old hitbox strucid -- if your reading this ur a stinky butthole -- loop game:GetService("RunService").Stepped:Connect(function() -- gets all players in the server for _, player in next, game:GetService("Players"):GetPlayers() do -- checks if the player found was not the local player, so the local player doesnt get his hitbox extended if player ~= game:GetService("Players").LocalPlayer then -- finds humanoid root part, then changes transparecy and can collide so you can walk through the hitbox and it wont be wonky if player.Character:FindFirstChild("HumanoidRootPart") then player.Character["HumanoidRootPart"].CanCollide = false player.Character["HumanoidRootPart"].Transparency = 0.5 old hitbox strucid How to dowload it? old hitbox strucid end -- changes the humanoidrootpart size (basically the main code) if player.Character["HumanoidRootPart"].Size ~= Vector3.new(20, 20, 20) then player.Character["HumanoidRootPart"].Size = Vector3.new(20, 20, 20) end end end end) old hitbox strucid