mahou tsukai caliburn [boundary] #This is the mana cost per cycle #Range: 0 ~ 100000000 ALARM_BARRIER_MANA_COST = 1 #This is the range of the boundary #Range: 0 ~ 100000000 ENCLOSURE_BARRIER_RADIUS = 5 #This is how often the boundary drains mana #Range: 0 ~ 100000000 TANGIBLE_BARRIER_MANA_CYCLE = 3 mahou tsukai caliburn PasteShr mahou tsukai caliburn #This is the mana cost per cycle #Range: 0 ~ 100000000 DISPLACEMENT_BARRIER_MANA_COST = 1 #This is the range of the boundary #Range: 0 ~ 100000000 TANGIBLE_BARRIER_RADIUS = 10 #This is the range of the boundary #Range: 0 ~ 100000000 DISPLACEMENT_BARRIER_RADIUS = 11 #This is how often the boundary does it's thing mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #Range: 0 ~ 100000000 ENCLOSURE_BARRIER_CYCLE = 20 #This is the mana cost per cycle #Range: 0 ~ 100000000 DRAIN_LIFE_BARRIER_MANA_COST = 5 #This is how often the boundary drains mana #Range: 0 ~ 100000000 GRAVITY_BARRIER_MANA_CYCLE = 2 #This is how often the boundary does it's thing #Range: 0 ~ 100000000 mahou tsukai caliburn PasteShr mahou tsukai caliburn TANGIBLE_BARRIER_CYCLE = 20 #This is the mana cost per cycle #Range: 0 ~ 100000000 ENCLOSURE_BARRIER_MANA_COST = 20 #This is how often the boundary drains mana #Range: 0 ~ 100000000 DRAIN_LIFE_BARRIER_MANA_CYCLE = 1 #This is how often the boundary drains mana #Range: 0 ~ 100000000 ALARM_BARRIER_MANA_CYCLE = 10 mahou tsukai caliburn How to use it? mahou tsukai caliburn #This is how often the boundary drains mana #Range: 0 ~ 100000000 DISPLACEMENT_BARRIER_MANA_CYCLE = 5 #This is how often the boundary does it's thing #Range: 0 ~ 100000000 DRAIN_LIFE_BARRIER_CYCLE = 20 #This is the range of the boundary #Range: 0 ~ 100000000 ALARM_BARRIER_RADIUS = 10 #This is the range of the boundary mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #Range: 0 ~ 100000000 DRAIN_LIFE_BARRIER_RADIUS = 10 #This is how often the boundary does it's thing #Range: 0 ~ 100000000 GRAVITY_BARRIER_CYCLE = 1 #This is how often the boundary does it's thing #Range: 0 ~ 100000000 DISPLACEMENT_BARRIER_CYCLE = 4 #mahoutsukai.config.alarm_barrier_actionbar_messages.comment ALARM_ACTION_BAR_MESSAGES = true mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #This is the range of the boundary #Range: 0 ~ 100000000 GRAVITY_BARRIER_RADIUS = 10 #This is the mana cost per cycle #Range: 0 ~ 100000000 TANGIBLE_BARRIER_MANA_COST = 1 #This is the mana cost per cycle #Range: 0 ~ 100000000 GRAVITY_BARRIER_MANA_COST = 1 #This is how often the boundary does it's thing mahou tsukai caliburn How to get it for free? mahou tsukai caliburn #Range: 0 ~ 100000000 ALARM_BARRIER_CYCLE = 20 [displacement] #This is the cost per teleport #Range: 0 ~ 100000000 ORDERED_DISPLACEMENT_MANA_COST = 40 #This is the cost of using the scroll #Range: 0 ~ 100000000 PROTECTIVE_DISPLACEMENT_MANA_COST = 50 mahou tsukai caliburn How to get it for free? mahou tsukai caliburn #This is the cost of using the scroll #Range: 0 ~ 100000000 PROJECTILE_DISPLACEMENT_MANA_COST = 50 #This is how far you can go before being sent back to your body #Range: 0 ~ 100000000 MENTAL_DISPLACEMENT_RANGE = 20 #This is the cost of using the scroll #Range: 0 ~ 100000000 MENTAL_DISPLACEMENT_MANA_COST = 300 #This is the max distance between ordered displacement circles. mahou tsukai caliburn How to get it? mahou tsukai caliburn #Range: 0 ~ 100000000 ORDERED_DISPLACEMENT_RADIUS = 20 #This is the cost per name tag #Range: 0 ~ 100000000 SCRYING_MANA_COST = 50 #This is how often a Scrying tile entity will send updates #Range: 0 ~ 100000000 SCRYING_BLOCK_CYCLE = 4 #This is the cost of using the scroll (also the cost per teleport if not a scroll) #Range: 0 ~ 100000000 mahou tsukai caliburn How to dowload it? mahou tsukai caliburn ASCENSION_SCROLL_MANA_COST = 30 #This is the cost per teleport #Range: 0 ~ 100000000 EQUIVALENT_DISPLACEMENT_MANA_COST = 60 #This is the cooldown between teleports (so you don't get shot back and forth rapidly) #Range: 0 ~ 100000000 ORDERED_DISPLACEMENT_RECEIVE_COOLDOWN = 15 #This is how often the circle checks for things to teleport #Range: 0 ~ 100000000 ORDERED_DISPLACEMENT_BLOCK_CYCLE = 4 mahou tsukai caliburn How to get it for free? mahou tsukai caliburn #This is how long (in ticks) before a single name tag use runs out #Range: 0 ~ 100000000 SCRYING_DURATION = 1200 #This is how often the circle checks for things to teleport #Range: 0 ~ 100000000 ASCENSION_BLOCK_CYCLE = 4 #This is how often the circle checks for things to teleport #Range: 0 ~ 100000000 EQUIVALENT_DISPLACEMENT_BLOCK_CYCLE = 4 #This is the cooldown between teleports (so you don't get shot back and forth rapidly) mahou tsukai caliburn How to get it for free? mahou tsukai caliburn #Range: 0 ~ 100000000 EQUIVALENT_DISPLACEMENT_RECEIVE_COOLDOWN = 15 [projection] #This is the range for pulling undead mobs with Caliburn #Range: 0 ~ 100000000 POWER_CONSOLIDATION_PULL_RADIUS = 20 #Acts as a blacklist if the toggle is on POWER_CONSOLIDATION_BLACKLIST = ["mahoutsukai:clarent", "mahoutsukai:morgan"] #This is the cost per cycle for creating the lake. mahou tsukai caliburn How to get it for free? mahou tsukai caliburn #Range: 0 ~ 100000000 POWER_CONSOLIDATION_LAKE_MANA_COST = 30 #Staff of Emrys Zap Damage #Range: 0.0 ~ 1.0E8 EMRYS_DAMAGE_ZAP = 1.5 #This is the min distance between the target and the projectile spawn #Range: 0 ~ 100000000 TREASURY_PROJECTION_MIN_DISTANCE = 8 #Entities must be this close to the wielder of Caliburn's look vector to be affected by the sweep. #Range: 0 ~ 100000000 mahou tsukai caliburn How to get it? mahou tsukai caliburn POWER_CONSOLIDATION_SWEEP_LOOK_RADIUS = 3 #Staff of Emrys Mana Per Second #Range: 0 ~ 100000000 EMRYS_MANA_COST_FOCUSED = 200 #Entities must be this close to the wielder of Caliburn to be affected by the sweep. #Range: 0 ~ 100000000 POWER_CONSOLIDATION_SWEEP_RADIUS = 6 #This is the number of initial chains spawned #Range: 0 ~ 100000000 TREASURY_PROJECTION_CHAINS_COUNT = 16 mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #Distance between swords spawned in the Marble Dimension #Range: 0 ~ 100000000 MARBLE_DIMENSION_SPAWN_RATE = 12 #Nerf factor for damage stored by Clarent #Range: 0.0 ~ 1.0E8 CLARENT_STORED_FACTOR = 0.5 #How much durability Caliburn has. #Range: 0 ~ 100000000 POWER_CONSOLIDATION_DURABILITY = 1000 #These will spawn in the Reality Marble as entities.. No guarantees on functionality if you change this. mahou tsukai caliburn How to get it? mahou tsukai caliburn MARBLE_SWORD_SPAWN_LIST = ["minecraft:iron_sword", "minecraft:diamond_sword", "minecraft:stone_sword"] #If you have dimension conflicts, change this to something else #Range: 0 ~ 100000000 MARBLE_DIMENSION = 0 #Caliburn Smite and Morgan Ball Mana Cost #Range: 0 ~ 100000000 CALIBURN_MORGAN_ABILITY_MANA_COST = 300 #This is the delay between projectiles of the gauntlet #Range: 0 ~ 100000000 TREASURY_PROJECTION_COOLDOWN = 10 mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #Clarent is Unbreakable CLARENT_UNBREAKABLE = true #This is the cost per AOE projectile when using the gauntlet #Range: 0 ~ 100000000 TREASURY_PROJECTION_AOE_MANA_COST = 120 #Either the amount of damage a projected item takes from its max, or the total durability of the projected item #Range: 0 ~ 100000000 PROJECTION_DURABILITY_FACTOR = 1 #How many hits the wound does each time it activates #Range: 0 ~ 100000000 mahou tsukai caliburn How to get it? mahou tsukai caliburn CLARENT_WOUND_DAMAGE_HITS = 3 #This is the cooldown between chain spawns #Range: 0 ~ 100000000 TREASURY_PROJECTION_CHAINS_COOLDOWN = 10 #List of allowed pets that can be killed with Caliburn to create Morgan MORGAN_TRANSFORM_ENTITY_WHITELIST = ["minecraft:wolf"] #How much damage Morgan gains from killing children #Range: 0.0 ~ 1.0E8 MORGAN_CHILD_INCREASE = 1.0 #This is the cost of using the scroll mahou tsukai caliburn How to get it? mahou tsukai caliburn #Range: 0 ~ 100000000 TREASURY_PROJECTION_SCROLL_MANA_COST = 1000 #How much damage the wound does per hit #Range: 0.0 ~ 1.0E8 CLARENT_WOUND_DAMAGE = 0.2 #Staff of Emrys Damage Per Second #Range: 0.0 ~ 1.0E8 EMRYS_DAMAGE_FOCUSED_PER_SECOND = 4.0 #Toggles whether it water should attempt to create tile entities. Only needed for old worlds with murky water in them. POWER_CONSOLIDATION_RETRO_FOG_FIX = false mahou tsukai caliburn How to use it? mahou tsukai caliburn #Ignore whitelist; allow everything TREASURY_PROJECTION_ALLOW_ALL = false #This is the max radius of the lake #Range: 0 ~ 100000000 POWER_CONSOLIDATION_LAKE_RADIUS = 12 #Clarent Durability #Range: 0 ~ 100000000 CLARENT_DURABILITY = 1500 #Morgan Max Ball Range #Range: 0 ~ 100000000 mahou tsukai caliburn How to dowload it? mahou tsukai caliburn MORGAN_MAX_BALL_RANGE = 15 #Staff of Emrys Max Range #Range: 0 ~ 100000000 EMRYS_MAX_RANGE = 22 #A blacklist for items which should not spawn extra drops with Strengthening STRENGTHENING_ITEM_SPAWN_BLACKLIST = [] #This is the cost of using the scroll #Range: 0 ~ 100000000 WEAPON_SHOOTER_MANA_COST = 100 #This is the cost of using the scroll mahou tsukai caliburn How to use it? mahou tsukai caliburn #Range: 0 ~ 100000000 PROJECTION_MANA_COST = 200000 #This is the distance before the lake begins to generate fog. (Note: Higher values may decrease FPS) #Range: 0.0 ~ 1.0E8 POWER_CONSOLIDATION_FOG_RADIUS = 8.0 #This is the delay between AOE projectiles of the gauntlet #Range: 0 ~ 100000000 TREASURY_PROJECTION_AOE_COOLDOWN = 4 #Toggles the blacklist functionality POWER_CONSOLIDATION_CALIBURN_BLACKLIST_TOGGLE = true mahou tsukai caliburn How to use it? mahou tsukai caliburn #A list of additional registry names which will be considered for selection in Treasury Projection TREASURY_PROJECTION_WHITELIST = [] #Probability of sword spawn #Range: 0.0 ~ 1.0E8 MARBLE_DIMENSION_SPAWN_CHANCE = 0.8 #This is how much durability the proximity projection keys have #Range: 0 ~ 100000000 PROXIMITY_PROJECTION_MANA_COST = 30 #Staff of Emrys Ignites EMRYS_BOLT_FIRE = false mahou tsukai caliburn How to get it? mahou tsukai caliburn #Duration for Morgan Rage ability #Range: 0 ~ 100000000 MORGAN_RAGE_TIME = 120 #Cooldown between special cast for Caliburn and Morgan #Range: 0 ~ 100000000 MORGAN_CALIBURN_POWER_COOLDOWN = 600 #This is the range for smiting undead mobs with Caliburn #Range: 0 ~ 100000000 POWER_CONSOLIDATION_SMITE_RADIUS = 10 #This is the cost of using the scroll mahou tsukai caliburn PasteShr mahou tsukai caliburn #Range: 0 ~ 100000000 STRENGTHENING_MANA_COST = 50 #This is the cost per sword transformation. #Range: 0 ~ 100000000 POWER_CONSOLIDATION_SWORD_MANA_COST = 5000 #This is the cost per projectile when using the gauntlet #Range: 0 ~ 100000000 TREASURY_PROJECTION_GAUNTLET_MANA_COST = 120 #This is a nerf factor applied to enchantments to reduce the amount of power that can be consolidated. Lower is less nerf. #Range: 0.0 ~ 1.0E8 mahou tsukai caliburn How to get it for free? mahou tsukai caliburn POWER_CONSOLIDATION_NERF_FACTOR = 0.6 #This is the wind up time each projectile has before firing. #Range: 0.0 ~ 1.0E8 TREASURY_PROJECTION_SPEED = 30.0 #This is the mana cost per chain spawned #Range: 0 ~ 100000000 TREASURY_PROJECTION_CHAINS_MANA_COST = 120 #How long Clarent's wound lasts #Range: 0 ~ 100000000 CLARENT_WOUND_TICKS = 600 mahou tsukai caliburn PasteShr mahou tsukai caliburn #Morgan Max Spike Range #Range: 0 ~ 100000000 MORGAN_SPIKE_RANGE = 10 #Durability of swords spawned in the Marble Dimension #Range: 0 ~ 100000000 MARBLE_DIMENSION_DURABILITY = 3 #Whether the projected durability is based on max damage (false) or just flat (true) PROJECTION_DURABILITY_FLAT = true #This is the max distance between the target and the projectile spawn #Range: 0 ~ 100000000 mahou tsukai caliburn PasteShr mahou tsukai caliburn TREASURY_PROJECTION_DISTANCE = 20 #How much damage Morgan gains from killing adult villagers #Range: 0.0 ~ 1.0E8 MORGAN_ADULT_INCREASE = 0.2 #This is how often the lake does it's thing to make a lake #Range: 0 ~ 100000000 POWER_CONSOLIDATION_LAKE_CYCLE = 20 #A list of registry names which will be not considered for selection in Treasury Projection TREASURY_PROJECTION_BLACKLIST = [] #Staff of Emrys Mana Per Zap mahou tsukai caliburn PasteShr mahou tsukai caliburn #Range: 0 ~ 100000000 EMRYS_MANA_COST_PASSIVE = 80 #Which swords cannot turn into Clarent CLARENT_SWORD_BLACKLIST = ["mahoutsukai:caliburn", "mahoutsukai:morgan"] #This is the cost of using the scroll #Range: 0 ~ 100000000 MARBLE_MANA_COST = 4000 #Ignore whitelist & blacklist; allow everything TREASURY_PROJECTION_DENY_ALL = false #Highest damage possible for Caliburn mahou tsukai caliburn How to use it? mahou tsukai caliburn #Range: 0 ~ 100000000 POWER_CONSOLIDATION_ATTACK_CAP = 5000000 #mahoutsukai.config.power_consolidation_fear_blacklist.comment POWER_CONSOLIDATION_FEAR_BLACKLIST = [] #This is the range for undead mobs to fear Caliburn #Range: 0 ~ 100000000 POWER_CONSOLIDATION_FEAR_RADIUS = 15 #A list of enchantment names which cannot be projected. Such as minecraft:sharpness , for example. PROJECTION_ENCHANTMENT_BLACKLIST = ["forbidden_arcanus:indestructible", "minecraft:mending"] #How much durability Morgan gains from killing villagers mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #Range: 0 ~ 100000000 MORGAN_HEAL_FACTOR = 30 #A list of item names which cannot be projected. Such as minecraft:diamond_sword , for example. PROJECTION_BLACKLIST = ["silentgear"] #How much Clarent's stored damage decreases per tick while blocking #Range: 0.0 ~ 1.0E8 CLARENT_DECREASE_PER_BLOCKING_TICK = 0.02 #This is the minimum threshhold a lake needs to be to be able to transform a sword into Caliburn. #Range: 0 ~ 100000000 POWER_CONSOLIDATION_LAKE_THRESHHOLD = 150 mahou tsukai caliburn How to get it? mahou tsukai caliburn [exchange] #How far down gets changed by the Alchemical Exchange #Range: 0 ~ 100000000 ALCHEMICAL_EXCHANGE_HEIGHT = 5 #This is a list of blocks available in the wood-class exchange. ALCHEMICAL_WOOD_CLASS = ["minecraft:log", "minecraft:cactus", "minecraft:pumpkin", "minecraft:melon_block", "minecraft:brown_mushroom_block", "minecraft:red_mushroom_block", "minecraft:hay_block", "minecraft:nether_wart_block"] #This is the max distance between contract circles. #Range: 0 ~ 100000000 CONTRACT_RADIUS = 10 mahou tsukai caliburn How to get it? mahou tsukai caliburn #This is the cost of forming a contract with another player #Range: 0 ~ 100000000 CONTRACT_MANA_COST = 10 #This is a list of blocks available in the metal-class exchange. ALCHEMICAL_METAL_CLASS = ["minecraft:iron_ore", "minecraft:gold_ore", "minecraft:quartz_ore"] #This is how often the circle restores mana #Range: 0 ~ 100000000 DURABILITY_EXCHANGE_BLOCK_CYCLE = 20 #This is the limit on mana restored per cycle #Range: 0 ~ 100000000 mahou tsukai caliburn How to get it for free? mahou tsukai caliburn DURABILITY_EXCHANGE_MANA_GAIN_CAP = 10 #This is a list of blocks available in the gem-class exchange. ALCHEMICAL_GEM_CLASS = ["minecraft:diamond_ore", "minecraft:emerald_ore"] #This is a list of blocks available in the special-class exchange. ALCHEMICAL_SPECIAL_CLASS = ["minecraft:prismarine", "minecraft:glowstone", "minecraft:sea_lantern", "minecraft:obsidian", "minecraft:slime"] #This is how often the circle restores or deducts mana #Range: 0 ~ 100000000 CHRONAL_EXCHANGE_BLOCK_CYCLE = 20 #This is a list of blocks available in the fluid-class exchange. ALCHEMICAL_FLUID_CLASS = ["minecraft:lava", "minecraft:water"] mahou tsukai caliburn How to get it for free? mahou tsukai caliburn #mahoutsukai.config.durability_exchange_blacklist.comment DURABILITY_EXCHANGE_BLACKLIST = [] #This is the new value of damage done while damage exchange is active #Range: 0.0 ~ 1.0E8 DAMAGE_EXCHANGE_REDUCE_TO = 1.0 #This is how much mana is gained or lost every cycle #Range: 0 ~ 100000000 CHRONAL_EXCHANGE_MANA_GAIN_LOSS = 10 #This is how much durability per mana restored #Range: 0 ~ 100000000 mahou tsukai caliburn How to get it? mahou tsukai caliburn DURABILITY_EXCHANGE_EFFICIENCY = 1 #This is the cost for each catalyst exchanged by the circle #Range: 0 ~ 100000000 CATALYST_EXCHANGE_MANA_COST = 50 #This is how often the circle changes a layer underneath it #Range: 0 ~ 100000000 ALCHEMICAL_EXCHANGE_BLOCK_CYCLE = 20 #This is the mana cost per scroll #Range: 0 ~ 100000000 IMMUNITY_EXCHANGE_MANA_COST = 400 mahou tsukai caliburn How to get it? mahou tsukai caliburn #This is how long the buff/debuff lasts (in ticks) #Range: 0 ~ 100000000 IMMUNITY_EXCHANGE_TIME = 1200 #This is the how much mana you get back when you're injured #Range: 0 ~ 100000000 DAMAGE_EXCHANGE_MANA_GAIN = 20 #This is a list of blocks available in the moving-fluid-class exchange. ALCHEMICAL_MOVING_FLUID_CLASS = ["minecraft:flowing_lava", "minecraft:flowing_water"] #This is a list of blocks available in the dirt-class exchange. ALCHEMICAL_DIRT_CLASS = ["minecraft:dirt", "minecraft:sand", "minecraft:soul_sand", "minecraft:snow"] mahou tsukai caliburn How to get it? mahou tsukai caliburn #This is a list of blocks available in the clay-class exchange. ALCHEMICAL_CLAY_CLASS = ["minecraft:clay", "minecraft:coal_ore", "minecraft:redstone_ore", "minecraft:lapis_ore"] #This is a list of blocks available in the stone-class exchange. ALCHEMICAL_STONE_CLASS = ["minecraft:stone", "minecraft:ice", "minecraft:packed_ice", "minecraft:sandstone", "minecraft:red_sandstone", "minecraft:gravel", "minecraft:end_stone", "minecraft:purpur_block", "minecraft:magma", "minecraft:netherrack", "minecraft:hardened_clay"] #This is a list of blocks available in the grass-class exchange. ALCHEMICAL_GRASS_CLASS = ["minecraft:grass", "minecraft:mycelium"] #This is the cost for each block changed by the circle #Range: 0 ~ 100000000 ALCHEMICAL_EXCHANGE_MANA_COST = 16 #This is the cost of using the scroll mahou tsukai caliburn How to get it? mahou tsukai caliburn #Range: 0 ~ 100000000 DAMAGE_EXCHANGE_MANA_COST = 40 #This is how often the block checks for players on top of it #Range: 0 ~ 100000000 CONTRACT_BLOCK_CYCLE = 4 #This is how often the circle checks for catalysts on top to change #Range: 0 ~ 100000000 CATALYST_EXCHANGE_BLOCK_CYCLE = 4 [mystic] mahou tsukai caliburn How to get it? mahou tsukai caliburn #This is the effect that is applied when the network has multiples of 11. HEAVENS_CUP_ELEVEN_EFFECT = "wither" #Either a fraction of the max mana (if scaling) or a flat damage value #Range: 0.0 ~ 1.0E8 MYSTIC_STAFF_BIG_FACTOR = 0.02 #Whether Rho Aias boops all the time or just when caster sneaking RHO_AIAS_SNEAK_BOOP = true #This is the cost of using the scroll #Range: 0 ~ 100000000 RHO_AIAS_MANA_COST = 300 mahou tsukai caliburn How to use it? mahou tsukai caliburn #How far away Rho Aias will delete entities #Range: 0 ~ 100000000 RHO_AIAS_KILL_RANGE = 30 #Blocks with higher than this resistance will not be broken. Set to 0 for no breaking. #Range: 0 ~ 100000000 AUTHORITY_BLOCK_RESISTANCE_LIMIT = 45 #Mana cost per tick for Mystic Staff Beam #Range: 0 ~ 100000000 MYSTIC_STAFF_BEAM_MANA_PER_TICK = 500 #This is the effect that is applied when the network has multiples of 13. mahou tsukai caliburn How to get it for free? mahou tsukai caliburn HEAVENS_CUP_THIRTEEN_EFFECT = "levitation" #Entities which Rho Aias will delete if colliding with. RHO_AIAS_COLLIDE_KILL_LIST = [] #Whether the damage is flat or scales with caster's 'level' MYSTIC_STAFF_BIG_SCALES = true #Entities which Rho Aias will delete if within range RHO_AIAS_ENTITY_KILL_LIST = [] #This is a flat cost of using the staff on an entity #Range: 0 ~ 100000000 SPATIAL_DISORIENTATION_MANA_COST_ST = 200 mahou tsukai caliburn PasteShr mahou tsukai caliburn #Damage factor for Mystic Staff Beam #Range: -1.0E7 ~ 1.0E8 MYSTIC_STAFF_BEAM_DAMAGE_FACTOR = 0.01 #This is the effect that is applied when the network has multiples of 3. HEAVENS_CUP_THREE_EFFECT = "weakness" #Whether the damage is flat or scales with caster's 'level' MYSTIC_STAFF_AOE_SCALES = true #This is the cost of using the scroll #Range: 0 ~ 100000000 SPATIAL_DISORIENTATION_MANA_COST = 100 mahou tsukai caliburn PasteShr mahou tsukai caliburn #Damage Acceleration Factor for Mystic Staff Beam #Range: 0.0 ~ 1.0E8 MYSTIC_STAFF_BEAM_DAMAGE_ACCELERATION = 1.5 #This is how much damage done to the player when attacking something #Range: 0.0 ~ 1.0E8 AUTHORITY_DAMAGE_TO_SELF = 1.5 #This is the cost of using the scroll #Range: 0 ~ 100000000 DAMAGE_REPLICATION_MANA_COST = 160 #Explosion Size for Big Explosion mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #Range: 0 ~ 100000000 MYSTIC_STAFF_BIG_SIZE = 30 #Mystic Staff Beam Block Limit Per Tick #Range: 0 ~ 100000000 MYSTIC_STAFF_BEAM_MAX_BLOCK_BREAK_PER_TICK = 90 #This is the maximum distance the player can be from a network to activate it #Range: 0 ~ 100000000 HEAVENS_CUP_START_DISTANCE = 20 #This is the cost of using the scroll #Range: 0 ~ 100000000 mahou tsukai caliburn How to use it? mahou tsukai caliburn AUTHORITY_MANA_COST = 900 #This is the cost of using the scroll #Range: 0 ~ 100000000 MYSTIC_STAFF_SUMMON_MANA_COST = 100 #This is the multiplier for speed when the buff is active. Lower is slower #Range: 0.0 ~ 1.0E8 AUTHORITY_SPEED_MULTIPLIER = 3.2 #Explosion Size for AOE Explosion #Range: 0 ~ 100000000 MYSTIC_STAFF_AOE_SIZE = 3 mahou tsukai caliburn PasteShr mahou tsukai caliburn #This is the effect that is applied when the network has multiples of 2. HEAVENS_CUP_TWO_EFFECT = "poison" #This is how long the effect lasts (in ticks) #Range: 0 ~ 100000000 AUTHORITY_TIME = 400 #This is the cost of using the giant explosion #Range: 0 ~ 100000000 MYSTIC_STAFF_BIG_MANA_COST = 5000 #This is the slowdown factor when a punched thing hits a wall. Lower is slower #Range: 0.0 ~ 1.0E8 mahou tsukai caliburn How to dowload it? mahou tsukai caliburn AUTHORITY_BREAK_SLOW_DOWN_FACTOR = 0.5 #This is the effect that is applied when the network has multiples of 5. HEAVENS_CUP_FIVE_EFFECT = "blindness" #This is the effect that is applied when the network has multiples of 7. HEAVENS_CUP_SEVEN_EFFECT = "slowness" #This is how long potion generated by the network last. #Range: 0 ~ 100000000 HEAVENS_CUP_DURATION = 1200 #This is the slowdown factor when a punched thing is flying through the air normally. Lower is slower #Range: 0.0 ~ 1.0E8 mahou tsukai caliburn PasteShr mahou tsukai caliburn AUTHORITY_NORMAL_SLOW_DOWN_FACTOR = 0.875 #This is the maximum distance between nodes for them to be counted as part of the network. #Range: 0 ~ 100000000 HEAVENS_CUP_NETWORK_DISTANCE = 30 #This is the cost of using the multiple explosion mode #Range: 0 ~ 100000000 MYSTIC_STAFF_AOE_MANA_COST = 600 #Logs detected entities from the kill list, for debug only RHO_AIAS_KILL_DEBUG = false #Either a fraction of the max mana (if scaling) or a flat damage value mahou tsukai caliburn How to get it? mahou tsukai caliburn #Range: 0.0 ~ 1.0E8 MYSTIC_STAFF_AOE_FACTOR = 0.01 #This is multiplied by the square root of the area of the target network, and then multiplied by the sum of potion to get the mana cost. #Range: 0 ~ 100000000 HEAVENS_CUP_MANA_COST = 2 #This is the cost of using the staff on a block (per second!) #Range: 0 ~ 100000000 SPATIAL_DISORIENTATION_MANA_COST_AOE = 20 #Damage scales with caster max mana for Beam MYSTIC_STAFF_BEAM_DAMAGE_SCALES = true mahou tsukai caliburn PasteShr mahou tsukai caliburn #This is how much damaqe is done when the player hits something #Range: 0.0 ~ 1.0E8 AUTHORITY_DAMAGE_TO_OTHER = 3.0 [eyes] #Entities must be this close to the user's look vector to be affected #Range: 0 ~ 100000000 MYSTIC_EYES_RANGE_FROM_LOOK_VEC = 4 #Player deaths will count this much to the next death prevention. #Range: 0.0 ~ 1.0E8 mahou tsukai caliburn How to use it? mahou tsukai caliburn DEATH_COLLECTION_SOUL_VALUE_PLAYER = 1.0 #This is the cost of using the scroll #Range: 0 ~ 100000000 REVERSION_EYES_MANA_COST = 410 #This is how long the buff lasts #Range: 0 ~ 100000000 CLAIRVOYANCE_TIME = 1200 #Whitelist or blacklist of dimension IDs LEY_DIMENSION_LIST = [] #How often flames do an update (in ticks) mahou tsukai caliburn How to use it? mahou tsukai caliburn #Range: 0 ~ 100000000 BLACK_FLAME_UPDATE_TICKS = 1 #If false, will show lines instead of runes. Lines not may not be compatible with shaders. LEY_RUNES = true #Entities must be this close to the user's look vector to be affected #Range: 0 ~ 100000000 REVERSION_EYES_RANGE_FROM_LOOK_VEC = 4 #This is how long the buff lasts #Range: 0 ~ 100000000 REVERSION_EYES_TIME = 600 mahou tsukai caliburn How to get it? mahou tsukai caliburn #This is the cost of using the scroll #Range: 0 ~ 100000000 BLACK_FLAME_MANA_COST = 300 #Blocks and entities within this range will be ignited if the user looks at them #Range: 0 ~ 100000000 BLACK_FLAME_RANGE_FROM_USER = 30 #The Y value Ley Lines should render at #Range: 0 ~ 100000000 LEY_RENDER_HEIGHT = 70 #Mob deaths will count this much to the next death prevention. mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #Range: 0.0 ~ 1.0E8 DEATH_COLLECTION_SOUL_VALUE_MOB = 0.25 #This is how many ticks it lasts from the time of using the scroll. #Range: 0 ~ 100000000 INSIGHT_TIME = 1200 #Entities must be within this radius of the user to be affected #Range: 0 ~ 100000000 MYSTIC_EYES_RANGE_FROM_USER = 5 #Control the speed at which flames die (number between 0 and 3, probably) #Range: 0 ~ 100000000 mahou tsukai caliburn How to use it? mahou tsukai caliburn BLACK_FLAME_DEATH_AGE = 14 #This value is added to mana regen. It is the floor for mana added by leylines. By default, you lose 1 mana from regen for not being near a leyline. #Range: 0 ~ 100000000 LEY_PUNISHMENT = 0 #If true, the dimension list is a blacklist. If false it is a whitelist. LEY_BLACKLIST = true #This is the cost of using the scroll #Range: 0 ~ 100000000 DEATH_COLLECTION_MANA_COST = 400 #This is how long the buff lasts mahou tsukai caliburn How to get it? mahou tsukai caliburn #Range: 0 ~ 100000000 MYSTIC_EYES_TIME = 600 #This is how long the buff lasts #Range: 0 ~ 100000000 BLACK_FLAME_TIME = 100 #This is the cost of using the scroll #Range: 0 ~ 100000000 CLAIRVOYANCE_MANA_COST = 220 #Entities must be within this radius of the user to be affected #Range: 0 ~ 100000000 mahou tsukai caliburn How to get it for free? mahou tsukai caliburn REVERSION_EYES_RANGE_FROM_USER = 10 #An offset in case you don't want 0,0 to be a leyline #Range: 0 ~ 100000000 LEY_OFFSET = 0 #Entities must be within this radius of the user to be counted #Range: 0 ~ 100000000 DEATH_COLLECTION_RANGE_FROM_USER = 10 #The factor used in calculating the leyline bonus regen #Range: 0.0 ~ 1.0E8 LEY_FACTOR = 0.01 mahou tsukai caliburn PasteShr mahou tsukai caliburn #Default revive health when triggering death collection. #Range: 0.0 ~ 1.0E8 DEATH_COLLECTION_REVIVE_VALUE = 12.0 #How far away ley points are from each other #Range: 0 ~ 100000000 LEY_DISTANCE = 300 #This is how much mana it costs to use the scroll. #Range: 0 ~ 100000000 INSIGHT_MANA_COST = 320 #This is the cost of using the scroll mahou tsukai caliburn How to use it? mahou tsukai caliburn #Range: 0 ~ 100000000 MYSTIC_EYES_MANA_COST = 320 #Set this to false if you don't like ley lines affecting mana regen LEY_AFFECTS_MANA = true #Entities within this radius will have their movement predicted #Range: 0 ~ 100000000 CLAIRVOYANCE_RANGE = 30 #Modifier for Fae spawn rate #Range: 0.0 ~ 1.0E8 FAE_SPAWN_RATE = 1.0 mahou tsukai caliburn How to use it? mahou tsukai caliburn #This is how long the buff lasts #Range: 0 ~ 100000000 DEATH_COLLECTION_TIME = 600 #This is the cost of using the scroll #Range: 0 ~ 100000000 FAY_SIGHT_MANA_COST = 100 #Whether the bonus regen is flat or based on max mana LEY_FLAT = false #This is how long the buff lasts #Range: 0 ~ 100000000 mahou tsukai caliburn How to dowload it? mahou tsukai caliburn FAY_SIGHT_TIME = 600 #Something is lit on fire every this many ticks, from the player's eyes #Range: 0 ~ 100000000 BLACK_FLAME_IGNITION_TICKS = 1 [familiar] #This is whether the effect disappears once used BUTTERFLY_EFFECT_SINGLE_USE = false #This is the range of the effect from the familiar #Range: 0 ~ 100000000 mahou tsukai caliburn PasteShr mahou tsukai caliburn FAMILIARS_GARDEN_RANGE = 7 #Whether people other than the caster can see the butterfly effect BUTTERFLY_EFFECT_VISIBLE_TO_OTHERS = false #This is how many ticks it lasts from the time of using the scroll. #Range: 0 ~ 100000000 FAMILIARS_GARDEN_TIME = 1200 #This is the cost of using the scroll #Range: 0 ~ 100000000 SUMMON_FAMILIAR_MANA_COST = 200 #This is the cost of using the scroll mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #Range: 0 ~ 100000000 RECALL_FAMILIAR_MANA_COST = 20 #This is the how long the effect lasts #Range: 0 ~ 100000000 BUTTERFLY_EFFECT_DURATION = 400 #This is the cost of using the scroll #Range: 0 ~ 100000000 FAMILIARS_GARDEN_MANA_COST = 200 #This is the cost of using the scroll #Range: 0 ~ 100000000 mahou tsukai caliburn How to get it for free? mahou tsukai caliburn BUTTERFLY_EFFECT_MANA_COST = 100 #mahoutsukai.config.familiar_actionbar_messages.comment FAMILIAR_ACTION_BAR_MESSAGES = true #How often the familiar tries to talk to you #Range: 0 ~ 100000000 FAMILIAR_REPORT_SURROUNDINGS_TIME = 400 #This is the cost of using the scroll #Range: 0 ~ 100000000 SWAP_FAMILIAR_MANA_COST = 40 #How much health the familiar has mahou tsukai caliburn How to get it? mahou tsukai caliburn #Range: 0 ~ 100000000 FAMILIAR_HEALTH = 10 #This is the cost of using the scroll #Range: 0 ~ 100000000 POSSESS_ENTITY_MANA_COST = 200 #The chance that a familiar will complain about being hurt. #Range: 0.0 ~ 1.0E8 FAMILIAR_OUCH_CHANCE = 0.3 [secret] mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #Cooldown of Fog Skill for Presence Concealment #Range: 0 ~ 100000000 RIPPER_COOLDOWN = 800 #Ripper Attack Damage #Range: 0.0 ~ 1000000.0 RIPPER_DAMAGE = 2.5 #Ripper Attack Bonus Scales With Mana RIPPER_DAMAGE_BONUS_SCALES_WITH_MANA = false #This is how much mana per percent or health costs. #Range: 0 ~ 100000000 mahou tsukai caliburn How to get it for free? mahou tsukai caliburn RETRIBUTION_MANA_PER_DIFFERENCE = 40 #Blacklist of mobs retribution won't work against RETRIBUTION_BLACKLIST = [] #Ripper Attack Bonus From Behind #Range: 0.0 ~ 1000000.0 RIPPER_DAMAGE_BONUS_FROM_BEHIND = 6.0 #Cooldown of Invisibility on The Ripper after hitting someone #Range: 0 ~ 100000000 RIPPER_INVIS_COOLDOWN = 40 #Ripper Durability mahou tsukai caliburn How to use it? mahou tsukai caliburn #Range: 0 ~ 1000000000 RIPPER_DURABILITY = 1200 #Mana Cost of Presence Concealment #Range: 0 ~ 100000000 RIPPER_MANA_COST = 800 #Ripper Gives Invisibility RIPPER_GIVES_INVIS = true #Distance between Fog Particles #Range: 0 ~ 100000000 RIPPER_FOG_DISTANCE = 5 mahou tsukai caliburn PasteShr mahou tsukai caliburn #Radius of Fog #Range: 0 ~ 100000000 RIPPER_FOG_RANGE = 20 #Ripper Attack Speed #Range: 0.0 ~ 1000000.0 RIPPER_SPEED = 3.0 #If true, mana is charged per percent difference between caster and target, as opposed to per health point differeence. RETRIBUTION_MANA_CHARGED_PER_PERCENT = false [kodoku] mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #mahoutsukai.config.kodoku_tool_divisor.comment #Range: 0 ~ 100000000 KODOKU_TOOL_DIVISOR = 10 #mahoutsukai.config.kodoku_fire_chance.comment #Range: 0.0 ~ 1.0 KODOKU_FIRE_CHANCE = 0.1 #mahoutsukai.config.kodoku_trip_chance.comment #Range: 0.0 ~ 1.0 KODOKU_MISFORTUNE_TRIP_CHANCE = 4.0E-5 #mahoutsukai.config.kodoku_hunger_chance.comment mahou tsukai caliburn PasteShr mahou tsukai caliburn #Range: 0.0 ~ 1.0 KODOKU_HUNGER_CHANCE = 0.15 #mahoutsukai.config.kodoku_hop_chance.comment #Range: 0.0 ~ 1.0 KODOKU_HOP_CHANCE = 0.08 #mahoutsukai.config.kodoku_teleport_chance.comment #Range: 0.0 ~ 1.0 KODOKU_TELEPORT_CHANCE = 0.08 #mahoutsukai.config.kodoku_lightning_chance.comment #Range: 0.0 ~ 1.0 mahou tsukai caliburn PasteShr mahou tsukai caliburn KODOKU_MISFORTUNE_LIGHTNING_CHANCE = 2.0E-5 #mahoutsukai.config.kodoku_splash_chance.comment #Range: 0.0 ~ 1.0 KODOKU_SPLASH_CHANCE = 0.05 #mahoutsukai.config.kodoku_drop_chance.comment #Range: 0.0 ~ 1.0 KODOKU_MISFORTUNE_DROP_CHANCE = 7.142857142857143E-5 #mahoutsukai.config.kodoku_glow_chance.comment #Range: 0.0 ~ 1.0 KODOKU_GLOW_CHANCE = 0.02 mahou tsukai caliburn How to get it for free? mahou tsukai caliburn #mahoutsukai.config.kodoku_confuse_chance.comment #Range: 0.0 ~ 1.0 KODOKU_CONFUSE_CHANCE = 0.01 #mahoutsukai.config.kodoku_aggro_chance.comment #Range: 0.0 ~ 1.0 KODOKU_MISFORTUNE_AGGRO_CHANCE = 4.0E-4 #mahoutsukai.config.kodoku_loot_divisor.comment #Range: 0 ~ 100000000 KODOKU_LOOT_DIVISOR = 10 mahou tsukai caliburn How to get it? mahou tsukai caliburn [other] #mahoutsukai.config.magic_circles.comment MAGIC_CIRCLES = ["https://i.imgur.com/BIMFObX.png", "https://i.imgur.com/1q4nsmF.png", "https://i.imgur.com/m0fVFfA.png", "https://i.imgur.com/RDDjPRo.png"] #mahoutsukai.config.projector_rot_speed.comment #Range: 0.0 ~ 1000000.0 PROJECTOR_DEFAULT_ROTATION_SPEED = 1.0 #GameStages Enabled GAMESTAGES_ENABLED = false #How much this circuit can hold #Range: 0 ~ 100000000 mahou tsukai caliburn How to dowload it? mahou tsukai caliburn MANA_CIRCUIT_MAGITECH_CAPACITY = 100000 #How much max mana increases every time it does #Range: 0 ~ 100000000 MANA_INCREASE = 1 #If false, scrolls will not disappear in creative. CREATIVE_MODE_SPELLS = false #How much mana fits into an attuned diamond #Range: 0 ~ 100000000 ATTUNED_DIAMOND_CAPACITY = 10000 #Percentage of max mana players get back by sleeping mahou tsukai caliburn PasteShr mahou tsukai caliburn #Range: 0.0 ~ 1.0E8 MANA_RECOVERY_SLEEP = 0.5 #mahoutsukai.config.magic_runes.comment MAGIC_RUNES = [] #If true, only allow blood circles on solid blocks BLOOD_CIRCLE_SOLID_ONLY = true #The block range value for any spells which use the player's line of sight #Range: 0 ~ 100000000 GLOBAL_LOOK_RANGE = 100 #How far away things can be from a Mana Circuit to use it mahou tsukai caliburn How to use it? mahou tsukai caliburn #Range: 0 ~ 100000000 MANA_CIRCUIT_RANGE = 10 #How much durability the Mystic Code - First Sorcery item has #Range: 0 ~ 100000000 FIRST_SORCERY_DURABILITY = 50 #If damage is flat, this value is dealt to player's health. If not flat, this value is multiplied by mana used and rounded up. #Range: 0.0 ~ 1.0E8 MAGIC_DAMAGE_VALUE = 1.0 #mahoutsukai.config.creative_mana.comment CREATIVE_IGNORES_MANA_COSTS = true mahou tsukai caliburn PasteShr mahou tsukai caliburn #How much mana fits into an attuned emerald #Range: 0 ~ 100000000 ATTUNED_EMERALD_CAPACITY = 5000 #How high a player's personal mana can go #Range: 0 ~ 100000000 MAX_MANA_CAP = 200000 #mahoutsukai.config.projector_off_spin.comment PROJECTOR_CONTINUES_ROTATE_WHEN_OFF = false #If Magic damages the player, should it be flat damage or based on mana used MAGIC_DAMAGE_FLAT = true mahou tsukai caliburn How to dowload it? mahou tsukai caliburn #What type of damage magic damage inflicts. MAGIC_DAMAGE_GENERIC = true #How much mana is spent before it increases #Range: 0 ~ 100000000 MANA_UP_COUNTER = 100 #How much this circuit can hold #Range: 0 ~ 100000000 MANA_CIRCUIT_CAPACITY = 100000 #Should magic damage the player MAGIC_DAMAGES_PLAYER = false mahou tsukai caliburn How to get it for free? mahou tsukai caliburn #How much mana players regen per tick #Range: 0 ~ 100000000 MANA_REGEN_PER_TICK = 1 mahou tsukai caliburn