nebula star glitcher script warn'Star Glitcher Loaded.' warn'All purpose switcher...' warn'Created by Noobygames12' warn'Edited by Neubla_Zorua' warn([[Icons: ! = New ? = Spoilers * = Exclusivity]]) print([[V 3.21 (ON PROGRESS) Update Log: ! - Changed Judgement back to Justice ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB nebula star glitcher script PasteShr nebula star glitcher script ! - Replaced Corruption with Glitchy ! - Fixed some bugs, too ! - Changed Chaos's "B" (Chaos Begone) to a keystroke. (ddawas) ]]) --- its obs smooth af do not touch ---- Sources and functions might be taken from others plr = game:GetService("Players").LocalPlayer char = plr.Character hum = char:FindFirstChildOfClass'Humanoid' nebula star glitcher script How to use it? nebula star glitcher script local cam = game.Workspace.CurrentCamera local Controller = plr.PlayerScripts:WaitForChild("ControlScript") Camera = cam local CamInterrupt = false local TwoD = false local TargetInfo = {nil, nil} cam.CameraType = "Custom" t = char.Torso h = char.Head ra = char["Right Arm"] nebula star glitcher script How to dowload it? nebula star glitcher script la = char["Left Arm"] rl = char["Right Leg"] ll = char["Left Leg"] tors = char.Torso lleg = char["Left Leg"] root = char.HumanoidRootPart hed = char.Head rleg = char["Right Leg"] rarm = char["Right Arm"] larm = char["Left Arm"] nebula star glitcher script PasteShr nebula star glitcher script radian = math.rad random = math.random Vec3 = Vector3.new Inst = Instance.new cFrame = CFrame.new Euler = CFrame.fromEulerAnglesXYZ vt = Vector3.new bc = BrickColor.new br = BrickColor.random it = Instance.new nebula star glitcher script How to dowload it? nebula star glitcher script cf = CFrame.new local ODers = {} local AllowRape = false; local AllowCata = false; local Booleans = { CamFollow = true, GyroUse = true nebula star glitcher script How to get it? nebula star glitcher script } function lerp(object, newCFrame, alpha) return object:lerp(newCFrame, alpha) end local Directer = Inst("BodyGyro", root) Directer.MaxTorque = Vec3(0, 0, 0) Directer.P = 600000 local CPart = Inst("Part") nebula star glitcher script How to use it? nebula star glitcher script CPart.Anchored = true CPart.CanCollide = false CPart.Locked = true CPart.Transparency = 1 local rainbowmode = false local chaosmode = false local glitchymode = false kan = Instance.new("Sound",char) kan.Volume = 1.25 nebula star glitcher script How to get it? nebula star glitcher script kan.TimePosition = 0 kan.PlaybackSpeed = 1 kan.Pitch = 1 kan.SoundId = "rbxassetid://1564523997" kan.Name = "wrecked" kan.Looped = true kan:Play() local MID = "rbxassetid://1564523997"; local Pitch = 1; nebula star glitcher script How to get it? nebula star glitcher script function newTheme(ID,timepos,pitch,vol) local kanz = kan --kanz:Stop() --kanz.Volume = vol --kanz.TimePosition = timepos kanz.PlaybackSpeed = pitch kanz.Pitch = pitch kanz.SoundId = ID kanz.Name = "wrecked" nebula star glitcher script How to use it? nebula star glitcher script kanz.Looped = true Pitch = pitch MID = ID --kanz:Play() --coroutine.resume(coroutine.create(function() --wait(0.05) --end)) end function newThemeCust(ID,timepos,pitch,vol) nebula star glitcher script How to dowload it? nebula star glitcher script local kanz = kan kanz:Stop() kanz.Volume = vol kanz.TimePosition = timepos kanz.PlaybackSpeed = pitch kanz.Pitch = pitch MID = ID kanz.SoundId = ID kanz.Name = "wrecked" kanz.Looped = true nebula star glitcher script How to dowload it? nebula star glitcher script kanz:Play() coroutine.resume(coroutine.create(function() wait(0.05) end)) end function CameraShake(Times, Power, PlayerTarget) coroutine.resume(coroutine.create(function() nebula star glitcher script How to get it for free? nebula star glitcher script FV = Instance.new("BoolValue", PlayerTarget) FV.Name = "CameraShake" for ShakeNum=1,Times do swait() local ef=Power if ef>=1 then Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) else ef=Power*10 Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) nebula star glitcher script How to use it? nebula star glitcher script end end Humanoid.CameraOffset = Vector3.new(0,0,0) FV:Destroy() end)) end function CameraEnshaking(Length,Intensity) coroutine.resume(coroutine.create(function() local intensity = 1*Intensity nebula star glitcher script How to get it for free? nebula star glitcher script local rotM = 0.01*Intensity for i = 0, Length, 0.1 do swait() intensity = intensity - 0.05*Intensity/Length rotM = rotM - 0.0005*Intensity/Length hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) end Humanoid.CameraOffset = Vec3(0, 0, 0) end)) nebula star glitcher script How to get it for free? nebula star glitcher script end CamShake=function(Part,Distan,Power,Times) local de=Part.Position for i,v in pairs(workspace:children()) do if v:IsA("Model") and v:findFirstChild("Humanoid") then for _,c in pairs(v:children()) do if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then local Noob=vFindFirstChildOfClass'Humanoid' if Noob~=nil then coroutine.resume(coroutine.create(function() nebula star glitcher script How to get it for free? nebula star glitcher script FV = Instance.new("BoolValue", Noob) FV.Name = "CameraShake" for ShakeNum=1,Times do swait() local ef=Power if ef>=1 then Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) else ef=Power*10 Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) nebula star glitcher script How to get it? nebula star glitcher script end end Humanoid.CameraOffset = Vector3.new(0,0,0) FV:Destroy() end)) CameraShake(Times, Power, Noob) end end end end nebula star glitcher script How to use it? nebula star glitcher script end end function chatfunc(text,color) local chat = coroutine.wrap(function() if Character:FindFirstChild("TalkingBillBoard")~= nil then Character:FindFirstChild("TalkingBillBoard"):destroy() end local naeeym2 = Instance.new("BillboardGui",Character) naeeym2.Size = UDim2.new(0,100,0,40) nebula star glitcher script PasteShr nebula star glitcher script naeeym2.StudsOffset = Vector3.new(0,3,0) naeeym2.Adornee = Character.Head naeeym2.Name = "TalkingBillBoard" local tecks2 = Instance.new("TextLabel",naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = "" tecks2.Font = "SciFi" tecks2.TextSize = 30 tecks2.TextStrokeTransparency = 0 nebula star glitcher script PasteShr nebula star glitcher script tecks2.TextColor3 = color tecks2.TextStrokeColor3 = Color3.new(0,0,0) tecks2.Size = UDim2.new(1,0,0.5,0) local tecks3 = Instance.new("TextLabel",naeeym2) tecks3.BackgroundTransparency = 1 tecks3.BorderSizePixel = 0 tecks3.Text = "" tecks3.Font = "SciFi" tecks3.TextSize = 30 tecks3.TextStrokeTransparency = 0 nebula star glitcher script PasteShr nebula star glitcher script tecks3.TextColor3 = Color3.new(0,0,0) tecks3.TextStrokeColor3 = color tecks3.Size = UDim2.new(1,0,0.5,0) coroutine.resume(coroutine.create(function() while true do swait(1) if chaosmode == true then tecks2.TextColor3 = BrickColor.random().Color tecks3.TextStrokeColor3 = BrickColor.random().Color end nebula star glitcher script How to use it? nebula star glitcher script if(glitchymode)then local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) tecks2.TextColor3 = color tecks3.TextStrokeColor3 = color end tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5)) tecks2.Rotation = math.random(-5,5) tecks3.Rotation = math.random(-5,5) nebula star glitcher script How to get it? nebula star glitcher script end end)) for i = 1,string.len(text),1 do CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) tecks2.Text = string.sub(text,1,i) tecks3.Text = string.sub(text,1,i) swait(1) end wait(1) local randomrot = math.random(1,2) nebula star glitcher script How to get it? nebula star glitcher script if randomrot == 1 then for i = 1, 50 do swait() tecks2.Rotation = tecks2.Rotation - .75 tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Rotation = tecks2.Rotation + .75 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end nebula star glitcher script How to dowload it? nebula star glitcher script elseif randomrot == 2 then for i = 1, 50 do swait() tecks2.Rotation = tecks2.Rotation + .75 tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Rotation = tecks2.Rotation - .75 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end nebula star glitcher script How to get it? nebula star glitcher script end naeeym2:Destroy() end) chat() end local Create = LoadLibrary("RbxUtility").Create CFuncs = { nebula star glitcher script How to dowload it? nebula star glitcher script ["Part"] = { Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) local Part = Create("Part"){ Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, nebula star glitcher script How to use it? nebula star glitcher script Size = Size, Material = Material, } RemoveOutlines(Part) return Part end; }; ["Mesh"] = { Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) nebula star glitcher script PasteShr nebula star glitcher script local Msh = Create(Mesh){ Parent = Part, Offset = OffSet, Scale = Scale, } if Mesh == "SpecialMesh" then Msh.MeshType = MeshType Msh.MeshId = MeshId end return Msh nebula star glitcher script How to get it? nebula star glitcher script end; }; ["Mesh"] = { Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) local Msh = Create(Mesh){ Parent = Part, Offset = OffSet, Scale = Scale, } nebula star glitcher script How to get it? nebula star glitcher script if Mesh == "SpecialMesh" then Msh.MeshType = MeshType Msh.MeshId = MeshId end return Msh end; }; ["Weld"] = { Create = function(Parent, Part0, Part1, C0, C1) nebula star glitcher script PasteShr nebula star glitcher script local Weld = Create("Weld"){ Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1, } return Weld end; }; nebula star glitcher script PasteShr nebula star glitcher script ["Sound"] = { Create = function(id, par, vol, pit) return coroutine.wrap(function() local S = Create("Sound"){ Volume = vol, Name = "EffectSoundo", Pitch = pit or 1, SoundId = id, Parent = par or workspace, nebula star glitcher script How to get it? nebula star glitcher script } S:Play() S.Ended:connect(function() S:Destroy() end) return S; end)() end; }; nebula star glitcher script PasteShr nebula star glitcher script ["LongSound"] = { Create = function(id, par, vol, pit) coroutine.resume(coroutine.create(function() local S = Create("Sound"){ Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace, } wait() nebula star glitcher script How to use it? nebula star glitcher script S:play() game:GetService("Debris"):AddItem(S, 30) end)) end; }; ["ParticleEmitter"] = { Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) local fp = Create("ParticleEmitter"){ Parent = Parent, nebula star glitcher script How to get it for free? nebula star glitcher script Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, nebula star glitcher script PasteShr nebula star glitcher script EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread, } return fp nebula star glitcher script How to use it? nebula star glitcher script end; }; CreateTemplate = { }; } nebula star glitcher script How to dowload it? nebula star glitcher script New = function(Object, Parent, Name, Data) local Object = Instance.new(Object) for Index, Value in pairs(Data or {}) do Object[Index] = Value end Object.Parent = Parent Object.Name = Name return Object end local halocolor = BrickColor.new("Pastel light blue") nebula star glitcher script How to use it? nebula star glitcher script local halocolor2 = BrickColor.new("Cool yellow") local starcolor = BrickColor.new("Bright yellow") local lunacolor = BrickColor.new("Navy blue") local lunacolor2 = BrickColor.new("Bright blue") local wepcolor = BrickColor.new("Really black") local maincolor = BrickColor.new("Really black") local m = Instance.new("Model",char) local m2 = Instance.new("Model",char) local m3 = Instance.new("Model",char) local mw1 = Instance.new("Model",char) nebula star glitcher script How to dowload it? nebula star glitcher script local mw2 = Instance.new("Model",char) local extrawingmod1 = Instance.new("Model",char) local extrawingmod2 = Instance.new("Model",char) function CreateParta(parent,transparency,reflectance,material,brickcolor) local p = Instance.new("Part") p.TopSurface = 0 p.BottomSurface = 0 p.Parent = parent nebula star glitcher script PasteShr nebula star glitcher script p.Size = Vector3.new(0.1,0.1,0.1) p.Transparency = transparency p.Reflectance = reflectance p.CanCollide = false p.Locked = true p.BrickColor = brickcolor p.Material = material return p end nebula star glitcher script PasteShr nebula star glitcher script function CreateMesh(parent,meshtype,x1,y1,z1) local mesh = Instance.new("SpecialMesh",parent) mesh.MeshType = meshtype mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) return mesh end function CreateSpecialMesh(parent,meshid,x1,y1,z1) local mesh = Instance.new("SpecialMesh",parent) mesh.MeshType = "FileMesh" nebula star glitcher script How to dowload it? nebula star glitcher script mesh.MeshId = meshid mesh.Scale = Vector3.new(x1,y1,z1) return mesh end function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) local mesh = Instance.new("SpecialMesh",parent) mesh.MeshType = "FileMesh" mesh.MeshId = meshid nebula star glitcher script How to get it for free? nebula star glitcher script mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" mesh.Scale = Vector3.new(x1,y1,z1) mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) return mesh end function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) local weld = Instance.new("Weld") weld.Parent = parent weld.Part0 = part0 nebula star glitcher script How to dowload it? nebula star glitcher script weld.Part1 = part1 weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) return weld end local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it for free? nebula star glitcher script local handlex = CreateParta(mw2,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0,0,0) local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local valuaring = 10 for i = 0, 49 do valuaring = valuaring + 10 rn = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(rn,"Brick",0.25,0.1,0.1) CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to use it? nebula star glitcher script end handlex = CreateParta(mw2,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0,0,0) CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local valuaring = 10 for i = 0, 49 do valuaring = valuaring + 10 rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(rn,"Brick",0.5,0.2,0.2) nebula star glitcher script How to use it? nebula star glitcher script CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) end local handle = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) --- Left wing. nebula star glitcher script How to get it? nebula star glitcher script local lwing1 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to use it? nebula star glitcher script A0 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) tl1 = Instance.new('Trail',wed) nebula star glitcher script How to dowload it? nebula star glitcher script tl1.Attachment0 = A0 tl1.Attachment1 = A1 --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" tl1.LightEmission = 1 tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tl1.Color = ColorSequence.new(BrickColor.new('Black').Color) tl1.Lifetime = 0.6 local lwing2 = CreateParta(m,1,1,"Neon",maincolor) nebula star glitcher script How to use it? nebula star glitcher script CreateMesh(handle,"Brick",0.5,0.5,0.5) local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A0 = Instance.new('Attachment',wed) nebula star glitcher script How to use it? nebula star glitcher script wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) tl2 = Instance.new('Trail',wed) tl2.Attachment0 = A0 nebula star glitcher script How to use it? nebula star glitcher script tl2.Attachment1 = A1 --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073" tl2.LightEmission = 1 tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tl2.Color = ColorSequence.new(BrickColor.new('Black').Color) tl2.Lifetime = 0.6 local lwing3 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to dowload it? nebula star glitcher script wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A0 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) nebula star glitcher script How to get it? nebula star glitcher script CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) wed = CreateParta(mw1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) tl3 = Instance.new('Trail',wed) tl3.Attachment0 = A0 tl3.Attachment1 = A1 --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073" nebula star glitcher script How to dowload it? nebula star glitcher script tl3.LightEmission = 1 tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tl3.Color = ColorSequence.new(BrickColor.new('Black').Color) tl3.Lifetime = 0.6 tl1.Enabled = false tl2.Enabled = false tl3.Enabled = false local lwing4 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) nebula star glitcher script How to get it for free? nebula star glitcher script local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) nebula star glitcher script How to dowload it? nebula star glitcher script CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local lwing5 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) nebula star glitcher script How to get it? nebula star glitcher script CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) nebula star glitcher script PasteShr nebula star glitcher script CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local lwing6 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) nebula star glitcher script How to dowload it? nebula star glitcher script CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) -- Right wing. nebula star glitcher script PasteShr nebula star glitcher script local rwing1 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A0 = Instance.new('Attachment',wed) wed = CreateParta(mw2,0,0,"Neon",halocolor) nebula star glitcher script How to use it? nebula star glitcher script CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) nebula star glitcher script How to get it? nebula star glitcher script tr1 = Instance.new('Trail',wed) tr1.Attachment0 = A0 tr1.Attachment1 = A1 --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073" tr1.LightEmission = 1 tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tr1.Color = ColorSequence.new(BrickColor.new('Black').Color) tr1.Lifetime = 0.6 local rwing2 = CreateParta(m,1,1,"Neon",maincolor) nebula star glitcher script How to dowload it? nebula star glitcher script CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A0 = Instance.new('Attachment',wed) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to use it? nebula star glitcher script wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) tr2 = Instance.new('Trail',wed) tr2.Attachment0 = A0 nebula star glitcher script How to dowload it? nebula star glitcher script tr2.Attachment1 = A1 --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073" tr2.LightEmission = 1 tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tr2.Color = ColorSequence.new(BrickColor.new('Black').Color) tr2.Lifetime = 0.6 local rwing3 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to use it? nebula star glitcher script wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A0 = Instance.new('Attachment',wed) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) nebula star glitcher script How to use it? nebula star glitcher script CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(mw2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) A1 = Instance.new('Attachment',wed) tr3 = Instance.new('Trail',wed) tr3.Attachment0 = A0 tr3.Attachment1 = A1 --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073" nebula star glitcher script How to use it? nebula star glitcher script tr3.LightEmission = 1 tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)}) tr3.Color = ColorSequence.new(BrickColor.new('Black').Color) tr3.Lifetime = 0.6 local rwing4 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it? nebula star glitcher script wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) nebula star glitcher script How to get it? nebula star glitcher script CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) local rwing5 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it for free? nebula star glitcher script wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to use it? nebula star glitcher script local rwing6 = CreateParta(m,1,1,"Neon",maincolor) CreateMesh(handle,"Brick",0.5,0.5,0.5) local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,0.5) CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to use it? nebula star glitcher script wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,0.5,3) CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor) CreateMesh(wed,"Wedge",0.05,3,0.5) CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0)) ---- HERES THE RING nebula star glitcher script PasteShr nebula star glitcher script --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) CreateMesh(ran,"Wedge",1.02,1.02,1.02) CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(ran,"Wedge",0.9,0.9,1.025) CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(ran,"Wedge",1.025,0.9,0.9) CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to dowload it? nebula star glitcher script gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(gan,"Brick",1.075,0.1,1.075) CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(gan,"Brick",1.075,0.1,1.075) CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it for free? nebula star glitcher script gan = CreateParta(m2,0,0,"Neon",halocolor2) CreateMesh(gan,"Brick",1.095,0.035,1.095) CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gan = CreateParta(m2,0,0,"Neon",halocolor2) CreateMesh(gan,"Brick",1.095,0.035,1.095) CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) nebula star glitcher script How to get it? nebula star glitcher script CreateMesh(gane,"Brick",1.0625,0.2,1.0625) CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to dowload it? nebula star glitcher script -- S section A dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) nebula star glitcher script How to get it for free? nebula star glitcher script CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) nebula star glitcher script How to get it for free? nebula star glitcher script CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) nebula star glitcher script PasteShr nebula star glitcher script CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) nebula star glitcher script PasteShr nebula star glitcher script CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) nebula star glitcher script How to get it for free? nebula star glitcher script CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) -- S section B dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script PasteShr nebula star glitcher script dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it? nebula star glitcher script dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it for free? nebula star glitcher script dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it for free? nebula star glitcher script dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script PasteShr nebula star glitcher script dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) --- second ring ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor) CreateMesh(ran,"Wedge",1.02,1.02,1.02) CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) nebula star glitcher script How to get it? nebula star glitcher script CreateMesh(ran,"Wedge",0.9,0.9,1.025) CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(ran,"Wedge",1.025,0.9,0.9) CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(gan,"Brick",1.075,0.1,1.075) CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it for free? nebula star glitcher script gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(gan,"Brick",1.075,0.1,1.075) CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gan = CreateParta(m2,0,0,"Neon",halocolor2) CreateMesh(gan,"Brick",1.095,0.035,1.095) CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it? nebula star glitcher script gan = CreateParta(m2,0,0,"Neon",halocolor2) CreateMesh(gan,"Brick",1.095,0.035,1.095) CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2) CreateMesh(gane,"Brick",1.0625,0.2,1.0625) CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) star = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5) nebula star glitcher script How to dowload it? nebula star glitcher script CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor) CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95) CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) -- S section A dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to use it? nebula star glitcher script dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script PasteShr nebula star glitcher script dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it? nebula star glitcher script dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to use it? nebula star glitcher script dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) nebula star glitcher script How to get it? nebula star glitcher script dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) -- S section B dotsec = CreateParta(m3,0,0,"Neon",halocolor) nebula star glitcher script How to dowload it? nebula star glitcher script CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) nebula star glitcher script How to get it for free? nebula star glitcher script CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) nebula star glitcher script How to use it? nebula star glitcher script CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) nebula star glitcher script How to get it for free? nebula star glitcher script CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsec = CreateParta(m3,0,0,"Neon",halocolor) nebula star glitcher script PasteShr nebula star glitcher script CreateMesh(dotsec,"Sphere",0.1,0.1,0.15) CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor) CreateMesh(dotseca,"Sphere",0.2,0.2,0.1) CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor) CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125) CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]-- nebula star glitcher script How to dowload it? nebula star glitcher script for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Glass" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Dark stone grey") v.Material = "Granite" nebula star glitcher script How to get it for free? nebula star glitcher script end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Neon" end end for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to get it? nebula star glitcher script v.BrickColor = BrickColor.new("Really black") v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("Really black") v.Material = "Neon" end nebula star glitcher script How to get it? nebula star glitcher script end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then nebula star glitcher script PasteShr nebula star glitcher script v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end local MAINRUINCOLOR = BrickColor.new("Really black") ------ function RemoveOutlines(part) nebula star glitcher script How to use it? nebula star glitcher script part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 end function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) local Part = Create("Part")({ Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), nebula star glitcher script How to get it for free? nebula star glitcher script Name = Name, Size = Size, Material = Material }) Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) RemoveOutlines(Part) return Part end function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) local Msh = Create(Mesh)({ nebula star glitcher script How to get it for free? nebula star glitcher script Parent = Part, Offset = OffSet, Scale = Scale }) if Mesh == "SpecialMesh" then Msh.MeshType = MeshType Msh.MeshId = MeshId end return Msh end nebula star glitcher script How to dowload it? nebula star glitcher script function CreateWeld(Parent, Part0, Part1, C0, C1) local Weld = Create("Weld")({ Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1 }) return Weld end nebula star glitcher script PasteShr nebula star glitcher script Player=game:GetService("Players").LocalPlayer Character=Player.Character PlayerGui=Player.PlayerGui Backpack=Player.Backpack Torso=Character.Torso Head=Character.Head Humanoid=Character:FindFirstChildOfClass'Humanoid' m=Instance.new('Model',Character) LeftArm=Character["Left Arm"] nebula star glitcher script How to use it? nebula star glitcher script LeftLeg=Character["Left Leg"] RightArm=Character["Right Arm"] RightLeg=Character["Right Leg"] LS=Torso["Left Shoulder"] LH=Torso["Left Hip"] RS=Torso["Right Shoulder"] RH=Torso["Right Hip"] Face = Head.face Neck=Torso.Neck it=Instance.new nebula star glitcher script How to dowload it? nebula star glitcher script attacktype=1 vt=Vector3.new cf=CFrame.new euler=CFrame.fromEulerAnglesXYZ angles=CFrame.Angles cloaked=false necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) nebula star glitcher script PasteShr nebula star glitcher script RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) RootPart=Character.HumanoidRootPart RootJoint=RootPart.RootJoint RootCF=euler(-1.57,0,3.14) attack = false attackdebounce = false deb=false equipped=true hand=false nebula star glitcher script PasteShr nebula star glitcher script MMouse=nil combo=0 mana=0 trispeed=.2 attackmode='none' local idle=0 local Anim="Idle" local Effects={} local gun=false local shoot=false nebula star glitcher script How to use it? nebula star glitcher script local sine = 0 local change = 1 player=nil pcall(function()char.LeftWing:destroy()end) pcall(function()char.Halo:destroy()end) local toggleTag = true local txt = Instance.new("BillboardGui", Head) txt.Adornee = nil txt.Name = "NameDetect" txt.Size = UDim2.new(4, 0, 1.2, 0) nebula star glitcher script How to use it? nebula star glitcher script txt.StudsOffset = Vector3.new(-8, 8/1.5, 0) local text = Instance.new("TextLabel", txt) text.Size = UDim2.new(10/2, 0, 7/2, 0) text.FontSize = "Size8" text.TextScaled = true text.TextTransparency = 0 text.BackgroundTransparency = 1 text.TextTransparency = 0 text.TextStrokeTransparency = 0 text.Font = "Fantasy" nebula star glitcher script PasteShr nebula star glitcher script text.TextStrokeColor3 = Color3.new(1,1,1) text.TextColor3 = Color3.new(0,0,0) text.Text = "Solitude" pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end) pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end) function RecolorTextAndRename(name,col1,col2) text.TextStrokeColor3 = col2 text.TextColor3 = col1 nebula star glitcher script How to get it for free? nebula star glitcher script text.Text = name end mouse=Player:GetMouse() --save shoulders RSH, LSH=nil, nil --welds RW, LW=Instance.new("Weld"), Instance.new("Weld") RW.Name="Right Shoulder" LW.Name="Left Shoulder" LH=Torso["Left Hip"] RH=Torso["Right Hip"] nebula star glitcher script PasteShr nebula star glitcher script TorsoColor=Torso.BrickColor function NoOutline(Part) Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 end player=Player ch=Character RSH=ch.Torso["Right Shoulder"] LSH=ch.Torso["Left Shoulder"] -- RSH.Parent=nil nebula star glitcher script How to get it for free? nebula star glitcher script LSH.Parent=nil -- RW.Name="Right Shoulder" RW.Part0=ch.Torso RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) RW.C1=cf(0, 0.5, 0) RW.Part1=ch["Right Arm"] RW.Parent=ch.Torso -- LW.Name="Left Shoulder" nebula star glitcher script How to get it? nebula star glitcher script LW.Part0=ch.Torso LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) LW.C1=cf(0, 0.5, 0) LW.Part1=ch["Left Arm"] LW.Parent=ch.Torso local Stats=Instance.new("BoolValue") Stats.Name="Stats" Stats.Parent=Character local Atk=Instance.new("NumberValue") nebula star glitcher script How to use it? nebula star glitcher script Atk.Name="Damage" Atk.Parent=Stats Atk.Value=1 local Def=Instance.new("NumberValue") Def.Name="Defense" Def.Parent=Stats Def.Value=1 local Speed=Instance.new("NumberValue") Speed.Name="Speed" Speed.Parent=Stats nebula star glitcher script PasteShr nebula star glitcher script Speed.Value=1 local Mvmt=Instance.new("NumberValue") Mvmt.Name="Movement" Mvmt.Parent=Stats Mvmt.Value=1 local donum=0 function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) nebula star glitcher script How to get it for free? nebula star glitcher script local fp=it("Part") fp.formFactor=formfactor fp.Parent=parent fp.Reflectance=reflectance fp.Transparency=transparency fp.CanCollide=false fp.Locked=true fp.BrickColor=brickcolor fp.Name=name fp.Size=size nebula star glitcher script PasteShr nebula star glitcher script fp.Position=Torso.Position NoOutline(fp) fp.Material="SmoothPlastic" fp:BreakJoints() return fp end function mesh(Mesh,part,meshtype,meshid,offset,scale) local mesh=it(Mesh) mesh.Parent=part nebula star glitcher script How to get it? nebula star glitcher script if Mesh=="SpecialMesh" then mesh.MeshType=meshtype if meshid~="nil" then mesh.MeshId="http://www.roblox.com/asset/?id="..meshid end end mesh.Offset=offset mesh.Scale=scale return mesh end nebula star glitcher script How to get it? nebula star glitcher script function weld(parent,part0,part1,c0) local weld=it("Weld") weld.Parent=parent weld.Part0=part0 weld.Part1=part1 weld.C0=c0 return weld end nebula star glitcher script How to get it for free? nebula star glitcher script local Color1=Torso.BrickColor local bodvel=Instance.new("BodyVelocity") local bg=Instance.new("BodyGyro") --// Artificial HB \\-- local ArtificialHB = Instance.new("BindableEvent", script) ArtificialHB.Name = "Heartbeat" nebula star glitcher script How to use it? nebula star glitcher script script:WaitForChild("Heartbeat") local tf = 0 local allowframeloss = false local tossremainder = false local lastframe = tick() local frame = 1/60 ArtificialHB:Fire() game:GetService("RunService").Heartbeat:connect(function(s, p) nebula star glitcher script How to get it for free? nebula star glitcher script tf = tf + s if tf >= frame then if allowframeloss then script.Heartbeat:Fire() lastframe = tick() else for i = 1, math.floor(tf / frame) do ArtificialHB:Fire() end lastframe = tick() nebula star glitcher script How to get it for free? nebula star glitcher script end if tossremainder then tf = 0 else tf = tf - frame * math.floor(tf / frame) end end end) function swait(num) nebula star glitcher script How to get it? nebula star glitcher script if num == 0 or num == nil then ArtificialHB.Event:wait() else for i = 0, num do ArtificialHB.Event:wait() end end end -------- RAINBOW LEAVE IT TO ME nebula star glitcher script How to get it? nebula star glitcher script local r = 255 local g = 0 local b = 0 coroutine.resume(coroutine.create(function() while wait() do for i = 0, 254/5 do swait() g = g + 5 end for i = 0, 254/5 do nebula star glitcher script How to get it? nebula star glitcher script swait() r = r - 5 end for i = 0, 254/5 do swait() b = b + 5 end for i = 0, 254/5 do swait() g = g - 5 nebula star glitcher script How to get it? nebula star glitcher script end for i = 0, 254/5 do swait() r = r + 5 end for i = 0, 254/5 do swait() b = b - 5 end end nebula star glitcher script How to get it for free? nebula star glitcher script end)) so = function(id,par,vol,pit) coroutine.resume(coroutine.create(function() local sou = Instance.new("Sound",par or workspace) sou.Volume=vol sou.Pitch=pit or 1 sou.SoundId=id swait() nebula star glitcher script How to get it for free? nebula star glitcher script sou:play() game:GetService("Debris"):AddItem(sou,6) end)) end function clerp(a,b,t) return a:lerp(b,t) end local function CFrameFromTopBack(at, top, back) nebula star glitcher script How to dowload it? nebula star glitcher script local right = top:Cross(back) return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) end function Triangle(a, b, c) local edg1 = (c-a):Dot((b-a).unit) local edg2 = (a-b):Dot((c-b).unit) nebula star glitcher script How to get it for free? nebula star glitcher script local edg3 = (b-c):Dot((a-c).unit) if edg1 <= (b-a).magnitude and edg1 >= 0 then a, b, c = a, b, c elseif edg2 <= (c-b).magnitude and edg2 >= 0 then a, b, c = b, c, a elseif edg3 <= (a-c).magnitude and edg3 >= 0 then a, b, c = c, a, b else assert(false, "unreachable") end nebula star glitcher script How to get it for free? nebula star glitcher script local len1 = (c-a):Dot((b-a).unit) local len2 = (b-a).magnitude - len1 local width = (a + (b-a).unit*len1 - c).magnitude local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) local list = {} if len1 > 0.01 then nebula star glitcher script How to use it? nebula star glitcher script local w1 = Instance.new('WedgePart', m) game:GetService("Debris"):AddItem(w1,5) w1.Material = "SmoothPlastic" w1.FormFactor = 'Custom' w1.BrickColor = BrickColor.new("Really black") w1.Transparency = 0 w1.Reflectance = 0 w1.Material = "SmoothPlastic" w1.CanCollide = false local l1 = Instance.new("PointLight",w1) nebula star glitcher script PasteShr nebula star glitcher script l1.Color = Color3.new(170,0,0) NoOutline(w1) local sz = Vector3.new(0.2, width, len1) w1.Size = sz local sp = Instance.new("SpecialMesh",w1) sp.MeshType = "Wedge" sp.Scale = Vector3.new(0,1,1) * sz/w1.Size w1:BreakJoints() w1.Anchored = true w1.Parent = workspace nebula star glitcher script How to use it? nebula star glitcher script w1.Transparency = 0.7 table.insert(Effects,{w1,"Disappear",.01}) w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) table.insert(list,w1) end if len2 > 0.01 then local w2 = Instance.new('WedgePart', m) game:GetService("Debris"):AddItem(w2,5) w2.Material = "SmoothPlastic" nebula star glitcher script How to get it for free? nebula star glitcher script w2.FormFactor = 'Custom' w2.BrickColor = BrickColor.new("Really black") w2.Transparency = 0 w2.Reflectance = 0 w2.Material = "SmoothPlastic" w2.CanCollide = false local l2 = Instance.new("PointLight",w2) l2.Color = Color3.new(170,0,0) NoOutline(w2) local sz = Vector3.new(0.2, width, len2) nebula star glitcher script How to dowload it? nebula star glitcher script w2.Size = sz local sp = Instance.new("SpecialMesh",w2) sp.MeshType = "Wedge" sp.Scale = Vector3.new(0,1,1) * sz/w2.Size w2:BreakJoints() w2.Anchored = true w2.Parent = workspace w2.Transparency = 0.7 table.insert(Effects,{w2,"Disappear",.01}) w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) nebula star glitcher script How to get it? nebula star glitcher script table.insert(list,w2) end return unpack(list) end function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) if hit.Parent == nil then return end nebula star glitcher script How to use it? nebula star glitcher script local h = hit.Parent:FindFirstChildOfClass("Humanoid") for _, v in pairs(hit.Parent:children()) do if v:IsA("Humanoid") then h = v end end if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then return end nebula star glitcher script How to use it? nebula star glitcher script local c = Create("ObjectValue")({ Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h }) game:GetService("Debris"):AddItem(c, 0.5) if HitSound ~= nil and HitPitch ~= nil then CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) end local Damage = math.random(minim, maxim) nebula star glitcher script PasteShr nebula star glitcher script local blocked = false local block = hit.Parent:findFirstChild("Block") if block ~= nil and block.className == "IntValue" and block.Value > 0 then blocked = true block.Value = block.Value - 1 print(block.Value) end if blocked == false then HitHealth = h.Health h.Health = h.Health - Damage nebula star glitcher script How to get it? nebula star glitcher script if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then print("gained kill") end ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) else h.Health = h.Health - Damage / 2 ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) end if Type == "Knockdown" then local hum = hit.Parent:FindFirstChildOfClass'Humanoid' nebula star glitcher script PasteShr nebula star glitcher script hum.PlatformStand = true coroutine.resume(coroutine.create(function(HHumanoid) swait(1) HHumanoid.PlatformStand = false end), hum) local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit local bodvol = Create("BodyVelocity")({ velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), nebula star glitcher script PasteShr nebula star glitcher script Parent = hit }) local rl = Create("BodyAngularVelocity")({ P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit }) game:GetService("Debris"):AddItem(bodvol, 0.5) game:GetService("Debris"):AddItem(rl, 0.5) nebula star glitcher script PasteShr nebula star glitcher script elseif Type == "Normal" then local vp = Create("BodyVelocity")({ P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 }) if knockback > 0 then vp.Parent = hit.Parent.Head end game:GetService("Debris"):AddItem(vp, 0.5) nebula star glitcher script How to get it? nebula star glitcher script elseif Type == "Up" then local bodyVelocity = Create("BodyVelocity")({ velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit }) game:GetService("Debris"):AddItem(bodyVelocity, 0.5) local bodyVelocity = Create("BodyVelocity")({ velocity = Vector3.new(0, 20, 0), nebula star glitcher script How to get it? nebula star glitcher script P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit }) game:GetService("Debris"):AddItem(bodyVelocity, 1) elseif Type == "Leech" then local hum = hit.Parent:FindFirstChildOfClass'Humanoid' if hum ~= nil then for i = 0, 2 do Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) nebula star glitcher script How to dowload it? nebula star glitcher script end Humanoid.Health = Humanoid.Health + 10 end elseif Type == "UpKnock" then local hum = hit.Parent:FindFirstChildOfClass'Humanoid' hum.PlatformStand = true if hum ~= nil then hitr = true end coroutine.resume(coroutine.create(function(HHumanoid) nebula star glitcher script PasteShr nebula star glitcher script swait(5) HHumanoid.PlatformStand = false hitr = false end), hum) local bodyVelocity = Create("BodyVelocity")({ velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit }) nebula star glitcher script How to use it? nebula star glitcher script game:GetService("Debris"):AddItem(bodyVelocity, 0.5) local bodyVelocity = Create("BodyVelocity")({ velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit }) game:GetService("Debris"):AddItem(bodyVelocity, 1) elseif Type == "Snare" then local bp = Create("BodyPosition")({ nebula star glitcher script How to use it? nebula star glitcher script P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso }) game:GetService("Debris"):AddItem(bp, 1) elseif Type == "Slashnare" then Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) for i = 1, math.random(4, 5) do nebula star glitcher script How to get it? nebula star glitcher script Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) end local bp = Create("BodyPosition")({ P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso }) game:GetService("Debris"):AddItem(bp, 1) nebula star glitcher script How to dowload it? nebula star glitcher script elseif Type == "Spike" then CreateBigIceSword(hit.Parent.Torso.CFrame) local bp = Create("BodyPosition")({ P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso }) game:GetService("Debris"):AddItem(bp, 1) nebula star glitcher script How to get it for free? nebula star glitcher script elseif Type == "Freeze" then local BodPos = Create("BodyPosition")({ P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso }) local BodGy = Create("BodyGyro")({ maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, nebula star glitcher script How to get it for free? nebula star glitcher script P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame }) hit.Parent.Torso.Anchored = true coroutine.resume(coroutine.create(function(Part) swait(1.5) Part.Anchored = false end), hit.Parent.Torso) game:GetService("Debris"):AddItem(BodPos, 3) nebula star glitcher script How to dowload it? nebula star glitcher script game:GetService("Debris"):AddItem(BodGy, 3) end local debounce = Create("BoolValue")({ Name = "DebounceHit", Parent = hit.Parent, Value = true }) game:GetService("Debris"):AddItem(debounce, Delay) c = Instance.new("ObjectValue") c.Name = "creator" nebula star glitcher script How to get it for free? nebula star glitcher script c.Value = Player c.Parent = h game:GetService("Debris"):AddItem(c, 0.5) end end function ShowDamage(Pos, Text, Time, Color) local Rate = 0.03333333333333333 local Pos = Pos or Vector3.new(0, 0, 0) local Text = Text or "" local Time = Time or 2 nebula star glitcher script PasteShr nebula star glitcher script local Color = Color or Color3.new(1, 0, 1) local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) EffectPart.Anchored = true local BillboardGui = Create("BillboardGui")({ Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart }) local TextLabel = Create("TextLabel")({ BackgroundTransparency = 1, nebula star glitcher script How to use it? nebula star glitcher script Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui }) game.Debris:AddItem(EffectPart, Time + 0.1) EffectPart.Parent = game:GetService("Workspace") delay(0, function() nebula star glitcher script PasteShr nebula star glitcher script local Frames = Time / Rate for Frame = 1, Frames do wait(Rate) local Percent = Frame / Frames EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) TextLabel.TextTransparency = Percent end if EffectPart and EffectPart.Parent then EffectPart:Destroy() end nebula star glitcher script PasteShr nebula star glitcher script end) end function MagniDamage(Part, magni, mindam, maxdam, knock, Type) for _, c in pairs(workspace:children()) do local hum = c:findFirstChildOfClass("Humanoid") if hum ~= nil then local head = c:findFirstChild("Head") if head ~= nil then local targ = head.Position - Part.Position local mag = targ.magnitude nebula star glitcher script How to dowload it? nebula star glitcher script if magni >= mag and c.Name ~= Player.Name then Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) end end end end end function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) for _, c in pairs(workspace:children()) do nebula star glitcher script PasteShr nebula star glitcher script local hum = c:findFirstChild("Humanoid") if hum ~= nil then local head = c:findFirstChild("Torso") if head ~= nil then local targ = head.Position - Part.Position local mag = targ.magnitude if magni >= mag and c.Name ~= Player.Name then MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) end nebula star glitcher script How to get it? nebula star glitcher script end end end end function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) end function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) nebula star glitcher script How to use it? nebula star glitcher script local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) --http://www.roblox.com/asset/?id=4770560 game:GetService("Debris"):AddItem(prt,2) CF=prt.CFrame coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) for i=0,1,0.2 do wait() nebula star glitcher script How to dowload it? nebula star glitcher script Part.CFrame=CF*cf(0,0,-0.4) end for i=0,1,delay do wait() --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) Mesh.Scale=Mesh.Scale end for i=0,1,0.1 do wait() Part.Transparency=i nebula star glitcher script PasteShr nebula star glitcher script end Part.Parent=nil end),prt,msh,CF) end function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe nebula star glitcher script How to dowload it? nebula star glitcher script prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do swait() Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end nebula star glitcher script PasteShr nebula star glitcher script Part.Parent=nil end),prt,msh) end function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) nebula star glitcher script How to use it? nebula star glitcher script game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end nebula star glitcher script How to get it for free? nebula star glitcher script Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true nebula star glitcher script How to dowload it? nebula star glitcher script prt.CFrame=cframe prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do wait() Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end nebula star glitcher script How to use it? nebula star glitcher script Part.Parent=nil end),prt,msh) end function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) nebula star glitcher script How to get it for free? nebula star glitcher script game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end nebula star glitcher script How to dowload it? nebula star glitcher script Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true nebula star glitcher script How to dowload it? nebula star glitcher script prt.Material = "Neon" prt.CFrame=cframe local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() nebula star glitcher script How to get it for free? nebula star glitcher script if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end dec.Transparency=i dec2.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,0) end Part.Parent=nil nebula star glitcher script How to dowload it? nebula star glitcher script end),prt,msh) end function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) game:GetService("Debris"):AddItem(prt,5) nebula star glitcher script PasteShr nebula star glitcher script coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end prt.Transparency=i nebula star glitcher script How to get it for free? nebula star glitcher script Mesh.Scale=Mesh.Scale+vt(x3,y3,0) end Part.Parent=nil end),prt,msh) end function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" nebula star glitcher script How to get it? nebula star glitcher script prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) elseif rtype == 2 then nebula star glitcher script How to dowload it? nebula star glitcher script prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) end prt.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,0,z3) end Part.Parent=nil end),prt,msh) end function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) nebula star glitcher script How to get it for free? nebula star glitcher script local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) local rtype = rottype for i=0,1,delay do swait() nebula star glitcher script PasteShr nebula star glitcher script if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end prt.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,0) end Part.Parent=nil end),prt,msh) nebula star glitcher script How to get it? nebula star glitcher script end function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.Material = "Neon" prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) nebula star glitcher script PasteShr nebula star glitcher script local rtype = rottype for i=0,1,delay do swait() if rtype == 1 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) elseif rtype == 2 then prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) end prt.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) nebula star glitcher script How to use it? nebula star glitcher script end Part.Parent=nil end),prt,msh) end function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=false prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) nebula star glitcher script How to get it for free? nebula star glitcher script local wld=weld(prt,prt,Parent,cframe) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh,Weld) for i=0,1,delay do wait() Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end nebula star glitcher script PasteShr nebula star glitcher script Part.Parent=nil end),prt,msh,wld) end function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=false prt.CFrame=cframe msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) nebula star glitcher script How to dowload it? nebula star glitcher script game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh,Weld) for i=0,1,delay do wait() Weld.C0=euler(i*20,0,0) --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil nebula star glitcher script How to dowload it? nebula star glitcher script end),prt,msh,wld) end function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,2) coroutine.resume(coroutine.create(function(Part,Mesh) nebula star glitcher script How to use it? nebula star glitcher script for i=0,1,delay do wait() Part.CFrame=Part.CFrame Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt2.Anchored=true prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) game:GetService("Debris"):AddItem(prt2,2) coroutine.resume(coroutine.create(function(Part,Mesh) nebula star glitcher script PasteShr nebula star glitcher script for i=0,1,0.1 do wait() Part.CFrame=Part.CFrame*cf(0,0.5,0) end Part.Parent=nil end),prt2,msh2) end for i=0,1,delay*2 do wait() Part.CFrame=Part.CFrame nebula star glitcher script How to use it? nebula star glitcher script Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) end Part.Parent=nil end),prt,msh) end function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe nebula star glitcher script PasteShr nebula star glitcher script local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,2) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do wait() Part.CFrame=Part.CFrame Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil nebula star glitcher script How to dowload it? nebula star glitcher script end),prt,msh) end function BreakEffect(brickcolor,cframe,x1,y1,z1) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,2) coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) nebula star glitcher script How to dowload it? nebula star glitcher script CF=Part.CFrame Numbb=0 randnumb=math.random()/10 rand1=math.random()/10 for i=0,1,rand1 do wait() CF=CF*cf(0,math.random()/2,0) --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) Part.CFrame=CF*euler(Numbb,0,0) Part.Transparency=i nebula star glitcher script How to dowload it? nebula star glitcher script Numbb=Numbb+randnumb end Part.Parent=nil end),prt,CF,Numbb,randnumb) end function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe nebula star glitcher script How to get it for free? nebula star glitcher script msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do wait() Part.CFrame=Part.CFrame*euler(0,0.7,0) Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil nebula star glitcher script How to get it? nebula star glitcher script end),prt,msh) end function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,2) coroutine.resume(coroutine.create(function(Part,Mesh) nebula star glitcher script How to use it? nebula star glitcher script for i=0,1,delay do wait() Part.CFrame=Part.CFrame*cf(0,y3/2,0) Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end nebula star glitcher script How to dowload it? nebula star glitcher script function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe*cf(x,y,z) msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) local num=math.random() local num2=math.random(-3,2)+math.random() local numm=0 nebula star glitcher script PasteShr nebula star glitcher script for i=0,1,delay*2 do swait() Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) Part.Transparency=i numm=numm+0.01 end Part.Parent=nil Mesh.Parent=nil end),prt,msh,x,y,z) end nebula star glitcher script How to use it? nebula star glitcher script function dmgstart(dmg,what) hitcon = what.Touched:connect(function(hit) local hum = hit.Parent:FindFirstChild("Humanoid") if hum and not hum:IsDescendantOf(Character) then hum:TakeDamage(dmg) end end) end nebula star glitcher script How to dowload it? nebula star glitcher script function dmgstop() hitcon:disconnect() end function Cloak() Face.Parent=nil cloaked=true for _,v in pairs(Torso.Parent:children()) do if v.className=="Part" and v.Name~="HumanoidRootPart" then coroutine.resume(coroutine.create(function() nebula star glitcher script How to get it for free? nebula star glitcher script for i=0,1,0.2 do wait() v.Transparency=i end v.Transparency=1 end)) end if v.className=="Hat" then hatp=v.Handle coroutine.resume(coroutine.create(function(derp) nebula star glitcher script How to dowload it? nebula star glitcher script for i=0,1,0.2 do wait() derp.Transparency=i end derp.Transparency=1 end),hatp) end end for _,v in pairs(m:children()) do if v.className=="Part" then nebula star glitcher script How to get it? nebula star glitcher script coroutine.resume(coroutine.create(function() for i=0,1,0.2 do wait() v.Transparency=i end v.Transparency=1 end)) end end end nebula star glitcher script How to get it? nebula star glitcher script function UnCloak() so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) Face.Parent=Head cloaked=false for _,v in pairs(Torso.Parent:children()) do if v.className=="Part" and v.Name~="HumanoidRootPart" then coroutine.resume(coroutine.create(function() for i=0,1,0.1 do wait() nebula star glitcher script How to get it? nebula star glitcher script v.Transparency=v.Transparency-0.1 end v.Transparency=0 end)) end if v.className=="Hat" then hatp=v.Handle coroutine.resume(coroutine.create(function(derp) for i=0,1,0.1 do wait() nebula star glitcher script How to dowload it? nebula star glitcher script derp.Transparency=derp.Transparency-0.1 end derp.Transparency=0 end),hatp) end end for _,v in pairs(m:children()) do if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then coroutine.resume(coroutine.create(function() for i=0,1,0.1 do nebula star glitcher script PasteShr nebula star glitcher script wait() v.Transparency=v.Transparency-0.1 end v.Transparency=0 end)) v.Transparency=0 end end end nebula star glitcher script How to dowload it? nebula star glitcher script local origcolor = BrickColor.new("Pastel light blue") ---- This section of explosions. function Explode(rad,par,pitch,vol,mindam,maxdam) local expart = Instance.new("Part",char) local expart2 = Instance.new("Part",char) local rin = Instance.new("Part",char) local rin2 = Instance.new("Part",char) local partMesh = Instance.new("SpecialMesh",expart) partMesh.MeshType = "Sphere" local partMesh2 = Instance.new("SpecialMesh",expart2) nebula star glitcher script How to dowload it? nebula star glitcher script partMesh2.MeshType = "Sphere" local partMesh3 = Instance.new("SpecialMesh",rin) partMesh3.MeshType = "Brick" local partMesh4 = Instance.new("SpecialMesh",rin2) partMesh4.MeshType = "Brick" CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) partMesh.Scale = vt(rad,rad,rad) expart.Size = vt(1,1,1) expart.Transparency = 0 expart.Anchored = true nebula star glitcher script PasteShr nebula star glitcher script expart.Material = "Neon" expart.BrickColor = bc("White") expart.CFrame = par.CFrame partMesh2.Scale = vt(rad,rad,rad) expart2.Size = vt(1.15,1.15,1.15) expart2.Transparency = 0.5 expart2.Anchored = true expart2.Material = "Neon" expart2.BrickColor = par.BrickColor expart2.CFrame = par.CFrame nebula star glitcher script How to get it for free? nebula star glitcher script rin.Size = vt(1.15,1.15,1.15) rin.Transparency = 1 rin.Anchored = true rin.Material = "Neon" rin.BrickColor = par.BrickColor rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) rin2.Size = vt(1.15,1.15,1.15) rin2.Transparency = 1 rin2.Anchored = true rin2.Material = "Neon" nebula star glitcher script How to get it for free? nebula star glitcher script rin2.BrickColor = par.BrickColor rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) partMesh3.Scale = vt(0,1,0) partMesh4.Scale = vt(0,1,0) local dec2 = Instance.new("Decal", rin) dec2.Face = "Top" dec2.Texture = "http://www.roblox.com/asset/?id=874580939" dec2.Parent = rin local dec2b = dec2:Clone() dec2b.Face = "Bottom" nebula star glitcher script How to get it for free? nebula star glitcher script dec2b.Parent = rin local dec2a = Instance.new("Decal", rin2) dec2a.Face = "Top" dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" dec2a.Parent = rin2 local dec2ab = dec2a:Clone() dec2ab.Face = "Bottom" dec2ab.Parent = rin2 expart.CanCollide = false nebula star glitcher script PasteShr nebula star glitcher script expart2.CanCollide = false rin.CanCollide = false rin2.CanCollide = false MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") local value = 1*rad/6.5 for i = 0, 199 do partMesh.Scale = partMesh.Scale + vt(value,value,value) expart.CFrame = expart.CFrame partMesh2.Scale = partMesh2.Scale + vt(value,value,value) expart2.CFrame = expart.CFrame nebula star glitcher script How to dowload it? nebula star glitcher script value = value - 0.035*rad/30 if value < 7.5 then partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) end if value < 0 then dec2.Transparency = dec2.Transparency + 0.025 dec2a.Transparency = dec2a.Transparency + 0.025 nebula star glitcher script How to use it? nebula star glitcher script dec2b.Transparency = dec2b.Transparency + 0.025 dec2ab.Transparency = dec2ab.Transparency + 0.025 expart.Transparency = expart.Transparency + 0.025 expart2.Transparency = expart2.Transparency + 0.025 rin.Transparency = rin.Transparency + 0.025 rin2.Transparency = rin2.Transparency + 0.025 end swait() end game:GetService("Debris"):AddItem(expart, 1) nebula star glitcher script How to get it? nebula star glitcher script game:GetService("Debris"):AddItem(expart2, 1) game:GetService("Debris"):AddItem(rin, 1) game:GetService("Debris"):AddItem(rin2, 1) end function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) local expart = Instance.new("Part",char) local expart2 = Instance.new("Part",char) local partMesh = Instance.new("SpecialMesh",expart) partMesh.MeshType = "Sphere" nebula star glitcher script How to dowload it? nebula star glitcher script local partMesh2 = Instance.new("SpecialMesh",expart2) partMesh2.MeshType = "Sphere" CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) partMesh.Scale = vt(rad,rad,rad) expart.Size = vt(1,1,1) expart.Transparency = 0 expart.Anchored = true expart.Material = "Neon" expart.BrickColor = bc("White") expart.CFrame = par.CFrame nebula star glitcher script How to use it? nebula star glitcher script partMesh2.Scale = vt(rad,rad,rad) expart2.Size = vt(1.15,1.15,1.15) expart2.Transparency = 0.5 expart2.Anchored = true expart2.Material = "Neon" expart2.BrickColor = par.BrickColor expart2.CFrame = par.CFrame expart.CanCollide = false expart2.CanCollide = false MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") nebula star glitcher script How to get it? nebula star glitcher script local value = 1*rad/6.5 for i = 0, 75 do partMesh.Scale = partMesh.Scale + vt(value,value,value) expart.CFrame = expart.CFrame partMesh2.Scale = partMesh2.Scale + vt(value,value,value) expart2.CFrame = expart.CFrame value = value - 0.035*rad/5 if value < 0 then value = 0 expart.Transparency = expart.Transparency + 0.05 nebula star glitcher script How to get it? nebula star glitcher script expart2.Transparency = expart2.Transparency + 0.05 end swait() end game:GetService("Debris"):AddItem(expart, 1) game:GetService("Debris"):AddItem(expart2, 1) end function AreaDanger(rad,par,mindam,maxdam) local expart = Instance.new("Part",char) nebula star glitcher script How to get it? nebula star glitcher script local partMesh = Instance.new("SpecialMesh",expart) CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) partMesh.MeshType = "Sphere" partMesh.Scale = vt(rad,rad,rad) expart.Size = vt(1,1,1) expart.Transparency = 0.5 expart.Anchored = true expart.Material = "Neon" expart.CanCollide = false expart.BrickColor = par.BrickColor nebula star glitcher script How to dowload it? nebula star glitcher script expart.CFrame = par.CFrame local value = 1*rad/5 MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) for i = 0, 14 do wait() partMesh.Scale = partMesh.Scale + vt(value,value,value) expart.CFrame = expart.CFrame value = value - 0.035*rad if value < 0 then value = 0 nebula star glitcher script How to get it for free? nebula star glitcher script end end wait(0.25) CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) wait(0.5) CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) for i = 0, 14 do nebula star glitcher script How to dowload it? nebula star glitcher script wait() partMesh.Scale = partMesh.Scale + vt(value,value,value) expart.CFrame = expart.CFrame value = value - 0.035*rad/2 end expart.Transparency = 1 game:GetService("Debris"):AddItem(expart, 5) end function Swarmsplosions(negrad,rad,par,mindam,maxdam) nebula star glitcher script PasteShr nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) for i = 0, 24 do MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) end for i = 0, 24 do nebula star glitcher script How to dowload it? nebula star glitcher script local expart = Instance.new("Part",char) expart.Transparency = 1 expart.Anchored = true expart.CanCollide = false expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) for i = 0, 9 do nebula star glitcher script How to dowload it? nebula star glitcher script MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) end game:GetService("Debris"):AddItem(expart, 2) wait(0.1) end end function EXterPlosion(par) CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) nebula star glitcher script PasteShr nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) for i = 0, 24 do MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) end for i = 0, 24 do MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) nebula star glitcher script How to dowload it? nebula star glitcher script end end ---- function ring(type,pos,scale,value) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = origcolor nebula star glitcher script How to get it for free? nebula star glitcher script rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" nebula star glitcher script PasteShr nebula star glitcher script rngm.Scale = scale local scaler2 = 1 if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10,0.1 do swait() nebula star glitcher script How to get it? nebula star glitcher script if type == "Add" then scaler2 = scaler2 - 0.01*value elseif type == "Divide" then scaler2 = scaler2 - 0.01/value end rng.Transparency = rng.Transparency + 0.01 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) end rng:Destroy() end)) nebula star glitcher script How to get it? nebula star glitcher script end function wave(type,pos,scale,value) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = origcolor rng.CanCollide = false rng.FormFactor = 3 nebula star glitcher script PasteShr nebula star glitcher script rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" rngm.Scale = scale local scaler2 = 1 nebula star glitcher script PasteShr nebula star glitcher script if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10,0.1 do swait() if type == "Add" then scaler2 = scaler2 - 0.01*value nebula star glitcher script How to get it for free? nebula star glitcher script elseif type == "Divide" then scaler2 = scaler2 - 0.01/value end rng.Transparency = rng.Transparency + 0.01 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) end rng:Destroy() end)) end nebula star glitcher script PasteShr nebula star glitcher script function wind(type,pos,scale,value,speed) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = origcolor rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 nebula star glitcher script PasteShr nebula star glitcher script rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" rngm.Scale = scale local scaler2 = 1 if type == "Add" then scaler2 = 1*value elseif type == "Divide" then nebula star glitcher script How to dowload it? nebula star glitcher script scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10,0.1 do swait() if type == "Add" then scaler2 = scaler2 - 0.01*value elseif type == "Divide" then scaler2 = scaler2 - 0.01/value end nebula star glitcher script How to use it? nebula star glitcher script rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) rng.Transparency = rng.Transparency + 0.01 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) end rng:Destroy() end)) end function groundwind(type,pos,scale,value,speed) local type = type nebula star glitcher script How to get it for free? nebula star glitcher script local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = origcolor rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 nebula star glitcher script How to dowload it? nebula star glitcher script rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" rngm.Scale = scale local scaler2 = 1 if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end nebula star glitcher script How to get it? nebula star glitcher script coroutine.resume(coroutine.create(function() for i = 0,10,0.1 do swait() if type == "Add" then scaler2 = scaler2 - 0.01*value elseif type == "Divide" then scaler2 = scaler2 - 0.01/value end rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) rng.Transparency = rng.Transparency + 0.01 nebula star glitcher script How to use it? nebula star glitcher script rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) end rng:Destroy() end)) end function CameraManager() if TwoD and not CamInterrupt then if Humanoid.Health > 0 then Camera.CameraSubject = Humanoid nebula star glitcher script How to dowload it? nebula star glitcher script Camera.CameraType = "Scriptable" Humanoid.AutoRotate = false if Booleans.GyroUse then Directer.MaxTorque = Vec3(0, huge, 0) else Directer.MaxTorque = Vec3(0, 0, 0) end if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then if Booleans.CamFollow then CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) nebula star glitcher script How to get it? nebula star glitcher script Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) else CPart.Position = RootPart.Position end else local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) end Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) else nebula star glitcher script How to use it? nebula star glitcher script Camera.CameraSubject = Humanoid Camera.CameraType = "Custom" Controller.Disabled = false end end end function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow) local type = type local rng = Instance.new("Part", char) nebula star glitcher script How to use it? nebula star glitcher script rng.Anchored = true rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 nebula star glitcher script How to dowload it? nebula star glitcher script rng.CFrame = pos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = "Sphere" if(heart)then rngm.MeshType = Enum.MeshType.FileMesh rngm.MeshId = "rbxassetid://105992239" rngm.Offset = Vector3.new(0,0,-.25) end nebula star glitcher script How to get it? nebula star glitcher script rngm.Scale = scale if rainbowmode == true and not notaffectbychaosrainbow then rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 1 if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end nebula star glitcher script PasteShr nebula star glitcher script coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true and not notaffectbychaosrainbow then rng.Color = Color3.new(r/255,g/255,b/255) end if type == "Add" then scaler2 = scaler2 - 0.01*value/bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed nebula star glitcher script How to get it for free? nebula star glitcher script end if chaosmode == true and not notaffectbychaosrainbow then rng.BrickColor = BrickColor.random() end if glitchymode then local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) rng.Color = color end rng.Transparency = rng.Transparency + 0.01*bonuspeed nebula star glitcher script How to use it? nebula star glitcher script if(invert)then if(heart)then rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) else rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) end else if(heart)then rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) else nebula star glitcher script How to get it? nebula star glitcher script rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) end end rng.CFrame = pos end rng:Destroy() end)) end function newBezier(startpos, pos2, pos3, endpos, t) nebula star glitcher script How to get it? nebula star glitcher script local A = clerp(startpos, pos2, t) local B = clerp(pos2, pos3, t) local C = clerp(pos3, endpos, t) local lerp1 = clerp(A, B, t) local lerp2 = clerp(B, C, t) local cubic = clerp(lerp1, lerp2, t) return cubic end nebula star glitcher script How to dowload it? nebula star glitcher script function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) nebula star glitcher script How to dowload it? nebula star glitcher script rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = "Brick" if(heart)then rngm.MeshType = Enum.MeshType.FileMesh rngm.MeshId = "rbxassetid://105992239" nebula star glitcher script PasteShr nebula star glitcher script rngm.Offset = Vector3.new(0,0,-.25) end rngm.Scale = vt(x1,y1,z1) if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 1 local speeder = FastSpeed/10 if type == "Add" then scaler2 = 1*value nebula star glitcher script How to get it for free? nebula star glitcher script elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end if type == "Add" then nebula star glitcher script How to get it for free? nebula star glitcher script scaler2 = scaler2 - 0.01*value/bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end if chaosmode == true then rng.BrickColor = BrickColor.random() end if glitchymode then local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) nebula star glitcher script How to dowload it? nebula star glitcher script rng.Color = color end speeder = speeder - 0.01*FastSpeed*bonuspeed/10 if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end --rng.Transparency = rng.Transparency + 0.01*bonuspeed rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) end rng:Destroy() end)) end nebula star glitcher script How to get it for free? nebula star glitcher script function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" nebula star glitcher script How to get it for free? nebula star glitcher script rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = "Brick" if(heart)then nebula star glitcher script How to dowload it? nebula star glitcher script rngm.MeshType = Enum.MeshType.FileMesh rngm.MeshId = "rbxassetid://105992239" rngm.Offset = Vector3.new(0,0,-.25) end rngm.Scale = vt(x1,y1,z1) if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 0 local speeder = FastSpeed/10 nebula star glitcher script PasteShr nebula star glitcher script if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) nebula star glitcher script PasteShr nebula star glitcher script end if type == "Add" then scaler2 = scaler2 - 0.01*value/bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end if chaosmode == true then rng.BrickColor = BrickColor.random() end if glitchymode then nebula star glitcher script How to get it for free? nebula star glitcher script local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) rng.Color = color end speeder = speeder + 0.01*FastSpeed*bonuspeed/10 rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end --rng.Transparency = rng.Transparency + 0.01*bonuspeed rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) end nebula star glitcher script PasteShr nebula star glitcher script rng:Destroy() end)) end function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = color rng.CanCollide = false nebula star glitcher script How to get it? nebula star glitcher script rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos local rngm = Instance.new("SpecialMesh", rng) nebula star glitcher script How to get it? nebula star glitcher script rngm.MeshType = "Sphere" rngm.Scale = vt(x1,y1,z1) if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 1 local speeder = FastSpeed if type == "Add" then scaler2 = 1*value elseif type == "Divide" then nebula star glitcher script PasteShr nebula star glitcher script scaler2 = 1/value end coroutine.resume(coroutine.create(function() for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end if type == "Add" then scaler2 = scaler2 - 0.01*value/bonuspeed nebula star glitcher script How to use it? nebula star glitcher script elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end if chaosmode == true then rng.BrickColor = BrickColor.random() end if glitchymode then local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) rng.Color = color nebula star glitcher script PasteShr nebula star glitcher script end speeder = speeder - 0.01*FastSpeed*bonuspeed rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed rng.Transparency = rng.Transparency + 0.01*bonuspeed rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) end rng:Destroy() end)) end nebula star glitcher script How to get it for free? nebula star glitcher script function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) local type = type local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = color rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Material = "Neon" nebula star glitcher script PasteShr nebula star glitcher script rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 1 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = pos rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos local rngm = Instance.new("SpecialMesh", rng) rngm.MeshType = "Sphere" rngm.Scale = vt(x1,y1,z1) if rainbowmode == true then nebula star glitcher script How to dowload it? nebula star glitcher script rng.Color = Color3.new(r/255,g/255,b/255) end local scaler2 = 1 local speeder = FastSpeed if type == "Add" then scaler2 = 1*value elseif type == "Divide" then scaler2 = 1/value end coroutine.resume(coroutine.create(function() nebula star glitcher script PasteShr nebula star glitcher script for i = 0,10/bonuspeed,0.1 do swait() if rainbowmode == true then rng.Color = Color3.new(r/255,g/255,b/255) end if type == "Add" then scaler2 = scaler2 - 0.01*value/bonuspeed elseif type == "Divide" then scaler2 = scaler2 - 0.01/value*bonuspeed end nebula star glitcher script How to get it for free? nebula star glitcher script if chaosmode == true then rng.BrickColor = BrickColor.random() end if glitchymode then local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) rng.Color = color end speeder = speeder - 0.01*FastSpeed*bonuspeed rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed nebula star glitcher script How to get it for free? nebula star glitcher script rng.Transparency = rng.Transparency - 0.01*bonuspeed rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) end rng:Destroy() end)) end function dmg(dude) if dude.Name ~= Character then local bgf = Instance.new("BodyGyro",dude.Head) nebula star glitcher script How to use it? nebula star glitcher script bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) local val = Instance.new("BoolValue",dude) val.Name = "IsHit" local ds = coroutine.wrap(function() local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' for i = 1, 10 do sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true) end dude:WaitForChild("Head"):BreakJoints() wait(0.5) nebula star glitcher script How to dowload it? nebula star glitcher script targetted = nil CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) coroutine.resume(coroutine.create(function() for i, v in pairs(dude:GetChildren()) do if v:IsA("Accessory") then v:Destroy() end if v:IsA("Humanoid") then v:Destroy() nebula star glitcher script How to get it for free? nebula star glitcher script end if v:IsA("CharacterMesh") then v:Destroy() end if v:IsA("Model") then v:Destroy() end if v:IsA("Part") or v:IsA("MeshPart") then for x, o in pairs(v:GetChildren()) do if o:IsA("Decal") then nebula star glitcher script How to use it? nebula star glitcher script o:Destroy() end end coroutine.resume(coroutine.create(function() v.Material = "Neon" v.CanCollide = false local bld = Instance.new("ParticleEmitter",v) bld.LightEmission = 1 bld.Texture = "rbxassetid://284205403" bld.Color = ColorSequence.new(Color3.new(1,1,1)) nebula star glitcher script How to get it for free? nebula star glitcher script bld.Rate = 50 bld.Lifetime = NumberRange.new(1) bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) bld.Speed = NumberRange.new(0,0) bld.VelocitySpread = 50000 bld.Rotation = NumberRange.new(-500,500) bld.RotSpeed = NumberRange.new(-500,500) local sbs = Instance.new("BodyPosition", v) sbs.P = 3000 nebula star glitcher script How to get it? nebula star glitcher script sbs.D = 1000 sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) v.Color = Color3.new(1,1,1) coroutine.resume(coroutine.create(function() for i = 0, 49 do swait(1) v.Transparency = v.Transparency + 0.02 end CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1) nebula star glitcher script How to get it for free? nebula star glitcher script bld.Speed = NumberRange.new(1,5) bld.Acceleration = vt(0,10,0) wait(0.5) bld.Enabled = false wait(3) v:Destroy() dude:Destroy() end)) end)) end nebula star glitcher script How to get it for free? nebula star glitcher script end end)) end) ds() end end function FindNearestHead(Position, Distance, SinglePlayer) if SinglePlayer then nebula star glitcher script How to use it? nebula star glitcher script return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance end local List = {} for i, v in pairs(workspace:GetChildren()) do if v:IsA("Model") then if v:findFirstChild("Head") then if v ~= Character then if (v.Head.Position - Position).magnitude <= Distance then table.insert(List, v) end nebula star glitcher script How to use it? nebula star glitcher script end end end end return List end function FaceMouse() Cam = workspace.CurrentCamera return { nebula star glitcher script How to dowload it? nebula star glitcher script CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) } end function FaceMouse2() Cam = workspace.CurrentCamera return { CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) nebula star glitcher script How to dowload it? nebula star glitcher script } end local ModeOfGlitch = 1 -- Functions are ready. local storehumanoidWS = 16 function CorruptBlink() for i = 0, 14 do PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) nebula star glitcher script How to get it? nebula star glitcher script end sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1) RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0) CameraEnshaking(2,10) if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do if v:FindFirstChild('Head') then dmg(v) end end end nebula star glitcher script How to use it? nebula star glitcher script for i = 0, 14 do PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0) end sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) end function ExtinctiveHeartbreak() local targetted = nil if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then targetted = mouse.Target.Parent nebula star glitcher script How to use it? nebula star glitcher script end if targetted ~= nil then attack = true CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) for i = 0, 9 do sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0) end for i = 0, 24 do PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0) end nebula star glitcher script PasteShr nebula star glitcher script sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black")) local originalpos = root.CFrame RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2) for i = 0, 9 do sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0) end for i = 0, 24 do PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0) end hum.WalkSpeed = 0 nebula star glitcher script How to use it? nebula star glitcher script targetted.Head.Anchored = true sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black")) for i = 0,2,0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4) nebula star glitcher script How to dowload it? nebula star glitcher script end coroutine.resume(coroutine.create(function() bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) bld.LightEmission = 0.1 bld.Texture = "rbxassetid://284205403" bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) bld.Rate = 500 bld.Lifetime = NumberRange.new(1) bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Acceleration = vt(0,-25,0) nebula star glitcher script How to dowload it? nebula star glitcher script bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Speed = NumberRange.new(10,50) bld.EmissionDirection = "Front" bld.VelocitySpread = 25 bld.Rotation = NumberRange.new(-500,500) bld.RotSpeed = NumberRange.new(-500,500) end)) coroutine.resume(coroutine.create(function() bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso")) bld.LightEmission = 0.1 nebula star glitcher script How to use it? nebula star glitcher script bld.Texture = "rbxassetid://284205403" bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) bld.Rate = 500 bld.Lifetime = NumberRange.new(1) bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Acceleration = vt(0,-25,0) bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Speed = NumberRange.new(10,50) bld.EmissionDirection = "Front" bld.VelocitySpread = 25 nebula star glitcher script How to get it for free? nebula star glitcher script bld.Rotation = NumberRange.new(-500,500) bld.RotSpeed = NumberRange.new(-500,500) end)) CameraEnshaking(5,5) game:GetService("Debris"):AddItem(bld,3) dmg(targetted) CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1) for i = 0,1,0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) nebula star glitcher script How to use it? nebula star glitcher script LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8) end CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) for i = 0, 9 do sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0) end nebula star glitcher script How to dowload it? nebula star glitcher script for i = 0, 24 do PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0) end sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black")) root.CFrame = originalpos for i = 0, 9 do sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0) end for i = 0, 24 do PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0) nebula star glitcher script PasteShr nebula star glitcher script end sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black")) bld.Enabled = false attack = false hum.WalkSpeed = storehumanoidWS end end function PureBomb() attack = true nebula star glitcher script How to dowload it? nebula star glitcher script local orb = Instance.new("Part", char) orb.Anchored = true orb.BrickColor = BrickColor.new("Toothpaste") orb.CanCollide = false orb.FormFactor = 3 orb.Name = "Ring" orb.Material = "Neon" orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 0 orb.TopSurface = 0 nebula star glitcher script PasteShr nebula star glitcher script orb.BottomSurface = 0 local orbm = Instance.new("SpecialMesh", orb) orbm.MeshType = "Sphere" orbm.Name = "SizeMesh" orbm.Scale = vt(0,0,0) local scaled = 0.1 local posid = 0 CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1) for i = 0, 5, 0.1 do swait() nebula star glitcher script How to use it? nebula star glitcher script scaled = scaled - 0.001 posid = posid - scaled orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled) sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10) PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0) RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) nebula star glitcher script PasteShr nebula star glitcher script RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1) end for i = 0, 2, 0.1 do swait() orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0) RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4) nebula star glitcher script PasteShr nebula star glitcher script RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) end coroutine.resume(coroutine.create(function() orb.Anchored = false CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1) local a = Instance.new("Part",workspace) a.Name = "Direction" a.Anchored = true a.BrickColor = bc("Bright red") nebula star glitcher script How to use it? nebula star glitcher script a.Material = "Neon" a.Transparency = 1 a.CanCollide = false local ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction ) local ignore = orb local hit, position, normal = workspace:FindPartOnRay(ray, ignore) a.BottomSurface = 10 nebula star glitcher script How to get it? nebula star glitcher script a.TopSurface = 10 local distance = (orb.CFrame.p - position).magnitude a.Size = Vector3.new(0.1, 0.1, 0.1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0) orb.CFrame = a.CFrame a:Destroy() local bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(1e9, 1e9, 1e9) bv.velocity = orb.CFrame.lookVector*125 bv.Parent = orb nebula star glitcher script How to dowload it? nebula star glitcher script local hitted = false game:GetService("Debris"):AddItem(orb, 15) wait() local hit =orb.Touched:connect(function(hit) if hitted == false then hitted = true CameraEnshaking(10,2.5) CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1) MagniDamage(orb, 65, 65,90, 0, "Normal") sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste")) nebula star glitcher script How to use it? nebula star glitcher script sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste")) for i = 0, 49 do PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0) end for i = 0, 9 do sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0) sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0) end orb.Anchored = true orb.Transparency = 1 nebula star glitcher script How to get it? nebula star glitcher script wait(8) orb:Destroy() end end) end)) for i = 0, 1, 0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4) nebula star glitcher script How to get it? nebula star glitcher script Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4) end attack = false end function ChaosGroundStrike() attack = true for i = 0, 2, 0.1 do nebula star glitcher script How to get it for free? nebula star glitcher script swait() RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) end CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1) CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) nebula star glitcher script How to dowload it? nebula star glitcher script CameraEnshaking(4,12) for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do if v:FindFirstChild('Head') then dmg(v) end end sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random()) sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random()) sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random()) for i = 0, 2, 0.1 do nebula star glitcher script How to use it? nebula star glitcher script swait() sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) end nebula star glitcher script PasteShr nebula star glitcher script attack = false end function InsaneGroundStrike() attack = true chatfunc("Succumb to the insanity!",Color3.new(0,0,0)) for i = 0, 8, 0.1 do swait() PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0) nebula star glitcher script How to dowload it? nebula star glitcher script RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) end CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1) CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1) CameraEnshaking(8,24) nebula star glitcher script How to dowload it? nebula star glitcher script for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do if v:FindFirstChild('Head') then dmg(v) end end sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random()) sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random()) sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random()) CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1) chatfunc("Leave the dead where they fall!",Color3.new(0,0,0)) nebula star glitcher script How to use it? nebula star glitcher script for i = 0, 2, 0.1 do swait() sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) nebula star glitcher script How to get it for free? nebula star glitcher script end attack = false end function Starfall() attack = true hum.WalkSpeed = 0 CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1) for i = 0, 5, 0.1 do swait() nebula star glitcher script How to get it for free? nebula star glitcher script PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1) end local Overed = false nebula star glitcher script How to dowload it? nebula star glitcher script CameraEnshaking(2,20) sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1) local orb = Instance.new("Part", char) orb.Anchored = true orb.BrickColor = BrickColor.new("Toothpaste") orb.CanCollide = false orb.FormFactor = 3 nebula star glitcher script How to get it? nebula star glitcher script orb.Name = "Remenant" orb.Material = "Neon" orb.CFrame = root.CFrame*CFrame.new(0,150,0) orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 1 orb.TopSurface = 0 orb.BottomSurface = 0 hum.WalkSpeed = storehumanoidWS coroutine.resume(coroutine.create(function() for i = 0, 9 do nebula star glitcher script How to use it? nebula star glitcher script swait(10) local lb = Instance.new("Part") lb.Color = MAINRUINCOLOR.Color lb.CanCollide = false lb.Material = "Neon" lb.Anchored = true lb.TopSurface = 0 lb.BottomSurface = 0 lb.Transparency = 0 lb.Size = vt(1,1,1) nebula star glitcher script How to dowload it? nebula star glitcher script lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15))) lb.Anchored = false lb.Parent = char local thingery = Instance.new("SpecialMesh",lb) thingery.MeshType = "Sphere" thingery.Scale = vt(20,20,20) game:GetService("Debris"):AddItem(lb, 10) local bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(1e9, 1e9, 1e9) bv.velocity = lb.CFrame.lookVector*math.random(75,250) nebula star glitcher script PasteShr nebula star glitcher script bv.Parent = lb sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR) sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1) local hitted = false coroutine.resume(coroutine.create(function() while true do nebula star glitcher script How to get it? nebula star glitcher script swait(1) if lb.Parent ~= nil and hitted == false then PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2) elseif lb.Parent == nil then break end end end)) game:GetService("Debris"):AddItem(a, 0.1) nebula star glitcher script How to dowload it? nebula star glitcher script coroutine.resume(coroutine.create(function() swait(1) lb.Touched:connect(function(hit) if hitted == false then hitted = true lb.Transparency = 1 lb.Anchored = true CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7) nebula star glitcher script How to use it? nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75) CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75) CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85) MagniDamage(lb, 45, 45,85, 0, "Normal") CameraEnshaking(1,5) sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) for i = 0, 9 do sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) nebula star glitcher script How to dowload it? nebula star glitcher script end for i = 0, 49 do swait() MagniDamage(lb, 30, 2,4, 0, "Normal") PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) end end end) end)) end nebula star glitcher script How to get it for free? nebula star glitcher script Overed = true orb:Destroy() end)) attack = false end function StarfallEX() attack = true hum.WalkSpeed = 0 nebula star glitcher script How to use it? nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1) for i = 0, 5, 0.1 do swait() PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1) nebula star glitcher script How to use it? nebula star glitcher script LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1) end local Overed = false CameraEnshaking(2,20) sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR) sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1) local orb = Instance.new("Part", char) orb.Anchored = true nebula star glitcher script How to use it? nebula star glitcher script orb.BrickColor = BrickColor.new("Toothpaste") orb.CanCollide = false orb.FormFactor = 3 orb.Name = "Remenant" orb.Material = "Neon" orb.CFrame = root.CFrame*CFrame.new(0,150,0) orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 1 orb.TopSurface = 0 orb.BottomSurface = 0 nebula star glitcher script How to dowload it? nebula star glitcher script hum.WalkSpeed = storehumanoidWS coroutine.resume(coroutine.create(function() for i = 1, 5 do swait(10) local lb = Instance.new("Part") lb.Color = MAINRUINCOLOR.Color lb.CanCollide = false lb.Material = "Neon" lb.Anchored = true lb.TopSurface = 0 nebula star glitcher script How to use it? nebula star glitcher script lb.BottomSurface = 0 lb.Transparency = 0 lb.Size = vt(1,1,1) lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15))) lb.Anchored = false lb.Parent = char local thingery = Instance.new("SpecialMesh",lb) thingery.MeshType = "Sphere" thingery.Scale = vt(20,20,20) game:GetService("Debris"):AddItem(lb, 10) nebula star glitcher script PasteShr nebula star glitcher script local bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(1e9, 1e9, 1e9) bv.velocity = lb.CFrame.lookVector*math.random(75,250) bv.Parent = lb sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR) sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1) nebula star glitcher script How to get it for free? nebula star glitcher script local hitted = false coroutine.resume(coroutine.create(function() while true do swait(1) if lb.Parent ~= nil and hitted == false then PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2) elseif lb.Parent == nil then break end end nebula star glitcher script How to use it? nebula star glitcher script end)) game:GetService("Debris"):AddItem(a, 0.1) coroutine.resume(coroutine.create(function() swait(5) lb.Touched:connect(function(hit) if hitted == false and not hit:IsDescendantOf(Character) then hitted = true lb.Transparency = 1 nebula star glitcher script How to use it? nebula star glitcher script lb.Anchored = true CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7) CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75) CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75) CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1) CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85) MagniDamage(lb, 45, 90,170, 0, "Normal") CameraEnshaking(1,5) sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR) nebula star glitcher script How to use it? nebula star glitcher script sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR) for i = 0, 9 do sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0) end for i = 0, 49 do swait() MagniDamage(lb, 60, 20,40, 0, "Normal") PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0) end end nebula star glitcher script PasteShr nebula star glitcher script end) end)) end Overed = true orb:Destroy() end)) attack = false end nebula star glitcher script How to use it? nebula star glitcher script function StarDivision() attack = true CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5) for i = 0, 2, 0.1 do swait() PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6) nebula star glitcher script PasteShr nebula star glitcher script Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6) end local orb = Instance.new("Part", char) orb.BrickColor = MAINRUINCOLOR orb.CanCollide = false orb.FormFactor = 3 orb.Name = "Ring" orb.Material = "Neon" nebula star glitcher script How to get it for free? nebula star glitcher script orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 0 orb.TopSurface = 0 orb.BottomSurface = 0 local orbm = Instance.new("SpecialMesh", orb) orbm.MeshType = "Sphere" orbm.Name = "SizeMesh" orbm.Scale = vt(2,2,2) local a = Instance.new("Part",workspace) a.Name = "Direction" nebula star glitcher script How to get it for free? nebula star glitcher script a.Anchored = true a.BrickColor = bc("Bright red") a.Material = "Neon" a.Transparency = 1 a.CanCollide = false local ray = Ray.new( sorb.CFrame.p, -- origin (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction ) local ignore = sorb nebula star glitcher script How to get it? nebula star glitcher script local hit, position, normal = workspace:FindPartOnRay(ray, ignore) a.BottomSurface = 10 a.TopSurface = 10 local distance = (sorb.CFrame.p - position).magnitude a.Size = Vector3.new(0.1, 0.1, 0.1) a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) orb.CFrame = a.CFrame a:Destroy() local bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(1e9, 1e9, 1e9) nebula star glitcher script How to get it? nebula star glitcher script bv.velocity = orb.CFrame.lookVector*100 bv.Parent = orb local hitted = false game:GetService("Debris"):AddItem(orb, 10) CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15) CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15) CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15) CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15) CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15) coroutine.resume(coroutine.create(function() nebula star glitcher script PasteShr nebula star glitcher script while true do swait(1) if orb.Parent ~= nil and hitted == false then PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2) elseif orb.Parent == nil then break end end end)) coroutine.resume(coroutine.create(function() nebula star glitcher script How to get it? nebula star glitcher script swait(1) orb.Touched:connect(function(hit) if hitted == false then hitted = true game:GetService("Debris"):AddItem(orb, 5) orb.Transparency = 1 orb.Anchored = true local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) elocacenter.Anchored = true elocacenter.CFrame = orb.CFrame nebula star glitcher script How to use it? nebula star glitcher script elocacenter.Orientation = vt(0,0,0) local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) eloca1.Anchored = true eloca1.CFrame = elocacenter.CFrame local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) eloca2.Anchored = true eloca2.CFrame = elocacenter.CFrame local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) eloca3.Anchored = true eloca3.CFrame = elocacenter.CFrame nebula star glitcher script How to dowload it? nebula star glitcher script local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) eloca4.Anchored = true eloca4.CFrame = elocacenter.CFrame local lookavec = 0 local speeds = 0 CameraEnshaking(1,1) CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1) sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) nebula star glitcher script How to use it? nebula star glitcher script sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR) for i = 0, 99 do swait() lookavec = lookavec + 1 speeds = speeds + 0.1 elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) nebula star glitcher script How to get it? nebula star glitcher script eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) end nebula star glitcher script How to use it? nebula star glitcher script for i = 0, 149 do swait() speeds = speeds + 0.1 elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0) eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0) PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0) PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) nebula star glitcher script How to get it for free? nebula star glitcher script eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec) PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec) PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2) end for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do if v:FindFirstChild('Head') then dmg(v) end nebula star glitcher script PasteShr nebula star glitcher script end CameraEnshaking(7,30) MagniDamage(elocacenter, 225, 50,75, 0, "Normal") CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1) CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75) CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1) CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1) sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR) sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR) sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) nebula star glitcher script How to dowload it? nebula star glitcher script sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR) for i = 0, 24 do sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0) sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0) sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0) sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0) end nebula star glitcher script How to use it? nebula star glitcher script coroutine.resume(coroutine.create(function() for i = 0, 499 do swait(1) MagniDamage(elocacenter, 90, 1,5, 0, "Normal") PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5) end elocacenter:Destroy() eloca1:Destroy() eloca2:Destroy() eloca3:Destroy() nebula star glitcher script PasteShr nebula star glitcher script eloca4:Destroy() end)) end end) end)) attack = false end function UniversalCollapse() nebula star glitcher script How to use it? nebula star glitcher script attack = true local speedearn = 0 hum.WalkSpeed = 0 CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1) for i = 0, 10, 0.1 do swait() speedearn = speedearn + 0.1 sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) nebula star glitcher script PasteShr nebula star glitcher script sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) end CameraEnshaking(5,45) nebula star glitcher script How to get it for free? nebula star glitcher script sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1) for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do if v:FindFirstChild('Head') then dmg(v) end end hum.WalkSpeed = storehumanoidWS attack = false end nebula star glitcher script How to dowload it? nebula star glitcher script function ChaosBegone() attack = true local speedearn = 0 CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75) for i = 0, 10, 0.1 do swait() speedearn = speedearn + 0.1 sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) nebula star glitcher script How to use it? nebula star glitcher script sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) end CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1) nebula star glitcher script How to get it for free? nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1) CameraEnshaking(5,25) for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do if v:FindFirstChild('Head') then dmg(v) end end sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random()) sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random()) sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random()) nebula star glitcher script How to dowload it? nebula star glitcher script for i = 0, 3, 0.1 do swait() sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0) RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) nebula star glitcher script How to get it? nebula star glitcher script RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) end attack = false end function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon) local orb = Instance.new("Part", char) orb.Anchored = true orb.BrickColor = color nebula star glitcher script How to use it? nebula star glitcher script orb.CanCollide = false orb.FormFactor = 3 orb.Name = "Ring" orb.Material = "Neon" orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 0 orb.TopSurface = 0 orb.BottomSurface = 0 local orbm = Instance.new("SpecialMesh", orb) orbm.MeshType = "Sphere" nebula star glitcher script How to get it for free? nebula star glitcher script orb.CFrame = positted orbm.Name = "SizeMesh" orbm.Scale = vt(1,1,1) coroutine.wrap(function() while orb and orb.Parent do if glitchymode then local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) orb.Color = color end nebula star glitcher script How to dowload it? nebula star glitcher script swait() end end)() CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1) sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor) --[[for i = 0, 2 do sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) end]]-- coroutine.resume(coroutine.create(function() wait(timer) nebula star glitcher script PasteShr nebula star glitcher script CameraEnshaking(3,ShakePower) orb.Transparency = 1 MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal") sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor) --[[for i = 0, 4 do sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) end]]-- CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7) wait(3) orb:Destroy() nebula star glitcher script How to use it? nebula star glitcher script end)) end function orb_spawn(positted,timer) local orb = Instance.new("Part", char) orb.Anchored = true orb.BrickColor = BrickColor.new("White") orb.CanCollide = false orb.FormFactor = 3 nebula star glitcher script PasteShr nebula star glitcher script orb.Name = "Ring" orb.Material = "Neon" orb.Size = Vector3.new(1, 1, 1) orb.Transparency = 0 orb.TopSurface = 0 orb.BottomSurface = 0 local orbm = Instance.new("SpecialMesh", orb) orbm.MeshType = "Sphere" orb.CFrame = positted orbm.Name = "SizeMesh" nebula star glitcher script How to use it? nebula star glitcher script orbm.Scale = vt(1,1,1) CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1) sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor) coroutine.wrap(function() while orb and orb.Parent do if glitchymode then local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) orb.Color = color end nebula star glitcher script How to use it? nebula star glitcher script swait() end end)() for i = 0, 2 do sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0) end coroutine.resume(coroutine.create(function() wait(timer) CameraEnshaking(3,2) nebula star glitcher script PasteShr nebula star glitcher script orb.Transparency = 1 MagniDamage(orb, 17.5, 10,50, 0, "Normal") sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor) for i = 0, 4 do sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0) end CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7) wait(3) orb:Destroy() end)) nebula star glitcher script How to use it? nebula star glitcher script end function scattercorrupt() attack = true local rot = 0 local randomrotations = math.random(1,2) local lookv = 2.5 local power = 5 sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple")) sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple")) nebula star glitcher script How to get it for free? nebula star glitcher script for i = 0, 9 do sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0) end CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6) CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5) CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1) CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75) CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5) local hite = Instance.new("Part", char) hite.Anchored = true nebula star glitcher script PasteShr nebula star glitcher script hite.CanCollide = false hite.FormFactor = 3 hite.Name = "Ring" hite.Material = "Neon" hite.Size = Vector3.new(1, 1, 1) hite.Transparency = 1 hite.TopSurface = 0 hite.BottomSurface = 0 hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0) local rem = Instance.new("Part", char) nebula star glitcher script How to get it for free? nebula star glitcher script rem.Anchored = true rem.CanCollide = false rem.FormFactor = 3 rem.Name = "Ring" rem.Material = "Neon" rem.Size = Vector3.new(1, 1, 1) rem.Transparency = 1 rem.TopSurface = 0 rem.BottomSurface = 0 rem.CFrame = hite.CFrame nebula star glitcher script How to dowload it? nebula star glitcher script local rem2 = rem:Clone() rem2.Parent = char rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0) local rem3 = rem:Clone() rem3.Parent = char rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0) local rem4 = rem:Clone() rem4.Parent = char rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0) hite:Destroy() nebula star glitcher script How to get it? nebula star glitcher script coroutine.resume(coroutine.create(function() for i = 0, 24 do swait(1) if randomrotations == 1 then rot = rot + 1 elseif randomrotations == 2 then rot = rot - 1 end power = power + 0.5 lookv = lookv + 7.5 nebula star glitcher script How to use it? nebula star glitcher script rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0) rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0) rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0) rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0) orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5) end end)) nebula star glitcher script How to get it? nebula star glitcher script attack = false end function yinyangi() attack = true for i = 0, 2, 0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) nebula star glitcher script PasteShr nebula star glitcher script RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2) end local bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(1e9, 1e9, 1e9) bv.velocity = root.CFrame.lookVector*175 bv.Parent = root for Rotations = 0, 9 do for i = 0, 1, 0.5 do nebula star glitcher script How to dowload it? nebula star glitcher script swait() bv.velocity = root.CFrame.lookVector*175 RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) end nebula star glitcher script PasteShr nebula star glitcher script orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) for i = 0, 1, 0.5 do swait() bv.velocity = root.CFrame.lookVector*175 RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) nebula star glitcher script How to get it? nebula star glitcher script end orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) for i = 0, 1, 0.5 do swait() bv.velocity = root.CFrame.lookVector*175 RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) nebula star glitcher script How to get it for free? nebula star glitcher script RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) end orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) for i = 0, 1, 0.5 do swait() bv.velocity = root.CFrame.lookVector*175 RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5) nebula star glitcher script How to use it? nebula star glitcher script RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5) end orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5) end bv:Destroy() attack = false nebula star glitcher script How to use it? nebula star glitcher script end function JusticeBeam() attack = true local rngb = Instance.new("Part", char) rngb.Anchored = true rngb.BrickColor = origcolor rngb.CanCollide = false rngb.FormFactor = 3 nebula star glitcher script How to get it for free? nebula star glitcher script rngb.Name = "Ring" rngb.Material = "Neon" rngb.Size = Vector3.new(1, 0.05, 1) rngb.Transparency = 1 rngb.TopSurface = 0 rngb.BottomSurface = 0 local rngmb = Instance.new("SpecialMesh", rngb) rngmb.MeshType = "Brick" rngmb.Name = "SizeMesh" rngmb.Scale = vt(0,1,0) nebula star glitcher script How to use it? nebula star glitcher script local orb = rngb:Clone() orb.Parent = char orb.Transparency = 0 orb.BrickColor = BrickColor.new("White") orb.Size = vt(1,1,1) local orbmish = orb.SizeMesh orbmish.Scale = vt(0,0,0) orbmish.MeshType = "Sphere" nebula star glitcher script How to get it for free? nebula star glitcher script local orbe = rngb:Clone() orbe.Parent = char orbe.Transparency = 0.5 orbe.BrickColor = BrickColor.new("New Yeller") orbe.Size = vt(1,1,1) local orbmish2 = orbe.SizeMesh orbmish2.Scale = vt(0,0,0) orbmish2.MeshType = "Sphere" orbe.Color = Color3.new(1,1,1) nebula star glitcher script How to get it for free? nebula star glitcher script rngb:Destroy() --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1) local scaled = 1 for i = 0,5,0.1 do swait() scaled = scaled - 0.02 if rainbowmode == true then orbe.Color = Color3.new(r/255,g/255,b/255) end orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) nebula star glitcher script PasteShr nebula star glitcher script orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) nebula star glitcher script How to use it? nebula star glitcher script RootPart.CFrame = FaceMouse()[1] end]]-- for i = 0,5,0.1 do swait() if rainbowmode == true then orbe.Color = Color3.new(r/255,g/255,b/255) end if glitchymode then local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) nebula star glitcher script How to dowload it? nebula star glitcher script orbe.Color = color end orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1) nebula star glitcher script PasteShr nebula star glitcher script end orbe.Transparency = 1 orb.Transparency = 1 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1) local a2 = Instance.new("Part",Character) a2.Name = "Direction" a2.Anchored = true a2.BrickColor = bc("New Yeller") a2.Color = Color3.new(1,1,1) nebula star glitcher script How to get it for free? nebula star glitcher script a2.Material = "Neon" a2.Transparency = 0.5 a2.Shape = "Cylinder" a2.CanCollide = false local ba = Instance.new("Part",Character) ba.Name = "HitDirect" ba.Anchored = true ba.BrickColor = bc("Cool yellow") ba.Material = "Neon" ba.Transparency = 1 nebula star glitcher script How to dowload it? nebula star glitcher script ba.CanCollide = false local ray = Ray.new( orb.CFrame.p, -- origin root.CFrame.lookVector.unit * 1000 -- direction ) local ignore = Character local hit, position, normal = workspace:FindPartOnRay(ray, ignore) a2.Transparency = .75 a2.BottomSurface = 10 a2.TopSurface = 10 nebula star glitcher script How to get it? nebula star glitcher script local distance = (orb.CFrame.p - position).magnitude a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) game:GetService("Debris"):AddItem(a2, 20) game:GetService("Debris"):AddItem(ba, 20) local msh2 = Instance.new("SpecialMesh",a2) msh2.MeshType = "Cylinder" msh2.Scale = vt(1,6*5,6*5) nebula star glitcher script How to get it? nebula star glitcher script local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1) for i = 1, 80*2 do RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1) swait() nebula star glitcher script How to get it? nebula star glitcher script CameraEnshaking(1,5) a2.Color = Color3.new(1,1,1) a2.Transparency = .25 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( orb.CFrame.p, -- origin root.CFrame.lookVector.unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) nebula star glitcher script How to use it? nebula star glitcher script distance = (orb.CFrame.p - position).magnitude if typrot == 1 then rotation = rotation + 2.5 elseif typrot == 2 then rotation = rotation - 2.5 end a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) nebula star glitcher script How to get it for free? nebula star glitcher script msh2.Scale = msh2.Scale - vt(0,.19,.19) sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0) sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0) MagniDamage(ba, 30, 5,25, 0, "Normal") end a2:Destroy() ba:Destroy() orb:Destroy() orbe:Destroy() attack = false nebula star glitcher script How to dowload it? nebula star glitcher script end function Wip() attack = true local rngb = Instance.new("Part", char) rngb.Anchored = true rngb.BrickColor = origcolor rngb.CanCollide = false rngb.FormFactor = 3 nebula star glitcher script PasteShr nebula star glitcher script rngb.Name = "Ring" rngb.Material = "Neon" rngb.Size = Vector3.new(1, 0.05, 1) rngb.Transparency = 1 rngb.TopSurface = 0 rngb.BottomSurface = 0 local rngmb = Instance.new("SpecialMesh", rngb) rngmb.MeshType = "Brick" rngmb.Name = "SizeMesh" rngmb.Scale = vt(0,1,0) nebula star glitcher script How to use it? nebula star glitcher script local orb = rngb:Clone() orb.Parent = char orb.Transparency = 0 orb.BrickColor = BrickColor.new("White") orb.Size = vt(1,1,1) local orbmish = orb.SizeMesh orbmish.Scale = vt(0,0,0) orbmish.MeshType = "Sphere" nebula star glitcher script How to get it for free? nebula star glitcher script local orbe = rngb:Clone() orbe.Parent = char orbe.Transparency = 0.5 orbe.BrickColor = BrickColor.new("New Yeller") orbe.Size = vt(1,1,1) local orbmish2 = orbe.SizeMesh orbmish2.Scale = vt(0,0,0) orbmish2.MeshType = "Sphere" orbe.Color = Color3.new(r/255,g/255,b/255) nebula star glitcher script How to use it? nebula star glitcher script hum.AutoRotate = false rngb:Destroy() --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1) local scaled = 1 for i = 0,5,0.1 do swait() scaled = scaled - 0.02 if rainbowmode == true then orbe.Color = Color3.new(r/255,g/255,b/255) end nebula star glitcher script How to dowload it? nebula star glitcher script orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) nebula star glitcher script How to get it for free? nebula star glitcher script LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) RootPart.CFrame = FaceMouse()[1] end]]-- for i = 0,5,0.1 do swait() if rainbowmode == true then orbe.Color = Color3.new(r/255,g/255,b/255) end if glitchymode then local val = math.random(1,255) nebula star glitcher script How to use it? nebula star glitcher script local color = Color3.fromRGB(val,val,val) orbe.Color = color end orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) nebula star glitcher script PasteShr nebula star glitcher script LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) RootPart.CFrame = FaceMouse()[1] end orbe.Transparency = 1 orb.Transparency = 1 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1) local a = Instance.new("Part",Character) a.Name = "Direction" a.Anchored = true nebula star glitcher script How to use it? nebula star glitcher script a.BrickColor = bc("White") a.Material = "Neon" a.Transparency = 0 a.Shape = "Cylinder" a.CanCollide = false local a2 = Instance.new("Part",Character) a2.Name = "Direction" a2.Anchored = true a2.BrickColor = bc("New Yeller") a2.Color = Color3.new(r/255,g/255,b/255) nebula star glitcher script PasteShr nebula star glitcher script a2.Material = "Neon" a2.Transparency = 0.5 a2.Shape = "Cylinder" a2.CanCollide = false local ba = Instance.new("Part",Character) ba.Name = "HitDirect" ba.Anchored = true ba.BrickColor = bc("Cool yellow") ba.Material = "Neon" ba.Transparency = 1 nebula star glitcher script How to get it for free? nebula star glitcher script ba.CanCollide = false local ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) local ignore = Character local hit, position, normal = workspace:FindPartOnRay(ray, ignore) a.BottomSurface = 10 a.TopSurface = 10 a2.BottomSurface = 10 nebula star glitcher script How to use it? nebula star glitcher script a2.TopSurface = 10 local distance = (orb.CFrame.p - position).magnitude a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) game:GetService("Debris"):AddItem(a, 20) nebula star glitcher script How to get it for free? nebula star glitcher script game:GetService("Debris"):AddItem(a2, 20) game:GetService("Debris"):AddItem(ba, 20) local msh = Instance.new("SpecialMesh",a) msh.MeshType = "Cylinder" msh.Scale = vt(1,5*5,5*5) local msh2 = Instance.new("SpecialMesh",a2) msh2.MeshType = "Cylinder" msh2.Scale = vt(1,6*5,6*5) for i = 0,10,0.1 do nebula star glitcher script How to get it for free? nebula star glitcher script swait() CameraEnshaking(1,5) a2.Color = Color3.new(r/255,g/255,b/255) orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) nebula star glitcher script How to dowload it? nebula star glitcher script distance = (orb.CFrame.p - position).magnitude if typrot == 1 then rotation = rotation + 2.5 elseif typrot == 2 then rotation = rotation - 2.5 end RootPart.CFrame = FaceMouse()[1] a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) nebula star glitcher script How to get it for free? nebula star glitcher script a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5) msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5) sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0) sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0) MagniDamage(ba, 30, 5,25, 0, "Normal") end nebula star glitcher script How to dowload it? nebula star glitcher script a:Destroy() a2:Destroy() ba:Destroy() orb:Destroy() orbe:Destroy() hum.AutoRotate = true attack = false end nebula star glitcher script How to use it? nebula star glitcher script function UniversalSpark() attack = true local rngb = Instance.new("Part", char) rngb.Anchored = true rngb.BrickColor = origcolor rngb.CanCollide = false rngb.FormFactor = 3 rngb.Name = "Ring" rngb.Material = "Neon" nebula star glitcher script PasteShr nebula star glitcher script rngb.Size = Vector3.new(1, 0.05, 1) rngb.Transparency = 1 rngb.TopSurface = 0 rngb.BottomSurface = 0 local rngmb = Instance.new("SpecialMesh", rngb) rngmb.MeshType = "Brick" rngmb.Name = "SizeMesh" rngmb.Scale = vt(0,1,0) local orb = rngb:Clone() nebula star glitcher script How to dowload it? nebula star glitcher script orb.Parent = char orb.Transparency = 0 orb.BrickColor = BrickColor.new("White") orb.Size = vt(1,1,1) local orbmish = orb.SizeMesh orbmish.Scale = vt(0,0,0) orbmish.MeshType = "Sphere" local orbe = rngb:Clone() orbe.Parent = char nebula star glitcher script PasteShr nebula star glitcher script orbe.Transparency = 0.5 orbe.BrickColor = BrickColor.new("New Yeller") orbe.Size = vt(1,1,1) local orbmish2 = orbe.SizeMesh orbmish2.Scale = vt(0,0,0) orbmish2.MeshType = "Sphere" orbe.Color = Color3.new(r/255,g/255,b/255) rngb:Destroy() --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1) nebula star glitcher script PasteShr nebula star glitcher script local scaled = 1 for i = 0,5,0.1 do swait() scaled = scaled - 0.02 if rainbowmode == true then orbe.Color = Color3.new(r/255,g/255,b/255) end orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 nebula star glitcher script How to dowload it? nebula star glitcher script orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25) RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) RootPart.CFrame = FaceMouse()[1] end]]-- nebula star glitcher script How to dowload it? nebula star glitcher script for i = 0,5,0.1 do swait() if rainbowmode == true then orbe.Color = Color3.new(r/255,g/255,b/255) end if glitchymode then local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) orbe.Color = color end nebula star glitcher script How to use it? nebula star glitcher script orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5 RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) RootPart.CFrame = FaceMouse()[1] end nebula star glitcher script How to get it for free? nebula star glitcher script orbe.Transparency = 1 orb.Transparency = 1 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5 CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) nebula star glitcher script How to get it? nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1) CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1) CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1) local xd= Instance.new("Sound",char) xd.SoundId = "rbxassetid://445796828" xd.Pitch = 0.75 xd.Looped = true xd.Volume = 1.25 xd:Play() nebula star glitcher script How to get it? nebula star glitcher script local a = Instance.new("Part",Character) a.Name = "Direction" a.Anchored = true a.BrickColor = bc("Alder") a.Color = MAINRUINCOLOR.Color a.Material = "Neon" a.Transparency = 0.5 a.Shape = "Cylinder" a.CanCollide = false local a2 = Instance.new("Part",Character) nebula star glitcher script How to get it? nebula star glitcher script a2.Name = "Direction" a2.Anchored = true a2.BrickColor = bc("New Yeller") a2.Color = MAINRUINCOLOR.Color a2.Material = "Neon" a2.Transparency = 0.5 a2.Shape = "Cylinder" a2.CanCollide = false local ba = Instance.new("Part",Character) ba.Name = "HitDirect" nebula star glitcher script How to dowload it? nebula star glitcher script ba.Anchored = true ba.BrickColor = bc("Cool yellow") ba.Material = "Neon" ba.Transparency = 1 ba.CanCollide = false local ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) local ignore = Character nebula star glitcher script How to use it? nebula star glitcher script local hit, position, normal = workspace:FindPartOnRay(ray, ignore) a.BottomSurface = 10 a.TopSurface = 10 a2.BottomSurface = 10 a2.TopSurface = 10 local distance = (orb.CFrame.p - position).magnitude a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) nebula star glitcher script How to dowload it? nebula star glitcher script ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) game:GetService("Debris"):AddItem(a, 60) game:GetService("Debris"):AddItem(a2, 60) game:GetService("Debris"):AddItem(ba, 60) local outerscale = 0 local msh = Instance.new("SpecialMesh",a) msh.MeshType = "Cylinder" msh.Scale = vt(1,0,0) nebula star glitcher script PasteShr nebula star glitcher script local msh2 = Instance.new("SpecialMesh",a2) msh2.MeshType = "Cylinder" msh2.Scale = vt(1,0,0) for i = 0,2,0.1 do swait() CameraEnshaking(1,1) msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20) msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15) outerscale = outerscale - 0.015 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 nebula star glitcher script How to get it? nebula star glitcher script orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) distance = (orb.CFrame.p - position).magnitude if typrot == 1 then rotation = rotation + 2.5 elseif typrot == 2 then nebula star glitcher script PasteShr nebula star glitcher script rotation = rotation - 2.5 end RootPart.CFrame = FaceMouse()[1] a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) nebula star glitcher script How to use it? nebula star glitcher script sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) MagniDamage(ba, 100, 500,60000, 0, "Normal") end for z = 0, 2 do for i = 0,4,0.1 do swait() CameraEnshaking(1,1) msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) msh.Scale = msh.Scale - vt(0,outerscale,outerscale) nebula star glitcher script How to get it? nebula star glitcher script outerscale = outerscale + 0.015 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) distance = (orb.CFrame.p - position).magnitude if typrot == 1 then nebula star glitcher script How to get it? nebula star glitcher script rotation = rotation + 2.5 elseif typrot == 2 then rotation = rotation - 2.5 end RootPart.CFrame = FaceMouse()[1] a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) nebula star glitcher script How to get it? nebula star glitcher script a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) MagniDamage(ba, 100, 500,60000, 0, "Normal") end for i = 0,4,0.1 do swait() CameraEnshaking(1,1) msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) nebula star glitcher script How to get it? nebula star glitcher script msh.Scale = msh.Scale - vt(0,outerscale,outerscale) outerscale = outerscale - 0.015 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) distance = (orb.CFrame.p - position).magnitude nebula star glitcher script How to get it? nebula star glitcher script if typrot == 1 then rotation = rotation + 2.5 elseif typrot == 2 then rotation = rotation - 2.5 end RootPart.CFrame = FaceMouse()[1] a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) nebula star glitcher script How to use it? nebula star glitcher script ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) MagniDamage(ba, 100, 500,60000, 0, "Normal") end end for i = 0,4,0.1 do swait() nebula star glitcher script How to get it for free? nebula star glitcher script CameraEnshaking(1,1) msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale) msh.Scale = msh.Scale - vt(0,outerscale,outerscale) xd.Volume = xd.Volume - 0.025 a.Transparency = a.Transparency + 0.025 a2.Transparency = a2.Transparency + 0.025 outerscale = outerscale - 0.015 orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4 ray = Ray.new( nebula star glitcher script How to get it for free? nebula star glitcher script orb.CFrame.p, -- origin (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction ) hit, position, normal = workspace:FindPartOnRay(ray, ignore) distance = (orb.CFrame.p - position).magnitude if typrot == 1 then rotation = rotation + 2.5 elseif typrot == 2 then rotation = rotation - 2.5 end nebula star glitcher script How to use it? nebula star glitcher script RootPart.CFrame = FaceMouse()[1] a.Size = Vector3.new(distance, 1, 1) a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) a2.Size = Vector3.new(distance, 1, 1) a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0) nebula star glitcher script How to use it? nebula star glitcher script MagniDamage(ba, 100, 500,60000, 0, "Normal") end xd:Destroy() a:Destroy() a2:Destroy() ba:Destroy() orb:Destroy() orbe:Destroy() attack = false end nebula star glitcher script How to get it? nebula star glitcher script function attackone() attack = true for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2) RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) nebula star glitcher script How to get it? nebula star glitcher script LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2) end CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1) local hitb = Instance.new("Part", char) hitb.Anchored = true hitb.CanCollide = false hitb.FormFactor = 3 nebula star glitcher script How to get it? nebula star glitcher script hitb.Name = "Ring" hitb.Material = "Neon" hitb.Size = Vector3.new(1, 1, 1) hitb.Transparency = 1 hitb.TopSurface = 0 hitb.BottomSurface = 0 hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 MagniDamage(hitb, 3, 10,30, 0, "Normal") hitb:Destroy() for i = 0,1,0.1 do nebula star glitcher script PasteShr nebula star glitcher script swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4) RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4) LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4) end attack = false nebula star glitcher script How to use it? nebula star glitcher script end function attacktwo() attack = true for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2) RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) nebula star glitcher script How to get it for free? nebula star glitcher script RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2) end CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1) local hitb = Instance.new("Part", char) hitb.Anchored = true hitb.CanCollide = false hitb.FormFactor = 3 hitb.Name = "Ring" hitb.Material = "Neon" nebula star glitcher script How to get it? nebula star glitcher script hitb.Size = Vector3.new(1, 1, 1) hitb.Transparency = 1 hitb.TopSurface = 0 hitb.BottomSurface = 0 hitb.CFrame = root.CFrame + root.CFrame.lookVector*2 MagniDamage(hitb, 3, 10,30, 0, "Normal") hitb:Destroy() for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4) nebula star glitcher script How to get it? nebula star glitcher script Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4) RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4) LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4) end attack = false end function attackthree() nebula star glitcher script How to get it? nebula star glitcher script attack = true for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3) end nebula star glitcher script How to dowload it? nebula star glitcher script local distlook = 5 for i = 0, 4 do swait(2) CameraEnshaking(2,3) local hite = Instance.new("Part", char) hite.Anchored = true hite.CanCollide = false hite.FormFactor = 3 hite.Name = "Ring" hite.Material = "Neon" nebula star glitcher script How to get it? nebula star glitcher script hite.Size = Vector3.new(1, 1, 1) hite.Transparency = 1 hite.TopSurface = 0 hite.BottomSurface = 0 hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR) sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR) MagniDamage(hite, 10, 15,35, 0, "Normal") for i = 0, 2 do sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) nebula star glitcher script How to get it for free? nebula star glitcher script sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0) end CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1) CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6) game:GetService("Debris"):AddItem(hite, 5) distlook = distlook + 10 end attack = false end nebula star glitcher script How to get it for free? nebula star glitcher script function FinalCalamity() end function resetmode() rainbowmode = false chaosmode = false glitchymode = false tl1.Enabled = false tl2.Enabled = false nebula star glitcher script How to dowload it? nebula star glitcher script tl3.Enabled = false local lust = ModeOfGlitch == 69 ModeOfGlitch = 1 storehumanoidWS = 16 if(not lust)then newTheme("rbxassetid://1564523997",48.6,1,1) end coroutine.resume(coroutine.create(function() attack = true hum.WalkSpeed = 0 nebula star glitcher script How to dowload it? nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25) for i = 0,4,0.1 do swait() sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) nebula star glitcher script How to dowload it? nebula star glitcher script end if(lust)then CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true) for i = 0, 49 do PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true) end for i = 0,4,0.05 do swait() nebula star glitcher script How to get it for free? nebula star glitcher script Pitch = 1-i/4 sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) end for i = 0,3,0.1 do nebula star glitcher script PasteShr nebula star glitcher script swait() sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) end newTheme("rbxassetid://1564523997",48.6,1,1) nebula star glitcher script How to use it? nebula star glitcher script end CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end) pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end) RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1)) CameraEnshaking(5,2.5) MAINRUINCOLOR = BrickColor.new("Really black") nebula star glitcher script How to get it? nebula star glitcher script sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) for i = 0, 49 do PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) end for i = 0,3,0.1 do sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) end for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") nebula star glitcher script How to get it? nebula star glitcher script v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("Really black") v.Material = "Neon" end end nebula star glitcher script How to get it for free? nebula star glitcher script for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Glass" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Dark stone grey") v.Material = "Granite" nebula star glitcher script How to use it? nebula star glitcher script end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to use it? nebula star glitcher script v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" nebula star glitcher script How to get it for free? nebula star glitcher script end end for i = 0,2,0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2) LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2) nebula star glitcher script How to get it? nebula star glitcher script end hum.WalkSpeed = storehumanoidWS attack = false end)) end function lustmode() ModeOfGlitch = 69 storehumanoidWS = 16 nebula star glitcher script How to get it for free? nebula star glitcher script rainbowmode = false chaosmode = false glitchymode = false tl1.Enabled = false tl2.Enabled = false tl3.Enabled = false newTheme("rbxassetid://1203355187",0,1,1) coroutine.wrap(function() attack = true hum.WalkSpeed = 0 nebula star glitcher script How to get it? nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25) for i = 0,4,0.1 do swait() sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) nebula star glitcher script How to use it? nebula star glitcher script end CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true) for i = 0,4,0.1 do swait() sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) nebula star glitcher script How to get it for free? nebula star glitcher script Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) end CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end) pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end) nebula star glitcher script How to get it? nebula star glitcher script CameraEnshaking(5,2.5) MAINRUINCOLOR = BrickColor.new("Pink") sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) for i = 0, 49 do PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true) end for i = 0,3,0.1 do sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true) end RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color) nebula star glitcher script How to get it for free? nebula star glitcher script for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = MAINRUINCOLOR nebula star glitcher script PasteShr nebula star glitcher script v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Pink") v.Material = "Ice" end end for i, v in pairs(m2:GetChildren()) do nebula star glitcher script How to get it for free? nebula star glitcher script if v:IsA("Part") then v.BrickColor = BrickColor.new("Pink") v.Material = "Glass" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Pink") v.Material = "Neon" end nebula star glitcher script How to dowload it? nebula star glitcher script end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("Pink") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to get it for free? nebula star glitcher script v.Transparency = 1 v.BrickColor = BrickColor.new("Pink") v.Material = "Neon" end end for i = 0,2,0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) nebula star glitcher script How to get it for free? nebula star glitcher script Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2) LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2) end hum.WalkSpeed = storehumanoidWS attack = false end)() end function insanitymode() nebula star glitcher script How to use it? nebula star glitcher script storehumanoidWS = 16 hum.WalkSpeed = 0 rainbowmode = false glitchymode = false chaosmode = true tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true local lust = ModeOfGlitch == 69 newTheme("rbxassetid://919231299",0,1,1) nebula star glitcher script How to dowload it? nebula star glitcher script coroutine.resume(coroutine.create(function() tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color) attack = true hum.WalkSpeed = 0 CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25) for i = 0,4,0.1 do swait() sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) nebula star glitcher script How to use it? nebula star glitcher script RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) end for i = 0,8,0.1 do swait() sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) nebula star glitcher script How to dowload it? nebula star glitcher script sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) end for i = 0,3,0.1 do nebula star glitcher script How to dowload it? nebula star glitcher script swait() sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2) LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2) end CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) nebula star glitcher script PasteShr nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) CameraEnshaking(5,2.5) MAINRUINCOLOR = BrickColor.new("Black") sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) for i = 0, 49 do PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) end for i = 0,3,0.1 do nebula star glitcher script How to get it for free? nebula star glitcher script sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) end ModeOfGlitch = 666666 for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do nebula star glitcher script How to get it for free? nebula star glitcher script if v:IsA("Part") then v.Transparency = 0.75 v.BrickColor = BrickColor.random() v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Black") v.Material = "Neon" nebula star glitcher script How to use it? nebula star glitcher script end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.random() v.Material = "Neon" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to get it for free? nebula star glitcher script v.BrickColor = BrickColor.new("Black") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = .75 v.BrickColor = BrickColor.Random() v.Material = "Neon" end nebula star glitcher script How to dowload it? nebula star glitcher script end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = BrickColor.new("Black") v.Material = "Neon" end end for i = 0,2,0.1 do swait() nebula star glitcher script How to dowload it? nebula star glitcher script RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2) LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2) end hum.WalkSpeed = storehumanoidWS attack = false end)) nebula star glitcher script How to get it? nebula star glitcher script end local attacktype = 1 mouse.Button1Down:connect(function() if attack == false and attacktype == 1 then attacktype = 2 attackone() elseif attack == false and attacktype == 2 then attacktype = 3 attacktwo() nebula star glitcher script How to dowload it? nebula star glitcher script elseif attack == false and attacktype == 3 then attacktype = 1 attackthree() elseif attack == false and attacktype == 4 then attacktype = 1 --attackfour() end end) function Judgement() nebula star glitcher script How to get it for free? nebula star glitcher script attack = true hum.WalkSpeed = 0 local p = Instance.new("Part",root) p.Anchored = true p.CanCollide = false p.BrickColor = MAINRUINCOLOR p.Material = Enum.Material.Neon p.Size = Vector3.new(1,1,1) p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0) p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354) nebula star glitcher script How to use it? nebula star glitcher script local m = Instance.new("SpecialMesh",p) m.MeshType = "Cylinder" m.Scale = Vector3.new(2000,2,2) local targ = Instance.new("Part",root) targ.Transparency = 1 targ.CanCollide = false targ.Size = Vector3.new(1,1,1) targ.CFrame = p.CFrame-Vector3.new(0,1000,0) CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1) CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1) nebula star glitcher script PasteShr nebula star glitcher script for i = 1,15 do targ.CFrame = p.CFrame-Vector3.new(0,1000,0) RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2) sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR) sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0) nebula star glitcher script PasteShr nebula star glitcher script m.Scale = m.Scale+Vector3.new(0,1,1) p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0) p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354) swait() end sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0) for i = 1,200 do targ.CFrame = p.CFrame-Vector3.new(0,1000,0) sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0) sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR) nebula star glitcher script How to get it? nebula star glitcher script p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0) p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354) MagniDamage(targ, 25, 5, 8, 0, "Normal") swait() end for i =1,15 do m.Scale = m.Scale-Vector3.new(1,1,1) p.Transparency = i / 15 swait() end nebula star glitcher script How to use it? nebula star glitcher script p:Destroy() hum.WalkSpeed = storehumanoidWS attack = false end local ODerDB = false function ChooseODer() if(not ODerDB)then coroutine.wrap(function() nebula star glitcher script How to use it? nebula star glitcher script local allowOD = true local whom = (mouse.Target and mouse.Target.Parent) if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then ODerDB = true for _,v in next, ODers do if(v == whom)then print'nO OD SELF' allowOD = false end end nebula star glitcher script How to get it? nebula star glitcher script if(allowOD)then local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05)) local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14)) ref.CFrame = Torso.CFrame ref.Anchored = true local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15)) local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15)) local MPos = whom.Head.CFrame*cf(0,4,0) for i = 0, 1, .05 do nebula star glitcher script How to get it? nebula star glitcher script swait() ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i) sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true) if whom:FindFirstChild'Head' == nil then break end end ref:destroy() if whom:FindFirstChild'Head' then nebula star glitcher script How to get it? nebula star glitcher script table.insert(ODers,whom) if(#ODers > 2)then table.remove(ODers,1) end sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true) end end ODerDB = false end end)() nebula star glitcher script How to use it? nebula star glitcher script end end function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY attack = true hum.WalkSpeed = 0 storehumanoidWS = 75 hum.JumpPower = 0 newThemeCust("rbxassetid://1420353940",0,1,1) kan.TimePosition = 0 nebula star glitcher script How to dowload it? nebula star glitcher script ModeOfGlitch = 8376532578634534 repeat swait() until kan.IsLoaded chatfunc("Riddle me this..",text.TextStrokeColor3) for i = 0, 14, .1 do swait() RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1) RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) nebula star glitcher script PasteShr nebula star glitcher script LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) end chatfunc("Riddle me that..",text.TextStrokeColor3) for i = 0, 12, .1 do swait() RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1) RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) nebula star glitcher script How to use it? nebula star glitcher script LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) end chatfunc("Who's afraid of the big black..",Color3.new(1,1,1)) for i = 0, 16, .1 do swait() RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1) RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) nebula star glitcher script How to use it? nebula star glitcher script LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) end CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1) CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1) CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1) CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75) pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end) pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end) RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1)) CameraEnshaking(5,2.5) nebula star glitcher script PasteShr nebula star glitcher script MAINRUINCOLOR = BrickColor.new("Really black") sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR) tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true for i = 0, 49 do PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0) end for i = 0,3,0.1 do sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0) nebula star glitcher script How to get it? nebula star glitcher script end for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Glass" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 nebula star glitcher script How to get it for free? nebula star glitcher script v.BrickColor = BrickColor.new("Really black") v.Material = "Glass" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Glass" end end nebula star glitcher script How to get it for free? nebula star glitcher script for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Dark stone grey") v.Material = "Granite" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Glass" nebula star glitcher script How to get it for free? nebula star glitcher script end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = BrickColor.new("Dark stone grey") v.Material = "Glass" end end for i, v in pairs(extrawingmod2:GetChildren()) do nebula star glitcher script How to get it? nebula star glitcher script if v:IsA("Part") then v.Transparency = 0 v.BrickColor = BrickColor.new("Dark stone grey") v.Material = "Glass" end end for i = 0,2,0.1 do swait() RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2) nebula star glitcher script How to get it for free? nebula star glitcher script RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2) RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2) LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2) end hum.JumpPower = 50 hum.WalkSpeed = storehumanoidWS attack = false end nebula star glitcher script PasteShr nebula star glitcher script function FuckMeSidewaysAndCallMeGay() local whom = (mouse.Target and mouse.Target.Parent) --[[local fuckThisBoi = false if(whom and whom:FindFirstChildOfClass'Humanoid')then for _,v in next, ODers do if(v == whom)then fuckThisBoi = false end end end nebula star glitcher script PasteShr nebula star glitcher script if(not fuckThisBoi)then attack = false warn'to fuck that boi you need to target them with z' else]] if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' local hum = whom:FindFirstChildOfClass'Humanoid' local ocf = RootPart.CFrame hum.WalkSpeed = 0 hum.JumpPower = 0 nebula star glitcher script How to dowload it? nebula star glitcher script hed.Anchored = true RootPart.Anchored = true Humanoid.WalkSpeed = 0 Humanoid.JumpPower = 0 RootPart.CFrame = hed.CFrame*cf(0,0,1.35) CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) for i = 0, 9 do sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0) end for i = 0, 24 do nebula star glitcher script How to dowload it? nebula star glitcher script PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0) end sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink")) attack = true local speed = 1 local heck; local stopitlol = false; heck = mouse.KeyUp:connect(function(k) if(k:lower() == 'm')then stopitlol = true nebula star glitcher script How to get it for free? nebula star glitcher script heck:disconnect() end end) local times = 0 repeat swait() speed = speed - .01 times = times + 1 if(speed < .1)then speed = .1 end nebula star glitcher script How to use it? nebula star glitcher script for i = 0, speed, .05 do RootPart.CFrame = hed.CFrame*cf(0,0,1.35) swait() RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4) RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4) end nebula star glitcher script PasteShr nebula star glitcher script CameraEnshaking(5,5) CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1) for i = 0, speed, .05 do RootPart.CFrame = hed.CFrame*cf(0,0,1.35) swait() RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4) RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4) nebula star glitcher script How to get it for free? nebula star glitcher script Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4) end until stopitlol and times >= 3 for i = 1, 3 do for i = 0, 1.5, .05 do RootPart.CFrame = hed.CFrame*cf(0,0,1.35) swait() RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4) nebula star glitcher script PasteShr nebula star glitcher script LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4) RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4) end CameraEnshaking(5,25) CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75) nebula star glitcher script How to get it for free? nebula star glitcher script coroutine.resume(coroutine.create(function() bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso")) bld.LightEmission = 0.1 bld.Texture = "rbxassetid://284205403" bld.Color = ColorSequence.new(Color3.new(1,1,1)) bld.Rate = 500 bld.Lifetime = NumberRange.new(1) bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Acceleration = vt(0,-25,0) nebula star glitcher script How to use it? nebula star glitcher script bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Speed = NumberRange.new(10,50) bld.EmissionDirection = "Back" bld.VelocitySpread = 25 bld.Rotation = NumberRange.new(-500,500) bld.RotSpeed = NumberRange.new(-500,500) bld.Enabled = false bld:Emit(250) end)) coroutine.resume(coroutine.create(function() nebula star glitcher script How to dowload it? nebula star glitcher script bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso")) bld.LightEmission = 0.1 bld.Texture = "rbxassetid://284205403" bld.Color = ColorSequence.new(Color3.new(1,1,1)) bld.Rate = 500 bld.Lifetime = NumberRange.new(1) bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Acceleration = vt(0,-25,0) bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Speed = NumberRange.new(10,50) nebula star glitcher script How to get it for free? nebula star glitcher script bld.EmissionDirection = "Back" bld.VelocitySpread = 25 bld.Rotation = NumberRange.new(-500,500) bld.RotSpeed = NumberRange.new(-500,500) bld.Enabled = false bld:Emit(250) end)) for i = 0, 1.5, .05 do RootPart.CFrame = hed.CFrame*cf(0,0,1.35) swait() nebula star glitcher script How to dowload it? nebula star glitcher script RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4) RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4) end end for i = 0, 4, .05 do RootPart.CFrame = hed.CFrame*cf(0,0,1.35) nebula star glitcher script PasteShr nebula star glitcher script swait() RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1) end CameraEnshaking(5,25) CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1) nebula star glitcher script PasteShr nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75) dmg(whom) coroutine.resume(coroutine.create(function() bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso")) bld.LightEmission = 0.1 bld.Texture = "rbxassetid://284205403" bld.Color = ColorSequence.new(Color3.new(1,1,1)) bld.Rate = 500 bld.Lifetime = NumberRange.new(1) nebula star glitcher script How to use it? nebula star glitcher script bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Acceleration = vt(0,-25,0) bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Speed = NumberRange.new(10,50) bld.EmissionDirection = "Back" bld.VelocitySpread = 25 bld.Rotation = NumberRange.new(-500,500) bld.RotSpeed = NumberRange.new(-500,500) bld.Enabled = true end)) nebula star glitcher script How to get it? nebula star glitcher script coroutine.resume(coroutine.create(function() bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso")) bld.LightEmission = 0.1 bld.Texture = "rbxassetid://284205403" bld.Color = ColorSequence.new(Color3.new(1,1,1)) bld.Rate = 500 bld.Lifetime = NumberRange.new(1) bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) bld.Acceleration = vt(0,-25,0) bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) nebula star glitcher script How to get it? nebula star glitcher script bld.Speed = NumberRange.new(10,50) bld.EmissionDirection = "Back" bld.VelocitySpread = 25 bld.Rotation = NumberRange.new(-500,500) bld.RotSpeed = NumberRange.new(-500,500) bld.Enabled = true end)) for i = 0, 3, .05 do RootPart.CFrame = hed.CFrame*cf(0,0,1.35) swait() nebula star glitcher script How to get it for free? nebula star glitcher script RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4) RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4) end RootPart.CFrame = ocf CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1) nebula star glitcher script PasteShr nebula star glitcher script for i = 0, 9 do sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0) end for i = 0, 24 do PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0) end sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink")) RootPart.Anchored = false Humanoid.WalkSpeed = storehumanoidWS Humanoid.JumpPower = 50 nebula star glitcher script How to get it? nebula star glitcher script attack = false end end local input = "" mouse.KeyDown:connect(function(k) if(k == "w" or k == "a" or k == "s" or k == "d")then input = input .. k local newInput = input nebula star glitcher script How to get it? nebula star glitcher script coroutine.wrap(function() for i = 1, 25 do if(newInput ~= input)then break end swait() end if(newInput == input)then input = "" end end)() if(input == "wwssadad" and not AllowRape)then AllowRape = true warn("Rape unlocked! Have fun ;)") nebula star glitcher script PasteShr nebula star glitcher script elseif(input == "wwaassdd" and not AllowCata)then AllowCata = true warn("You unlocked CATASTROPHE.") elseif(input == 'ddawas' and ModeOfGlitch == 4 and not attack)then ChaosBegone() end end end) mouse.KeyDown:connect(function(k) nebula star glitcher script How to use it? nebula star glitcher script if k == "h" then end if k == "q" and attack == false and ModeOfGlitch ~= 2 then ModeOfGlitch = 2 storehumanoidWS = 16 hum.WalkSpeed = 16 rainbowmode = false chaosmode = false nebula star glitcher script PasteShr nebula star glitcher script glitchymode = false tl1.Enabled = false tl2.Enabled = false tl3.Enabled = false RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1)) pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end) pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end) newTheme("rbxassetid://1539245059",0,1,1) MAINRUINCOLOR = BrickColor.new("Toothpaste") for i, v in pairs(mw2:GetChildren()) do nebula star glitcher script PasteShr nebula star glitcher script if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" nebula star glitcher script PasteShr nebula star glitcher script end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Ice" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to get it for free? nebula star glitcher script v.BrickColor = BrickColor.new("Pastel light blue") v.Material = "Glass" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Toothpaste") v.Material = "Neon" end end nebula star glitcher script How to use it? nebula star glitcher script for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 nebula star glitcher script How to get it? nebula star glitcher script v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end elseif k == "q" and attack == false and ModeOfGlitch == 2 then resetmode() end if k == "f" and attack == false and ModeOfGlitch ~= 69 then lustmode() elseif k == "f" and attack == false and ModeOfGlitch == 69 then nebula star glitcher script How to dowload it? nebula star glitcher script resetmode() end if k == "m" and attack == false and ModeOfGlitch == 1 then RiddleMeThisRiddleMeThat() elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then resetmode() end if k == "e" and attack == false and ModeOfGlitch ~= 3 then ModeOfGlitch = 3 storehumanoidWS = 16 nebula star glitcher script How to get it? nebula star glitcher script hum.WalkSpeed = 16 rainbowmode = false chaosmode = false glitchymode = true tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1)) newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203 pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end) nebula star glitcher script PasteShr nebula star glitcher script pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end) MAINRUINCOLOR = BrickColor.new("White") for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then nebula star glitcher script PasteShr nebula star glitcher script v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Really black") v.Material = "Ice" end nebula star glitcher script How to dowload it? nebula star glitcher script end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Dark indigo") v.Material = "Glass" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 nebula star glitcher script How to get it? nebula star glitcher script v.BrickColor = BrickColor.new("Royal purple") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end nebula star glitcher script PasteShr nebula star glitcher script end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end elseif k == "e" and attack == false and ModeOfGlitch == 3 then resetmode() nebula star glitcher script How to dowload it? nebula star glitcher script end if k == "r" and attack == false and ModeOfGlitch ~= 4 then ModeOfGlitch = 4 storehumanoidWS = 16 hum.WalkSpeed = 16 rainbowmode = false glitchymode = false chaosmode = true tl1.Enabled = true tl2.Enabled = true nebula star glitcher script How to get it for free? nebula star glitcher script tl3.Enabled = true RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color) newTheme("rbxassetid://1369263130",0,1,1) MAINRUINCOLOR = BrickColor.new("Black") tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color) for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR nebula star glitcher script How to get it? nebula star glitcher script v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 v.BrickColor = BrickColor.random() v.Material = "Neon" end end nebula star glitcher script How to get it? nebula star glitcher script for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Black") v.Material = "Neon" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.random() v.Material = "Neon" nebula star glitcher script How to use it? nebula star glitcher script end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Black") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to get it? nebula star glitcher script v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" nebula star glitcher script How to get it for free? nebula star glitcher script end end elseif k == "r" and attack == false and ModeOfGlitch == 4 then resetmode() end if k == "m" and attack == false and ModeOfGlitch == 4 then insanitymode() elseif k == "m" and attack == false and ModeOfGlitch == 666666 then resetmode() nebula star glitcher script How to dowload it? nebula star glitcher script end if k == "t" and attack == false and ModeOfGlitch ~= 5 then ModeOfGlitch = 5 storehumanoidWS = 16 hum.WalkSpeed = 16 rainbowmode = false chaosmode = false glitchymode = false tl1.Enabled = true tl2.Enabled = true nebula star glitcher script How to get it? nebula star glitcher script tl3.Enabled = true RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5)) newTheme("rbxassetid://661079869",0,1.02,1) pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end) pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end) MAINRUINCOLOR = BrickColor.new("Bright yellow") for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" nebula star glitcher script How to dowload it? nebula star glitcher script end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do nebula star glitcher script How to dowload it? nebula star glitcher script if v:IsA("Part") then v.BrickColor = BrickColor.new("Cool yellow") v.Material = "Ice" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Bright yellow") v.Material = "Ice" end nebula star glitcher script PasteShr nebula star glitcher script end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("Bright yellow") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 nebula star glitcher script PasteShr nebula star glitcher script v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end nebula star glitcher script How to use it? nebula star glitcher script end elseif k == "t" and attack == false and ModeOfGlitch == 5 then resetmode() end if k == "y" and attack == false and ModeOfGlitch ~= 6 then ModeOfGlitch = 6 storehumanoidWS = 75 hum.WalkSpeed = 75 rainbowmode = false chaosmode = false nebula star glitcher script How to get it? nebula star glitcher script glitchymode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1)) pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end) pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end) newTheme("rbxassetid://1102271169",0,1,1) MAINRUINCOLOR = BrickColor.new("White") for i, v in pairs(mw2:GetChildren()) do nebula star glitcher script How to use it? nebula star glitcher script if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" nebula star glitcher script How to get it? nebula star glitcher script end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Ice" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to dowload it? nebula star glitcher script v.BrickColor = BrickColor.new("White") v.Material = "Ice" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end nebula star glitcher script How to use it? nebula star glitcher script for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 nebula star glitcher script How to get it? nebula star glitcher script v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end elseif k == "y" and attack == false and ModeOfGlitch == 6 then resetmode() end if k == "u" and attack == false then storehumanoidWS = 50 nebula star glitcher script How to get it for free? nebula star glitcher script hum.WalkSpeed = 50 rainbowmode = true chaosmode = false glitchymode = false tl1.Enabled = true tl2.Enabled = true tl3.Enabled = true if(ModeOfGlitch == 6127843)then vaporwave = not vaporwave nebula star glitcher script How to get it for free? nebula star glitcher script end if(not vaporwave)then RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1)) newTheme("rbxassetid://147930134",0,1,1) else RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1)) newTheme("rbxassetid://1308711379",0,1,1) end nebula star glitcher script How to get it? nebula star glitcher script ModeOfGlitch = 6127843 MAINRUINCOLOR = BrickColor.new("White") for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do nebula star glitcher script How to get it for free? nebula star glitcher script if v:IsA("Part") then v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Neon" nebula star glitcher script How to dowload it? nebula star glitcher script end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to get it for free? nebula star glitcher script v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end nebula star glitcher script How to dowload it? nebula star glitcher script end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 v.BrickColor = BrickColor.new("White") v.Material = "Neon" end end elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then resetmode() nebula star glitcher script How to get it? nebula star glitcher script end if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then ModeOfGlitch = 1000000 storehumanoidWS = 100 hum.WalkSpeed = 100 rainbowmode = false chaosmode = false glitchymode = false tl1.Enabled = true tl2.Enabled = true nebula star glitcher script How to use it? nebula star glitcher script tl3.Enabled = true RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1)) pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end) pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end) newTheme("rbxassetid://1359036559",0,1,1) MAINRUINCOLOR = BrickColor.new("Bright violet") tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) for i, v in pairs(mw2:GetChildren()) do nebula star glitcher script How to use it? nebula star glitcher script if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" nebula star glitcher script How to use it? nebula star glitcher script end end for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(0.5,0,1) v.Material = "Neon" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to get it? nebula star glitcher script v.Color = Color3.new(0.25,0,1) v.Material = "Neon" end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(0.45,0,1) v.Material = "Neon" end end nebula star glitcher script PasteShr nebula star glitcher script for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 v.Color = Color3.new(0.25,0,1) v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 nebula star glitcher script How to dowload it? nebula star glitcher script v.Color = Color3.new(0.5,0,1) v.Material = "Neon" end end elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then resetmode() end if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then newThemeCust("rbxassetid://1504604335",0,1,1) attack = true nebula star glitcher script How to get it for free? nebula star glitcher script hum.WalkSpeed = 0 MAINRUINCOLOR = BrickColor.new("Royal purple") for i = 0, 24, 0.1 do swait() sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100) RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1) nebula star glitcher script How to get it for free? nebula star glitcher script LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1) end CameraEnshaking(1,1) sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1) wait(0.55) CameraEnshaking(1,2) sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) nebula star glitcher script How to get it for free? nebula star glitcher script CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1) wait(0.55) CameraEnshaking(1,3) sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR) sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR) sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR) sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR) CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1) wait(0.55) nebula star glitcher script PasteShr nebula star glitcher script CameraEnshaking(10,5) CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1) sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR) sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR) sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR) sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR) nebula star glitcher script How to get it for free? nebula star glitcher script sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR) sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR) sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR) sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR) sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR) sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR) for i = 0, 49 do sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0) sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0) sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0) nebula star glitcher script How to use it? nebula star glitcher script sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0) end ModeOfGlitch = 12345678987654321 storehumanoidWS = 200 hum.WalkSpeed = 200 rainbowmode = false chaosmode = false glitchymode = false tl1.Enabled = true tl2.Enabled = true nebula star glitcher script PasteShr nebula star glitcher script tl3.Enabled = true pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end) pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end) RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1)) tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.BrickColor = MAINRUINCOLOR nebula star glitcher script How to use it? nebula star glitcher script v.Material = "Neon" end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.BrickColor = MAINRUINCOLOR v.Material = "Neon" end end nebula star glitcher script PasteShr nebula star glitcher script for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(0.5,0,1) v.Material = "Neon" end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(0.5,0,1) v.Material = "Neon" nebula star glitcher script How to dowload it? nebula star glitcher script end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(0.5,0,1) v.Material = "Neon" end end for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to dowload it? nebula star glitcher script v.Transparency = 0 v.Color = Color3.new(0.5,0,1) v.Material = "Neon" end end for i, v in pairs(extrawingmod2:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 v.Color = Color3.new(0.5,0,1) v.Material = "Neon" nebula star glitcher script How to get it? nebula star glitcher script end attack = false end elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then resetmode() end if k == "l" and toggleTag == false then toggleTag = true text.TextTransparency = 0 text.TextStrokeTransparency = 0 nebula star glitcher script How to get it for free? nebula star glitcher script elseif k == "l" and toggleTag == true then toggleTag = false text.TextTransparency = 1 text.TextStrokeTransparency = 1 end if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then ExtinctiveHeartbreak() elseif k == "z" and attack == false and ModeOfGlitch == 2 then PureBomb() elseif k == "z" and attack == false and ModeOfGlitch == 3 then nebula star glitcher script PasteShr nebula star glitcher script scattercorrupt() elseif k == "z" and attack == false and ModeOfGlitch == 5 then Judgement() elseif k == "z" and attack == false and ModeOfGlitch == 4 then ChaosGroundStrike() elseif k == "z" and attack == false and ModeOfGlitch == 666666 then InsaneGroundStrike() elseif k == "z" and attack == false and ModeOfGlitch == 69 then ChooseODer() nebula star glitcher script PasteShr nebula star glitcher script elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then Starfall() elseif k == "z" and attack == false and ModeOfGlitch == 6 then yinyangi() elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then Wip() elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then StarfallEX() end if k == "x" and attack == false and ModeOfGlitch == 1000000 then nebula star glitcher script How to use it? nebula star glitcher script StarDivision() elseif k == "x" and attack == false and ModeOfGlitch == 6 then JusticeBeam() end if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then UniversalCollapse() end if k == "b" and attack == false and ModeOfGlitch == 4 then end nebula star glitcher script PasteShr nebula star glitcher script if k == "n" and attack == false then CorruptBlink() end if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then FuckMeSidewaysAndCallMeGay() end end) coroutine.resume(coroutine.create(function() while true do swait(2) nebula star glitcher script PasteShr nebula star glitcher script if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0) end end end)) coroutine.resume(coroutine.create(function() while true do nebula star glitcher script How to get it? nebula star glitcher script if ModeOfGlitch == 1000000 then swait(0.5) end swait() if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0) end if ModeOfGlitch == 12345678987654321 then sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0) end nebula star glitcher script How to get it? nebula star glitcher script end end)) function RandomMaterial() local getRandom; local material; local function IsTerrainMaterial(mat) local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end) return isMaterial nebula star glitcher script How to use it? nebula star glitcher script end getRandom = function() local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] if(not IsTerrainMaterial(mat))then material = mat else getRandom() end end getRandom() repeat wait() until material return material end function RandomCaps(str) nebula star glitcher script PasteShr nebula star glitcher script local new = "" for i = 1, #str do if(math.random(1,2) == 1)then new = new .. (str:sub(i,i):upper()) else new = new .. str:sub(i,i) end end return new end nebula star glitcher script PasteShr nebula star glitcher script coroutine.resume(coroutine.create(function() while true do for i = 1, #ODers do local ODer = ODers[i] if(ODer)then local hed = ODer:FindFirstChild'Head' if(ODer.Parent and hed)then sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true) else nebula star glitcher script How to get it for free? nebula star glitcher script table.remove(ODers,i) end else table.remove(ODers,i) end end if(not kan)then kan = Instance.new("Sound",char) end kan.Parent = char nebula star glitcher script How to dowload it? nebula star glitcher script if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end kan.Pitch = Pitch kan.SoundId = MID kan.Name = "wrecked" kan.Looped = true kan:Resume() swait() if glitchymode == true then local val = math.random(1,255) local color = Color3.fromRGB(val,val,val) nebula star glitcher script How to get it? nebula star glitcher script pcall(function() Character.ReaperShadowHead.Eye1.Color = color end) pcall(function() Character.ReaperShadowHead.Eye2.Color = color end) tl1.Color = ColorSequence.new(color) tl2.Color = ColorSequence.new(color) tl3.Color = ColorSequence.new(color) tr1.Color = ColorSequence.new(color) tr2.Color = ColorSequence.new(color) tr3.Color = ColorSequence.new(color) for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to get it? nebula star glitcher script v.Transparency = 0 v.Color = color v.Material = "Neon" end end for i, v in pairs(mw2:GetChildren()) do if v:IsA("Part") then v.Color = color v.Material = "Neon" end nebula star glitcher script How to get it? nebula star glitcher script end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.Color = color v.Material = "Neon" end end RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color) end if chaosmode or glitchymode then nebula star glitcher script How to get it? nebula star glitcher script pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end) pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end) else pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end) pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end) end if chaosmode == true then tl1.Color = ColorSequence.new(BrickColor.random().Color) tl2.Color = ColorSequence.new(BrickColor.random().Color) tl3.Color = ColorSequence.new(BrickColor.random().Color) nebula star glitcher script How to dowload it? nebula star glitcher script RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color) pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end) pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end) for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.75 v.BrickColor = BrickColor.random() v.Material = "Neon" end end nebula star glitcher script How to use it? nebula star glitcher script for i, v in pairs(extrawingmod1:GetChildren()) do if v:IsA("Part") and ModeOfGlitch == 666666 then v.Transparency = 0.75 v.BrickColor = BrickColor.random() v.Material = "Neon" elseif v:IsA("Part") then v.Transparency = 1 end end for i, v in pairs(m2:GetChildren()) do nebula star glitcher script How to dowload it? nebula star glitcher script if v:IsA("Part") then v.BrickColor = BrickColor.random() v.Material = "Neon" end end end end end)) Humanoid.Name = "STARGLITCHER" Humanoid.MaxHealth = math.huge nebula star glitcher script How to get it? nebula star glitcher script Humanoid.Health = math.huge Instance.new("ForceField",char).Visible = false Humanoid.Animator.Parent = nil idleanim=.4 while true do if rainbowmode == false and chaosmode == false and glitchymode == false then tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color) tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color) nebula star glitcher script How to use it? nebula star glitcher script tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color) tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color) end if rainbowmode == true then pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end) pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end) if(not vaporwave)then RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500)) else RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500)) nebula star glitcher script PasteShr nebula star glitcher script end MAINRUINCOLOR = BrickColor.new("White") tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255)) for i, v in pairs(m:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to dowload it? nebula star glitcher script v.Color = Color3.new(r/255,g/255,b/255) end end for i, v in pairs(m2:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(r/255,g/255,b/255) end end for i, v in pairs(m3:GetChildren()) do if v:IsA("Part") then nebula star glitcher script How to get it? nebula star glitcher script v.Color = Color3.new(r/255,g/255,b/255) end end for i, v in pairs(mw1:GetChildren()) do if v:IsA("Part") then v.Color = Color3.new(r/255,g/255,b/255) v.Material = "Neon" end end for i, v in pairs(mw2:GetChildren()) do nebula star glitcher script How to get it? nebula star glitcher script if v:IsA("Part") then v.Color = Color3.new(r/255,g/255,b/255) v.Material = "Neon" end end end CameraManager() swait() lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3) lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3) nebula star glitcher script How to get it for free? nebula star glitcher script lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3) lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3) lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3) lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3) rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3) rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3) rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3) rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3) rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3) nebula star glitcher script How to dowload it? nebula star glitcher script rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3) sine = sine + change local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude local velderp=RootPart.Velocity.y hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) if equipped==true or equipped==false then if attack==false then idle=idle+1 else idle=0 nebula star glitcher script How to dowload it? nebula star glitcher script end if idle>=500 then if attack==false then --Sheath() end end if RootPart.Velocity.y > 1 and hitfloor==nil then Anim="Jump" if attack==false then RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) nebula star glitcher script How to dowload it? nebula star glitcher script LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) end elseif RootPart.Velocity.y < -1 and hitfloor==nil then Anim="Fall" if attack==false then RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) nebula star glitcher script How to get it? nebula star glitcher script LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) end elseif torvel<1 and hitfloor~=nil then Anim="Idle" if attack==false then if ModeOfGlitch == 1 then nebula star glitcher script How to dowload it? nebula star glitcher script RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1) elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) nebula star glitcher script How to dowload it? nebula star glitcher script RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) elseif ModeOfGlitch == 3 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1) nebula star glitcher script How to dowload it? nebula star glitcher script RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1) elseif ModeOfGlitch == 4 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1) elseif ModeOfGlitch == 69 then nebula star glitcher script How to use it? nebula star glitcher script RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1) Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1) LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1) LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1) RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1) elseif ModeOfGlitch == 8376532578634534 then RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1) nebula star glitcher script How to get it for free? nebula star glitcher script Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1) LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1) elseif ModeOfGlitch == 666666 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) nebula star glitcher script How to get it for free? nebula star glitcher script LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) elseif ModeOfGlitch == 5 then RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1) LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1) nebula star glitcher script How to get it? nebula star glitcher script elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1) elseif ModeOfGlitch == 12345678987654321 then RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1) nebula star glitcher script How to get it for free? nebula star glitcher script LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1) RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) end end elseif torvel>2 and torvel<22 and hitfloor~=nil then Anim="Walk" if attack==false then nebula star glitcher script How to get it? nebula star glitcher script if ModeOfGlitch == 1 then RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1) elseif ModeOfGlitch == 4 then RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1) nebula star glitcher script How to use it? nebula star glitcher script RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1) elseif ModeOfGlitch == 666666 then RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) nebula star glitcher script How to use it? nebula star glitcher script LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1) end nebula star glitcher script How to get it for free? nebula star glitcher script end elseif torvel>=22 and hitfloor~=nil then Anim="Run" if attack==false then if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1) LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) nebula star glitcher script How to get it for free? nebula star glitcher script LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) elseif ModeOfGlitch == 666666 then RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1) elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then nebula star glitcher script PasteShr nebula star glitcher script RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2) RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2) Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2) LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2) end end end end nebula star glitcher script PasteShr nebula star glitcher script end nebula star glitcher script