vector3.new(0, 15.1-16.7*i, 0) wait() end coroutine.resume(coroutine.create(function() roblox lua hammer How to dowload it? roblox lua hammer local frr = Cam.CoordinateFrame for i = 1, math.random(10,16) do wait() Cam.CoordinateFrame = frr * CFrame.new(math.random(-15,15)/10, math.random(-15,15)/10, math.random(-15,15)/10) end end)) PlaySound(smashsound) local pos = CF * CFrame.new(-2, -3, -3).p EndEffect() local p = Part(workspace, true, false, 0, 0, "Black", 1, 1, 1, true) roblox lua hammer How to use it? roblox lua hammer p.CFrame = CFrame.new(pos) local p2 = Part(workspace, true, false, 0, 0, "Black", 1, 1, 1, true) p2.CFrame = CFrame.new(pos) local p3 = Part(workspace, true, false, 0, 0, "Black", 1, 1, 1, true) p3.CFrame = CFrame.new(pos) local m3 = Instance.new("SpecialMesh",p3) m3.MeshType = "Sphere" PlaySound(boom) local m2 = Instance.new("CylinderMesh",p2) local m = Add.Mesh(p, "http://www.roblox.com/asset/?id=20329976", 1, 1.2, 1) roblox lua hammer PasteShr roblox lua hammer local tab = {} coroutine.resume(coroutine.create(function() for x = 0, 1.04, 0.04 do wait() local thing = 33*x m.Scale = Vector3.new(21*x, 5*x, 21*x) m2.Scale = Vector3.new(thing, 1, thing) m3.Scale = Vector3.new(thing*0.93, thing*0.7, thing*0.93) p.Transparency = x p2.Transparency = x roblox lua hammer PasteShr roblox lua hammer p3.Transparency = x for i, v in pairs(workspace:children()) do local h = getHumanoid(v) local to = v:findFirstChild("Torso") if h ~= nil and to ~= nil and find(tab, v) == nil then if (to.Position - pos).magnitude < (thing/2) then damage(h, to, 0.5, Prop.ShockDMG/2, Prop.ShockDMG) to.Velocity = CFrame.new(pos, to.Position).lookVector * 60 to.RotVelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30)) h.PlatformStand = true roblox lua hammer How to get it? roblox lua hammer table.insert(tab, v) coroutine.resume(coroutine.create(function() wait(1.2) h.PlatformStand = false end)) end end end end p:remove() p2:remove() p3:remove() end)) roblox lua hammer How to use it? roblox lua hammer wait(0.8) for i = 0, 1, Prop.AS*0.8 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(110-150+40*i), math.rad(10-30+20*i), math.rad(40-90+50*i)) * CFrame.new(0, 0, -0.8+0.8*i) LAW.C0 = LAWStand * CFrame.Angles(math.rad(85-125+40*i), 0, math.rad(35-35*i)) * CFrame.new(0, -0.45+0.1+0.35*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(-10+25-15*i), 0, 0) * CFrame.new(0, 0.5-0.5*i, -0.8+0.8*i) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-10-35+45*i), 0, 0) * CFrame.new(0, 0.4-0.4*i, 0.2-0.2*i) HW.C0 = HWStand * CFrame.Angles(math.rad(-15-10+25*i), 0, 0) * CFrame.new(0, 0, -0.5+0.7-0.2*i) neck.C0 = necko * CFrame.Angles(math.rad(-40+75-35*i), 0, math.rad(-20+20*i)) bg.cframe = CF * CFrame.Angles(0, 0, 0) bp.position = Orig.p + Vector3.new(0, 15.1-16.7+1.6*i, 0) roblox lua hammer How to use it? roblox lua hammer wait() end normal() bg:remove() bp:remove() end end function flipsmash(mouse) local Orig = torso.CFrame roblox lua hammer How to get it? roblox lua hammer local mouseHit = mouse local CF = ComputePos(Orig.p, mouseHit) local p, t = RayCast(torso.Position, torso.Position + Vector3.new(0, -5, 0), 5, 0.5) local ahp = (CF * CFrame.new(0, 0, -14.5)) local p2, t2 = RayCast(ahp.p, (ahp * CFrame.new(0, -5, 0)).p, 5, 0.5) if t and t2 and Prop.Rage >= 90 then Prop.Rage = Prop.Rage - 90 attach() local bg = Add.BG(torso) local bp = Add.BP(torso) roblox lua hammer How to use it? roblox lua hammer bp.position = Orig.p bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) bg.cframe = CF local cen = CF * CFrame.new(0, -1.2, -1.5-6.5) for i = 0, 1, 0.08 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-100*i), math.rad(-50*i), math.rad(-50*i)) * CFrame.new(0.2*i, 0, 0.2*i) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-100*i), 0, math.rad(-40*i)) * CFrame.new(-0.2*i, -0.4*i, 0.5*i) RLW.C0 = RLWStand * CFrame.Angles(math.rad(15*i), 0, math.rad(-10*i)) * CFrame.new(0, 0.7*i, -1*i) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-75*i), 0, math.rad(10*i)) * CFrame.new(0, 0.4*i, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 1.6*i) roblox lua hammer How to dowload it? roblox lua hammer neck.C0 = necko * CFrame.Angles(math.rad(30*i), 0, 0) bg.cframe = CF * CFrame.Angles(0, 0, 0) bp.position = CF * CFrame.new(0, -1.2*i, -1.5*i).p wait() end wait(0.15) hum.PlatformStand = true for i = 0, 1, 0.13 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-100-70*i), math.rad(-50), math.rad(-50)) * CFrame.new(0.2, 0, 0.2) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-100-50*i), 0, math.rad(-40+30*i)) * CFrame.new(-0.2, -0.4, 0.5) roblox lua hammer How to get it? roblox lua hammer RLW.C0 = RLWStand * CFrame.Angles(math.rad(15-10*i), 0, math.rad(-10)) * CFrame.new(0, 0.7-0.7*i, -1+1*i) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-75+70*i), 0, math.rad(10)) * CFrame.new(0, 0.4-0.4*i, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 1.6) neck.C0 = necko * CFrame.Angles(math.rad(30-40*i), 0, 0) bg.cframe = CF * CFrame.Angles(math.rad(-90*i), 0, 0) bp.position = cen * CFrame.Angles(math.rad(180-45*i), 0, 0) * CFrame.new(0, 0, -6.5).p wait() end PlaySound(slash) for i = 0, 1, 0.13 do roblox lua hammer How to dowload it? roblox lua hammer RAW.C0 = RAWStand * CFrame.Angles(math.rad(-100-70-80*i), math.rad(-50+60*i), math.rad(-50+90*i)) * CFrame.new(0.2-0.2*i, -0.85*i, 0.2-0.2*i) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-100-50-125*i), 0, math.rad(-40+30+45*i)) * CFrame.new(-0.2+0.2*i, -0.4-0.5*i, 0.5-0.5*i) RLW.C0 = RLWStand * CFrame.Angles(math.rad(5), 0, math.rad(-10)) * CFrame.new(0, 0, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-5), 0, math.rad(10)) * CFrame.new(0, 0, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 1.6-2.6*i) neck.C0 = necko * CFrame.Angles(math.rad(-10), 0, 0) bg.cframe = CF * CFrame.Angles(math.rad(-90-90*i), 0, 0) bp.position = cen * CFrame.Angles(math.rad(180-45-45*i), 0, 0) * CFrame.new(0, 0, -6.5).p wait() end roblox lua hammer How to dowload it? roblox lua hammer StartEffect(maintip) PlaySound(slash) for i = 0, 1, 0.06 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(110-150*i), math.rad(10-50*i), math.rad(40-85*i)) * CFrame.new(0, -0.85+0.45*i, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(85-130*i), 0, math.rad(35)) * CFrame.new(0, -0.9+0.3*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(5-80*i), 0, math.rad(-10)) * CFrame.new(0, 0.4*i, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-5+20*i), 0, math.rad(10)) * CFrame.new(0, 0.7*i, -1*i) HW.C0 = HWStand * CFrame.Angles(math.rad(-35+10*i), 0, 0) * CFrame.new(0, 0, 1.6-2.6) neck.C0 = necko * CFrame.Angles(math.rad(-10+50*i), 0, 0) bg.cframe = CF * CFrame.Angles(math.rad(-180-190*i), 0, 0) roblox lua hammer PasteShr roblox lua hammer bp.position = cen * CFrame.Angles(math.rad(90-90*i), 0, 0) * CFrame.new(0, 0, -6.5).p wait() end coroutine.resume(coroutine.create(function() local frr = Cam.CoordinateFrame for i = 1, math.random(13,20) do wait() Cam.CoordinateFrame = frr * CFrame.new(math.random(-15,15)/10, math.random(-15,15)/10, math.random(-15,15)/10) end end)) roblox lua hammer How to dowload it? roblox lua hammer PlaySound(smashsound) PlaySound(boomboom) EndEffect() local poo = Vector3.new(maintip.Position.x, t2.Position.y + t2.Size.y/2, maintip.Position.z) local siz = math.random(65,115)/10 local partie = Part(workspace, true, false, 1, 0, "White", siz, 0.2, siz, true) partie.CFrame = CFrame.new(poo) * CFrame.Angles(0, math.rad(math.random(0, 360)), 0) local decc = Instance.new("Decal",partie) decc.Shiny = 0 decc.Specular = 0 roblox lua hammer How to get it? roblox lua hammer decc.Texture = "http://www.roblox.com/asset/?id=49173398" decc.Face = "Top" local count = 0 for i, v in pairs(workspace:children()) do local h = getHumanoid(v) local to = v:findFirstChild("Torso") if h ~= nil and to ~= nil then if (to.Position - poo).magnitude < 15 then count = count + 1 local Maxhp = h.MaxHealth roblox lua hammer How to get it? roblox lua hammer if Maxhp > 5000 then Maxhp = 5000 end damage(h, to, 0.5, 0, Maxhp+5) to.Velocity = CFrame.new(poo, to.Position).lookVector * 30 to.Velocity = to.Velocity + Vector3.new(0, 60, 0) to.RotVelocity = Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) h.PlatformStand = true coroutine.resume(coroutine.create(function() wait(1.2) h.PlatformStand = false end)) if count >= 2 then break end end end roblox lua hammer PasteShr roblox lua hammer end coroutine.resume(coroutine.create(function() wait(math.random(7,14)) partie:remove() end)) wait(0.6) for i = 0, 1, 0.06 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(110-150+40*i), math.rad(10-50+40*i), math.rad(40-85+45*i)) * CFrame.new(0, -0.85+0.45+0.4*i, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(85-130+45*i), 0, math.rad(35-35*i)) * CFrame.new(0, -0.9+0.3+0.6*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(5-80+75*i), 0, math.rad(-10+10*i)) * CFrame.new(0, 0.4-0.4*i, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-5+20-15*i), 0, math.rad(10-10*i)) * CFrame.new(0, 0.7-0.7*i, -1+1*i) HW.C0 = HWStand * CFrame.Angles(math.rad(-35+10+25*i), 0, 0) * CFrame.new(0, 0, 1.6-2.6+1*i) neck.C0 = necko * CFrame.Angles(math.rad(-10+50-40*i), 0, 0) roblox lua hammer PasteShr roblox lua hammer bg.cframe = CF * CFrame.Angles(0, 0, 0) bp.position = cen * CFrame.new(0, 1.2*i, -6.5).p wait() end hum.PlatformStand = false normal() bg:remove() bp:remove() end end roblox lua hammer How to get it for free? roblox lua hammer function spin(mouse) attach() local mouseHit = mouse local Orig = torso.CFrame local CF = ComputePos(Orig.p, mouseHit) local p, t = RayCast(torso.Position, CF * CFrame.new(0, -7, -1.5).p, 5, 0.5) if t then local bg = Add.BG(torso) local bp = Add.BP(torso) roblox lua hammer PasteShr roblox lua hammer bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) bp.position = Orig.p bg.cframe = CF PlaySound(slash) for i = 0, 1, 0.11 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(20*i), math.rad(120*i), math.rad(20*i)) * CFrame.new(0, 0, 0) RAW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(100*i), 0, math.rad(20*i)) LAW.C0 = LAWStand * CFrame.Angles(math.rad(60*i), 0, math.rad(40*i)) * CFrame.new(0, -0.8*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(10*i), 0, 0) * CFrame.new(0, 0.3*i, -0.2*i) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-25*i), 0, 0) roblox lua hammer How to use it? roblox lua hammer HW.C0 = HWStand * CFrame.Angles(0, 0, 0) neck.C0 = necko * CFrame.Angles(math.rad(-15*i), 0, math.rad(-30*i)) bg.cframe = CF * CFrame.Angles(0, 0, 0) wait() end local posg = CF * CFrame.new(0, -0.6, -4) PlaySound(hitsound, 0.9) for i = 0, 1, 0.13 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(20-20*i), math.rad(120+10*i), math.rad(20)) * CFrame.new(0, -0.8*i, 0.4*i) RAW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(100-60*i), 0, math.rad(20-20*i)) roblox lua hammer How to get it for free? roblox lua hammer LAW.C0 = LAWStand * CFrame.Angles(math.rad(60-40*i), 0, math.rad(40-50*i)) * CFrame.new(0, -0.8+0.3*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(10-10*i), 0, 0) * CFrame.new(0, 0.3-0.3*i, -0.2+0.2*i) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-25+25*i), 0, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, math.rad(-35*i)) * CFrame.new(0, 0, -0.6*i) neck.C0 = necko * CFrame.Angles(math.rad(-15+25*i), 0, math.rad(-30+30*i)) bg.cframe = CF * CFrame.Angles(0, 0, 0) bp.position = CF * CFrame.new(0, 1*i, -2*i).p wait() end hum.PlatformStand = true roblox lua hammer How to dowload it? roblox lua hammer bg.Parent = handle bg.cframe = CF * CFrame.Angles(math.pi, math.pi, 0) bp.Parent = handle bp.position = posg.p StartEffect(Lleg) Leghurt = true PlaySound(slash) for i = 0, 1, 0.09 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-90*i), math.rad(130-40*i), math.rad(20-40*i)) * CFrame.new(0, -0.8+0.8*i, 0.4-0.4*i) RAW.C1 = CFrame.new(0, 0.5+0.5*i, 0) * CFrame.Angles(math.rad(100-60+60*i), 0, 0) roblox lua hammer How to use it? roblox lua hammer LAW.C0 = LAWStand * CFrame.Angles(math.rad(60-40-20+60*i), 0, math.rad(40-50+10*i)) * CFrame.new(0, -0.8+0.3-0.5*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(15*i), 0, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-20*i), 0, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, math.rad(-35)) * CFrame.new(0, 0, 1*i) neck.C0 = necko * CFrame.Angles(math.rad(10-35*i), 0, 0) bg.cframe = CF * CFrame.Angles(math.pi, math.pi+math.rad(90*i), 0) wait() end for i = 0, 1, 0.055 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(-20)) * CFrame.new(0, 0, 0) roblox lua hammer How to use it? roblox lua hammer RAW.C1 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(100), 0, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(60), 0, 0) * CFrame.new(0, -1, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(15+10*i), 0, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-20-5*i), 0, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, math.rad(-35)) * CFrame.new(0, 0, 1) neck.C0 = necko * CFrame.Angles(math.rad(-25), 0, 0) bg.cframe = CF * CFrame.Angles(math.pi, math.pi+math.rad(90+270*i), 0) wait() end EndEffect() roblox lua hammer PasteShr roblox lua hammer Leghurt = false for i = 0, 1, 0.12 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(-90+90*i), math.rad(90+40*i), math.rad(-20+40*i)) * CFrame.new(0, -0.8*i, 0.4*i) RAW.C1 = CFrame.new(0, 1-0.5*i, 0) * CFrame.Angles(math.rad(100-60*i), 0, 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(60-60*i), 0, 0) * CFrame.new(0, -1+0.5*i, 0) RLW.C0 = RLWStand * CFrame.Angles(math.rad(15+10-25*i), 0, 0) LLW.C0 = LLWStand * CFrame.Angles(math.rad(-20-5+25*i), 0, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, math.rad(-35)) * CFrame.new(0, 0, 1) neck.C0 = necko * CFrame.Angles(math.rad(-25+25*i), 0, 0) bg.cframe = CF * CFrame.Angles(math.pi, math.pi+math.rad(360), 0) roblox lua hammer How to get it for free? roblox lua hammer wait() end bg.Parent = torso bp.Parent = torso bg.cframe = CF for i = 0, 1, 0.14 do RAW.C0 = RAWStand * CFrame.Angles(0, math.rad(90+40-130*i), math.rad(-20+40-20*i)) * CFrame.new(0, -0.8+0.8*i, 0.4-0.4*i) RAW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(100-60-40*i), 0, 0) LAW.C0 = LAWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, -1+0.5+0.5*i, 0) RLW.C0 = RLWStand * CFrame.Angles(0, 0, 0) roblox lua hammer How to get it? roblox lua hammer LLW.C0 = LLWStand * CFrame.Angles(0, 0, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, math.rad(-35+35*i)) * CFrame.new(0, 0, 1-1*i) neck.C0 = necko * CFrame.Angles(0, 0, 0) bp.position = CF * CFrame.new(0, 0, -2+1*i).p bg.cframe = CF wait() end hum.PlatformStand = false normal() bg:remove() roblox lua hammer PasteShr roblox lua hammer bp:remove() end end function rest() local Orig = torso.CFrame local CF = ComputePos(Orig.p, Orig * CFrame.new(0, 0, -5).p) local p, t = RayCast(CF.p, CF * CFrame.new(0, -6, 0.5).p, 6, 0.5) if t then attach() roblox lua hammer How to get it for free? roblox lua hammer local bg = Add.BG(torso) local bp = Add.BP(torso) bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) bp.position = CF.p bg.cframe = CF local cen = CF * CFrame.new(0, -2.5, 0) RestingAnim = true hum.PlatformStand = true local standup = function() Resting = false roblox lua hammer How to get it? roblox lua hammer bp.Parent = torso cen = ComputePos(torso.CFrame.p, torso.CFrame * CFrame.new(0, 0, -5).p) * CFrame.new(0, 0, -2.5) for i = 1, 0, -0.12 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(50), math.rad(-20-20*i), math.rad(60*i)) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-40-70*i), 0, math.rad(-30-10*i)) * CFrame.new(0, -0.6*i, 0.4+0.2*i) RLW.C0 = RLWStand * CFrame.Angles(math.rad(55+25*i), 0, math.rad(15)) * CFrame.new(0, 0, -0.4) LLW.C0 = LLWStand * CFrame.Angles(math.rad(55+25*i), 0, math.rad(-15)) * CFrame.new(0, 0, -0.4) neck.C0 = necko * CFrame.Angles(math.rad(10-15*i), 0, 0) HW.C0 = HWStand * CFrame.Angles(math.rad(40*i), 0, 0) * CFrame.new(0, 0, 0.2+0.8*i) bg.cframe = CF * CFrame.Angles(math.rad(-10+20*i), 0, 0) roblox lua hammer How to get it for free? roblox lua hammer bp.position = cen * CFrame.Angles(math.rad(180+45+45*i), 0, 0) * CFrame.new(0, -2.5, 0.4*i).p wait() end for i = 1, 0, -0.17 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(50*i), math.rad(-20*i), 0) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-40*i), 0, math.rad(-30*i)) * CFrame.new(0, 0, 0.4*i) RLW.C0 = RLWStand * CFrame.Angles(math.rad(55*i), 0, math.rad(15*i)) * CFrame.new(0, -0.4*i, -0.4*i) LLW.C0 = LLWStand * CFrame.Angles(math.rad(55*i), 0, math.rad(-15*i)) * CFrame.new(0, -0.4*i, -0.4*i) neck.C0 = necko * CFrame.Angles(math.rad(10*i), 0, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.2*i) roblox lua hammer How to get it? roblox lua hammer bg.cframe = CF * CFrame.Angles(math.rad(-10*i), 0, 0) bp.position = cen * CFrame.Angles(math.rad(180+45*i), 0, 0) * CFrame.new(0, -2.5, 0).p wait() end hum.PlatformStand = false bg:remove() bp:remove() normal() Able = true RestingAnim = false roblox lua hammer How to get it for free? roblox lua hammer end local connec = hum.Changed:connect(function() if hum.PlatformStand == false then coroutine.resume(coroutine.create(function() standup() end)) standup = nil connec:disconnect() end end) roblox lua hammer PasteShr roblox lua hammer local lasthp = hum.Health local conn = hum.HealthChanged:connect(function(hp) if lasthp - hp > 0.8 then hum.PlatformStand = false conn:disconnect() end lasthp = hp end) coroutine.resume(coroutine.create(function() repeat wait() until Resting roblox lua hammer How to use it? roblox lua hammer while Resting do wait() if torso.Velocity.magnitude > 4 then hum.PlatformStand = false break end end end)) for i = 0, 1, 0.1 do RAW.C0 = RAWStand * CFrame.Angles(math.rad(50*i), math.rad(-20*i), 0) roblox lua hammer How to get it for free? roblox lua hammer LAW.C0 = LAWStand * CFrame.Angles(math.rad(-40*i), 0, math.rad(-30*i)) * CFrame.new(0, 0, 0.4*i) RLW.C0 = RLWStand * CFrame.Angles(math.rad(55*i), 0, math.rad(15*i)) * CFrame.new(0, 0, -0.4*i) LLW.C0 = LLWStand * CFrame.Angles(math.rad(55*i), 0, math.rad(-15*i)) * CFrame.new(0, 0, -0.4*i) neck.C0 = necko * CFrame.Angles(math.rad(10*i), 0, 0) HW.C0 = HWStand * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.2*i) bg.cframe = CF * CFrame.Angles(math.rad(-10*i), 0, 0) bp.position = cen * CFrame.Angles(math.rad(180+45*i), 0, 0) * CFrame.new(0, -2.5, 0).p wait() end for i = 0, 1, 0.07 do roblox lua hammer How to dowload it? roblox lua hammer RAW.C0 = RAWStand * CFrame.Angles(math.rad(50), math.rad(-20-20*i), math.rad(60*i)) LAW.C0 = LAWStand * CFrame.Angles(math.rad(-40-70*i), 0, math.rad(-30-10*i)) * CFrame.new(0, -0.6*i, 0.4+0.2*i) RLW.C0 = RLWStand * CFrame.Angles(math.rad(55+25*i), 0, math.rad(15)) * CFrame.new(0, -0.4*i, -0.4) LLW.C0 = LLWStand * CFrame.Angles(math.rad(55+25*i), 0, math.rad(-15)) * CFrame.new(0, -0.4*i, -0.4) neck.C0 = necko * CFrame.Angles(math.rad(10-15*i), 0, 0) HW.C0 = HWStand * CFrame.Angles(math.rad(40*i), 0, 0) * CFrame.new(0, 0, 0.2+0.8*i) bg.cframe = CF * CFrame.Angles(math.rad(-10+20*i), 0, 0) bp.position = cen * CFrame.Angles(math.rad(180+45+45*i), 0, 0) * CFrame.new(0, -2.5, 0.4*i).p wait() end roblox lua hammer How to get it for free? roblox lua hammer Resting = true coroutine.resume(coroutine.create(function() wait(0.4) bp.Parent = nil end)) coroutine.resume(coroutine.create(function() while Resting and selected do wait(math.random(350,800)/1000) hum.Health = hum.Health + math.random(1,2) Prop.Rage = Prop.Rage + 1 roblox lua hammer PasteShr roblox lua hammer end hum.PlatformStand = false end)) end end function select(mouse) mouse.Icon = MouseIc selectanim() selected = true roblox lua hammer How to dowload it? roblox lua hammer mouse.Button1Down:connect(function() if Able and RestingAnim == false and hum.Sit == false then Able = false swing(mouse.Hit.p) Able = true end end) mouse.Button1Down:connect(function() mouse.Icon = MouseDo mouse.Button1Up:wait() roblox lua hammer How to get it? roblox lua hammer mouse.Icon = MouseIc end) mouse.KeyDown:connect(function(key) key = key:lower() if Able and RestingAnim == false and hum.Sit == false then if key == "q" then Able = false smash(mouse.Hit.p) Able = true elseif key == "e" then roblox lua hammer How to get it for free? roblox lua hammer Able = false swing(mouse.Hit.p) Able = true elseif key == "r" then Able = false stab(mouse.Hit.p) Able = true elseif key == "f" then Able = false epicsmash(mouse.Hit.p) roblox lua hammer How to use it? roblox lua hammer Able = true elseif key == "z" then Able = false shockwave(mouse.Hit.p) Able = true elseif key == "x" then Able = false flipsmash(mouse.Hit.p) Able = true elseif key == "t" then roblox lua hammer PasteShr roblox lua hammer Able = false spin(mouse.Hit.p) Able = true end end if Able then if key == "g" and AbleG then AbleG = false if Resting == true then Resting = false roblox lua hammer How to use it? roblox lua hammer else rest() end wait(0.8) AbleG = true end end end) end roblox lua hammer PasteShr roblox lua hammer function deselect(mouse) selected = false deselanim() end bin.Selected:connect(select) bin.Deselected:connect(deselect) roblox lua hammer