fencing fe gui local FENCINGGUI = Instance.new("ScreenGui") local mainframe = Instance.new("Frame") local SCRIPTStextbox = Instance.new("TextBox") local CREDITtextbox = Instance.new("TextBox") local PISTOL = Instance.new("TextButton") local BUILD = Instance.new("TextButton") local OBBY = Instance.new("TextButton") local JAILSPAWNS = Instance.new("TextButton") local STAMPER = Instance.new("TextButton") local SEATSPAM = Instance.new("TextButton") local BLADE = Instance.new("TextButton") fencing fe gui How to use it? fencing fe gui local KILLWHEEL = Instance.new("TextButton") local POLE = Instance.new("TextButton") local GIRAFFE = Instance.new("TextButton") local HOTDOG = Instance.new("TextButton") local BIGLINE = Instance.new("TextButton") local LARGEBALL = Instance.new("TextButton") local TORNADO = Instance.new("TextButton") local RAINDROP = Instance.new("TextButton") local WHIRL = Instance.new("TextButton") local BRICKSPAM = Instance.new("TextButton") fencing fe gui How to get it for free? fencing fe gui local BOWL = Instance.new("TextButton") local DEMONARM = Instance.new("TextButton") local WINGS = Instance.new("TextButton") local TITAN = Instance.new("TextButton") local PLAYERJAIL = Instance.new("TextButton") local FLAG = Instance.new("TextButton") local GIANTWALL = Instance.new("TextButton") local CORNER = Instance.new("TextButton") local REACH = Instance.new("TextButton") local FENCINGGUITITLE = Instance.new("TextBox") fencing fe gui How to get it for free? fencing fe gui --Properties: FENCINGGUI.Name = "FENCING GUI" FENCINGGUI.Parent = game.CoreGui FENCINGGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling mainframe.Name = "main frame" mainframe.Parent = FENCINGGUI mainframe.BackgroundColor3 = Color3.new(0.0509804, 0.00784314, 0.196078) mainframe.BorderColor3 = Color3.new(0.333333, 0, 1) mainframe.BorderSizePixel = 2 fencing fe gui How to get it? fencing fe gui mainframe.Position = UDim2.new(0.0626866445, 0, 0.483720899, 0) mainframe.Size = UDim2.new(0, 243, 0, 298) SCRIPTStextbox.Name = "\"SCRIPTS\" textbox" SCRIPTStextbox.Parent = mainframe SCRIPTStextbox.BackgroundColor3 = Color3.new(1, 1, 1) SCRIPTStextbox.BorderColor3 = Color3.new(0.333333, 0, 1) SCRIPTStextbox.BorderSizePixel = 2 SCRIPTStextbox.Position = UDim2.new(-1.39698386e-09, 0, -0.0963789597, 0) SCRIPTStextbox.Size = UDim2.new(0, 243, 0, 28) fencing fe gui How to dowload it? fencing fe gui SCRIPTStextbox.Font = Enum.Font.ArialBold SCRIPTStextbox.Text = "SCRIPTS" SCRIPTStextbox.TextColor3 = Color3.new(0.333333, 0, 1) SCRIPTStextbox.TextSize = 20 SCRIPTStextbox.TextStrokeColor3 = Color3.new(0, 0, 0.498039) SCRIPTStextbox.TextStrokeTransparency = 0.77999997138977 CREDITtextbox.Name = "\"CREDIT\" textbox" CREDITtextbox.Parent = mainframe CREDITtextbox.BackgroundColor3 = Color3.new(1, 1, 1) fencing fe gui How to get it for free? fencing fe gui CREDITtextbox.BorderColor3 = Color3.new(0.333333, 0, 1) CREDITtextbox.BorderSizePixel = 2 CREDITtextbox.Position = UDim2.new(-0.23456791, 0, 1.04983389, 0) CREDITtextbox.Size = UDim2.new(0, 356, 0, 16) CREDITtextbox.Font = Enum.Font.ArialBold CREDITtextbox.Text = "Credit goes to Cyclically, Uctron, & Builderboy256 for these Scripts" CREDITtextbox.TextColor3 = Color3.new(0.333333, 0, 1) CREDITtextbox.TextSize = 10 CREDITtextbox.TextStrokeColor3 = Color3.new(0, 0, 0.498039) CREDITtextbox.TextStrokeTransparency = 0.77999997138977 fencing fe gui How to get it? fencing fe gui PISTOL.Name = "PISTOL" PISTOL.Parent = mainframe PISTOL.BackgroundColor3 = Color3.new(0, 0, 0) PISTOL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) PISTOL.BorderSizePixel = 2 PISTOL.Position = UDim2.new(0.0329218097, 0, 0.0232558157, 0) PISTOL.Size = UDim2.new(0, 95, 0, 21) PISTOL.Font = Enum.Font.ArialBold PISTOL.Text = "PISTOL" fencing fe gui How to use it? fencing fe gui PISTOL.TextColor3 = Color3.new(1, 1, 1) PISTOL.TextSize = 14 PISTOL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) PISTOL.TextStrokeTransparency = 0 PISTOL.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(math.huge,math.huge,math.huge,math.huge,math.huge) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = .5 local LocalPlayer = game:GetService("Players").LocalPlayer local spray = workspace.Handle local savecframe = spray.CFrame fencing fe gui PasteShr fencing fe gui LocalPlayer.Character.Humanoid:UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() spray.CanCollide = false spray.Transparency = 1 local anim = Instance.new("Animation") anim.AnimationId = "rbxassetid://188632011" local loadanim = LocalPlayer.Character.Humanoid:LoadAnimation(anim) loadanim.Looped = true loadanim:Play() loadanim:AdjustSpeed(4) fencing fe gui How to use it? fencing fe gui for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do tool.Parent = LocalPlayer end repeat repeat spray.CFrame = LocalPlayer.Character.Torso.CFrame LocalPlayer.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,1)) game:GetService("RunService").Stepped:wait() until LocalPlayer.Character:FindFirstChild("Spray") ~= nil LocalPlayer.Character:FindFirstChild("Spray").Parent = LocalPlayer fencing fe gui How to get it? fencing fe gui until #LocalPlayer:GetChildren() - 4 - currentamount >= 2 loadanim:Stop() anim:Destroy() for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end spray.CFrame = savecframe spray.CanCollide = true fencing fe gui How to dowload it? fencing fe gui spray.Transparency = 0 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Handle.Mesh:Destroy() fencing fe gui How to use it? fencing fe gui end end game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait(.2) game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Name = "GunPart1" game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Name = "GunPart2" game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Name = "GunBullet" game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").LocalScript:Destroy() game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").LocalScript:Destroy() game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Grip = CFrame.new(Vector3.new(0,0,0)) * CFrame.Angles(math.rad(0),0,0) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Grip = CFrame.new(Vector3.new(0,-1,-.5)) * CFrame.Angles(math.rad(90),0,0) game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Grip = CFrame.new(Vector3.new(0,20,0)) * CFrame.Angles(math.rad(0),0,0) game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChild("GunPart1").Activated:Connect(function() game.Players.LocalPlayer.Character:FindFirstChild("GunBullet"):Activate() game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip = CFrame.new(Vector3.new(0,-.5,2)) * CFrame.Angles(math.rad(0),0,0) for i=1,30 do game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip = game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip + Vector3.new(0,0,3) fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() game.Players.LocalPlayer.Backpack:FindFirstChild("GunBullet").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart2").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack:FindFirstChild("GunPart1").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Head.Splash.TimePosition = .375 game.Players.LocalPlayer.Character.Head.Splash:Play() game:GetService("RunService").Stepped:wait() end game.Players.LocalPlayer.Character.Head.Splash:Stop() game.Players.LocalPlayer.Character:FindFirstChild("GunBullet").Grip = CFrame.new(Vector3.new(0,20,0)) * CFrame.Angles(math.rad(0),0,0) fencing fe gui How to get it for free? fencing fe gui end) end) BUILD.Name = "BUILD" BUILD.Parent = mainframe BUILD.BackgroundColor3 = Color3.new(0, 0, 0) BUILD.BorderColor3 = Color3.new(0.45098, 0, 0.67451) BUILD.BorderSizePixel = 2 BUILD.Position = UDim2.new(0.0329218097, 0, 0.0930232629, 0) BUILD.Size = UDim2.new(0, 95, 0, 21) fencing fe gui How to get it for free? fencing fe gui BUILD.Font = Enum.Font.ArialBold BUILD.Text = "BUILD" BUILD.TextColor3 = Color3.new(1, 1, 1) BUILD.TextSize = 14 BUILD.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) BUILD.TextStrokeTransparency = 0 BUILD.MouseButton1Down:connect(function() --[[ CanCollide tools method by builderboy256 Edited version of Cyclically's FE Tool Duplicate Tools V3 fencing fe gui PasteShr fencing fe gui https://v3rmillion.net/member.php?action...uid=785986 %% Don't touch below unless you know what you're doing %% ]] game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE Build Loading"; Text = "How to use: F = Spawn Part | Y = Forward | G = Left | H = Back | J = Right | T = Down | U = Up | C = Clear Build"; fencing fe gui How to use it? fencing fe gui Icon = ""; Duration = 5; }) local build = true local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true fencing fe gui How to use it? fencing fe gui local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local stepped = runservice.Stepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end fencing fe gui How to use it? fencing fe gui LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.Stepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.Stepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= 100 - 1 stepped:Disconnect() repeat runservice.Stepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil fencing fe gui How to get it for free? fencing fe gui for _, char in pairs(characters) do char:Destroy() end for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() fencing fe gui How to dowload it? fencing fe gui for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do if v:IsA("Tool") then v.Name = "Foil" end end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v:Remove() end end fencing fe gui How to dowload it? fencing fe gui wait(.2) local LocalPlayer = game:GetService("Players").LocalPlayer local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle hathandle.Name = "Right Arm" LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy() hathandle.Parent = LocalPlayer.Character game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character fencing fe gui How to dowload it? fencing fe gui end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Handle.Mesh:Remove() v.Parent = game.Players.LocalPlayer end end local function Backpack() game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer fencing fe gui How to get it for free? fencing fe gui end local function Character() game.Players.LocalPlayer:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character end plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "f" then fencing fe gui How to dowload it? fencing fe gui if build == true then if game.Players.LocalPlayer.Character.Foil then game.Players.LocalPlayer.Character.Foil.Name = "Build"..math.random(-999999999999,999999999999) elseif not game.Players.LocalPlayer.Character.Foil then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Maximum Parts Exceeded"; Text = "If you want to start over, press C on your keyboard to clear your build."; Icon = ""; Duration = 5; }) fencing fe gui PasteShr fencing fe gui end game.Players.LocalPlayer.Foil.Grip = CFrame.new(Vector3.new(1.4,10,0)) * CFrame.Angles(math.rad(90),math.pi*1.5,math.pi*1.5) game:GetService("RunService").Stepped:wait() Character() elseif build == false then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() fencing fe gui How to dowload it? fencing fe gui mouse.KeyDown:connect(function(key) if key == "y" then if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(0,.4,0) game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character elseif build == false then end fencing fe gui How to dowload it? fencing fe gui end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "h" then if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(0,-.4,0) game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack fencing fe gui How to use it? fencing fe gui game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character elseif build == false then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "g" then fencing fe gui How to dowload it? fencing fe gui if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(0,0,-.5) game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character elseif build == false then end end end) fencing fe gui How to get it for free? fencing fe gui plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "j" then if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(0,0,.5) game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing fe gui PasteShr fencing fe gui elseif build == false then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "t" then if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(-.5,0,0) fencing fe gui PasteShr fencing fe gui game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character elseif build == false then end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() fencing fe gui How to get it for free? fencing fe gui mouse.KeyDown:connect(function(key) if key == "u" then if build == true then game.Players.LocalPlayer.Character.Foil.Grip = game.Players.LocalPlayer.Character.Foil.Grip + Vector3.new(.5,0,0) game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Character.Foil.Parent = game.Players.LocalPlayer.Backpack game:GetService("RunService").Stepped:wait() game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character elseif build == false then end fencing fe gui How to get it for free? fencing fe gui end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "c" then for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Name = "Foil" game:GetService("RunService").Stepped:wait() fencing fe gui How to use it? fencing fe gui v.Parent = game.Players.LocalPlayer end end end end) repeat game:GetService("RunService").Stepped:wait() h = game.Players.LocalPlayer.Character.Humanoid tracks = h:GetPlayingAnimationTracks() for _,x in pairs(tracks) do x:Stop() fencing fe gui PasteShr fencing fe gui end until game.Players.LocalPlayer.Character.Humanoid.Health == 0 build = false for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do if v:IsA("Tool") then v:Remove() end end game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) end) fencing fe gui How to use it? fencing fe gui OBBY.Name = "OBBY" OBBY.Parent = mainframe OBBY.BackgroundColor3 = Color3.new(0, 0, 0) OBBY.BorderColor3 = Color3.new(0.45098, 0, 0.67451) OBBY.BorderSizePixel = 2 OBBY.Position = UDim2.new(0.0329218097, 0, 0.162790716, 0) OBBY.Size = UDim2.new(0, 95, 0, 21) OBBY.Font = Enum.Font.ArialBold OBBY.Text = "OBBY" fencing fe gui How to get it? fencing fe gui OBBY.TextColor3 = Color3.new(1, 1, 1) OBBY.TextSize = 14 OBBY.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) OBBY.TextStrokeTransparency = 0 OBBY.MouseButton1Down:connect(function() --[[ CanCollide method by builderboy256 Edited version of Cyclically's FE Tool Duplicate Tools V3 https://v3rmillion.net/member.php?action...uid=785986 fencing fe gui How to get it for free? fencing fe gui %% Don't touch below unless you know what you're doing %% ]] local toolamount = 228 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() fencing fe gui PasteShr fencing fe gui LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local stepped = runservice.Stepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end fencing fe gui How to get it for free? fencing fe gui end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.Stepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.Stepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount - 1 stepped:Disconnect() fencing fe gui How to get it for free? fencing fe gui repeat runservice.Stepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos fencing fe gui How to get it? fencing fe gui tempchar:Destroy() local amount = 56 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = .5 local LocalPlayer = game:GetService("Players").LocalPlayer local spray = workspace.Handle local savecframe = spray.CFrame LocalPlayer.Character.Humanoid:UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() spray.CanCollide = false spray.Transparency = 1 fencing fe gui How to dowload it? fencing fe gui local anim = Instance.new("Animation") anim.AnimationId = "rbxassetid://188632011" local loadanim = LocalPlayer.Character.Humanoid:LoadAnimation(anim) loadanim.Looped = true loadanim:Play() loadanim:AdjustSpeed(4) for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do tool.Parent = LocalPlayer end repeat fencing fe gui PasteShr fencing fe gui repeat spray.CFrame = LocalPlayer.Character.Torso.CFrame LocalPlayer.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,1)) game:GetService("RunService").Stepped:wait() until LocalPlayer.Character:FindFirstChild("Spray") ~= nil LocalPlayer.Character:FindFirstChild("Spray").Parent = LocalPlayer until #LocalPlayer:GetChildren() - 4 - currentamount >= amount loadanim:Stop() anim:Destroy() for _, tool in pairs(LocalPlayer:GetChildren()) do fencing fe gui How to use it? fencing fe gui if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end spray.CFrame = savecframe spray.CanCollide = true spray.Transparency = 0 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 local LocalPlayer = game:GetService("Players").LocalPlayer local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle fencing fe gui How to dowload it? fencing fe gui hathandle.Name = "Right Arm" LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy() hathandle.Parent = LocalPlayer.Character game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end game:GetService("RunService").Stepped:wait() fencing fe gui How to get it? fencing fe gui for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Handle.Mesh:Remove() v.Parent = game.Players.LocalPlayer.Backpack end end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-246.443,3.374,59.87) * CFrame.Angles(math.rad(0), math.pi*-1.5 , 0) local function Character() game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Parent = game.Players.LocalPlayer.Character end fencing fe gui PasteShr fencing fe gui game:GetService("RunService").Stepped:wait() ----------Start---------- for v=1,3 do for i=1,25 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new(9+1*i,-4.75,-10+5*v)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end end ----------Stage 1---------- for v=1,5 do fencing fe gui PasteShr fencing fe gui for i=1,2 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new((30+7*v+1*i),-4.75,0)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end end for v=1,2 do for i=1,12 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new(70+1*i,-4.75,-7.5+5*v)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end fencing fe gui How to use it? fencing fe gui end ----------Stage 2---------- for i=1,10 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new((79+7*i),-4.75,0)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end for v=1,2 do for i=1,12 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new(139+1*i,-4.75,-7.5+5*v)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() fencing fe gui How to get it? fencing fe gui end end ----------Stage 3---------- for i=1,10 do game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new((149+7*i),-6.75+2*i,0)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end ----------Ending---------- for v=1,3 do for i=1,25 do fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Backpack:FindFirstChild("Foil").Grip = CFrame.new(Vector3.new(224+1*i,13.25,-10+5*v)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character() end end ----------Pole---------- local function Character2() game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Parent = game.Players.LocalPlayer.Character end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Grip = CFrame.new(Vector3.new(8,-4.8+1.7*i,10)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) fencing fe gui How to dowload it? fencing fe gui Character2() end for i=1,40 do game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Grip = CFrame.new(Vector3.new(8,8.8,10-0.5*i)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character2() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChild("Spray").Grip = CFrame.new(Vector3.new(8,-4.8+1.7*i,-10)) * CFrame.Angles(math.rad(90),0,math.pi*-1.5) Character2() end fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 repeat h = game.Players.LocalPlayer.Character.Humanoid tracks = h:GetPlayingAnimationTracks() for _,x in pairs(tracks) do x:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-246.443,3.374,59.87) * CFrame.Angles(math.rad(0), math.pi*-1.5 , 0) game:GetService("RunService").Stepped:wait() fencing fe gui How to use it? fencing fe gui until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end) JAILSPAWNS.Name = "JAIL SPAWNS" JAILSPAWNS.Parent = mainframe JAILSPAWNS.BackgroundColor3 = Color3.new(0, 0, 0) JAILSPAWNS.BorderColor3 = Color3.new(0.45098, 0, 0.67451) JAILSPAWNS.BorderSizePixel = 2 JAILSPAWNS.Position = UDim2.new(0.0329218097, 0, 0.232558131, 0) JAILSPAWNS.Size = UDim2.new(0, 95, 0, 21) fencing fe gui How to use it? fencing fe gui JAILSPAWNS.Font = Enum.Font.ArialBold JAILSPAWNS.Text = "JAIL SPAWNS" JAILSPAWNS.TextColor3 = Color3.new(1, 1, 1) JAILSPAWNS.TextSize = 14 JAILSPAWNS.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) JAILSPAWNS.TextStrokeTransparency = 0 JAILSPAWNS.MouseButton1Down:connect(function() --Cyclically's FE Tool Duplicate Tools V3 --https://v3rmillion.net/member.php?action=profile&uid=785986 fencing fe gui PasteShr fencing fe gui local Cage_Offsets = 0.5 -- Set to 0.5 or 1 if people are going above the cages local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame fencing fe gui How to dowload it? fencing fe gui local stepped = runservice.Stepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) fencing fe gui How to dowload it? fencing fe gui Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.Stepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.Stepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= 320 - 2 stepped:Disconnect() repeat runservice.Stepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end fencing fe gui How to get it for free? fencing fe gui for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() wait(.2) local LocalPlayer = game:GetService("Players").LocalPlayer local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle fencing fe gui PasteShr fencing fe gui hathandle.Name = "Right Arm" LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy() hathandle.Parent = LocalPlayer.Character game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do fencing fe gui How to get it? fencing fe gui if v:IsA("Tool") then v.Handle.Mesh:Remove() v.Parent = game.Players.LocalPlayer.Backpack end end local function Character() game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character end game:GetService("RunService").Stepped:wait() for i=1,8 do fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,-2,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,-2,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(82,-1.625-.375*i,-18)) * CFrame.Angles(math.rad(0),0,0) Character() fencing fe gui How to dowload it? fencing fe gui end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(82,-1.625-.375*i,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,-11,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,-11,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90,-1.625-.375*i,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90,-1.625-.375*i,-23)) * CFrame.Angles(math.rad(0),0,0) Character() fencing fe gui How to get it for free? fencing fe gui end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,15.5,-4)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,15.5,-9)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,25.5,-4)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(90-1*i,25.5,-9)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,-2,-18)) * CFrame.Angles(math.rad(0),0,0) Character() fencing fe gui PasteShr fencing fe gui end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,-2,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-64,-1.625-.375*i,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-64,-1.625-.375*i,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,-11,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,-11,-23)) * CFrame.Angles(math.rad(0),0,0) Character() fencing fe gui How to get it? fencing fe gui end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56,-1.625-.375*i,-18)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,24 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56,-1.625-.375*i,-23)) * CFrame.Angles(math.rad(0),0,0) Character() end for i=1,8 do fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,15.5,-4)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,15.5,-9)) * CFrame.Angles(math.rad(90),0,0) Character() end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,25.5,-4)) * CFrame.Angles(math.rad(90),0,0) Character() fencing fe gui PasteShr fencing fe gui end for i=1,8 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Grip = CFrame.new(Vector3.new(-56-1*i,25.5,-9)) * CFrame.Angles(math.rad(90),0,0) Character() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-141.928,3.36,123.231) * CFrame.Angles(math.rad(0), math.pi*1.5 , 0) game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0+Cage_Offsets game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 repeat game:GetService("RunService").Stepped:wait() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-141.928,3.36,123.231) * CFrame.Angles(math.rad(0), math.pi*1.5 , 0) until game.Players.LocalPlayer.Character.Humanoid.Health == 0 for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v:Destroy() end end end) STAMPER.Name = "STAMPER" fencing fe gui How to get it for free? fencing fe gui STAMPER.Parent = mainframe STAMPER.BackgroundColor3 = Color3.new(0, 0, 0) STAMPER.BorderColor3 = Color3.new(0.45098, 0, 0.67451) STAMPER.BorderSizePixel = 2 STAMPER.Position = UDim2.new(0.0329218097, 0, 0.302325577, 0) STAMPER.Size = UDim2.new(0, 95, 0, 21) STAMPER.Font = Enum.Font.ArialBold STAMPER.Text = "STAMPER" STAMPER.TextColor3 = Color3.new(1, 1, 1) STAMPER.TextSize = 14 fencing fe gui How to use it? fencing fe gui STAMPER.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) STAMPER.TextStrokeTransparency = 0 STAMPER.MouseButton1Down:connect(function() --[[Cyclically's FE Tool Duplicate Tools V3 https://v3rmillion.net/member.php?action=profile&uid=785986 Okay guys, so I just want to say something. This script was accidentally lost when my computer's battery died. So I really don't want any complaints about this script. This took about 2 hours to make but surprisingly only 10 minutes to redo (probably because I'm a good scripter lol). Controls: Mouse for the stamper fencing fe gui How to get it? fencing fe gui Click to place C to clear build Q and E to move the hologram down and up ]] local Loading = Instance.new("ScreenGui") local LoadingFrame = Instance.new("Frame") local LoadingText = Instance.new("TextLabel") Loading.Name = "Loading" fencing fe gui How to dowload it? fencing fe gui Loading.Parent = game.CoreGui Loading.ZIndexBehavior = Enum.ZIndexBehavior.Sibling LoadingFrame.Name = "LoadingFrame" LoadingFrame.Parent = Loading LoadingFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) LoadingFrame.BorderColor3 = Color3.new(0, 0, 0) LoadingFrame.BorderSizePixel = 0 LoadingFrame.Position = UDim2.new(0.25, 0, 0.25, 0) LoadingFrame.Size = UDim2.new(0.5, 100, 0.5, 100) LoadingText.Name = "LoadingText" fencing fe gui How to get it for free? fencing fe gui LoadingText.Parent = LoadingFrame LoadingText.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314) LoadingText.BorderColor3 = Color3.new(0, 0, 0) LoadingText.BorderSizePixel = 0 LoadingText.Position = UDim2.new(0.25, 0, 0.25, 0) LoadingText.Size = UDim2.new(0.5, 0, 0.5, 0) LoadingText.Font = Enum.Font.Code LoadingText.Text = "Loading Assets..." LoadingText.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078) LoadingText.TextScaled = true fencing fe gui How to dowload it? fencing fe gui LoadingText.TextSize = 14 LoadingText.TextWrapped = true local Height = 1 local Died = false local Tool = "Empty" local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() fencing fe gui How to get it? fencing fe gui LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local stepped = runservice.Stepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end fencing fe gui PasteShr fencing fe gui end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.Stepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.Stepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= 200 - 1 stepped:Disconnect() fencing fe gui How to dowload it? fencing fe gui repeat runservice.Stepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos fencing fe gui How to get it for free? fencing fe gui tempchar:Destroy() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = .5 local LocalPlayer = game:GetService("Players").LocalPlayer local spray = workspace.Handle local savecframe = spray.CFrame LocalPlayer.Character.Humanoid:UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() spray.CanCollide = false spray.Transparency = 1 local anim = Instance.new("Animation") fencing fe gui PasteShr fencing fe gui anim.AnimationId = "rbxassetid://188632011" local loadanim = LocalPlayer.Character.Humanoid:LoadAnimation(anim) loadanim.Looped = true loadanim:Play() loadanim:AdjustSpeed(4) for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do tool.Parent = LocalPlayer end repeat repeat fencing fe gui How to dowload it? fencing fe gui spray.CFrame = LocalPlayer.Character.Torso.CFrame LocalPlayer.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,1)) game:GetService("RunService").Stepped:wait() until LocalPlayer.Character:FindFirstChild("Spray") ~= nil LocalPlayer.Character:FindFirstChild("Spray").Parent = LocalPlayer until #LocalPlayer:GetChildren() - 4 - currentamount >= 200 loadanim:Stop() anim:Destroy() for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then fencing fe gui PasteShr fencing fe gui tool.Parent = LocalPlayer.Backpack end end spray.CFrame = savecframe spray.CanCollide = true spray.Transparency = 0 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 LoadingText.Text = "Loading Complete!" wait(2) Loading:Destroy() fencing fe gui How to dowload it? fencing fe gui for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Activated:Connect(function() game.Players.LocalPlayer.Character:FindFirstChild("Foil").Parent = game.Players.LocalPlayer.Backpack end) end end local StamperGui = Instance.new("ScreenGui") local StamperFrame = Instance.new("Frame") local Stamper = Instance.new("TextLabel") fencing fe gui How to get it for free? fencing fe gui local PartLarge = Instance.new("ImageButton") local PartSmall = Instance.new("ImageButton") local PartLargeText = Instance.new("TextLabel") local PartSmallText = Instance.new("TextLabel") StamperGui.Name = "StamperGui" StamperGui.Parent = game.Players.LocalPlayer.PlayerGui StamperGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling StamperFrame.Name = "StamperFrame" StamperFrame.Parent = StamperGui StamperFrame.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314) fencing fe gui How to get it for free? fencing fe gui StamperFrame.BorderColor3 = Color3.new(0, 0, 0) StamperFrame.Position = UDim2.new(0.0468003824, 0, 0.165615141, 0) StamperFrame.Size = UDim2.new(0, 300, 0, 436) StamperFrame.Visible = false Stamper.Name = "Stamper" Stamper.Parent = StamperFrame Stamper.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) Stamper.BorderColor3 = Color3.new(0, 0, 0) Stamper.Size = UDim2.new(0, 300, 0, 50) Stamper.Font = Enum.Font.Code fencing fe gui PasteShr fencing fe gui Stamper.Text = "Fencing Stamper" Stamper.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314) Stamper.TextScaled = true Stamper.TextSize = 14 Stamper.TextWrapped = true PartLarge.Name = "PartLarge" PartLarge.Parent = StamperFrame PartLarge.BackgroundColor3 = Color3.new(1, 1, 1) PartLarge.BorderColor3 = Color3.new(0, 0, 0) PartLarge.BorderSizePixel = 0 fencing fe gui How to get it for free? fencing fe gui PartLarge.Position = UDim2.new(0.588333309, 0, 0.155000001, 0) PartLarge.Size = UDim2.new(0, 100, 0, 100) PartLarge.Image = "rbxassetid://1557174355" PartLarge.ScaleType = Enum.ScaleType.Crop PartSmall.Name = "PartSmall" PartSmall.Parent = StamperFrame PartSmall.BackgroundColor3 = Color3.new(1, 1, 1) PartSmall.BorderColor3 = Color3.new(0, 0, 0) PartSmall.BorderSizePixel = 0 PartSmall.Position = UDim2.new(0.0783333108, 0, 0.154999986, 0) fencing fe gui How to use it? fencing fe gui PartSmall.Size = UDim2.new(0, 100, 0, 100) PartSmall.Image = "rbxassetid://1557174355" PartSmall.ImageColor3 = Color3.new(1, 0.494118, 0.494118) PartSmall.ScaleType = Enum.ScaleType.Fit PartLargeText.Name = "PartLargeText" PartLargeText.Parent = StamperFrame PartLargeText.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) PartLargeText.BorderColor3 = Color3.new(0, 0, 0) PartLargeText.Position = UDim2.new(0.592499971, 0, 0.401706427, 0) PartLargeText.Size = UDim2.new(0, 98, 0, 27) fencing fe gui How to use it? fencing fe gui PartLargeText.Font = Enum.Font.Code PartLargeText.Text = "Part (Large)" PartLargeText.TextColor3 = Color3.new(1, 1, 1) PartLargeText.TextScaled = true PartLargeText.TextSize = 14 PartLargeText.TextWrapped = true PartSmallText.Name = "PartSmallText" PartSmallText.Parent = StamperFrame PartSmallText.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) PartSmallText.BorderColor3 = Color3.new(0, 0, 0) fencing fe gui How to get it? fencing fe gui PartSmallText.Position = UDim2.new(0.0816666335, 0, 0.401376128, 0) PartSmallText.Size = UDim2.new(0, 98, 0, 27) PartSmallText.Font = Enum.Font.Code PartSmallText.Text = "Part (Small)" PartSmallText.TextColor3 = Color3.new(1, 1, 1) PartSmallText.TextScaled = true PartSmallText.TextSize = 14 PartSmallText.TextWrapped = true for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "StamperTool" then fencing fe gui How to dowload it? fencing fe gui v.Parent = game.Players.LocalPlayer.Character v.Handle.Mesh:Destroy() v.Parent = game.Players.LocalPlayer.Backpack end end PartSmall.MouseButton1Click:Connect(function() Tool = "Spray" Height = 1 game.Players.LocalPlayer.Character.Humanoid:UnequipTools() game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Parent = game.Players.LocalPlayer.Character fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character:FindFirstChild("StamperTool"):Activate() end) PartLarge.MouseButton1Click:Connect(function() Tool = "Foil" Height = 1 game.Players.LocalPlayer.Character.Humanoid:UnequipTools() game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChild("StamperTool"):Activate() end) local Stamper = Instance.new("Tool") fencing fe gui How to get it for free? fencing fe gui Stamper.Parent = game.Players.LocalPlayer.Backpack Stamper.Name = "StamperTool" Stamper.TextureId = "http://www.roblox.com/asset/?id=59102781" local Handle = Instance.new("Part") Handle.Parent = Stamper Handle.Transparency = 1 Handle.Name = "Handle" for i=1,10 do tool = Instance.new("Tool") tool.Name = "Positioning" fencing fe gui How to dowload it? fencing fe gui tool.Parent = game.Players.LocalPlayer.Backpack end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer end end game.Players.LocalPlayer:FindFirstChild("StamperTool").Parent = game.Players.LocalPlayer.Backpack for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do if v:IsA("Tool") and v.Name == "Positioning" then fencing fe gui How to get it for free? fencing fe gui v.Parent = game.Players.LocalPlayer.Backpack end end for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Backpack end end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name == "Positioning" then fencing fe gui PasteShr fencing fe gui v:Destroy() end end game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Activated:Connect(function() if game.Players.LocalPlayer.Character:FindFirstChild(Tool) then game.Players.LocalPlayer.Character:FindFirstChild(Tool).Handle.Transparency = 0 game.Players.LocalPlayer.Character:FindFirstChild(Tool).Name = "Build"..math.random(0,999999999) else end game.Players.LocalPlayer.Backpack:FindFirstChild(Tool).Parent = game.Players.LocalPlayer.Character fencing fe gui How to dowload it? fencing fe gui for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v:IsA("Sound") then v:Destroy() end end game.Players.LocalPlayer.Character:FindFirstChild(Tool).Handle.Transparency = .5 repeat if Tool == "Foil" then game.Players.LocalPlayer.Character:FindFirstChild(Tool).Grip = CFrame.new(Vector3.new(math.floor(-1*game.Players.LocalPlayer:GetMouse().Hit.p.X + game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.X+2),math.floor((game.Players.LocalPlayer:GetMouse().Hit.p.Z - game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.Z+2) * 2.5)/2.5,Height)) * CFrame.Angles(math.rad(88.75),0,0) elseif Tool == "Spray" then fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character:FindFirstChild(Tool).Grip = CFrame.new(Vector3.new(math.floor((-1*game.Players.LocalPlayer:GetMouse().Hit.p.X + game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.X+2) * 1.375)/1.375,math.floor((game.Players.LocalPlayer:GetMouse().Hit.p.Z - game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame.Z+2) * .625)/.625,Height+2)) * CFrame.Angles(math.rad(89.5),0,0) end wait() until game.Players.LocalPlayer.Character:FindFirstChild(Tool).Handle.Transparency == 0 end) game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Equipped:Connect(function() StamperFrame.Visible = true for i=1,2 do wait() end fencing fe gui PasteShr fencing fe gui for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "StamperTool" and v.Name ~= "Foil" and v.Name ~= "Spray" then v.Parent = game.Players.LocalPlayer.Character end end game.Players.LocalPlayer.Character:FindFirstChild("StamperTool").Parent = game.Players.LocalPlayer.Backpack game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Parent = game.Players.LocalPlayer.Character end) game.Players.LocalPlayer.Backpack:FindFirstChild("StamperTool").Unequipped:Connect(function() StamperFrame.Visible = false fencing fe gui How to get it? fencing fe gui for i=1,2 do wait() end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name ~= "StamperTool" and v.Name ~= "Foil" and v.Name ~= "Spray" then v.Parent = game.Players.LocalPlayer.Character end end end) plr = game.Players.LocalPlayer fencing fe gui How to use it? fencing fe gui mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "q" then if Died == false then if Tool == "Foil" then Height = Height - -2.5 elseif Tool == "Spray" then Height = Height - -.5 else end fencing fe gui How to use it? fencing fe gui else end end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "e" then if Died == false then if Tool == "Foil" then fencing fe gui How to get it? fencing fe gui Height = Height + -2.5 elseif Tool == "Spray" then Height = Height + -.5 else end else end end end) plr = game.Players.LocalPlayer fencing fe gui How to use it? fencing fe gui mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "c" then if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name ~= "Foil" and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name ~= "StamperTool" then game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name = "Build"..math.random(0,999999999) for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name ~= "StamperTool" then v.Parent = game.Players.LocalPlayer end end fencing fe gui PasteShr fencing fe gui end end end) repeat if game.Players.LocalPlayer.Character:FindFirstChild("StamperTool") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z) * CFrame.Angles(0,math.pi*2,0) else end game:GetService("RunService").Heartbeat:Wait() until game.Players.LocalPlayer.Character.Humanoid.Health == 0 fencing fe gui How to get it? fencing fe gui Died = true end) SEATSPAM.Name = "SEAT SPAM" SEATSPAM.Parent = mainframe SEATSPAM.BackgroundColor3 = Color3.new(0, 0, 0) SEATSPAM.BorderColor3 = Color3.new(0.45098, 0, 0.67451) SEATSPAM.BorderSizePixel = 2 SEATSPAM.Position = UDim2.new(0.0329218097, 0, 0.372093022, 0) fencing fe gui How to dowload it? fencing fe gui SEATSPAM.Size = UDim2.new(0, 95, 0, 21) SEATSPAM.Font = Enum.Font.ArialBold SEATSPAM.Text = "SEAT SPAM" SEATSPAM.TextColor3 = Color3.new(1, 1, 1) SEATSPAM.TextSize = 14 SEATSPAM.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) SEATSPAM.TextStrokeTransparency = 0 SEATSPAM.MouseButton1Down:connect(function() Seat_Spam_Speed = 40 Seat_Spam_Length = 4 fencing fe gui How to get it for free? fencing fe gui Seat_Spam_Speed_2 = Seat_Spam_Speed local Char = game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") for i=1,Seat_Spam_Length*5 do Char.CFrame = CFrame.new(-10,7.5,52) if Seat_Spam_Speed >= 133 and Seat_Spam_Speed <= 149 then game:GetService("RunService").Stepped:wait() else if Seat_Spam_Speed_2 >= 150 then game:GetService("RunService").RenderStepped:wait() fencing fe gui How to use it? fencing fe gui else wait(4/Seat_Spam_Speed) end end Char.CFrame = CFrame.new(-15,7.5,52) if Seat_Spam_Speed >= 133 and Seat_Spam_Speed <= 149 then game:GetService("RunService").Stepped:wait() else if Seat_Spam_Speed_2 >= 150 then game:GetService("RunService").RenderStepped:wait() fencing fe gui PasteShr fencing fe gui else wait(4/Seat_Spam_Speed) end end Char.CFrame = CFrame.new(-20,7.5,52) if Seat_Spam_Speed >= 133 and Seat_Spam_Speed <= 149 then game:GetService("RunService").Stepped:wait() else if Seat_Spam_Speed_2 >= 150 then game:GetService("RunService").RenderStepped:wait() fencing fe gui How to get it for free? fencing fe gui else wait(4/Seat_Spam_Speed) end end Char.CFrame = CFrame.new(-25,7.5,52) if Seat_Spam_Speed >= 133 and Seat_Spam_Speed <= 149 then game:GetService("RunService").Stepped:wait() else if Seat_Spam_Speed_2 >= 150 then game:GetService("RunService").RenderStepped:wait() fencing fe gui How to dowload it? fencing fe gui else wait(4/Seat_Spam_Speed) end end Char.CFrame = CFrame.new(-30,7.5,52) if Seat_Spam_Speed >= 133 and Seat_Spam_Speed <= 149 then game:GetService("RunService").Stepped:wait() else if Seat_Spam_Speed_2 >= 150 then game:GetService("RunService").RenderStepped:wait() fencing fe gui How to use it? fencing fe gui else wait(4/Seat_Spam_Speed) end end end end) BLADE.Name = "BLADE" BLADE.Parent = mainframe BLADE.BackgroundColor3 = Color3.new(0, 0, 0) fencing fe gui How to get it for free? fencing fe gui BLADE.BorderColor3 = Color3.new(0.45098, 0, 0.67451) BLADE.BorderSizePixel = 2 BLADE.Position = UDim2.new(0.0329218097, 0, 0.441860467, 0) BLADE.Size = UDim2.new(0, 95, 0, 21) BLADE.Font = Enum.Font.ArialBold BLADE.Text = "BLADE" BLADE.TextColor3 = Color3.new(1, 1, 1) BLADE.TextSize = 14 BLADE.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) BLADE.TextStrokeTransparency = 0 fencing fe gui How to dowload it? fencing fe gui BLADE.MouseButton1Down:connect(function() BladeSpeed = 5 --[[Cyclically's FE Tool Duplicate Tools V3 https://v3rmillion.net/member.php?action...uid=785986 %% Don't touch below unless you know what you're doing %% ]] local Blade_Speed = BladeSpeed/math.random(3.875,4.125) fencing fe gui How to get it? fencing fe gui local toolamount = math.random(6,7) or math.random(10,11) local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame fencing fe gui PasteShr fencing fe gui local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) fencing fe gui How to get it? fencing fe gui Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount - 1 renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end fencing fe gui How to use it? fencing fe gui for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() wait() local function backpack() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do fencing fe gui How to dowload it? fencing fe gui if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Backpack end end end local function character() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end fencing fe gui How to use it? fencing fe gui end end for i=1,toolamount+1 do game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip * CFrame.Angles(math.rad(math.random(.5,4)*i),0,0) game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Backpack end repeat for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do fencing fe gui How to use it? fencing fe gui if v:IsA("Tool") then v.Grip = v.Grip * CFrame.Angles(math.rad(15*Blade_Speed),0,0) end end character() game:GetService("RunService").RenderStepped:wait() backpack() until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end) fencing fe gui How to get it? fencing fe gui KILLWHEEL.Name = "KILL WHEEL" KILLWHEEL.Parent = mainframe KILLWHEEL.BackgroundColor3 = Color3.new(0, 0, 0) KILLWHEEL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) KILLWHEEL.BorderSizePixel = 2 KILLWHEEL.Position = UDim2.new(0.0329218097, 0, 0.511627913, 0) KILLWHEEL.Size = UDim2.new(0, 95, 0, 21) KILLWHEEL.Font = Enum.Font.ArialBold KILLWHEEL.Text = "KILL WHEEL" KILLWHEEL.TextColor3 = Color3.new(1, 1, 1) fencing fe gui How to dowload it? fencing fe gui KILLWHEEL.TextSize = 14 KILLWHEEL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) KILLWHEEL.TextStrokeTransparency = 0 KILLWHEEL.MouseButton1Down:connect(function() KillerWheelSpeed = 10 KillerWheelVersion = 1 --[[ Change KillerWheelSpeed to whatever you want, negatives count. Change KillerWheelVersion to 1 or 2, the option doesn't really matter though. fencing fe gui How to use it? fencing fe gui Use the keys Q & E to adjust the killer wheel height. Credit goes to CyclicaIIy for the FE kill/fling Rest of the script by Uctron ]] game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 30 game.Players.LocalPlayer.Character.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99) workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Torso fencing fe gui How to use it? fencing fe gui if KillerWheelVersion == 1 then elseif KillerWheelVersion == 2 then game.Players.LocalPlayer.Character["Left Arm"]:Destroy() game.Players.LocalPlayer.Character["Left Leg"]:Destroy() game.Players.LocalPlayer.Character["Right Leg"]:Destroy() end Died = false local LocalPlayer = game:GetService("Players").LocalPlayer local torsoname = "Torso" if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then fencing fe gui PasteShr fencing fe gui torsoname = "UpperTorso" end local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true local tool = Instance.new("Tool", LocalPlayer.Backpack) local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory") local hathandle = hat.Handle hathandle.Parent = tool hathandle.Massless = true tool.CanBeDropped = false fencing fe gui How to use it? fencing fe gui tool.GripPos = Vector3.new(0, 9e99, 0) tool.Parent = LocalPlayer.Character repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil tool.Grip = CFrame.new(Vector3.new(0, 0, 0)) LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "q" and Died == false then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame - Vector3.new(0,.5,0) fencing fe gui How to dowload it? fencing fe gui end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "e" and Died == false then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,.5,0) end end) repeat game:GetService("RunService").Stepped:Wait() fencing fe gui How to dowload it? fencing fe gui if game.Players.LocalPlayer.Character.Humanoid.Sit == true then for _=1,2 do game:GetService("RunService").Stepped:Wait() end game.Players.LocalPlayer.Character.Humanoid.Sit = false else end game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(0,0,.1*KillerWheelSpeed) if game.Players.LocalPlayer.Backpack:FindFirstChild("Tool") then fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Backpack:FindFirstChild("Tool").Parent = game.Players.LocalPlayer.Character elseif game.Players.LocalPlayer.Character:FindFirstChild("Tool") then game.Players.LocalPlayer.Character:FindFirstChild("Tool").Parent = game.Players.LocalPlayer.Character end until game.Players.LocalPlayer.Character.Humanoid.Health == 0 Died = true repeat game:GetService("RunService").Stepped:Wait() until game.Players.LocalPlayer.Character.Humanoid.Health == 100 game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) end) fencing fe gui How to use it? fencing fe gui POLE.Name = "POLE" POLE.Parent = mainframe POLE.BackgroundColor3 = Color3.new(0, 0, 0) POLE.BorderColor3 = Color3.new(0.45098, 0, 0.67451) POLE.BorderSizePixel = 2 POLE.Position = UDim2.new(0.0329218097, 0, 0.581395388, 0) POLE.Size = UDim2.new(0, 95, 0, 21) POLE.Font = Enum.Font.ArialBold POLE.Text = "POLE" fencing fe gui How to dowload it? fencing fe gui POLE.TextColor3 = Color3.new(1, 1, 1) POLE.TextSize = 14 POLE.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) POLE.TextStrokeTransparency = 0 POLE.MouseButton1Down:connect(function() --Cyclically's FE Tool Duplicate Tools V3 --https://v3rmillion.net/member.php?action=profile&uid=785986 local Length = "1" local Width = "1" local Height = "1" fencing fe gui How to use it? fencing fe gui local toolamount = 34 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() fencing fe gui How to dowload it? fencing fe gui tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() fencing fe gui How to dowload it? fencing fe gui local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do fencing fe gui How to use it? fencing fe gui char:Destroy() end for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() wait() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,.4*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.2*Length,.6*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.4*Length,.8*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.6*Length,.8*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.8*Length,.8*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1*Length,.8*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.6*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.4*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.2*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,0*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1*Length,-.2*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.8*Length,-.4*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.6*Length,-.4*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.4*Length,-.4*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.2*Length,-.2*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,0*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,.2*Width,-1*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,.4*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.2*Length,.6*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.4*Length,.8*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.6*Length,.8*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.8*Length,.8*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1*Length,.8*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.6*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.4*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,.2*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1.2*Length,0*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(1*Length,-.2*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.8*Length,-.4*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.6*Length,-.4*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.4*Length,-.4*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(.2*Length,-.2*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,0*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Backpack.Foil.GripPos = Vector3.new(0*Length,.2*Width,-6*Height) game.Players.LocalPlayer.Backpack.Foil.Parent = game.Players.LocalPlayer.Character end) fencing fe gui How to use it? fencing fe gui GIRAFFE.Name = "GIRAFFE" GIRAFFE.Parent = mainframe GIRAFFE.BackgroundColor3 = Color3.new(0, 0, 0) GIRAFFE.BorderColor3 = Color3.new(0.45098, 0, 0.67451) GIRAFFE.BorderSizePixel = 2 GIRAFFE.Position = UDim2.new(0.0329218097, 0, 0.651162863, 0) GIRAFFE.Size = UDim2.new(0, 95, 0, 21) GIRAFFE.Font = Enum.Font.ArialBold GIRAFFE.Text = "GIRAFFE" GIRAFFE.TextColor3 = Color3.new(1, 1, 1) fencing fe gui How to get it? fencing fe gui GIRAFFE.TextSize = 14 GIRAFFE.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) GIRAFFE.TextStrokeTransparency = 0 GIRAFFE.MouseButton1Down:connect(function() for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name == "Spray" then v:Destroy() end end wait() fencing fe gui How to get it for free? fencing fe gui for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name == "Spray" then v:Destroy() end end wait() workspace.Handle.CanCollide = false workspace.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame fencing fe gui How to use it? fencing fe gui wait(0.1) workspace.Handle.Position = Vector3.new(187.619995, 0.690000057, 106.145004) workspace.Handle.CanCollide = false game.Players.LocalPlayer.Character:WaitForChild("Spray") game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.1) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer wait() workspace.Handle.CanCollide = false workspace.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame wait(0.1) workspace.Handle.Position = Vector3.new(187.619995, 0.690000057, 106.145004) workspace.Handle.CanCollide = false game.Players.LocalPlayer.Character:WaitForChild("Spray") fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer wait(0.1) game.Players.LocalPlayer.Spray.Parent = game.Players.LocalPlayer.Backpack game.Players.LocalPlayer.Spray.Parent = game.Players.LocalPlayer.Backpack wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(-1, -0.014, 0.011) game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-1.551, -0.989, -1.486) fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(-0.011, 0.004, -1) game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(-0.014, 1, 0.004) wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(-1, -0.014, 0.011) game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-1.551, -2.325, -1.486) game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(-0.011, 0.004, -1) game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(-0.014, 1, 0.004) fencing fe gui How to get it for free? fencing fe gui wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.1) AnimationId = "121572214" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play(0) k:AdjustSpeed(1) fencing fe gui How to get it? fencing fe gui end) HOTDOG.Name = "HOTDOG" HOTDOG.Parent = mainframe HOTDOG.BackgroundColor3 = Color3.new(0, 0, 0) HOTDOG.BorderColor3 = Color3.new(0.45098, 0, 0.67451) HOTDOG.BorderSizePixel = 2 HOTDOG.Position = UDim2.new(0.0329218097, 0, 0.720930338, 0) HOTDOG.Size = UDim2.new(0, 95, 0, 21) HOTDOG.Font = Enum.Font.ArialBold fencing fe gui How to dowload it? fencing fe gui HOTDOG.Text = "HOTDOG" HOTDOG.TextColor3 = Color3.new(1, 1, 1) HOTDOG.TextSize = 14 HOTDOG.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) HOTDOG.TextStrokeTransparency = 0 HOTDOG.MouseButton1Down:connect(function() x = 188 y = 3.5 z = 106 pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame fencing fe gui How to use it? fencing fe gui plr = game.Players.LocalPlayer.Character plrb = game.Players.LocalPlayer.Backpack _ = wait G = game workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable plr.HumanoidRootPart.CFrame = CFrame.new(x,y,z) _(math.random(.01,.02)) plr.HumanoidRootPart.CFrame = pos workspace.CurrentCamera.CameraType = Enum.CameraType.Track wait(.25) fencing fe gui PasteShr fencing fe gui plr.Spray.LocalScript:Remove() plr.Spray.Handle.Mesh:Destroy() plr.Spray.TextureId = "rbxassetid://38964017" plr.Humanoid:UnequipTools() wait() game.Players.LocalPlayer.Backpack.Spray.Name = "Hot Dog" wait() game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward = Vector3.new(0, -0.996, 0.085) game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos = Vector3.new(0.622, -0.787, -1.377) game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight = Vector3.new(-0, -0.085, -0.996) fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp = Vector3.new(-1, -0, 0) game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward = Vector3.new(-0.964, 0, -0.267) game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos = Vector3.new(0.2, -0.25, 0.03) game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight = Vector3.new(0.267, 0, -0.964) game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp = Vector3.new(0, 0, 0) wait() game.Players.LocalPlayer.Backpack["Hot Dog"].Activated:connect(function() game.Players.LocalPlayer.Character["Hot Dog"].Handle.Sound.Playing = true wait() plr.Humanoid:UnequipTools() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward = Vector3.new(0, -0.996, 0.085) game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos = Vector3.new(0.622, -0.787, -1.377) game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight = Vector3.new(-0, -0.085, -0.996) game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp = Vector3.new(-1, -0, 0) game.Players.LocalPlayer.Backpack["Hot Dog"].Parent = game.Players.LocalPlayer.Character wait(.2) game.Players.LocalPlayer.Character["Hot Dog"].Handle.Sound.Playing = false wait(.4) plr.Humanoid:UnequipTools() game.Players.LocalPlayer.Backpack["Hot Dog"].GripForward = Vector3.new(-0.964, 0, -0.267) fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Backpack["Hot Dog"].GripPos = Vector3.new(0.2, -0.25, 0.03) game.Players.LocalPlayer.Backpack["Hot Dog"].GripRight = Vector3.new(0.267, 0, -0.964) game.Players.LocalPlayer.Backpack["Hot Dog"].GripUp = Vector3.new(0, 0, 0) game.Players.LocalPlayer.Backpack["Hot Dog"].Parent = game.Players.LocalPlayer.Character end) G:GetService("StarterGui"):SetCore("SendNotification", { Title = "Hot Dog Gained"; Text = " Press 2"; Icon = "rbxassetid://38964017"; Duration = 2; fencing fe gui How to get it? fencing fe gui }) ClientSound = Instance.new("Sound") ClientSound.Name = "Sound" ClientSound.SoundId = "http://www.roblox.com/asset/?id=138084646" ClientSound.Volume = .5 ClientSound.Parent = game.Workspace ClientSound:Play() print(game.Players.LocalPlayer.Character.Name.." has gained a Hot Dog.") end) fencing fe gui How to get it? fencing fe gui BIGLINE.Name = "BIG LINE" BIGLINE.Parent = mainframe BIGLINE.BackgroundColor3 = Color3.new(0, 0, 0) BIGLINE.BorderColor3 = Color3.new(0.45098, 0, 0.67451) BIGLINE.BorderSizePixel = 2 BIGLINE.Position = UDim2.new(0.0329218097, 0, 0.790697813, 0) BIGLINE.Size = UDim2.new(0, 95, 0, 21) BIGLINE.Font = Enum.Font.ArialBold BIGLINE.Text = "BIG LINE" BIGLINE.TextColor3 = Color3.new(1, 1, 1) fencing fe gui PasteShr fencing fe gui BIGLINE.TextSize = 14 BIGLINE.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) BIGLINE.TextStrokeTransparency = 0 BIGLINE.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing fe gui How to use it? fencing fe gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing fe gui How to use it? fencing fe gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing fe gui How to dowload it? fencing fe gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing fe gui How to get it for free? fencing fe gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing fe gui PasteShr fencing fe gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing fe gui PasteShr fencing fe gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing fe gui How to dowload it? fencing fe gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing fe gui How to get it for free? fencing fe gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing fe gui How to get it? fencing fe gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing fe gui How to get it? fencing fe gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing fe gui How to use it? fencing fe gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing fe gui How to dowload it? fencing fe gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing fe gui How to dowload it? fencing fe gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing fe gui How to get it for free? fencing fe gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing fe gui How to get it? fencing fe gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing fe gui How to get it for free? fencing fe gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing fe gui How to use it? fencing fe gui end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then fencing fe gui How to use it? fencing fe gui v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() fencing fe gui How to use it? fencing fe gui for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) fencing fe gui How to use it? fencing fe gui wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,0) wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end fencing fe gui How to dowload it? fencing fe gui end wait() for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer.Backpack end end wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to dowload it? fencing fe gui end wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(2.683, 10, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(1.985, 10, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(1.263, 15, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(0.789, 20, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(0.148, 25, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-0.501, 30, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-1.099, 35, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-1.739, 40, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-2.361, 55, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-2.963, 60, 29) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-3.461, 65, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-3.907, 70, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-4.429, 75, 35) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-4.83, 80, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-5.241, 85, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 1st L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-5.659, 90, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 1st L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait() game.Players.LocalPlayer.Character.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Spray.GripForward = Vector3.new(0, 0.005, -1) -- 3rd L part game.Players.LocalPlayer.Character.Spray.GripPos = Vector3.new(-6.054, 95, 27) game.Players.LocalPlayer.Character.Spray.GripRight = Vector3.new(-0, -1, -0.005) game.Players.LocalPlayer.Character.Spray.GripUp = Vector3.new(1, -0, 0) -- 3rd L part wait() game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait() fencing fe gui How to use it? fencing fe gui for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,3.5,40) end) LARGEBALL.Name = "LARGE BALL" fencing fe gui PasteShr fencing fe gui LARGEBALL.Parent = mainframe LARGEBALL.BackgroundColor3 = Color3.new(0, 0, 0) LARGEBALL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) LARGEBALL.BorderSizePixel = 2 LARGEBALL.Position = UDim2.new(0.0329218097, 0, 0.860465288, 0) LARGEBALL.Size = UDim2.new(0, 95, 0, 21) LARGEBALL.Font = Enum.Font.ArialBold LARGEBALL.Text = "LARGE BALL" LARGEBALL.TextColor3 = Color3.new(1, 1, 1) LARGEBALL.TextSize = 14 fencing fe gui How to get it for free? fencing fe gui LARGEBALL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) LARGEBALL.TextStrokeTransparency = 0 LARGEBALL.MouseButton1Down:connect(function() --[[ Cyclically's FE Fencing Super Ball V1.1 Now compatible with Group Recruiting Plaza Credits to builderboy256 for being hackerman After executing the script, please wait until you are able to move your character again. https://v3rmillion.net/member.php?action=profile&uid=785986 ]] fencing fe gui How to get it? fencing fe gui local toolamount = 100 -- How much covered the ball is local ballsize = 10 -- How big the ball is -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() fencing fe gui How to use it? fencing fe gui local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer fencing fe gui How to use it? fencing fe gui end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount fencing fe gui PasteShr fencing fe gui renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack tool.Handle.Massless = true tool.Grip = CFrame.new(Vector3.new(0, ballsize, 0)) * CFrame.Angles(math.deg(index), index, 0) fencing fe gui PasteShr fencing fe gui tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() LocalPlayer.Character:FindFirstChild("Humanoid").HipHeight = ballsize end) fencing fe gui How to get it? fencing fe gui TORNADO.Name = "TORNADO" TORNADO.Parent = mainframe TORNADO.BackgroundColor3 = Color3.new(0, 0, 0) TORNADO.BorderColor3 = Color3.new(0.45098, 0, 0.67451) TORNADO.BorderSizePixel = 2 TORNADO.Position = UDim2.new(0.572016418, 0, 0.0225894731, 0) TORNADO.Size = UDim2.new(0, 95, 0, 21) TORNADO.Font = Enum.Font.ArialBold TORNADO.Text = "TORNADO" fencing fe gui How to dowload it? fencing fe gui TORNADO.TextColor3 = Color3.new(1, 1, 1) TORNADO.TextSize = 14 TORNADO.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) TORNADO.TextStrokeTransparency = 0 TORNADO.MouseButton1Down:connect(function() --[[ Cyclically's FE Fencing Tornado Now compatible with Group Recruiting Plaza Credits to builderboy256 for being hackerman After executing the script, please wait until you are able to move your character again. fencing fe gui How to get it? fencing fe gui https://v3rmillion.net/member.php?action=profile&uid=785986 ]] local toolamount = 100 -- How long the tornado is local tornadosize = 0 -- The size of how big the opening of the tornado is -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") fencing fe gui How to dowload it? fencing fe gui local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do fencing fe gui PasteShr fencing fe gui if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil fencing fe gui How to dowload it? fencing fe gui end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack fencing fe gui How to get it? fencing fe gui tool.Handle.Massless = true tool.Grip = CFrame.new(Vector3.new(0, math.sin(index * 0.5), index)) * CFrame.Angles(math.rad(tornadosize), math.sin(index), -index) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() fencing fe gui How to get it for free? fencing fe gui end) RAINDROP.Name = "RAINDROP" RAINDROP.Parent = mainframe RAINDROP.BackgroundColor3 = Color3.new(0, 0, 0) RAINDROP.BorderColor3 = Color3.new(0.45098, 0, 0.67451) RAINDROP.BorderSizePixel = 2 RAINDROP.Position = UDim2.new(0.572016418, 0, 0.0930592716, 0) RAINDROP.Size = UDim2.new(0, 95, 0, 21) RAINDROP.Font = Enum.Font.ArialBold fencing fe gui PasteShr fencing fe gui RAINDROP.Text = "RAINDROP" RAINDROP.TextColor3 = Color3.new(1, 1, 1) RAINDROP.TextSize = 14 RAINDROP.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) RAINDROP.TextStrokeTransparency = 0 RAINDROP.MouseButton1Down:connect(function() --[[ Cyclically's FE Fencing Raindrop Now compatible with Group Recruiting Plaza Credits to builderboy256 for being hackerman fencing fe gui How to get it for free? fencing fe gui After executing the script, please wait until you are able to move your character again. https://v3rmillion.net/member.php?action=profile&uid=785986 ]] local toolamount = 200 -- How much covered the raindrop is local dropsize = 0.5 -- How big the raindrop is -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer fencing fe gui How to get it for free? fencing fe gui local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") fencing fe gui How to dowload it? fencing fe gui for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char fencing fe gui How to get it for free? fencing fe gui repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then fencing fe gui How to dowload it? fencing fe gui tool.Parent = LocalPlayer.Backpack tool.Handle.Massless = true tool.Grip = CFrame.new(Vector3.new(0, math.sin(index * 0.5), index * dropsize)) * CFrame.Angles(math.rad(-index * 0.5), math.rad(index * 50), 0) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos fencing fe gui PasteShr fencing fe gui tempchar:Destroy() end) WHIRL.Name = "WHIRL" WHIRL.Parent = mainframe WHIRL.BackgroundColor3 = Color3.new(0, 0, 0) WHIRL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) WHIRL.BorderSizePixel = 2 WHIRL.Position = UDim2.new(0.572016418, 0, 0.160173357, 0) WHIRL.Size = UDim2.new(0, 95, 0, 21) fencing fe gui How to get it? fencing fe gui WHIRL.Font = Enum.Font.ArialBold WHIRL.Text = "WHIRL" WHIRL.TextColor3 = Color3.new(1, 1, 1) WHIRL.TextSize = 14 WHIRL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) WHIRL.TextStrokeTransparency = 0 WHIRL.MouseButton1Down:connect(function() --[[ Cyclically's FE Fencing Whirl Credits to builderboy256 for being hackerman fencing fe gui How to get it? fencing fe gui After executing the script, please wait until you are able to move your character again. https://v3rmillion.net/member.php?action=profile&uid=785986 ]] local toolamount = 400 -- How long the whirl is. 400 is recommended local whirlwide = 5 -- How wide the whirl is -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer fencing fe gui How to get it? fencing fe gui local runservice = game:GetService("RunService") LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() local lastchar = nil tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") fencing fe gui How to get it? fencing fe gui for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil fencing fe gui How to get it for free? fencing fe gui lastchar = char end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 3 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil lastchar:Destroy() for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack tool.Handle.Massless = true fencing fe gui How to dowload it? fencing fe gui tool.Grip = CFrame.new(Vector3.new(-5, index * 0.1, -index * 0.01)) * CFrame.Angles(math.rad(-45), math.rad(index * (whirlwide * 0.1)), math.rad(index * 0.1) + (index * 4)) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos LocalPlayer.Character:FindFirstChild("Humanoid").HipHeight = whirlwide * 3 tempchar:Destroy() fencing fe gui PasteShr fencing fe gui end) BRICKSPAM.Name = "BRICK SPAM" BRICKSPAM.Parent = mainframe BRICKSPAM.BackgroundColor3 = Color3.new(0, 0, 0) BRICKSPAM.BorderColor3 = Color3.new(0.45098, 0, 0.67451) BRICKSPAM.BorderSizePixel = 2 BRICKSPAM.Position = UDim2.new(0.572016418, 0, 0.230643153, 0) BRICKSPAM.Size = UDim2.new(0, 95, 0, 21) BRICKSPAM.Font = Enum.Font.ArialBold fencing fe gui How to get it for free? fencing fe gui BRICKSPAM.Text = "BRICK SPAM" BRICKSPAM.TextColor3 = Color3.new(1, 1, 1) BRICKSPAM.TextSize = 14 BRICKSPAM.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) BRICKSPAM.TextStrokeTransparency = 0 BRICKSPAM.MouseButton1Down:connect(function() --[[ Cyclically's FE Tool Brick Spam V2 After executing the script, please wait until you are able to move your character again. https://v3rmillion.net/member.php?action=profile&uid=785986 fencing fe gui How to get it? fencing fe gui ]] local toolamount = 10 -- Amount of tools you want to spam -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() fencing fe gui How to get it for free? fencing fe gui local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer fencing fe gui How to get it? fencing fe gui end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount fencing fe gui PasteShr fencing fe gui renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end tempchar:Destroy() for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then wait() LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos fencing fe gui How to get it for free? fencing fe gui tool.Parent = LocalPlayer.Backpack tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle:FindFirstChild("Mesh"):Destroy() end tool.Parent = workspace.Terrain end end end) fencing fe gui How to get it? fencing fe gui BOWL.Name = "BOWL" BOWL.Parent = mainframe BOWL.BackgroundColor3 = Color3.new(0, 0, 0) BOWL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) BOWL.BorderSizePixel = 2 BOWL.Position = UDim2.new(0.572016418, 0, 0.30111295, 0) BOWL.Size = UDim2.new(0, 95, 0, 21) BOWL.Font = Enum.Font.ArialBold BOWL.Text = "BOWL" fencing fe gui How to use it? fencing fe gui BOWL.TextColor3 = Color3.new(1, 1, 1) BOWL.TextSize = 14 BOWL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) BOWL.TextStrokeTransparency = 0 BOWL.MouseButton1Down:connect(function() --[[ Cyclically's FE Fencing Bowl Now compatible with Group Recruiting Plaza Credits to builderboy256 for being hackerman After executing the script, please wait until you are able to move your character again. fencing fe gui How to dowload it? fencing fe gui https://v3rmillion.net/member.php?action=profile&uid=785986 ]] local toolamount = 100 -- How much covered the bowl is local bowlsize = 10 -- How big the bowl is -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905 local LocalPlayer = game:GetService("Players").LocalPlayer local runservice = game:GetService("RunService") fencing fe gui How to get it? fencing fe gui local characters = {} LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() local currentamount = #LocalPlayer.Backpack:GetChildren() LocalPlayer.Character.Archivable = true local tempchar = LocalPlayer.Character:Clone() tempchar.Parent = workspace local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame local renderstepped = runservice.RenderStepped:Connect(function() workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do fencing fe gui How to get it? fencing fe gui if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) table.insert(characters, char) Instance.new("Humanoid", char) LocalPlayer.Character = char repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil fencing fe gui How to dowload it? fencing fe gui end) repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount renderstepped:Disconnect() repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil for _, char in pairs(characters) do char:Destroy() end for index, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack fencing fe gui How to get it for free? fencing fe gui tool.Handle.Massless = true tool.Grip = CFrame.new(Vector3.new(math.sin(index * 0.1), bowlsize, 0)) * CFrame.Angles(math.sin(index * 0.1), index, 0) tool.Parent = LocalPlayer.Character if tool.Handle:FindFirstChild("Mesh") ~= nil then tool.Handle.Mesh:Destroy() end end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos tempchar:Destroy() fencing fe gui PasteShr fencing fe gui LocalPlayer.Character:FindFirstChild("Humanoid").HipHeight = bowlsize end) DEMONARM.Name = "DEMON ARM" DEMONARM.Parent = mainframe DEMONARM.BackgroundColor3 = Color3.new(0, 0, 0) DEMONARM.BorderColor3 = Color3.new(0.45098, 0, 0.67451) DEMONARM.BorderSizePixel = 2 DEMONARM.Position = UDim2.new(0.572016418, 0, 0.371582747, 0) DEMONARM.Size = UDim2.new(0, 95, 0, 21) fencing fe gui How to dowload it? fencing fe gui DEMONARM.Font = Enum.Font.ArialBold DEMONARM.Text = "DEMON ARM" DEMONARM.TextColor3 = Color3.new(1, 1, 1) DEMONARM.TextSize = 14 DEMONARM.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) DEMONARM.TextStrokeTransparency = 0 DEMONARM.MouseButton1Down:connect(function() ---------------FE Fencing Custom Arm by Cyclically--------------- --YOU NEED 10 SPRAY CANS BEFORE YOU RUN! fencing fe gui How to use it? fencing fe gui ---------------MAIN SCRIPT--------------- local LocalPlayer = game:GetService("Players").LocalPlayer if LocalPlayer.Character["Left Arm"] then LocalPlayer.Character["Left Arm"]:Destroy() end for index, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if index == 1 then tool.Grip = CFrame.new(-1.30010343, 0.350000024, -2.86178732, 0.059336368, 0, 0.998237967, 0, 1, 0, -0.998237967, 0, 0.059336368) elseif index == 2 then fencing fe gui How to get it for free? fencing fe gui tool.Grip = CFrame.new(-1.30010295, 0.350000024, -3.26178622, 0.059336368, 0, 0.998237967, 0, 1, 0, -0.998237967, 0, 0.059336368) elseif index == 3 then tool.Grip = CFrame.new(-1.87390471, 0.435283124, -2.86177993, 0.0419571474, -0.707106769, 0.705860853, 0.0419571474, 0.707106769, 0.705860853, -0.998237967, 0, 0.059336368) elseif index == 4 then tool.Grip = CFrame.new(-1.87390482, 0.435283065, -3.26178026, 0.0419571474, -0.707106769, 0.705860853, 0.0419571474, 0.707106769, 0.705860853, -0.998237967, 0, 0.059336368) elseif index == 5 then tool.Grip = CFrame.new(-0.873904228, -1.76471663, -2.86177707, 0.0419571474, -0.707106769, 0.705860853, 0.0419571474, 0.707106769, 0.705860853, -0.998237967, 0, 0.059336368) elseif index == 6 then tool.Grip = CFrame.new(-0.873904228, -1.76471651, -3.26177669, 0.0419571474, -0.707106769, 0.705860853, 0.0419571474, 0.707106769, 0.705860853, -0.998237967, 0, 0.059336368) elseif index == 7 then fencing fe gui PasteShr fencing fe gui tool.Grip = CFrame.new(-1.37010086, -2.66578412, -1.66177356, 7.07579051e-10, -0.99999994, 1.1903869e-08, 0.0593363643, 1.19248798e-08, 0.998237967, -0.998237967, 0, 0.059336368) elseif index == 8 then tool.Grip = CFrame.new(-2.39922476, -2.83641481, -1.66177261, 0.0202942304, -0.939692557, 0.341417462, 0.0557579435, 0.342020094, 0.938036859, -0.998237967, 0, 0.059336368) elseif index == 9 then tool.Grip = CFrame.new(-0.599224091, -2.23641253, -0.461771727, 0.0202942304, -0.939692557, 0.341417462, 0.0557579435, 0.342020094, 0.938036859, -0.998237967, 0, 0.059336368) elseif index == 10 then tool.Grip = CFrame.new(-0.599223971, -2.23641229, -0.0617717281, 0.0202942304, -0.939692557, 0.341417462, 0.0557579435, 0.342020094, 0.938036859, -0.998237967, 0, 0.059336368) end if tool.Handle.Mesh then tool.Handle.Mesh:Destroy() fencing fe gui How to dowload it? fencing fe gui end if index <= 10 then tool.Parent = LocalPlayer.Character end wait() end end) WINGS.Name = "WINGS" WINGS.Parent = mainframe fencing fe gui How to get it for free? fencing fe gui WINGS.BackgroundColor3 = Color3.new(0, 0, 0) WINGS.BorderColor3 = Color3.new(0.45098, 0, 0.67451) WINGS.BorderSizePixel = 2 WINGS.Position = UDim2.new(0.572016418, 0, 0.442052543, 0) WINGS.Size = UDim2.new(0, 95, 0, 21) WINGS.Font = Enum.Font.ArialBold WINGS.Text = "WINGS" WINGS.TextColor3 = Color3.new(1, 1, 1) WINGS.TextSize = 14 WINGS.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) fencing fe gui How to dowload it? fencing fe gui WINGS.TextStrokeTransparency = 0 WINGS.MouseButton1Down:connect(function() ---------------FE Fencing Wings by Cyclically--------------- --YOU NEED 18 SPRAY CANS BEFORE YOU RUN! ---------------MAIN SCRIPT--------------- local LocalPlayer = game:GetService("Players").LocalPlayer for index, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if index == 1 then fencing fe gui How to use it? fencing fe gui tool.Grip = CFrame.new(-0.25, 0.256342292, 1.88046515, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 2 then tool.Grip = CFrame.new(-0.25, -0.743657649, 1.88046503, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 3 then tool.Grip = CFrame.new(-0.25, -1.74365747, 1.88046527, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 4 then tool.Grip = CFrame.new(-1.24999988, -0.74365747, 1.88046491, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 5 then tool.Grip = CFrame.new(-1.24999988, -1.74365735, 1.88046503, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 6 then fencing fe gui How to use it? fencing fe gui tool.Grip = CFrame.new(-1.24999988, -2.74365711, 1.88046503, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 7 then tool.Grip = CFrame.new(-2.25, -1.74365711, 1.88046467, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 8 then tool.Grip = CFrame.new(-2.25, -2.74365687, 1.88046467, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 9 then tool.Grip = CFrame.new(-2.25, -3.74365616, 1.8804642, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 10 then tool.Grip = CFrame.new(-0.249999925, 2.25634313, 1.88046384, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 11 then fencing fe gui How to dowload it? fencing fe gui tool.Grip = CFrame.new(-0.249999911, 3.25634241, 1.88046372, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 12 then tool.Grip = CFrame.new(-0.249999881, 4.25634146, 1.8804636, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 13 then tool.Grip = CFrame.new(-1.24999988, 3.25633979, 1.88046324, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 14 then tool.Grip = CFrame.new(-1.24999988, 4.25633955, 1.88046312, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 15 then tool.Grip = CFrame.new(-1.24999988, 5.2563386, 1.880463, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 16 then fencing fe gui How to dowload it? fencing fe gui tool.Grip = CFrame.new(-2.25, 4.25633383, 1.88046229, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 17 then tool.Grip = CFrame.new(-2.25, 5.25633287, 1.88046217, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 18 then tool.Grip = CFrame.new(-2.25, 6.25633192, 1.88046205, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) end if tool.Handle.Mesh then tool.Handle.Mesh:Destroy() end if index <= 18 then fencing fe gui PasteShr fencing fe gui tool.Parent = LocalPlayer.Character end wait() end AnimationId = "313762630" Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId k = LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) fencing fe gui PasteShr fencing fe gui end) TITAN.Name = "TITAN" TITAN.Parent = mainframe TITAN.BackgroundColor3 = Color3.new(0, 0, 0) TITAN.BorderColor3 = Color3.new(0.45098, 0, 0.67451) TITAN.BorderSizePixel = 2 TITAN.Position = UDim2.new(0.572016418, 0, 0.515878022, 0) TITAN.Size = UDim2.new(0, 95, 0, 21) TITAN.Font = Enum.Font.ArialBold fencing fe gui How to get it? fencing fe gui TITAN.Text = "TITAN" TITAN.TextColor3 = Color3.new(1, 1, 1) TITAN.TextSize = 14 TITAN.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) TITAN.TextStrokeTransparency = 0 TITAN.MouseButton1Down:connect(function() local ToolNum = 189 local RS = true fencing fe gui How to get it? fencing fe gui function Respawn() RS = false game.Players.LocalPlayer.Character.Humanoid.Name=1;local a=game.Players.LocalPlayer.Character["1"]:Clone()a.Parent=game.Players.LocalPlayer.Character;a.Name="Humanoid"wait()game.Players.LocalPlayer.Character["1"]:Destroy()game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character.Animate.Disabled=true;wait()game.Players.LocalPlayer.Character.Animate.Disabled=false;game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType="None"wait()local b=Instance.new("Model",workspace)Instance.new("Part",b).Name="Torso"Instance.new("Part",b).Name="Head"Instance.new("Humanoid",b).Name="Humanoid"game.Players.LocalPlayer.Character=b end GUI = Instance.new("ScreenGui", game.CoreGui) MainFrame = Instance.new("Frame", GUI) MainFrame.Name = "MainFrame" MainFrame.BackgroundColor3 = Color3.fromRGB(45, 45, 45) fencing fe gui How to dowload it? fencing fe gui MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(0.5, -175, 0, 50) MainFrame.Size = UDim2.new(0, 0, 0, 80) TextLabel = Instance.new("TextLabel", MainFrame) TextLabel.Name = "TextLabel" TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 0, 0.5, -15) TextLabel.Size = UDim2.new(1, 0, 0, 30) TextLabel.Font = Enum.Font.SourceSansLight fencing fe gui PasteShr fencing fe gui TextLabel.Text = "" TextLabel.TextColor3 = Color3.fromRGB(236, 240, 241) TextLabel.TextScaled = true TextBar = Instance.new("Frame", MainFrame) TextBar.Name = "Bar" TextBar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) TextBar.BorderSizePixel = 0 TextBar.Position = UDim2.new(0, 0, 1, 0) TextBar.Size = UDim2.new(1, 0, 0, 0) fencing fe gui How to get it? fencing fe gui TextBar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) MainFrame:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) TextBar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) local string1 = "Duplicating Tools..." local LEN_0 = string.len(string1) fencing fe gui How to dowload it? fencing fe gui for I=1,LEN_0 do TextLabel.Text = string.sub(string1,1,I) wait(0.01) end game:GetService("RunService").Stepped:Wait() local LocalPlayer, runservice = game:GetService("Players").LocalPlayer, game:GetService("RunService") LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() LocalPlayer.Character.Archivable = true local TC, LC, SPosition, CurrentNum = LocalPlayer.Character:Clone(), nil, LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame, #LocalPlayer.Backpack:GetChildren() fencing fe gui How to dowload it? fencing fe gui TC.Parent = workspace repeat for _, Tools in pairs(LocalPlayer.Backpack:GetChildren()) do if Tools:IsA("Tool") then Tools.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) Instance.new("Humanoid", char) fencing fe gui How to get it for free? fencing fe gui LocalPlayer.Character = char if LC ~= nil then LC:Destroy() end repeat runservice.Heartbeat:Wait() until LocalPlayer.Character ~= nil workspace.CurrentCamera.CameraSubject = TC:FindFirstChild("Humanoid") LC = char until #LocalPlayer:GetChildren() - 2 - CurrentNum >= ToolNum and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil LC:Destroy() workspace.CurrentCamera.CameraSubject = LocalPlayer.Character:FindFirstChild("Humanoid") fencing fe gui How to use it? fencing fe gui for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = SPosition TC:Destroy() MainFrame:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) fencing fe gui PasteShr fencing fe gui TextBar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) MainFrame:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait() TextBar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) GUI:Destroy() wait() local Player = game:GetService("Players").LocalPlayer local Humanoid = Player.Character:WaitForChild("Humanoid") Humanoid.Died:Connect(function() wait(1) fencing fe gui How to dowload it? fencing fe gui if RS then Respawn() end end) local Handles = { CFrame.new(-0.599999785, -1.4000001, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, -1.4000001, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -1.4000001, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.4000001, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui PasteShr fencing fe gui CFrame.new(0.399999976, -1.4000001, -2.09997153, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, -1.4000001, -2.09997153, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.00000012, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.600000024, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.200000107, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 0.599999785, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 0.199999869, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.40000045, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.80000067, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.00000012, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to dowload it? fencing fe gui CFrame.new(2.39999962, 0.199999869, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.00000012, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.4000001, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 0.599999785, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -0.600000024, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.40000045, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -0.200000107, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.79999959, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.00000012, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.80000067, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui PasteShr fencing fe gui CFrame.new(0.399999976, 1.80000067, -2.09996247, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.80000067, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, 1.80000067, -2.10000062, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 1.80000067, -2.09996247, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.00000012, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 0.199999869, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.00000012, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.4000001, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, -1.4000001, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.200000107, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to use it? fencing fe gui CFrame.new(-3.60000086, 0.599999785, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -0.600000024, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -1.4000001, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.40000045, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -0.200000107, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.79999769, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.00000012, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.79999864, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 1.79999864, 2.90004826, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.79999864, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to get it? fencing fe gui CFrame.new(1.4000001, -1.4000001, 2.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.00000012, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.600000024, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 0.199999869, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.40000045, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.4000001, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 0.599999785, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.79999864, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, -1.4000001, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, -1.4000001, 2.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to dowload it? fencing fe gui CFrame.new(-1.60000014, 1.79999864, 2.9000082, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 1.79999864, 2.90004826, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, -1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -0.200000107, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1), CFrame.new(-2.60000062, 0.599999785, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1), CFrame.new(-2.60000062, 0.199999869, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -0.600000024, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.40000045, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 0.199999869, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to get it for free? fencing fe gui CFrame.new(0.399999976, -1.00000012, 7.90006971, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, -1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, -1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 0.599999785, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.40000045, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 1.40000045, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, -0.600000024, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 1.00000012, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 1.40000045, 7.9000783, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to dowload it? fencing fe gui CFrame.new(1.4000001, -0.200000107, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, 1.40000045, 7.90004015, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.00000012, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.79999769, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, -1.4000001, 12.9000988, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.200000107, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 0.599999785, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 0.199999869, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.4000001, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -1.00000012, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to use it? fencing fe gui CFrame.new(2.39999962, -0.600000024, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, -1.4000001, 12.9000988, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -1.4000001, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.40000045, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.00000012, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -1.4000001, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, -1.4000001, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, -1.4000001, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.79999769, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, 1.79999769, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to get it for free? fencing fe gui CFrame.new(1.4000001, 1.79999769, 12.9001026, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.79999769, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, -0.600000024, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.40000045, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 1.79999769, 12.9001026, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, -0.200000107, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 1.00000012, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 0.599999785, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-3.60000086, 1.79999769, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(2.39999962, 0.199999869, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to get it for free? fencing fe gui CFrame.new(-1.60000014, -1.00000012, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 1.40000045, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.40000045, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 0.599999785, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, 1.40000045, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 0.199999869, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -0.600000024, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -1.00000012, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, 0.599999785, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4000001, 1.00000012, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to use it? fencing fe gui CFrame.new(1.4000001, -1.00000012, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.60000062, -0.200000107, 15.4001198, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4, 1.4, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.6, -1, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4, -0.2, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-2.6, 1, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4, 0.2, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.4, 1.4, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.4, -1, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(1.4, -0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to get it? fencing fe gui CFrame.new(-1.6, -0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.6, -0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, -0.200000107, 15.4001579, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, -0.200000107, 15.4001579, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, -0.200000107, 15.4001942, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 0.199999869, 15.4002132, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 0.199999869, 15.4001904, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 0.199999869, 15.4002132, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.6, 0.2, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.6, 0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to get it for free? fencing fe gui CFrame.new(0.4, 0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.6, 0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-1.60000014, 1.00000012, 15.4001942, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-0.599999785, 1.00000012, 15.4001942, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.399999976, 1.00000012, 15.4002132, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(3.39999843, 0.899999976, 12.9001865, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(4.39999866, 0.899999976, 12.9001865, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(5.39999819, 0.899999976, 12.9002085, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(6.39999819, 0.899999976, 12.8999968, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.899999976, 12.9000006, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to get it? fencing fe gui CFrame.new(8.39999771, 0.899999976, 12.899991, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(3.39999843, 0.499999791, 12.9001951, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(4.39999866, 0.499999791, 12.9001951, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(6.39999819, 0.499999791, 12.8999968, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(8.39999771, 0.499999791, 12.8999968, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.499999791, 12.9000063, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(5.39999819, 0.499999791, 12.9002123, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(8.39999771, 0.0999998674, 12.9000187, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 12.9000349, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(4.39999866, 0.0999998674, 12.900219, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to get it for free? fencing fe gui CFrame.new(5.39999819, 0.0999998674, 12.9002409, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(6.39999819, 0.0999998674, 12.9000244, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(3.39999843, 0.0999998674, 12.900219, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, -0.299108088, 12.9000788, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(4.39999866, -0.299108088, 12.9002686, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(5.39999819, -0.299108088, 12.9002829, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(3.39999843, -0.299108088, 12.9002686, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(8.39999771, -0.299108088, 12.9000626, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(6.39999819, -0.299108088, 12.9000645, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.5999999, -0.59910804, 13.0002823, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui PasteShr fencing fe gui CFrame.new(-5.5999999, 0.199999869, 13.0002069, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.5999999, 0.599999785, 13.0001945, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.5999999, -0.59910804, 13.0002823, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.5999999, 0.199999869, 13.0002069, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.5999999, 0.599999785, 13.0001945, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.5999999, -0.200000107, 13.0002289, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.5999999, -0.200000107, 13.0002289, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.60000181, 0.199999869, 8.0002718, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.60000181, -0.59910804, 8.00033379, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.60000181, -0.200000107, 8.0002718, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to use it? fencing fe gui CFrame.new(-4.60000181, 0.199999869, 8.0002718, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.60000181, 0.599999785, 8.00024128, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-4.60000181, -0.200000107, 8.0002718, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.60000181, 0.599999785, 8.00024128, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(-5.60000181, -0.59910804, 8.00033379, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 17.9000492, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 22.9000759, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 2.90007019, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 7.90005827, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999889001, -2.0999248, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- fencing fe gui How to get it for free? fencing fe gui CFrame.new(7.39999819, -0.300000101, 22.9000683, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.0999998674, 27.900074, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(7.39999819, 0.499999791, 22.9000874, -1, -0, -0, -0, 1, -0, -0, -0, -1),-- CFrame.new(0.4, -0.6, 15.4, -1, -0, -0, -0, 1, -0, -0, -0, -1)-- } game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 wait(.2) local LocalPlayer = game:GetService("Players").LocalPlayer local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle fencing fe gui PasteShr fencing fe gui hathandle.Name = "Right Arm" LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy() hathandle.Parent = LocalPlayer.Character game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end game:GetService("RunService").Stepped:wait() fencing fe gui How to get it? fencing fe gui for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v.Handle.Mesh then v:FindFirstChildOfClass("Script"):Destroy() v.Handle.Mesh:Remove() else v:FindFirstChildOfClass("Script"):Destroy() end v.Parent = game.Players.LocalPlayer.Backpack end fencing fe gui How to get it? fencing fe gui end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if i <= #Handles+1 and i>=2 then v.Grip = Handles[i-1] v.Parent = game.Players.LocalPlayer.Character end end game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0 fencing fe gui How to get it? fencing fe gui for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Handle.Massless = true end end GUI = Instance.new("ScreenGui", game.CoreGui) mainframe = Instance.new("Frame", GUI) fencing fe gui How to dowload it? fencing fe gui mainframe.Name = "mainframe" mainframe.BackgroundColor3 = Color3.fromRGB(45, 45, 45) mainframe.BorderSizePixel = 0 mainframe.Position = UDim2.new(0.5, -175, 0, 50) mainframe.Size = UDim2.new(0, --[[35]]0, 0, 80) textlabel = Instance.new("TextLabel", mainframe) textlabel.Name = "textlabel" textlabel.BackgroundTransparency = 1 textlabel.Position = UDim2.new(0, 0, 0.5, -15) fencing fe gui How to dowload it? fencing fe gui textlabel.Size = UDim2.new(1, 0, 0, 30) textlabel.Font = Enum.Font.SourceSansLight textlabel.Text = "" textlabel.TextColor3 = Color3.fromRGB(236, 240, 241) textlabel.TextScaled = true textbar = Instance.new("Frame", mainframe) textbar.Name = "bar" textbar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) textbar.BorderSizePixel = 0 fencing fe gui How to use it? fencing fe gui textbar.Position = UDim2.new(0, 0, 1, 0) textbar.Size = UDim2.new(1, 0, 0, --[[5]]0) textbar.BackgroundColor3 = Color3.fromRGB(0, 255, 0) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) fencing fe gui How to get it for free? fencing fe gui local string0 = "Fencing Titan by Riptxde [R_ainCloud]" local LEN_0 = string.len(string0) for I=1,LEN_0 do textlabel.Text = string.sub(string0,1,I) wait(0.01) end wait(2) mainframe:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) fencing fe gui How to get it? fencing fe gui textbar.BackgroundColor3 = Color3.fromRGB(28, 206, 49) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) wait(1) GUI = Instance.new("ScreenGui", game.CoreGui) fencing fe gui How to get it for free? fencing fe gui mainframe = Instance.new("Frame", GUI) mainframe.Name = "mainframe" mainframe.BackgroundColor3 = Color3.fromRGB(45, 45, 45) mainframe.BorderSizePixel = 0 mainframe.Position = UDim2.new(0.5, -175, 0, 50) mainframe.Size = UDim2.new(0, --[[35]]0, 0, 80) textlabel = Instance.new("TextLabel", mainframe) textlabel.Name = "textlabel" fencing fe gui How to use it? fencing fe gui textlabel.BackgroundTransparency = 1 textlabel.Position = UDim2.new(0, 0, 0.5, -15) textlabel.Size = UDim2.new(1, 0, 0, 30) textlabel.Font = Enum.Font.SourceSansLight textlabel.Text = "" textlabel.TextColor3 = Color3.fromRGB(236, 240, 241) textlabel.TextScaled = true textbar = Instance.new("Frame", mainframe) textbar.Name = "bar" fencing fe gui How to get it? fencing fe gui textbar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) textbar.BorderSizePixel = 0 textbar.Position = UDim2.new(0, 0, 1, 0) textbar.Size = UDim2.new(1, 0, 0, --[[5]]0) textbar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) fencing fe gui PasteShr fencing fe gui textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) local string1 = "ToolDupe by CyclicaIIy | CanCollide by BuilderBoy256" local LEN_0 = string.len(string1) for I=1,LEN_0 do textlabel.Text = string.sub(string1,1,I) wait(0.01) end wait(2) mainframe:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) fencing fe gui How to dowload it? fencing fe gui textbar.BackgroundColor3 = Color3.fromRGB(28, 206, 49) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) wait(5) GUI:Destroy() print("Thanks to Extruse#2003 for helping me with the main script.") end) fencing fe gui How to use it? fencing fe gui PLAYERJAIL.Name = "PLAYER JAIL" PLAYERJAIL.Parent = mainframe PLAYERJAIL.BackgroundColor3 = Color3.new(0, 0, 0) PLAYERJAIL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) PLAYERJAIL.BorderSizePixel = 2 PLAYERJAIL.Position = UDim2.new(0.572016418, 0, 0.586347818, 0) PLAYERJAIL.Size = UDim2.new(0, 95, 0, 21) PLAYERJAIL.Font = Enum.Font.ArialBold PLAYERJAIL.Text = "PLAYER JAIL" fencing fe gui How to dowload it? fencing fe gui PLAYERJAIL.TextColor3 = Color3.new(1, 1, 1) PLAYERJAIL.TextSize = 14 PLAYERJAIL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) PLAYERJAIL.TextStrokeTransparency = 0 PLAYERJAIL.MouseButton1Down:connect(function() local ToolNum = 55 local RS = true function Respawn() fencing fe gui How to get it for free? fencing fe gui RS = false game.Players.LocalPlayer.Character.Humanoid.Name=1;local a=game.Players.LocalPlayer.Character["1"]:Clone()a.Parent=game.Players.LocalPlayer.Character;a.Name="Humanoid"wait()game.Players.LocalPlayer.Character["1"]:Destroy()game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character;game.Players.LocalPlayer.Character.Animate.Disabled=true;wait()game.Players.LocalPlayer.Character.Animate.Disabled=false;game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType="None"wait()local b=Instance.new("Model",workspace)Instance.new("Part",b).Name="Torso"Instance.new("Part",b).Name="Head"Instance.new("Humanoid",b).Name="Humanoid"game.Players.LocalPlayer.Character=b end GUI = Instance.new("ScreenGui", game.CoreGui) MainFrame = Instance.new("Frame", GUI) MainFrame.Name = "MainFrame" MainFrame.BackgroundColor3 = Color3.fromRGB(45, 45, 45) MainFrame.BorderSizePixel = 0 fencing fe gui How to dowload it? fencing fe gui MainFrame.Position = UDim2.new(0.5, -175, 0, 50) MainFrame.Size = UDim2.new(0, 0, 0, 80) TextLabel = Instance.new("TextLabel", MainFrame) TextLabel.Name = "TextLabel" TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 0, 0.5, -15) TextLabel.Size = UDim2.new(1, 0, 0, 30) TextLabel.Font = Enum.Font.SourceSansLight TextLabel.Text = "" fencing fe gui PasteShr fencing fe gui TextLabel.TextColor3 = Color3.fromRGB(236, 240, 241) TextLabel.TextScaled = true TextBar = Instance.new("Frame", MainFrame) TextBar.Name = "Bar" TextBar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) TextBar.BorderSizePixel = 0 TextBar.Position = UDim2.new(0, 0, 1, 0) TextBar.Size = UDim2.new(1, 0, 0, 0) fencing fe gui How to dowload it? fencing fe gui TextBar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) MainFrame:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) TextBar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) local string1 = "Duplicating Tools..." local LEN_0 = string.len(string1) for I=1,LEN_0 do fencing fe gui How to dowload it? fencing fe gui TextLabel.Text = string.sub(string1,1,I) wait(0.01) end game:GetService("RunService").Stepped:Wait() local LocalPlayer, runservice = game:GetService("Players").LocalPlayer, game:GetService("RunService") LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools() LocalPlayer.Character.Archivable = true local TC, LC, SPosition, CurrentNum = LocalPlayer.Character:Clone(), nil, LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame, #LocalPlayer.Backpack:GetChildren() TC.Parent = workspace fencing fe gui How to use it? fencing fe gui repeat for _, Tools in pairs(LocalPlayer.Backpack:GetChildren()) do if Tools:IsA("Tool") then Tools.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) Instance.new("Humanoid", char) LocalPlayer.Character = char fencing fe gui How to get it? fencing fe gui if LC ~= nil then LC:Destroy() end repeat runservice.Heartbeat:Wait() until LocalPlayer.Character ~= nil workspace.CurrentCamera.CameraSubject = TC:FindFirstChild("Humanoid") LC = char until #LocalPlayer:GetChildren() - 2 - CurrentNum >= ToolNum and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil LC:Destroy() workspace.CurrentCamera.CameraSubject = LocalPlayer.Character:FindFirstChild("Humanoid") for _, tool in pairs(LocalPlayer:GetChildren()) do fencing fe gui PasteShr fencing fe gui if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = SPosition TC:Destroy() MainFrame:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) TextBar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) fencing fe gui How to get it? fencing fe gui MainFrame:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait() TextBar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) GUI:Destroy() wait() local Player = game:GetService("Players").LocalPlayer local Humanoid = Player.Character:WaitForChild("Humanoid") Humanoid.Died:Connect(function() wait(1) if RS then fencing fe gui How to get it? fencing fe gui Respawn() end end) local Handles = { CFrame.new(1.20000005, -8.5, 1.50000298, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-0.300000012, -8.50000191, 1.50001097, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -8.50000191, 1.50002003, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-3.299999, -8.50000191, 1.50000799, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-1.79999995, -8.50000191, 1.50002503, 1, -0, -0, -0, 1, -0, -0, -0, 1), fencing fe gui How to get it? fencing fe gui CFrame.new(-4.79999924, -8.50000191, 1.500018, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -13.2999859, 1.50002503, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-1.79999995, -13.2999859, 1.50003397, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -13.2999859, 1.50002599, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(1.20000005, -13.2999859, 1.50001001, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-3.299999, -13.2999859, 1.50001597, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-0.300000012, -13.2999859, 1.50002003, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(1.20000005, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-1.79999995, -13.2999744, 6.50003004, 1, -0, -0, -0, 1, -0, -0, -0, 1), fencing fe gui PasteShr fencing fe gui CFrame.new(-3.299999, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-1.79999995, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-3.299999, -13.2999744, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -13.2999744, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(1.20000005, -13.2999744, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-0.300000012, -13.2999744, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -13.2999744, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-0.300000012, -8.4999876, 6.49999905, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -9.30000019, 1.50001204, 1, -0, -0, -0, 1, -0, -0, -0, 1), fencing fe gui How to use it? fencing fe gui CFrame.new(-4.79999924, -9.29998589, 6.49998283, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -10.0999861, 6.49998188, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -10.1000004, 1.50000894, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -10.8999863, 6.49998093, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -10.9000015, 1.50000596, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -11.6999998, 1.50000298, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -11.6999865, 6.49995613, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -12.4999838, 6.49994802, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(-4.79999924, -12.4999981, 1.49999297, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -10.8999939, 1.50001895, 1, -0, -0, -0, 1, -0, -0, -0, 1), fencing fe gui PasteShr fencing fe gui CFrame.new(2.70000005, -12.4999943, 1.50000596, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -11.699996, 1.50001001, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -10.0999956, 1.50002396, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -9.29999638, 1.50002599, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -11.6999779, 6.49995995, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -12.4999743, 6.49995708, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -10.0999823, 6.49999285, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -10.8999844, 6.49999285, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new(2.70000005, -9.29998398, 6.49999285, 1, -0, -0, -0, 1, -0, -0, -0, 1), CFrame.new( -8.89998627, -1.19999409, -2.799999, -0, 1, -0, -0, -0, 1, 1, -0, -0), fencing fe gui How to use it? fencing fe gui CFrame.new( -9.89998627, -1.19998646, -2.799999, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -10.8999844, -1.19998646, -2.799999, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -11.8999844, -1.19997215, -2.799999, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -12.8999825, -1.19996643, -2.799999, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -12.8999825, -1.19998646, 0.700001001, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -9.89998627, -1.20000839, 0.700001001, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -10.8999844, -1.20000839, 0.700001001, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -11.8999844, -1.1999979, 0.700001001, -0, 1, -0, -0, -0, 1, 1, -0, -0), CFrame.new( -8.89998627, -1.20001948, 0.700001001, -0, 1, -0, -0, -0, 1, 1, -0, -0), fencing fe gui PasteShr fencing fe gui } game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 26 wait(.2) local LocalPlayer = game:GetService("Players").LocalPlayer local hathandle = LocalPlayer.Character.Humanoid:GetAccessories()[1].Handle hathandle.Name = "Right Arm" LocalPlayer.Character:FindFirstChild("Right Arm"):Destroy() hathandle.Parent = LocalPlayer.Character game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do fencing fe gui PasteShr fencing fe gui if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end game:GetService("RunService").Stepped:wait() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v.Handle.Mesh then v:FindFirstChildOfClass("Script"):Destroy() v.Handle.Mesh:Remove() fencing fe gui How to dowload it? fencing fe gui else v:FindFirstChildOfClass("Script"):Destroy() end v.Parent = game.Players.LocalPlayer.Backpack end end for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if i <= #Handles+1 and i>=2 then v.Grip = Handles[i-1] fencing fe gui How to use it? fencing fe gui v.Parent = game.Players.LocalPlayer.Character end end game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 4.85 --Sets your hipheight, make this number larger to have the build be up higher including your player. local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v.Handle.Massless = true end fencing fe gui How to dowload it? fencing fe gui end plr = game.Players.LocalPlayer local ScreenGui = Instance.new("ScreenGui") local TextBox = Instance.new("TextBox") ScreenGui.Parent = plr.PlayerGui TextBox.Parent = ScreenGui TextBox.BackgroundColor3 = Color3.new(0.17, 0.17, 0.17) fencing fe gui PasteShr fencing fe gui TextBox.Position = UDim2.new(-0.2, 0, 1, -150) TextBox.Size = UDim2.new(0, 250, 0, 35) TextBox.Font = Enum.Font.SourceSansBold TextBox.Text = "Insert Player Name" TextBox.TextColor3 = Color3.new(0.17, 1, 0.17) TextBox.TextScaled = false TextBox.TextSize = 24 TextBox.TextWrapped = false TextBox:TweenPosition(UDim2.new(0, 0, 1, -150), 'Out', 'Sine', 1) fencing fe gui How to use it? fencing fe gui game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(character) TextBox.Text = "Insert Player Name" end) game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) if key == 'j' then local selectedplr = TextBox.Text local plr1 = game.Players.LocalPlayer.Character local plr2 = game.Workspace:FindFirstChild(selectedplr).HumanoidRootPart fencing fe gui How to use it? fencing fe gui plr1.HumanoidRootPart.CFrame = CFrame.new(plr2.Position.X - 1.2, plr2.Position.Y + 5, plr2.Position.Z + 11.5) end end) game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) if key == 'j' then game.Workspace.Gravity = 525 wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true end fencing fe gui How to get it? fencing fe gui end) game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) if key == 'h' then game.Workspace.Gravity = 195 game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false end end) GUI = Instance.new("ScreenGui", game.CoreGui) fencing fe gui PasteShr fencing fe gui mainframe = Instance.new("Frame", GUI) mainframe.Name = "mainframe" mainframe.BackgroundColor3 = Color3.fromRGB(45, 45, 45) mainframe.BorderSizePixel = 0 mainframe.Position = UDim2.new(0.5, -175, 0, 50) mainframe.Size = UDim2.new(0, --[[35]]0, 0, 80) textlabel = Instance.new("TextLabel", mainframe) fencing fe gui PasteShr fencing fe gui textlabel.Name = "textlabel" textlabel.BackgroundTransparency = 1 textlabel.Position = UDim2.new(0, 0, 0.5, -15) textlabel.Size = UDim2.new(1, 0, 0, 30) textlabel.Font = Enum.Font.SourceSansLight textlabel.Text = "" textlabel.TextColor3 = Color3.fromRGB(236, 240, 241) textlabel.TextScaled = true textbar = Instance.new("Frame", mainframe) fencing fe gui How to get it? fencing fe gui textbar.Name = "bar" textbar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) textbar.BorderSizePixel = 0 textbar.Position = UDim2.new(0, 0, 1, 0) textbar.Size = UDim2.new(1, 0, 0, --[[5]]0) textbar.BackgroundColor3 = Color3.fromRGB(0, 255, 0) fencing fe gui How to use it? fencing fe gui mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) local string0 = "Fencing Jail by Riptxde [R_ainCloud]" local LEN_0 = string.len(string0) for I=1,LEN_0 do textlabel.Text = string.sub(string0,1,I) wait(0.01) end fencing fe gui How to use it? fencing fe gui wait(2) mainframe:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) textbar.BackgroundColor3 = Color3.fromRGB(28, 206, 49) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) wait(1) fencing fe gui How to use it? fencing fe gui GUI = Instance.new("ScreenGui", game.CoreGui) mainframe = Instance.new("Frame", GUI) mainframe.Name = "mainframe" mainframe.BackgroundColor3 = Color3.fromRGB(45, 45, 45) mainframe.BorderSizePixel = 0 mainframe.Position = UDim2.new(0.5, -175, 0, 50) mainframe.Size = UDim2.new(0, --[[35]]0, 0, 80) fencing fe gui How to dowload it? fencing fe gui textlabel = Instance.new("TextLabel", mainframe) textlabel.Name = "textlabel" textlabel.BackgroundTransparency = 1 textlabel.Position = UDim2.new(0, 0, 0.5, -15) textlabel.Size = UDim2.new(1, 0, 0, 30) textlabel.Font = Enum.Font.SourceSansLight textlabel.Text = "" textlabel.TextColor3 = Color3.fromRGB(236, 240, 241) textlabel.TextScaled = true fencing fe gui How to dowload it? fencing fe gui textbar = Instance.new("Frame", mainframe) textbar.Name = "bar" textbar.BackgroundColor3 = Color3.fromRGB(45, 45, 45) textbar.BorderSizePixel = 0 textbar.Position = UDim2.new(0, 0, 1, 0) textbar.Size = UDim2.new(1, 0, 0, --[[5]]0) fencing fe gui How to get it for free? fencing fe gui textbar.BackgroundColor3 = Color3.fromRGB(0, 0, 255) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) local string1 = "ToolDupe by CyclicaIIy | CanCollide by BuilderBoy256" local LEN_0 = string.len(string1) for I=1,LEN_0 do textlabel.Text = string.sub(string1,1,I) wait(0.01) fencing fe gui How to dowload it? fencing fe gui end wait(2) mainframe:TweenPosition(UDim2.new(0.5, -175, -1, 0), "Out", "Sine", 0.5) textbar.BackgroundColor3 = Color3.fromRGB(28, 206, 49) mainframe:TweenSize( UDim2.new(0, 350, 0, 80), "Out", "Sine", 0.5) wait(1) textbar:TweenSizeAndPosition(UDim2.new(1, 0, 0, 5), UDim2.new(0, 0, 1, -5), "Out", "Sine", 0.1) wait(5) fencing fe gui How to use it? fencing fe gui GUI:Destroy() print("Thanks to Extruse#2003 for helping me with the main script.") end) FLAG.Name = "FLAG" FLAG.Parent = mainframe FLAG.BackgroundColor3 = Color3.new(0, 0, 0) FLAG.BorderColor3 = Color3.new(0.45098, 0, 0.67451) FLAG.BorderSizePixel = 2 FLAG.Position = UDim2.new(0.572016418, 0, 0.656817615, 0) fencing fe gui How to get it for free? fencing fe gui FLAG.Size = UDim2.new(0, 95, 0, 21) FLAG.Font = Enum.Font.ArialBold FLAG.Text = "FLAG" FLAG.TextColor3 = Color3.new(1, 1, 1) FLAG.TextSize = 14 FLAG.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) FLAG.TextStrokeTransparency = 0 FLAG.MouseButton1Down:connect(function() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui PasteShr fencing fe gui end wait(0.2) game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.991, 0, 0.137) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.001, 0, -2.307) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(0.137, 0, 0.991) wait() for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and v.Name == "Spray" then fencing fe gui How to use it? fencing fe gui v:Destroy() end end wait() for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") and v.Name == "Spray" then v:Destroy() end end fencing fe gui How to use it? fencing fe gui wait() workspace.Handle.CanCollide = false workspace.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame wait(0.1) workspace.Handle.Position = Vector3.new(187.619995, 0.690000057, 106.145004) workspace.Handle.CanCollide = false game.Players.LocalPlayer.Character:WaitForChild("Spray") fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.1) game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer wait() workspace.Handle.CanCollide = false workspace.Handle.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame wait(0.1) workspace.Handle.Position = Vector3.new(187.619995, 0.690000057, 106.145004) fencing fe gui How to use it? fencing fe gui workspace.Handle.CanCollide = false game.Players.LocalPlayer.Character:WaitForChild("Spray") game.Players.LocalPlayer.Character.Spray.Parent = game.Players.LocalPlayer.Backpack wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer wait(0.1) game.Players.LocalPlayer.Spray.Parent = game.Players.LocalPlayer.Backpack game.Players.LocalPlayer.Spray.Parent = game.Players.LocalPlayer.Backpack fencing fe gui How to get it? fencing fe gui wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy() game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(0.096, 0.959, -0.267) game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-4.44, -1.317, 0) game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(-0.027, -0.266, -5.964) game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(0.995, -0.099, 0) wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Handle.Mesh:Destroy() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Backpack.Spray.GripForward = Vector3.new(0.096, 0.959, -0.267) game.Players.LocalPlayer.Backpack.Spray.GripPos = Vector3.new(-3.755, -1.317, 0) game.Players.LocalPlayer.Backpack.Spray.GripRight = Vector3.new(-0.027, -0.266, -5.964) game.Players.LocalPlayer.Backpack.Spray.GripUp = Vector3.new(0.995, -0.099, 0) wait(0.1) game.Players.LocalPlayer.Backpack.Spray.Parent = game.Players.LocalPlayer.Character wait(0.2) game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait(0.2) fencing fe gui How to get it? fencing fe gui for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end end) GIANTWALL.Name = "GIANT WALL" GIANTWALL.Parent = mainframe GIANTWALL.BackgroundColor3 = Color3.new(0, 0, 0) fencing fe gui How to dowload it? fencing fe gui GIANTWALL.BorderColor3 = Color3.new(0.45098, 0, 0.67451) GIANTWALL.BorderSizePixel = 2 GIANTWALL.Position = UDim2.new(0.572016418, 0, 0.727287412, 0) GIANTWALL.Size = UDim2.new(0, 95, 0, 21) GIANTWALL.Font = Enum.Font.ArialBold GIANTWALL.Text = "GIANT WALL" GIANTWALL.TextColor3 = Color3.new(1, 1, 1) GIANTWALL.TextSize = 14 GIANTWALL.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) GIANTWALL.TextStrokeTransparency = 0 fencing fe gui How to use it? fencing fe gui GIANTWALL.MouseButton1Down:connect(function() local toolamount = 34 -- Amount of tools you want to get local LocalPlayer = game:GetService("Players").LocalPlayer local died = false local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame repeat for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer fencing fe gui How to get it for free? fencing fe gui end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) char.Name = "character" Instance.new("Part", char).Name = "Torso"; Instance.new("Part", char).Name = "Head"; Instance.new("Humanoid", char).Name = "Humanoid"; LocalPlayer.Character = char repeat wait() until LocalPlayer.Character fencing fe gui How to dowload it? fencing fe gui until #LocalPlayer:GetChildren() - 4 >= toolamount for _, char in pairs(workspace:GetChildren()) do if char.Name == "character" and char:IsA("Model") then char:Destroy() end end repeat wait() until LocalPlayer.Character.HumanoidRootPart LocalPlayer.Character.HumanoidRootPart.CFrame = savepos for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then fencing fe gui How to dowload it? fencing fe gui tool.Parent = LocalPlayer.Backpack end end wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end wait() game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.1, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(4.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(5.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(6.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(7.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(8.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(9.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(10.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(11.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(12.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(13.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(14.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(15.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(16.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(17.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(18.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(19.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(20.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(21.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(22.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(23.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(24.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(25.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(26.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(27.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(28.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(29.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(30.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(31.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-1, 0, -0.014) fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(32.9, 0, -2.281) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 1, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(-0.014, 0, 1) for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character fencing fe gui PasteShr fencing fe gui end end end) CORNER.Name = "CORNER" CORNER.Parent = mainframe CORNER.BackgroundColor3 = Color3.new(0, 0, 0) CORNER.BorderColor3 = Color3.new(0.45098, 0, 0.67451) CORNER.BorderSizePixel = 2 CORNER.Position = UDim2.new(0.572016418, 0, 0.791045785, 0) fencing fe gui How to dowload it? fencing fe gui CORNER.Size = UDim2.new(0, 95, 0, 21) CORNER.Font = Enum.Font.ArialBold CORNER.Text = "CORNER" CORNER.TextColor3 = Color3.new(1, 1, 1) CORNER.TextSize = 14 CORNER.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) CORNER.TextStrokeTransparency = 0 CORNER.MouseButton1Down:connect(function() local toolamount = 152 -- Amount of tools you want to get fencing fe gui PasteShr fencing fe gui local LocalPlayer = game:GetService("Players").LocalPlayer local died = false local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame repeat for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() fencing fe gui How to get it for free? fencing fe gui local char = Instance.new("Model", workspace) char.Name = "character" Instance.new("Part", char).Name = "Torso"; Instance.new("Part", char).Name = "Head"; Instance.new("Humanoid", char).Name = "Humanoid"; LocalPlayer.Character = char repeat wait() until LocalPlayer.Character until #LocalPlayer:GetChildren() - 4 >= toolamount for _, char in pairs(workspace:GetChildren()) do if char.Name == "character" and char:IsA("Model") then fencing fe gui How to get it for free? fencing fe gui char:Destroy() end end repeat wait() until LocalPlayer.Character.HumanoidRootPart LocalPlayer.Character.HumanoidRootPart.CFrame = savepos for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end fencing fe gui PasteShr fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it for free? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui PasteShr fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to use it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it for free? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui PasteShr fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to use it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.03, -1.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to dowload it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui PasteShr fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it for free? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui PasteShr fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to use it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to dowload it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui PasteShr fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to dowload it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui PasteShr fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to use it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui PasteShr fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to use it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to dowload it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.03, -6.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to dowload it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui PasteShr fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui PasteShr fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to dowload it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to dowload it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it for free? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to use it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it for free? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to use it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to dowload it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it for free? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to dowload it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to use it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to get it for free? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.03, -11.866) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) fencing fe gui How to dowload it? fencing fe gui wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.03, 3.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.03, 8.134) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 0, -1) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.1, -12) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.1, -17) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui PasteShr fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it for free? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to dowload it? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it for free? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to use it? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it for free? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to use it? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) fencing fe gui How to get it for free? fencing fe gui end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.1, -22) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to use it? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to get it? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to get it for free? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui PasteShr fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do fencing fe gui How to dowload it? fencing fe gui game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.1, -27) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui How to get it? fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(3.384, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui PasteShr fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(2.384, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui PasteShr fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(1.384, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui How to dowload it? fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(0.384, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui PasteShr fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-0.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui PasteShr fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-1.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui PasteShr fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-2.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui How to dowload it? fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-3.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui How to get it? fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-4.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui How to use it? fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-5.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui How to dowload it? fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-6.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui How to get it for free? fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-7.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui How to use it? fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-8.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui How to get it for free? fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-9.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui How to dowload it? fencing fe gui for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end game.Players.LocalPlayer.Character.Foil.Handle.Mesh:Destroy() game.Players.LocalPlayer.Character.Foil.GripForward = Vector3.new(-0.004, 0, 1) game.Players.LocalPlayer.Character.Foil.GripPos = Vector3.new(-10.616, -10.1, -32) game.Players.LocalPlayer.Character.Foil.GripRight = Vector3.new(0, 15, 0) game.Players.LocalPlayer.Character.Foil.GripUp = Vector3.new(1, 0.004, 0) wait() fencing fe gui PasteShr fencing fe gui for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end fencing fe gui PasteShr fencing fe gui end end) REACH.Name = "REACH" REACH.Parent = mainframe REACH.BackgroundColor3 = Color3.new(0, 0, 0) REACH.BorderColor3 = Color3.new(0.45098, 0, 0.67451) REACH.BorderSizePixel = 2 REACH.Position = UDim2.new(0.572016418, 0, 0.861515582, 0) REACH.Size = UDim2.new(0, 95, 0, 21) fencing fe gui How to use it? fencing fe gui REACH.Font = Enum.Font.ArialBold REACH.Text = "REACH" REACH.TextColor3 = Color3.new(1, 1, 1) REACH.TextSize = 14 REACH.TextStrokeColor3 = Color3.new(0.258824, 0, 0.780392) REACH.TextStrokeTransparency = 0 REACH.MouseButton1Down:connect(function() local foil=game.Players.LocalPlayer.Backpack.Foil a=Instance.new("SelectionBox",foil.Handle) a.Adornee=foil.Handle fencing fe gui How to dowload it? fencing fe gui foil.Handle.Size=Vector3.new(0.2,0.2,120) foil.Equipped:connect(function() while wait() do game.Workspace[game.Players.LocalPlayer.Name].Foil.GripPos=Vector3.new(0,0,-60) end end) FENCINGGUITITLE.Name = "FENCING GUI TITLE" FENCINGGUITITLE.Parent = mainframe FENCINGGUITITLE.BackgroundColor3 = Color3.new(0, 0, 0) fencing fe gui How to get it? fencing fe gui FENCINGGUITITLE.BorderColor3 = Color3.new(1, 0, 0) FENCINGGUITITLE.BorderSizePixel = 2 FENCINGGUITITLE.Position = UDim2.new(0, 0, -0.197986573, 0) FENCINGGUITITLE.Size = UDim2.new(0, 243, 0, 25) FENCINGGUITITLE.Font = Enum.Font.ArialBold FENCINGGUITITLE.Text = "SWIFTS FENCING GUI" FENCINGGUITITLE.TextColor3 = Color3.new(1, 1, 1) FENCINGGUITITLE.TextSize = 20 FENCINGGUITITLE.TextStrokeColor3 = Color3.new(1, 0, 0) FENCINGGUITITLE.TextStrokeTransparency = 0.5749999880790 fencing fe gui How to use it? fencing fe gui end) fencing fe gui