hyperlaser gun id local p = game.Players.LocalPlayer local lol = Instance.new("Tool",p.Backpack) lol.Name = "LaserGun" lol.TextureId = "http://www.roblox.com/asset?id=130093050" local lol2 = Instance.new("Part",lol) lol2.Name = "Handle" local lol3 = Instance.new("SpecialMesh",lol2) lol3.MeshId = "http://www.roblox.com/asset?id=130099641" lol3.Scale = Vector3.new(0.65, 0.65, 0.65) lol3.TextureId = "http://www.roblox.com/asset?id=130093033" local lol4 = Instance.new("PointLight",lol2) hyperlaser gun id How to use it? hyperlaser gun id lol4.Color = Color3.new(0, 255, 255) lol4.Range = 6 local lol5 = Instance.new("Sound",lol2) lol5.Name = "Fire" lol5.SoundId = "http://www.roblox.com/asset?id=130113322" lol6 = Instance.new("Sound",lol2) lol6.Name = "Reload" lol6.SoundId = "http://www.roblox.com/asset?id=130113370" local lol7 = Instance.new("Sound",lol2) lol7.Name = "HitFade" hyperlaser gun id How to get it? hyperlaser gun id lol7.SoundId = "http://www.roblox.com/asset?id=130113415" ----------------- --| Constants |-- ----------------- local SHOT_SPEED = 100 local SHOT_TIME = 1 local NOZZLE_OFFSET = Vector3.new(0, 0.4, -1.1) hyperlaser gun id How to get it? hyperlaser gun id ----------------- --| Variables |-- ----------------- local PlayersService = Game:GetService('Players') local DebrisService = Game:GetService('Debris') local Tool = lol local Handle = Tool:WaitForChild('Handle') hyperlaser gun id How to use it? hyperlaser gun id local FireSound = Handle:WaitForChild('Fire') local ReloadSound = Handle:WaitForChild('Reload') local HitFadeSound = Handle:WaitForChild('HitFade') local PointLight = Handle:WaitForChild('PointLight') local Character = nil local Humanoid = nil local Player = nil hyperlaser gun id How to use it? hyperlaser gun id local BaseShot = nil ----------------- --| Functions |-- ----------------- -- Returns a character ancestor and its Humanoid, or nil local function FindCharacterAncestor(subject) if subject and subject ~= Workspace then local humanoid = subject:FindFirstChild('Humanoid') hyperlaser gun id How to use it? hyperlaser gun id if humanoid then return subject, humanoid else return FindCharacterAncestor(subject.Parent) end end return nil end -- Removes any old creator tags and applies new ones to the specified target hyperlaser gun id How to dowload it? hyperlaser gun id local function ApplyTags(target) while target:FindFirstChild('creator') do target.creator:Destroy() end local creatorTag = Instance.new('ObjectValue') creatorTag.Value = Player creatorTag.Name = 'creator' --NOTE: Must be called 'creator' for website stats local iconTag = Instance.new('StringValue') hyperlaser gun id How to use it? hyperlaser gun id iconTag.Value = Tool.TextureId iconTag.Name = 'icon' iconTag.Parent = creatorTag creatorTag.Parent = target DebrisService:AddItem(creatorTag, 4) end -- Returns all objects under instance with Transparency local function GetTransparentsRecursive(instance, partsTable) hyperlaser gun id How to get it? hyperlaser gun id local partsTable = partsTable or {} for _, child in pairs(instance:GetChildren()) do if child:IsA('BasePart') or child:IsA('Decal') then table.insert(partsTable, child) end GetTransparentsRecursive(child, partsTable) end return partsTable end hyperlaser gun id How to get it for free? hyperlaser gun id local function SelectionBoxify(instance) local selectionBox = Instance.new('SelectionBox') selectionBox.Adornee = instance selectionBox.Color = BrickColor.new('Toothpaste') selectionBox.Parent = instance return selectionBox end local function Light(instance) local light = PointLight:Clone() hyperlaser gun id How to get it? hyperlaser gun id light.Range = light.Range + 2 light.Parent = instance end local function FadeOutObjects(objectsWithTransparency, fadeIncrement) repeat local lastObject = nil for _, object in pairs(objectsWithTransparency) do object.Transparency = object.Transparency + fadeIncrement lastObject = object hyperlaser gun id How to get it? hyperlaser gun id end wait() until lastObject.Transparency >= 1 or not lastObject end local function Dematerialize(character, humanoid, firstPart) humanoid.WalkSpeed = 0 local parts = {} for _, child in pairs(character:GetChildren()) do hyperlaser gun id PasteShr hyperlaser gun id if child:IsA('BasePart') then child.Anchored = true table.insert(parts, child) elseif child:IsA('LocalScript') or child:IsA('Script') then child:Destroy() end end local selectionBoxes = {} hyperlaser gun id PasteShr hyperlaser gun id local firstSelectionBox = SelectionBoxify(firstPart) Light(firstPart) wait(0.05) for _, part in pairs(parts) do if part ~= firstPart then table.insert(selectionBoxes, SelectionBoxify(part)) Light(part) end end hyperlaser gun id How to use it? hyperlaser gun id local objectsWithTransparency = GetTransparentsRecursive(character) FadeOutObjects(objectsWithTransparency, 0.1) wait(0.5) humanoid.Health = 0 DebrisService:AddItem(character, 2) local fadeIncrement = 0.05 hyperlaser gun id How to use it? hyperlaser gun id Delay(0.2, function() FadeOutObjects({firstSelectionBox}, fadeIncrement) if character then character:Destroy() end end) FadeOutObjects(selectionBoxes, fadeIncrement) end local function OnTouched(shot, otherPart) hyperlaser gun id PasteShr hyperlaser gun id local character, humanoid = FindCharacterAncestor(otherPart) if character and humanoid and character ~= Character then ApplyTags(humanoid) if shot then local hitFadeSound = shot:FindFirstChild(HitFadeSound.Name) if hitFadeSound then hitFadeSound.Parent = humanoid.Torso hitFadeSound:Play() end shot:Destroy() hyperlaser gun id How to use it? hyperlaser gun id end Dematerialize(character, humanoid, otherPart) end end local function OnEquipped() Character = Tool.Parent Humanoid = Character:WaitForChild('Humanoid') Player = PlayersService:GetPlayerFromCharacter(Character) end hyperlaser gun id How to get it for free? hyperlaser gun id local function OnActivated() if Tool.Enabled and Humanoid.Health > 0 then Tool.Enabled = false FireSound:Play() local handleCFrame = Handle.CFrame local firingPoint = handleCFrame.p + handleCFrame:vectorToWorldSpace(NOZZLE_OFFSET) local shotCFrame = CFrame.new(firingPoint, Humanoid.TargetPoint) hyperlaser gun id How to get it for free? hyperlaser gun id local laserShotClone = BaseShot:Clone() laserShotClone.CFrame = shotCFrame + (shotCFrame.lookVector * (BaseShot.Size.Z / 2)) local bodyVelocity = Instance.new('BodyVelocity') bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED bodyVelocity.Parent = laserShotClone laserShotClone.Touched:connect(function(otherPart) OnTouched(laserShotClone, otherPart) end) DebrisService:AddItem(laserShotClone, SHOT_TIME) hyperlaser gun id How to use it? hyperlaser gun id laserShotClone.Parent = Tool wait(0.6) -- FireSound length ReloadSound:Play() wait(0.75) -- ReloadSound length Tool.Enabled = true end end hyperlaser gun id How to get it for free? hyperlaser gun id local function OnUnequipped() end -------------------- --| Script Logic |-- -------------------- BaseShot = Instance.new('Part') hyperlaser gun id How to dowload it? hyperlaser gun id BaseShot.Name = 'Effect' BaseShot.FormFactor = Enum.FormFactor.Custom BaseShot.Size = Vector3.new(0.2, 0.2, 3) BaseShot.CanCollide = false BaseShot.BrickColor = BrickColor.new('Toothpaste') SelectionBoxify(BaseShot) Light(BaseShot) HitFadeSound:Clone().Parent = BaseShot Tool.Equipped:connect(OnEquipped) hyperlaser gun id How to use it? hyperlaser gun id Tool.Unequipped:connect(OnUnequipped) Tool.Activated:connect(OnActivated) hyperlaser gun id