qperfectionweild roblox -- Created by Quenty (@Quenty, follow me on twitter). -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them. --[[ INSTRUCTIONS - Place in the model - Make sure model is anchored - That's it. It will weld the model and all children. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. qperfectionweild roblox How to dowload it? qperfectionweild roblox THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes. ]] qperfectionweild roblox How to get it for free? qperfectionweild roblox --[[ DOCUMENTATION - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again. - Will work in PBS servers - Will work as long as it starts out with the part anchored - Stores the relative CFrame as a CFrame value - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin - Utilizes a recursive algorith to find all parts in the model - Will reweld on script reparent if the script is initially parented to a tool. - Welds as fast as possible ]] qperfectionweild roblox PasteShr qperfectionweild roblox -- qPerfectionWeld.lua -- Created 10/6/2014 -- Author: Quenty -- Version 1.0.3 -- Updated 10/14/2014 - Updated to 1.0.1 --- Bug fix with existing ROBLOX welds ? Repro by asimo3089 -- Updated 10/14/2014 - Updated to 1.0.2 qperfectionweild roblox PasteShr qperfectionweild roblox --- Fixed bug fix. -- Updated 10/14/2014 - Updated to 1.0.3 --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/ local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges). local function CallOnChildren(Instance, FunctionToCall) -- Calls a function on each of the children of a certain object, using recursion. qperfectionweild roblox How to get it? qperfectionweild roblox FunctionToCall(Instance) for _, Child in next, Instance:GetChildren() do CallOnChildren(Child, FunctionToCall) end end local function GetNearestParent(Instance, ClassName) -- Returns the nearest parent of a certain class, or returns nil qperfectionweild roblox How to use it? qperfectionweild roblox local Ancestor = Instance repeat Ancestor = Ancestor.Parent if Ancestor == nil then return nil end until Ancestor:IsA(ClassName) return Ancestor qperfectionweild roblox How to get it? qperfectionweild roblox end local function GetBricks(StartInstance) local List = {} -- if StartInstance:IsA("BasePart") then -- List[#List+1] = StartInstance -- end CallOnChildren(StartInstance, function(Item) qperfectionweild roblox PasteShr qperfectionweild roblox if Item:IsA("BasePart") then List[#List+1] = Item; end end) return List end local function Modify(Instance, Values) -- Modifies an Instance by using a table. qperfectionweild roblox How to get it? qperfectionweild roblox assert(type(Values) == "table", "Values is not a table"); for Index, Value in next, Values do if type(Index) == "number" then Value.Parent = Instance else Instance[Index] = Value end end qperfectionweild roblox How to get it for free? qperfectionweild roblox return Instance end local function Make(ClassType, Properties) -- Using a syntax hack to create a nice way to Make new items. return Modify(Instance.new(ClassType), Properties) end local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"} qperfectionweild roblox How to dowload it? qperfectionweild roblox local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"} local function HasWheelJoint(Part) for _, SurfaceName in pairs(Surfaces) do for _, HingSurfaceName in pairs(HingSurfaces) do if Part[SurfaceName].Name == HingSurfaceName then return true end end end qperfectionweild roblox PasteShr qperfectionweild roblox return false end local function ShouldBreakJoints(Part) --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are -- definitely some edge cases. if NEVER_BREAK_JOINTS then return false qperfectionweild roblox How to use it? qperfectionweild roblox end if HasWheelJoint(Part) then return false end local Connected = Part:GetConnectedParts() if #Connected == 1 then return false qperfectionweild roblox How to use it? qperfectionweild roblox end for _, Item in pairs(Connected) do if HasWheelJoint(Item) then return false elseif not Item:IsDescendantOf(script.Parent) then return false end end qperfectionweild roblox PasteShr qperfectionweild roblox return true end local function WeldTogether(Part0, Part1, JointType, WeldParent) --- Weld's 2 parts together -- @param Part0 The first part -- @param Part1 The second part (Dependent part most of the time). -- @param [JointType] The type of joint. Defaults to weld. -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better). -- @return The weld created. qperfectionweild roblox How to get it for free? qperfectionweild roblox JointType = JointType or "Weld" local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue") local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType) Modify(NewWeld, { Name = "qCFrameWeldThingy"; Part0 = Part0; Part1 = Part1; C0 = CFrame.new();--Part0.CFrame:inverse(); qperfectionweild roblox How to get it? qperfectionweild roblox C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse(); Parent = Part1; }) if not RelativeValue then RelativeValue = Make("CFrameValue", { Parent = Part1; Name = "qRelativeCFrameWeldValue"; Archivable = true; Value = NewWeld.C1; qperfectionweild roblox How to dowload it? qperfectionweild roblox }) end return NewWeld end local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor) -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results. -- @param MainPart The part to weld the model to (can be in the model). -- @param [JointType] The type of joint. Defaults to weld. qperfectionweild roblox How to dowload it? qperfectionweild roblox -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion. for _, Part in pairs(Parts) do if ShouldBreakJoints(Part) then Part:BreakJoints() end end for _, Part in pairs(Parts) do if Part ~= MainPart then qperfectionweild roblox How to use it? qperfectionweild roblox WeldTogether(MainPart, Part, JointType, MainPart) end end if not DoNotUnanchor then for _, Part in pairs(Parts) do Part.Anchored = false end MainPart.Anchored = false end qperfectionweild roblox How to use it? qperfectionweild roblox end local function PerfectionWeld() local Tool = GetNearestParent(script, "Tool") local Parts = GetBricks(script.Parent) local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1] if PrimaryPart then WeldParts(Parts, PrimaryPart, "Weld", false) qperfectionweild roblox How to use it? qperfectionweild roblox else warn("qWeld - Unable to weld part") end return Tool end local Tool = PerfectionWeld() qperfectionweild roblox How to use it? qperfectionweild roblox if Tool and script.ClassName == "Script" then --- Don't bother with local scripts script.Parent.AncestryChanged:connect(function() PerfectionWeld() end) end -- Created by Quenty (@Quenty, follow me on twitter). qperfectionweild roblox How to get it for free? qperfectionweild roblox qperfectionweild roblox