[:Controls] fKeyboardRepeatRate=0.050000 fKeyboardRepeatDelay=0.300000 [Actor] fVisibleNavmeshMoveDist=12288.000000 fNotVisibleNavmeshMoveDist=2048.000000 bUseNavMeshForMovement=1 [Animation] bAlwaysSaveAllInfo=1 bUseVariableCache=1 uiMaxPermanentSetSize=5 bShouldProcessRequests=1 bRandomizeGraphSeed=1 bUseSpeedSampler=1 bAlwaysDriveRagdoll=1 bDriveRagdollWithGraph=1 bFootIK=1 fAnimInterpSlop=0.250000 fAnimInterpFarDist=800.000000 fAnimInterpNearDist=400.000000 fAnimInterpMaxTime=0.250000 fAnimInterpMinTime=0.080000 fBoneLODDistanceScale=1.000000 sHkxDBNameContextPrefix=meshes\ bSendNonVisibleBehaviorGraphsToSPU=1 bMultiThreadBoneUpdate=1 bFootIKFeedback=1 bEnableHavokHit=1 fHavokHitImpulseMult=150.000000 uiMaxNumActorHit=50 fHavokHitTimeSec=3.000000 bInitiallyLoadAllClips=0 bApplyPitchToExtractedMotion=1 fPlayerCharacterDrawSheatheTimeout=3.000000 fPlayerCharacterAttackComboStartFraction=0.500000 fPlayerCharacterAttackIntroLength=0.000000 fPlayerCharacterPowerAttackStartTime=0.366667 iPlayerCharacterImagespaceModifierAnimCount=2 strPlayerCharacterBehavior1stPGraph=Actors\Character\_1stPerson\FirstPerson.hkx fMountDismountTimeout=8.000000 fSpecialIdlePickTime=250.000000 fIdleChangeClearTime=1.000000 fWeaponChangeClearTime=0.500000 fMotionFeedbackMinTime=0.500000 fMotionFeedbackMinSpeed=5.000000 fMotionFeedbackMinAngleDelta=20.000000 fMotionFeedbackMinSpeedDelta=25.000000 iMinBonesToGenerateWhileSitting=5 bUseSPUGenerate=0 fMaxFrameCounterDifferenceToConsiderVisible=0.066667 uVariableCacheSize=40 bHumanoidFootIKEnable=1 bFeedbackToGraphFromCharacterController=1 bAnimInterpEnable=1 bDisplayMarkWarning=0 fMaxTimeToMarkSec=3.000000 bLoadCollatedAnimTextData=1 [Archive] bInvalidateOlderFiles=1 sInvalidationFile=ArchiveInvalidation.txt iRetainFilenameOffsetTable=1 iRetainFilenameStringTable=1 iRetainDirectoryStringTable=1 bCheckRuntimeCollisions=0 sResourceArchiveRetainFileNameList= sResourcePrefixList=TEXTURES\, MESHES\, FACEGEN\, INTERFACE\ , MUSIC\, SOUND\, SCRIPTS\, MAXHEIGHTS\, VIS\, GRASS\, STRINGS\ sResourceArchiveListBeta= sResourceArchiveList2= SResourceArchiveList=aaa,aab,aac,aad,aae,aaf,aag,aah,aai,aaj,aak,aal,aam,aan,aao,aap,aaq,aar,aas,aat,aau,aav,aaw,aax,aay,aaz,aba,abb,abc,abd,abe,abf,abg,abh,abi,abj,abk,abl,abm,abn,abo,abp SArchiveList=aaa,aab,aac,aad,aae,aaf,aag,aah,aai,aaj,aak,aal,aam,aan,aao,aap,aaq,aar,aas,aat,aau,aav,aaw,aax,aay,aaz,aba,abb,abc,abd,abe,abf,abg,abh,abi,abj,abk,abl,abm,abn,abo,abp bUseArchives=1 bTrackFileLoading=0 [Audio] fNonDialogVoiceDuckingFadeIn=1.000000 fNonDialogVoiceDuckingFadeOut=1.500000 fNonDialogVoiceDucking=9.000000 sDeathCameraEffect=MAGShoutSlowTimeActiveLP fHardLandingDamageThreshold=500.000000 uAsyncReadPriorityThreshold=64 uStreamingThreshold=4194304 sMissingAssetSoundFile= uiMaxAudioCacheSize=2097152 uiInitialCacheSize=1048576 uiAudioHWThread=2 fDefaultMasterVolume=1.000000 uMaxSizeForCachedSound=4096 bEnableAudioCache=1 bEnableAudio=1 sAudioAPI=XAudio2 fCollisionSoundHeavyThreshold=160.000000 iCollisionSoundTimeDelta=150 uAudioThreadSleepTimeGameMode=33 uAudioThreadSleepTimeMenuMode=1 fHighlightSpeechOverlap=0.500000 fMaxHighlightRadius=250.000000 iHighlightSpeechOverlap=500 fNonHighlightSpeechAtten=12.000000 fMenuModeFadeInTime=1.000000 fMenuModeFadeOutTime=3.000000 fReverbTransitionTime=0.500000 fRegionLoopFadeOutTime=8.000000 fRegionLoopFadeInTime=6.000000 fASFadeOutTime=8.000000 fASFadeInTime=3.000000 uRegionSoundsAllowedPerUpdate=1 fRegionSoundPlacementZOffset=256.000000 fRegionSoundPlacementRandomOffset=650.000000 fRegionRandomSoundPlacementBase=100.000000 uWaterAudioAmbientAttenuation=2200 uWaterAudioAxisSamplePoints=8 uWaterAudioSamplePointsToUse=8 fWaterAudioFadeOutSeconds=5.000000 fWaterAudioFadeInSeconds=3.000000 fMinSoundVel=60.000000 fMusicFinaleCrossFadeTimeOut=6.000000 fMusicFinaleCrossFadeTimeIn=3.000000 fMusicUnDuckingSeconds=8.000000 fMusicDuckingSeconds=6.000000 fDialogueHeadYawExaggeration=2.000000 fDialogueHeadRollExaggeration=2.000000 fDialogueHeadPitchExaggeration=2.000000 [AudioMenu] fAudioMasterVolume=0.500000 fVal7=1.000000 uID7=0 fVal6=1.000000 uID6=0 fVal5=1.000000 uID5=0 fVal4=1.000000 uID4=0 fVal3=1.000000 uID3=94881 fVal2=0.400000 uID2=466532 fVal1=1.000000 uID1=554685 fVal0=0.800000 uID0=1007612 [BSPathing] fFindClosestEdgesRadius=512.000000 [BackgroundLoad] iPostProcessTaskWarningMilliseconds=20 iPostProcessMillisecondsEditor=50 iPostProcessMillisecondsLoadingQueuedPriority=20 iPostProcessMilliseconds=5 bBackgroundLoadLipFiles=0 bUseBackgroundFileLoader=0 bLoadBackgroundFaceGen=0 bUseMultiThreadedFaceGen=1 bBackgroundCellLoads=1 bLoadHelmetsInBackground=1 bSelectivePurgeUnusedOnFastTravel=0 bUseMultiThreadedTrees=1 [BudgetCaps] uActorMemoryBudgetCap=10485760 uCityLODBudgetAdjustment=5242880 uWastelandLODBudgetAdjustment=20971520 uLoadedAreaNonActorMemoryBudgetCap=185597952 fMaxMsUsagePerFrame=28.000000 fMsHavokTriCount=0.001000 fMsDecalCount=0.001000 fMsLightCount=0.010000 fMsLightExcessGeometry=0.010000 fMsWaterCount=0.100000 fMsTriangleCount=0.000100 fMsGeometryCount=0.010000 fMsEmittersCount=0.010000 fMsParticlesCount=0.001000 fMsAnimatedObjectsCount=0.050000 fMsActiveRefCount=0.050000 fMsActorRefCount=0.245000 fMsRefCount=0.021000 uHavokTriCountInterior=5000 uDecalCountInterior=500 uLightExcessGeometryInterior=5 uLightCountInterior=10 uWaterMemoryInterior=10485760 uTextureMemoryInterior=104857600 uGeometryMemoryInterior=10485760 uWaterCountInterior=10 uTriangleCountInterior=100000 uGeometryCountInterior=1000 uEmittersCountInterior=50 uParticlesCountInterior=5000 uAnimatedObjectsCountInterior=50 uActiveRefCountInterior=100 uActorRefCountInterior=20 uRefCountInterior=1000 uHavokTriCount=5000 uDecalCount=500 uLightExcessGeometry=100 uLightCount=10 uWaterMemory=5242880 uTextureMemory=20971520 uGeometryMemory=5242880 uWaterCount=10 uTriangleCount=100000 uGeometryCount=1000 uEmittersCount=50 uParticlesCount=5000 uAnimatedObjectsCount=50 uActiveRefCount=100 uActorRefCount=20 uRefCount=700 [Camera] fTweenCamZoomSpeed=25.000000 fTweenCamZoomFOVMod=10.000000 fTweenCamRotClosingSpeed=10.000000 fTweenCamRotSpeed=4.000000 fTweenCamRotAngle=0.050000 bReturnTo1stPersonFromVanity=0 fChaseCameraMaxAngle=30.000000 fChaseCameraSpeed=10.000000 fCollisionRecoveryMinDist=4000.000000 fCollisionRecoverySpeed=3.000000 fPitchZoomOutMaxDist=100.000000 fShoulderDollySpeed=3.000000 fOverShoulderCombatAddY=-100.000000 fOverShoulderCombatPosZ=20.000000 fOverShoulderCombatPosX=0.000000 fOverShoulderPosZ=-10.000000 fOverShoulderPosX=30.000000 fMouseWheelZoomMinDelta=0.005000 fMouseWheelZoomSpeed=0.800000 fMouseWheelZoomIncrement=0.075000 fThumbstickZoomSpeed=0.050000 fFreeRotationSpeed=3.000000 fMinCurrentZoom=-0.200000 fVanityModeMaxDistFlyMult=4.000000 fVanityModeMaxDist=600.000000 fVanityModeMinDistFly=1200.000000 fVanityModeMinDist=155.000000 fPitchZeroBlendTime=0.750000 fHorseDismountYawCorrection=0.320000 iAnimatedTransitionMillis=1000 iBleedoutTransitionMillis=500 iHorseTransitionMillis=500 fLookingSpeed=0.100000 fCharControllerCheckHeightOffset=124.000000 fCameraCasterBleedOutSize=5.000000 fCameraCasterTargetSize=20.000000 fCameraCasterSize=15.000000 bDisableAutoVanityMode=0 fAutoVanityModeDelay=120.000000 fHorseMaxAngleBeforeTurn=90.000000 fOverShoulderHorseAddY=-300.000000 fOverShoulderHorsePosZ=0.000000 fOverShoulderHorsePosX=0.000000 fWorkbenchCameraTranslateZ=-50.000000 fWorkbenchCameraTranslateY=50.000000 fWorkbenchCameraTranslateX=0.000000 fWorkbenchCameraYaw=-1.000000 fWorkbenchCameraPitch=0.500000 fWorkbenchCameraZoom=100.000000 fFurnitureCameraAngle=0.392699 fFurnitureCameraZoom=250.000000 fFreeCameraTriggerDeadzone=0.100000 fFreeCameraRunSpeed=2.000000 fFreeCameraRotationSpeed=3.000000 fFreeCameraTranslationSpeed=20.000000 f1stPitchOffsetMouseMaxLag=4.000000 f1stPitchOffsetMouseFollowSpeed=15.000000 f1stPitchOffsetMultOffMaxSpeed=1.000000 f1stPitchOffsetMultOffAccel=1.000000 f1stPitchOffsetMultOnMaxSpeed=0.600000 f1stPitchOffsetMultOnAccel=0.500000 f1stPitchOffsetTarget=0.750000 f1st3rdSwitchDelay=0.250000 fFirstPersonSittingAngleLimit=1.570796 fFirstPersonSittingRotationSpeed=0.100000 fFirstPersonDisablePOVLerpDPS=2.000000 fDragonCameraDollyTime=0.750000 bDragonCameraTargetPlayer=1 fDragonMaxAngleBeforeTurn=90.000000 fOverShoulderDragonAddY=-600.000000 fOverShoulderDragonPosZ=0.000000 fOverShoulderDragonPosX=0.000000 fAutoVanityIncrement=0.010000 fDefaultAutoVanityZoom=300.000000 fActorFadeOutLimit=30.000000 [CameraPath] iTake=0 sDirectoryName=TestCameraPath iFPS=30 sNif=Cameras\CameraTest.nif sOffsetID= bRecord=0 bStart=0 [Cart] fWheelAngDamp=0.010000 fMass=130.000000 fFriction=100.000000 fGravMult=3.500000 sHarnessBoneCart=FrontHorseCarriage01 sHarnessBoneRight=HarnessRightBone sHarnessBoneLeft=HarnessLeftBone sHorseConnect=HorseSpine2 fPoleZOffset=-20.000000 fCartRot2=10.000000 fCartRot1=10.000000 fTetherOffsetZ=13.000000 fTetherOffsetY=163.000000 fTetherOffsetX=50.000000 fCartLimitMin=-0.750000 fCartLimitMax=0.750000 fHorsePivotZ=0.000000 fHorsePivotY=0.000000 fHorsePivotX=0.000000 fCartPivotZ=0.700000 fCartPivotY=3.000000 fCartPivotX=0.000000 fHorseOffsetZ=0.000000 fHorseOffsetY=200.000000 fHorseOffsetX=0.000000 fTipImpulse=500.000000 [Clouds] fCloudAtlasWidth=1.000000 sCloudInstanceMesh=Meshes\CloudInstance.NIF fCloudLevel2Distance=262144.000000 fCloudLevel1Distance=32768.000000 fCloudLevel0Distance=16384.000000 fCloudNearFadeDistance=9000.000000 [Combat] bCombatPathSprinting=1 bCombatPathSmoothing=1 fMountedAttackRange=135.000000 fDebugCombatProjectileLOSTime=5.000000 bDebugCombatProjectileLOS=0 fDebugCombatTextSize=0.500000 bDebugCombatTextColorDark=0 bDebugCombatThreats=0 bEncounterZoneTargetRestrict=1 bDebugCombatTargetLocations=0 bDebugCombat=0 bDebugCombatDetection=0 bDebugCombatSearch=0 bDebugCombatGroups2=0 bDebugCombatGroups=0 bDisableCombatDialogue=0 bDebugCombatCoverReservations=0 bDebugCombatAttackRange=0 bDebugCombatTargets=0 bDebugCombatAimLocations=0 bDebugCombatUnreachableLocations=0 bDebugCombatArea=0 fMostCommonProjectileCollisionRadius3=10.000000 fMostCommonProjectileCollisionRadius2=0.500000 fMostCommonProjectileCollisionRadius1=0.000000 bVATSProjectileDebug=0 fProjectileDebugDuration=5.000000 bProjectileDebug=0 bHazardDebug=0 fMagnetismObjLookingMult=0.500000 fMagnetismObjHeadingMult=0.500000 fMagnetismObjStrafeHeadingMult=0.000000 fMagnetismLookingMult=0.000000 fMagnetismHeadingMult=1.000000 fMagnetismStrafeHeadingMult=0.000000 fMagnetismStrafeBaseSpeed=350.000000 fMagnetismStrafeMaxDistance=750.000000 fIronSightsZoomDefault=50.000000 bIronSightsZoomEnable=1 fAimChaseLookingMult=3.000000 fAimDownDegrees=90.000000 fAimUpDegrees=90.000000 fDeathForceCleared=1.000000 bPlayerAlwaysStaggered=1 fDecapInitialSpeed=250.000000 fHitEffectThresholdMod=0.040000 fHitEffectThresholdSevere=0.043000 bDisableNPCAttacks=0 bPlayHitLocationIdles=1 bPlayStaggers=1 iMaxHiPerfCombatCount=4 fMinBloodDamage=1.000000 fHitVectorDelay=0.400000 iShowHitVector=0 bDismemberOneLimb=0 bChainExplosionDebug=0 bMagicDebug=0 f1PBoltTiltUpAngle=1.000000 f3PArrowTiltUpAngle=2.500000 f1PArrowTiltUpAngle=2.000000 bForceNPCsUseAmmo=0 bAimSights=0 bLaserSights=0 [Controls] bBackgroundMouse=0 fTriggerDeadzone=0.300000 fRThumbDeadzone=0.265000 fLThumbDeadzone=0.240000 bShowKinectDebugInfo=0 fGamepadHeadingSensitivityMax=3.550000 fGamepadHeadingSensitivityMin=0.250000 fMouseHeadingSensitivityMax=0.050000 fMouseHeadingSensitivityMin=0.010000 bInvertMovementThumbstick=0 fDirectionalDeadzone=0.500000 iNumHotkeys=37 fHotKeyDelay=0.250000 fDualCastChordTime=0.050000 fPCDialogueLookStart=25.000000 fPCDialogueLookSpeed=10.000000 fLookGraphY4=0.600000 fLookGraphX4=0.900000 fLookGraphY3=0.300000 fLookGraphX3=0.800000 fLookGraphY2=0.200000 fLookGraphX2=0.600000 fLookGraphY1=0.100000 fLookGraphX1=0.400000 iNumLookGraphSettings=4 fMoveGraphY3=0.900000 fMoveGraphX3=0.900000 fMoveGraphY2=0.500000 fMoveGraphX2=0.700000 fMoveGraphY1=0.100000 fMoveGraphX1=0.200000 iNumMoveGraphSettings=3 fOutsideDialogueAngleRotationDampen=0.330000 fDialogueHardStopAngle3P=55.000000 fDialogueHardStopAngle1P=45.000000 fDialogueSoftStopAngle3P=25.000000 fDialogueSoftStopAngle1P=20.000000 fTogglePOVDelay=0.000000 fZKeyDelay=0.200000 fHorseHeadingMovementMult=0.750000 fMouseHeadingYScale=0.850000 fMouseHeadingXScale=0.020000 fGamepadHeadingYScale=23.000000 fGamepadHeadingXScale=0.900000 fSubsequentPowerBashDelay=2.000000 fInitialPowerBashDelay=0.300000 fSubsequentPowerAttackDelay=2.000000 fInitialPowerAttackDelay=0.300000 fHeadingAxisDeadzone=0.150000 fMovementAxisDeadzone=0.150000 fMaxLookRampUpDelta=0.130000 fMaxMoveRampDownDelta=500.000000 fSprintStopThreshold=0.500000 fReverseDirThreshold=0.300000 fHorseClampAngle=10.000000 fFreezeDirectionDefaultSpeedThreshold=100.000000 fFreezeDirectionDefaultAngleThreshold=60.000000 bFreezeDirectionOnLargeDelta=1 fControllerDampenTime=0.180000 bDampenPlayerControls=1 fControllerSampleThreshold=0.100000 fControllerBufferDepth=0.140000 fHorseControlsDampenTime=1.000000 fPlayerThirdPersonDampenTime=0.250000 bPlayerGraphFeedback=0 bUseKinect=0 fMouseHeadingSensitivity=0.012500 fGamepadHeadingSensitivity=1.000000 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=0 [CopyProtectionStrings] sCopyProtectionMessage2=Insert the Skyrim Disc. sCopyProtectionTitle2=Skyrim Disc Not Found sCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer. sCopyProtectionTitle=CD-ROM Drive Not Found [Debug] bDebugFlyingMountLeash=0 bDebugFaceGenCriticalSection=0 bDebugFaceGenMultithreading=0 [Decals] fDebrisDecalTimer=0.005000 bBackgroundInitializeGeometryDecals=1 bAllowDecalsOnAlpha=1 bForceAllDecals=0 bSkinnedDecals=1 bDecals=1 bDecalMultithreaded=0 bDecalOcclusionQuery=1 uMaxSkinDecalPerActor=20 uMaxSkinDecals=35 uMaxDecals=1000 [Dialogue] fDialogueRotationPitchOffset=0.170000 fDialogueRotationSecs=1.000000 [Display] iShaderPackageMemoryCap=409600 fSunShadowUpdateTime=1.000000 fSunUpdateThreshold=0.500000 bCompileOnRender=1 bSimpleLighting=0 fMipBias=0.000000 bDoTestHDR=0 iTrilinearThreshold=3 bImageSpaceEffects=1 bDo30VFog=1 bDynamicWindowReflections=1 fShadowFadeTime=1.000000 iPresentInterval=1 bDecalsOnSkinnedGeometry=1 uVideoDeviceIdentifierPart4=0 uVideoDeviceIdentifierPart3=0 uVideoDeviceIdentifierPart2=0 uVideoDeviceIdentifierPart1=0 bUseFakeFullScreenMotionBlur=0 bAllowPartialPrecision=1 bActorSelfShadowing=0 fLandLOFadeSeconds=15.000000 fLODNoiseMipBias=0.000000 bLODNoiseAniso=1 bMTRendering=0 fSkinnedDecalLOD2=800.000000 fSkinnedDecalLOD1=500.000000 fSkinnedDecalLOD0=300.000000 fDecalLOD0=800.000000 fEyeEnvMapLOD2=800.000000 fEyeEnvMapLOD1=500.000000 fEnvMapLOD2=1800.000000 fEnvMapLOD1=1500.000000 fSpecularLODMaxStartFade=2000.000000 fSpecularLODMinStartFade=200.000000 fSpecularLODRange=300.000000 fSpecularLODDefaultStartFade=500.000000 fShadowLODMaxStartFade=1000.000000 fShadowLODMinStartFade=100.000000 fShadowLODRange=200.000000 fShadowLODDefaultStartFade=200.000000 fLightLODMaxStartFade=3500.000000 fLightLODMinStartFade=200.000000 fLightLODRange=500.000000 fLightLODDefaultStartFade=1000.000000 bEquippedTorchesCastShadows=0 bReportBadTangentSpace=0 bStaticMenuBackground=1 bForcePow2Textures=0 bForce1XShaders=0 bAllow30Shaders=0 bAllow20HairShader=1 bAllowScreenShot=1 bDoTallGrassEffect=1 bForceMultiPass=1 bDoTexturePass=1 bDoSpecularPass=1 bDoDiffusePass=1 bDoAmbientPass=1 bUseRefractionShader=1 bUse Shaders=1 iNPatchNOrder=0 iNPatchPOrder=0 iNPatches=0 iLocation Y=5 iLocation X=5 bIgnoreResolutionCheck=0 iAdapter=0 fMeshLODFadeTime=1.000000 iAutoViewMinDistance=2000 iAutoViewHiFrameRate=40 iAutoViewLowFrameRate=20 bAutoViewDistance=0 fDefault1stPersonFOV=65.000000 fDefaultWorldFOV=65.000000 fDefaultFOV=65.000000 fNear1stPersonDistance=5.000000 fNearDistance=15.000000 fNoLODFarDistancePct=1.000000 fNoLODFarDistanceMax=10240.000000 fNoLODFarDistanceMin=100.000000 iDebugTextLeftRightOffset=10 iDebugTextTopBottomOffset=20 fGammaMax=0.600000 fGammaMin=1.400000 fLowHealthIModStrengthMax=1.500000 fLowHealthIModStrengthMin=0.800000 fLowHealthIModInterval=2.000000 bLowHealthIModEnabled=1 sScreenShotBaseName=ScreenShot bLoadMarkers=1 bShowMarkers=0 fScopeScissorAmount=0.300000 bUseSunbeams=0 bShowMenuTextureUse=1 iDebugTextSubPage=0 sDebugText=VATS fLinePrimitiveWidth=8.000000 fDecalLifetime=30.000000 fShadowBiasScale=0.150000 fInteriorShadowDistance=3000.000000 fShadowDistance=8000.000000 iBlurDeferredShadowMask=3 bFloatPointRenderTarget=1 iShadowMaskQuarter=4 iShadowMapResolution=4096 bFXAAEnabled=0 iMaxAnisotropy=0 fLeafAnimDampenDistEnd=4600.000000 fLeafAnimDampenDistStart=3600.000000 fTreesMidLODSwitchDist=10000000.000000 fGamma=1.240000 iShadowFilter=3 bShadowsOnGrass=1 fDecalLOD2=1500.000000 fDecalLOD1=1000.000000 fSpecularLODStartFade=2000.000000 fShadowLODStartFade=200.000000 fLightLODStartFade=3500.000000 iTexMipMapMinimum=0 iTexMipMapSkip=0 bTransparencyMultisampling=0 iWaterMultiSamples=0 iMultiSample=0 bDeferredShadows=1 iShadowMode=3 bTreesReceiveShadows=1 bDrawLandShadows=1 bDrawShadows=1 bFull Screen=1 iSize H=1200 iSize W=1920 fMeshLODFadePercentDefault=1.200000 fMeshLODFadeBoundDefault=256.000000 fMeshLODLevel2FadeTreeDistance=2048.000000 fMeshLODLevel1FadeTreeDistance=2844.000000 fMeshLODLevel2FadeDist=10000000.000000 fMeshLODLevel1FadeDist=10000000.000000 iScreenShotIndex=2 bShadowMaskZPrepass=0 bMainZPrepass=0 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 [FaceGen] uiNumActorsAllowedToMorph=10 bUseCustomizationMorphs=1 bUseRaceMorph=1 [Fonts] sFontConfigFile=Interface\FontConfig.txt [FootIK] bRigidBodyController=1 fRagdollFeedback=0.700000 fMaxFootCastMilliSec=0.600000 fMaxStepVertError=3.500000 fControllerTetherLen=6.000000 iNumFramesFootEaseOut=30 fVertErrorGain=0.500000 fPelvisOffsetDamping=0.200000 fPelvisUpDownBias=0.750000 fAnkleOffset=0.200000 fOriginalGroundHeightMS=-0.110000 bFootPlacementOn=1 fFootPlantedGain=1.000000 fFootRaisedGain=0.900000 fGroundDescendingGain=0.400000 fGroundAscendingGain=0.400000 fOnOffGain=0.500000 [GENERAL] fFlyingMountTutorialMessageDelay=15.000000 fFlyingMountFastTravelDragonSpeed=7000.000000 fFlyingMountFastTravelArrivalHeight=1000.000000 fFlyingMountLandingRequestTimer=3.000000 fFlyingMountSlowestSpeedMult=0.250000 iFlyingMountSlowestQueuedRefCount=250 fPlayerFlyingMountNothingLoadingMult=10.000000 fPlayerFlyingMountFastBaseTargetSpeed=1400.000000 fPlayerFlyingMountBaseTargetSpeed=700.000000 bFlyingMountFastTravelCruiseEnabled=0 fDragonLandingForPlayerNavMeshSize=250.000000 fDragonLandingForPlayerSearchDist=3000.000000 fFlyingMountDismountOffset=30.000000 fPlayerFlyingMountTravelMaxHeight=400.000000 fPlayerFlyingMountTravelMinHeight=200.000000 [GamePlay] fPlayerSunGazeStartTimer=0.500000 fPlayerHealthSaveOnPauseLimit=0.250000 sTrackProgressPath=\\vault2\Fallout\LevelData\ bTrackProgress=0 iActorsDismemberedPerFrame=2 bAllowDragonFlightLocationDiscovery=0 fMapMarkerUpdateTime=0.050000 bAllowHavokGrabTheLiving=0 bEssentialTakeNoDamage=1 bHealthBarShowing=0 bInstantLevelUp=0 fFootIKDistance=1024.000000 iDetectionPicks=21 bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [Gameplay] bTargetLockIsToggle=1 fPlayerSunGazeDelta=0.984808 fTargetLockXYRange=7500.000000 fMagicTargetLocationExtraLargeActorRadius=256.000000 fMagicTargetLocationNormalActorRadius=32.000000 [General] iIntroSequencePriority=3 iPreloadSizeLimit=26214400 bPreloadIntroSequence=1 iHWThread6=5 iHWThread5=5 iHWThread4=5 iHWThread3=4 iHWThread2=4 iHWThread1=4 bWarnOnMaterialCollisions=0 iRenderingThread2HWThread=1 iRenderingThread1HWThread=0 bDirectionalMaterial=1 bTintMipMaps=0 fBSTaskTime=2.000000 fLoadGameFadeSecs=1.000000 fFastTravelFadeSecs=0.500000 uMainMenuMusicAttnmB=1200 uMainMenuMusicFadeTimeMS=1500 sMainMenuMusic=\Data\Music\Special\MUS_MainTheme.xwm sCharGenQuest=0003372b bDebugSpectatorThreats=0 bRunMiddleLowLevelProcess=1 bTaskletActorSceneGraphUpdates=1 bParallelAnimUpdate=0 fProcessListsUpdateHighFrameRate=30.000000 fProcessListsUpdateLowFrameRate=10.000000 fProcessListsUpdateTimeMin=0.500000 fProcessListsUpdateTimeMax=5.000000 iLowProcessingMilliseconds=2 bShowGunTarget=0 fEncumberedReminderTimer=30.000000 bBorderRegionsEnabled=1 fBetaDeferredKillTimer=15.000000 bMultiThreadMovement=1 iAIThread2HWThread=5 iAIThread1HWThread=3 bUseMovementBlockedPackage=0 bDisableAllGore=0 bTrackAllDeaths=0 bTaskletCellTransformsUpdate=1 iNumBitsForFullySeen=248 bShowCheckMemoryOutput=0 bPreCullActors=1 bUseHardDriveCache=0 bEnableBoundingVolumeOcclusion=1 bDisplayBoundingVolumes=0 bUseThreadedMorpher=0 bUseThreadedParticleSystem=0 bUseThreadedTempEffects=1 bChangeTimeMultSlowly=1 iFPSClamp=0 bRunVTuneTest=0 sStartingCellY= sStartingCellX= sStartingWorld= bUseMyGamesDirectory=1 sStartingCell= sTestFile10= sTestFile9= sTestFile8= sTestFile7= sTestFile6= sTestFile5= sTestFile4= sTestFile3= sTestFile2= sTestFile1=Skyrim.ESM sUnessentialFileCacheList= sEssentialFileCacheList= bEnableFileCaching=0 bCRTMemoryChecks=0 bAlwaysActive=0 sIntroMovie= sMainMenuMovieIntro= sIntroSequence=BGS_LOGO.BIK fCloakEffectUpdateInterval=0.500000 fStoryTellerQuestFindTime=2.000000 iUpdateDetectionsAllowedPerFrame=100 iEnumRefsAllowedPerFrame=1 bFacegenDisableMorphs=0 bUseEyeEnvMapping=1 bUseFaceGenPreprocessedHeads=1 bFaceMipMaps=1 bHealthRegenFromRacePlayerOnly=1 bDisableGearedUp=1 bCheckCellOffsetsOnInit=0 bExternalLODDataFiles=1 bDefaultCOCPlacement=0 fFlickeringLightDistance=1024.000000 bUseMultibounds=1 fNormalDoorFadeSecs=0.400000 fNormalDoorFadeWait=0.010000 fAutoDoorFadeSecs=0.500000 bCalculateArmorMeshAndTextureFileCounts=1 uGridsToLoad=5 bUseBodyMorphs=1 bReconstructIDTags=0 bKeepILStringBlocksLoaded=1 bKeepDLStringBlocksLoaded=0 bUseOptimizedTextureLoading=1 bWarnOnMissingFileEntry=0 bBackgroundLoadVMData=0 bFixAIPackagesOnLoad=0 bAnimateDoorPhysics=0 fMasterFilePreLoadMB=40.000000 bKeepPluginWhenMerging=0 bCreate Maps Enable=0 sLocalSavePath=Saves\ sLocalMasterPath=Data\ bDisableDuplicateReferenceCheck=1 iLargeIntRefCount=1000 sLanguage=ENGLISH bQueueWarnings=0 bCheckPurgedTextureList=0 bShowLoadingAreaMessage=0 iNumHWThreads=4 uExterior Cell Buffer=36 uInterior Cell Buffer=3 bPreemptivelyUnloadCells=0 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. sMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save. [GethitShader] fBlurAmmount=0.500000 fBlockedTexOffset=0.001000 fHitTexOffset=0.005000 [GrabIK] fDriveGain=0.250000 [Grass] fTexturePctThreshold=0.000000 iMaxGrassTypesPerTexure=2 fWaveOffsetRange=1.750000 bAllowLoadGrass=0 bAllowCreateGrass=1 bGenerateGrassDataFiles=0 iGrassCellRadius=2 fGrassWindMagnitudeMin=5.000000 fGrassWindMagnitudeMax=125.000000 iMinGrassSize=20 bGrassPointLighting=0 fGrassFadeRange=1000.000000 fGrassDefaultStartFadeDistance=3500.000000 bDrawShaderGrass=1 b30GrassVS=0 fGrassStartFadeDistance=7000.000000 fGrassMaxStartFadeDistance=7000.000000 fGrassMinStartFadeDistance=0.000000 [HAVOK] iNumThreads=4 fUnsupportCastLength=1.000000 fUnsupportedGravMult=4.000000 bUseUnsupportedCast=1 bUseCharRBExtrapolation=1 bHavokDebug=0 bRegisterAllVDBViewers=0 fGoodPosCastCheckDepth=0.100000 fGoodPosCheckDepth=0.100000 bUseCharacterRB=1 bAllowCharacterBumper=1 fCharControllerWarpDistSqr=6000000.000000 bAllowDeactivationWhileWarmStarting=0 fWarmStartMaxTime=4.000000 bFindContactPointsOnAdd=0 fMaxTime=0.015700 iMinNumSubSteps=8 fTimePerSubStep=0.008000 fMaxTimeComplex=0.033333 uMaxNumPhysicsStepsPerUpdateComplex=1 uMaxNumPhysicsStepsPerUpdate=3 bUseWorldLock=1 bUseConstraintProjector=1 bDebugMultithreaded=0 bDisablePlayerCollision=0 fJumpAnimDelay=0.750000 bForceJumpingFromGraph=0 fQuadrupedPitchMult=10.000000 fCameraCasterFadeSittingRadius=45.000000 iSimType=1 fRF=1000.000000 fOD=0.900000 fSE=0.300000 fSD=0.980000 fDefaultWaterfallCurrentVelocity=6.000000 bPreventHavokAddAll=0 bPreventHavokAddClutter=0 iEntityBatchRemoveRate=100 fMaxPickTimeDebugVATS=0.600000 fMaxPickTimeDebug=0.060000 fMaxPickTimeVATS=0.030000 fMaxPickTime=0.003000 bAddBipedWhenKeyframed=0 fMoveLimitMass=95.000000 [Havok] fInAirFallingCharGravityMult=1.350000 bWONameSync=1 fTriggerEventDelayMS=500.000000 fTrapHitEventDelayMS=500.000000 [HeadTracking] fHeadTrackingMaxAngle=90.000000 fPathLookAtPointTime=2.000000 fMaxPathLookAtPointDist=512.000000 fMinPathLookAtPointDist=128.000000 fUpdateDelayNewTargetSecondsMax=8.000000 fUpdateDelayNewTargetSecondsMin=3.000000 fUpdateDelaySecondsMax=1.500000 fUpdateDelaySecondsMin=1.000000 iUpdateActorsPerFrame=10 bDisableHeadTracking=0 [Imagespace] fRenderDepthMaxDepth=10000.000000 iRadialBlurLevel=0 bDoRadialBlur=1 bDoDepthOfField=1 [Interface] fInterfaceTintB=0.882400 fInterfaceTintG=0.984300 fInterfaceTintR=0.631400 bWriteTranslationFile=0 fGamepadCursorSpeed=11.000000 fSafeZoneYWide=15.000000 fSafeZoneXWide=15.000000 fSafeZoneY=15.000000 fSafeZoneX=15.000000 fDebugFontSize=13.000000 fJournalLongRepeatRate=0.200000 fJournalShortRepeatRate=0.075000 iFavoriteItemQueueSize=100 bShowHUDMessages=1 fLockpickLightDimmerValue=1.750000 fLockpickLightRadius=400.000000 fLockpickLightDiffuseColorB=0.830000 fLockpickLightDiffuseColorG=0.950000 fLockpickLightDiffuseColorR=0.980000 fLockpickLightZ=100.000000 fLockpickLightY=-1000.000000 fLockpickLightX=100.000000 fUIRaceSexLight2DimmerValue=1.750000 fUIRaceSexLight2Radius=1400.000000 fUIRaceSexLight2DiffuseColorB=0.830000 fUIRaceSexLight2DiffuseColorG=0.950000 fUIRaceSexLight2DiffuseColorR=0.980000 fUIRaceSexLight2Z=60.500000 fUIRaceSexLight2Y=-150.000000 fUIRaceSexLight2X=0.500000 fUIRaceSexLightDimmerValue=0.650000 fUIRaceSexLightRadius=1400.000000 fUIRaceSexLightDiffuseColorB=0.830000 fUIRaceSexLightDiffuseColorG=0.950000 fUIRaceSexLightDiffuseColorR=0.980000 fUIRaceSexLightZ=60.500000 fUIRaceSexLightY=-600.000000 fUIRaceSexLightX=0.500000 fUIPlayerSceneLight3DimmerValue=0.100000 fUIPlayerSceneLight3Radius=1024.000000 fUIPlayerSceneLight3DiffuseColorB=1.000000 fUIPlayerSceneLight3DiffuseColorG=1.000000 fUIPlayerSceneLight3DiffuseColorR=1.000000 fUIPlayerSceneLight3Z=-96.000000 fUIPlayerSceneLight3Y=160.000000 fUIPlayerSceneLight3X=128.000000 fUIPlayerSceneLight2DimmerValue=3.000000 fUIPlayerSceneLight2Radius=1024.000000 fUIPlayerSceneLight2DiffuseColorB=0.800000 fUIPlayerSceneLight2DiffuseColorG=0.810000 fUIPlayerSceneLight2DiffuseColorR=0.700000 fUIPlayerSceneLight2Z=160.000000 fUIPlayerSceneLight2Y=-96.000000 fUIPlayerSceneLight2X=160.000000 fUIPlayerSceneLightDimmerValue=1.600000 fUIPlayerSceneLightRadius=1500.000000 fUIPlayerSceneLightDiffuseColorB=0.820000 fUIPlayerSceneLightDiffuseColorG=0.960000 fUIPlayerSceneLightDiffuseColorR=0.960000 fUIPlayerSceneLightZ=128.000000 fUIPlayerSceneLightY=160.000000 fUIPlayerSceneLightX=-160.000000 fBookLight2DimmerValue=1.000000 fBookLight2Radius=400.000000 fBookLight2DiffuseColorB=0.830000 fBookLight2DiffuseColorG=0.950000 fBookLight2DiffuseColorR=0.980000 fBookLight2Z=10.000000 fBookLight2Y=-75.000000 fBookLight2X=10.000000 fBookLightDimmerValue=1.750000 fBookLightRadius=400.000000 fBookLightDiffuseColorB=0.830000 fBookLightDiffuseColorG=0.950000 fBookLightDiffuseColorR=0.980000 fBookLightZ=100.000000 fBookLightY=-350.000000 fBookLightX=100.000000 fInventoryLight2DimmerValue=1.750000 fInventoryLight2Radius=0.000000 fInventoryLight2DiffuseColorB=0.830000 fInventoryLight2DiffuseColorG=0.950000 fInventoryLight2DiffuseColorR=0.980000 fInventoryMenuLight2Z=100.000000 fInventoryMenuLight2Y=-350.000000 fInventoryMenuLight2X=100.000000 fInventoryLightDimmerValue=1.750000 fInventoryLightRadius=400.000000 fInventoryLightDiffuseColorB=0.830000 fInventoryLightDiffuseColorG=0.950000 fInventoryLightDiffuseColorR=0.980000 fInventoryMenuLightZ=100.000000 fInventoryMenuLightY=-350.000000 fInventoryMenuLightX=100.000000 fUICameraFarDistance=20480.000000 fUICameraNearDistance=15.000000 fTweenLongRepeatRate=0.200000 fTweenShortRepeatRate=0.100000 bShowTutorials=1 iSubtitleSpeakerNameColor=8947848 bShowSubtitleSpeakerName=1 fMaxSubtitleDistance=1250.000000 fSleepFaderTime=0.700000 sPosePlayerRaceSexMenu=OffsetBoundStandingPlayerInstant fRSMLookAtOnGain=0.060000 fRSMCameraLookAtPercent=0.955000 fPlayerZoomTime=1000.000000 fPlayerRotationAngle=30.000000 fPlayerFaceEditDistance=100.000000 fPlayerBodyEditDistance=175.000000 fUIMistMenu_LogoOnscreenZoomMaxFOV=95.000000 fUIMistMenu_LogoOnscreenZoomMinFOV=60.000000 fUIMistMenu_LogoOnscreenZoomThresholdFar=0.100000 fUIMistMenu_LogoOnscreenZoomThresholdNear=3.500000 fUIMistMenu_LogoOnscreenPanThresholdY=0.330000 fUIMistMenu_LogoOnscreenPanThresholdX=0.500000 sUIMistMenu_DefaultLogoCameraPath= fUIMistMenu_DefaultLogoNIFScale=1.000000 rUIMistMenu_AmbientZPosRGB=0 rUIMistMenu_AmbientZNegRGB=0 rUIMistMenu_AmbientYPosRGB=0 rUIMistMenu_AmbientYNegRGB=0 rUIMistMenu_AmbientXPosRGB=0 rUIMistMenu_AmbientXNegRGB=0 fUIMistMenu_CameraFOV_G=75.000000 fUIMistMenu_CameraLookAtZ_G=0.000000 fUIMistMenu_CameraLookAtY_G=0.000000 fUIMistMenu_CameraLookAtX_G=-50.000000 fUIMistMenu_CameraZ_G=80.000000 fUIMistMenu_CameraY_G=600.000000 fUIMistMenu_CameraX_G=-50.000000 fUILogoModel_ThumbstickToZoomSpeed=5.000000 fUILogoModel_MouseToZoomSpeed=0.600000 fUILogoModel_ThumbstickToPanSpeed=8.000000 fUILogoModel_MouseToPanSpeed=1.000000 fUILogoModel_RotationPauseDuration=0.250000 fUILogoModel_ThumbstickToRotateSpeed=0.450000 fUILogoModel_MouseThreshold=2.000000 fUILogoModel_MouseToRotateSpeed=0.020000 fUILogoModel_AutoRotateSpeed=0.100000 fUILogoModel_FadeSecs=0.000100 fUIMistModel_FadeOutTime=0.000000 fUIAltLogoModel_TranslateZ_G=0.000000 fUIAltLogoModel_TranslateY_G=0.000000 fUIAltLogoModel_TranslateX_G=0.000000 fUIMistModel_RotateZ_G=-180.000000 fUIMistModel_TranslateZ_G=0.000000 fUIMistModel_TranslateY_G=0.000000 fUIMistModel_TranslateX_G=0.000000 bUserClosesLoadingMenu=0 fMenuKeyRepeatLong=0.500000 fMenuKeyRepeatShort=0.100000 fMagic3DItemPosScaleWide=1.750000 fMagic3DItemPosZWide=6.000000 fMagic3DItemPosYWide=-500.000000 fMagic3DItemPosXWide=22.000000 fMagic3DItemPosScale=1.870000 fMagic3DItemPosZ=8.000000 fMagic3DItemPosY=-500.000000 fMagic3DItemPosX=29.000000 fUnlockDoorDelay=1.500000 fLockRotCenterOffsetZ=3.000000 fLockRotCenterOffsetX=-14.500000 fLockCenterOffset=9.000000 fLockPositionZ=3.000000 fLockPositionYWide=-1300.000000 fLockPositionY=-1100.000000 fLockPositionX=0.000000 fLockMaxAngle=90.000000 fLockRotationSpeed=80.000000 fPickMouseRotationSpeed=15.000000 fPickRotationSpeed=400.000000 sForcedLoadScreenEditorID= bUseAllNonDefaultLoadScreensFirst=0 fInventory3DBoundRadiusScale=12.500000 fInventory3DItemRotMouseSpeed=50.000000 fInventory3DItemRotSpeed=3.000000 fInventory3DItemZoomScale=2.250000 fInventory3DItemZoomZ=0.000000 fInventory3DItemZoomY=-500.000000 fInventory3DItemZoomX=0.000000 fInventory3DItemZoomSpeed=1.500000 fInventory3DItemPosScaleWide=1.500000 fInventory3DItemPosZWide=12.000000 fInventory3DItemPosYWide=-500.000000 fInventory3DItemPosXWide=-22.000000 fInventory3DItemPosScale=1.870000 fInventory3DItemPosZ=16.000000 fInventory3DItemPosY=-500.000000 fInventory3DItemPosX=-29.000000 bShowInventory3D=1 bShowCrosshair=1 sCreditsFileFrench=Interface/Credits_French.txt sCreditsFile=Interface/Credits.txt uMaxCustomItemNameLength=32 fCrafting3DItemScaleWide=1.500000 fCrafting3DItemPosZWide=12.000000 fCrafting3DItemPosYWide=-500.000000 fCrafting3DItemPosXWide=0.000000 fCrafting3DItemScale=1.870000 fCrafting3DItemPosZ=16.000000 fCrafting3DItemPosY=-500.000000 fCrafting3DItemPosX=0.000000 fPackratRatio=0.000000 fBookXRotation=-25.000000 fBookOpenTime=1000.000000 fNoteDistance=90.000000 fBookDistance=110.000000 fBookPosWidthPercentage=0.500000 fBookPosHeightPercentage=0.445000 uTicksToWait=32 iMaxViewCasterPicksGamebryo=10 iMaxViewCasterPicksHavok=10 iMaxViewCasterPicksFuzzy=5 fLargeActivatePickLength_G=500.000000 fActivatePickLength=180.000000 fActivatePickRadius=16.000000 bUseFuzzyPicking=1 fMinSecondsForLoadFadeIn=1.500000 fFadeToBlackFadeSeconds=1.000000 fMouseCursorSpeed=1.000000 bDialogueSubtitles=1 bGeneralSubtitles=1 bShowCompass=1 [Kinect] fKinectMinShoutConfidence=0.007500 fKinectMinReportShoutConfidence=0.005000 fKinectMinConfidence=0.300000 fKinectMinReportConfidence=0.010000 fKinectMinRuleConfidence=0.250000 fKinectMaxAllyTradeDistance=60000.000000 [LANGUAGE] sSysUtil_GameContentInstalling=No Default string. Must be loaded from INIFile sSysUtil_NPDRMInstalling=No Default string. Must be loaded from INIFile sSysUtil_AwardsUpdating=No Default string. Must be loaded from INIFile sSysUtil_AwardsConfiguring=No Default string. Must be loaded from INIFile sSysUtil_AwardsReinstalling=No Default string. Must be loaded from INIFile sSysUtil_AwardsInstalling=No Default string. Must be loaded from INIFile sSysUtil_AwardsLoading=No Default string. Must be loaded from INIFile sSysUtil_DirtyDisc=No Default string. Must be loaded from INIFile sSysUtil_DiscEject=No Default string. Must be loaded from INIFile sSysUtil_SaveDataOwnershipWarning=No Default string. Must be loaded from INIFile sSysUtil_SaveDataInsufficientSpace=No Default string. Must be loaded from INIFile sSysUtil_SaveDataCreateNew=No Default string. Must be loaded from INIFile sSysUtil_GameDataCorrupt=No Default string. Must be loaded from INIFile sSysUtil_GameDataInsufficientSpace=No Default string. Must be loaded from INIFile sSysUtil_AutoSaveWarning=No Default string. Must be loaded from INIFile sSysUtil_Retry=No Default string. Must be loaded from INIFile sFailureMessage=Something is broken [LOD] fLODMultTrees=0.500000 iFadeNodeMinNearDistance=500 fActorLODMax=15.000000 fActorLODMin=2.000000 fItemLODMax=15.000000 fItemLODMin=1.000000 fObjectLODMax=15.000000 fObjectLODMin=1.000000 fLODFadeOutActorMultInterior=1.000000 fLODFadeOutItemMultInterior=1.000000 fLODFadeOutObjectMultInterior=1.000000 fLODFadeOutActorMultCity=1.000000 fLODFadeOutItemMultCity=1.000000 fLODFadeOutObjectMultCity=1.000000 fLODFadeOutActorMultComplex=1.000000 fLODFadeOutItemMultComplex=1.000000 fLODFadeOutObjectMultComplex=1.000000 fLODLandDropAmount=230.000000 bDisplayLODLand=1 fLODLandVerticalBias=0.000000 fTalkingDistance=2000.000000 fLodDistance=500.000000 fFadeOutTime=2.000000 fFadeInTime=1.200000 fFadeInThreshold=0.700000 fFadeOutThreshold=0.300000 fDistanceMultiplier=1.000000 fLODFadeOutPercent=0.600000 fLODBoundRadiusMult=10.000000 fLODFadeOutMultSkyCell=1.000000 fLODFadeOutMultObjects=15.000000 fLODFadeOutMultItems=15.000000 fLODFadeOutMultActors=15.000000 [Landscape] sDefaultLandNormalTexture=Dirt02_N.dds sDefaultLandDiffuseTexture=Dirt02.dds fLandFriction=2.500000 iLandBorder2B=0 iLandBorder2G=0 iLandBorder2R=0 iLandBorder1B=0 iLandBorder1G=255 iLandBorder1R=255 bCurrentCellOnly=0 fLandTextureTilingMult=3.000000 [Light] fLightEnableDisableFadeTime=1.000000 [LightingShader] fEyeEnvmapLODEnd=0.050000 fRefractionLODFadeEnd=0.030000 fRefractionLODFadeStart=0.025000 fDecalLODFadeEnd=0.060000 fDecalLODFadeStart=0.050000 fEnvmapLODFadeEnd=0.100000 fEnvmapLODFadeStart=0.090000 fSpecularLODFadeEnd=0.100000 fSpecularLODFadeStart=0.090000 [LookIK] fEyeIKDistanceMax=2.500000 bAdditiveHeadAnim=1 fEaseAngleShutOff=0.500000 fAngleMaxEase=90.000000 fAngleMax=2.000000 fMinTrackingDist=12.000000 fMaxTrackingDist=5000.000000 [MAIN] fQuestScriptDelayTime=5.000000 [MESSAGES] bShowMissingAudioWarnings=1 bAllowFileWrite=1 bShowMissingLipWarnings=1 bSkipInitializationFlows=1 bSkipProgramFlows=1 bAllowYesToAll=1 bDisableAssertQueuing=1 bUseWindowsMessageBox=0 bBlockMessageBoxes=0 iFileLogging=0 bFaceGenWarnings=0 [MapMenu] bWorldMapNoSkyDepthBlur=0 iRightStickRepeatRate=250 fWorldMapNearDepthBlurScale=4.000000 fWorldMapDepthBlurScale=0.300000 fWorldMapMaximumDepthBlur=0.450000 fWorldMapFocalDepth=45000.000000 fMapMenuOverlaySnowScale=0.000045 fMapMenuOverlayScale=0.000035 fMapMenuOverlayNormalSnowStrength=0.400000 fMapMenuOverlayNormalStrength=1.100000 sWorldMapOverlayNormalSnowTexture=Data\Textures\Terrain\WorldMapOverlaySnow_n.dds sWorldMapOverlayNormalTexture=Data\Textures\Terrain\WorldMapOverlay_n.dds fMapWorldTransitionHeight=10000.000000 sMapWorldDefaultWorldSpace=Tamriel fMapLoopFadeTimeSeconds=1.000000 fMapLocalCursorPanSpeed=2000.000000 fMapWorldCursorMoveArea=0.900000 fGamepadCursorSensitivity=2.000000 fMaxMarkerSelectionDist=0.003000 fMapMenuNearClipPlane=128.000000 fMapMoveKeyboardSpeed=0.020000 fMapZoomMouseSpeed=2.000000 fMapLookGamepadSpeed=1.500000 fMapLookMouseSpeed=3.000000 fMapWorldHeightAdjustmentForce=4.000000 fMapWorldYawRange=80.000000 fMapWorldMaxPitch=75.000000 fMapWorldMinPitch=15.000000 fMapWorldZoomSpeed=2.000000 fMapWorldMaxPanSpeed=75000.000000 fMapWorldMinPanSpeed=60000.000000 fMapTransitionSpeed=0.750000 fMapLocalMinFrustumWidth=4000.000000 fMapLocalMarkerSelectionDist=0.030000 fMapLocalMousePanSpeed=20.000000 fMapLocalGamepadPanSpeed=100.000000 fMapLocalMouseZoomSpeed=0.100000 fMapLocalGamepadZoomSpeed=0.030000 uLockedObjectMapLOD=16 uLockedTerrainLOD=32 fMapLocalHeight=40000.000000 [Menu] rDebugTextColor=FFFBE9FF iConsoleHistoryCharBufferSize=16384 rConsoleHistoryTextColor=99999999 iConsoleTextSize=20 rConsoleTextColor=FFFFFFFF iConsoleSizeScreenPercent=40 [NavMeshGeneration] bGlobalNavMeshCheckDeleteWarningTriangles=0 bGlobalNavMeshCheck=0 uNavmeshTriangleCountInteriorWarnThreshold=5000 uNavmeshTriangleCountWarnThreshold=3500 [None] iLastHDRSetting=-1 sKeyboardDefinitionFile=Interface/Controls/PC/Keyboard_ sMouseDefinitionFile=Interface/Controls/PC/Mouse.txt sGamepadDefinitionFile=Interface/Controls/PC/Gamepad.txt sControlsRemapFile=ControlMap_Custom.txt sControlsDefinitionFile=Interface/Controls/PC/ControlMap.txt fMapWorldTargetTransitionTime=0.500000 fLowPerfCombatantVoiceDistance=1000.000000 iMaxQuestObjectives=3000 iDetectionHighNumPicks=40 sSaveGameScreenshotName=BGSSaveLoadHeader_Screenshot bUseWaterHDR=1 bPrimitivesOn=0 bEnableLipLookup=1 fSkyCellRefFadeDistance=150000.000000 bGamepadEnable=1 bCrosshairEnabled=1 fHUDOpacity=1.000000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 [Papyrus] uTraceStatusOfQuest=0 bEnableTrace=1 bEnableProfiling=0 bLoadDebugInformation=1 iMaxAllocatedMemoryBytes=76800 iMaxMemoryPageSize=512 iMinMemoryPageSize=128 fPostLoadUpdateTimeMS=500.000000 fExtraTaskletBudgetMS=1.200000 fUpdateBudgetMS=1.200000 bEnableLogging=1 fArchiveInitBufferMB=8.000000 [Particles] iMaxDesired=750 [Pathfinding] fMaxHeightFromObstacleBoxToToNavmesh=-16.000000 fMaxHeightFromNavmeshToObstacleBoxBottom=128.000000 fDistFromPathForFollowingRadiusMult=2.000000 fDefaultTangentSmoothingFactor=1.000000 fDefaultPreferredFactor=0.500000 iDefaultRetryCount=3 fSmoothingStepHeight=25.000000 fMaxDistanceFromNavmeshMult=0.250000 fPOVSmootherAvoidNodeCost=7.000000 fPathToAnimLengthMaxMultiplier=2.000000 bIgnoreThresholds=0 fSlowDownMultiplier=0.500000 bFacePathVector=1 fMaxCollisionTime=1.000000 fMinCollisionTime=0.250000 bUseTweenedAnimations=1 fBackPedalAngle=160.000000 fNavmeshBoundsActorRadiusMultiplier=1.000000 fNavmeshBoundsMinTimeOfImpact=0.033300 bAvoidBoxTriggersFailure=0 fDefaultAvoidBoxAvoidNodeRadius=32.000000 bUseActorAvoidBox=1 fTweenerAnimDurationOffset=0.100000 bSlowDownForActorAvoidance=0 fAvoidNodeCost=24.000000 fAvoidNodeRadiusAdd=11.000000 fMaxTimeBlockedByActors=1.000000 iMaxActorsToAvoid=10 fAvoidanceTimeDelta=3.000000 fMaxAvoidanceRadius=512.000000 fMinAvoidanceRadius=256.000000 fMaxTimeSizeAvoidNode=1.000000 fMaxDistanceMoved=5.000000 bUseActorAvoidance=1 fTweeningMaxPercentSpeedDelta=0.200000 fDefaultStaticAvoidNodeRadius=32.000000 fDefaultAvoidNodeCost=32.000000 fAcceptableErrorRatio=0.900000 fTotalDisplacementThresholdRadiusMult=0.660000 fTotalTimePadding=0.500000 fTotalTimeThreshold=1.000000 bStaticAvoidanceTriggerMovementBlocked=0 iMaxObstacleBuildPerFrame=1 iMaxAvoidBoxCheckPerFrame=2 uiSmallNavmeshInfoPathSC=3 bUseTangentSmoothing=1 bUseAlternateSmoothingForPrime=1 bUseRayCasts=1 bUseOldPathSmoothing=0 bRebuildPathIfSmootherFailed=1 bCreateDebugInfo=0 bUsePathSmoothing=1 bUseStraightLineCheckFirst=1 fMaxFitnessMultiplier=2.000000 fWaterTriangleCrossingCostMultiplier=5.000000 fWaterTriangleCostMultiplier=4.000000 fMaxEdgeLength=512.000000 fBadTriangleMultiplier=100.000000 fAvoidPreferredTriangleCrossingMultiplier=10.000000 fAvoidPreferredTriangleMultiplier=3.000000 fPreferredTriangleMultiplier=0.010000 fPathingLargeActorRadius=80.000000 fPathManagerDebugInfoWindow=1.000000 iMaxHavokRequestsPerFrame=2 iMaxQueuedPathingRequests=50 bDisableUnloadedPaths=0 bBackgroundPathing=1 fFindMaxSpeedMinParamIncrementPercent=0.100000 iFindMaxSpeedMinIterationCount=10 fAvoidanceDistanceRadiusMult=1.000000 fMinFrictionSpeed=2.000000 fMinTimeToNextPoint=0.300000 fMinDist=50.000000 fTeleportNodeAngleTolerance=5.000000 fHeadingToPathTangentMaxAngle=15.000000 fMaxDistFromPathRadiusMult=5.000000 fMinNormalizedSpeedForSlowdown=0.750000 fRotateTowardsPathThreshold=5.000000 fShortPathRadiusMult=2.000000 fLedgeJumpHeightBuffer=16.000000 fStaticPathTangentSmoothingFactor=0.500000 fMinimalUsePathingCost=409600.000000 bWarnIfHighLevelSearchFails=0 fNodeDistanceThreshold=25.000000 fMinFailureDistance=50.000000 fWarpMaxTime=5.000000 fWarpPathOffset=100.000000 fWarpRequestActorRadius=5.000000 iWarpMaxPathFailureCount=3 bWarpOnConsecutiveFailures=1 fMinStairSpeed=80.000000 fSprintAngleToPathThreshold=5.000000 fSprintDistToPathThresholdRadiusMult=0.500000 fSprintAccelerationMult=10.000000 fAICombatTurnSpeedScale=2.500000 fAITurnSpeedScale=1.500000 fMovementBlockedTimer=0.020000 fFollowerTeleportOffsetFudge=10.000000 bUseVelocityObstacles=1 fObstacleManagerMinWidth=16.000000 fObstacleManagerMinHeight=48.000000 bCutDoors=1 fObstacleUpdateDeltaWhenUnknown=5.000000 fObstacleUpdateDeltaWhenMoving=1.000000 bBackgroundNavmeshUpdate=1 bUseTaskletsToRecomputeBounds=0 bFixNavmeshInfosOnLoad=0 iMaxPathRequestsPerFrameTracked=32 iPathRequestsAllowedPerFrame=2 [Pathing] fINIDetectDoorsForPathingTime=0.500000 [RagdollAnim] fDetectionUpdateTimeSec=5.000000 fImpulseLimit=15.000000 fDesiredVel=1.500000 fFeedbackImpulseMult=500.000000 fFeedbackOnOffGain=0.300000 fFeedbackTimeMS=10000.000000 fFeedbackOnOffGainTimeMS=1000.000000 fSnapMaxAngularDistance=1.000000 fSnapMaxLinearDistance=0.300000 fSnapMaxAngularVelocity=0.300000 fSnapMaxLinearVelocity=3.000000 fSnapGain=0.100000 fPositionMaxAngularVelocity=18.000000 fPositionMaxLinearVelocity=14.000000 fPositionGain=0.050000 fVelocityGain=0.600000 fAccelerationGain=1.000000 fVelocityDamping=0.000000 fHierarchyGain=0.170000 fCameraDist=1000.000000 bPoseMatching=0 bRagdollFeedback=1 bLookIK=1 bGrabIK=0 bFootIK=0 bRagdollAnim=1 [RagdollFeedback] uiFeedbackTimeout=1500 [SaveGame] bUsePagedBuffers=1 sSaveGameGameVersionOutdated=This save game was created on a later version of Skyrim. Please download any updates. iAutoSaveCount=3 bDisableAutoSave=0 bDisplayMissingContentDialogue=1 bCopySaveGameToHostOrMemStick=0 bOutputSaveGameScreenshot=0 bAllowProfileTransfer=0 iSaveGameBackupCount=1 sSaveGameSafeMarkerID=1DC0A bAllowScriptedForceSave=1 bAllowScriptedAutosave=1 bUseSaveGameHistory=0 fAutosaveEveryXMins=15.000000 [ScreenSplatter] bBloodSplatterEnabled=1 [SpeedTree] fLODTreeMipMapLODBias=-0.750000 fLocalTreeMipMapLODBias=-0.250000 [Terrain] fHDLODSnowThresholdAngle=87.000000 fLODSnowThresholdAngle=100.000000 [TerrainManager] bKeepLowDetailTerrain=1 fCameraAboveMaxHeightThreshold=2048.000000 bDisplayCloudLOD=1 bUseNewTerrainSystem=1 uDistantTreeBlockCacheSizePerCell=1 fTreeLoadDistance=75000.000000 fBlockMaximumDistance=250000.000000 fBlockLevel1Distance=70000.000000 fBlockLevel0Distance=35000.000000 fSplitDistanceMult=1.500000 bShowLODInEditor=0 [TestAllCells] bFileControllerOnRoot=1 bFileShowTextures=1 bFileShowIcons=1 bFileSkipIconChecks=0 bFileUnusedObject=0 bFileTestLoad=0 bFileNeededMessage=1 bFileGoneMessage=1 bFileCheckModelCollision=0 bFileSkipModelChecks=0 [Trees] fUpdateBudget=1.500000 bPickSkinnedTrees=1 bForceFullDetail=0 bEnableTreeAnimations=1 bEnableTrees=1 bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=20 [VATS] fVATSRangedLongDistance=2500.000000 fVATSRangedPercentMin=50.000000 fVATSRangedTargetLowLevelMult=0.300000 fVATSRangedPercentTargetNoThreat=10.000000 fVATSRangedPercentSneakKill=20.000000 fVATSRangedLowHealthPercent=5.000000 bVatsDebug=0 fVATSCastingAfterKillDelay=1.200000 fVATSKillMoveEnd=4.000000 fVatsLightColorB=1.000000 fVatsLightColorG=1.000000 fVatsLightColorR=1.000000 fVATSLightElevation=100.000000 fVATSLightDistance=100.000000 fVATSLightAngle=0.000000 fVATSLightLevelMax=40.000000 fVATSLightLevelMin=20.000000 bVATSRangedSelective=1 bVATSIgnoreProjectileTest=0 bVATSAllowNoKill=0 bVATSMultipleCombatants=0 bVATSForceRanged=0 bVATSDisable=0 fVATSFocus=3.200000 bVATSSmartCameraCheckDebug=0 [Verlet] bUseConstantStepDelta=1 bUseRotationBasedTransformUpdate=1 uiNumIter=50 fGravity=-1500.000000 uCapeClothNumPin=12 fVerticalCapsuleOffset=50.000000 [Voice] sFileTypeLTF=ltf sFileTypeLip=lip sFileTypeSource=wav sFileTypeGame=wav [Water] bForceLowDetailWater=0 fRefractionWaterPlaneBias=3.000000 sSurfaceTexture=water uSurfaceFPS=12 bUseWaterLOD=1 bUseBulletWaterDisplacements=1 fInteriorWaterReflectionThreshold=10.000000 fExteriorWaterReflectionThreshold=300.000000 uMaxInteriorWaterReflections=4 uMaxExteriorWaterReflections=2 fWaterGroupHeightRange=10.000000 fWadingWaterTextureRes=512.000000 fWadingWaterQuadSize=2048.000000 bReflectSky=1 bReflectLODTrees=1 bReflectLODObjects=1 bReflectLODLand=1 fCubeMapRefreshRate=0.000000 bForceLowDetailReflections=0 bForceHighDetailReflections=0 bAutoWaterSilhouetteReflections=0 bReflectExplosions=0 iWaterBlurAmount=1 bUseCubeMapReflections=1 bUseWaterReflectionBlur=0 bUsePerWorldSpaceWaterNoise=1 bUseWaterHiRes=0 bUseWaterShader=1 bUseWater=1 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iCombatCrippledTorsoHitStaggerChance=50 iCombatDismemberPartChance=50 iCombatExplodePartChance=75 iCombatFlankingAngleOffsetCount=2 iCombatFlankingAngleOffsetGoalCount=2 iCombatFlankingDirectionOffsetCount=2 iCombatHighPriorityModifier=100 iCombatHoverLocationCount=4 iCombatSearchDoorFailureMax=3 iCombatStealthPointDetectionThreshold=25 iCombatStealthPointSneakDetectionThreshold=70 iCombatTargetLocationCount=24 iCombatTargetPlayerSoftCap=15 iCombatUnloadedActorLastSeenTimeLimit=6 iCommonSoulActorLevel=16 iCrimeAlarmLowRecDistance=1200 iCrimeAlarmRecDistance=2300 iCrimeCommentNumber=2 iCrimeDaysInPrisonMod=100 iCrimeEnemyCoolDownTimer=24 iCrimeFavorBaseValue=0 iCrimeGoldAttack=40 iCrimeGoldEscape=100 iCrimeGoldMinValue=10 iCrimeGoldMurder=1000 iCrimeGoldPickpocket=25 iCrimeGoldStealHorse=100 iCrimeGoldTrespass=5 iCrimeGoldWerewolf=1000 iCrimeMaxNumberofDaysinJail=7 iCrimeRegardBaseValue=0 iCrimeValueAttackValue=100 iCurrentTargetBonus=50 iDaysToRespawnVendor=2 iDeathDropWeaponChance=0 iDebrisMaxCount=25 iDetectEventLightLevelExterior=75 iDetectEventLightLevelInterior=225 iDialogueDispositionFriendValue=50 iDifficultyLevelMax=5 iDismemberBloodDecalCount=10 iDispKaramMax=20 iDistancetoAttackedTarget=384 iDragonFastTravelMinDistance=10000 iDragonOrbitMarkerReference=126833 iDragonPatrolMarkerReference=233730 iEnemyHealthDisplayAngle:Interface=90 iEnemyHealthDisplayTime:Interface=2000 iExplosionDebug=0 iEyeMorphCount=38 iFallLegDamageChance=50 iFavorAllyValue=100 iFavorConfidantValue=50 iFavorFriendValue=25 iFavorLoverValue=500 iFavorPointsRestore=0 iFavoritesDisplayTime:Interface=3000 iFloraEmptyAlpha=160 iFloraFullAlpha=128 iFriendHitCombatAllowed=4 iFriendHitNonCombatAllowed=0 iGameplayiSpeakingEmotionDeltaChange=10 iGameplayiSpeakingEmotionListenValue=50 iGrandSoulActorLevel=38 iGreaterSoulActorLevel=28 iGuardWarnings=2 iHairColor00=8289918 iHairColor01=3618617 iHairColor02=2039585 iHairColor03=4289146 iHairColor04=4680837 iHairColor05=3557724 iHairColor06=3360589 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iMapMarkerVisibleDistance=12500 iMasserSize=90 iMaxArrowsInQuiver=20 iMaxAttachedArrows=3 iMaxCharacterLevel=20 iMaxPlayerRunes=10 iMaxSummonedCreatures=1 iMessCrippledLimbExplodeBonus=25 iMessIntactLimbDismemberChance=15 iMessIntactLimbExplodeBonus=25 iMessTargetedLimbExplodeBonus=0 iMessTorsoExplodeChance=10 iMessageBoxMaxItems=10 iMinClipSizeToAddReloadDelay=2 iMineDisarmExperience=5 iMoodFaceValue=50 iNPCBasePerLevelHealthMult=4 iNoseMorphCount=43 iNumExplosionDecalCDPoint=250 iNumberActorsAllowedToFollowPlayer=6 iNumberActorsGoThroughLoadDoorInCombat=2 iNumberActorsInCombatPlayer=20 iNumberGuardsCrimeResponse=4 iObjectivesWaitTime:Interface=250 iPCStartSpellSkillLevel=30 iPerkAttackDisarmChance=50 iPerkBlockDisarmChance=50 iPerkBlockStaggerChance=5 iPerkHandToHandBlockRecoilChance=25 iPerkHeavyArmorJumpSum=35 iPerkHeavyArmorSinkSum=35 iPerkLightArmorMasterMinSum=5 iPerkMarksmanKnockdownChance=5 iPerkMarksmanParalyzeChance=5 iPersuasionAngleMax=90 iPersuasionAngleMin=10 iPersuasionBribeCrime=90 iPersuasionBribeGold=10 iPersuasionBribeRefuse=60 iPersuasionBribeScale=5 iPersuasionDemandDisposition=-2 iPersuasionDemandGold=10 iPersuasionDemandRefuse=75 iPersuasionDemandScale=5 iPersuasionInner=15 iPersuasionMiddle=25 iPersuasionOuter=50 iPersuasionPower1=5 iPersuasionPower2=20 iPersuasionPower3=40 iPickPocketWarnings=2 iPlayerCustomClass=141379 iPlayerHealthHeartbeatFadeMS=1000 iProjectileMaxRefCount=15 iProjectileMineShooterCanTrigger=0 iQuestReminderPipboyDisabledTime=30 iRelationshipAcquaintanceValue=0 iRelationshipAllyValue=300 iRelationshipArchnemesisValue=-400 iRelationshipConfidantValue=200 iRelationshipEnemyValue=-300 iRelationshipFoeValue=-200 iRelationshipFriendValue=100 iRelationshipLoverValue=400 iRelationshipRivalValue=-100 iRemoveExcessDeadComplexCount=3 iRemoveExcessDeadComplexTotalActorCount=20 iRemoveExcessDeadCount=15 iRemoveExcessDeadTotalActorCount=20 iSecondsToSleepPerUpdate=900 iSecundaSize=40 iShockBranchNumBolts=3 iShockBranchSegmentsPerBolt=50 iShockDebug=0 iShockNumBolts=8 iShockSegmentsPerBolt=25 iShockSubSegments=1 iSkillPointsTagSkillMult=1 iSkillUsageSneakFullDetection=100 iSkillUsageSneakMinDetection=-18 iSneakSkillUseDistance=1000 iSoulLevelValueCommon=1000 iSoulLevelValueGrand=3000 iSoulLevelValueGreater=2000 iSoulLevelValueLesser=500 iSoulLevelValuePetty=250 iSoundLevelLoud=100 iSoundLevelNormal=50 iSoundLevelSilent=10 iSoundLevelVeryLoud=200 iSpeechChallengeDifficultyAverage=55 iSpeechChallengeDifficultyEasy=40 iSpeechChallengeDifficultyHard=70 iSpeechChallengeDifficultyVeryEasy=10 iSpeechChallengeDifficultyVeryHard=80 iSprayDecalsDebug=0 iStaggerAttackChance=50 iStandardEmotionValue=0 iStealWarnings=2 iTrainingExpertCost=3 iTrainingExpertSkill=75 iTrainingJourneymanCost=1 iTrainingJourneymanSkill=50 iTrainingMasterCost=5 iTrainingMasterSkill=90 iTrainingNumAllowedPerLevel=5 iTrespassWarnings=2 iUpdateESMVersion=8 iVATSCameraHitDist=100 iVATSConcentratedFireBonus=5 iVATSStrangerMaxHP=150 iVoicePointsDefault=50 iWeaponCriticalHitDropChance=100 iWortcraftMaxEffectsApprentice=2 iWortcraftMaxEffectsExpert=4 iWortcraftMaxEffectsJourneyman=3 iWortcraftMaxEffectsMaster=5 iWortcraftMaxEffectsNovice=1 iXPBase=200 iXPBumpBase=150 iXPDeathRewardHealthThreshold=40 iXPLevelHackComputerAverage=2 iXPLevelHackComputerEasy=1 iXPLevelHackComputerHard=3 iXPLevelHackComputerVeryEasy=0 iXPLevelHackComputerVeryHard=4 iXPLevelKillCreatureAverage=6 iXPLevelKillCreatureEasy=3 iXPLevelKillCreatureHard=9 iXPLevelKillCreatureVeryEasy=1 iXPLevelKillCreatureVeryHard=12 iXPLevelKillNPCAverage=7 iXPLevelKillNPCEasy=1 iXPLevelKillNPCHard=10 iXPLevelKillNPCVeryEasy=0 iXPLevelKillNPCVeryHard=13 iXPLevelPickLockAverage=2 iXPLevelPickLockEasy=1 iXPLevelPickLockHard=3 iXPLevelPickLockVeryEasy=0 iXPLevelPickLockVeryHard=4 iXPLevelSpeechChallengeAverage=2 iXPLevelSpeechChallengeEasy=1 iXPLevelSpeechChallengeHard=3 iXPLevelSpeechChallengeVeryEasy=0 iXPLevelSpeechChallengeVeryHard=4 iXPRewardDiscoverMapMarker=10 iXPRewardDiscoverSecretArea=10 iXPRewardHackComputer=20 iXPRewardHackComputerAverage=40 iXPRewardHackComputerEasy=30 iXPRewardHackComputerHard=50 iXPRewardHackComputerVeryEasy=20 iXPRewardHackComputerVeryHard=60 iXPRewardKillNPCAverage=20 iXPRewardKillNPCEasy=10 iXPRewardKillNPCHard=30 iXPRewardKillNPCVeryEasy=0 iXPRewardKillNPCVeryHard=50 iXPRewardKillOpponent=20 iXPRewardKillOpponentAverage=10 iXPRewardKillOpponentEasy=5 iXPRewardKillOpponentHard=25 iXPRewardKillOpponentVeryEasy=1 iXPRewardKillOpponentVeryHard=50 iXPRewardPickLock=20 iXPRewardPickLockAverage=40 iXPRewardPickLockEasy=30 iXPRewardPickLockHard=50 iXPRewardPickLockVeryEasy=20 iXPRewardPickLockVeryHard=60 iXPRewardSpeechChallengeAverage=20 iXPRewardSpeechChallengeEasy=10 iXPRewardSpeechChallengeHard=30 iXPRewardSpeechChallengeVeryEasy=5 iXPRewardSpeechChallengeVeryHard=50 sAbortText=Abort sAccept=Accept sActionMapping=Action Mapping sActionPointsAttack=Attack sActionPointsCrouch=Crouch sActionPointsHeal=Heal sActionPointsPunch=Punch sActionPointsReload=Reload sActionPointsStand=Stand sActionPointsSwitchWeapon=Switch Weapon sActionPointsToggleWeaponDrawn=Toggle Weapon Drawn sActivate=Activate sActivateCreatureCalmed=The creature is calmed and cannot respond. sActivateNPCCalmed=is calmed and cannot respond. sActivationChoiceMessage=What would you like to do? sActiveEffects=ACTIVE EFFECTS sActiveMineDescription=Live sActorFade=Actor Fade sAdd=Add sAddCrimeGold=bounty added to sAddItemtoInventory=Added sAddItemtoSpellList=added sAddedEffects=Added Effects sAddedNote=Note Added: %s sAlchemy=Alchemy sAlchemyMenuDescription=Combine ingredients to make potions sAllItems=ALL sAllegiance=Allegiance sAlreadyKnown=You already know sAlreadyPlacedMine=An active mine has already been placed on this enemy. sAlteration=ALTERATION sAmber=AMBER sAnimationCanNotEquipArmor=You cannot change armor while attacking. sAnimationCanNotEquipWeapon=You cannot change weapons while attacking. sAnimationCanNotUnequip=You cannot change weapons while attacking. sApparel=APPAREL sApprenticeDisplayName=Apprentice sAreaText=Area sArmor=ARMOR sArmorEnchantments=ARMOR ENCHANTMENTS sArmorRating=Armor Rating sArmorSmithing=Armor Smithing sArmorWeightHeavy=Heavy sArmorWeightLight=Light sArmorWeightNone=None sAttack=Attack sAttributeDamaged=has been damaged sAttributeDrained=is being drained sAttributesCount=Distribute %d Point sAttributesTitle=ATTRIBUTES: %d/%d Points Assigned sAutoLoading=Autoloading... sAutoSaveDisabledDueToLackOfSpace=Save location full. Disabling Autosave. sAutoSaving=Autosaving... sAutoSavingLong=Autosaving... sAutosaveAbbrev=AUTO sBack=Back sBleedingOutMessage=You can't continue fighting. sBloodParticleDefault= sBloodParticleMeleeDefault= sBloodSplatterAlpha01OPTFilename=Textures\Blood\ScreenBloodAlpha01OPT.dds sBloodSplatterColor01OPTFilename=Textures\Blood\ScreenBloodColor01OPT.dds sBloodSplatterFlare01Filename=Textures\Blood\FXBloodFlare.dds sBloodTextureDefault=Blood\DecalsBloodSplatterBlend01.dds sBooks=BOOKS sBounty=Bounty sBountyStatString=%s Bounty sBrightness=Brightness sBroken=[Locked - Broken] sButton=Button sButtonLocked=That button cannot be remapped sCameraPitch=Invert Y sCameraShakeFilename_G=%s\Actors\Character\CameraShake.nif sCanNotEquipWornEnchantment=You cannot equip this item right now. sCanNotReadBook=You cannot read a book while in combat. sCanNotTrainAnymore=You must level up to train more. sCanNotTrainHigher=This NPC cannot help you train any higher. sCancel=Cancel sCannotCastShout=You can't shout right now. sCantChangeResolution=You must close your current game to change resolutions. sCantEquipBrokenItem=Broken items cannot be equipped until they have been repaired. sCantEquipGeneric=You cannot equip this item. sCantEquipPowerArmor=Power armor training is required to equip this item. sCantHotkeyItem=You cannot favorite that item. sCantQuickLoad=You can't Quickload while the game is paused. sCantQuickSave=You can't Quicksave while the game is paused. sCantRemoveWornItem=Unable to remove the worn item. sCantRepairPastMax=CANNOT REPAIR PAST %.0f%s sCantSaveNow=You cannot save right now. sCantUnequipGeneric=You cannot unequip this item. sChangeItemSelection=Change Item Selection sCharGenControlsDisabled=Your hands are bound. sChemsAddicted=You have become addicted to %s. sChemsWithdrawal=You are suffering from %s withdrawal. sChemsWornOff=%s has worn off. sChoose=Choose sChooseSoulGem=Choose Soul Gem to Use sClearSelections=Clear Selections sCleared=Cleared sClose=Close sCombatCannotActivate=You cannot use this while in combat. sConfirmAttribute=Increase %s? sConfirmContinue=Continue from your last saved game? sConfirmDelete=Delete this game? sConfirmDisenchant=Are you sure you want to destroy this item and learn its effects? sConfirmLoad=Load this game? sConfirmNew=Start a new game? sConfirmSave=Overwrite this game? sConfirmSpendSoul=Spend Soul? sConfirmWarning=WARNING: Any unsaved progress will be lost. sConjuration=CONJURATION sConstructibleMenuConfirm=Do you want to create this item? sConstructibleMenuDescription=Choose an item to create sContainerItemsTitle=Inventory sContainerPlaceChance=TO PLACE sContainerStealChance=TO STEAL sContinue=Continue sContinueText=Continue Running Executable? sContractedDisease=You have contracted sControllerOption=Turn off 360 Controller in the Controls section of the Settings menu to switch back to Keyboard/Mouse. sCorruptContentMessage=Some of your downloaded content is corrupt and could not be loaded. sCraft=Craft sCreate=Create sCreated=Created sCreatedPoisonNamePrefix=Poison of sCreatedPotionNamePrefix=Potion of sCrimeTypeAttack=Attack sCrimeTypeEscape=Escape Jail sCrimeTypeMurder=Murder sCrimeTypePickpocket=Pickpocket sCrimeTypeSteal=Steal sCrimeTypeTrespass=Trespass sCrimeTypeWerewolf=Werewolf Transformation sCriticalStrike=Critical Strike on sCrosshair=Crosshair sCurrentLocation=Current Location sCurrentObjective=CURRENT OBJECTIVE sCursorFilename=Interface\Icons\Misc\cursor.dds sDaedric=DAEDRIC sDamage=Damage sDayFriday=Fredas sDayMonday=Morndas sDaySaturday=Loredas sDaySunday=Sundas sDayThursday=Turdas sDayTuesday=Tirdas sDayWednesday=Middas sDefaultCellName=Wilderness sDefaultCubeMap=Cubemaps\CaveGreenCube_e.dds sDefaultMessage=DEFAULT MESSAGE TEXT sDefaultOrdSuffix=th sDefaultPlayerName=Player Name sDeleteSaveGame=Are you sure you want to delete this save game? sDeleteSuccessful=Save game deleted. sDestruction=DESTRUCTION sDevice=Device sDeviceRemoved=The storage device you selected is no longer available. You will need to select a new device the next time you save. Until then, Autosave is disabled. sDialogSubtitles=Dialog Subtitles sDifficulty=Difficulty sDisableHelp=Disable Help sDisableXBoxController=360 Controller sDiscoveredEffects=Discovered effects sDiscoveredIngredientEffectEating=%s discovered from %s sDiscoveredText=discovered sDisenchant=Disenchant sDismemberParticleDefault= sDismemberRobotParticleDefault= sDone=Done sDownloadsAvailable=New Content Available sDownloadsNotAvail=No New Content Available sDragon=DRAGON sDragonCrashEffectModel=effects/dragoncrash/fxdragoncrashfurrow01.nif sDragonSoulAcquired=Dragon Soul Absorbed sDraugr=NORDIC sDropEquippedItemWarning=Current action must complete before item can be dropped. sDropQuestItemWarning=Quest Items cannot be removed from your Inventory. sDungeonCleared=Dungeon Cleared! sDurationText=Duration sDwarven=DWARVEN sEbony=EBONY sEffectAlreadyAdded=Effect has already been added. Edit the effect instead. sEffectsListDisplayHour=hour sEffectsListDisplayHours=hours sEffectsListDisplayMin=min sEffectsListDisplayMins=mins sEffectsListDisplaySec=sec sEffectsListDisplaySecs=secs sEffectsVolume=Effects sElven=ELVEN sEmpty=Empty sEnableHelp=Enable Help sEnchantArmorIncompatible=Chosen enchantment cannot be applied to this item sEnchantDeconstructMenuDescription=Choose an item to destroy and learn its effects sEnchantInsufficientCharge=Insufficient charge for enchantment sEnchantItem=Enchant item? sEnchantMenuDescription=Choose an item to destroy and learn its Enchantment, or combine an Item, Enchantment, and Soul Gem to create magic items sEnchantMustChooseItems=Choose an item, enchantment, and soul gem sEnchanting=Enchanting sEnchantment=Enchantment sEnchantmentKnown=The enchantment on this item is already known sEnchantmentsLearned=You learned the %s enchantment from destroying this item. sEnterItemName=Enter Item Name sEnterName=Enter character name. sEquipItemOnPlayer=was equipped sEssentialCharacterDown=is badly wounded. sExit=Exit sExitGameAffirm=Exit Game sExpert=Expert sExpertDisplayName=Expert sExplosionSplashParticles=Effects\FXEmptyObject.nif sFailShouting=You cannot change shouts while shouting. sFailSpendSoul=Use Dragon Souls to unlock shouts. sFailedActivation=Someone else is using this. sFalmer=FALMER sFastTravelConfirm=Fast travel to %s? sFastTravelNoTravelHealthDamage=You can't fast travel while taking health damage. sFavorites=FAVORITES sFileNotFound=File does not exist sFindingContentMessage=Looking for content. Please wait. sFirstOrdSuffix=st sFirstPersonSkeleton=Actors\Character\_1stPerson\Skeleton.NIF sFood=FOOD sFootstepsVolume=Footstep sFor=for sFullHealth=You are already at full health. sFurnitureSleep=Sleep sGFWLive=LIVE sGenderFemale=female sGenderMale=male sGeneralSubtitles=General Subtitles sGenericCraftKeywordName01=HOUSE sGenericCraftKeywordName02=CONTAINERS sGenericCraftKeywordName03=FURNITURE sGenericCraftKeywordName04=WEAPON RACKS sGenericCraftKeywordName05=SHELVES sGenericCraftKeywordName06=EXTERIOR sGenericCraftKeywordName07=BUILDING MATERIALS sGenericCraftKeywordName08=AUXILIARY ARMORS sGenericCraftKeywordName09=BOBS sGenericCraftKeywordName10=AETHERIUM sGlass=GLASS sGold=gold sGotAwayWithStealing=got away with stealing sGrassFade=Grass Fade sHUDArmorRating=ARMOR RATING sHUDColor=HUD Color sHUDCompleted=Completed sHUDDamage=DAMAGE sHUDFailed=Failed sHUDOpacity=HUD Opacity sHUDStarted=Started sHairColor0=sHairColor0 sHairColor1=sHairColor1 sHairColor10=sHairColor10 sHairColor11=sHairColor11 sHairColor12=sHairColor12 sHairColor13=sHairColor13 sHairColor14=sHairColor14 sHairColor15=sHairColor15 sHairColor2=sHairColor2 sHairColor3=sHairColor3 sHairColor4=sHairColor4 sHairColor5=sHairColor5 sHairColor6=sHairColor6 sHairColor7=sHairColor7 sHairColor8=sHairColor8 sHairColor9=sHairColor9 sHandToHandIcon=Icons\Weapons\HandToHand.dds sHarvest=Harvest sHealth=Health sHealthDataPrefixArmo1=Fine sHealthDataPrefixArmo2=Superior sHealthDataPrefixArmo3=Exquisite sHealthDataPrefixArmo4=Flawless sHealthDataPrefixArmo5=Epic sHealthDataPrefixArmo6=Legendary sHealthDataPrefixWeap1=Fine sHealthDataPrefixWeap2=Superior sHealthDataPrefixWeap3=Exquisite sHealthDataPrefixWeap4=Flawless sHealthDataPrefixWeap5=Epic sHealthDataPrefixWeap6=Legendary sHeavyArmorNoJump=Your heavy armor prevents you from jumping. sHeavyArmorSink=Your heavy armor is causing you to sink. sHelp=Help sHide=HIDE sHigh=High sHold=Hold sHolidayEmperorsBirthday=Emperor's Birthday sHolidayFirstPlanting=First Planting sHolidayHarvestsEnd=Harvest's End sHolidayJestersDay=Jester's Day sHolidayMerchantsFestival=Merchant's Festival sHolidayMidYearCelebration=Mid Year Celebration sHolidayNewLifeFestival=New Life Festival sHolidayNorthWindsPrayer=North Wind's Prayer sHolidayOldLifeFestival=Old Life Festival sHolidaySecondPlanting=Second Planting sHolidaySouthWindsPrayer=South Wind's Prayer sHolidaySunsRest=Sun's Rest sHolidayTalesAndTallows=Tales and Tallows sHolidayWarriorsFestival=Warrior's Festival sHolidayWitchesFestival=Witches' Festival sIgnoreText=Ignore sIllusion=ILLUSION sImpactParticleConcreteDefault= sImpactParticleMetalDefault= sImpactParticleWoodDefault= sImperial=IMPERIAL sImpossibleLock=This lock cannot be picked. It requires a key to open. sImprovement=Improvement sInaccessible=[INACCESSIBLE] sIngredient=Ingredient sIngredientFail= Ingredient had no effect. sIngredients=INGREDIENTS sInsufficientGoldToTrain=You have insufficient gold to train. sInvalidPickpocket=You cannot place items in a container while pickpocketing. sInvalidTagString=[...] sIron=IRON sItem=Item sItemFade=Item Fade sItemTooExpensive=You don't have enough gold. sItemTooHeavy=The item is too heavy to carry. sJewelry=JEWELRY sJourneyman=Common sJourneymanDisplayName=Adept sJunk=Junk sKeyLocked=That key cannot be remapped sKeys=KEYS sKinectAllyTooFarToTrade=Your follower is too far to trade with. sKinectCantInit=The Kinect has failed to initialize. Ensure that your Kinect is connected and updated. Kinect commands have been disabled. sKinectNotCalibrated=Your Kinect has not been calibrated. Voice commands have been disabled. Please use the Kinect Tuner to calibrate your Kinect's audio. sKnownEffects=Known Effects sLackRequiredPerkToImproveMagical=You lack the required perks to improve this item sLackRequiredPerksToImprove=You lack the required perk to improve this item sLackRequiredSkillToImprove=You lack the required skill to improve this item sLackRequiredToCreate=You lack the required components to create this item sLackRequiredToImprove=You lack the required components to improve this item sLarge=Large sLearn=Learn sLearningEnchantments=Learning Enchantments sLeather=LEATHER sLeaveMarker=Leave It sLegendaryResetConfirm=Making a skill Legendary will set it to 15 and return its perks. Are you sure? sLegendaryResetSecondConfirm=Are you sure you want to make this skill Legendary? sLevelAbbrev=Level sLevelProgress=Level Progress sLevelUpAvailable=Open the skills menu to level up. sLightFade=Light Fade sLoadFromMainMenu=Are you sure you want to load this game? sLoadWhilePlaying=Are you sure you want to load this game? All unsaved progress will be lost. sLoading=Loading... sLoadingArea=Loading area... sLoadingContentMessage=Loading extra content. Please wait. sLoadingLOD=Loading distant LOD... sLockBroken=The lock has been broken. sLockLevelNameAverage=Adept sLockLevelNameEasy=Apprentice sLockLevelNameHard=Expert sLockLevelNameImpossible=Requires Key sLockLevelNameVeryEasy=Novice sLockLevelNameVeryHard=Master sLocked=Locked sLockpickInsufficientPerks=You lack the required perk to pick this lock. sLostController=The Xbox 360 Controller has been disconnected. Click OK to use the Keyboard/Mouse, or reconnect the Xbox 360 Controller and press the A Button. sLow=Low sMagicCastCastWhileShouting=You cannot cast a spell while shouting sMagicCastInsufficientItemCharge=Your item has insufficient charge sMagicCastInsufficientMagicka=You don't have enough Magicka sMagicCastMultiCast=You cannot cast this spell while casting another sMagicCastOKText= sMagicCastPowerUsed=Powers can only be used once a day. sMagicCastRangedUnderwater=You cannot cast ranged spells underwater sMagicCastShoutWhileCasting=You cannot shout while casting a spell sMagicConcentration=Concentration sMagicConstantEffect=Constant Effect sMagicDeliveryAimed=Aimed sMagicDeliverySelf=Self sMagicDeliveryStrike=Strike sMagicDeliveryTargetActor=Target Actor sMagicDeliveryTargetLocation=Target Location sMagicDeliveryTouch=Contact sMagicEffectItemAbsorb=Absorb sMagicEffectItemCreateLock=Create sMagicEffectItemDamage=Damage sMagicEffectItemDrain=Drain sMagicEffectItemFeet=ft sMagicEffectItemFor=for sMagicEffectItemFortify=Fortify sMagicEffectItemIn=in sMagicEffectItemLock=Lock sMagicEffectItemOn=on sMagicEffectItemPercent=% sMagicEffectItemPointsPlural=pts sMagicEffectItemPointsSingular=pt sMagicEffectItemRestore=Restore sMagicEffectItemSecondsPlural=secs sMagicEffectItemSecondsSingular=sec sMagicEffectItemUpToLevel=up to level sMagicEffectNotApplied=%s resisted %s. sMagicEffectResisted=%s is too powerful for %s. sMagicEnhanceWeaponNoWeapon=You must have a weapon drawn. sMagicEnhanceWeaponWeaponEnchanted=Your current weapon is already enchanted. sMagicFireAndForget=Fire and Forget sMagicGuideNoMarker=No active quest. sMagicGuideNoPath=No direct path seen. sMagicProjectileTypeBall=Ball sMagicProjectileTypeBolt=Bolt sMagicProjectileTypeFog=Fog sMagicProjectileTypeSpray=Spray sMagicSchoolAlteration=Alteration sMagicSchoolConjuration=Conjuration sMagicSchoolDestruction=Destruction sMagicSchoolIllusion=Illusion sMagicSchoolRestoration=Restoration sMagicTelekinesisNoRecast=You're already holding something. sMagicTypeAbility=Ability sMagicTypeAddiction=Addiction sMagicTypeDisease=Disease sMagicTypeEnchantment=Enchantment sMagicTypeLesserPower=Lesser Power sMagicTypeLevelled=Levelled Spell sMagicTypePoison=Poison sMagicTypePotion=Potion sMagicTypePower=Power sMagicTypeScroll=Scroll sMagicTypeSpell=Spell sMagicTypeStaffEnchantment=Staff Enchantment sMagicTypeVoicePower=Voice Power sMagicTypeWortcraft=Wortcraft sMagnitudeIsLevelText=Target Level sMagnitudeText=Magnitude sMainMenu=Main Menu sMakeDefaults=Make these your default settings? sMapMarkerAdded=Map updated. sMaster=Master sMasterDisplayName=Master sMasterVolume=Master sMedium=Medium sMenuDisplayAutosaveName=Autosave sMenuDisplayDayString=Day sMenuDisplayLevelString=Level sMenuDisplayNewSave=New Save sMenuDisplayNoSaves=No saved games. sMenuDisplayPlayTime=Play Time sMenuDisplayQuicksaveName=Quicksave sMenuDisplaySave=Save sMenuDisplayShortXBoxSaveMessage=Saving... sMenuDisplayUnknownLocationString=Unknown Location sMenuDisplayXBoxSaveMessage=Saving content. Please don't turn off your console. sMisc=MISC sMiscConstantEffect=Constant Effect sMiscPlayerDeadLoadOption=Reload sMiscPlayerDeadMenuOption=Main Menu sMiscPlayerDeadMessage=Reloading the most recent save game sMiscQuestDescription= sMiscQuestName=Miscellaneous sMiscUnknownEffect=(Unknown Effect) sMissingImage=Data\Textures\Interface\Shared\missing_image.dds sMissingName= sMonthApril=Rain's Hand sMonthAugust=Last Seed sMonthDecember=Evening Star sMonthFebruary=Sun's Dawn sMonthJanuary=Morning Star sMonthJuly=Sun's Height sMonthJune=Mid Year sMonthMarch=First Seed sMonthMay=Second Seed sMonthNovember=Sun's Dusk sMonthOctober=Frostfall sMonthSeptember=Heartfire sMouseSensitivity=Mouse Sensitivity sMoveMarker=Move It sMoveMarkerQuestion=Do you want to move your marker or remove it? sMultipleDragonSoulCount=%i Dragon Souls sMusicVolume=Music sMustRestart=You must exit and restart Skyrim for changes in this setting to take effect. sName=Name sNeutral=Neutral sNewSave=[NEW SAVE] sNext=Next sNo=No sNoArrows=No arrows equipped. sNoBolts=No bolts equipped. sNoChargeItems=No items to charge enchantment sNoChildUse=Children cannot use that. sNoDeviceSelected=You have not selected a storage device. You will need to select one before you can save. Until then, Autosave is disabled. sNoEatQuestItem=You can not eat quest items. sNoFastTravelAlarm=You cannot fast travel while guards are pursuing you. sNoFastTravelCell=You cannot fast travel from this location. sNoFastTravelCombat=You cannot fast travel during combat! sNoFastTravelDefault=You cannot fast travel at this time. sNoFastTravelHostileActorsNear=You cannot fast travel when enemies are nearby. sNoFastTravelInAir=You cannot fast travel while jumping or falling. sNoFastTravelOverencumbered=You cannot fast travel while overencumbered. sNoFastTravelScriptBlock=Fast travel is currently unavailable from this location. sNoFastTravelUndiscovered=You have not discovered this location yet. sNoItemsToRepair=No items to repair sNoJumpWarning=You can not drop objects while in the air. sNoKeyDropWarning=You cannot drop keys. sNoLockPickIfCrimeAlert=You can't pick a lock while being pursued by guards. sNoMoreFollowers=You have too many followers. sNoPickPocketAgain= has already caught you. sNoProfileSelected=You have not signed in to a Gamer Profile. You will need to sign in to a Gamer Profile and then select a storage device before you can save. Until then, Autosave is disabled. sNoRepairHostileActorsNear=You cannot repair items when enemies are nearby. sNoRepairInCombat=You cannot repair items while in combat. sNoRestart=No, keep playing. sNoSaves=[NO SAVES FOUND] sNoSitOnOwnedFurniture=You cannot sit on owned furniture. sNoSleepDefault=You cannot sleep at this time. sNoSleepHostileActorsNear=You cannot sleep when enemies are nearby. sNoSleepInAir=You cannot sleep in the air. sNoSleepInCell=You cannot sleep in this location. sNoSleepInOwnedBed=You cannot sleep in an owned bed. sNoSleepTakingHealthDamage=You cannot sleep while taking health damage. sNoSleepTrespass=You cannot sleep while trespassing. sNoSleepWarnToLeave=You cannot sleep while being asked to leave. sNoSleepWhileAlarm=You cannot sleep while guards are pursuing you. sNoSpareParts=NO USABLE SPARE PARTS sNoTalkFleeing= is fleeing for their life. sNoTalkUnConscious= is unconscious. sNoText=No sNoWaitDefault=You cannot wait at this time. sNoWaitHostileActorsNear=You cannot wait when enemies are nearby. sNoWaitInAir=You cannot wait in the air. sNoWaitInCell=You cannot wait in this location. sNoWaitTakingHealthDamage=You cannot wait while taking health damage. sNoWaitTrespass=You cannot wait while trespassing. sNoWaitWarnToLeave=You cannot wait while being asked to leave. sNoWaitWhileAlarm=You cannot wait while guards are pursuing you. sNone=None sNormal=Normal sNormalWeaponsResisted=Your attack has no effect. sNotAllowedToUseAutoDoorsWhileonHorse=Dismount Horse before going through door. sNotEnoughRoomWarning=You do not have enough room to drop this object. sNotEnoughVendorGold=Transaction value: %d gold. Vendor only has %d gold. sNoviceDisplayName=Novice sNumberAbbrev=No. sOKText=OK sObjectFade=Object Fade sObjectInUse=This object is already in use by someone else. sObjectLODFade=Object LOD Fade sOf= of sOff=OFF sOk=Ok sOldDownloadsAvailable=View Available Add-Ons sOn=ON sOpen=Open sOpenWithKey=Unlocked with %s. sOpenedContainer=Opened the container with a key. sOptional=Optional sOr=or sOrcish=ORCISH sOutOfLockpicks=You are out of lockpicks. sOverEncumbered=You are carrying too much to be able to run. sOwned=Owned sPCControlsTextNone= sPCControlsTextPrefix=push sPCControlsTriggerPrefix=pull sPCRelationshipNegativeChangeText= is no longer your sPCRelationshipPositiveChangeText= is now your sParticleArrayAttachExcludeList=Node1,Node2,Node3 sPauseText=Pause sPickpocket=Pickpocket sPickpocketFail=You've been caught pickpocketing. sPipboyColor=Pip-Boy Color sPlaceMarker=Place Marker sPlaceMarkerUndiscovered=You have not discovered this location yet. Place marker? sPlayTime=Play Time sPlayerDisarmedMessage=You have been disarmed! sPlayerLeavingBorderRegion=You cannot go that way. sPlayerSetMarkerName=Custom Destination sPleaseStandBy=PLEASE STAND BY sPoisonAlreadyPoisonedMessage=The current weapon is already poisoned. sPoisonBowConfirmMessage=Do you want to poison your next shot with the sPoisonConfirmMessage=Do you want to poison the sPoisonNoWeaponMessage=You must first equip a weapon to poison it. sPoisonUnableToPoison=Current weapon cannot be poisoned. sPoisoned=You have been poisoned. sPotionCreationFailed=Potion creation failed sPotions=POTIONS sPowers=POWERS sPressControl=Press the new control for this action sPrevious=Previous sPreviousSelection=Previous Selection sPrisoner=Prisoner sPronounFemale=she sPronounIntFemale=herself sPronounIntMale=himself sPronounMale=he sPronounObjFemale=her sPronounObjMale=him sPronounPosFemale=hers sPronounPosMale=his sPronounPosObjFemale=her sPronounPosObjMale=his sPronounRefFemale=herself sPronounRefMale=himself sQuantity=Quantity sQuestAddedText=Quest added sQuestCompletedText=Quest completed sQuestFailed=Quest FAILED sQuestUpdatedText=Quest updated sQuickLoading=Quickloading... sQuickSaving=Quicksaving... sQuicksaveAbbrev=QUICK sQuitAlchemy=Quit alchemy? sQuitEnchanting=Quit enchanting? sRSMAge=Age sRSMBody=Body sRSMBrow=Brow sRSMBrowForward=Brow Forward sRSMBrowHeight=Brow Height sRSMBrowTypes=Brow Type sRSMBrowWidth=Brow Width sRSMCheekColor=Cheek Color sRSMCheekColorLower=Cheek Color Lower sRSMCheekboneHeight=Cheekbone Height sRSMCheekboneWidth=Cheekbone Width sRSMChinColor=Chin Color sRSMChinForward=Chin Forward sRSMChinLength=Chin Length sRSMChinWidth=Chin Width sRSMComplexion=Complexion sRSMComplexionColor=Complexion Color sRSMConfirm=Finish and name your character? sRSMConfirmDestruction=Change preset and lose your changes? sRSMDirt=Dirt sRSMDirtColor=Dirt Color sRSMEyeColor=Eye Color sRSMEyeDepth=Eye Depth sRSMEyeHeight=Eye Height sRSMEyeSocketLowerColor=Eye Tint sRSMEyeSocketUpperColor=Eye Shadow sRSMEyeTypes=Eye Shape sRSMEyeWidth=Eye Width sRSMEyelinerColor=Eyeliner Color sRSMEyes=Eyes sRSMFace=Face sRSMFacialHairColorPresets=Facial Hair Color sRSMFacialHairPresets=Facial Hair sRSMFinishedWarning=Finished? sRSMForeheadColor=Forehead Color sRSMHair=Hair sRSMHairColorPresets=Hair Color sRSMHairPresets=Hair sRSMHead=Head sRSMHeadPresets=Presets sRSMJawForward=Jaw Forward sRSMJawHeight=Jaw Height sRSMJawWidth=Jaw Width sRSMLaughLines=Laugh Lines sRSMLipColor=Lip Color sRSMMouth=Mouth sRSMMouthForward=Mouth Forward sRSMMouthHeight=Mouth Height sRSMMouthTypes=Mouth Shape sRSMName=Name sRSMNameWarning=Start game as %s? sRSMNeckColor=Neck Color sRSMNoseColor=Nose Color sRSMNoseHeight=Nose Height sRSMNoseLength=Nose Length sRSMNoseTypes=Nose Type sRSMPaint=War Paint sRSMPaintColor=War Paint Color sRSMRace=Race sRSMScars=Scars sRSMSex=Sex sRSMSkinColor=Skin Tone sRSMTone=Skin Tone sRSMWeight=Weight sRadioSignalLost=%s signal lost. sRadioStationDiscovered=%s signal found. sRadioVolume=Radio sRandomDoorTeleportFailureMessage=This door leads nowhere. sRangeText=Range sRanksText=Ranks sRead=Read sRefAttachNodeName=REF_ATTACH_NODE sRemoteActivation=This object is activated from somewhere else. sRemove=Remove sRemoveCrimeGold=bounty removed from sRemoveItemfromInventory=Removed sRemoveMarker=Remove It sRenameItem=Rename Item sRepair=REPAIR sRepairAllItems=Repair All (%d) sRepairCost=Cost: %d caps sRepairItem=Repair sRepairServicesTitle=Repair Services sRepairSkill=Repair Skill sRepairSkillTooLow=%d%s REPAIR SKILL NEEDED sRequirements=Requirements sRequirementsText=Requires sResetToDefaults=Reset your control mappings to their default settings? sResolution=Resolution sResource=Resource sRestartBecauseContentRemoved=The game must restart now because Add-On content has been removed. sRestartSignedOut=You have signed out of your profile and will now be returned to the main menu. sRestartToUseNewContent=New Add-ons have been added. You will need to restart to use this content. All unsaved progress will be lost. sRestartToUseProfileContent=In order to use the Add-Ons associated with this profile, you will need to restart. sRestoration=RESTORATION sRetryText=Retry sReturn=Return sRewardXP=Experience Points Earned sRewardXPIcon=Interface\Shared\Messages\glow_XP_Gain.dds sRide=Ride sRumble=Vibration sSaveFailed=Save failed. sSaveGameContentIsMissing=This save relies on content that is no longer present. Some objects may no longer be available. Continue Loading? sSaveGameCorrupt=SAVE CORRUPT sSaveGameCorruptMenuMessage=The save game is corrupt and cannot be loaded. sSaveGameDeviceError=The save/load operation failed. sSaveGameIsCorrupt=The save game is corrupt. Returning to game. sSaveGameNoLongerAvailable=The save game is no longer available. Returning to game. sSaveGameNoMasterFilesFound=None of the master files used in this save game are loaded. Returning to game. sSaveGameOldVersion=SAVE OBSOLETE sSaveGameOutOfDiskSpace=The selected storage device does not have sufficient space available. New saves will not be created. sSaveNotAvailable=No valid save game found. sSaveOnRest=Save On Rest sSaveOnTravel=Save On Travel sSaveOnWait=Save On Wait sSaveOverSaveGame=Are you sure you want to overwrite this save game? sSaveSuccessful=Save successful. sSceneBlockingActorActivation=This person is busy. sScrollEquipped= equipped. sScrolls=SCROLLS sSearch=Search sSeasonFall=Fall sSeasonSpring=Spring sSeasonSummer=Summer sSeasonWinter=Winter sSecondOrdSuffix=nd sSelect=Select sSelectItemToRepair=CHOOSE ITEM TO REPAIR WITH sSelfRange=Self sServeSentenceQuestion=Do you want to serve your time in jail? sServeTimeQuestion=Do you just want to serve your time? sSexFemale=female sSexFemalePossessive=her sSexFemalePronoun=she sSexMale=male sSexMalePossessive=his sSexMalePronoun=he sShadowFade=Shadow Fade sShoutAdded=Word of Power Learned sShouts=SHOUTS sSingleDragonSoulCount=%i Dragon Soul sSit=Sit sSkillIncreased=%s Increased to %i sSkillIncreasedNum=%s increased by %d sSkillsCount=Tag %d Skill sSkillsTitle=SKILLS: %d/%d Selected sSmall=Small sSmithingConfirm=Do you want to improve this item? sSmithingMenuDescription=Choose an item to improve sSneakAttack=Sneak Attack on sSneakCaution=[CAUTION] sSneakDanger=[DANGER] sSneakDetected=[DETECTED] sSneakHidden=[HIDDEN] sSortMethod=Sort sSoulCaptured=Soul captured! sSoulGem=Soul Gem sSoulGemTooSmall=No soul gem large enough. sSoulGems=SOUL GEMS sSoulLevel=Filled with %s Soul sSoulLevelNameCommon=Common sSoulLevelNameGrand=Grand sSoulLevelNameGreater=Greater sSoulLevelNameLesser=Lesser sSoulLevelNamePetty=Petty sSpace= sSpecularityFade=Specularity Fade sSpeechChallengeFailure=[FAILED] sSpeechChallengeSuccess=[SUCCESS] sSpellAdded=New Spell Learned sSplashParticles=Effects\waterSplash.NIF sStatsMustSelectPerk=You must select a perk. sStatsNextRank=Next Rank: sStatsPerkConfirm=Are you sure you want this perk? sSteal=Steal sStealFrom=Steal from sStealHorse=Do you want to steal this horse? sSteel=STEEL sStormcloak=Stormcloak sStudded=STUDDED sSuccessfulSneakAttackEnd=X damage! sSuccessfulSneakAttackMain=Sneak attack for sTESVDLC2DragonUnableToFlyMessage=Your dragon cannot fast travel right now. sTESVDLC2FlyingDragonNoCastMessage=You cannot cast that type of spell while riding a dragon. sTESVDLC2FlyingMountCancelLandingMessage=Cancelling your request to land. sTESVDLC2FlyingMountCannotLandMessage=Your dragon cannot land at this time. sTESVDLC2FlyingMountLandingMessage=Your dragon is searching for a place to land. sTake=Take sTakeAll=Take All sTalk=Talk sTargetRange=Target sTeammateCantGiveOutfit=Your teammate already owns that armor. sTeammateCantTakeOutfit=You can't take your teammate's starting armor. sTeammateOverencumbered=can't carry any more. sTestTopicSetting= sTextureSize=Texture Size sThirdOrdSuffix=rd sTimeAM=AM sTimeHours=Hours sTimeMinutes=Minutes sTimePM=PM sTimeSpanAfternoon=afternoon sTimeSpanEvening=evening sTimeSpanMidnight=midnight sTimeSpanMorning=morning sTimeSpanNight=night sTimeSpanSunrise=sunrise sTimeSpanSunset=sunset sTo=To sTopicSubtypeTextCombatAcceptYield=AcceptYield sTopicSubtypeTextCombatAllyKilled=AllyKilled sTopicSubtypeTextCombatAssault=Assault sTopicSubtypeTextCombatAssaultNC=AssaultNC sTopicSubtypeTextCombatAttack=Attack sTopicSubtypeTextCombatAvoidThreat=AvoidThreat sTopicSubtypeTextCombatBash=Bash sTopicSubtypeTextCombatBleedOut=BleedOut sTopicSubtypeTextCombatBlock=Block sTopicSubtypeTextCombatDeath=Death sTopicSubtypeTextCombatFlee=Flee sTopicSubtypeTextCombatGroupStrategy=GroupStrategy sTopicSubtypeTextCombatHit=Hit sTopicSubtypeTextCombatMurder=Murder sTopicSubtypeTextCombatMurderNC=MurderNC sTopicSubtypeTextCombatPickpocketCombat=PickpocketCombat sTopicSubtypeTextCombatPickpocketNC=PickpocketNC sTopicSubtypeTextCombatPowerAttack=PowerAttack sTopicSubtypeTextCombatSteal=Steal sTopicSubtypeTextCombatStealFromNC=StealFromNC sTopicSubtypeTextCombatTaunt=Taunt sTopicSubtypeTextCombatTrespass=Trespass sTopicSubtypeTextCombatTrespassAgainstNC=TrespassAgainstNC sTopicSubtypeTextCombatVoicePowerEndLong=VoicePowerEndLong sTopicSubtypeTextCombatVoicePowerEndShort=VoicePowerEndShort sTopicSubtypeTextCombatVoicePowerStartLong=VoicePowerStartLong sTopicSubtypeTextCombatVoicePowerStartShort=VoicePowerStartShort sTopicSubtypeTextCombatWereTransformCrime=WereTransformCrime sTopicSubtypeTextCombatYield=Yield sTopicSubtypeTextDetectionAlertIdle=AlertIdle sTopicSubtypeTextDetectionAlertToCombat=AlertToCombat sTopicSubtypeTextDetectionAlertToNormal=AlertToNormal sTopicSubtypeTextDetectionCombatToLost=CombatToLost sTopicSubtypeTextDetectionCombatToNormal=CombatToNormal sTopicSubtypeTextDetectionDetectFriendDie=DetectFriendDie sTopicSubtypeTextDetectionLostIdle=LostIdle sTopicSubtypeTextDetectionLostToCombat=LostToCombat sTopicSubtypeTextDetectionLostToNormal=LostToNormal sTopicSubtypeTextDetectionNormalToAlert=NormalToAlert sTopicSubtypeTextDetectionNormalToCombat=NormalToCombat sTopicSubtypeTextFavorDialogueAskFavor=Request sTopicSubtypeTextFavorDialogueAskGift=Take sTopicSubtypeTextFavorDialogueBribe=Bribe sTopicSubtypeTextFavorDialogueCustom=... sTopicSubtypeTextFavorDialogueFavor=Help sTopicSubtypeTextFavorDialogueFlatter=Discuss sTopicSubtypeTextFavorDialogueFollow=Follow sTopicSubtypeTextFavorDialogueGift=Give sTopicSubtypeTextFavorDialogueIntimidate=Intimidate sTopicSubtypeTextFavorDialogueReject=Withdraw offer to help sTopicSubtypeTextFavorDialogueShowRelationships=Relations sTopicSubtypeTextFavorsAgree=Agree sTopicSubtypeTextFavorsExitFavorState=ExitFavorState sTopicSubtypeTextFavorsFlyingMountAcceptTarget=FlyingMountAcceptTarget sTopicSubtypeTextFavorsFlyingMountCancelLand=FlyingMountCancelLand sTopicSubtypeTextFavorsFlyingMountDestinationReached=FlyingMountDestinationReached sTopicSubtypeTextFavorsFlyingMountLand=FlyingMountLand sTopicSubtypeTextFavorsFlyingMountNoTarget=FlyingMountNoTarget sTopicSubtypeTextFavorsFlyingMountRejectTarget=FlyingMountRejectTarget sTopicSubtypeTextFavorsMoralRefusal=MoralRefusal sTopicSubtypeTextFavorsRefuse=Refuse sTopicSubtypeTextFavorsShow=Show sTopicSubtypeTextMiscellaneousActorCollidewithActor=ActorCollidewithActor sTopicSubtypeTextMiscellaneousCombatGrunt=CombatGrunt sTopicSubtypeTextMiscellaneousDestroyObject=DestroyObject sTopicSubtypeTextMiscellaneousEnterBowZoomBreath=EnterBowZoomBreath sTopicSubtypeTextMiscellaneousEnterSprintBreath=EnterSprintBreath sTopicSubtypeTextMiscellaneousExitBowZoomBreath=ExitBowZoomBreath sTopicSubtypeTextMiscellaneousGoodbye=Goodbye sTopicSubtypeTextMiscellaneousHello=Hello sTopicSubtypeTextMiscellaneousIdle=Idle sTopicSubtypeTextMiscellaneousJump=Jump sTopicSubtypeTextMiscellaneousKnockOverObject=KnockOverObject sTopicSubtypeTextMiscellaneousLeaveWaterBreath=LeaveWaterBreath sTopicSubtypeTextMiscellaneousLockedObject=LockedObject sTopicSubtypeTextMiscellaneousNoticeCorpse=NoticeCorpse sTopicSubtypeTextMiscellaneousObserveCombat=ObserveCombat sTopicSubtypeTextMiscellaneousOutofBreath=OutofBreath sTopicSubtypeTextMiscellaneousPickpocketTopic=PickpocketTopic sTopicSubtypeTextMiscellaneousPlayerCastProjectileSpell=PlayerCastProjectileSpell sTopicSubtypeTextMiscellaneousPlayerCastSelfSpell=PlayerCastSelfSpell sTopicSubtypeTextMiscellaneousPlayerShout=PlayerShout sTopicSubtypeTextMiscellaneousPlayerinIronSights=PlayerinIronSights sTopicSubtypeTextMiscellaneousPursueIdleTopic=PursueIdleTopic sTopicSubtypeTextMiscellaneousSharedInfo=SharedInfo sTopicSubtypeTextMiscellaneousShootBow=ShootBow sTopicSubtypeTextMiscellaneousStandonFurniture=StandonFurniture sTopicSubtypeTextMiscellaneousSwingMeleeWeapon=SwingMeleeWeapon sTopicSubtypeTextMiscellaneousTimeToGo=TimeToGo sTopicSubtypeTextMiscellaneousZKeyObject=ZKeyObject sTopicSubtypeTextPlayerDialogueCustom=... sTopicSubtypeTextPlayerDialogueForceGreet=ForceGreet sTopicSubtypeTextPlayerDialogueRumors=Heard any rumors lately? sTopicSubtypeTextSceneDialogueCustom=... sTopicSubtypeTextServiceBarterExit=BarterExit sTopicSubtypeTextServiceRecharge=Recharge sTopicSubtypeTextServiceRechargeExit=RechargeExit sTopicSubtypeTextServiceRepair=Repair sTopicSubtypeTextServiceRepairExit=RepairExit sTopicSubtypeTextServiceServiceRefusal=ServiceRefusal sTopicSubtypeTextServiceTraining=Training sTopicSubtypeTextServiceTrainingExit=TrainingExit sTopicSubtypeTextServiceTravel=Travel sTouchRange=Strike sTraitsCount=Choose up to %d Trait sTraitsTitle=OPTIONAL TRAITS: %d/%d Selected sTreeLODFade=Tree LOD Fade sTweenDisabledMessage=Character menu is not available. sUnequipItemOnPlayer=was unequipped sUnlock=Unlock sUse=Use sVATSMessageLowAP=Low sVATSMessageNoAmmo=You don't have enough ammo. sVATSMessageZeroChance=You have zero chance to hit. sVDSGManual=VDSG MANUAL sVDSGPlate=VDSG Plate sValue=Value sVatsAimed=Aimed sVatsAiming=Aiming sVatsBodyPart=Body Part sVatsSelect=Select sVatsTarget=Target sVerletCape=vamplordcapemesh sVideoChange=You must exit and restart Skyrim for the new resolution to take effect. sViewDistance=View Distance sVoiceVolume=Voice sWaitHere=Wait There sWeaponBreak=Your weapon has broken. sWeaponEnchantments=WEAPON ENCHANTMENTS sWeaponSmithing=Weapon Smithing sWeapons=WEAPONS sWeight=Weight sWhite=WHITE sWitnessKilled=Last witness killed. sWood=WOOD sXSensitivity=X-Sensitivity sYSensitivity=Y-Sensitivity sYes=Yes sYesRestart=Yes, restart the game. sYesText=Yes sYesToAllText=Yes to all sYour=Your uiMuteMusicPauseTime=1000