giveweaponcomponenttoweaponobject #### Natives: AbortTextChat() Absf(value) Absi(value) Acos(p0) ActivateDamageTrackerOnNetworkId(netID, p1) ActivateFrontMenu(menuhash, p1, p2) ActivatePhysics(entity) AddAmmoToPed(ped, weaponHash, ammo) AddArmourToPed(ped, amount) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject AddBlipForCoord(x, y, z) AddBlipForEntity(entity) AddBlipForPickup(p0) AddBlipForRadius(x, y, z, radius) AddCamSplineNode(camera, x, y, z, xRot, yRot, zRot, p7, p8, p9) AddClanDecalToVehicle(vehicle, ped, boneIndex, x1, x2, x3, y1, y2, y3, z1, z2, z3, scale, p13, alpha) AddCoverBlockingArea(playerX, playerY, playerZ, radiusX, radiusY, radiusZ, p6, p7, p8, p9) AddCoverPoint(p0, p1, p2, p3, p4, p5, p6, p7) AddDecal(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18, p19) AddDoorToSystem(doorHash, modelHash, x, y, z, p5, p6, p7) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject AddEntityIcon(entity, icon) AddExplosion(x, y, z, explosionType, damageScale, isAudible, isInvisible, cameraShake) AddHospitalRestart(x, y, z, p3, p4) AddLineToConversation(p0, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12) AddNavmeshBlockingObject(p0, p1, p2, p3, p4, p5, p6, p7, p8) AddNavmeshRequiredRegion(p0, p1, p2) AddNextMessageToPreviousBriefs(p0) AddOwnedExplosion(ped, x, y, z, explosionType, damageScale, isAudible, isInvisible, cameraShake) AddPatrolRouteLink(p0, p1) AddPatrolRouteNode(p0, p2, p3, p4, p5, p6, p7, p8) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject AddPedToConversation(p0, p1) AddPetrolDecal(x, y, z, Groundlvl, Width, Transparency) AddPickupToInteriorRoomByName(p0) AddPoliceRestart(p0, p1, p2, p3, p4) AddRelationshipGroup(name) AddRope(x, y, z, rotX, rotY, rotZ, length, ropeType, maxLength, minLength, p10, p11, p12, rigid, p14, breakWhenShot) AddScenarioBlockingArea(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) AddScriptToRandomPed(p0, p1, p2, p3) AddShockingEventAtPosition(type, x, y, z, duration) AddShockingEventForEntity(type, entity, duration) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject AddSpecfxExplosion(x, y, z, explosionType, explosionFx, damageScale, isAudible, isInvisible, cameraShake) AddStuntJump(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16) AddStuntJumpAngled(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18) AddTextComponentFloat(value, decimalPlaces) AddTextComponentInteger(value) AddTextComponentItemString(labelName) AddTextComponentString(text) AddTextComponentString2(text) AddTextComponentString3(text) AddTextComponentSubstringTime(timestamp, flags) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject AddToClockTime(hours, minutes, seconds) AddToItemset(p0, p1) AddTrevorRandomModifier(p0) AddVehicleStuckCheckWithWarp(p0, p1, p2, p3, p4, p5, p6) AddVehicleSubtaskAttackCoord(ped, x, y, z) AddVehicleSubtaskAttackPed(ped, ped2) AddVehicleUpsidedownCheck(vehicle) AdvanceClockTimeTo(hour, minute, second) AnimatedShakeCam(cam, p1, p2, p3, amplitude) AnimateGameplayCamZoom(p0, _distance) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject AppClearBlock() AppCloseApp() AppCloseBlock() AppDataValid() AppDeleteAppData(appName) AppGetDeletedFileStatus() AppGetFloat(property) AppGetInt(property) AppGetString(property) AppHasLinkedSocialClubAccount() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject AppHasSyncedData(appName) ApplyDamageToPed(ped, damageAmount, p2) ApplyForceToEntity(entity, forceType, x, y, z, xRot, yRot, zRot, p8, isRel, ignoreUpVec, p11, p12, p13) ApplyForceToEntityCenterOfMass(entity, forceType, x, y, z, p5, p6, p7, p8) ApplyImpulseToCloth(posX, posY, posZ, vecX, vecY, vecZ, impulse) ApplyPedBlood(ped, boneIndex, xRot, yRot, zRot, woundType) ApplyPedDamageDecal(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) ApplyPedDamagePack(ped, damagePack, damage, mult) ApplyPedOverlay(ped, collection, overlay) AppSaveData() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject AppSetApp(appName) AppSetBlock(blockName) AppSetFloat(property, value) AppSetInt(property, value) AppSetString(property, value) AreAllNavmeshRegionsLoaded() AreAllVehicleWindowsIntact(vehicle) AreIntegersEqual(a, b) ArePlayerFlashingStarsAboutToDrop(player) ArePlayerStarsGreyedOut(player) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject AreStringsEqual(string1, string2) ArrayValueAddBoolean(value) ArrayValueAddFloat(value) ArrayValueAddInteger(value) ArrayValueAddObject() ArrayValueAddString(value) ArrayValueAddVector3(valueX, valueY, valueZ) ArrayValueGetBoolean(arrayIndex) ArrayValueGetFloat(arrayIndex) ArrayValueGetInteger(arrayIndex) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject ArrayValueGetObject(arrayIndex) ArrayValueGetSize() ArrayValueGetString(arrayIndex) ArrayValueGetType(arrayIndex) ArrayValueGetVector3(arrayIndex) Asin(p0) AssignPlayerToPed(player, ped) AssistedMovementCloseRoute() AssistedMovementFlushRoute() AssistedMovementIsRouteLoaded(route) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject AssistedMovementOverrideLoadDistanceThisFrame(dist) AssistedMovementRemoveRoute(route) AssistedMovementRequestRoute(route) AssistedMovementSetRouteProperties(route, props) Atan(p0) Atan2(p0, p1) AttachCamToEntity(cam, entity, xOffset, yOffset, zOffset, p5) AttachCamToPedBone(cam, ped, boneIndex, x, y, z, heading) AttachEntitiesToRope(rope, ent1, ent2, ent1_x, ent1_y, ent1_z, ent2_x, ent2_y, ent2_z, length, p10, p11) AttachEntityToEntity(entity1, entity2, boneIndex, x, y, z, xRot, yRot, zRot, p9, isRel, ignoreUpVec, allowRotation, unk, p14) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject AttachEntityToEntityPhysically(entity1, entity2, boneIndex, boneIndex2, x1, y1, z1, x2, y2, z2, xRot, yRot, zRot, forceToBreak, p14, p15, p16, p17, p18) AttachPortablePickupToPed(ped, p1) AttachRopeToEntity(rope, entity, x, y, z, p5) AttachSynchronizedSceneToEntity(p0, p1, p2) AttachTvAudioToEntity(p0) AttachVehicleToCargobob(vehicle, cargobob, p2, x, y, z) AttachVehicleToTowTruck(towTruck, vehicle, p2, x, y, z) AttachVehicleToTrailer(vehicle, trailer, radius) AudioIsScriptedMusicPlaying() BeginReplayStats(p0, p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject BeginSrl() BeginTextCommandSetBlipName(gxtentry) BeginTextComponent(componentType) BlipSiren(vehicle) BlockDecisionMakerEvent(name, type) BreakEntityGlass(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) CalculateTravelDistanceBetweenPoints(x1, y1, z1, x2, y2, z2) CallScaleformMovieFunctionFloatParams(scaleform, functionName, param1, param2, param3, param4, param5) CallScaleformMovieFunctionMixedParams(scaleform, functionName, floatParam1, floatParam2, floatParam3, floatParam4, floatParam5, stringParam1, stringParam2, stringParam3, stringParam4, stringParam5) CallScaleformMovieFunctionStringParams(scaleform, functionName, param1, param2, param3, param4, param5) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject CallScaleformMovieFunctionVoid(scaleform, functionName) CancelEvent() CancelMusicEvent(eventName) CancelStuntJump() CanCreateRandomBikeRider() CanCreateRandomCops() CanCreateRandomDriver() CanCreateRandomPed(p0) CanKnockPedOffVehicle(ped) CanPedHearPlayer(player, ped) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject CanPedInCombatSeeTarget(ped, target) CanPedRagdoll(ped) CanPhoneBeSeenOnScreen() CanPlayerStartMission(player) CanRegisterMissionEntities(p0, p1, p2, p3) CanRegisterMissionObjects(p0) CanRegisterMissionPeds(p0) CanRegisterMissionVehicles(p0) CanSetEnterStateForRegisteredEntity(p1) CanSetExitStateForCamera(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject CanSetExitStateForRegisteredEntity(p1) CanShuffleSeat(p0, p1) CanUseWeaponOnParachute(weaponHash) CapInterior(p0, p1) CargobobMagnetGrabVehicle(cargobob, Grab) CastRayPointToPoint(x1, y1, z1, x2, y2, z2, flags, entity, p8) Cast_3dRayPointToPoint(x1, y1, z1, x2, y2, z2, radius, flags, entity, p8) Ceil(value) CellCamActivate(p0, p1) CellCamIsCharVisibleNoFaceCheck(entity) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject CenterPlayerOnRadarThisFrame() ChangePlayerPed(player, ped, p2, p3) ClampGameplayCamPitch(minimum, maximum) ClampGameplayCamYaw(minimum, maximum) CleanItemset(p0) ClearAdditionalText(additionalText, p1) ClearAllBrokenGlass() ClearAllHelpMessages() ClearAllPedProps(ped) ClearAmbientZoneListState(p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject ClearAmbientZoneState(p1) ClearAngledAreaOfVehicles(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) ClearArea(p0, p1, p2, p3, p4, p5, p6, p7) ClearAreaOfCops(x, y, z, radius, unk) ClearAreaOfObjects(x, y, z, radius, unk) ClearAreaOfPeds(x, y, z, radius, unk) ClearAreaOfProjectiles(x, y, z, radius, unk) ClearAreaOfVehicles(x, y, z, radius, p4, p5, p6, p7, p8) ClearBit(bit) ClearBrief() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject ClearCloudHat() ClearDecisionMakerEventResponse(name, type) ClearDrawOrigin() ClearDrivebyTaskUnderneathDrivingTask(ped) ClearEntityLastDamageEntity(entity) ClearEntityLastWeaponDamage(entity) ClearFacialIdleAnimOverride(p0) ClearFloatingHelp(p0, p1) ClearFocus() ClearGpsFlags() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject ClearGpsPlayerWaypoint() ClearGpsRaceTrack() ClearHdArea() ClearHelp(Enable) ClearOverrideWeather() ClearPedAlternateMovementAnim(ped, stance, p2) ClearPedAlternateWalkAnim(p0, p1) ClearPedBloodDamage(ped) ClearPedDecorations(ped) ClearPedDriveByClipsetOverride(ped) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject ClearPedInPauseMenu() ClearPedLastDamageBone(ped) ClearPedLastWeaponDamage(ped) ClearPedNonCreationArea() ClearPedProp(ped, propId) ClearPedSecondaryTask(ped) ClearPedTasks(ped) ClearPedTasksImmediately(ped) ClearPedWetness(ped) ClearPlayerHasDamagedAtLeastOneNonAnimalPed(player) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject ClearPlayerHasDamagedAtLeastOnePed(player) ClearPlayerParachuteModelOverride(player) ClearPlayerParachutePackModelOverride(player) ClearPlayerParachuteVariationOverride(player) ClearPlayerWantedLevel(player) ClearPopscheduleOverrideVehicleModel(scheduleId) ClearPrints() ClearRelationshipBetweenGroups(relationship, group1, group2) ClearReplayStats() ClearRoomForEntity(entity) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject ClearSequenceTask() ClearSmallPrints() ClearThisPrint() ClearTimecycleModifier() ClearVehicleCustomPrimaryColour(vehicle) ClearVehicleCustomSecondaryColour(vehicle) ClearWeatherTypePersist() ClonePed(ped, heading, networkHandle, pedHandle) ClosePatrolRoute() CloseSequenceTask(taskSequence) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject CompareStrings(str1, str2, matchCase, maxLength) ControlMountedWeapon(ped) Cos(value) CreateAmbientPickup(pickupHash, posX, posY, posZ, p4, value, modelHash, p7, p8) CreateCam(camName, p1) CreateCamera(camName, p1) CreateCameraWithParams(camName, p1, p2, p3, p4, p5, p6, p7, p8, p9) CreateCamWithParams(camName, posX, posY, posZ, rotX, rotY, rotZ, fov, p8, p9) CreateCheckpoint(Type, x, y, z, x2, y2, z2, radius, R, G, B, Alpha, p12) CreateCinematicShot(p0, p1, p2, p3) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject CreateForcedObject(x, y, z, p3, modelHash, p5) CreateGroup(unused) CreateIncident(x, y, z, radius) CreateIncidentWithEntity(p0, p1, p2, p3) CreateItemset(p0) CreateLightningThunder() CreateMissionTrain(variation, x, y, z, direction) CreateMobilePhone(phoneType) CreateModelHide(p0, p1, p2, p3, p4, p5) CreateModelHideExcludingScriptObjects(p0, p1, p2, p3, p4, p5) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject CreateModelSwap(p0, p1, p2, p3, p4, p5, p6) CreateMoneyPickups(xCoord, yCoord, zCoord, value, p4, p5) CreateNewScriptedConversation() CreateNmMessage(startImmediately, messageId) CreateObject(modelHash, x, y, z, networkHandle, createHandle, dynamic) CreateObjectNoOffset(objectHash, posX, posY, posZ, p4, p5, p6) CreatePatrolRoute() CreatePed(pedType, modelHash, x, y, z, heading, networkHandle, pedHandle) CreatePedInsideVehicle(vehicle, pedType, modelHash, seat, NetworkHandle, PedHandle) CreatePickup(typeHash, posX, posY, posZ, p4, value, p6, customModelHash) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject CreatePickupRotate(typeHash, posX, posY, posZ, rotX, rotY, rotZ, p7, amount, p9, p10, customModelHash) CreatePortablePickup(pickupHash, x, y, z, p4, p5) CreateRandomPed(posX, posY, posZ) CreateRandomPedAsDriver(vehicle, returnHandle) CreateScriptVehicleGenerator(x, y, z, heading, p4, p5, modelHash, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16) CreateSynchronizedScene(x, y, z, p3, p4, p5, p6) CreateTrackedPoint() CreateVehicle(modelHash, x, y, z, heading, networkHandle, vehiclehandle) CreateWeaponObject(weaponHash, ammoCount, x, y, z, showWorldModel, heading, p7) DatafileCreate() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject DatafileDelete() DecorExistOn(entity, propertyName) DecorGetBool(entity, propertyName) DecorGetFloat(entity, propertyName) DecorGetInt(entity, propertyName) DecorIsRegisteredAsType(propertyName, type) DecorRegister(propertyName, type) DecorRegisterLock() DecorRemove(entity, propertyName) DecorSetBool(entity, propertyName, value) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject DecorSetFloat(entity, propertyName, value) DecorSetInt(entity, propertyName, value) DecorSetTime(entity, propertyName, value) DeleteAllTrains() DeleteCheckpoint(checkpoint) DeleteChildRope(rope) DeleteEntity() DeleteFunctionReference(referenceIdentity) DeleteIncident() DeleteMissionTrain() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject DeleteObject(obj) DeletePatrolRoute() DeletePed(ped) DeleteRope() DeleteScriptVehicleGenerator(vehicleGenerator) DeleteStuntJump(p0) DeleteVehicle(veh) DestroyAllCams(destroy) DestroyCam(cam, destroy) DestroyItemset(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject DestroyMobilePhone() DestroyPlayerInPauseMenu() DestroyTrackedPoint(point) DetachCam(camHandle) DetachEntity(entity, p1, p2) DetachPortablePickupFromPed(ped) DetachRopeFromEntity(rope, entity) DetachSynchronizedScene(p0) DetachVehicleFromAnyCargobob(vehicle) DetachVehicleFromAnyTowTruck(vehicle) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject DetachVehicleFromCargobob(vehicle, cargobob) DetachVehicleFromTowTruck(towTruck, vehicle) DetachVehicleFromTrailer(vehicle) DetachVehicleWindscreen(vehicleHandle) DisableAllControlActions(index) DisableAutomaticRespawn(disableRespawn) DisableBlipNameForVar() DisableControlAction(index, control, disable) DisableFirstPersonCamThisFrame() DisableFrontThisFrame() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject DisableHospitalRestart(hospitalIndex, toggle) DisableInterior(p0, p1) DisableNavmeshInArea(p0, p1, p2, p3, p4, p5, p6) DisablePedPainAudio(ped, toggle) DisablePlaneAileron(p0, p1, p2) DisablePlayerFiring(player, toggle) DisablePlayerVehicleRewards(player) DisablePoliceRestart(p0, p1) DisableRadarThisFrame() DisableScriptBrainSet(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject DisableStuntJumpSet(p0) DisableVehicleDistantlights(toggle) DisableVehicleFirstPersonCamThisFrame() DisableVehicleImpactExplosionActivation(vehicle, toggle) DisableVehicleWeapon(disabled, weaponHash, vehicle, owner) DisplayAmmoThisFrame(p0) DisplayAreaName(toggle) DisplayCash(toggle) DisplayHelpTextFromStringLabel(p0, loop, beep, shape) DisplayHelpTextThisFrame(message, p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject DisplayHud(Toggle) DisplayOnscreenKeyboard(p0, windowTitle, p2, defaultText, defaultConcat1, defaultConcat2, defaultConcat3, maxInputLength) DisplayRadar(Toggle) DisplaySniperScopeThisFrame() DisplaySystemSigninUi(scrHandle) DoAutoSave() DoesAnimDictExist(animDict) DoesBlipExist(blip) DoesCamExist(cam) DoesCutsceneEntityExist(p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject DoesEntityBelongToThisScript(entity, p1) DoesEntityExist(entity) DoesEntityHaveDrawable(entity) DoesEntityHavePhysics(entity) DoesExtraExist(vehicle, extraId) DoesGroupExist(groupId) DoesObjectOfTypeExistAtCoords(x, y, z, radius, hash, p5) DoesParticleFxLoopedExist(ptfxHandle) DoesPedHaveAiBlip(p0) DoesPickupExist(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject DoesPickupObjectExist(p0) DoesRopeExist() DoesScenarioExistInArea(p0, p1, p2, p3, b) DoesScenarioGroupExist() DoesScenarioOfTypeExistInArea(p0, p1, p2, p4, p5) DoesScriptedCoverPointExistAtCoords(x, y, z) DoesScriptExist(scriptName) DoesScriptVehicleGeneratorExist(vehicleGenerator) DoesTextBlockExist(gxt) DoesTextLabelExist(gxt) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject DoesVehicleExistWithDecorator() DoesVehicleHaveRoof(vehicle) DoesVehicleHaveStuckVehicleCheck(p0) DoesVehicleHaveWeapons(vehicle) DoesWeaponTakeWeaponComponent(weaponHash, componentHash) DoorControl(doorHash, x, y, z, locked, p5, p6, p7) DoScreenFadeIn(duration) DoScreenFadeOut(duration) DrawBox(x1, y1, z1, x2, y2, z2, r, g, b, alpha) DrawDebugBox(x1, y1, z1, x2, y2, z2, r, g, b, alpha) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject DrawDebugCross(x, y, z, size, r, g, b, alpha) DrawDebugLine(x1, y1, z1, x2, y2, z2, r, g, b, alpha) DrawDebugLineWithTwoColours(x1, y1, z1, x2, y2, z2, r1, g1, b1, r2, g2, b2, alpha1, alpha2) DrawDebugSphere(x, y, z, radius, r, g, b, alpha) DrawDebugText(text, x, y, z, r, g, b, alpha) DrawDebugText_2d(text, x, y, z, r, g, b, alpha) DrawLightWithRange(x, y, z, r, g, b, range, intensity) DrawLightWithRangeWithShadow(x, y, z, r, g, b, range, intensity, shadow) DrawLine(x1, y1, z1, x2, y2, z2, r, g, b, alpha) DrawMarker(type, x, y, z, dirX, dirY, dirZ, rotX, rotY, rotZ, scaleX, scaleY, scaleZ, colorR, colorG, colorB, alpha, bobUpAndDown, faceCamera, p19, rotate, textureDict, textureName, drawOnEnts) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject DrawNotification(blink, p1) DrawNotification_2(blink, p1) DrawNotification_3(blink, p1) DrawNotification_4(blink, p1) DrawPoly(x1, y1, z1, x2, y2, z2, x3, y3, z3, r, g, b, alpha) DrawRect(posX, posY, width, height, R, G, B, A) DrawScaleformMovie(handle, x, y, width, height, r, g, b, a) DrawScaleformMovieFullscreen(scaleform, r, g, b, a) DrawScaleformMovieFullscreenMasked(scaleform1, scaleform2, red, green, blue, alpha) DrawSpotLight(x, y, z, dirVectorX, dirVectorY, dirVectorZ, r, g, b, distance, brightness, roundness, radius, fadeout) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject DrawSpotLightWithShadow(x, y, z, dirVectorX, dirVectorY, dirVectorZ, r, g, b, distance, brightness, roundness, radius, fadeout, shadow) DrawSprite(textureDict, textureName, screenX, screenY, scaleX, scaleY, heading, colorR, colorG, colorB, colorA) DrawSubtitleTimed(time, p1) DrawText(x, y) DrawTvChannel(posX, posY, p2, p3, p4, r, g, b, a) DuplicateFunctionReference(referenceIdentity) EnableAllControlActions(index) EnableCargobobHook(state) EnableControlAction(index, control, enable) EnableCrosshairThisFrame() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject EnableDeathbloodSeethrough(p0) EnableGameplayCam(enabled) EnableLaserSightRering(toggle) EnableMovieSubtitles(p0) EnableMpDlcMaps(toggle) EnableScriptBrainSet(p0) EnableSpecialAbility(player, enabled) EnableStuntJumpSet(p0) EnableTennisMode(ped, p1, p2) ExplodePedHead(ped, weaponHash) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject ExplodeProjectiles(p0, p1, p2) ExplodeVehicle(vehicle, isAudible, isInvisible) ExplodeVehicleInCutscene(p0, p1) FadeDecalsInRange(p0, p1, p2, p3, p4) FadeOutLocalPlayer(p0) FilloutPmPlayerList(p1, p2) FilloutPmPlayerListWithNames(p2, p3) FindAnimEventPhase(animDict, animation, p2) FindRadioStationIndex(station) FindSpawnPointInDirection(x1, y1, z1, x2, y2, z2, distance) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject FixVehicleWindow(vehicle, index) FlashAbilityBar(p0) FlashMinimapDisplay() FlashWantedDisplay(p0) Floor(value) ForceCleanup(cleanupType) ForceCleanupForAllThreadsWithThisName(name, cleanupFlags) ForceCleanupForThreadWithThisId(id, cleanupFlags) ForceEntityAiAndAnimationUpdate(entity) ForcePedMotionState(ped, motionStateHash, p2, p3, p4) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject ForcePedToOpenParachute(ped) ForceRoomForEntity(entity, interiorID, p0) ForceSocialClubUpdate() FormatTime(time) FreezeEntityPosition(entity, toggle) FreezeRadioStation(radioStation) GenerateDirectionsToCoord(x, y, z, p3, p4, p6) GetActiveVehicleMissionType(veh) GetAllocatedStackSize() GetAmmoInClip(ped, weaponHash) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject GetAmmoInPedWeapon(ped, weaponhash) GetAngleBetween_2dVectors(x1, y1, x2, y2) GetAnimDuration(animDict, animation) GetAnimInitialOffsetPosition(p2, p3, p4, p5, p6, p7, p8, p9) GetAnimInitialOffsetRotation(p2, p3, p4, p5, p6, p7, p8, p9) GetAudibleMusicTrackTextId() GetBestPedWeapon(ped, p1) GetBitsInRange(p0, p1, p2) GetBlipAlpha(p0) GetBlipColour(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetBlipCoords(p0) GetBlipFromEntity(p0) GetBlipHudColour(p0) GetBlipInfoIdCoord(p0) GetBlipInfoIdDisplay(blip) GetBlipInfoIdEntityIndex(p0) GetBlipInfoIdIterator() GetBlipInfoIdPickupIndex(p0) GetBlipInfoIdType(blip) GetBlipSprite(blip) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetBoatAnchor(vehicle) GetBroadcastFinshedLosSound(p0) GetCamAnimCurrentPhase(cam) GetCamCoord(cam) GetCamFarClip(cam) GetCamFarDof(cam) GetCamFov(cam) GetCamNearClip(cam) GetCamRot(cam, p1) GetCamSplineNodeIndex(cam) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetCamSplineNodePhase(p0) GetCamSplinePhase(cam) GetCauseOfMostRecentForceCleanup() GetCgoffset(rope) GetClipSetForScriptedGunTask(p0) GetClockDayOfMonth() GetClockDayOfWeek() GetClockHours() GetClockMinutes() GetClockMonth() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetClockSeconds() GetClockYear() GetClosestFirePos(x, y, z) GetClosestMajorVehicleNode(x, y, z, unknown1, unknown2) GetClosestObjectOfType(x, y, z, radius, modelHash, p5, p6, p7) GetClosestPed(x, y, z, radius, p4, p5, p7, p8, pedType) GetClosestRoad(x, y, z, p3, p4, p5, p6, p7, p8, p9, p10) GetClosestVehicle(x, y, z, radius, modelHash, flags) GetClosestVehicleNode(x, y, z, p4, p5, p6) GetClosestVehicleNodeWithHeading(x, y, z, p5, p6, p7) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject GetCollisionNormalOfLastHitForEntity(entity) GetCombatFloat(p0, p1) GetControlNormal(index, control) GetControlValue(index, control) GetConvertibleRoofState(vehicle) GetCurrentPedVehicleWeapon(ped) GetCurrentPedWeapon(ped, p2) GetCurrentPedWeaponEntityIndex(ped) GetCurrentPlaybackForVehicle(p0) GetCurrentResourceName() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject GetCurrentScriptedConversationLine() GetCurrentWebsiteId() GetCutsceneSectionPlaying() GetCutsceneTime() GetCutsceneTotalDuration() GetDateAndTimeFromUnixEpoch(unixEpoch) GetDeadPedPickupCoords(p0, p1, p2) GetDecalWashLevel(p0) GetDefaultScriptRertargetRerId() GetDisabledControlNormal(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetDisplayNameFromVehicleModel(modelHash) GetDistanceBetweenCoords(x1, y1, z1, x2, y2, z2, unknown) GetDlcVehicleData(p0) GetDlcVehicleFlags(p0) GetDlcVehicleModel(p0) GetDlcWeaponComponentData(p0, p1) GetDlcWeaponData(p0) GetEntityAlpha(entity) GetEntityAnimCurrentTime(entity, animDict, animation) GetEntityAnimTotalTime(entity, animDict, animation) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetEntityAttachedTo(entity) GetEntityAttachedToTowTruck(towTruck) GetEntityBoneIndexByName(entity, boneName) GetEntityCoords(entity, p1) GetEntityForwardVector(entity) GetEntityForwardX(entity) GetEntityForwardY(entity) GetEntityHeading(entity) GetEntityHealth(entity) GetEntityHeight(entity, X, Y, Z, atTop, inWorldCoords) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetEntityHeightAboveGround(entity) GetEntityIndexOfCutsceneEntity(p1) GetEntityIndexOfRegisteredEntity(p1) GetEntityLodDist(entity) GetEntityMatrix(entity) GetEntityMaxHealth(entity) GetEntityModel(entity) GetEntityPitch(entity) GetEntityPlayerIsFreeAimingAt(player) GetEntityPopulationType(entity) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject GetEntityQuaternion(entity) GetEntityRoll(entity) GetEntityRotation(entity, p1) GetEntityRotationVelocity(entity) GetEntityScript(entity) GetEntitySpeed(entity) GetEntitySpeedVector(entity, relative) GetEntitySubmergedLevel(entity) GetEntityType(entity) GetEntityUprightValue(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetEntityVelocity(entity) GetEventAtIndex(p0, eventIndex) GetEventData(p0, eventIndex, p3) GetEventExists(p0, eventIndex) GetFirstBlipInfoId(blip) GetFirstParentIdForPedType(type) GetFollowPedCamViewMode() GetFollowPedCamZoomLevel() GetFollowVehicleCamViewMode() GetFollowVehicleCamZoomLevel() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject GetForcedComponent(componentHash, componentId) GetFrameCount() GetFrameTime() GetFreeStackSlotsCount(stackSize) GetGameplayCamCoord() GetGameplayCamCoords() GetGameplayCamFov() GetGameplayCamRelativeHeading() GetGameplayCamRelativePitch() GetGameplayCamRot(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetGameplayCamRot(p0) GetGameplayCamZoom() GetGameTimer() GetGameVersion() GetGroundZFor_3dCoord(x, y, z) GetGroupSize(groupID) GetHashKey(value) GetHashNameForComponent(entity, componentId, drawableVariant, textureVariant) GetHashNameForProp(entity, componentId, propIndex, propTextureIndex) GetHashOfMapAreaAtCoords(x, y, z) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetHeadingFromVector_2d(dx, dy) GetHeliEngineHealth(vehicle) GetHeliMainRotorHealth(vehicle) GetHeliTailRotorHealth(vehicle) GetHudColour(hudColour) GetHudComponentPosition(p0) GetIdealPlayerSwitchType(p0, p1, p2, p3, p4, p5) GetIdOfThisThread() GetIndexedItemInItemset(p0, p1) GetIndexOfCurrentLevel() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject GetInteriorAtCoords(X, Y, Z) GetInteriorFromCollision(p0, p1, p2) GetInteriorFromEntity(p0) GetInteriorGroupId(p0) GetIsHidef() GetIsLoadingScreenActive() GetIsMultiplayerBrief(p0) GetIsPedGadgetEquipped(ped, gadgetHash) GetIsTaskActive(ped, taskNumber) GetIsVehiclePrimaryColourCustom(vehicle) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject GetIsVehicleSecondaryColourCustom(vehicle) GetIsWaypointRecordingLoaded(name) GetIsWidescreen() GetItemsetSize(p0) GetJackTarget(p0) GetKeyForEntityInRoom(p0) GetLabelText(labelName) GetLastInputMethod(index) GetLastMaterialHitByEntity(entity) GetLastPedInVehicleSeat(vehicle, seatIndex) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject GetLengthOfLiteralString(string) GetLengthOfStringWithThisTextLabel(gxt) GetLiveryName(vehicle, livery) GetLocalPlayerAimState() GetLocalTime() GetLocalTime() GetMainPlayerBlipId() GetMaxAmmo(ped, weaponHash) GetMaxAmmoInClip(ped, weaponHash, p2) GetMaximumNumberOfPhotos() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject GetMaxRangeOfCurrentPedWeapon(ped) GetMaxWantedLevel() GetMeleeTargetForPed(ped) GetMillisecondsPerGameMinute() GetMissionFlag() GetMobilePhonePosition() GetMobilePhoneRerId() GetMobilePhoneRotation(p1) GetModelDimensions(modelHash) GetModSlotName(vehicle, modType) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject GetModTextLabel(vehicle, modType, modValue) GetMount(p0) GetMusicPlaytime() GetNamedRertargetRerId() GetNameOfZone(x, y, z) GetNavmeshRouteDistanceRemaining(p0) GetNavmeshRouteResult(p0) GetNearestPlayerToEntity(entity) GetNearestPlayerToEntityOnTeam(entity, team) GetNetworkIdFromSoundId(soundId) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetNetworkTime() GetNextBlipInfoId(blip) GetNextWeatherType() GetNoLoadingScreen() GetNthClosestVehicleNode(x, y, z, nthClosest, unknown1, unknown2, unknown3) GetNthClosestVehicleNodeFavourDirection(x, y, z, desiredX, desiredY, desiredZ, nthClosest, p9, p10, p11) GetNthClosestVehicleNodeId(x, y, z, p3, p4, p5, p6) GetNthClosestVehicleNodeIdWithHeading(p0, p1, p2, p3, p6, p7, p8) GetNthClosestVehicleNodeWithHeading(x, y, z, nthClosest, unknown2, unknown3, unknown4) GetNumberOfActiveBlips() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject GetNumberOfEvents(p0) GetNumberOfFiresInRange(x, y, z, radius) GetNumberOfInstancesOfStreamedScript(scriptHash) GetNumberOfPassengerVoiceVariations(p0) GetNumberOfPedDrawableVariations(ped, componentId) GetNumberOfPedPropDrawableVariations(ped, propId) GetNumberOfPedPropTextureVariations(ped, propId, drawableId) GetNumberOfPedTextureVariations(ped, componentId, drawableId) GetNumberOfPlayers() GetNumberOfStreamingRequests() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetNumberOfVehicleColours(vehicle) GetNumberOfVehicleNumberPlates() GetNumDlcVehicles() GetNumDlcWeaponComponents(p0) GetNumDlcWeapons() GetNumForcedComponents(componentHash) GetNumHairColors() GetNumHeadOverlayValues(overlayID) GetNumModColors(p0, p1) GetNumModKits(vehicle) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetNumParentPedsOfType(type) GetNumPropsFromOutfit(playerId, p1, p2, p3, p4, componentId) GetNumReservedMissionObjects(p0) GetNumReservedMissionPeds(p0) GetNumReservedMissionVehicles(p0) GetNumResourceMetadata(resourceName, metadataKey) GetNumVehicleMods(vehicle, modType) GetNumVehicleWindowTints() GetObjectFragmentDamageHealth(p0, p1) GetObjectIndexFromEntityIndex(entity) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject GetObjectOffsetFromCoords(x, y, z, heading, xOffset, yOffset, zOffset) GetOffsetFromEntityGivenWorldCoords(entity, X, Y, Z) GetOffsetFromEntityInWorldCoords(entity, xOffset, yOffset, zOffset) GetOffsetFromInteriorInWorldCoords(p0, p1, p2, p3) GetOnscreenKeyboardResult() GetPauseMenuState() GetPedAccuracy(ped) GetPedAlertness(ped) GetPedAmmoByType(ped, ammoType) GetPedAmmoType(ped, weaponHash) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetPedArmour(ped) GetPedAsGroupLeader(groupID) GetPedAsGroupMember(groupID, memberNumber) GetPedBoneCoords(ped, boneId, offsetX, offsetY, offsetZ) GetPedBoneIndex(ped, boneId) GetPedCauseOfDeath(ped) GetPedCombatMovement(ped) GetPedCombatRange(ped) GetPedConfigFlag(ped, flagId, p2) GetPedDefensiveAreaPosition(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetPedDesiredMoveBlRatio(p0) GetPedDrawableVariation(ped, componentId) GetPedEnveffScale(ped) GetPedExtractedDisplacement(p0, p1) GetPedFloodInvincibility(p0, p1) GetPedGroupIndex(ped) GetPedHeadBlData(ped) GetPedHeadOverlayValue(ped, overlayID) GetPedheadshotTxdString(ped) GetPedIndexFromEntityIndex(entity) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetPedInsideExplosionArea(explosionType, x1, y1, z1, x2, y2, z2, radius) GetPedInVehicleSeat(vehicle, index) GetPedKiller(ped) GetPedLastDamageBone(ped) GetPedLastWeaponImpactCoord(ped) GetPedMaxHealth(ped) GetPedMoney(ped) GetPedNearbyPeds(ped, p2) GetPedNearbyVehicles(ped) GetPedPaletteVariation(ped, componentId) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject GetPedParachuteLandingType(ped) GetPedParachuteState(ped) GetPedParachuteTintIndex(ped) GetPedPropIndex(ped, componentId) GetPedPropTextureIndex(ped, componentId) GetPedRagdollBoneIndex(p0, p1) GetPedRelationshipGroupDefaultHash(ped) GetPedRelationshipGroupHash(ped) GetPedResetFlag(ped, flagId) GetPedsJacker(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject GetPedStealthMovement(ped) GetPedTextureVariation(ped, componentId) GetPedTimeOfDeath(ped) GetPedType(model) GetPedWaypointDistance(p0) GetPedWaypointProgress(p0) GetPedWeaponTintIndex(ped, weaponHash) GetPedWeapontypeInSlot(ped, weaponSlot) GetPhoneGestureAnimCurrentTime(p0) GetPhoneGestureAnimTotalTime(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject GetPickupCoords(p0) GetPlayerCurrentStealthNoise(player) GetPlayerFromServerId(serverId) GetPlayerGroup(player) GetPlayerHasReserveParachute(player) GetPlayerHeadsetSoundAlternate(p1) GetPlayerIndex() GetPlayerInvincible(player) GetPlayerMaxArmour(player) GetPlayerName(player) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject GetPlayerParachutePackTintIndex(player) GetPlayerParachuteSmokeTrailColor(player) GetPlayerParachuteTintIndex(player) GetPlayerPed(player) GetPlayerPedIsFollowing(ped) GetPlayerPedScriptIndex(player) GetPlayerRadioStationGenre() GetPlayerRadioStationIndex() GetPlayerRadioStationName() GetPlayerReserveParachuteTintIndex(player) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetPlayerRgbColour(player) GetPlayerServerId(player) GetPlayerShortSwitchState() GetPlayersLastVehicle() GetPlayerSprintStaminaRemaining(player) GetPlayerSprintTimeRemaining(player) GetPlayerSwitchState() GetPlayerSwitchType() GetPlayerTargetEntity(player) GetPlayerTeam(player) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject GetPlayerUnderwaterTimeRemaining(player) GetPlayerWantedCentrePosition(player) GetPlayerWantedLevel(player) GetPositionInRecording(p0) GetPositionOfVehicleRecordingAtTime(p0, p1) GetPosixTime() GetPrevWeatherType() GetProfileSetting(profileSetting) GetPropFromOutfit(outfit, slot) GetRadioStationName(radioStation) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetRainLevel() GetRandomEventFlag() GetRandomFloatInRange(startRange, Range) GetRandomIntInRange(startRange, Range) GetRandomPedAtCoord(x, y, z, xRadius, yRadius, zRadius, pedType) GetRandomVehicleBackBumperInSphere(p0, p1, p2, p3, p4, p5, p6) GetRandomVehicleFrontBumperInSphere(p0, p1, p2, p3, p4, p5, p6) GetRandomVehicleInSphere(x, y, z, radius, modelHash, flags) GetRandomVehicleModelInMemory(p0) GetRandomVehicleNode(x, y, z, radius, p4, p5, p6) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject GetRaycastResult(rayHandle) GetRelationshipBetweenGroups(group1, group2) GetRelationshipBetweenPeds(ped1, ped2) GetReringCam() GetResourceMetadata(resourceName, metadataKey, index) GetRoomKeyFromEntity(p0) GetRopeLastVertexCoord(rope) GetRopeLength(rope) GetRopeVertexCoord(rope, vertex) GetRopeVertexCount(rope) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetRotationOfVehicleRecordingAtTime(p0, p1) GetSafeCoordForPed(x, y, z, onGround, flags) GetSafePickupCoords(x, y, z, p3, p4) GetSafeZoneSize() GetScreenActiveResolution() GetScreenAspectRatio(b) GetScreenEffectIsActive(effectName) GetScreenResolution() GetScriptedCoverPointCoords(coverpoint) GetScriptTaskStatus(p0, p1) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetSeatPedIsTryingToEnter(ped) GetSelectedPedWeapon(ped) GetSequenceProgress(ped) GetShopPedComponent(p0) GetShopPedOutfit(p0) GetShopPedQueryComponent(componentId) GetShopPedQueryOutfit(p0) GetShopPedQueryProp(p0) GetSnowLevel() GetSoundId() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject GetStateOfClosestDoorOfType(type, x, y, z) GetStreamPlayTime() GetStreetNameAtCoord(x, y, z) GetStreetNameFromHashKey(hash) GetSynchronizedScenePhase(scene) GetSynchronizedSceneRate(p0) GetTattooZone(collection, overlay) GetTextScreenWidth(p0) GetTextSubstring(text, position, length) GetTextSubstringSafe(text, position, length, maxLength) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject GetTextSubstringSlice(text, startPosition, Position) GetTextureResolution(textureDict, textureName) GetThisScriptHash() GetThisScriptName() GetThreadName(threadId) GetTimecycleModifierIndex() GetTimeDifference(a, b) GetTimeOffset(a, b) GetTimePositionInRecording(p0) GetTimeSinceLastArrest() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetTimeSinceLastDeath() GetTimeSincePlayerDroveAgainstTraffic(player) GetTimeSincePlayerDroveOnPavement(player) GetTimeSincePlayerHitPed(player) GetTimeSincePlayerHitVehicle(player) GetTotalDurationOfVehicleRecording(p0, p1) GetTotalDurationOfVehicleRecordingId(p0) GetTrainCarriage(train, carriage) GetTvChannel() GetTvVolume() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetUiLanguageId() GetUserLanguageId() GetVariantComponent(componentHash, componentId) GetVehicleAcceleration(p0) GetVehicleAttachedToCargobob(cargobob) GetVehicleBodyHealth(vehicle) GetVehicleBodyHealth_2(p0) GetVehicleCauseOfDestruction(p0) GetVehicleClass(vehicle) GetVehicleClassFromName(modelHash) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetVehicleClassMaxAcceleration(p0) GetVehicleClassMaxAgility(p0) GetVehicleClassMaxBraking(p0) GetVehicleClassMaxTraction(p0) GetVehicleColor(vehicle) GetVehicleColourCombination(vehicle) GetVehicleColours(vehicle) GetVehicleCustomPrimaryColour(vehicle) GetVehicleCustomSecondaryColour(vehicle) GetVehicleDefaultHorn(veh) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject GetVehicleDeformationAtPos(vehicle, position1, position2, position3) GetVehicleDeformationGetTree(p0, p1) GetVehicleDirtLevel(vehicle) GetVehicleDoorAngleRatio(p0, p1) GetVehicleDoorLockStatus(doorIndex) GetVehicleDoorsLockedForPlayer(vehicle, player) GetVehicleEngineHealth(vehicle) GetVehicleExtraColours(vehicle) GetVehicleIndexFromEntityIndex(entity) GetVehicleLandingGear(vehicle) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetVehicleLayoutHash(vehicle) GetVehicleLightsState(vehicle) GetVehicleLivery(vehicle) GetVehicleLiveryCount(vehicle) GetVehicleMaxBraking(p0) GetVehicleMaxNumberOfPassengers(vehicle) GetVehicleMaxSpeed(modelHash) GetVehicleMaxTraction(p0) GetVehicleMod(vehicle, modType) GetVehicleModColor_1(vehicle) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject GetVehicleModColor_2(vehicle) GetVehicleModelAcceleration(p0) GetVehicleModelMaxBraking(p0) GetVehicleModelMaxNumberOfPassengers(VehicleModel) GetVehicleModelMaxTraction(p0) GetVehicleModKit(vehicle) GetVehicleModKitType(vehicle) GetVehicleModModifierValue(p0, p1, p2) GetVehicleModVariation(vehicle, modType) GetVehicleNeonLightsColour(vehicle) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject GetVehicleNodePosition(p0) GetVehicleNodeProperties(p0, p1, p2) GetVehicleNumberOfPassengers(vehicle) GetVehicleNumberPlateText(vehicle) GetVehicleNumberPlateTextIndex(vehicle) GetVehicleOwner(vehicle) GetVehiclePaintFade(veh) GetVehiclePedIsIn(ped, getLastVehicle) GetVehiclePedIsTryingToEnter(ped) GetVehiclePedIsUsing(ped) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject GetVehiclePetrolTankHealth(vehicle) GetVehiclePlateType(vehicle) GetVehicleRecordingId(p0) GetVehicleSuspensionHeight(vehicle) GetVehicleTrailerVehicle(vehicle) GetVehicleTyresCanBurst(vehicle) GetVehicleTyreSmokeColor(vehicle) GetVehicleWaypointProgress(p0) GetVehicleWaypointTargetPoint(p0) GetVehicleWheelType(vehicle) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject GetVehicleWindowTint(vehicle) GetWantedLevelRadius(player) GetWantedLevelThreshold(wantedLevel) GetWaterHeight(x, y, z) GetWaterHeightNoWaves(x, y, z) GetWaypointDistanceAlongRoute(p1) GetWeaponClipSize(weaponHash) GetWeaponComponentHudStats(p0) GetWeaponComponentTypeModel(componentHash) GetWeaponDamageType(weaponHash) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject GetWeaponHudStats(p0) GetWeaponObjectFromPed(ped, unknown) GetWeaponObjectTintIndex(weapon) GetWeaponTintCount(weaponHash) GetWeapontypeGroup(weaponHash) GetWeapontypeModel(weaponHash) GetWeapontypeSlot(weaponHash) GetWeatherTypeTransition() GetWindDirection() GetWindSpeed() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject GetWorldPositionOfEntityBone(entity, boneIndex) GetZoneAtCoords(x, y, z) GetZoneFromNameId(zoneName) GetZonePopschedule(zoneId) GetZoneScumminess(zoneId) GiveAchievementToPlayer(achievement) GiveDelayedWeaponToPed(ped, weaponHash, time, equipNow) GivePedHelmet(ped, p1, helmetFlag, p3) GivePedNmMessage(ped) GivePedToPauseMenu(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject GivePlayerRagdollControl(player, toggle) GiveWeaponComponentToPed(ped, weaponHash, componentHash) GiveWeaponComponentToWeaponObject(weaponObject, addonHash) GiveWeaponObjectToPed(weaponObject, ped) GiveWeaponToPed(ped, weaponHash, ammoCount, p4, equipNow) HasAchievementBeenPassed(achievement) HasActionModeAssetLoaded(asset) HasAdditionalTextLoaded(additionalText) HasAnimDictLoaded(animDict) HasAnimEventFired(entity, actionHash) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject HasAnimSetLoaded(animSet) HasBulletImpactedInArea(p0, p1, p2, p3, p4, p5) HasBulletImpactedInBox(p0, p1, p2, p3, p4, p5, p6, p7) HasClipSetLoaded(clipSet) HasClosestObjectOfTypeBeenBroken(p0, p1, p2, p3, p4, p5) HasCollisionForModelLoaded(model) HasCollisionLoadedAroundEntity(entity) HasCutsceneFinished() HasCutsceneLoaded() HasEntityAnimFinished(entity, Animdict, Anim, p3) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject HasEntityBeamagedByAnyObject(entity) HasEntityBeamagedByAnyPed(entity) HasEntityBeamagedByAnyVehicle(entity) HasEntityBeamagedByEntity(entity1, entity2, p2) HasEntityBeamagedByWeapon(entity, weaponHash, weaponType) HasEntityClearLosToEntity(entity1, entity2, traceType) HasEntityClearLosToEntityInFront(entity1, entity2) HasEntityCollidedWithAnything(entity) HasForceCleanupOccurred(cleanupFlags) HasHudScaleformLoaded(hudComponent) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject HasModelLoaded(model) HasNamedPtfxAssetLoaded(fxName) HasObjectBeenBroken(object) HasPedBeamagedByWeapon(ped, weaponHash, weaponType) HasPedGotWeapon(ped, weaponHash, p2) HasPedGotWeaponComponent(ped, weaponHash, componentHash) HasPedHeadBlFinished(ped) HasPedReceivedEvent(p0, p1) HasPickupBeenCollected(p0) HasPlayerBeenSpottedInStolenVehicle(player) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject HasPlayerDamagedAtLeastOneNonAnimalPed(player) HasPlayerDamagedAtLeastOnePed(player) HasPlayerLeftTheWorld(player) HasPreloadModsFinished(p0) HasPtfxAssetLoaded() HasScaleformContainerMovieLoadedIntoParent(handle) HasScaleformMovieLoaded(scaleform) HasScriptLoaded(scriptName) HasSoundFinished(soundId) HasStealthModeAssetLoaded(asset) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject HasStreamedScriptLoaded(scriptHash) HasStreamedTextureDictLoaded(textureDict) HasThisAdditionalTextLoaded(gxt, slot) HasThisCutsceneLoaded(cutsceneName) HasVehicleAssetLoaded(vehicleAsset) HasVehicleGotDecal(vehicle, p1) HasVehicleGotProjectileAttached(driver, vehicle, weapon, p3) HasVehicleRecordingBeenLoaded(p0) HasWeaponAssetLoaded(weaponHash) HasWeaponGotWeaponComponent(weapon, addonHash) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject HideHelpTextThisFrame() HideHudAndRadarThisFrame() HideHudComponentThisFrame(id) HideLoadingOnFadeThisFrame() HideNumberOnBlip(blip) HidePedWeaponForScriptedCutscene(ped, toggle) HideScriptedHudComponentThisFrame(id) HideSpecialAbilityLockonOperation(p0, p1) HintAmbientAudioBank(p0, p1) HintScriptAudioBank(p0, p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject IgnoreNextRestart(toggle) InitShopPedComponent() InitShopPedProp() InterruptConversation(p0) IntToParticipantindex(value) IntToPlayerindex(value) InvokeFunctionReference(referenceIdentity, argsSerialized, argsLength) IsAimCamActive() IsAlarmPlaying() IsAmbientSpeechDisabled(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject IsAmbientSpeechPlaying(p0) IsAmbientZoneEnabled() IsAnEntity(entity) IsAnyObjectNearPoint(p0, p1, p2, p3, p4) IsAnyPedNearPoint(x, y, z, radius) IsAnyPedShootingInArea(p0, p1, p2, p3, p4, p5, p6, p7) IsAnySpeechPlaying(p0) IsAnyVehicleNearPoint(x, y, z, radius) IsAnyVehicleSeatEmpty(veh) IsAreaOccupied(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject IsAudioSceneActive(scene) IsAussieVersion() IsAutoSaveInProgress() IsBigVehicle(vehicle) IsBitSet(value, bit) IsBlipFlashing(p0) IsBlipOnMinimap(p0) IsBlipShortRange(p0) IsBulletInAngledArea(p0, p1, p2, p3, p4, p5, p6, p7) IsBulletInArea(p0, p1, p2, p3, p4) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject IsBulletInBox(p0, p1, p2, p3, p4, p5, p6) IsCamActive(cam) IsCamInterpolating(cam) IsCamPlayingAnim(p0) IsCamRering(p0) IsCamShaking(cam) IsCamSplinePaused(p0) IsCargobobHookActive(cargobob) IsCargobobMagnetActive(cargobob) IsCinematicCamRering() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject IsCinematicCamShaking() IsCinematicShotActive(p0) IsControlEnabled(index, control) IsControlJustPressed(index, control) IsControlJustReleased(index, control) IsControlPressed(index, control) IsControlReleased(index, control) IsConversationPedDead(ped) IsCopPedInArea_3d(x1, y1, z1, x2, y2, z2) IsCopVehicleInArea_3d(x1, x2, y1, y2, z1, z2) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject IsCutsceneActive() IsCutscenePlaying() IsDamageTrackerActiveOnNetworkId(netID) IsDecalAlive(p0) IsDisabledControlJustPressed(index, control) IsDisabledControlJustReleased(index, control) IsDisabledControlPressed(index, control) IsDlcPresent(DlcHash) IsDoorClosed(door) IsDrivebyTaskUnderneathDrivingTask(ped) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject IsDurangoVersion() IsEntityAMissionEntity(entity) IsEntityAnObject(entity) IsEntityAPed(entity) IsEntityAtCoord(entity, x, y, z, xSize, ySize, zSize, p7, p8, p9) IsEntityAtEntity(entity1, entity2, xSize, ySize, zSize, p5, p6, p7) IsEntityAttached(entity) IsEntityAttachedToAnyObject(entity) IsEntityAttachedToAnyPed(entity) IsEntityAttachedToAnyVehicle(entity) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject IsEntityAttachedToEntity(from, to) IsEntityAVehicle(entity) IsEntityDead(entity) IsEntityFocus(p0) IsEntityInAir(entity) IsEntityInAngledArea(entity, x1, y1, z1, x2, y2, z2, angle, p8, p9, p10) IsEntityInArea(entity, x1, y1, z1, x2, y2, z2, p7, p8, p9) IsEntityInWater(entity) IsEntityInZone(entity, zone) IsEntityOccluded(entity) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject IsEntityOnFire(entity) IsEntityOnScreen(entity) IsEntityPlayingAnim(entity, animGroup, animation, p4) IsEntityStatic(entity) IsEntityTouchingEntity(from, to) IsEntityTouchingModel(entity, modelHash) IsEntityUpright(entity, angle) IsEntityUpsidedown(entity) IsEntityVisible(entity) IsEntityVisibleToScript(entity) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject IsEntityWaitingForWorldCollision(entity) IsExplosionInAngledArea(explosionType, x1, y1, z1, x2, y2, z2, angle) IsExplosionInArea(explosionType, x1, y1, z1, x2, y2, z2) IsExplosionInSphere(explosionType, x, y, z, radius) IsFirstPersonAimCamActive() IsFollowPedCamActive() IsFollowVehicleCamActive() IsFrontFading() IsGameInControlOfMusic() IsGameplayCamLookingBehind() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject IsGameplayCamRering() IsGameplayCamShaking() IsGameplayHintActive() IsGarageEmpty(p0, p1, p2) IsHeadlightLBroken(vehicle) IsHeadlightRBroken(vehicle) IsHeliPartBroken(p0, p1, p2, p3) IsHelpMessageBeingDisplayed() IsHelpMessageFadingOut() IsHelpMessageOnScreen() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject IsHornActive(vehicle) IsHudComponentActive(id) IsHudHidden() IsHudPreferenceSwitchedOn() IsIncidentValid(p0) IsInItemset(p0, p1) IsInteriorCapped(p0) IsInteriorDisabled(p0) IsInteriorReady(p0) IsInteriorReringDisabled() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject IsInteriorScene() IsIplActive(iplName) IsItemsetValid(p0) IsLookInverted() IsMedicalDisabled() IsMemoryCardInUse() IsMessageBeingDisplayed() IsMinigameInProgress() IsMissionCompletePlaying() IsMissionCreatorBlip(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject IsMobilePhoneCallOngoing() IsMobilePhoneRadioActive() IsModelAVehicle(model) IsModelInCdimage(model) IsModelValid(model) IsMountedWeaponTaskUnderneathDrivingTask(p0) IsMoveBlRatioRunning(ped) IsMoveBlRatioSprinting(ped) IsMoveBlRatioStill(ped) IsMoveBlRatioWalking(ped) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject IsNamedRertargetLinked(p0) IsNamedRertargetRegistered() IsNavmeshLoadedInArea(p0, p1, p2, p3, p4, p5) IsNetworkLoadingScene() IsNetworkVehicleBeamagedByAnyObject(p0, p1, p2) IsNewLoadSceneActive() IsNewLoadSceneLoaded() IsNextWeatherType(weatherType) IsNightvisionInactive() IsObjectNearPoint(p0, p1, p2, p3, p4) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject IsObjectVisible(object) IsObjectWithinBrainActivationRange(p0) IsOrbisVersion() IsOutfitEmpty(outfit) IsParticleFxDelayedBlink() IsPauseMenuActive() IsPauseMenuRestarting() IsPcVersion() IsPedActiveInScenario(ped) IsPedAimingFromCover(ped) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject IsPedAPlayer(ped) IsPedArmed(ped, p1) IsPedBeingArrested(ped) IsPedBeingJacked(ped) IsPedBeingStealthKilled(ped) IsPedBeingStunned(ped, p1) IsPedClimbing(ped) IsPedComponentVariationValid(ped, componentId, drawableId, textureId) IsPedCuffed(ped) IsPedCurrentWeaponSilenced(ped) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject IsPedDeadOrDying(ped, p1) IsPedDiving(ped) IsPedDoingDriveby(ped) IsPedDucking(ped) IsPedEvasiveDiving(ped) IsPedFacingPed(ped1, ped2, angle) IsPedFalling(ped) IsPedFatallyInjured(ped) IsPedFleeing(ped) IsPedGettingIntoAVehicle(ped) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject IsPedGettingUp(ped) IsPedGoingIntoCover(ped) IsPedGroupMember(ped, groupId) IsPedHangingOnToVehicle(ped) IsPedheadshotReady(ped) IsPedheadshotValid(ped) IsPedHeadtrackingEntity(ped, entity) IsPedHeadtrackingPed(ped1, ped2) IsPedHuman(ped) IsPedHurt(ped) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject IsPedInAnyBoat(ped) IsPedInAnyHeli(ped) IsPedInAnyPlane(ped) IsPedInAnyPoliceVehicle(ped) IsPedInAnySub(ped) IsPedInAnyTaxi(ped) IsPedInAnyTrain(ped) IsPedInAnyVehicle(ped, atGetIn) IsPedInCombat(ped, target) IsPedInCover(ped, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject IsPedInCoverFacingLeft(ped) IsPedInCurrentConversation(p0) IsPedInFlyingVehicle(ped) IsPedInGroup(ped) IsPedInjured(ped) IsPedInMeleeCombat(ped) IsPedInModel(ped, modelHash) IsPedInParachuteFreeFall(ped) IsPedInVehicle(ped, vehicle, atGetIn) IsPedInWrithe(ped) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject IsPedJacking(ped) IsPedJumping(ped) IsPedJumpingOutOfVehicle(ped) IsPedMale(ped) IsPedModel(ped, modelHash) IsPedOnAnyBike(ped) IsPedOnFoot(ped) IsPedOnMount(ped) IsPedOnSpecificVehicle(ped, vehicle) IsPedOnVehicle(ped) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject IsPedPerformingStealthKill(ped) IsPedPlantingBomb(ped) IsPedProne(ped) IsPedRagdoll(ped) IsPedReloading(ped) IsPedReloading(ped) IsPedRespondingToEvent(p0, p1) IsPedRingtonePlaying(p0) IsPedRunning(ped) IsPedRunningArrestTask(ped) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject IsPedRunningMobilePhoneTask(ped) IsPedRunningRagdollTask(ped) IsPedShooting(ped) IsPedShootingInArea(ped, x1, y1, z1, x2, y2, z2, p7, p8) IsPedSittingInAnyVehicle(ped) IsPedSittingInVehicle(ped, vehicle) IsPedSprinting(ped) IsPedStill(ped) IsPedStopped(ped) IsPedStrafing(ped) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject IsPedSwimming(ped) IsPedSwimmingUnderWater(ped) IsPedTracked(ped) IsPedTryingToEnterALockedVehicle(ped) IsPedUsingActionMode(ped) IsPedUsingAnyScenario(ped) IsPedUsingScenario(ped, scenario) IsPedVaulting(ped) IsPedWalking(ped) IsPedWeaponComponentActive(ped, weaponHash, componentHash) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject IsPedWeaponReadyToShoot(ped) IsPedWearingHelmet(ped) IsPickupWithinRadius(pickupHash, x, y, z, radius) IsPlaybackGoingOnForVehicle(p0) IsPlaybackUsingAiGoingOnForVehicle(p0) IsPlayerBanned() IsPlayerBeingArrested(player, atArresting) IsPlayerClimbing(player) IsPlayerControlOn(player) IsPlayerDead(player) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject IsPlayerFreeAiming(player) IsPlayerFreeAimingAtEntity(character, aimedEntity) IsPlayerFreeForAmbientTask(player) IsPlayerInCutscene(player) IsPlayerLoggingInNp() IsPlayerOnline() IsPlayerPlaying(player) IsPlayerPressingHorn(player) IsPlayerReadyForCutscene(player) IsPlayerRidingTrain(player) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject IsPlayerScriptControlOn(player) IsPlayerTargettingAnything(player) IsPlayerTargettingEntity(player, entity) IsPlayerTeleportActive() IsPlayerWantedLevelGreater(player, wantedLevel) IsPlayingPhoneGestureAnim(ped) IsPointInAngledArea(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) IsPointObscuredByAMissionEntity(p0, p1, p2, p3, p4, p5, p6) IsPointOnRoad(x, y, z, entity) IsPositionOccupied(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject IsPrevWeatherType(weatherType) IsProjectileInArea(p0, p1, p2, p3, p4, p5, p6) IsProjectileTypeInAngledArea(p0, p1, p2, p3, p4, p5, p6, p7, p8) IsProjectileTypeInArea(p0, p1, p2, p3, p4, p5, p6, p7) IsPs3Version() IsRadarHidden() IsRadarPreferenceSwitchedOn() IsRadioRetuning() IsRecording() IsRockstarBanned() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject IsScenarioGroupEnabled() IsScenarioOccupied(p0, p1, p2, p3, p4) IsScenarioTypeEnabled() IsScreenFadedIn() IsScreenFadedOut() IsScreenFadingIn() IsScreenFadingOut() IsScriptedConversationLoaded() IsScriptedConversationOngoing() IsScriptedHudComponentActive(id) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject IsScriptedScenarioPedUsingConditionalAnim(ped, animDict, anim) IsScriptedSpeechPlaying(p0) IsSeethroughActive() IsShockingEventInSphere(type, x, y, z, radius) IsSniperBulletInArea(p0, p1, p2, p3, p4, p5) IsSniperInverted() IsSocialclubBanned() IsSpecialAbilityActive(player) IsSpecialAbilityEnabled(player) IsSpecialAbilityMeterFull(player) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject IsSpecialAbilityUnlocked(modelHash) IsSphereVisible(x, y, z, radius) IsSphereVisibleToAnotherMachine(p0, p1, p2, p3) IsSphereVisibleToPlayer(p0, p1, p2, p3, p4) IsSrlLoaded() IsStreamingAdditionalText(additionalText) IsStreamPlaying() IsStringNull(string) IsStringNullOrEmpty(string) IsStuntJumpInProgress() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject IsSubtitlePreferenceSwitchedOn() IsSynchronizedSceneLooped(p0) IsSynchronizedSceneRunning(p0) IsSystemUiBeingDisplayed() IsTaxiLightOn(vehicle) IsTennisMode(p0) IsTextChatActive() IsThisAMinigameScript() IsThisModelABicycle(model) IsThisModelABike(model) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject IsThisModelABoat(model) IsThisModelACar(model) IsThisModelAHeli(model) IsThisModelAPlane(model) IsThisModelAQuadbike(model) IsThisModelASubmersible(model) IsThisModelATrain(model) IsThreadActive(threadId) IsToggleModOn(vehicle, modType) IsTrackedPedVisible(ped) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject IsTrackedPointVisible(point) IsValidInterior(interiorID) IsVehicleAConvertible(vehicle, p1) IsVehicleAlarmActivated(vehicle) IsVehicleAttachedToCargobob(vehicle, cargobob) IsVehicleAttachedToTowTruck(towTruck, vehicle) IsVehicleAttachedToTrailer(vehicle) IsVehicleBumperBrokenOff(vehicle, p1) IsVehicleDamaged(vehicle) IsVehicleDoorDamaged(veh, doorID) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject IsVehicleDoorFullyOpen(vehicle, doorIndex) IsVehicleDriveable(vehicle, p1) IsVehicleEngineOn(vehicle) IsVehicleExtraTurnedOn(vehicle, extraId) IsVehicleHighDetail(p0) IsVehicleInBurnout(vehicle) IsVehicleInGarageArea(garageName, vehicle) IsVehicleModel(vehicle, hash) IsVehicleNeonLightEnabled(vehicle, index) IsVehicleNodeIdValid(vehicleNodeId) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject IsVehicleOnAllWheels(vehicle) IsVehicleRadioLoud(vehicle) IsVehicleSearchlightOn(vehicle) IsVehicleSeatFree(vehicle, seatIndex) IsVehicleSirenOn(vehicle) IsVehicleStolen(vehicle) IsVehicleStopped(vehicle) IsVehicleStoppedAtTrafficLights(vehicle) IsVehicleStuckOnRoof(vehicle) IsVehicleStuckTimerUp(vehicle, p1, p2) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject IsVehicleTyreBurst(vehicle, wheelID, completely) IsVehicleVisible(vehicle) IsVehicleWindowIntact(vehicle, windowIndex) IsWaypointActive() IsWaypointPlaybackGoingOnForPed(p0) IsWaypointPlaybackGoingOnForVehicle(p0) IsWeaponValid(weaponHash) IsWorldPointWithinBrainActivationRange() IsXbox360Version() JitterVehicle(vehicle, p1, yaw, pitch, roll) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject KeyHudColour(p0, p1) KnockOffPedProp(propIndex, p1, p2, p3, p4) KnockPedOffVehicle(ped) Leaderboards2ReadByHandle() Leaderboards2ReadByRadius(p1) Leaderboards2ReadByRank(p1, p2) Leaderboards2ReadByRow(p2, p4, p6) Leaderboards2ReadByScoreFloat(p1, p2) Leaderboards2ReadByScoreInt(p1, p2) Leaderboards2ReadFrisByRow(p2, p3, p4, p5) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject Leaderboards2WriteData() LeaderboardsCacheDataRow() LeaderboardsClearCacheData() LeaderboardsGetCacheDataRow(p0, p1) LeaderboardsGetCacheExists(p0) LeaderboardsGetCacheTime(p0) LeaderboardsGetColumnId(p0, p1, p2) LeaderboardsGetColumnType(p0, p1, p2) LeaderboardsGetNumberOfColumns(p0, p1) LeaderboardsReadClear(p0, p1, p2) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject LeaderboardsReadClearAll() LeaderboardsReadPing(p0, p1, p2) LeaderboardsReadSuccessful(p0, p1, p2) LinkNamedRertarget(p0) LoadAllObjectsNow() LoadAllPathNodes(p0) LoadMovieMeshSet() LoadMpDlcMaps() LoadResourceFile(resourceName, fileName) LoadRopeData(rope, rope_preset) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject LoadScene(x, y, z) LoadSpDlcMaps() LoadStream() LoadStreamWithStartOffset(p1) LoadUgcFile(filename) LockMinimapAngle(angle) LockMinimapPosition(x, y) LowerConvertibleRoof(vehicle, p1) MakePedReload(ped) MarkObjectForDeletion(object) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject MaxRadioStationIndex() ModifyWater(x, y, z, height) MoveFinger(p0) MoveVehicleDecals(p0, p1) NetToEnt(netHandle) NetToObj(netHandle) NetToPed(netHandle) NetToVeh(netHandle) NetworkAcceptPresenceInvite(p0) NetworkAddEntityArea(p0, p1, p2, p3, p4, p5) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject NetworkAddEntityToSynchronisedScene(p0, p1, p4, p5, p6) NetworkAddFri() NetworkAddPedToSynchronisedScene(p0, p1, p4, p5, p6, p7, p8, p9) NetworkAmIBlockedByGamer() NetworkAmIBlockedByPlayer(player) NetworkAmIMutedByGamer() NetworkAmIMutedByPlayer(player) NetworkAreHandlesTheSame() NetworkAttachSynchronisedSceneToEntity(p0, p1, p2) NetworkBail() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject NetworkBailTransition() NetworkBlockInvites(p0) NetworkBuyAirstrike(cost, p1, p2) NetworkBuyBounty(amount, victim, p2, p3) NetworkBuyHealthcare(cost, p1, p2) NetworkBuyHeliStrike(cost, p1, p2) NetworkBuyItem(player, item, p2, p3, p4, p6, p7, p8, p9) NetworkBuyProperty(propertyCost, propertyName, p2, p3) NetworkCanBail() NetworkCanCommunicateWithGamer() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject NetworkCanEnterMultiplayer() NetworkCanReceivePlayerCash(p0, p1, p2, p3) NetworkCanSession() NetworkCanSetWaypoint() NetworkClanDownloadMembership() NetworkClanDownloadMembershipPing() NetworkClanGetMembership(p2) NetworkClanGetMembershipCount() NetworkClanGetMembershipDesc(p1) NetworkClanGetMembershipValid(p1) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject NetworkClanJoin(clanHandle) NetworkClanPlayerGetDesc(p1) NetworkClanPlayerIsActive() NetworkClanRemoteMembershipsAreInCache() NetworkClearFoundGamers() NetworkClearTransitionCreatorHandle() NetworkCreateSynchronisedScene(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) NetworkDeleteCharacter(characterIndex, p1, p2) NetworkDoesEntityExistWithNetworkId(p0) NetworkDoesNetworkIdExist(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject NetworkDoesTunableExist() NetworkDoTransitionQuickmatchWithGroup(p0, p1, p2, p3, p5) NetworkDoTransitionToFreemode(p1, p2, players) NetworkDoTransitionToGame(p0, p1) NetworkDoTransitionToNewFreemode(p1, p2, p3, p4) NetworkDoTransitionToNewGame(p0, p1, p2) NetworkEarnFromBetting(p0) NetworkEarnFromBounty(p0, p3) NetworkEarnFromHoldups(p0) NetworkEarnFromImportExport(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject NetworkEarnFromJob(amount) NetworkEarnFromPickup(amount) NetworkEarnFromProperty(p0, p1) NetworkEarnFromRockstar(characterIndex) NetworkEarnFromVehicle(p0, p1, p2, p3, p4, p5, p6, p7) NetworkExplodeVehicle(vehicle, p1, p2, p3) NetworkFadeInEntity(p0, p1) NetworkFadeOutEntity(p0, p1, p2) NetworkGamerHasHeadset() NetworkGamertagFromHandlePing() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject NetworkGamertagFromHandleStart() NetworkGamertagFromHandleSucceeded() NetworkGetActivityPlayerNum(p0) NetworkGetCurrentlySelectedGamerHandleFromInviteMenu() NetworkGetDestroyerOfNetworkId(p0) NetworkGetEntityFromNetworkId(p0) NetworkGetEntityIsLocal(p0) NetworkGetEntityKillerOfPlayer(player) NetworkGetFoundGamer(p1) NetworkGetFriCount() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject NetworkGetFriName(friIndex) NetworkGetFriName(p0) NetworkGetGamertagFromHandle() NetworkGetHostOfScript(gamemode, p1, p2) NetworkGetHostOfThisScript() NetworkGetLocalHandle(p1) NetworkGetMaxFris() NetworkGetNetworkIdFromEntity(entity) NetworkGetNumConnectedPlayers() NetworkGetNumFoundGamers() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject NetworkGetNumParticipants() NetworkGetNumParticipantsHost() NetworkGetParticipantIndex(p0) NetworkGetPlayerFromGamerHandle() NetworkGetPlayerIndex(PedHandle) NetworkGetPlayerLoudness(p0) NetworkGetPresenceInviteHandle(p0) NetworkGetPrimaryClanDataNew() NetworkGetPrimaryClanDataStart(p1) NetworkGetRespawnResult(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject NetworkGetScriptStatus() NetworkGetTalkerProximity() NetworkGetThisScriptIsNetworkScript() NetworkGetTransitionHost() NetworkGetTransitionMembers(p1) NetworkGivePlayerJobshareCash(p0) NetworkHandleFromFri(p0, p2) NetworkHandleFromMemberId(p2) NetworkHandleFromPlayer(player, p2) NetworkHandleFromUserId(p2) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject NetworkHasControlOfDoor(p0) NetworkHasControlOfEntity(entity) NetworkHasControlOfNetworkId(netID) NetworkHasControlOfPickup(p0) NetworkHasHeadset() NetworkHasInvitedGamer() NetworkHasInvitedGamerToTransition() NetworkHasPingInvite() NetworkHasPlayerStartedTransition(p0) NetworkHaveOnlinePrivileges() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject NetworkHostTransition(p0, p1, p2, p3, p4, p5) NetworkInviteGamers(p1) NetworkInviteGamersToTransition(p1) NetworkIsActivitySession() NetworkIsActivitySpectator() NetworkIsActivitySpectatorFromHandle() NetworkIsAddingFri() NetworkIsChattingInPlatformParty() NetworkIsCloudAvailable() NetworkIsFindingGamers() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject NetworkIsFri() NetworkIsFriInMultiplayer() NetworkIsFriInSameTitle() NetworkIsFriOnline() NetworkIsGameInProgress() NetworkIsGamerBlockedByMe() NetworkIsGamerInMySession() NetworkIsGamerMutedByMe() NetworkIsGamerTalking() NetworkIsHandleValid(p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject NetworkIsHost() NetworkIsHostOfThisScript() NetworkIsInactiveProfile() NetworkIsInMpCutscene() NetworkIsInParty() NetworkIsInSession() NetworkIsInSpectatorMode() NetworkIsInTransition() NetworkIsInTutorialSession() NetworkIsLocalPlayerInvincible() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject NetworkIsParticipantActive(p0) NetworkIsPartyMember(p0) NetworkIsPingFri(p0) NetworkIsPlayerActive(playerID) NetworkIsPlayerAnimationDrawingSynchronized() NetworkIsPlayerAParticipant(p0) NetworkIsPlayerBlockedByMe(player) NetworkIsPlayerConnected(p0) NetworkIsPlayerInMpCutscene(player) NetworkIsPlayerMutedByMe(player) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject NetworkIsPlayerTalking(player) NetworkIsScriptActive(p1, p2, p3) NetworkIsSessionActive() NetworkIsSessionBusy() NetworkIsSessionStarted() NetworkIsSignedIn() NetworkIsSignedOnline() NetworkIsTextChatActive() NetworkIsTransitionBusy() NetworkIsTransitionHost() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject NetworkIsTransitionHostFromHandle() NetworkIsTransitionStarted() NetworkIsTransitionToGame() NetworkJoinTransition(p0) NetworkLaunchTransition() NetworkLeaveTransition() NetworkMarkTransitionGamerAsFullyJoined() NetworkMemberIdFromGamerHandle() NetworkOverrideClockTime(Hours, Minutes, Seconds) NetworkPlayerGetName(player) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject NetworkPlayerGetUserId(player) NetworkPlayerHasHeadset(player) NetworkPlayerIdToInt() NetworkPlayerIsBadsport() NetworkPlayerIsCheater() NetworkPlayerIsInClan() NetworkPlayerIsRockstarDev(player) NetworkReceivePlayerJobshareCash(p0) NetworkRegisterHostBroadcastVariables(p1) NetworkRegisterPlayerBroadcastVariables(p1) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject NetworkRemoveEntityArea(p0) NetworkRemoveTransitionInvite() NetworkRequestControlOfDoor(p0) NetworkRequestControlOfEntity(entity) NetworkRequestControlOfNetworkId(netID) NetworkResetBodyTracker() NetworkResurrectLocalPlayer(p0, p1, p2, p3, p4, p5) NetworkSession(p0, p1) NetworkSessionArePlayersVotingToKick(player) NetworkSessionCancelInvite() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject NetworkSessionEnter(p0, p1, p2, p3, p4, p5) NetworkSessionGetInviter() NetworkSessionHost(p0, maxPlayers, p2) NetworkSessionHostFrisOnly(p0, maxPlayers) NetworkSessionHostSinglePlayer(p0) NetworkSessionKickPlayer(player) NetworkSessionLeaveSinglePlayer() NetworkSessionVoiceHost() NetworkSessionVoiceLeave() NetworkSetActivitySpectator(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject NetworkSetActivitySpectatorMax(p0) NetworkSetCurrentlySelectedGamerHandleFromInviteMenu() NetworkSetEntityCanBl(p0, toggle) NetworkSetFrilyFireOption(toggle) NetworkSetGamerInvitedToTransition() NetworkSetInMpCutscene(p0, p1) NetworkSetInSpectatorMode(p0, p1) NetworkSetKeepFocuspoint(p0, p1) NetworkSetLocalPlayerInvincibleTime(p0) NetworkSetMissionFinished() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject NetworkSetOverrideSpectatorMode(toggle) NetworkSetPropertyId(p0) NetworkSetRichPresence(p0, p1, p2, p3) NetworkSetScriptIsSafeForNetworkGame() NetworkSetTalkerProximity(p0) NetworkSetTeamOnlyChat(toggle) NetworkSetThisScriptIsNetworkScript(p0, p1, p2) NetworkSetTransitionCreatorHandle() NetworkSetVoiceActive(toggle) NetworkSetVoiceChannel(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject NetworkShopBasketStart(p1, p2, p3) NetworkShopGetPrice(hash, hash2, p2) NetworkShowProfileUi() NetworkSpentAmmoDrop(p0, p1, p2) NetworkSpentArrestBail(p0, p1, p2) NetworkSpentBetting(p0, p1, p3, p4) NetworkSpentBoatPickup(p0, p1, p2) NetworkSpentBounty(p0, p1, p2) NetworkSpentBullShark(p0, p1, p2) NetworkSpentBuyOfftheradar(p0, p1, p2) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject NetworkSpentBuyPassiveMode(p0, p1, p2) NetworkSpentBuyRevealPlayers(p0, p1, p2) NetworkSpentBuyWantedlevel(p0, p2, p3) NetworkSpentCallPlayer(p0, p2, p3) NetworkSpentCarwash(p0, p1, p2, p3, p4) NetworkSpentCashDrop(p0, p1, p2) NetworkSpentCinema(p0, p1, p2, p3) NetworkSpentHeliPickup(p0, p1, p2) NetworkSpentHireMercenary(p0, p1, p2) NetworkSpentHireMugger(p0, p1, p2) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject NetworkSpentHoldups(p0, p1, p2) NetworkSpentPayVehicleInsurancePremium(p0, p1, p3, p4) NetworkSpentProstitutes(p0, p1, p2) NetworkSpentTaxi(p0, p1, p2) NetworkSpentTelescope(p0, p1, p2) NetworkStartSynchronisedScene(p0) NetworkSTextMessage(message) NetworkStopLoadScene() NetworkStopSynchronisedScene(p0) NetworkSTransitionGamerInstruction(p1, p2, p3, p4) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject NetworkSuppressInvite(p0) NetworkTutorialSession() NetworkUpdateLoadScene() NewLoadSceneStart(p0, p1, p2, p3, p4, p5, p6, p7) NewLoadSceneStop() Nullify(unused) N_0x0032a6dba562c518() N_0x00c09f246abedd82(p0) N_0x01095c95cd46b624(p0) N_0x011883f41211432a(p0, p1, p2, p3, p4, p5, p6) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x013e5cfc38cd5387(p0) N_0x0150b6ff25a9e2e5() N_0x015c49a93e3e086e(p0) N_0x01708e8dd3ff8c65(p0, p1, p2, p3, p4, p5) N_0x017568a8182d98a6(p0) N_0x01a358d9128b7a86() N_0x01abce5e7cbda196() N_0x01bb4d577d38bd9e(p0, p1) N_0x0218ba067d249dea() N_0x0225778816fdc28c(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x02369d5c8a51fdcf(p0) N_0x02398b627547189c(p0, p1) N_0x024a60deb0ea69f0(p0, p1, p2, p3) N_0x02a8bec6fd9af660(p1) N_0x02ac28f3a01fa04a(p0) N_0x02ada21ea2f6918f() N_0x02c40bf885c567b6(p0) N_0x02deaac8f8ea7fe7() N_0x02e93c796abd3a97(p0) N_0x031acb6aba18c729() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x03300b57fcac6ddb(p0) N_0x0378c08504160d0d(p0) N_0x0395cb47b022e62c() N_0x03a93ff1a2ca0864() N_0x03c27e13b42a0e82(doorHash, p1, p2, p3) N_0x03ea03af85a85cb7(p0, p1, p2, p3, p4, p5, p6, p7, p8) N_0x03f1a106bda7dd3e() N_0x03fc694ae06c5a20() N_0x040addcbafa1018a(p0, p1) N_0x042e4b70b93e6054() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x044dbad7a7fa2be5() N_0x04655f9d075d0ae5(p0) N_0x0467c11ed88b7d28() N_0x047cbed6f6f8b63c() N_0x0499d7b09fc9b407(p0, control, p2) N_0x0525a2c2562f3cd4(p0) N_0x052837721a854ec7(p0, p1, p2) N_0x052991e59076e4e4(p0) N_0x0546524ade2e9723(p1, p2, p3, p4) N_0x0564b9ff9631b82c(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x058f43ec59a8631a() N_0x05b7a89bd78797fc(x, y, z, interior) N_0x06087579e7aa85a9(p0, p1, p2, p3, p4, p5) N_0x061cb768363d6424(p0, p1) N_0x0626a247d2405330() N_0x062d5ead4da2fa6a() N_0x063ae2b2cc273588(p0, p1) N_0x06462a961e94b67c() N_0x06582aff74894c75(p0, p1) N_0x068f64f2470f9656(p0, p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x06a320535f5f0248(p0) N_0x06a3524161c502ba() N_0x06c0023bed16dd6b(p0, p1) N_0x06ee9048fd080382(p0) N_0x06f761ea47c1d3ed(p0) N_0x06faacd625d80caa(p0) N_0x071e2a839de82d90(p0, p1) N_0x073ca26b079f956e(p0) N_0x075f1d57402c93ba() N_0x07c313f94746702c(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x07c61676e5bb52cd(p0) N_0x07dd29d5e22763f1() N_0x07fb139b592fa687(p0, p1, p2, p3) N_0x0811381ef5062fec(p0) N_0x08f96ca6c551ad51(p0) N_0x0923dbf87dff735e(x, y, z) N_0x098760c7461724cd() N_0x098ab65b9ed9a9ec(p1, p2) N_0x09c0403ed9a751c2(p0) N_0x0a123435a26c36cd() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x0a24da3a41b718f5(p0) N_0x0a436b8643716d14() N_0x0a46af8a78dc5e0a() N_0x0a60017f841a54f2(p0, p1, p2, p3) N_0x0a6a279f3aa4fd70(p0, p1) N_0x0a6d923dffc9bd89() N_0x0a9f2a468b328e74(p0, p1, p2, p3) N_0x0abc54de641dc0fc() N_0x0ad9710cee2f590f(p0, p1, p2, p3, p4, p5, p6) N_0x0ad973ca1e077b60(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x0ad9e8f87ff7c16f(p0, p1) N_0x0ae1f1653b554ab9(p0) N_0x0ae73d8df3a762b2(p0) N_0x0af7b437918103b3(p0) N_0x0afc4af510774b47() N_0x0afce529f69b21ff() N_0x0b0cc10720653f3b() N_0x0b203b4afde53a4f(p2) N_0x0b40ed49d7d6ff84() N_0x0b568201dd99f0eb(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x0b919e1fb47cc4e0(p0) N_0x0bc3144deb678666(p0) N_0x0bca1d2c47b0d269(p0, p1, p2) N_0x0bf3b3bd47d79c08(p0, p1) N_0x0c0c4e81e1ac60a0() N_0x0c15b0e443b2349d() N_0x0c1c5d756fb5f337() N_0x0c1f7d49c39d2289() N_0x0c4bbf625ca98c4e(p0, p1) N_0x0c5a80a9e096d529(p0, p2, p3, p4, p5) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x0c978fda19692c2c(p0, p1) N_0x0cd9ab83489430ea(p0) N_0x0cdda42f9e360ca6(p0, p1) N_0x0cf54f20de43879c(p0) N_0x0d01d20616fc73fb(p0, p1) N_0x0d6ca79eeebd8ca3() N_0x0d77a82dc2d0da59() N_0x0dbd5d7e3c5bec3b() N_0x0e4299c549f0d1f1(p0) N_0x0e4c749ff9de9cc4(p0, p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x0eaeb0db4b132399(p0) N_0x0ede326d47cd0f3e(p0, p1) N_0x0f3b4d4e43177236(p0, p1) N_0x0f70731baccfbb96() N_0x0f73393bac7e6730() N_0x0fb82563989cf4fb(p0, p1, p2, p3) N_0x0fde9dbfc0a6bc65() N_0x0ff2862b61a58af9(p0) N_0x1033371fc8e842a7(p0) N_0x10655fab9915623d(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x1072f115dab0717e(p0, p1) N_0x108be26959a9d9bb(p0) N_0x1093408b4b9d1146(p0, p1) N_0x109697e2ffbac8a1() N_0x10bd227a753b0d84() N_0x10bddbfc529428dd(p0) N_0x10d373323e5b9c0d() N_0x110f526ab784111f(ped, p1) N_0x1121bfa1a1a522a8() N_0x112cef1615a1139f() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x113e6e3e50e286b0(p0) N_0x1153fa02a659051c() N_0x116fb94dc4b79f17() N_0x1171a97a3d3981b6(p2, p3) N_0x1185a8087587322c(p0) N_0x11b56fbbf7224868() N_0x11d1e53a726891fe(p0) N_0x11fa5d3479c7dd47(p0) N_0x11ff1c80276097ed(p0, p1, p2) N_0x120364de2845daf8(p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x1216e0bfa72cc703(p0, p1) N_0x121fb4dddc2d5291(p0, p1, p2, p3) N_0x125494b98a21aaf7(objectModel, x, y, z, p4, objectModel2) N_0x12561fcbb62d5b9c(p0) N_0x1280804f7cfd2d6c(p0) N_0x129466ed55140f8d(p0, p1) N_0x12995f2e53ffa601(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) N_0x12b6281b6c6706c0(p0) N_0x12ded8ca53d47ea5(p0) N_0x1327e2fe9746baee(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x13337b38db572509(p0) N_0x13518ff1c6b28938(p0) N_0x1353f87e89946207() N_0x135f9b7b7add2185() N_0x137bc35589e34e1e(p0, p1, p3, p4, p5, p6, p8, p9, p10) N_0x13b350b8ad0eee10() N_0x13c4b962653a5280() N_0x140e6a44870a11ce() N_0x14590ddbedb1ec85(p0) N_0x14621bb1df14e2b2() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x14832bf2aba53fc5() N_0x14922ed3e38761f0() N_0x149aee66f0cb3a99(p0, p1) N_0x14c9fdcc41f81f63(p0) N_0x14d29bb12d47f68c(p0, p1, p2, p3, p4) N_0x14e0b2d1ad1044e0() N_0x14fc5833464340a8() N_0x152d90e4c1b4738a() N_0x153973ab99fe8980(p0, p1, p2) N_0x158ec424f35ec469(p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x15e33297c3e8dc60(p0) N_0x15e69e2802c24b8d(p0) N_0x15ff52b809db2353(p0) N_0x1600fd8cf72ebc12(p0) N_0x160aa1b32f6139b8(doorHash) N_0x1612c45f9e3e0d44() N_0x162c23ca83ed0a62(p0) N_0x162f9d995753dc19() N_0x163f8b586bc95f2a(coords, radius, modelHash, x, y, z, p7) N_0x1654f24a88a8e3fe() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x1670f8d05056f257() N_0x16a304e6cb2bfab9(r, g, b, a) N_0x16b5e274bde402f8(vehicle, trailer, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) N_0x16da8172459434aa() N_0x16f46fb18c8009e4(p0, p1, p2, p3, p4) N_0x170910093218c8b9() N_0x170f541e1cadd1de(p0) N_0x171df6a0c07fb3dc(p0, p1) N_0x17299b63c7683a2b(inputName) N_0x172f75b6ee2233ba() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x17430b918701c342(p0, p1, p2, p3) N_0x17440aa15d1d3739() N_0x1753344c770358ae(p0) N_0x1761dc5d8471cbaa(p0, p1, p2) N_0x17ad8c9706bdd88a(p0) N_0x17df68d720aa77f8(p0) N_0x17e0198b3882c2cb() N_0x17fca7199a530203() N_0x182f266c2d9e2beb(p0, p1) N_0x187382f8a3e0a6c3(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x18eb48cfc41f2ea0(p0, p1) N_0x190428512b240692(p0, p1, p2, p3, p4) N_0x192547247864dfdd(vehicle, p1) N_0x19853b5b17d77bca(p0) N_0x1989c6e6f67e76a8() N_0x19af7ed9b9d23058() N_0x19bfed045c647c49(p0) N_0x19cafa3c87f7c2ff() N_0x1a092bb0c3808b96(entity, p1) N_0x1a31fe0049e542f6() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x1a330d297aac6bc1(p0, p1) N_0x1a78ad3d8240536f(p0, p1) N_0x1a8e2c8b9cf4549c() N_0x1aa8a837d2169d94(p0, p1) N_0x1accfba3d8dab2ee(p0, p1) N_0x1ad5b71586b94820(p0, p2) N_0x1b0b4aeed5b9b41c(p0) N_0x1b2366c3f2a5c8df() N_0x1b857666604b1a74(p0) N_0x1bb299305c3e8c13(p0, p1, p2, p3) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x1bbc135a4d25edde(p0) N_0x1c073274e065c6d2(p0, p1) N_0x1c186837d0619335(p0) N_0x1c2473301b1c66ba() N_0x1c4fc5752bcd8e48(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12) N_0x1c9d7949fa533490(p0) N_0x1cae5d2e3f9a07f0(p0, p1, p2, p3, p4, p5) N_0x1cba05ae7bd7ee05(p0) N_0x1ccc708f0f850613(p0, p1) N_0x1ce592fdc749d6f5(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x1cf38d529d7441d9(p0, p1) N_0x1d4446a62d35b0d0(p0, p1) N_0x1d4dc17c38feaff0() N_0x1d610eb0fea716d9(p0) N_0x1d97d1e3a70a649f(p0, p1) N_0x1dd2139a9a20dce8() N_0x1de0f5f50d723caa() N_0x1e6611149db3db6b(picName1, picName2, flash, iconType, ser, subject, duration) N_0x1e77fa7a62ee6c4c(p0) N_0x1e9057a74fd73e23() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x1eac5f91bcbc5073(p0) N_0x1eae0a6e978894a2(p0, p1) N_0x1eae6dd17b7a5efa(p0) N_0x1ee7d8df4425f053(p0) N_0x1f1e9682483697c7(p0, p1) N_0x1f2300cb7fa7b7f6() N_0x1f2e4e06dea8992b(p0, p1) N_0x1f3f018bc3afa77c(p0, p1, p2, p3, p4, p5, p6, p7, p8) N_0x1f471b79acc90bef() N_0x1f9fb66f3a3842d2(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x1fc289a0c3ff470f(p0) N_0x1fd09e7390a74d54(p0, p1) N_0x1ff6bf9a63e5757f() N_0x2016c603d6b8987c(p0, p1) N_0x20194d48eaec9a41(p0, p1, p2) N_0x206bc5dc9d1ac70a(vehicle, p1) N_0x20746f7b1032a3c7(p0, p1, p2) N_0x208784099002bc30(p0, p1) N_0x20ac25e781ae4a84() N_0x20c6c7e4eb082a7f(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x20fe7fdfeead38c0() N_0x2107a3773771186d() N_0x21115bcd6e44656a(p0, p1) N_0x211c4ef450086857() N_0x214cd562a939246a() N_0x2162c446dfdf38fd(p0) N_0x218297bf0cfd853b(p0, p1) N_0x21973bbf8d17edfa(p0, p1) N_0x219c7b8d53e429fd(p0, p1, p2, p3, p4, p5) N_0x21c235bc64831e5a(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x21d04d7bc538c146(p0) N_0x21e253a7f8da5dfb() N_0x2201c576facaebe8(p0, p2) N_0x2208438012482a1a(ped, p1, p2) N_0x225798743970412b() N_0x2272b0a1343129f4() N_0x228e5c6ad4d74bfd(p0) N_0x22a249a53034450a(p0) N_0x22da66936e0fff37(p0) N_0x2302c0264ea58d31() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x2309595ad6145265() N_0x2311dd7159f00582(p0, p1) N_0x23227df0b2115469() N_0x236406f60cf216d6(p1) N_0x23789e777d14ce44() N_0x237d5336a9a54108(p0) N_0x23b59d8912f94246() N_0x23ba6b0c2ad7b0d3(p0) N_0x23c3eb807312f01a(blip, toggle) N_0x23d69e0465570028() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x23dfb504655d0ce4() N_0x23f09eadc01449d6(p0) N_0x241fca5b1aa14f75() N_0x2432784aca090da4(p0) N_0x24409fc4c55cb22d(p0) N_0x247acbc4abbc9d1c(p0) N_0x247f0f73a182ea0b(hash) N_0x2485d34e50a22e84(p0, p1, p2) N_0x24a49beaf468dc90(p0, p2, p3, p4) N_0x24da7d7667fd7b09() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x24e4e51fc16305f9() N_0x25361a96e0f7e419(p0, p1, p2, p3) N_0x25367de49d64cf16(vehicle, p1) N_0x25615540d894b814(p0, p1) N_0x2587a48bc88dfadf(p0) N_0x25b99872d588a101(p0, p1, p2, p3, p4, p5) N_0x25d990f8e0e3f13c() N_0x25f87b30c382fca7() N_0x25fc3e33a31ad0c9(p0) N_0x260be8f09e326a20(vehicle, p1, p2, p3) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x260ee4fdbdf4db01(p0) N_0x2615aa2a695930c1(p0) N_0x261e97ad7bcf3d40(p0) N_0x2632482fd6b9ab87() N_0x265635150fb0d82e() N_0x26695ec767728d84(p0, p1) N_0x267c78c60e806b9a(p0, p1) N_0x26903d9cd1175f2c(p0, p1) N_0x26af0e8e30bd2a2c(p0) N_0x26d7399b9587fe89(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x26e1cd96b0903d60(p0) N_0x26f07dd83a5f7f98() N_0x2708fc083123f9ff() N_0x271017b9ba825366(p0, p1) N_0x271401846bd26e92(p0, p1) N_0x271c9d3aca5d6409(rope) N_0x271cc6ab59ebf9a5(p0) N_0x2735233a786b1bef(p0, p1) N_0x274a1519dfc1094f(p1) N_0x278f76c3b0a8f109(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x279d50de5652d935(p0, p1) N_0x27b926779deb502d(p0, p1) N_0x27cb772218215325() N_0x27cfb1b1e078cb2d() N_0x27e32866e9a5c416(p0) N_0x27f76cc6c55ad30e() N_0x27feb5254759cde3(textureDict, p1) N_0x2801d0012266df07(p0) N_0x280c7e3ac7f56e90(p0) N_0x283b6062a2c01e9b() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x287f1f75d2803595(p0) N_0x288df530c92dad6f(p0, p1) N_0x291e373d483e7ee7(p0) N_0x292564c735375edf() N_0x293220da1b46cebc(p0, p1, p2) N_0x299ef3c576773506() N_0x29c24bfbed8ab8fb(p0, p1) N_0x2a2173e46daecd12(p0, p1) N_0x2a25adc48f87841f() N_0x2a2a52824db96700() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x2a56c06ebef2b0d9(p1, p2) N_0x2a7776c709904ab0(p0) N_0x2a893980e96b659a(p0) N_0x2a8f319b392e7b3f(p0, p1) N_0x2aed6301f67007d5(p0) N_0x2b16a3bff1fbce49(ped, componentId, drawableId, TextureId) N_0x2b171e6b2f64d8df(p0, p2) N_0x2b1813aba29016c5(p0, p1) N_0x2b2a2cc86778b619() N_0x2b3334bca57cd799(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x2b3a8f7ca3a38fde() N_0x2b4cdca6f07ff3da(p0, p1, p2, p3) N_0x2b51edbefc301339(p0) N_0x2b5aa717a181fb4c(p0, p1) N_0x2b5e102e4a42f2bf() N_0x2b626a0150e4d449() N_0x2b6747faa9db9d6b(vehicle, p1) N_0x2b694afcf64e6994(p0, p1) N_0x2b69f5074c894811(p0, p1, p2, p3) N_0x2b6d467dab714e8d(blip, toggle) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x2b7e9a4eaaa93c89(p0, p1, p2, p3, p4, picName1, picName2) N_0x2b949a1e6aec8f6a() N_0x2be4bc731d039d5a(p0, p1) N_0x2bf66d2e7414f686() N_0x2bf72ad5b41aa739() N_0x2c015348cf19ca1d(p0) N_0x2c2e3dc128f44309(entity, p1) N_0x2c328af17210f009(p0) N_0x2c42340f916c5930(p0) N_0x2c4a1590abf43e8b(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x2c654b4943bddf7c(p0, p1) N_0x2c8cbfe1ea5fc631(p0) N_0x2c96cdb04fca358e(p0) N_0x2ca429c029ccf247(interior) N_0x2cc848a861d01493() N_0x2ce056ff3723f00b(p0) N_0x2ce544c68fb812a0(p0, p1, p2, p3, p4, p5) N_0x2cfc76e0d087c994(p0, p1, maxPlayers, p3) N_0x2d4259f1feb81da9(p0, p1, p2, p3) N_0x2d537ba194896636(p0, p2, p3, p5) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x2d5dc831176d0114(p0) N_0x2de7efa66b906036(funcData) N_0x2df9038c90ad5264(p0, p1, p2, p3, p4, p5, p6, p7) N_0x2e0bf682cc778d49(p0) N_0x2e22fefa0100275e() N_0x2e65248609523599(p0, p1, p2) N_0x2e89990ddff670c3(p0, p1) N_0x2eac52b4019e2782() N_0x2ed61456317b8178() N_0x2f057596f2bd0061() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x2f09f7976c512404(p0, p1, p2, p3) N_0x2f137b508de238f2(p0) N_0x2f3c3d9f50681de4(p0, p1) N_0x2f41d51ba3bcd1f1(p0) N_0x2f7ceb6520288061(p0) N_0x2f7f2b26dd3f18ee(p0, p1) N_0x2fc5650b0271cb57() N_0x3001bef2feca3680() N_0x300504b23bd3b711(p0, p1) N_0x302c91ab2d477f7e() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x3039ae5ad2c9c0c4(p0, p1) N_0x3044240d2e0fa842() N_0x3054f114121c21ea(p0) N_0x308f96458b7087cc(p1, p2, p3, p5) N_0x30a6614c1f7799b8(p0, p1, p2) N_0x30b4fa1c82dd4b9f() N_0x30d779de7c4f6dd3(p0, p1) N_0x30de938b516f0ad2(p0) N_0x30ed88d5e0c56a37(p0) N_0x31125fd509d9043f(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x311438a071dd9b1a(p0, p1, p2) N_0x3117d84efa60f77b(p0) N_0x312342e1a4874f3f(p0, p1, p2, p3, p4, p5, p6, p7, p8) N_0x3133b907d8b32053(p0, p1) N_0x3158c77a7e888ab4(p0, p1) N_0x31698aa80e0223f8(p0) N_0x31727907b2c43c55(p0) N_0x317eba71d7543f52() N_0x318516e02de3ece2(p0) N_0x3195f8dd0d531052(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x31f924b53eaddf65(p0) N_0x3270f67eed31fbc1(p0) N_0x32c7a7e8c43a1f80(p0, p1, p2, p3, p4, p5, p6, p7) N_0x32dd916f3f7c9672(p0) N_0x3311e47b91edcbbc(p0, p1, p2, p3) N_0x33506883545ac0df(vehicle, p1) N_0x3353d13f09307691() N_0x336511a34f2e5185(p0, p1) N_0x336b3d200ab007cb(p0, p1, p2, p3, p4) N_0x33a60d8bdd6e508c(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x33d47e85b476abcd(p0) N_0x33e3c6c6f2f0b506(p0, p1, p2, p3) N_0x33ee12743ccd6343(p0, p1, p2) N_0x341de7ed1d2a1bfd(componentHash, drawableSlotHash, p2) N_0x3430676b11cdf21d(x, y, z, p3) N_0x34318593248c8fb2(p0, p1, p2, p3, p4, p5) N_0x3441cad2f2231923(p0, p1) N_0x346ef3ecaaab149e() N_0x34770b9ce0e03b91(p0) N_0x350aa5ebc03d3bd2() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x3556041742a0dc74(p0) N_0x357b152ef96c30b6() N_0x3599d741c9ac6310(p0, p1, p2, p3) N_0x359af31a4b52f5ed() N_0x35a1b3e1d1315cfa(p0, p1) N_0x35e0654f4bad7971(p0) N_0x35edd5b2e3ff01c0() N_0x35f0b98a8387274d() N_0x35f7dd45e8c0a16d(p0) N_0x35fb78dc42b7bd21() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x36391f397731595d(p0) N_0x36492c2f0d134c56(p0) N_0x3658e8cd94fc121a(p1, p2) N_0x3669f1b198dcaa4f() N_0x367ef5e2f439b4c6(p0) N_0x36b77bb84687c318(p0, p1) N_0x36c1451a88a09630() N_0x36c6984c3ed0c911(p0) N_0x36ccb9be67b970fd(p0, p1) N_0x36f1b38855f2a8df(player) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x36f6626459d91457(p0) N_0x37025b27d9b658b1(p0, p1) N_0x37181417ce7c8900(p0, p1, p2) N_0x372ef6699146a1e4(p0, p1, p2, p3) N_0x374706271354cb18() N_0x375e7fc44f21c8ab(p0) N_0x376c6375ba60293a(p0, p1, p2, p3, p4, p5, p6) N_0x37a4494483b9f5c9() N_0x37deb0aa183fb6d8() N_0x37ebbf3117bd6a25(vehicle, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x38491439b6ba7f7d(p0, p1) N_0x38baaa5dd4c9d19f(value) N_0x38d28da81e4e9bf9(player) N_0x3910051ccecdb00c(entity, p1) N_0x394b9cd12435c981(p0, p1) N_0x397baa01068baa96() N_0x39917e1b4cb0f911(p0) N_0x39bbf623fc803eac(p0) N_0x39be7cea8d9cc8e6(p0) N_0x39d55a620fcb6a3a(ped, p1, drawableId, textureId) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x3a17a27d75c74887() N_0x3a3d5568af297cd5(p0) N_0x3a48ab4445d499be() N_0x3a54e33660ded67f(p0) N_0x3b39236746714134(p0) N_0x3bab9a4e4f2ff5c7() N_0x3bbbd13e5041a79e() N_0x3c4487461e9b0dcb() N_0x3c5c1e2c2ff814b1(p0) N_0x3c5fd37b5499582e(p1, p2, p3, p4, p5) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x3c67506996001f5e() N_0x3c891a251567dfce() N_0x3ca6050692bc61b0(p0) N_0x3d3d15af7bcaaf83(p0, p1, p2) N_0x3d3d8b3be5a83d35() N_0x3d42b92563939375(p0) N_0x3d9acb1eb139e702() N_0x3da5ecd1a56cba6d(p0, p1) N_0x3dbf2df0aeb7d289(p0) N_0x3dda37128dd1aca8(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x3dec726c25a11bac(p0) N_0x3e200c2bcf4164eb(p0, p1) N_0x3e38e28a1d80ddf6(p0) N_0x3e802f11fbe27674(p0) N_0x3ed1438c1f5c6612(p0) N_0x3f4d00167e41e0ad(p0, p1, p2, p3, p4, p5, p6, p7, p8) N_0x3f52e880aaf6c8ca(p0) N_0x3f5cc444dcaaa8f2(p0, p1, p2) N_0x3f9990bf5f22759c() N_0x3fa36981311fa4ff(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x4008edf7d6e48175(p0) N_0x402f9ed62087e898() N_0x405591ec8fd9096d(p0) N_0x405dc2aef6af95b9(p0) N_0x407091cf6037118e(p0) N_0x40aefd1a244741f2(p0) N_0x40afb081f8add4ee(p0) N_0x40cf0d12d142a9e8(p0) N_0x40f7e66472df3e5c(p0, p1) N_0x40fce03e50e8dbe8(p0, p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x41062318f23ed854(p0, p1) N_0x41350b4fc28e3941(p0) N_0x4167efe0527d706e() N_0x418dc16fae452c1c(p0) N_0x419594e137637120(p0, p1, p2) N_0x4198ab0022b15f87(p0) N_0x41faa8fb2ece8720(p0) N_0x420bd37289eee162(p0) N_0x42156508606de65e(p0) N_0x422d396f80a96547() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x422f32cc7e56abad(p0) N_0x4237e822315d8ba9() N_0x425aecf167663f48(p0, p1) N_0x4282e08174868be3() N_0x428baccdf5e26ead(p0, p1) N_0x428eaf89e24f6c36(p0, p1) N_0x42a4beb35d372407(p0) N_0x42fb3b532d526e6c() N_0x4337511fa8221d36(p0) N_0x437138b6a830166a() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x43865688ae10f0d7() N_0x439bfde3cd0610f6() N_0x43d1680c6d19a8e9() N_0x43e4111189e54f0e(p0) N_0x43f4dba69710e01e() N_0x43fa0dfc5df87815(p0, p1) N_0x444c4525ece0a4b9() N_0x44a0bdc559b35f6e() N_0x44aca259d67651db(p1) N_0x44b37cdcae765aae(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x451294e859ecc018(p0) N_0x4593cf82aa179706(p0, p1, p2) N_0x459fd2c8d0ab78bc() N_0x45a83257ed02d9bc() N_0x45e816772e93a9db() N_0x46326e13da4e0546() N_0x4645de9980999e93(p0, p1, p2, p3, type) N_0x46494a2475701343(p0, p1, p2, p3, p4, p5) N_0x465bf26ab9684352(vehicle, p1) N_0x4668d80430d6c299(ped) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x4669b3ed80f24b4e(player) N_0x466da42c89865553(p0) N_0x46718aceedeafc84() N_0x4683149ed1dde7a1(p0) N_0x469f2ecdec046337(p0) N_0x46b05bcae43856b0(p0, p1) N_0x46d1a61a21f566fc(p0) N_0x46fb3ed415c7641c(p0, p1, p2) N_0x472397322e92a856() N_0x473151ebc762c6da() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x4737980e8a283806(p0) N_0x4750fc27570311ec() N_0x4759cc730f947c81() N_0x4811bbac21c5fcd5(p0) N_0x4852fc386e2e1bb5(p0) N_0x48621c9fca3ebd28(p0) N_0x4862437a486f91b0(p1, p2, p3) N_0x487912fd248efddf(p0, p1) N_0x487a82c650eb7799(p0) N_0x48adc8a773564670() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x48f069265a0e4bec(name) N_0x49482f9fcd825aaa(p0) N_0x4962cc4aa2f345b7(p0) N_0x4967a516ed23a5a1(p0) N_0x498c1e05ce5f7877() N_0x49b99bf3fda89a7a(p0, p2) N_0x49da8145672b2725() N_0x49e50bdb8ba4dab2(p0, p1) N_0x49ec8030f5015f8b(p0) N_0x4a0c7c9bb10abb36(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x4a2d4e8bf4265b0f(p0) N_0x4a39db43e47cf3aa(p0) N_0x4a7d6e727f941747() N_0x4a9923385bdb9dad() N_0x4a9fde3a5a6d0437(p0) N_0x4ada3f19be4a6047(p0) N_0x4af92acd3141d96c() N_0x4b5b4da5d79f1943(p0, p1) N_0x4b5cfc83122df602() N_0x4ba92a18502bca61(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x4bc2854478f3a749(p0) N_0x4c2330e61d3deb56(p0) N_0x4c61b39930d045da(p0) N_0x4c61c75bee8184c2(p1, p2) N_0x4c89fe2bdeb3f169() N_0x4c9296cbcd1b971e() N_0x4caca84440fa26f6(p0, p1) N_0x4cebc1ed31e8925e(p0) N_0x4d02279c83be69fe() N_0x4d89d607cb3dd1d2(p0, p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x4d953df78ebf8158() N_0x4d9d109f63fee1d4(p0, p1) N_0x4dcdf92bf64236cd(p0, p1) N_0x4df7cfff471a7fb1(p0) N_0x4dfdd9eb705f8140() N_0x4e096588b13ffeca(p0) N_0x4e3cd0ef8a489541() N_0x4e404a9361f75bb2(p2) N_0x4e52e752c76e7e7a(p0) N_0x4e548c0d7ae39ff9(p0, p1) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x4e74e62e0a97e901(p0, p1) N_0x4e929e7a5796fd26(p0) N_0x4ebb7e87aa0dbed4(p0) N_0x4f0c413926060b38(p0) N_0x4f18196c8d38768d() N_0x4f32c0d5a90a9b40() N_0x4f5070aa58f69279(p0) N_0x4f8a26a890fd62fb(p0, p1) N_0x4fef53183c3c6414() N_0x5006d96c995a5827(p0, p1, p2) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x500873a45724c863(vehicle, p1) N_0x5009dfd741329729(p0, p1) N_0x503f5920162365b2(p0, p1, p2, p3) N_0x5068f488ddb54dd8() N_0x5096fd9ccb49056d() N_0x5099bc55630b25ae(p0) N_0x50f457823ce6eb5f(p0, p1, p2, p3) N_0x511f1a683387c7e2(p0) N_0x515b4a22e4d3c6d7(p0, p1) N_0x51bb2d88d31a914b(vehicle, p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x51db102f4a3ba5e0(p0) N_0x51f1a8e48c3d2f6d(p0, p1, p2) N_0x521638ada1ba0d18(p0, p1) N_0x523a590c1a3cc0d3() N_0x523c79aeefcc4a2a(p0, p1) N_0x524ff0aeff9c3973(p0) N_0x52818819057f2b40(p0) N_0x52af537a0c5b8aad(p0) N_0x52d59ab61ddc05dd(p0, p1) N_0x5324a0e3e4ce3570(p0, p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x53409b5163d5b846(modelHash) N_0x5354c5ba2ea868a4(p0) N_0x53af99baa671ca47(vehicle) N_0x53afd64c6758f2f9() N_0x53f4892d18ec90a4(p0) N_0x5407b7288d0478b7(p0) N_0x54318c915d27e4ce(p0, p1) N_0x544810ed9db6bbe6() N_0x54b0f614960f4a5f(p0, p1, p2, p3, p4, p5, p6) N_0x54e22ea2c1956a8d(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x54f157e0336a3822(p0, p2) N_0x5501b7a5cdb79d37(p0) N_0x551df99658db6ee8(p0, p1, p2) N_0x552369f549563ad5(p0) N_0x55384438fc55ad8e(value) N_0x5539c3ebf104a53a(p0) N_0x55598d21339cb998(p0) N_0x557e43c447e700a8(p0) N_0x55aa95f481d694d2(p0) N_0x55df6db45179236e() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x55e86af2712b36a1(p0) N_0x56105e599cab0efa(p0) N_0x56176892826a4fe8(p0) N_0x5619bfa07cfd7833(p0, p1, p2) N_0x565e430db3b05bec(p0) N_0x567384dfa67029e6() N_0x5688585e6d563cd8(p0) N_0x56b94c6d7127dfba(p0, p1, p2) N_0x56c8b608cfd49854() N_0x56ce820830ef040b(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x56e3b78c5408d9f4(p0, p1) N_0x56eb5e94318d3fb6(p0, p1) N_0x5702b917b99db1cd(p0) N_0x570389d1c3de3c6b(p0) N_0x571feb383f629926(p0, p1) N_0x576594e8d64375e2(p0, p1) N_0x5776ed562c134687(p0) N_0x57b192b4d4ad23d5(p0) N_0x57d760d55f54e071(p0) N_0x583049884a2eee3c() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x5835d9cd92e83184() N_0x583df8e3d4afbd98() N_0x5845066d8a1ea7f7(vehicle, p1, p2, p3, p4) N_0x584770794d758c18(p0) N_0x58575ac3cf2ca8ec() N_0x589f80b325cc82c5(p0, p1, p2, p3) N_0x58a651cd201d89ad(p0) N_0x58bb377bec7cd5f4(p0, p1) N_0x58c21165f6545892(p0, p1) N_0x58cc181719256197(p0, p1, p2) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x59328eb08c5ceb2b() N_0x593570c289a77688() N_0x593feae1f73392d4() N_0x59424bd75174c9b1() N_0x595f028698072dd9(p0, p1, p2) N_0x597f8dba9b206fc7() N_0x5991a01434ce9677(p0) N_0x599e4fa1f87eb5ff() N_0x59b9a7af4c95133c() N_0x59df79317f85a7e0() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x59e7b488451f4d3a(p0, p1) N_0x5a0a3d1a186a5508() N_0x5a34cd9c3c5bec44(p0) N_0x5a43c76f7fc7ba5f() N_0x5a556b229a169402() N_0x5a6aa44ff8e931e6() N_0x5a6ffa2433e2f14c(p0, p1, p2, p3, p4, p5, p6, p7, p8) N_0x5a7f62fda59759bd() N_0x5aa3befa29f03ad4() N_0x5aa3f878a178c4fc(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x5aab586ffec0fd96(p0) N_0x5ad3932daeb1e5d3() N_0x5ae17c6b0134b7f1() N_0x5b0316762afd4a64() N_0x5b1f2e327b6b6fe1() N_0x5b48a06dd0e792a5() N_0x5b4f04f19376a0ba() N_0x5b50abb1fe3746f4() N_0x5b6010b3cbc29095(p0, p1) N_0x5b73c77d9eb66e24(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x5b84d09cec5209c5(p0, p1) N_0x5b8ed3db018927b1(p0) N_0x5bd5f255321c4aaf(p0) N_0x5bff36d6ed83e0ae() N_0x5c29f698d404c5e1(p0, p1) N_0x5c3b791d580e0bc2(p0, p1) N_0x5c41e6babc9e2112(p0) N_0x5c48a1d6e3b33179(p0) N_0x5c497525f803486b() N_0x5c4ebffa98bdb41c(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x5c707a667df8b9fa(p0, p1) N_0x5cae833b0ee0c500(p0) N_0x5cbad97e059e1b94() N_0x5ce62918f8d703c7(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) N_0x5d10b3795f3fc886() N_0x5d517b27cf6ecd04(p0) N_0x5d5caff661ddf6fc(p0) N_0x5d7b620dae436138(p0) N_0x5da3a8de8cb6226f(p0) N_0x5db8010ee71fdef2(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x5dc40a8869c22141(p0, p1) N_0x5dc577201723960a() N_0x5debd9c4dc995692() N_0x5e0165278f6339ee(p0) N_0x5e24341a7f92a74b() N_0x5e3aa4ca2b6fb0ee(p0) N_0x5e569ec46ec21cae(p0, p1) N_0x5e5e99285ae812db() N_0x5e657ef1099edd65(p0) N_0x5e9daf5a20f15908(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x5ea784d197556507() N_0x5eaad83f8cfb4575(p0) N_0x5ead2bf6484852e4() N_0x5ed0356a0ce3a34f() N_0x5edef0cf8c1dab3c() N_0x5f0f3f56635809ef(p0) N_0x5f2013f8bc24ee69(p0) N_0x5f35f6732c3fbba0(p0) N_0x5f43d83fd6738741() N_0x5fbca48327b914df(p0, p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x5fbd7095fe7ae57f(p0) N_0x5fc472c501ccadb3(player) N_0x5fd5ed82cbbe9989(p0, p1, p2) N_0x600048c60d5c2c51(p0) N_0x600f8cb31c7aab6e(p0) N_0x604e810189ee3a59(p0) N_0x606e4d3e3cccf3eb() N_0x6070104b699b2ef4(p0, p1, p2, p3, p4, p5, p6) N_0x60734cc207c9833c(p0) N_0x609278246a29ca34(p0, p1, p2) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x60e892ba4f5bdca4() N_0x60edd13eb3ac1ff3() N_0x61326ee6df15b0ca(p0) N_0x613ed644950626ae(p0, p1, p2) N_0x615d3925e87a3b26(p0) N_0x616093ec6b139dd9(p0, p1, p2) N_0x61631f5df50d1c34(p0) N_0x61767f73eaceed21(p0) N_0x61a885d3f7cfee9a() N_0x61bb1d9b3a95d802(layer) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x61e111e323419e07(p0, p1, p2, p3) N_0x61f95e5bb3e0a8c6(p0) N_0x6216b116083a7cb4(p0) N_0x621c6e4729388e41(p0) N_0x6274c4712850841e(p0, p1) N_0x629526aba383bcaa() N_0x62a0296c1bb1ceb3() N_0x62ab793144de75dc(p0, p1, p2) N_0x62b9fec9a11f10ef() N_0x62ca17b74c435651(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x62e849b7eb28e770(p0) N_0x62ec273d00187dca(p0, p1, p2, p3, p4) N_0x62ecfcfdee7885d6() N_0x631dc5dff4b110e3(p0) N_0x632b2940c67f4ea9(p0) N_0x634148744f385576(p0) N_0x638a3a81733086db() N_0x639431e895b9aa57(p0, p1, p2, p3, p4) N_0x63b406d7884bfa95() N_0x63bb75abedc1f6a0(p0, p1, p2) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x63eb2b972a218cac() N_0x643ed62d5ea3bebd() N_0x644546ec5287471b() N_0x6483c25849031c4f(p0, p1, p2) N_0x648e7a5434af7969(p0, p2, type) N_0x649c97d52332341a(p0) N_0x64f62afb081e260d() N_0x6512765e3be78c50() N_0x65287525d951f6be(rayHandle, unk) N_0x65499865fca6e5ec(doorHash) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x6585d955a68452a5(ped) N_0x65d2ebb47e1cec21(p0) N_0x65faee425de637b0(p0) N_0x661b5c8654add825(p0, p1) N_0x662635855957c411(p0) N_0x6636c535f6cc2725(p0) N_0x6647c5f6f5792496(p0, p1) N_0x66680a92700f43df(p0) N_0x66972397e0757e7a(p0, p1, p2) N_0x66979acf5102fd2f(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x66a49d021870fe88() N_0x66b59cffd78467af() N_0x66e7cb63c97b7d20() N_0x66f010a4b031a331() N_0x673ed815d6e323b7(p0, p1, p2, p3, p4) N_0x675721c9f644d161() N_0x678bb03c1a3bd51e(p0, p1, p2) N_0x67a5589628e0cff6() N_0x67eedea1b9bafd94() N_0x67f6413d3220e18d(p0, p1, p2, p3, p4, p5, p6, p7, p8) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x67fc09bc554a75e5() N_0x68103e2247887242() N_0x6816fb4416760775(p0) N_0x684a41975f077262() N_0x6856ec3d35c81ea4() N_0x685d5561680d088b(p0, p1) N_0x68772db2b2526f9f(p0, p1, p2, p3, p4) N_0x687c0b594907d2e8(p0) N_0x68f01422be1d838f(profileSetting, value) N_0x690a61a6d13583f6(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x692d58df40657e8c(p0, p1, p2, p4, p5) N_0x692d808c34a82143(p0, p1, type) N_0x694e00132f2823ed(p0, p1) N_0x699e4a5c8c893a18(p0) N_0x69fe6dc87bd2a5e9(p0) N_0x6a03bf943d767c93(p0) N_0x6a12d88881435dca() N_0x6a445b64ed7abeb5(p0, p1, p2) N_0x6a5d89d7769a40d8(p0) N_0x6a98c2ecf57fa5d4(p0, p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x6adaabd3068c5235() N_0x6afd2cd753feef83() N_0x6b07b9ce4d390375(p0) N_0x6b0e6172c9a4d902(p0) N_0x6b1de27ee78e6a19(p0) N_0x6bab9442830c7f53(doorHash, p1, p2, p3) N_0x6bfb12ce158e3dd4(p0) N_0x6bff5f84102df80a(p0) N_0x6c0e2e0125610278(p0) N_0x6c34f1208b8923fd(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x6cc86e78358d5119() N_0x6cd5a433374d4cfb(p0, p1) N_0x6cd79468a1e595c6(p0) N_0x6d03bfbd643b2a02() N_0x6d4cb481fac835e8(p0, p1, p3) N_0x6d6840cee8845831(action) N_0x6d6af961b72728ae(p0) N_0x6d8eac07506291fb(p0, p1) N_0x6d955f6a9e0295b1(p0, p1, p2, p3, p4, p5, p6) N_0x6dd05e9d83efa4c9(p0, p1, p2, p3, p5, p6, p7, p8) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x6dd8f5aa635eb4b2(p0, p1) N_0x6ddbf9dffc4ac080(p0) N_0x6dee77aff8c21bd1() N_0x6e04f06094c87047() N_0x6e0eb3eb47c8d7aa() N_0x6e31b91145873922(p0, p1, p2) N_0x6e91b04e08773030(action) N_0x6ea318c91c1a8786(p0, p2) N_0x6ebfb22d646ffc18(vehicle, p1) N_0x6ef54ab721dc6242() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x6f1554b0cc2089fa(p0) N_0x6f2135b6129620c1(p0) N_0x6f259f82d873b8b8() N_0x6f361b8889a792a3() N_0x6f44cbf56d79fac0(p0, p1) N_0x6f60e89a7b64ee1d(effectName, entity, xOffset, yOffset, zOffset, xRot, yRot, zRot, scale, p9, p10, p11) N_0x6f697a66ce78674e(p0, p1) N_0x6f72cd94f7b5b68c() N_0x6f7794f28c6b2535(name) N_0x6fb7bb3607d27fa2() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x6fcf8ddea146c45b(p0) N_0x6fddad856e36988a(p0, p1) N_0x6fddf453c0c756ec() N_0x700569dba175a77c(p0) N_0x701fda1e82076ba4() N_0x702bc4d605522539(p0) N_0x703cc7f60cbb2b57(p0) N_0x703f12425eca8bf5(p0) N_0x705a276ebff3133d() N_0x706b5edcaa7fa663(p0, p1, p2, p3) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x70894bd0915c5bca(p0) N_0x708bdd8cd795b043() N_0x70b8ec8fc108a634(p0, p1) N_0x70ea8da57840f9be(p0) N_0x715135f4b82ac90d(entity) N_0x717e4d1f2048376d(p0) N_0x71862b1d855f32e1(p1, p2, p3) N_0x71b008056e5692d6() N_0x71b74d2ae19338d0(p0) N_0x71bdb63dbaf8da59(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x71e7b2e657449aad() N_0x71eab450d86954a1(p0) N_0x71fb0ebcd4915d56(p0, p1, p2, p3) N_0x722f5d28b61c5ea8(p0) N_0x723c1ce13fbfdb67(p0, p1) N_0x726e0375c7a26368() N_0x728c4cc7920cd102(p0) N_0x729e3401f0430686() N_0x72c1056d678bb7d8(p0) N_0x72d0706cd6ccdb58() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x72d918c99bcacc54(p0) N_0x72dd432f3cdfc0ee(p0, p1, p2, p3, p4) N_0x72de52178c291cb5() N_0x72eb7ba9b69bf6ab() N_0x7303e27cc6532080(p0, p1, p2, p3, p5) N_0x733adf241531e5c2(p1) N_0x733c87d4ce22bea2(p0) N_0x7350823473013c02(p0) N_0x7368e683bb9038d6(p0) N_0x741a3d8380319a81() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x742b58f723233ed9(p0) N_0x74513ea3e505181e(blip, toggle) N_0x74698374c45701d2() N_0x74732c6ca90da2b4() N_0x74a0fd0688f1ee45(p0) N_0x74bd83ea840f6bc9() N_0x74c180030fde4b69(p0) N_0x74de2e8739086740() N_0x74fb3e29e6d10fa9() N_0x75262fd12d0a1c84(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x7543bb439f63792b(p0, p1) N_0x755d6d5267cbbd7e(p0) N_0x75632c5ecd7ed843() N_0x75773e11ba459e90(p0, p1) N_0x7583b4be4c5a41b5(p0) N_0x759299c5bb31d2a9(p0, p1) N_0x759650634f07b6b4(p0) N_0x75a16c3da34f1245(p0, p1) N_0x75ba1cb3b7d40caf(p0, p1) N_0x75d3691713c3b05a() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x761b77454205a61d(p0, p1) N_0x762db2d380b48d04(p0) N_0x7669f9e39dc17063() N_0x7679cc1bcebe3d4c(p0, p1, p2) N_0x768ff8961ba904d6(funcData) N_0x769951e2455e2eb5() N_0x76bf03fadbf154f5() N_0x76d9b976c4c09fde() N_0x76ef28da05ea395a() N_0x774bd811f656a122(p1) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x77758139ec9b66c7(p0) N_0x7792424aa0eac32e() N_0x77f16b447824da6c(p0) N_0x77f33f2ccf64b3aa(p0, p1) N_0x77faddcbe3499df7(p0) N_0x7808619f31ff22db() N_0x781de8fa214e87d2(p0) N_0x78321bea235fd8cd(p0, p1) N_0x784002a632822099(ped) N_0x784ba7e0eceb4178(p0, x, y, z) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x78857fc65cadb909(p0) N_0x788e7fd431bd67f1(p0, p1, p2, p3, p4, p5) N_0x78c0d93253149435() N_0x78c4e9961db3eb5b(p0, p1) N_0x78e8e3a640178255(p0) N_0x793ff272d5b365f4() N_0x796a877e459b99ea(p0, p1, p2, p3) N_0x796a87b3b68d1f3d() N_0x79ab33f0fbfac40c(p0) N_0x79df7e806202ce01(p0, p1) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x7a42b2e236e71415() N_0x7a73d05a607734c7(p0) N_0x7ac24eab6d74118d(p0) N_0x7ac752103856fb20(p0) N_0x7ae0589093a2e088(p0, p1, p2, p3, p4, p5) N_0x7b21e0bb01e8224a(p0) N_0x7b226c785a52a0a9() N_0x7b7723747ccb55b6(p0) N_0x7bf1a54ae67ac070(p0, p1, p2) N_0x7c0043fdff6436bc(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x7c4fccd2e4deb394() N_0x7c814d2fb49f40c0() N_0x7c99101f7fce2ee5(p0, p1, p2, p3) N_0x7c9c0b1eeb1f9072(p0) N_0x7cd934010e115c2c(p0) N_0x7cdc8c3b89f661b3(p0, p1) N_0x7cf0448787b23758(p0) N_0x7d395ea61622e116(p0) N_0x7d41e9d2d17c5b2d(p0) N_0x7d6f9a3ef26136a0(vehicle, p1) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x7d7a2e43e74e2eb8(p0) N_0x7db53b37a2f211a0() N_0x7dd234d6f3914c5b(p0, p1) N_0x7e17be53e1aaabaf() N_0x7e2bd3ef6c205f09(p0, p1) N_0x7e6946f68a38b74f(p0) N_0x7ec6f9a478a6a512() N_0x7ee9f5d83dd4f90e(x1, y1, z1, x2, y2, z2, flags, entity, p8) N_0x7eec2a316c250073(p0, p1, p2) N_0x7f2c4cdf2e82df4c(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x7f2f4f13ac5257ef(p0) N_0x7f4724035fdca1dd(index) N_0x7f8f6405f4777af6(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) N_0x7f96f23fa9b73327(p0) N_0x7fa5d82b8f58ec06() N_0x7fcc39c46c3c03bd(p0) N_0x7fd2990af016795e(p2, p3, p4) N_0x80054d7fcc70eec6(p0) N_0x806058bbdc136e06() N_0x808519373fd336a3(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x8098c8d6597aae18(p0) N_0x80c2fd58d720c801(p0, p1, p2) N_0x80c75307b1c42837(p0, p1, p2, p3) N_0x80ead8e2e1d5d52e(blipId) N_0x80ec114669daeff4() N_0x80fe4f3ab4e1b62a() N_0x810e8431c0614bf9() N_0x8132c0eb8b2b3293() N_0x81404f3dc124fe5b(p0, p1, p2) N_0x8147fff6a718e1ad(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x816f6981c60bf53b(p0, p1, p2, p3, p4) N_0x817b86108eb94e51(p0) N_0x81cbae94390f9f89() N_0x8204da7934df3155(p0, p1, p2) N_0x82352748437638ca() N_0x82377b65e943f72d(p0) N_0x8269816f6cfd40f8(name) N_0x8290252fff36acb5(p0, p1, p2, p3) N_0x82a3d6d9cc2cb8e3(p0, p1) N_0x82cedc33687e1f50(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x82e4a58babc15ae7(p0) N_0x82ebb79e258fa2b7(entity, id) N_0x82fde6a57ee4ee44(ped, weaponhash, p2, p3, p4, p5) N_0x83a169eabcdb10a2(p0, p1) N_0x83b8201ed82a9a2d(p0, p1, p2, p3) N_0x83bcce3224735f05(filename) N_0x83f28ce49fbbffba(p0, p1, p2) N_0x83fe8d7229593017() N_0x840f03e9041e2c9c(p0) N_0x8416fe4e4629d7d7() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x8421eb4da7e391b9(p0, p1) N_0x84698ab38d0c6636(p0) N_0x846bf6291198a71e(entity) N_0x84de3b5fb3e666f0() N_0x84fd40f56075e816(p0) N_0x851cd923176eba7c() N_0x853648fd1063a213() N_0x85443ff4c328f53b() N_0x85535acf97fc0969(p0) N_0x855bc38818f6f684() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x85a0ef54a500882c() N_0x85b6c850546fdde2(p0, p1, p2, p3, p4) N_0x85f6c9aba1de2bcf() N_0x869daacbbe9fa006() N_0x86e0660e4f5c956d() N_0x876928dddfccc9cd() N_0x877c1eaeac531023(p0, p1, p2, p3) N_0x87d51d72255d4e78(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13) N_0x87e0052f08bd64e6(p0) N_0x87e5c46c187fe0ae(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x87eb7a3ffcb314db() N_0x8806cebfabd3ce05(p0) N_0x8817605c2ba76200() N_0x883d79c4071e18b3() N_0x88578f6ec36b4a3a(p0, p1) N_0x886913bbeaca68c1() N_0x88b588b41ff7868e() N_0x88bb3507ed41a240() N_0x88bc673ca9e0ae99(p0, p1) N_0x88e32db8c1a4aa4b(p0, p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x88eaec617cd26926(p0, p1) N_0x89023fbbf9200e9f() N_0x89049dd63c08b5d1(p0) N_0x89215ec747df244a(p0, p1, p2, p3, p4, p5, p6, p7, p8) N_0x892b6ab8f33606f5(p0, p1) N_0x8951eb9c6906d3c8() N_0x897433d292b44130() N_0x899ba936634a322e(p0) N_0x89c8553dd3274aae(name) N_0x89d630cf5ea96d23(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x8a35c742130c6080(p0) N_0x8a694d7a68f8dc38(p0) N_0x8a7a40100edfec58(interior, p1) N_0x8a7b3952dd64d2b5(p0, p1, p2, p3) N_0x8a9ba1ab3e237613() N_0x8aa464d4e0f6accd() N_0x8aa9180de2fedd45(p0, p1) N_0x8abe8608576d9ce3(p0, p1, p2, p3) N_0x8b0c2964ba471961() N_0x8b6a4dd0af9ce215(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x8bbacbf51da047a8(p0) N_0x8bd6c6dea20e82c6(p0) N_0x8bdc7bfc57a81e76(X, Y, Zz, p3, p4) N_0x8be1146dfd5d4468() N_0x8bf907833be275de(p0, p1) N_0x8bfceb5ea1b161b6() N_0x8c4f3bf23b6237db(p0, p1, p2) N_0x8c8d2739ba44af0f(p0) N_0x8cc469ab4d349b7c(p0) N_0x8cde909a0370bb3a(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x8d11e61a4abf49cc() N_0x8d30f648014a92b5() N_0x8d474c8faeff6cde(p0) N_0x8d74e26f54b4e5c3() N_0x8d7a43ec6a5fea45(p0, p1, p2, p3, p4, p5, p6, p7, p8) N_0x8d9df6eca8768583(p0) N_0x8db8cffd58b62552(p0) N_0x8e2a065abdae6994() N_0x8ec74ceb042e7cff(p0) N_0x8ef5573a1f801a5c(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x8efccf6ec66d85e4(p3, p4) N_0x8f08017f9d7c47bd(p0, p2) N_0x8f5ea1c01d65a100(p0) N_0x8f719973e1445ba2(vehicle, p1) N_0x8f9ee5687f8eeccd() N_0x8fa9c42fc5d7c64b(p0, p1, p2, p3, p4, p5) N_0x8fd89a6240813fd0(p0, p1, p2) N_0x900086f371220b6f(p0, p1, p2) N_0x9007a2f21dc108d4(p0, p1) N_0x9040dfb09be75706(p0, p1) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x9049fe339d5f6f6f() N_0x906b778ca1dc72b6() N_0x90a6526cf0381030(p0, p2, p3) N_0x90a78ecaa4e78453() N_0x90b6da738a9a25da(p0) N_0x90d0622866e80445(p0) N_0x9135584d09a3437e() N_0x918c7b2d2ff3928b(p0, p1, p2, p3, p4, p5, p6) N_0x919b3c98ed8292f9(p0) N_0x91a0bd635321f145(vehicle, p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x91b87c55093de351() N_0x91d6dd290888cbab() N_0x91ef6ee6419e5b97(p0) N_0x920d853f3e17f1da(p0, p1) N_0x921ce12c489c4c41(PlayerID) N_0x9237e334f6e43156(p0) N_0x924426bffd82e915() N_0x9245e81072704b8a(p0) N_0x92523b76657a517d(p0, p1) N_0x92790862e36c2ada() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x92aefb5f6e294023(p0, p1, p2) N_0x92ccc17a7a2285da() N_0x92da6e70ef249bd1(p0) N_0x92f0da1e27db96dc(p0) N_0x93028f1db42bfd08(p0) N_0x9304881d6f6537ea(p0) N_0x930de22f07b1cce3(p0) N_0x933bbeeb8c61b5f4() N_0x9346e14f2af74d46(p0, p2, p3) N_0x941e5306bcd7c2c7() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0x94538037ee44f5cf(p0) N_0x9465e683b12d3f6b() N_0x9489659372a81585() N_0x949f397a288b28b3(p0) N_0x94a8394d150b013a() N_0x94bc51e9449d917f(p0, p1, p2, maxPlayers, p4) N_0x94f12abf9c79e339(p0) N_0x9507d4271988e1ae(p0) N_0x950a154b8dab6185(p1) N_0x952f06beecd775cc(p0, p1, p2, p3) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0x953563ce563143af(p0) N_0x957838aaf91bd12d(x, y, z, radius, p4, p5, p6, p7) N_0x95a7dabddbb78ae7() N_0x95cf53b3d687f9fa(p0) N_0x95cf81bd06ee1887() N_0x9614b71f8adb982b() N_0x966dd84fb6a46017() N_0x967278682cb6967a(p0, p1, p2, p3) N_0x9689123e3f213aa5() N_0x971da0055324d033(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x972bc203bbc4c4d5(p0, p1) N_0x9737a37136f07e75(veh, p1) N_0x973d76aa760a6cb6(p0) N_0x9747292807126eda() N_0x975d66a0bc17064c(p0) N_0x9769f811d1785b03(p0, p1, p2, p3, p4, p5) N_0x9780f32bcaf72431() N_0x97a770beef227e2b(p0, p1) N_0x97c65887d4b37fa9(p0, p1) N_0x97c9e4e7024a8f2c(p0, p1, p3, p4, p5, p6, p7, p8, p9) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x97ce68cb032583f0(vehicle, p1) N_0x97dd4c5944cc2e6a(p0, p1) N_0x97e7e2c04245115b(p0) N_0x98215325a695e78a(p0) N_0x98c4fe6ec34154ca(pedHandle, p2, posX, posY, posZ) N_0x98e2bc1ca26287c3() N_0x98edf76a7271e4f2() N_0x9911f4a24485f653(p0) N_0x993cbe59d350d225(p0) N_0x995a65f15f581359(p0, p1, p2) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x996dd1e1e02f1008() N_0x99ac7f0d8b9c893d(p0) N_0x99ad4cccb128cbc9(p0) N_0x99b72c7abde5c910(p0, p1) N_0x99c82f8a139f3e4e(p0, p1) N_0x99cad8e7afdb60fa(p0, p1, p2) N_0x9a2c8064b6c1e41a(p0) N_0x9a62ec95ae10e011() N_0x9a73240b49945c76() N_0x9a75585fb2e54fad(p0, p1, p2, p3) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x9a77dfd295e29b09(p0, p1) N_0x9a83f5f9963775ef(p0) N_0x9a987297ed8bd838(player, p1) N_0x9aa46badad0e27ed() N_0x9aa47fff660cb932(p0, p1) N_0x9ac92eed5e4793ab() N_0x9b079e5221d984d3(p0) N_0x9b2bd3773123ea2f(p0, p1) N_0x9b4bd21d69b1e609() N_0x9b6e70c5ceef4eeb(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0x9ba001cb45cbf627(doorHash, p1, p2, p3) N_0x9bddc73cc6a115d4(p0, p1, p2) N_0x9becd4b9fef3f8a6(p0, p1) N_0x9bf438815f5d96ea(p0, p1, p3, p4, p5) N_0x9c11908013ea4715(p0) N_0x9c6a6c19b6c0c496(p0) N_0x9cb0bfa7a9342c3d(p0, p1) N_0x9cfdd90b2b844bf7(p0, p1, p2, p3, p4) N_0x9d26502bb97bfe62(p0, p1, p2) N_0x9d3af56e94c9ae98(p0, p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0x9d44fcce98450843(vehicle, toggle) N_0x9d728c1e12bf5518(p0) N_0x9d7afcbf21c51712(p0) N_0x9d8d44adbba61ef2(p0) N_0x9dba107b4937f809(p0) N_0x9dce1f0f78260875(p0) N_0x9dd368bf06983221(p0, p1) N_0x9de986fc9a87c474(p0, p1) N_0x9dfe13ecdc1ec196(p0, p1) N_0x9e30e91fb03a2caf() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0x9e4cfff989258472() N_0x9e6542f0ce8e70a3(p0) N_0x9e778248d6685fe0(p0) N_0x9ebc85ed0fffe51c(p0, p1, p2) N_0x9edd76e87d5d51ba(player) N_0x9f3f689b814f2599(p0, p1) N_0x9f5e6bb6b34540da(p0) N_0x9f6e2821885caee2(p0, p1, p2) N_0x9fedf86898f100e9() N_0xa01bc64dd4bfbbac(p0, p1) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xa0261aef7acfc51e(model) N_0xa03502fc581f7d9b() N_0xa03d4ace0a3284ce(p0) N_0xa049a5be0f04f2f8() N_0xa06509a691d12be4() N_0xa071e0ed98f91286(p0, p1) N_0xa08fe5e49bdc39dd(p0, p1, p2) N_0xa091a5e44f0072e5(p0, p1, p2, p3) N_0xa097ab275061fb21() N_0xa09f896ce912481f(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xa0cefcea390aab9b(p0) N_0xa0f93d5465b3094d() N_0xa0fa4ec6a05da44e() N_0xa0fe76168a189ddb() N_0xa134777ff7f33331(p0) N_0xa135ac892a58fc07(p0) N_0xa13c11e1b5c06bfc() N_0xa13e93403f26c812(p0) N_0xa1607996431332df(p0) N_0xa17bad153b51547e(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xa1c996c2a744262e() N_0xa1e5e0204a6fcc70() N_0xa213b11dff526300() N_0xa21c118553bbdf02(p0) N_0xa238192f33110615() N_0xa2716d40842eaf79() N_0xa2767257a320fc82(p0, p1) N_0xa277800a9eae340e() N_0xa29177f7703b5644() N_0xa2ae5c478b96e3b6(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xa2c1f5e92afe49ed() N_0xa2ccbe62cd4c91a4(toggle) N_0xa2e9c1ab8a92e8cd(p0) N_0xa2f952104fc6dd4b(p0) N_0xa306f470d1660581() N_0xa31fd15197b192bd() N_0xa356990e161c9e65(p0) N_0xa3a9299c4f2adb98(p0) N_0xa3f3564a5b3646c0(p0) N_0xa40f9c2623f6a8b5(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xa41bcd7213805aac(p0) N_0xa44ff770dfbc5dae() N_0xa4664972a9b8f8ba(p0) N_0xa46b73faa3460ae1(p0) N_0xa4819f5e23e2ffad() N_0xa4822f1cf23f4810(p1, p3, p4, p5, p6, p7, p8) N_0xa48931185f0536fe() N_0xa4a0065e39c9f25c(p0, p1, p2, p3) N_0xa4dede28b1814289() N_0xa51c4b86b71652ae(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xa52d5247a4227e14(p0) N_0xa5342d390cda41d6(p0, p1) N_0xa586fbeb32a53dbb() N_0xa5c80d8e768a9e66() N_0xa5efc3e847d60507(p0, p1, p2, p3, p4) N_0xa5f377b175a699c5(p0) N_0xa635c11b8c44afc2() N_0xa6385deb180f319f(p0, p1, p2) N_0xa65568121df2ea26() N_0xa6575914d2a0b450() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xa660faf550eb37e5(p0, p1) N_0xa67c35c56eb1bd9d() N_0xa67f9c46d612b6f1(p0, p1) N_0xa68d3d229f4f3b06() N_0xa699957e60d80214(p0) N_0xa69ac4ade82b57a4(p0) N_0xa6a12939f16d85be(p0, p1) N_0xa6fa3979bed01b81() N_0xa72835064dd63e4c() N_0xa735353c77334ea0() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xa73667484d7037c3(p0) N_0xa736cf7fb7c5bff4() N_0xa74802fb8d0b7814(p1) N_0xa75e2b6733da5142() N_0xa76359fc80b2438e(p0) N_0xa7862bc5ed1dfd7e(p0, p1) N_0xa78b8fa58200da56(p0) N_0xa7a1127490312c36(p0) N_0xa7bab11e7c9c6c5a(p0) N_0xa7dcdf4ded40a8f4(vehicle, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xa7e30de9272b6d49(p0, p1, p2, p3, p4) N_0xa7ffba498e4aaf67(p0) N_0xa80ae305e0a3044f(entity, p1) N_0xa8434f1dff41d6e7(p0) N_0xa85a21582451e951(doorHash, p1) N_0xa86911979638106f(p0) N_0xa8733668d1047b51(p0) N_0xa8a024587329f36a(netID, player, p2) N_0xa8acb6459542a8c8() N_0xa8fdb297a8d25fba() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xa905192a6781c41b(x, y, z) N_0xa921ded15fdf28f5(p0) N_0xa9240a96c74cca13(p0) N_0xa97f257d0151a6ab(p0) N_0xa9b61a329bfdcbea(p0, p1) N_0xa9cbfd40b3fa3010() N_0xa9f9c2e0fde11cbb(p0, p1) N_0xaa19f5572c38b564() N_0xaa295b6f28bd587d(p2, p3) N_0xaa6a47a573abb75a() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xaa76052dda9bfc3e(p0, p1, p2, p3, p4, p5, p6) N_0xaaa553e7dd28a457(p0) N_0xaaa6a3698a69e048(p0) N_0xaab3200ed59016bc(p0, p1, p2) N_0xab04325045427aae(p0, p1) N_0xab13a5565480b6d9(p0, p1) N_0xab3caa6b422164da(p0, p1, p2, p3, p4) N_0xab58c27c2e6123c6(functionName) N_0xaba17d7ce615adbf(p0) N_0xabb2fa71c83a1b72() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xabd5e88b8a2d3db2() N_0xac2890471901861c(p0) N_0xacb5dcca1ec76840(p0) N_0xaccfb4acf53551b0(p0, p1, p2, p3, p4) N_0xacfb2463cc22bed2(p0) N_0xad2d28a1afdff131(p0, p1) N_0xad5fdf34b81bfe79() N_0xad6875bbc0fc899c(p0) N_0xad73ce5a09e42d12(player) N_0xadb57e5b663cca8b(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xaddd1c754e2e2914(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) N_0xaded7f5748acafe6() N_0xae3fee8709b39dcb(p0) N_0xae4e8157d9ecf087() N_0xae51bc858f32ba66(p0, p1, p2, p3, p4) N_0xaeab987727c5a8a4(p0) N_0xaeef48cdf5b6ce7c(p0, p1) N_0xaf12610c644a35c9(p1) N_0xaf348afcb575a441(name) N_0xaf42195a42c63bba() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xaf50da1a3f8b1ba4() N_0xaf66059a131aa269(p0) N_0xaf66dcee6609b148() N_0xaf754f20eb5cd51a() N_0xafc7e5e075a96f46(p0, p1, p2) N_0xafc976fd0580c7b3(p0, p1) N_0xafe08b35ec0c9eae(p0, p1, p2) N_0xaff4710e2a0a6c12(p0) N_0xb055a34527cb8fd7(vehicle, p1) N_0xb07d3185e11657a5(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xb088e9a47ae6edd5(vehicle, p1) N_0xb08b85d860e7ba3c(p0, p1, p2) N_0xb094bc1db4018240(p0, p1, p2, p3) N_0xb0a6cfd2c69c1088(p0, p2) N_0xb11d94bc55f41932() N_0xb1252e3e59a82aaf(p0) N_0xb129e447a2eda4bf(p0, p1) N_0xb13e88e655e5a3bc() N_0xb1577667c3708f9b() N_0xb1b6216ca2e7b55e(p0, p1, p2) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xb1bb03742917a5d6(type, x, y, z, p4, r, g, b, a) N_0xb1cc1b9ec3007a2a(p0) N_0xb1d2bb1e1631f5b1() N_0xb24f0944da203d9e(p0) N_0xb264c4d2f2b0a78b(p0) N_0xb28b1fe5bfadd7f5(vehicle, p1) N_0xb2a592b04648a9cb() N_0xb2aff10216defa2f(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) N_0xb2d06faede65b577() N_0xb2d0bde54f0e8e5a(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xb2ebe8cbc58b90e9() N_0xb309ebea797e001f(p0) N_0xb335f761606db47c(p2, p3) N_0xb37e4e6a2388ca7b() N_0xb3c641f3630bf6da(p0) N_0xb3cd58cca6cda852() N_0xb3da2606774a8e2d() N_0xb3e6360dde733e82(p0) N_0xb3f64a6a91432477() N_0xb4271092ca7edf48(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xb45085b721efd38c(p0, p1) N_0xb45eff719d8427a6(p0) N_0xb475f27c6a994d65() N_0xb48fced898292e52(p0, p1, p2, p3) N_0xb4ab419e0d86acae(p0, p1) N_0xb4bbfd9cd8b3922b() N_0xb4c8d77c80c0421e(ped, p1) N_0xb4f47213df45a64c(p0) N_0xb4f90faf7670b16f() N_0xb5074db804e28ce7() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xb50eb4ccb29704ac(p0) N_0xb51b9ab9ef81868c(p0) N_0xb542de8c3d1cb210(p0) N_0xb56bbbcc2955d9cb() N_0xb57a49545ba53ce7() N_0xb57d8dd645cfa2cf() N_0xb5a4db34fe89b88a() N_0xb5c51b5502e85e83(vehicle, p1, p2) N_0xb5cc40fbcb586380(vehicle) N_0xb5d3453c98456528() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xb606e6cc59664972(p0) N_0xb6871b0555b02996(p2, p5) N_0xb695e2cd0a2da9ee() N_0xb6e6fba95c7324ac(doorHash, p1, p2, p3) N_0xb743f735c03d7810(p0, p1) N_0xb746d20b17f2a229() N_0xb782f8238512bad5(p0) N_0xb7c7f6ad6424304b() N_0xb7ed70c49521a61d(p0) N_0xb81656bc81fe24d1(blip, toggle) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xb8721407ee9c3ff6(p0, p1, p2) N_0xb885852c39cc265d() N_0xb893215d8d4c015b(p0, p1) N_0xb8b52e498014f5b0(ped) N_0xb8f87ead7533b176(p0) N_0xb8fbc8b1330ca9b4(p0, p1) N_0xb9449845f73f5e9c(functionName) N_0xb96b00e976be977f(p0) N_0xb9854dfde0d833d6(p0) N_0xb99c4e4d9499df29(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xb9cf1f793a9f1bf1() N_0xba3d65906822bed5(p0, p1, p2, p3, p4, p5) N_0xba416d68c631496a() N_0xba4b8d83bdc75551(p0) N_0xba52ff538ed2bc71(p0, p1, p2, p3) N_0xba63d9fe45412247(p0, p1) N_0xba751764f0821256() N_0xba8d65c1c65702e5(p0) N_0xba96394a0eecfa65() N_0xba9775570db788cf() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xbad8f2a42b844821(friIndex) N_0xbae4f9b97cd43b30(p0) N_0xbaf6babf9e7ccc13(p0, p1) N_0xbb0527ec6341496d() N_0xbb8ea16ecbc976c4(p0) N_0xbb90e12cac1dab25(p0) N_0xbbb45c3cf5c8aa85() N_0xbbdf066252829606(p0, p1) N_0xbbf327ded94e4deb() N_0xbc0753c9ca14b506(p0, p1, p2) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xbc0ce682d4d05650(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13) N_0xbc1cc91205ec8d6e() N_0xbc1d768f2f5d6c05(p0) N_0xbc3cca5844452b06(p0) N_0xbc9490ca15aea8fb(player) N_0xbc9823ab80a3dcac() N_0xbcbfcd9d1dac19e2(p0, p1) N_0xbce595371a5fbaaf(p0, p1) N_0xbcedb009461da156() N_0xbcfc632db7673bf0(p0, p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xbd0be0bfc927eac1() N_0xbd12f8228410d9b4(p0) N_0xbd4d7eaf8a30f637(name) N_0xbd545d44cce70597() N_0xbd605b8e0e18b3bb() N_0xbdb6f89c729cf388() N_0xbdeb86f4d5809204(p0) N_0xbe197eaa669238f4(p0, p1, p2, p3) N_0xbe3e347a87aceb82(p0, p1, p2, p3) N_0xbe5c1255a1830ff5(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xbeb2d9a1d9a8f55a(p0, p1, p2, p3) N_0xbeb3d46bb7f043c0(p0) N_0xbed8ca5ff5e04113(p0, p1, p2, p3) N_0xbed9f5693f34ed17(statName, p1) N_0xbedb96a7584aa8cf() N_0xbef34b1d9624d5dd(p0) N_0xbf09786a7fcab582(p0) N_0xbf22e0f32968e967(p0, p1) N_0xbf4dc1784be94dfa(p0, p1, p2) N_0xbf4f34a85ca2970c() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xbf59707b3e5ed531() N_0xbf72910d0f26f025() N_0xbfa0a56a817c6c7d(p0) N_0xbfba3ba79cff7ebf(modelHash) N_0xbfe5756e7407064a(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17) N_0xbfefe3321a3f5015(p0, p1, p2, p3, p4, p5) N_0xc0173d6bff4e0348(p0) N_0xc01e93fac20c3346(p0) N_0xc0416b061f2b7e5e(p0) N_0xc098810437312fff(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xc0d2af00bcc234ca() N_0xc0e0d686ddfc6eae() N_0xc116ff9b4d488291(p2, p3) N_0xc13c38e47ea5df31() N_0xc141b8917e0017ec() N_0xc153c43ea202c8c1(doorHash) N_0xc15907d667f7cfb2(p0, p1) N_0xc17ad0e5752becda(componentHash) N_0xc1805d05e6d4fe10(p0) N_0xc19f6c8e7865a6ff(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xc1f6ebf9a3d55538(p0, p1) N_0xc1f981a6f74f0c23(p0, p1) N_0xc208b673ce446b61(p0, p1, p2, p3, p4, p5, p6, p7, p8) N_0xc22912b1d85f26b1(p0) N_0xc23de0e91c30b58c(p1, p2) N_0xc265df9fb44a9fbd(p0) N_0xc2afffdabbdc2c5c(p0, p1) N_0xc2b82527ca77053e() N_0xc2d15bef167e27bc() N_0xc2eae3fb8cdbed31(p0, p1, p2, p3) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xc2ee020f5fb4db53(p0) N_0xc2f7fe5309181c7d(p0, p1) N_0xc32ea7a2f6ca7557() N_0xc35a6d07c93802b2() N_0xc361aa040d6637a8(p0, p1) N_0xc3654a441402562d(p0, p1) N_0xc38dc1e90d22547c() N_0xc3ac2fff9612ac81(p0) N_0xc3c221addde31a11(p0) N_0xc3c7a6afdb244624(p2, p3) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xc3ead29ab273ece8(p0) N_0xc406be343fc4b9af() N_0xc4278f70131baa6d(p0, p1) N_0xc42dd763159f3461() N_0xc45c27ef50f36adc(p0, p1) N_0xc485e07e4f0b7958(doorHash, p1, p2, p3) N_0xc4bb08ee7907471e(p0, p1, p2, p3) N_0xc505036a35afd01b(p0) N_0xc50ce861b55eab8b(vehicle, p1) N_0xc54a08c85ae4d410(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xc55854c7d7274882() N_0xc55a0b40ffb1ed23() N_0xc56fbf2f228e1dac(p0, p1, p2) N_0xc571d0e77d8bbc29() N_0xc594b315edf2d4af(ped) N_0xc5be134ec7ba96a0(p0, p1, p2, p3, p4) N_0xc6033d32241f6fb5(p0, p1) N_0xc61b86c9f61eb404(p0) N_0xc6372ecd45d73bcd(p0) N_0xc64ded7ef0d2fe37() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xc65ab383cd91df98() N_0xc669eea5d031b7de(p0, p1) N_0xc6ad107ddc9054cc(modelHash) N_0xc6dc823253fbb366() N_0xc6e0e2616a7576bb() N_0xc6f580e4c94926ac(p2, p3) N_0xc70ddce56d0d3a99() N_0xc7397a83f7a2a462(p1, p2) N_0xc7420099936ce286(p0, p1, p2) N_0xc7827959479dcc78(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xc78e239ac5b2ddb9(p0, p1, p2) N_0xc79196dcb36f6121(p0) N_0xc79ae21974b01fb2() N_0xc7abac5de675ee3b() N_0xc7be335216b5ec7c() N_0xc7db36c24634f52b() N_0xc7e7181c09f33b69(p0) N_0xc7f29ca00f46350e(p0) N_0xc819f3cbb62bf692(p0, p1, p2) N_0xc8391c309684595a() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xc84527e235fca219(p0, p1, p2, type, p6) N_0xc847b43f369ac0b5() N_0xc87e740d9f3872cc() N_0xc88156ebb786f8d5() N_0xc8b1b2425604cdd0() N_0xc8b5c4a79cc18b94(p0) N_0xc8e1071177a23be5() N_0xc8ede9bdbccba6d4(p1, p2, p3) N_0xc8f3aaf93d0600bf(p0, p1, p2, p3) N_0xc912af078af19212() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xc91c6c55199308ca(p0, p1, p2, p3) N_0xc92717ef615b6704(p0) N_0xc980e62e33df1d5c() N_0xc9a763d8fe87436a(player) N_0xc9b18b4619f48f7b(p0) N_0xc9b43a33d09cada7(p0) N_0xca4ae345a153d573(p0) N_0xca575c391fea25cc(p0) N_0xca6b2f7ce32ab653(p0, p2) N_0xca78cfa0366592fe(p0, windowTitle, defaultText, defaultConcat1, defaultConcat2, defaultConcat3, defaultConcat4, defaultConcat5, defaultConcat6, defaultConcat7, maxInputLength) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xca94551b50b4932c(p0) N_0xca9d2aa3e326d720() N_0xcac57395b151135f(player, p1) N_0xcac66558b944da67(p0, p1) N_0xcada5a0d0702381e() N_0xcae55f48d3d7875c(p0) N_0xcb00196b31c39eb1(p0, p1, p2, p3) N_0xcb0360efefb2580d(p0) N_0xcb215c4b56a7fae7(p0) N_0xcb82a0bf0e3e3265(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xcb968b53fc7f916d(p0, p1, p2, p3) N_0xcbdb9b923cacc92d(p0) N_0xcc3fdded67bcfc63() N_0xcc6e963682533882(p0) N_0xcc9682b8951c5229(p0, p1, p2, p3, p4) N_0xcca4318e1ab03f1f() N_0xccd078c2665d2973(p0) N_0xcce26000e9a6fad7() N_0xccf1e97befdae480(p0) N_0xcd018c591f94cb43(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xcd67ad041a394c9c(p0) N_0xcd71a4ecab22709e(p0) N_0xcd9cc7e200a52a6f(p0) N_0xcdca26e80faecb8f() N_0xce5aa445aba8dee0() N_0xced08cbe8ebb97c7(p0, p1) N_0xceda60a74219d064(p0, p1) N_0xcef214315d276fd1(p0) N_0xcef70aa5b3f89ba1() N_0xcefa968912d0f78d() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xcf1182f682f65307(p0, p1) N_0xcf228e2aa03099c3(p0, p1) N_0xcf38dafbb49ede5e() N_0xcf61d4b4702ee9eb() N_0xcf8bd3b0bd6d42d7(p0) N_0xcfd115b373c0df63(p0) N_0xcfd778e7904c255e(p0) N_0xcfdbdf5ae59ba0f4(p0) N_0xcfeb46dcd7d8d5eb(p0) N_0xcfeb8af24fc1d0bb(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xd0082607100d7193() N_0xd00d76a7dfc9d852() N_0xd01005d2ba2eb778() N_0xd01015c7316ae176(p0, p1) N_0xd05d1a6c74da3498(p1) N_0xd0a484cb2f829fbe() N_0xd0bc1c6fb18ee154(p0, p1, p2, p3, p4, p5, p6) N_0xd0ee05fe193646ea() N_0xd10282b6e3751ba0() N_0xd1032e482629049e(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xd10f442036302d50(p0, p1, p2) N_0xd1110739eeadb592(p0, p1, p2) N_0xd16c2ad6b8e32854(p0, p1, p2, p3) N_0xd1871251f3b5acd7(p0) N_0xd1b0f412f109ea5d(p0, p1) N_0xd1c55b110e4df534(p0) N_0xd1c7cb175e012964(p0) N_0xd1f7ca1535d22818() N_0xd1f8363dfad03848(p0) N_0xd202b92cbf1d816f(type, image, text) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xd2049635deb9c375() N_0xd2209be128b5418c() N_0xd2300034310557e4(p0, p1) N_0xd261ba3e7e998072(p0, p1) N_0xd2936cab8b58fcbd(p0, p1, p2, p3, p4, p5, p6, p7) N_0xd2b315b6689d537d(player, p1) N_0xd2b32be3fc1626c6() N_0xd2cc78cd3d0b50f9(p0, p1) N_0xd2dccd8e16e20997(p0) N_0xd302e99edf0449cf(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xd30c50df888d58b5(p0, p1) N_0xd313de83394af134() N_0xd33daa36272177c4(p0) N_0xd38c4a6d047c019d() N_0xd39b3fff8ffdd5bf(p0) N_0xd39d13c9febf0511(p0) N_0xd3a10fc7fd8d98cd() N_0xd3a6a0ef48823a8c() N_0xd3d15555431ab793() N_0xd422fcc5f239a915() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xd4438c0564490e63() N_0xd4793dff3af2abcd() N_0xd47a2c1ba117471d(p0, p1) N_0xd48fe545cd46f857(p0, p1, p2) N_0xd4b8e3d1917bc86b(p0) N_0xd4c4642cb7f50b5d(p0) N_0xd53acdbef24a46e8() N_0xd57aaae0e2214d11() N_0xd5a4b59980401588(p0, p1) N_0xd5b35bea41919acb(p0, p2, p3, p4, p5, p6, p7, p8, p9, p10, p12) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xd5bb4025ae449a4e(p0, p2) N_0xd5bb406f4e04019f(p0, p1, p2) N_0xd642319c54aadeb6() N_0xd66c9e72b3cc4982(p1) N_0xd68a5ff8a3a89874(r, g, b, a) N_0xd69411aa0cebf9e9(ped, p1, p2, p3) N_0xd6ade981781fca09(p0) N_0xd7021272eb0a451e() N_0xd79185689f8fd5df(p0) N_0xd7c95d322ff57522() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xd7d0b00177485411(p0, p1) N_0xd7d22f5592aed8ba(p0) N_0xd801cc02177fa3f1() N_0xd8122c407663b995() N_0xd8295af639fd9cb8(p0) N_0xd86d101fcfd00a4b(p0, p1) N_0xd8c3be3ee94caf2d(p0, p1, p2, p3, p4) N_0xd8e694757bcea8e9() N_0xd9454b5752c857dc() N_0xd972df67326f966e() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xd9b71952f78a2640(doorHash, p1) N_0xd9d2cfff49fab35f() N_0xd9f692d349249528() N_0xda024bdbd600f44a() N_0xdac073c7901f9e15(p0) N_0xdadfada5a20143a8() N_0xdaf87174be7454ff(p0) N_0xdb34e8d56fc13b08(p0, p1, p2) N_0xdb41d07a45a6d4b7(p0) N_0xdb88a37483346780(size, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xdb90c6cca48940f1(p0) N_0xdba3c090e3d74690(vehicle) N_0xdbaa5ec848ba2d46(p0, p1) N_0xdbc631f109350b8c(p0, p1) N_0xdc0f817884cdd856(p0, p1) N_0xdc18531d7019a535(p0, p1) N_0xdc459cfa0cce245b(p0) N_0xdc48473142545431() N_0xdc54a7af8b3a14ef() N_0xdc57a637a20006ed(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xdc64d2c53493ed12(player) N_0xdc6f8601faf2e893(entity, p1) N_0xdc9274a7ef6b2867() N_0xdc9da9e8789f5246() N_0xdcca191df9980fd7(p0) N_0xdcfb5d4db8bf367e(p0, p1) N_0xdd2238f57b977751(p0) N_0xdd2620b7b9d16ff1(player, p1) N_0xdd564bdd0472c936(p0) N_0xdd6bcf9e94425df9() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xdd6cb2cce7c2735c(type, button, text) N_0xdd79df9f4d26e1c9() N_0xddc635d5b3262c56() N_0xdde23f30cc5a0f03(effectName, entity, xOffset, yOffset, zOffset, xRot, yRot, zRot, boneIndex, scale, p10, p11, p12) N_0xddf24d535060f811(p0, p1) N_0xddf73e2b1fec5ab4(p0, p1) N_0xde03620f8703a9df() N_0xde81239437e8c5a8() N_0xdea2b8283baa3944(p0) N_0xdea36202fc3382df(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xdeaaf77eb3687e97(p0) N_0xdeadc0dedeadc0de(object) N_0xdeb2b99a1af1a2a6(p0) N_0xded5af5a0ea4b297(p0, p1) N_0xdf4b952f7d381b95() N_0xdf649c4e9afdd788() N_0xdf7e3eeb29642c38(vehicle, p1, p2) N_0xdf97cdd4fc08fd34(p0) N_0xdfa80cb25d0a19b3() N_0xdfb4138eefed7b81(p0, p1, p2, p3, p4) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xdfc8cbc606fdb0fc() N_0xdff09646e12ec386(p0) N_0xdffcef48e511db48(p0, p1) N_0xe0130b41d3cf4574() N_0xe01903c47c7ac89e() N_0xe036a705f989e049() N_0xe058175f8eafe79a(p0) N_0xe05dd0e9707003a3(p0, p1) N_0xe0a6138401bcb837() N_0xe0d36e5d9e99cc21(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xe0e854f5280fb769(p0) N_0xe111a7c0d200cbc5(p0, p1) N_0xe124fa80a759019c() N_0xe12abe5e3a389a6c(entity, p1) N_0xe154b48b68ef72bc(p0) N_0xe16142b94664defd(p0, p1) N_0xe1615ec03b3bb4fd() N_0xe1a0450ed46a7812(p0) N_0xe1c8709406f2c41c() N_0xe1ca84ebf72e691d(p0, p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xe1cd1e48e025e661() N_0xe23d5873c2394c61(player) N_0xe260e0bb9cd995ac(p0) N_0xe266ed23311f24d4(p0, p3, p4, p5) N_0xe2892e7e55d7073a(p0) N_0xe2a99a9b524befff(p0) N_0xe301bd63e9e13cf0(p0, p1) N_0xe30524e1871f481d(p0) N_0xe30cf56f1efa5f43(p0, p1) N_0xe33ffa906ce74880(vehicle, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xe36a98d8ab3d3c66(p0) N_0xe38cb9d7d39fdbcc(p0, p1, p2, p3) N_0xe3a3db414a373dab() N_0xe3a7742e0b7a2f8b(x1, y1, z1, x2, y2, z2, damage, p7, weaponHash, ownerPed, isNotAudible, isInVisible, speed, entity) N_0xe3b05614dce1d014(p0) N_0xe3b27e70ceab9f0c(p0) N_0xe3d969d2785ffb5e() N_0xe3e2c1b4c59dbc77(p0) N_0xe3e5a7c64ca2c6ed() N_0xe3ebaae484798530(vehicle, p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xe43a13c9e4cccbcf(p0, p1) N_0xe44a982368a4af23(p0, p1) N_0xe45087d85f468bc2(p0) N_0xe4723db6e736ccff(p0, p1, p2, p3, p4, p5, p6) N_0xe496a53ba5f50a56(p0) N_0xe4dcec7fd5b739a5(p0) N_0xe4e53e1419d81127(p0, p1) N_0xe4e6dd5566d28c82() N_0xe52b8e7f85d39a08(p0, p1) N_0xe532d6811b3a4d2a(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xe532ec1a63231b4f(p0, p1) N_0xe5608ca7bc163a5f(p0, p1) N_0xe5810ac70602f2f5(p0, p1) N_0xe59343e9e96529e7() N_0xe599a503b3837e1b() N_0xe620fd3512a04f18(p0) N_0xe63d7c6eececb66b(p0) N_0xe64a3ca08dfa37a9(p0) N_0xe66c690248f11150(p0, p1) N_0xe67c6dfd386ea5e7(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xe6869becdd8f2403(p0, p1) N_0xe6ac6c45fbe83004(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) N_0xe6b0e8cfc3633bf0(vehicle) N_0xe6c0c80b8c867537(p0) N_0xe6ca85e7259ce16b(p0) N_0xe6de0561d9232a64() N_0xe6f13851780394da(p0, p1) N_0xe70ba7b90f8390dc(p0, p1, p2, p3) N_0xe73364db90778ffa() N_0xe791df1f73ed2c8b(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xe7e4c198b0185900(p0, p1, p2) N_0xe83a3e3557a56640(p0) N_0xe842a9398079bd82(vehicle, p1) N_0xe851e480b814d4ba(p0, p1) N_0xe861d0b05c7662b8(p0, p1, p2) N_0xe8a169e666cbc541() N_0xe8a25867fba3b05e(p0, p1, p2) N_0xe8b9c0ec9e183f35() N_0xe95b0c7d5ba3b96b(p0) N_0xe95c8a1875a02ca4(p0, p1, p2) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xe9b99b6853181409() N_0xe9ea16d6e54cdca4(p0, p1) N_0xea14eef5b7cd2c30() N_0xea16b69d93d71a45(p0, p1) N_0xea2f2061875eed90() N_0xea9960d07dadcf10(p0) N_0xeaf0fa793d05c592() N_0xeb078ca2b5e82add(p0, p1) N_0xeb2104e905c6f2e9() N_0xeb2d525b57f42b40() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xeb354e5376bc81a7(forcedShow) N_0xeb3dac2c86001e5e() N_0xeb4a0c2d56441717(p0) N_0xeb6f1a9b5510a5d2(p0, p1) N_0xeb709a36958abe0d(p0) N_0xebb376779a760aa8() N_0xebcab9e5048434f4() N_0xebd0edba5be957cf(ped) N_0xebd3205a207939ed(p0) N_0xebefc2e77084f599(p0, p2) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xebf8284d8cadeb53() N_0xebfa8d50addc54c4(p0) N_0xec4b4b3b9908052a(p0, p1) N_0xec52c631a1831c03(p0) N_0xec5e3af5289dca81(p1, p2) N_0xec6935ebe0847b90(p0, p1, p2, p3) N_0xec72c258667be5ea(p0) N_0xec9264727eec0f28() N_0xecb41ac6ab754401() N_0xecf128344e9ff9f1(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xed34c0c02c098bb7(p0, maxPlayers) N_0xed3c76adfa6d07c4(p0) N_0xed640017ed337e45(p2, p3, p4) N_0xed6d8e27a43b8cde(p0) N_0xed8286f71a819baa(p0, p1) N_0xedf7f927136c224b() N_0xee066c7006c49c0a(p0, p1) N_0xee4c0e6dbc6f2c6f() N_0xee76ff7e6a0166b0(p0, p1) N_0xee778f8c7e1142e2(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xee99784e4467689c(p0, p1, p2, p3) N_0xeea5ac2eda7c33e8(p0, p1, p2) N_0xeebfc7a7efdc35b4(p0) N_0xeeed8fafec331a70(p0, p1, p2, p3) N_0xeeeda5e6d7080987(p0, p1) N_0xef0912ddf7c4cb4b() N_0xef0d582cbf2d9b0f(p0, p1, p2, p3, p4, p5, p6, p7) N_0xef398beee4ef45f9(p0) N_0xef39ee20c537e98c(p0, p1, p2, p3, p4, p5) N_0xef49cf0270307cbe() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xef7d17bc6c85264c() N_0xefabc7722293da7c() N_0xefb55e7c25d3b3be() N_0xeffb25453d8600f9() N_0xf0210268db0974b1(p0) N_0xf033419d1b81fae8(p0) N_0xf03755696450470c() N_0xf06ebb91a81e09e3(p0) N_0xf083835b70ba9bfe() N_0xf086ad9354fac3a3(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xf0daef2f545bee25(p0) N_0xf0e4ba16d1db546c(vehicle, p1, p2) N_0xf0eed5a6bc7b237a(p0, p1, p2) N_0xf0f2103efaf8cba7(p0, p1) N_0xf0f77adb9f67e79d(p0, p1, p2, p3) N_0xf10b44fd479d69f3(player, p1) N_0xf13fe2a80c05c561() N_0xf154b8d1775b2dec(p0) N_0xf1a1803d3476f215(value) N_0xf1a6c18b35bcade6(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xf1ae5dcdbfca2721() N_0xf1b84178f8674195(p0) N_0xf1c03a5352243a30(p0) N_0xf1ca12b18aef5298(p0, p1) N_0xf1cea8a4198d8e9a() N_0xf1e22dc13f5eebad(p0) N_0xf1eea2dda9ffa69d(p0) N_0xf1f8157b8c3f171c(p0) N_0xf22ca0fd74b80e7a(p0) N_0xf2385935bffd4d92(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xf239400e16c23e08(p0, p1) N_0xf25e02cb9c5818f8() N_0xf284ac67940c6812() N_0xf2bebcdfafdaa19e(p0) N_0xf2d4b2fe415aafc3(p0) N_0xf2e07819ef1a5289() N_0xf2e1a7133dd356a6(p0, p1) N_0xf2eac213d5ea0623() N_0xf2f6a2fa49278625(p0, p1, p2, p3, p4, p5, p6, p7, p8) N_0xf30980718c8ed876(p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xf314cf4f0211894e(p0, p1, p2, p3, p4) N_0xf3365489e0dd50f9(p0, p1) N_0xf36199225d6d8c86(p0) N_0xf3929c2379b60cce() N_0xf3e31d16cbdcb304(p0) N_0xf3fbe2d50a6a8c28(character, p1) N_0xf41b5d290c99a3d6(p0) N_0xf434a10ba01c37d0(p0) N_0xf445de8da80a1792() N_0xf44a5456ac3f4f97(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xf45352426ff3a4f0(p1) N_0xf46a1e03e8755980(p0) N_0xf488c566413b4232(p0, p1) N_0xf49abc20d8552257(p0) N_0xf4a0dadb70f57fa6() N_0xf4c8cf9e353afeca(p0, p1) N_0xf4d8e7ac2a27758c(p0) N_0xf4f2c0d4ee209e20() N_0xf4ff020a08bc8863(p0, p1) N_0xf514621e8ea463d0(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xf51d36185993515d(p0, p1, p2, p3, p4, p5, p6) N_0xf53e48461b71eecb(p0) N_0xf55e4046f6f831dc(p0, p1) N_0xf56dfb7b61be7276(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) N_0xf5846edb26a98a24(p0, p1) N_0xf5a2c681787e579d(p0, p1, p2, p3) N_0xf5bb8dac426a52c0() N_0xf5bed327cea362b1(p0) N_0xf60165e1d2c5370b(p0) N_0xf6792800ac95350d(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xf6baaaf762e1bf40() N_0xf70efa14fe091429(p0) N_0xf751b16fb32abc1d(p0) N_0xf78b803082d4386f(p0) N_0xf78f94d60248c737(p0, p1) N_0xf796359a959df65d(p0) N_0xf79f9def0aade61a(ped) N_0xf7b2cfde5c9f700d(p0, p1, p2, p3) N_0xf7b38b8305f1fe8b(p0, p1, p2) N_0xf7b79a50b905a30d(p0, p1, p2, p3) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject N_0xf7f203e31f96f6a1(vehicle, flag) N_0xf814fec6a19fd6e0() N_0xf8155a7f03ddfc8e(p0) N_0xf854439efbb3b583() N_0xf86aa3c56ba31381(p0) N_0xf87d9f2301f7d206(p0) N_0xf8bdbf3d573049a1(p0) N_0xf8c54a461c3e11dc() N_0xf8cc1ebe0b62e29f(p0) N_0xf8dee0a5600cbb93(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xf8ebccc96adb9fb7(p0, p1, p2) N_0xf92099527db8e2a7(p0, p1) N_0xf98dde0a8ed09323(p0) N_0xf98e4b3e56afc7b1(p0, p1) N_0xf9904d11f1acbec3(x, y, z) N_0xf9acf4a08098ea25(p0, p1) N_0xf9b83b77929d8863() N_0xf9b8f91aad3b953e(p0, p1, p2, p3, p4, p5, p6) N_0xf9c1681347c8bd15(object) N_0xf9c812cd7c46e817(p0, p3) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject N_0xf9d02130ecdd1d77(p0, p1) N_0xf9e1ccae8ba4c281(p0, p1) N_0xfa1e0e893d915215(p0) N_0xfa2888e3833c8e96() N_0xfaa457ef263e8763(name) N_0xfae628f1e9adb239(p0, p1, p2) N_0xfaf2a78061fd9ef4(p0, p1, p2, p3) N_0xfb00ca71da386228() N_0xfb199266061f820a() N_0xfb1f9381e80fa13f(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xfb680d403909dc70(p0, p1) N_0xfb6db092fbae29e6(p0, p1) N_0xfb8f2a6f3df08cbe() N_0xfbc5e768c7a77a6a() N_0xfbcfa2ea2e206890() N_0xfbe20329593dec9d(p0, p1, p2, p3) N_0xfc18db55ae19e046(p0) N_0xfc309e94546fcdb5(p0) N_0xfc695459d4d0e219(p0, p1) N_0xfc859e2374407556() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject N_0xfcc75460aba29378() N_0xfccae5b92a830878(p0) N_0xfcf37a457cb96dc0(p0, p1, p2, p3, p4) N_0xfd3151cd37ea2245(p0) N_0xfd75dabc0957bf33(p0) N_0xfd8b834a8ba05048() N_0xfdb423997fa30340() N_0xfdbf4cdbc07e1706(p0, p1, p2, p3, p4) N_0xfdd85225b2dea55e() N_0xfddb234cf74073d9(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject N_0xfdec055ab549e328() N_0xfe07ff6495d52e2a(p0, p1, p2, p3) N_0xfe26117a5841b2ff(p0, p1) N_0xfe466162c4401d18(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12) N_0xfe4c1d0d3b9cc17e(p0, p1) N_0xfec9a3b1820f3331(p0) N_0xfee4a5459472a9f8() N_0xff266d1d0eb1195d() N_0xff287323b0e2c69a(p0) N_0xff300c7649724a0b(player, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject N_0xff4803bc019852d9(p0, p1) N_0xff56381874f82086(p0, p1) N_0xff6be494c7987f34(p0, p1, p2, p3, p4) N_0xff8f3a92b75ed67a() N_0xffe1e5b792d92b34() N_0xffe5c16f402d851d(p0) N_0xffee8fa29ab9a18e(player) ObjectDecalToggle(p0) ObjectValueAddArray(key) ObjectValueAddBoolean(key, value) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject ObjectValueAddFloat(key, value) ObjectValueAddInteger(key, value) ObjectValueAddObject(key) ObjectValueAddString(key, value) ObjectValueAddVector3(key, valueX, valueY, valueZ) ObjectValueGetArray(key) ObjectValueGetBoolean(key) ObjectValueGetFloat(key) ObjectValueGetInteger(key) ObjectValueGetObject(key) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject ObjectValueGetString(key) ObjectValueGetType(key) ObjectValueGetVector3(key) ObjToNet(object) OpenPatrolRoute() OpenSequenceTask() OpenVehicleBombBay(p0) OverrideCamSplineMotionBlur(p0, p1, p2, p3) OverrideCamSplineVelocity(cam, p1, p2, p3) OverridePopscheduleVehicleModel(scheduleId, vehicleHash) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject OverrideSaveHouse(p0, p1, p2, p3, p4, p5, p6, p7) OverrideTrevorRage() OverrideUnderwaterStream(p1) OverrideVehHorn(vehicle, mute, p2) ParticipantId() ParticipantIdToInt() PauseClock(toggle) PausePlaybackRecordedVehicle(p0) PauseScriptedConversation(p0) PedHasUseScenarioTask(ped) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject PedToNet(ped) PinRopeVertex(rope, vertex, x, y, z) PlaceObjectOnGroundProperly(object) PlayAmbientSpeech1(pedHandle, speechName, speechParam) PlayAmbientSpeech2(pedHandle, speechName, speechParam) PlayAmbientSpeechWithVoice(p0, speechName, voiceName, speechParam, p4) PlayAnimOnRunningScenario(ped, animDict, animName) PlayCamAnim(cam, animName, animDictionary, x, y, z, xRot, yRot, zRot, p9, p10) PlayCreditsMusic(p0) PlayEntityAnim(entity, animation, propName, p3, p4, p5, p6, delta, bitset) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject PlayEntityScriptedAnim(p0, p4, p5) PlayerAttachVirtualBound(p0, p1, p2, p3, p4, p5, p6, p7) PlayerDetachVirtualBound() PlayerId() PlayerPedId() PlayFacialAnim(ped, animName, animDict) PlayMissionCompleteAudio(p0) PlayPain(painID, p1, p2) PlayPedRingtone(p1, p2) PlayPoliceReport(name, p1) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject PlaySound(soundId, soundName, setName, p3, p4, p5) PlaySoundFromCoord(soundId, soundName, x, y, z, setName, p6, p7, p8) PlaySoundFromEntity(soundId, soundName, entity, setName, p4, p5) PlaySoundFront(soundId, soundName, setName, p3) PlaystatsAwardXp(p0, p1, p2) PlaystatsCheatApplied() PlaystatsClothChange(p0, p1, p2, p3, p4) PlaystatsFriActivity(p0, p1) PlaystatsMatchStarted(p0, p1, p2, p3, p4, p5, p6) PlaystatsMissionCheckpoint(p1, p2, p3) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject PlaystatsMissionOver(p1, p2, p3, p4, p5) PlaystatsMissionStarted(p1, p2, p3) PlaystatsNpcInvite() PlaystatsOddjobDone(p0, p1, p2) PlaystatsPropChange(p0, p1, p2, p3) PlaystatsRaceCheckpoint(p0, p1, p2, p3, p4) PlaystatsRankUp(p0) PlaystatsShopItem(p0, p1, p2, p3, p4) PlayStreamFromObject(p0) PlayStreamFromVehicle(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject PlayStreamFront() PlaySynchronizedAudioEvent(p0) PlaySynchronizedCamAnim(p0, p1) PlaySynchronizedEntityAnim(entity, syncedScene, animation, propName, p4, p5, p6, p7) PlaySynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5, p8, p9, p10, p11) PlayVehicleDoorCloseSound(vehicle, p1) PlayVehicleDoorOpenSound(vehicle, p1) PointCamAtCoord(cam, x, y, z) PointCamAtEntity(cam, entity, p2, p3, p4, p5) PointCamAtPedBone(cam, ped, boneIndex, x, y, z, p6) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject PopScaleformMovieFunction() PopScaleformMovieFunctionVoid() PopTimecycleModifier() PopulateNow() Pow(base, exponent) PrefetchSrl() PreloadScriptConversation(p0, p1, p2, p3) PreloadScriptPhoneConversation(p0, p1) PreloadVehicleMod(p0, p1, p2) PrepareAlarm() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject PrepareMusicEvent(eventName) PrepareSynchronizedAudioEvent(p0, p1) PrepareSynchronizedAudioEventForScene(p0) ProcessEntityAttachments(entity) PulseBlip(p0) PushScaleformMovieFunction(scaleform, functionName) PushScaleformMovieFunctionFromHudComponent(hudComponent, functionName) PushScaleformMovieFunctionParameterBool(value) PushScaleformMovieFunctionParameterFloat(value) PushScaleformMovieFunctionParameterInt(value) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject PushScaleformMovieFunctionParameterString(value) PushTimecycleModifier() RaiseConvertibleRoof(vehicle, p1) RefreshInterior(p0) RefreshWaypoint() RegisterBoolToSave(name) RegisterEntityForCutscene(p0, p2, p3, p4) RegisterEnumToSave(name) RegisterFloatToSave(name) RegisterHatedTargetsAroundPed(ped, areaToAttack) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject RegisterIntToSave(name) RegisterNamedRertarget(p1) RegisterNuiCallbackType(callbackType) RegisterObjectScriptBrain(scriptName, p1, p2, p3, p4, p5) RegisterPedheadshot(ped) RegisterSaveHouse(p0, p1, p2, p3, p5, p6) RegisterScriptWithAudio(p0) RegisterSynchronisedScriptSpeech() RegisterTarget(ped, target) RegisterTextLabelToSave(name) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject RegisterWorldPointScriptBrain(p1, p2) ReleaseAmbientAudioBank() ReleaseMissionAudioBank() ReleaseMovieMeshSet(p0) ReleaseNamedRertarget() ReleaseNamedScriptAudioBank(audioBank) ReleasePreloadMods(p0) ReleaseScriptAudioBank() ReleaseSoundId(soundId) RemoveActionModeAsset(asset) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject RemoveAllCoverBlockingAreas() RemoveAllPedWeapons(ped, toggle) RemoveAllPickupsOfType(p0) RemoveAllProjectilesOfType(p0, p1) RemoveAllShockingEvents(p0) RemoveAnimDict(animDict) RemoveAnimSet(animSet) RemoveBlip(blip) RemoveClipSet(clipSet) RemoveCoverPoint(coverpoint) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject RemoveCutscene() RemoveDecal(p0) RemoveDecalsFromObject(obj) RemoveDecalsFromObjectFacing(obj, x, y, z) RemoveDecalsFromVehicle(vehicle) RemoveDecalsInRange(p0, p1, p2, p3) RemoveDispatchSpawnBlockingArea(p0) RemoveDoorFromSystem(doorHash) RemoveForcedObject(p0, p1, p2, p3, p4) RemoveFromItemset(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject RemoveGroup(groupId) RemoveIpl(iplName) RemoveModelHide(p0, p1, p2, p3, p4, p5) RemoveModelSwap(p0, p1, p2, p3, p4, p5, p6) RemoveMultiplayerBankCash() RemoveMultiplayerHudCash() RemoveNamedPtfxAsset(fxName) RemoveNavmeshBlockingObject(p0) RemoveNavmeshRequiredRegions() RemoveNotification(handle) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject RemoveParticleFx(p0, p1) RemoveParticleFxFromEntity(p0) RemoveParticleFxInRange(X, Y, Z, radius) RemovePedDefensiveArea(p0, p1) RemovePedElegantly() RemovePedFromGroup(ped) RemovePedHelmet(ped, p1) RemovePickup(p0) RemovePlayerHelmet(player, p2) RemovePtfxAsset() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject RemoveRelationshipGroup(groupHash) RemoveScenarioBlockingArea(p0, p1) RemoveScenarioBlockingAreas() RemoveScriptFire(scriptHandle) RemoveShockingEvent(event) RemoveShockingEventSpawnBlockingAreas() RemoveStealthModeAsset(asset) RemoveVehicleAsset(p0) RemoveVehicleHighDetailModel(p0) RemoveVehicleMod(vehicle, modType) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject RemoveVehicleRecording(p0) RemoveVehiclesFromGeneratorsInArea(x1, y1, z1, x2, y2, z2) RemoveVehicleStuckCheck(p0) RemoveVehicleUpsidedownCheck(vehicle) RemoveVehicleWindow(vehicle, windowIndex) RemoveWaypointRecording(name) RemoveWeaponAsset(weaponHash) RemoveWeaponComponentFromPed(ped, weaponHash, componentHash) RemoveWeaponComponentFromWeaponObject(p0, p1) RemoveWeaponFromPed(ped, weaponHash) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject ReplayStats() ReportCrime(player, crimeType, wantedLvlThresh) RequestActionModeAsset(asset) RequestAdditionalCollisionAtCoord(p0, p1, p2) RequestAdditionalText(gxt, slot) RequestAdditionalText_2(gxt, slot) RequestAmbientAudioBank(p0, p1) RequestAnimDict(animDict) RequestAnimSet(animSet) RequestClipSet(clipSet) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject RequestCollisionAtCoord(x, y, z) RequestCollisionForModel(model) RequestCutscene(cutsceneName, p1) RequestIpl(iplName) RequestMissionAudioBank(p0, p1) RequestModel(model) RequestNamedPtfxAsset(fxName) RequestPtfxAsset() RequestScaleformMovie(scaleformName) RequestScaleformMovie3(scaleformName) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject RequestScaleformMovieInstance(scaleformName) RequestScript(scriptName) RequestScriptAudioBank(p0, p1) RequestStealthModeAsset(asset) RequestStreamedScript(scriptHash) RequestStreamedTextureDict(textureDict, toggle) RequestVehicleAsset(VehicleHash, vehicleAsset) RequestVehicleHighDetailModel(p0) RequestVehicleRecording(p0) RequestWaypointRecording(name) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject RequestWeaponAsset(weaponHash, p1, p2) RequestWeaponHighDetailModel(weaponObject) RerScriptCams(rer, ease, camera, p3, p4) ReserveNetworkMissionObjects(p0) ReserveNetworkMissionPeds(p0) ReserveNetworkMissionVehicles(p0) ResetAiMeleeWeaponDamageModifier() ResetAiWeaponDamageModifier() ResetDispatchIdealSpawnDistance() ResetDispatchSpawnBlockingAreas() giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject ResetEntityAlpha(entity) ResetExclusiveScenarioGroup() ResetGroupFormationDefaultSpacing(groupHandle) ResetHudComponentValues(p0) ResetLocalplayerState() ResetPedAudioFlags(p0) ResetPedInVehicleContext(p0) ResetPedLastVehicle(ped) ResetPedMovementClipset(ped, p1) ResetPedRagdollTimer(ped) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject ResetPedStrafeClipset(ped) ResetPedVisibleDamage(ped) ResetPedWeaponMovementClipset(ped) ResetPlayerArrestState(player) ResetPlayerInputGait(player) ResetPlayerStamina(player) ResetReticuleValues() ResetScenarioGroupsEnabled() ResetScenarioTypesEnabled() ResetSpecialAbilityControlsCinematic(player, p1, p2) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject ResetTrevorRage() ResetVehicleStuckTimer(vehicle, nullAttributes) ResetVehicleWheels(p0, p1) ResetWantedLevelDifficulty(player) RespondingAsTemp(p0) RestartFrontMenu(menuHash, p1) RestartScriptedConversation() RestorePlayerStamina(player, p1) ResurrectPed(ped) RetractCargobobHook(cargobob) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject ReturnZero() ReviveInjuredPed(ped) RollDownWindow(vehicle, windowIndex) RollDownWindows(vehicle) RollUpWindow(vehicle, windowIndex) RopeAreTexturesLoaded() RopeConvertToSimple(rope) RopeDrawShadowEnabled(toggle) RopeForceLength(rope, length) RopeLoadTextures() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject RopeResetLength(rope, length) RopeSetUpdatePinverts(rope) RopeUnloadTextures() Round(value) ScEmailMessagePushGamerToRecipList() ScGetNickname() ScInboxMessageGetDataInt(p0) ScInboxMessageGetDataString(p0) ScInboxMessageGetUgcdata(p0) ScriptIsMovingMobilePhoneOffscreen(toggle) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetAbilityBarValue(p0, p1) SetActivateObjectPhysicsAsSoonAsItIsUnfrozen(p0, p1) SetAggressiveHorns(toggle) SetAiMeleeWeaponDamageModifier(modifier) SetAirDragMultiplierForPlayersVehicle(player, multiplier) SetAiWeaponDamageModifier(value) SetAllLowPriorityVehicleGeneratorsActive(active) SetAllRandomPedsFlee(player, toggle) SetAllRandomPedsFleeThisFrame(player) SetAllVehicleGeneratorsActive() giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetAllVehicleGeneratorsActiveInArea(x1, y1, z1, x2, y2, z2, p6, p7) SetAllVehiclesSpawn(p0, p1, p2, p3) SetAmbientVoiceName(ped, name) SetAmbientZoneListState(p1, p2) SetAmbientZoneListStatePersistent(p1, p2) SetAmbientZoneState(p1, p2) SetAmbientZoneStatePersistent(p1, p2) SetAmmoInClip(ped, weaponHash, ammo) SetAnimalMood(p0, p1) SetAnimLooped(p0, p1, p2, p3) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetAnimRate(p0, p1, p2, p3) SetAnimWeight(p0, p1, p2, p3, p4) SetAreasGeneratorOrientation(player) SetAudioFlag(flagName, toggle) SetAudioSceneVariable(p2) SetAudioVehiclePriority(vehicle, p1) SetAutoGiveParachuteWhenEnterPlane(player, toggle) SetBalanceAddMachine() SetBalanceAddMachines(p1) SetBikeLeanAngle(vehicle, x, y) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetBit(bit) SetBitsInRange(p1, p2, p3) SetBlackout(enable) SetBlipAlpha(blip, alpha) SetBlipAsFrily(blip, toggle) SetBlipAsMissionCreatorBlip(p0, p1) SetBlipAsShortRange(p0, p1) SetBlipBright(p0, p1) SetBlipCategory(blip, index) SetBlipColour(blip, color) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetBlipCoords(p0, p1, p2, p3) SetBlipDisplay(blip, p1) SetBlipFade(p0, p1, p2) SetBlipFlashes(blip, toggle) SetBlipFlashesAlternate(blip, p1) SetBlipFlashInterval(p0, p1) SetBlipFlashTimer(blip, duration) SetBlipHighDetail(p0, p1) SetBlipNameFromTextFile(blip, blipname) SetBlipNameToPlayerName(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetBlipPriority(p0, p1) SetBlipRotation(blip, rotation) SetBlipRoute(blip, enabled) SetBlipRouteColour(blip, colour) SetBlipScale(blip, scale) SetBlipSecondaryColour(blip, r, g, b) SetBlipShowCone(p0, p1) SetBlipSprite(blip, spriteId) SetBlockingOfNonTemporaryEvents(ped, toggle) SetBoatAnchor(vehicle, toggle) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetCamActive(cam, active) SetCamActiveWithInterp(camTo, camFrom, duration, easeLocation, easeRotation) SetCamAffectsAiming(cam, toggle) SetCamAnimCurrentPhase(cam, phase) SetCamCoord(cam, posX, posY, posZ) SetCamDebugName(camera, name) SetCamDofPlanes(cam, p1, p2, p3, p4) SetCamDofStrength(cam, dofStrength) SetCamEffect(p0) SetCameratime(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetCamFarClip(cam, farClip) SetCamFarDof(cam, farDOF) SetCamFov(cam, fieldOfView) SetCamInheritRollVehicle(cam, p1) SetCamMotionBlurStrength(cam, blur) SetCamNearClip(cam, nearClip) SetCamNearDof(cam, nearDOF) SetCamParams(cam, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) SetCamRot(cam, rotX, rotY, rotZ, p4) SetCamShakeAmplitude(cam, amplitude) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetCamSplineDuration(cam, timeDuration) SetCamSplinePhase(cam, p1) SetCamUseShallowDofMode(cam, toggle) SetCanAttackFrily(ped, toggle, p2) SetCanResprayVehicle(vehicle, state) SetCgAtBoundcenter(rope) SetCgoffset(rope, x, y, z) SetCheckpointCylinderHeight(checkpoint, nearHeight, farHeight, scaleRadius) SetCheckpointIconRgba(checkpoint, colorR, colorG, colorB, colorA) SetCheckpointRgba(checkpoint, colorR, colorG, colorB, alpha) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetCinematicButtonActive(p0) SetCinematicCamShakeAmplitude(p0) SetCinematicModeActive(p0) SetClockDate(day, month, year) SetClockTime(hour, minute, second) SetCloudHatTransition(type, ms) SetCombatFloat(ped, combatType, p2) SetConvertibleRoof(vehicle, p1) SetCreateRandomCops(toggle) SetCreateRandomCopsNotOnScenarios(toggle) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetCreateRandomCopsOnScenarios(toggle) SetCreditsActive(toggle) SetCurrentPedVehicleWeapon(ped, weaponHash) SetCurrentPedWeapon(ped, weaponHash, equipNow) SetCutsceneAudioOverride() SetCutsceneFadeValues(p0, p1, p2, p3) SetCutsceneOrigin(p0, p1, p2, p3, p4) SetCutscenePedComponentVariation(p1, p2, p3, p4) SetCutsceneTriggerArea(p0, p1, p2, p3, p4, p5) SetDamping(rope, vertex, value) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetDebugLinesAndSpheresDrawingActive(enabled) SetDecisionMaker(ped, name) SetDisableAmbientMeleeMove(player, toggle) SetDisableBreaking(rope, enabled) SetDisableFragDamage(object, toggle) SetDisableVehiclePetrolTankDamage(vehicle, toggle) SetDispatchCopsForPlayer(player, toggle) SetDispatchIdealSpawnDistance(p0) SetDispatchTimeBetweenSpawnAttempts(p0, p1) SetDispatchTimeBetweenSpawnAttemptsMultiplier(p0, p1) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetDitchPoliceModels(p0) SetDrawMapVisible(toggle) SetDrawOrigin(x, y, z, p3) SetDrivebyTaskTarget(p0, p1, p2, p3, p4, p5) SetDriverAbility(driver, ability) SetDriverAggressiveness(driver, aggressiveness) SetDriveTaskCruiseSpeed(driver, cruiseSpeed) SetDriveTaskDrivingStyle(ped, drivingStyle) SetDriveTaskMaxCruiseSpeed(p0, p1) SetEmitterRadioStation(emitterName, radioStation) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetEnableBoundAnkles(ped, toggle) SetEnableHandcuffs(ped, toggle) SetEnablePedEnveffScale(ped, toggle) SetEnableScuba(ped, toggle) SetEntityAlpha(entity, alphaLevel, p2) SetEntityAlwaysPrerer(entity, toggle) SetEntityAnimCurrentTime(ped, animdict, animName, time) SetEntityAnimSpeed(entityHandle, animationDiction, animationName, speedMultiplier) SetEntityAsMissionEntity(entity, value, p2) SetEntityAsNoLongerNeeded() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetEntityCanBeDamaged(entity, toggle) SetEntityCanBeDamagedByRelationshipGroup(p0, p1, p2) SetEntityCanBeTargetedWithoutLos(p0, p1) SetEntityCollision(entity, toggle, p2) SetEntityCoords(entity, X, Y, Z, xAxis, yAxis, zAxis, p7) SetEntityCoordsNoOffset(entity, X, Y, Z, p4, p5, p6) SetEntityCoords_2(entity, X, Y, Z, xAxis, yAxis, zAxis, p7) SetEntityDynamic(entity, toggle) SetEntityHasGravity(entity, toggle) SetEntityHeading(entity, heading) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetEntityHealth(entity, health) SetEntityIconColor(entity, r, g, b, a) SetEntityIconVisibility(entity, toggle) SetEntityInvincible(entity, toggle) SetEntityIsTargetPriority(p0, p1, p2) SetEntityLights(entity, toggle) SetEntityLoadCollisionFlag(entity, toggle) SetEntityLocallyInvisible(entity) SetEntityLocallyVisible(entity) SetEntityLodDist(entity, distance) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetEntityMaxHealth(entity, value) SetEntityMaxSpeed(entity, speed) SetEntityMotionBlur(entity, toggle) SetEntityNoCollisionEntity(entity1, entity2, toggle) SetEntityOnlyDamagedByPlayer(p0, p1) SetEntityOnlyDamagedByRelationshipGroup(p0, p1, p2) SetEntityProofs(entity, bulletProof, fireProof, explosionProof, collisionProof, meleeProof, p6, p7, drownProof) SetEntityQuaternion(entity, x, y, z, w) SetEntityRecordsCollisions(entity, record) SetEntityRerScorched(entity, toggle) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetEntityRotation(entity, pitch, roll, yaw, p4, p5) SetEntityTrafficlightOverride(entity, state) SetEntityVelocity(entity, x, y, z) SetEntityVisible(entity, toggle) SetEntityVisibleInCutscene(p0, p1, p2) SetEveryoneIgnorePlayer(player, toggle) SetExclusivePhoneRelationships(p0) SetExclusiveScenarioGroup() SetExplosiveAmmoThisFrame(player) SetExplosiveMeleeThisFrame(player) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetFacialIdleAnimOverride(p0) SetFadeInAfterDeathArrest(toggle) SetFadeInAfterLoad(toggle) SetFadeOutAfterArrest(toggle) SetFadeOutAfterDeath(toggle) SetFakeWantedLevel(fakeWantedLevel) SetFarDrawVehicles(toggle) SetFarShadowsSuppressed(p0) SetFireAmmoThisFrame(player) SetFlash(p0, p1, fadeIn, duration, fadeOut) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetFlashLightFadeDistance(distance) SetFocusArea(x, y, z, p3, p4, p5) SetFocusEntity(p0) SetFollowPedCamCutsceneChat(p1) SetFollowPedCamViewMode(p0) SetFollowVehicleCamViewMode(p0) SetFollowVehicleCamZoomLevel(p0) SetForceObjectThisFrame(p0, p1, p2, p3) SetForcePedFootstepsTracks(enabled) SetForceVehicleTrails(enabled) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetFrontActive(p0) SetFrontRadioActive(p0) SetGamePaused(toggle) SetGamePausesForStreaming(toggle) SetGameplayCamRawPitch(pitch) SetGameplayCamRawYaw(yaw) SetGameplayCamRelativeHeading(heading) SetGameplayCamRelativePitch(x, Value2) SetGameplayCamShakeAmplitude(amplitude) SetGameplayCoordHint(p0, p1, p2, p3, p4, p5, p6) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetGameplayEntityHint(p0, p1, p2, p3, p4, p5, p6, p7, p8) SetGameplayHintFov(p0) SetGameplayObjectHint(p0, p1, p2, p3, p4, p5, p6, p7) SetGameplayPedHint(p0, p1, p2, p3, p4, p5, p6, p7) SetGameplayVehicleHint(p0, p1, p2, p3, p4, p5, p6, p7) SetGarbageTrucks(toggle) SetGlobalMinBirdFlightHeight(height) SetGpsActive(p0) SetGpsDisabledZone(p0, p1, p2, p3, p4, p5) SetGpsFlags(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetGpsFlashes(p0) SetGravityLevel(level) SetGroupFormation(groupId, formationType) SetGroupFormationSpacing(groupId, p1, p2, p3) SetGroupSeparationRange(groupHandle, separationRange) SetHdArea(p0, p1, p2, p3) SetHeliBladesFullSpeed(vehicle) SetHeliBladesSpeed(vehicle, speed) SetHelicopterRollPitchYawMult(helicopter, multiplier) SetHighFallTask(p0, p1, p2, p3) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetHornEnabled(vehicle, p1) SetHudAnimStopLevel(player, toggle) SetHudComponentPosition(p0, p1, p2) SetIgnoreLowPriorityShockingEvents(player, toggle) SetIgnoreNoGpsFlag(p0) SetIkTarget(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) SetInitialPlayerStation() SetInputExclusive(index, control) SetInteriorActive(interior, toggle) SetLocalPlayerInvisibleLocally(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetLocalPlayerVisibleInCutscene(p0, p1) SetLocalPlayerVisibleLocally(p0) SetMaxWantedLevel(maxWantedLevel) SetMicrophonePosition(p0, x1, y1, z1, x2, y2, z2, x3, y3, z3) SetMinigameInProgress(toggle) SetMinimapAttitudeIndicatorLevel(p0) SetMinimapBlockWaypoint(p0) SetMinimapComponent(p0, p1) SetMissionFlag(toggle) SetMissionName(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetMissionTrainAsNoLongerNeeded(unk) SetMissionTrainCoords(train, x, y, z) SetMobilePhonePosition(posX, posY, posZ) SetMobilePhoneRadioState(p0) SetMobilePhoneRotation(rotX, rotY, rotZ, p3) SetMobilePhoneScale(scale) SetMobileRadioEnabledDuringGameplay(Toggle) SetModelAsNoLongerNeeded(model) SetMountedWeaponTarget(p0, p1, p2, p3, p4, p5) SetMultiplayerBankCash() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetMultiplayerHudCash(p0, p1) SetNetworkIdCanMigrate(p0, p1) SetNetworkIdExistsOnAllMachines(NetID, DoesExist) SetNetworkIdVisibleInCutscene(p0, p1, p2) SetNetworkVehicleRespotTimer(p0, p1) SetNewWaypoint(x, y) SetNextDesiredMoveState(p0) SetNightvision(Toggle) SetNoiseoveride(p0) SetNoisinessoveride(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetNoLoadingScreen(toggle) SetNotificationMessage(picName1, picName2, flash, iconType, ser, subject) SetNotificationMessageClanTag(picName1, picName2, flash, iconType, ser, subject, duration, clanTag) SetNotificationMessageClanTag_2(picName1, picName2, flash, iconType1, ser, subject, duration, clanTag, iconType2) SetNotificationTextEntry(type) SetNuiFocus(hasFocus) SetNumberOfParkedVehicles(value) SetObjectAsNoLongerNeeded() SetObjectPhysicsParams(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) SetObjectTargettable(object, targettable) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetOverrideWeather(weatherType) SetPadShake(p0, duration, frequency) SetParachuteTaskTarget(ped, x, y, z) SetParachuteTaskThrust(p0, p1) SetParkedVehicleDensityMultiplierThisFrame(multiplier) SetParticleFxBloodScale(p0) SetParticleFxCamInsideNonplayerVehicle(p0, p1) SetParticleFxCamInsideVehicle(p0) SetParticleFxLoopedAlpha(p0, p1) SetParticleFxLoopedColour(ptfxHandle, r, g, b, p4) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetParticleFxLoopedEvolution(p0, p1, p2) SetParticleFxLoopedOffsets(p0, p1, p2, p3, p4, p5, p6) SetParticleFxLoopedRange(ptfxHandle, range) SetParticleFxLoopedScale(p0, p1) SetParticleFxNonLoopedAlpha(alpha) SetParticleFxNonLoopedColour(r, g, b) SetParticleFxShootoutBoat(p0) SetPauseMenuActive(p0) SetPedAccuracy(ped, accuracy) SetPedAlertness(ped, value) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetPedAllowedToDuck(ped, toggle) SetPedAllowVehiclesOverride(ped, toggle) SetPedAlternateMovementAnim(ped, stance, animDictionary, animationName, p4, p5) SetPedAlternateWalkAnim(p0, p3, p4) SetPedAmmo(ped, weaponHash, ammo) SetPedAmmoByType(ped, ammoType, ammo) SetPedAmmoToDrop(p0, p1) SetPedAngledDefensiveArea(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) SetPedArmour(ped, amount) SetPedAsCop(ped, toggle) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetPedAsEnemy(ped, toggle) SetPedAsGroupLeader(ped, groupId) SetPedAsGroupMember(ped, groupId) SetPedAsNoLongerNeeded() SetPedBlFromParents(p0, p1, p2, p3, p4) SetPedBoundsOrientation(p0, p1, p2, p3, p4, p5) SetPedCanArmIk(ped, toggle) SetPedCanBeDraggedOut(ped, toggle) SetPedCanBeKnockedOffVehicle(ped, state) SetPedCanBeShotInVehicle(ped, toggle) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetPedCanBeTargetedWhenInjured(ped, toggle) SetPedCanBeTargetedWithoutLos(ped, toggle) SetPedCanBeTargetted(ped, toggle) SetPedCanBeTargettedByPlayer(ped, player, toggle) SetPedCanBeTargettedByTeam(ped, team, toggle) SetPedCanCowerInCover(ped, toggle) SetPedCanEvasiveDive(ped, toggle) SetPedCanHeadIk(ped, toggle) SetPedCanLegIk(ped, toggle) SetPedCanPeekInCover(ped, toggle) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetPedCanPlayAmbientAnims(ped, toggle) SetPedCanPlayAmbientBaseAnims(ped, toggle) SetPedCanPlayGestureAnims(ped, toggle) SetPedCanPlayVisemeAnims(ped, p1, p2) SetPedCanRagdoll(ped, toggle) SetPedCanRagdollFromPlayerImpact(ped, toggle) SetPedCanSmashGlass(p0, p1, p2) SetPedCanSwitchWeapon(ped, toggle) SetPedCanTeleportToGroupLeader(pedHandle, groupHandle, p2) SetPedCanTorsoIk(ped, toggle) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetPedCanUseAutoConversationLookat(ped, toggle) SetPedCapsule(ped, p1) SetPedChanceOfFiringBlanks(weaponHash, xBias, yBias) SetPedCombatAbility(ped, p1) SetPedCombatAttributes(ped, attributeIndex, p2) SetPedCombatMovement(ped, combatMovement) SetPedCombatRange(ped, p1) SetPedComponentVariation(ped, componentId, drawableId, textureId, paletteId) SetPedConfigFlag(ped, flagId, value) SetPedCoordsKeepVehicle(ped, posX, posY, posZ) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetPedCoordsNoGang(ped, posX, posY, posZ) SetPedCowerHash(p0) SetPedCurrentWeaponVisible(ped, p1, p2, p3, p4) SetPedDefaultComponentVariation(ped) SetPedDefensiveAreaAttachedToPed(ped, attachPed, p2, p3, p4, p5, p6, p7, p8, p9, p10) SetPedDefensiveAreaDirection(p0, p1, p2, p3, p4) SetPedDensityMultiplierThisFrame(multiplier) SetPedDesiredHeading(ped, heading) SetPedDesiredMoveBlRatio(p0, p1) SetPedDiesInSinkingVehicle(ped, toggle) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetPedDiesInstantlyInWater(ped, toggle) SetPedDiesInVehicle(ped, toggle) SetPedDiesInWater(ped, toggle) SetPedDiesWhenInjured(ped, toggle) SetPedDriveByClipsetOverride(ped, clipset) SetPedDropsInventoryWeapon(ped, p1, p2, p3, p4, p5) SetPedDropsWeapon(ped) SetPedDropsWeaponsWhead(ped, toggle) SetPedDucking(ped, toggle) SetPedEnabledBikeRingtone(vehicle, ringtone) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetPedEnableWeaponBlocking(ped, toggle) SetPedEnveffScale(ped, value) SetPedEyeColor(ped, index) SetPedFaceFeature(ped, index, scale) SetPedFiringPattern(ped, patternHash) SetPedFleeAttributes(ped, p1, p2) SetPedGadget(ped, gadgetHash, p2) SetPedGeneratesDeadBodyEvents(ped, toggle) SetPedGestureGroup(ped) SetPedGetOutUpsideDownVehicle(ped, toggle) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetPedGravity(ped, toggle) SetPedGroupMemberPassengerIndex(ped, index) SetPedHairColor(ped, colorID, highlightColorID) SetPedHeadBlData(ped, shapeFirstID, shapeSecondID, shapeThirdID, skinFirstID, skinSecondID, skinThirdID, shapeMix, skinMix, thirdMix, isParent) SetPedHeadOverlay(ped, overlayID, index, opacity) SetPedHeadOverlayColor(ped, overlayID, colorType, colorID, secondColorID) SetPedHearingRange(ped, value) SetPedHelmet(ped, p1) SetPedHelmetFlag(ped, helmetFlag) SetPedHelmetPropIndex(ped, propIndex) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetPedHelmetTextureIndex(ped, textureIndex) SetPedIdRange(ped, value) SetPedInfiniteAmmo(ped, toggle, weaponHash) SetPedInfiniteAmmoClip(ped, toggle) SetPedIntoVehicle(ped, vehicle, seatIndex) SetPedInVehicleContext(ped, context) SetPedIsDrunk(p0, p1) SetPedKeepTask(ped, toggle) SetPedLegIkMode(ped, mode) SetPedLodMultiplier(ped, multiplier) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetPedMaxHealth(ped, value) SetPedMaxMoveBlRatio(ped, value) SetPedMaxTimeInWater(ped, value) SetPedMaxTimeUnderwater(ped, value) SetPedMinGroundTimeForStungun(ped, ms) SetPedMinMoveBlRatio(ped, value) SetPedModelIsSuppressed(ped, toggle) SetPedMoney(ped, amount) SetPedMotionBlur(ped, toggle) SetPedMoveAnimsBlOut(ped) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetPedMovementClipset(ped, clipSet, p2) SetPedMoveRateOverride(ped, value) SetPedNameDebug(ped, name) SetPedNeverLeavesGroup(ped, toggle) SetPedNonCreationArea(x1, y1, z1, x2, y2, z2) SetPedParachuteTintIndex(ped, tintIndex) SetPedPathAvoidFire(p0, p1) SetPedPathCanDropFromHeight(ped, Toggle) SetPedPathCanUseClimbovers(ped, Toggle) SetPedPathCanUseLadders(ped, Toggle) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetPedPathPreferToAvoidWater(ped, toggle) SetPedPathsBackToOriginal(p0, p1, p2, p3, p4, p5) SetPedPathsInArea(p0, p1, p2, p3, p4, p5, p6) SetPedPathsWidthPlant(p0, p1) SetPedPinnedDown(p0, p1, p2) SetPedPlaysHeadOnHornAnimWhiesInVehicle(ped, toggle) SetPedPopulationBudget(p0) SetPedPrimaryLookat(ped, lookAt) SetPedPropIndex(ped, componentId, drawableId, TextureId, attach) SetPedRagdollForceFall(ped) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetPedRagdollOnCollision(ped, toggle) SetPedRandomComponentVariation(ped, p1) SetPedRandomProps(ped) SetPedRelationshipGroupDefaultHash(ped, hash) SetPedRelationshipGroupHash(ped, hash) SetPedReserveParachuteTintIndex(p0, p1) SetPedResetFlag(ped, flagId, doReset) SetPedSeeingRange(ped, value) SetPedShootRate(ped, shootRate) SetPedShootsAtCoord(ped, x, y, z, toggle) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetPedSphereDefensiveArea(ped, x, y, z, radius, p5, p6) SetPedStayInVehicleWhenJacked(ped, toggle) SetPedStealthMovement(ped, p1, action) SetPedSteersAroundObjects(ped, toggle) SetPedSteersAroundPeds(ped, toggle) SetPedSteersAroundVehicles(ped, toggle) SetPedStrafeClipset(ped, clipSet) SetPedSuffersCriticalHits(ped, toggle) SetPedSweat(ped, sweat) SetPedTargetLossResponse(p0, p1) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetPedTargettableVehicleDestroy(vehicle, vehicleComponent, destroyType) SetPedToInformRespectedFris(ped, p1, p2) SetPedToLoadCover(ped, toggle) SetPedToRagdoll(ped, time1, time2, ragdollType, p4, p5, p6) SetPedToRagdollWithFall(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13) SetPedUsingActionMode(ped, p1, p2, action) SetPedVisualFieldCenterAngle(ped, angle) SetPedVisualFieldMaxAngle(ped, value) SetPedVisualFieldMaxElevationAngle(ped, angle) SetPedVisualFieldMinAngle(ped, value) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetPedVisualFieldMinElevationAngle(ped, angle) SetPedVisualFieldPeripheralRange(ped, range) SetPedWaypointRouteOffset(p0, p1, p2, p3) SetPedWeaponMovementClipset(ped, clipSet) SetPedWeaponTintIndex(ped, weaponHash, colorIndex) SetPedWetnessEnabledThisFrame(ped) SetPedWetnessHeight(ped, height) SetPhoneLean(Toggle) SetPickupRegenerationTime(p0, p1) SetPlaybackSpeed(p0, speed) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetPlaybackToUseAi(p0, p1) SetPlaybackToUseAiTryToRevertBackLater(p0, p1, p2, p3) SetPlayerAngry(player, IsAngry) SetPlayerBlipPositionThisFrame(x, y) SetPlayerCanBeHassledByGangs(player, toggle) SetPlayerCanDoDriveBy(player, toggle) SetPlayerCanLeaveParachuteSmokeTrail(player, enabled) SetPlayerCanUseCover(player, toggle) SetPlayerClothLockCounter(value) SetPlayerClothPackageIndex(index) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetPlayerClothPinFrames(player, toggle) SetPlayerControl(player, toggle, possiblyFlags) SetPlayerForcedAim(player, toggle) SetPlayerForcedZoom(player, toggle) SetPlayerForceSkipAimIntro(player, toggle) SetPlayerHasReserveParachute(player) SetPlayerHealthRechargeMultiplier(player, regenRate) SetPlayerInvertedUp() SetPlayerInvincible(player, toggle) SetPlayerInvisibleLocally(p0, p1) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetPlayerLockon(player, toggle) SetPlayerLockonRangeOverride(player, range) SetPlayerMaxArmour(player, value) SetPlayerMayNotEnterAnyVehicle(player) SetPlayerMayOnlyEnterThisVehicle(player, vehicle) SetPlayerMeleeWeaponDamageModifier(player, modifier) SetPlayerMeleeWeaponDefenseModifier(player, modifier) SetPlayerModel(player, model) SetPlayerNoiseMultiplier(player, multiplier) SetPlayerpadShakesWhenControllerDisabled(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetPlayerParachuteModelOverride(player, model) SetPlayerParachutePackModelOverride(player, model) SetPlayerParachutePackTintIndex(player, tintIndex) SetPlayerParachuteSmokeTrailColor(player, r, g, b) SetPlayerParachuteTintIndex(player, tintIndex) SetPlayerParachuteVariationOverride(player, p1, p2, p3, p4) SetPlayerReserveParachuteTintIndex(player, index) SetPlayerResetFlagPreferRearSeats(player, flags) SetPlayerSimulateAiming(player, toggle) SetPlayersLastVehicle(vehicle) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetPlayerSneakingNoiseMultiplier(player, multiplier) SetPlayerSprint(player, toggle) SetPlayerStealthPerceptionModifier(player, value) SetPlayerTargetingMode(player) SetPlayerTeam(player, team) SetPlayerVehicleDamageModifier(player, damageAmount) SetPlayerVehicleDefenseModifier(player, modifier) SetPlayerVisibleLocally(p0, p1) SetPlayerWantedCentrePosition(player, x, y, z) SetPlayerWantedLevel(player, wantedLevel, p2) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetPlayerWantedLevelNoDrop(player, wantedLevel, p2) SetPlayerWantedLevelNow(player, p1) SetPlayerWeaponDamageModifier(player, damageAmount) SetPlayerWeaponDefenseModifier(player, modifier) SetPoliceIgnorePlayer(player, toggle) SetPoliceRadarBlips(toggle) SetPtfxAssetNextCall(name) SetPtfxAssetOld_2New(Old, New) SetRadarAsExteriorThisFrame() SetRadarAsInteriorThisFrame(p0, p1, p2, p3, p4) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetRadarBigmapEnabled(toggleBigMap, showFullMap) SetRadarZoom(p0) SetRadarZoomLevelThisFrame(zoomLevel) SetRadioAutoUnfreeze(p0) SetRadioToStationIndex(radioStation) SetRadioToStationName(radioStation) SetRadioTrack() SetRainFxIntensity(intensity) SetRandomBoats(toggle) SetRandomEventFlag(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetRandomSeed(time) SetRandomTrains(unk) SetRandomVehicleDensityMultiplierThisFrame(multiplier) SetRandomWeatherType() SetReducePedModelBudget(toggle) SetReduceVehicleModelBudget(toggle) SetRelationshipBetweenGroups(relationship, group1, group2) SetRerTrainAsDerailed(train, toggle) SetRoadsBackToOriginal(p0, p1, p2, p3, p4, p5) SetRoadsBackToOriginalInAngledArea(p0, p1, p2, p3, p4, p5, p6) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetRoadsInAngledArea(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) SetRoadsInArea(p0, p1, p2, p3, p4, p5, p6, p7) SetRunSprintMultiplierForPlayer(player, multiplier) SetSaveHouse(p0, p1, p2) SetSaveMenuActive(p0) SetScaleformMovieAsNoLongerNeeded() SetScaleformMovieToUseSystemTime(p0, p1) SetScenarioGroupEnabled(p1) SetScenarioPedDensityMultiplierThisFrame(p0, p1) SetScenarioPedsSpawnInSphereArea(p0, p1, p2, p3, p4) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetScenarioPedsToBeReturnedByNextCommand(value) SetScenarioTypeEnabled(scenarioType, toggle) SetScrerawPosition(x, y) SetScriptAsNoLongerNeeded(scriptName) SetScriptedAnimSeatOffset(p0, p1) SetScriptedConversionCoordThisFrame(p0, p1, p2) SetScriptVehicleGenerator(vehicleGenerator, enabled) SetSeethrough(Toggle) SetSequenceToRepeat(taskSequence, repeat_) SetSingleplayerHudCash(pocketcash, bankcash) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetSirenWithNoDriver(vehicle, set) SetSpecialAbilityMultiplier(multiplier) SetSrlTime(p0) SetStateOfClosestDoorOfType(type, x, y, z, locked, heading, p6) SetStaticEmitterEnabled(p1) SetStoreEnabled(toggle) SetStreamedScriptAsNoLongerNeeded(scriptHash) SetStreamedTextureDictAsNoLongerNeeded(textureDict) SetStreaming(toggle) SetSuperJumpThisFrame(player) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetSwimMultiplierForPlayer(player, multiplier) SetSynchronizedSceneLooped(p0, p1) SetSynchronizedSceneOrigin(p0, p1, p2, p3, p4, p5, p6, p7) SetSynchronizedScenePhase(p0, p1) SetSynchronizedSceneRate(p0, p1) SetTaskVehicleChaseBehaviorFlag(p0, p1, p2) SetTaskVehicleChaseIdealPursuitDistance(p0, p1) SetTaxiLights(vehicle, state) SetTeamPickupObject(p0, p1, p2) SetTextCentre(align) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetTextChatEnabled(enabled) SetTextChatUnk(p0) SetTextColour(red, green, blue, alpha) SetTextComponentFormat(inputType) SetTextDropShadow() SetTextDropshadow(distance, r, g, b, a) SetTextEdge(p0, r, g, b, a) SetTextEntry(text) SetTextEntryForWidth(text) SetTextEntry_2(p0) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetTextFont(p0) SetTextGxtEntry(entry) SetTextLeading(p0) SetTextOutline() SetTextProportional(p0) SetTextRerId(p0) SetTextRightJustify(p0) SetTextScale(p0, size) SetTextWrap(start, _) SetThisScriptCanBePaused(toggle) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetThisScriptCanRemoveBlipsCreatedByAnyScript(toggle) SetTimecycleModifier(modifierName) SetTimecycleModifierStrength(p0) SetTimeExclusiveDisplayTexture(p0, p1) Settimera(value) Settimerb(value) SetTimeScale(time) SetTowTruckCraneRaised(towTruck, state) SetTrackedPointInfo(point, x, y, z, radius) SetTrainCruiseSpeed(train, speed) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SetTrainSpeed(train, speed) SetTransitionTimecycleModifier(p1) SetTvAudioFront(p0) SetTvChannel(channel) SetTvVolume(volume) SetUnkMapFlag(flag) SetUseHiDof() SetUseridsUihidden(p0) SetUserRadioControlEnabled(p0) SetVariableOnSound(soundId, p2) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetVariableOnStream(p1) SetVehicleAlarm(vehicle, state) SetVehicleAllowNoPassengersLockon(veh, p1) SetVehicleAsNoLongerNeeded() SetVehicleAutomaticallyAttaches(p0, p1, p2) SetVehicleBodyHealth(vehicle, value) SetVehicleBoostActive(vehicle, Toggle) SetVehicleBrakeLights(vehicle, Toggle) SetVehicleBurnout(vehicle, toggle) SetVehicleCanBeTargetted(vehicle, state) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetVehicleCanBeVisiblyDamaged(vehicle, state) SetVehicleCanBreak(vehicle, Toggle) SetVehicleColourCombination(vehicle, numCombos) SetVehicleColours(vehicle, colorPrimary, colorSecondary) SetVehicleCustomPrimaryColour(vehicle, r, g, b) SetVehicleCustomSecondaryColour(vehicle, r, g, b) SetVehicleDamage(vehicle, xOffset, yOffset, zOffset, damage, radius, p6) SetVehicleDeformationFixed(vehicle) SetVehicleDensityMultiplierThisFrame(multiplier) SetVehicleDirtLevel(vehicle, dirtLevel) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetVehicleDoorBreakable(vehicle, doorIndex, isBreakable) SetVehicleDoorBroken(vehicle, doorIndex, toggle) SetVehicleDoorControl(vehicle, doorIndex, p2, p3) SetVehicleDoorLatched(p0, p1, p2, p3, p4) SetVehicleDoorOpen(vehicle, doorIndex, loose, openInstantly) SetVehicleDoorShut(vehicle, doorIndex, closeInstantly) SetVehicleDoorsLocked(vehicle, doorLockStatus) SetVehicleDoorsLockedForAllPlayers(vehicle, toggle) SetVehicleDoorsLockedForPlayer(vehicle, player, toggle) SetVehicleDoorsLockedForTeam(vehicle, team, toggle) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SetVehicleDoorsShut(vehicle, closeInstantly) SetVehicleEngineCanDegrade(vehicle, toggle) SetVehicleEngineHealth(vehicle, health) SetVehicleEngineOn(vehicle, value, instantly) SetVehicleEnginePowerMultiplier(vehicle, value) SetVehicleEngineTorqueMultiplier(vehicle, value) SetVehicleExplodesOnHighExplosionDamage(vehicle, toggle) SetVehicleExtra(vehicle, extraId, toggle) SetVehicleExtraColours(vehicle, pearlescentColor, wheelColor) SetVehicleFixed(vehicle) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetVehicleForwardSpeed(vehicle, speed) SetVehicleFrictionOverride(vehicle, friction) SetVehicleFullbeam(vehicle, toggle) SetVehicleGravity(vehicle, Toggle) SetVehicleHandbrake(vehicle, Toggle) SetVehicleHasBeenOwnedByPlayer(vehicle, owned) SetVehicleHasStrongAxles(vehicle, toggle) SetVehicleIndicatorLights(vehicle, turnSignal, toggle) SetVehicleInteriorlight(vehicle, toggle) SetVehicleIsConsideredByPlayer(vehicle, toggle) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetVehicleIsStolen(vehicle, isStolen) SetVehicleIsWanted(p0, p1) SetVehicleLandingGear(vehicle, state) SetVehicleLightMultiplier(vehicle, multiplier) SetVehicleLights(vehicle, p1) SetVehicleLivery(vehicle, livery) SetVehicleLodMultiplier(p0, p1) SetVehicleMaxStrTrap(p0, p1) SetVehicleMod(vehicle, modType, modIndex, customTires) SetVehicleModColor_1(vehicle, paintType, color, p3) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject SetVehicleModColor_2(vehicle, paintType, color) SetVehicleModelIsSuppressed(model, suppressed) SetVehicleModKit(vehicle, modKit) SetVehicleNameDebug(vehicle, name) SetVehicleNeedsToBeHotwired(vehicle, toggle) SetVehicleNeonLightEnabled(vehicle, index, toggle) SetVehicleNeonLightsColour(vehicle, r, g, b) SetVehicleNumberPlateText(vehicle, plateText) SetVehicleNumberPlateTextIndex(vehicle, plateIndex) SetVehicleOnGroundProperly(vehicle) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetVehicleOutOfControl(vehicle, killDriver, explodeOnImpact) SetVehiclePaintFade(veh, fade) SetVehiclePetrolTankHealth(vehicle, health) SetVehiclePopulationBudget(p0) SetVehicleProvidesCover(vehicle, toggle) SetVehicleRadioEnabled(vehicle, toggle) SetVehicleRadioLoud(vehicle, toggle) SetVehicleReduceGrip(vehicle, toggle) SetVehicleRudderBroken(p0, p1) SetVehicleSearchlight(vehicle, p1, p2) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject SetVehicleShootAtTarget(p0, p1, p2, p3, p4) SetVehicleSiren(vehicle, toggle) SetVehicleSteerBias(vehicle, value) SetVehicleStrong(vehicle, toggle) SetVehicleTimedExplosion(vehicle, ped, toggle) SetVehicleTyreBurst(p0, p1, p2, p3) SetVehicleTyreFixed(vehicle, tyreIndex) SetVehicleTyresCanBurst(vehicle, value) SetVehicleTyreSmokeColor(vehicle, r, g, b) SetVehicleUndriveable(vehicle, state) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetVehicleWheelsCanBreak(vehicle, enabled) SetVehicleWheelType(vehicle, WheelType) SetVehicleWindowTint(vehicle, tint) SetVehRadioStation(vehicle, radioStation) SetWantedLevelDifficulty(player, difficulty) SetWantedLevelMultiplier(multiplier) SetWarningMessage(entryLine1, instructionalKey, entryLine2, p3, p4, background) SetWarningMessage_2(entryHeader, entryLine1, instructionalKey, entryLine2, p4, p5, background) SetWarningMessage_3(entryHeader, entryLine1, instructionalKey, entryLine2, p4, p5, p6, p9) SetWaypointOff() giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetWeaponAnimationOverride(p0, p1) SetWeaponObjectTintIndex(weapon, tint) SetWeaponSmokegrenadeAssigned(p0) SetWeatherTypeNow(weatherType) SetWeatherTypeNowPersist(weatherType) SetWeatherTypeOverTime(weatherType, time) SetWeatherTypePersist(weatherType) SetWeatherTypeTransition(p0, p1, time) SetWidescreenBorders(p0, p1) SetWidescreenFormat(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject SetWind(p0) SetWindDirection(direction) SetWindSpeed(speed) SetZoneEnabled(zoneId, toggle) ShakeCam(cam, type, amplitude) ShakeCinematicCam(p1) ShakeGameplayCam(shakeName, intensity) ShiftLeft(value, bitShift) ShiftRight(value, bitShift) ShootSingleBulletBetweenCoords(x1, y1, z1, x2, y2, z2, damage, p7, weaponHash, ownerPed, isAudible, isInvisible, speed) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject ShowCursorThisFrame() ShowHudComponentThisFrame(id) ShowNumberOnBlip(blip, number) ShowSocialClubLegalScreen() ShutdownAndLaunchSinglePlayerGame() ShutdownLoadingScreen() SimulatePlayerInputGait(player, amount, gaitType, speed, p4, p5) Sin(value) SittingTv(p0) SkipRadioForward() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject SkipTimeInPlaybackRecordedVehicle(p0, p1) SkipToAndStopPlaybackRecordedVehicle(p0) SkipToNextScriptedConversationLine() SlideObject(object, toX, toY, toZ, speedX, speedY, speedZ, collisionCheck) SmashVehicleWindow(vehicle, index) SNuiMessage(jsonString) SpecialAbilityChargeAbsolute(player, p1, p2) SpecialAbilityChargeContinuous(player, p1) SpecialAbilityChargeLarge(player, p1, p2) SpecialAbilityChargeMedium(player, p1, p2) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject SpecialAbilityChargeSmall(player, p1, p2) SpecialAbilityDeactivate(player) SpecialAbilityDeactivateFast(player) SpecialAbilityDepleteMeter(player, p1) SpecialAbilityFillMeter(player, p1) SpecialAbilityLock(playerModel) SpecialAbilityReset(player) SpecialAbilityUnlock(playerModel) SpecialFrontEqual(p0, p1, p2) Sqrt(value) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject Srl() StartAlarm(p1) StartAudioScene(p0) StartCutscene(cutsceneName) StartCutsceneAtCoords(cutsceneName, x, y, z) StartEntityFire(entity) StartFiringAmnesty(duration) StartNewScript(scriptName, stackSize) StartNewScriptWithArgs(scriptName, argCount, stackSize) StartNewStreamedScript(scriptHash, stackSize) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject StartNewStreamedScriptWithArgs(scriptHash, argCount, stackSize) StartParticleFxLoopedAtCoord(effectName, x, y, z, xRot, yRot, zRot, scale, p8, p9, p10, p11) StartParticleFxLoopedOnEntity(effectName, entity, xOffset, yOffset, zOffset, xRot, yRot, zRot, scale, p9, p10, p11) StartParticleFxLoopedOnEntityBone(effectName, entity, xOffset, yOffset, zOffset, xRot, yRot, zRot, boneIndex, scale, p10, p11, p12) StartParticleFxLoopedOnPedBone(effectName, ped, xOffset, yOffset, zOffset, xRot, yRot, zRot, boneIndex, scale, p10, p11, p12) StartParticleFxNonLoopedAtCoord(effectName, x, y, z, xRot, yRot, zRot, scale, p8, p9, p10) StartParticleFxNonLoopedAtCoord_2(effectName, x, y, z, xRot, yRot, zRot, scale, p8, p9, p10) StartParticleFxNonLoopedOnEntity(effectName, entity, xOffset, yOffset, zOffset, xRot, yRot, zRot, scale, p9, p10, p11) StartParticleFxNonLoopedOnEntity_2(effectName, entity, xOffset, yOffset, zOffset, xRot, yRot, zRot, scale, p9, p10, p11) StartParticleFxNonLoopedOnPedBone(effectName, ped, xOffset, yOffset, zOffset, xRot, yRot, zRot, boneIndex, scale, p10, p11, p12) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject StartParticleFxNonLoopedOnPedBone_2(effectName, ped, xOffset, yOffset, zOffset, xRot, yRot, zRot, boneIndex, scale, p10, p11, p12) StartPlaybackRecordedVehicle(p0, p1, p3) StartPlaybackRecordedVehicleUsingAi(p0, p1, p3, p4) StartPlaybackRecordedVehicleWithFlags(p0, p1, p3, p4, p5) StartPlayerSwitch(p0, p1, p2, p3) StartPlayerTeleport(player, x, y, z, heading, p5, p6, p7) StartPreloadedConversation() StartRopeUnwindingFront(rope) StartRopeWinding(rope) StartSaveArray(p1, arrayName) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject StartSaveData(p1, p2) StartSaveStruct(p1, structName) StartScreenEffect(effectName, playLength, loop) StartScriptConversation(p0, p1, p2, p3) StartScriptFire(X, Y, Z, maxChildren, isGasFire) StartScriptPhoneConversation(p0, p1) StartVehicleAlarm(vehicle) StartVehicleHorn(vehicle, duration, mode, p3) StatClearSlotForReload(p0) StatDeleteSlot(p0) giveweaponcomponenttoweaponobject How to get it for free? giveweaponcomponenttoweaponobject StatGetBool(statHash, p2) StatGetBoolMasked(statName, p1, p2) StatGetDate(statHash, p2, p3) StatGetFloat(statHash, p2) StatGetInt(statHash, p2) StatGetLicensePlate(statName) StatGetMaskedInt(p0, p2, p3, p4) StatGetPos(p0, p4) StatGetString(p0, p1) StatGetUserId(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject StatIncrement(statName, value) StatLoad(p0) StatLoadPing(p0) StatSave(p0, p1, p2) StatSavePing() StatSavePingOrRequested() StatSetBool(statName, value, save) StatSetBoolMasked(statName, p1, p2, save) StatSetCurrentPosixTime(statName, p1) StatSetDate(statName, numFields, save) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject StatSetFloat(statName, value, save) StatSetGxtLabel(statName, value, save) StatSetInt(statName, value, save) StatSetLicensePlate(statName, str) StatSetMaskedInt(statName, p1, p2, p3, save) StatSetPos(statName, x, y, z, save) StatSetString(statName, value, save) StatSetUserId(statName, value, save) StatSlotIsLoaded(p0) SteerUnlockBias(vehicle, toggle) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject StopAlarm(p1) StopAllAlarms(p0) StopAllGarageActivity() StopAllScreenEffects() StopAnimPlayback(ped, p1, p2) StopAnimTask(ped, animDictionary, animationName, p3) StopAnyPedModelBeingSuppressed() StopAudioScene(scene) StopAudioScenes() StopCamPointing(cam) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject StopCamShaking(cam, p1) StopCinematicCamShaking(p0) StopCinematicShot(p0) StopCurrentPlayingAmbientSpeech(p0) StopCutscene(p0) StopCutsceneCamShaking() StopCutsceneImmediately() StopEntityAnim(entity, animation, animGroup, p3) StopEntityFire(entity) StopFireInRange(x, y, z, radius) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject StopGameplayCamShaking(p0) StopGameplayHint(p0) StopPadShake(p0) StopParticleFxLooped(p0, p1) StopPedRingtone(p0) StopPedSpeaking(ped, shaking) StopPedWeaponFiringWhropped(p0) StopPlaybackRecordedVehicle(p0) StopPlayerSwitch() StopPlayerTeleport() giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject StopRecording() StopRopeUnwindingFront(rope) StopRopeWinding(rope) StopSaveArray() StopSaveData() StopSaveStruct() StopScreenEffect(effectName) StopScriptedConversation(p0) StopSound(soundId) StopStream() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject StopSynchronizedAudioEvent(p0) StopSynchronizedEntityAnim(entity, p1, p2) StopSynchronizedMapEntityAnim(p0, p1, p2, p3, p4, p5) StringToInt(string) SubtractAFromBAndCheckIfNegative(a, b) SubtractBFromAAndCheckIfNegative(a, b) SuppressAgitationEventsNextFrame() SuppressShockingEventsNextFrame() SuppressShockingEventTypeNextFrame(type) SwitchTrainTrack(intersectionId, state) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject Tan(p0) TaskAchieveHeading(ped, heading, timeout) TaskAimGunAtCoord(ped, x, y, z, time, p5, p6) TaskAimGunAtEntity(ped, entity, duration, p3) TaskAimGunScripted(p0, p1, p2, p3) TaskAimGunScriptedWithTarget(p0, p1, p2, p3, p4, p5, p6, p7) TaskArrestPed(ped, target) TaskBoatMission(pedDriver, boat, p2, p3, x, y, z, p7, maxSpeed, p9, p10, p11) TaskChatToPed(ped, target, p2, p3, p4, p5, p6, p7) TaskClearDefensiveArea(p0) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject TaskClearLookAt(playerPed) TaskClimb(p0, p1) TaskClimbLadder(p0, p1) TaskCombatHatedTargetsAroundPed(ped, radius, p2) TaskCombatHatedTargetsAroundPedTimed(p0, p1, p2, p3) TaskCombatHatedTargetsInArea(ped, x, y, z, radius, p5) TaskCombatPed(ped, targetPed, p2, p3) TaskCombatPedTimed(p0, ped, p2, p3) TaskCower(ped, duration) TaskDriveBy(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject TaskEnterVehicle(ped, vehicle, timeout, seat, speed, p5) TaskEveryoneLeaveVehicle(p0) TaskExitCover(p0, p1, p2, p3, p4) TaskExtRoute(x, y, z) TaskFlushRoute() TaskFollowNavMeshToCoord(ped, x, y, z, speed, timeout, zeroFloat, zeroInt, zeroFloat2) TaskFollowNavMeshToCoordAdvanced(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) TaskFollowPointRoute(p0, p1, p2) TaskFollowToOffsetOfEntity(ped, entity, offsetX, offsetY, offsetZ, movementSpeed, p6, stoppingRange, p8) TaskFollowWaypointRecording(p0, p2, p3, p4) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject TaskForceMotionState(ped, state, p2) TaskGetOffBoat(p0, p1) TaskGoStraightToCoord(ped, x, y, z, speed, timeout, targetHeading, distanceToSlide) TaskGoStraightToCoordRelativeToEntity(p0, p1, p2, p3, p4, p5, p6) TaskGoToCoordAndAimAtHatedEntitiesNearCoord(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) TaskGoToCoordAnyMeans(p0, p1, p2, p3, p4, p5, p6, p7, p8) TaskGoToCoordAnyMeansExtraParams(p0, x, y, z, p4, p5, p6, p7, p8, p9, p10, p11) TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(ped, p2, p3, p4, drivingStyle, p6, p7, p8, p9, p10, p11, p12) TaskGoToCoordWhileAimingAtCoord(ped, x, y, z, aimAtX, aimAtY, aimAtZ, moveSpeed, p8, p9, p10, p11, flags, p13, firingPattern) TaskGoToCoordWhileAimingAtEntity(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject TaskGoToEntity(entity, target, duration, distance, speed, p5, p6) TaskGotoEntityAiming(ped, target, distanceToStopAt, StartAimingDist) TaskGotoEntityOffset(p0, p1, p2, p3, p4, p5, p6) TaskGotoEntityOffsetXy(p0, p1, p2, p3, p4, p5, p6, p7) TaskGoToEntityWhileAimingAtCoord(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) TaskGoToEntityWhileAimingAtEntity(ped, entityToWalkTo, entityToAimAt, speed, shootatEntity, p5, p6, p7, p8, firingPattern) TaskGuardAssignedDefensiveArea(p0, p1, p2, p3, p4, p5, p6) TaskGuardCurrentPosition(p0, p1, p2, p3) TaskGuardSphereDefensiveArea(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) TaskHandsUp(ped, duration, facingPed, p3, p4) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject TaskHeliChase(pilot, entityToFollow, x, y, z) TaskHeliMission(ped, vehicle, p2, p3, posX, posY, posZ, p7, p8, p9, p10, p11, p12, p13, p14) TaskJump(ped, p1) TaskLeaveAnyVehicle(ped, p1, p2) TaskLeaveVehicle(ped, vehicle, flags) TaskLookAtCoord(entity, x, y, z, duration, p5, p6) TaskLookAtEntity(pedHandle, lookAt, duration, unknown1, unknown2) TaskOpenVehicleDoor(ped, vehicle, timeOut, doorIndex, speed) TaskParachute(ped, p1) TaskParachuteToTarget(ped, x, y, z) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject TaskPatrol(ped, p1, p2, p3, p4) TaskPause(ped, ms) TaskPedSlideToCoord(ped, x, y, z, heading, p5) TaskPedSlideToCoordHdgRate(ped, x, y, z, heading, p5, p6) TaskPerformSequence(ped, taskSequence) TaskPerformSequenceFromProgress(p0, p1, p2, p3) TaskPlaneChase(p0, p1, x, y, z) TaskPlaneLand(pilot, plane, runwayStartX, runwayStartY, runwayStartZ, runwayX, runwayY, runwayZ) TaskPlaneMission(Pilot, Aeroplane, targetVehicle, target, DestinationX, DestinationY, DestinationZ, p7, physicsSpeed, p9, p10, p11, patrolBl) TaskPlantBomb(p0, x, y, z, degreeAngle) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject TaskPlayAnim(ped, animDictionary, animationName, speed, speedMultiplier, duration, flag, playbackRate, lockX, lockY, lockZ) TaskPlayAnimAdvanced(p0, animDict, animName, posX, posY, posZ, rotX, rotY, rotZ, speed, speedMultiplier, duration, flag, animTime, p14, p15) TaskPlayPhoneGestureAnimation(p0, p4, p5, p6, p7) TaskPutPedDirectlyIntoCover(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) TaskPutPedDirectlyIntoMelee(ped, meleeTarget, p2, p3, p4, p5) TaskRappelFromHeli(ped, p1) TaskReactAndFleePed(ped, fleeTarget) TaskReloadWeapon(ped, doReload) TaskScriptedAnimation(p0, p4, p5) TaskSeekCoverFromPed(ped, target, duration, p3) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject TaskSeekCoverFromPos(p0, p1, p2, p3, p4, p5) TaskSeekCoverToCoords(ped, x1, y1, z1, x2, y2, z2, p7, p8) TaskSeekCoverToCoverPoint(p0, p1, p2, p3, p4, p5, p6) TaskSetBlockingOfNonTemporaryEvents(ped, toggle) TaskSetDecisionMaker(p0, p1) TaskSetSphereDefensiveArea(p0, p1, p2, p3, p4) TaskShockingEventReact(ped, event) TaskShootAtCoord(ped, x, y, z, duration, firingPattern) TaskShootAtEntity(entity, target, duration, firingPattern) TaskShuffleToNextVehicleSeat(ped, vehicle) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject TaskSkyDive(ped) TaskSmartFleeCoord(p0, p1, p2, p3, p4, p5, p6, p7) TaskSmartFleePed(ped, fleeTarget, distance, fleeTime, p4, p5) TaskStandGuard(p0, p1, p2, p3, p4, p5) TaskStandStill(ped, time) TaskStartScenarioAtPosition(ped, scenarioName, x, y, z, heading, p6, p7, p8) TaskStartScenarioInPlace(ped, scenarioName, unkDelay, playEnterAnim) TaskStayInCover(p0) TaskStealthKill(killer, target, killType, p3, p4) TaskStopPhoneGestureAnimation(p0) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject TaskSwapWeapon(ped, p1) TaskSweepAimEntity(ped, anim, p2, p3, p4, p5, vehicle, p7, p8) TaskSweepAimPosition(p0, p5, p6, p7, p8, p9, p10) TaskSynchronizedScene(p0, scene, animDictionary, animationName, p4, p5, p6, p7, p8, p9) TaskThrowProjectile(p0, x, y, z) TaskToggleDuck(p0, p1) TaskTurnPedToFaceCoord(p0, p1, p2, p3, p4) TaskTurnPedToFaceEntity(ped, entity, duration) TaskUseMobilePhone(ped, p1) TaskUseMobilePhoneTimed(p0, p1) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject TaskUseNearestScenarioChainToCoord(p0, p1, p2, p3, p4, p5) TaskUseNearestScenarioChainToCoordWarp(p0, p1, p2, p3, p4, p5) TaskUseNearestScenarioToCoord(p0, p1, p2, p3, p4, p5) TaskUseNearestScenarioToCoordWarp(p0, p1, p2, p3, p4, p5) TaskVehicleAimAtCoord(vehicle, x, y, z) TaskVehicleAimAtPed(ped, target) TaskVehicleChase(ped, targetEnt) TaskVehicleDriveToCoord(ped, vehicle, x, y, z, speed, p6, vehicleModel, drivingMode, stopRange, p10) TaskVehicleDriveToCoordLongrange(ped, vehicle, x, y, z, speed, driveMode, stopRange) TaskVehicleDriveWander(ped, vehicle, speed, drivingStyle) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject TaskVehicleEscort(ped, vehicle, targetVehicle, p3, speed, drivingStyle, minDistance, p7, noRoadsDistance) TaskVehicleFollow(driver, vehicle, targetEntity, drivingStyle, speed, minDistance) TaskVehicleFollowWaypointRecording(p0, p1, p3, p4, p5, p6, p7, p8, p9) TaskVehicleGotoNavmesh(ped, vehicle, x, y, z, speed, behaviorFlag, stoppingRange) TaskVehicleHeliProtect(pilot, vehicle, entityToFollow, targetSpeed, p4, radius, altitude, p7) TaskVehicleMission(p0, p1, p2, p3, p4, p5, p6, p7, p8) TaskVehicleMissionCoorsTarget(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) TaskVehicleMissionPedTarget(p0, p1, p2, p3, p4, p5, p6, p7, p8) TaskVehiclePark(ped, vehicle, x, y, z, heading, mode, radius, keepEngineOn) TaskVehiclePlayAnim(vehicle, animation_set, animation_name) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject TaskVehicleShootAtCoord(vehicle, x, y, z, p4) TaskVehicleShootAtPed(ped, target, p2) TaskVehicleTempAction(p0, p1, p2, p3) TaskWanderInArea(ped, x, y, z, radius, minimalLenght, timeBetweenWalks) TaskWanderStandard(ped, p1, p2) TaskWarpPedIntoVehicle(ped, vehicle, seat) TaskWrithe(ped, target, timeOut, p3) TerminateAllScriptsWithThisName(scriptName) TerminateThisThread() TerminateThread(id) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject TestProbeAgainstAllWater(p0, p1, p2, p3, p4, p5, p6, p7) TestProbeAgainstWater(p0, p1, p2, p3, p4, p5, p6) TestVerticalProbeAgainstAllWater(x, y, z, p3) TextCommandSetBlipName(blip) TextComponent() TextureDownloadGetName(p0) TextureDownloadRelease(p0) TextureDownloadRequest(p3) Timera() Timerb() giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject Timestep() ToFloat(value) ToggleStealthRadar(p0) ToggleVehicleMod(vehicle, modType, toggle) TrackObjectVisibility(p0) TrackVehicleVisibility(vehicle) TransitionFromBlurred(transitionTime) TransitionToBlurred(transitionTime) TriggerEventInternal(eventName, eventPayload, payloadLength) TriggerMusicEvent(eventName) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject TriggerScriptEvent(p0, p2, p3) TriggerServerEventInternal(eventName, eventPayload, payloadLength) UnblockDecisionMakerEvent(name, type) UncuffPed(ped) UnfreezeRadioStation(radioStation) UnlockMinimapAngle() UnlockMinimapPosition() UnlockMissionNewsStory(p0) UnpausePlaybackRecordedVehicle(p0) UnpinInterior(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject UnpinRopeVertex(rope, vertex) UnregisterPedheadshot(ped) UnregisterScriptWithAudio() UpdateNavmeshBlockingObject(p0, p1, p2, p3, p4, p5, p6, p7, p8) UpdateOnscreenKeyboard() UpdatePedHeadBlData(ped, shapeMix, skinMix, thirdMix) UpdateTaskAimGunScriptedTarget(p0, p1, p2, p3, p4, p5) UpdateTaskHandsUpDuration(ped, duration) UpdateTaskSweepAimEntity(ped, entity) UpdateTaskSweepAimPosition(p0, p1, p2, p3) giveweaponcomponenttoweaponobject PasteShr giveweaponcomponenttoweaponobject UsePlayerColourInsteadOfTeamColour(toggle) UseSirenAsHorn(p0, p1) UseWaypointRecordingAsAssistedMovementRoute(p1, p2, p3) UsingMissionCreator(toggle) UsingNetworkWeapontype(p0) Vdist(x1, y1, z1, x2, y2, z2) Vdist2(x1, y1, z1, x2, y2, z2) VehicleWaypointPlaybackOverrideSpeed(p0, p1) VehicleWaypointPlaybackPause(p0) VehicleWaypointPlaybackResume(p0) giveweaponcomponenttoweaponobject How to use it? giveweaponcomponenttoweaponobject VehicleWaypointPlaybackUseDefaultSpeed(p0) VehToNet(vehicle) Vmag(p0, p1, p2) Vmag2(p0, p1, p2) Wait(ms) WasCounterActivated(p0, p1) WasCutsceneSkipped() WasEventCanceled() WashDecalsFromVehicle(p0, p1) WashDecalsInRange(p0, p1, p2, p3, p4) giveweaponcomponenttoweaponobject How to dowload it? giveweaponcomponenttoweaponobject WasPedKilledByStealth(ped) WasPedKilledByTakedown(ped) WasPedSkeletonUpdated(ped) WaypointPlaybackGetIsPaused(p0) WaypointPlaybackOverrideSpeed(p0, p1, p2) WaypointPlaybackPause(p0, p1, p2) WaypointPlaybackResume(p0, p1, p2, p3) WaypointPlaybackStartAimingAtCoord(p0, p1, p2, p3, p4) WaypointPlaybackStartAimingAtPed(p0, p1, p2) WaypointPlaybackStartShootingAtCoord(p0, p1, p2, p3, p4, p5) giveweaponcomponenttoweaponobject How to get it? giveweaponcomponenttoweaponobject WaypointPlaybackStopAimingOrShooting(p0) WaypointPlaybackUseDefaultSpeed(p0) WaypointRecordingGetClosestWaypoint(p1, p2, p3) WaypointRecordingGetCoord(p0, p1, p2) WaypointRecordingGetNumPoints() WaypointRecordingGetSpeedAtPoint(p1) World3dToScreen2d(x3d, y3d, z3d) WouldEntityBeOccluded(entity, x, y, z, p4) giveweaponcomponenttoweaponobject