comilla config tf2 // Unexplained crashes? Try changing mat_queue_mode to `-1'. // ---------------------------------------------------------------------------- // Chris' maxframes config, designed to get you a large performance boost // v2.016 | 25 January 2013 | fakkelbrigade.eu/chris/configs/ // ---------------------------------------------------------------------------- // Problems or questions? Contact me at #christf2 on QuakeNet. // ---------------------------------------------------------------------------- // Launch options: // IMPORTANT: Remove -dxlevel 81 from the launch options after the first launch! // // Fullscreen: -dxlevel 81 -full -w WIDTH -h HEIGHT -console -novid -useforcedmparms -noforcemaccel -noforcemspd comilla config tf2 How to get it? comilla config tf2 // Windowed: -dxlevel 81 -sw -w WIDTH -h HEIGHT -console -noborder -novid -useforcedmparms -noforcemaccel -noforcemspd // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- // FPS cap // ---------------------------------------------------------------------------- // The primary benefit of an FPS cap is to make the FPS more stable, other than // that, it doesn't do a lot. A moderate, consistent framerate is much more // desirable than a variable but sometimes high framerate. A common // misconception is that if any more frames are generated than your monitor can comilla config tf2 How to use it? comilla config tf2 // display, they are useless. This is wrong -- frames are used for much more // than mere display, and affect the way the game feels well past your // refresh rate. // // This FPS cap should *always* be set to a value higher than `cl_cmdrate' in // any case, or the discrepancy between clientside frame generation and frames // to be sent to the server will no doubt cause you many a headache, especially // when it comes down to hit registration. Other than that, I recommend // for everyone to use the value `132' (2*66), as long as you can generally // keep that value stable without regular drops. comilla config tf2 How to get it? comilla config tf2 // ---------------------------------------------------------------------------- cl_showfps 1 // Show unsmoothed FPS meter //fps_max 132 // Commented due to 2011-09-02 update causing jittering when fps is capped for some fps_max 0 // ---------------------------------------------------------------------------- // Net settings // ---------------------------------------------------------------------------- // Whilst net settings perhaps aren't an integral part of an FPS config, they // are a fact of life in competitive TF2, and as such, they are included here. comilla config tf2 How to get it? comilla config tf2 // // A common question I am asked -- what defines whether a good connection is // good or bad? Mostly personal preference. If you're not willing to make the // choice, try both and see which is better for you. // // Generally, meeting both of the following conditions would classify it as a // good connection: // // - Ping of <80 to the average server you join // - Generally no/negligible choke/loss (can be checked with `net_graph') comilla config tf2 How to get it? comilla config tf2 // // There's some pretty good documentation on this here: // http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking // // Uncomment (remove the `//' from) one of the groups if you want to use them. // ---------------------------------------------------------------------------- // Good connection //cl_cmdrate 66 //cl_interp 0 comilla config tf2 How to use it? comilla config tf2 //cl_interp_ratio 1 //cl_lagcompensation 1 //cl_pred_optimize 2 //cl_smooth 0 //cl_smoothtime 0.01 //cl_updaterate 66 //rate 60000 // Bad connection //cl_cmdrate 40 comilla config tf2 How to get it for free? comilla config tf2 //cl_interp 0 //cl_interp_ratio 2 //cl_lagcompensation 1 //cl_pred_optimize 2 //cl_smooth 0 //cl_smoothtime 0.01 //cl_updaterate 40 //rate 35000 // ---------------------------------------------------------------------------- comilla config tf2 How to get it for free? comilla config tf2 // Sprays // ---------------------------------------------------------------------------- // Bear in mind that these are disabled on war servers due to `sv_pure 2' // anyway, so if you play competitive TF2, this won't help you. // ---------------------------------------------------------------------------- // Disable sprays cl_playerspraydisable 1 r_spray_lifetime 0 comilla config tf2 How to dowload it? comilla config tf2 // Enable sprays -- uncomment this section if you want these settings //cl_playerspraydisable 0 //r_spray_lifetime 2 // ---------------------------------------------------------------------------- // Shadows // ---------------------------------------------------------------------------- // Disable shadows mat_shadowstate 0 comilla config tf2 How to get it for free? comilla config tf2 r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 0 // Enable shadows -- uncomment this section if you want these settings //mat_shadowstate 1 //r_shadowmaxrendered 11 //r_shadowrendertotexture 1 // Non-blobby shadows. Sometimes turned on by // competitive TF2 players to see opponents standing // near the other side of a wall. You may see some comilla config tf2 PasteShr comilla config tf2 // performance loss from setting this to `1'. //r_shadows 1 // ---------------------------------------------------------------------------- // Facial features // ---------------------------------------------------------------------------- // Disable facial features r_eyes 0 r_flex 0 comilla config tf2 PasteShr comilla config tf2 r_lod 2 r_rootlod 2 r_teeth 0 // Enable facial features -- uncomment this section if you want these settings //r_eyes 1 //r_flex 1 //r_lod 1 // Needs to be set to 1, otherwise they will still be disabled. //r_rootlod 1 //r_teeth 1 comilla config tf2 How to get it for free? comilla config tf2 // ---------------------------------------------------------------------------- // Ragdolls // ---------------------------------------------------------------------------- // You will have reduced performance on deaths which produce ragdolls. // ---------------------------------------------------------------------------- // Disable ragdolls cl_ragdoll_fade_time 0 cl_ragdoll_forcefade 1 comilla config tf2 How to get it for free? comilla config tf2 cl_ragdoll_physics_enable 0 g_ragdoll_fadespeed 0 g_ragdoll_lvfadespeed 0 ragdoll_sleepaftertime 0 // Enable ragdolls -- uncomment this section if you want these settings //cl_ragdoll_fade_time 15 //cl_ragdoll_forcefade 0 //cl_ragdoll_physics_enable 1 //g_ragdoll_fadespeed 600 comilla config tf2 PasteShr comilla config tf2 //g_ragdoll_lvfadespeed 100 //ragdoll_sleepaftertime "5.0f" // ---------------------------------------------------------------------------- // Gibs // ---------------------------------------------------------------------------- // You will have reduced performance on deaths which produce gibs. // ---------------------------------------------------------------------------- // Disable gibs comilla config tf2 How to get it? comilla config tf2 cl_phys_props_enable 0 cl_phys_props_max 0 props_break_max_pieces 0 r_propsmaxdist 1 violence_agibs 0 violence_hgibs 0 // Enable gibs -- uncomment this section if you want these settings //cl_phys_props_enable 1 //cl_phys_props_max 128 comilla config tf2 How to get it for free? comilla config tf2 //props_break_max_pieces -1 //r_propsmaxdist 1000 //violence_agibs 1 //violence_hgibs 1 // ---------------------------------------------------------------------------- // Graphical // ---------------------------------------------------------------------------- // Now we come to the main brunt of the config. You probably don't want to mess // with this. comilla config tf2 How to get it for free? comilla config tf2 // ---------------------------------------------------------------------------- cl_detaildist 0 cl_detailfade 0 cl_drawmonitors 0 cl_ejectbrass 0 cl_jiggle_bone_framerate_cutoff 0 // Turns off jigglebones cl_new_impact_effects 0 cl_show_splashes 0 func_break_max_pieces 0 glow_outline_effect_enable 0 // Cart glow effect. comilla config tf2 PasteShr comilla config tf2 lod_transitiondist 0 mat_antialias 0 mat_bumpmap 0 // Controls bumpmapping. Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. mat_colcorrection_disableentities 1 mat_colorcorrection 0 mat_disable_bloom 1 mat_disable_fancy_blending 1 mat_disable_lightwarp 1 mat_envmapsize 8 comilla config tf2 How to get it? comilla config tf2 mat_envmaptgasize 8 mat_filterlightmaps 0 mat_filtertextures 0 mat_forceaniso 1 mat_hdr_level 0 mat_max_worldmesh_vertices 512 mat_monitorgamma 2.0 // Controls brightness, try 1.8 to make it brighter or 2.2 // to get it darker. Only works in fullscreen. mat_motion_blur_enabled 0 mat_parallaxmap 0 comilla config tf2 PasteShr comilla config tf2 mat_picmip 2 // Higher = more mipmapping. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. Setting this to 1 on dx8 will // result in some strange `fire' textures replacing their // appropriate counterparts, especially on medals, and certain comilla config tf2 PasteShr comilla config tf2 // hats. mat_trilinear 0 mat_viewportscale 1 // Almost no performance gain from viewport upscaling. mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 1 // `9' is a good value to still see the spread pattern from a // scattergun without any real performance loss. r_3dsky 0 r_ambientboost 0 r_ambientfactor 0 comilla config tf2 How to dowload it? comilla config tf2 r_ambientmin 0 r_avglight 0 r_cheapwaterend 1 r_cheapwaterstart 1 r_decals 1 r_decalstaticprops 0 r_decal_cullsize 15 r_drawdetailprops 0 r_drawmodeldecals 0 r_drawflecks 0 comilla config tf2 How to get it for free? comilla config tf2 r_dynamic 0 r_flashlightdepthtexture 0 r_forcewaterleaf 1 r_lightaverage 0 r_maxnewsamples 2 r_maxsampledist 1 r_propsmaxdist 0 r_renderoverlayfragment 0 r_staticprop_lod 4 r_waterdrawreflection 0 comilla config tf2 How to dowload it? comilla config tf2 r_waterdrawrefraction 1 r_waterforceexpensive 0 r_waterforcereflectentities 0 rope_averagelight 0 rope_collide 0 rope_rendersolid 0 rope_shake 0 rope_smooth 0 rope_subdiv 0 rope_wind_dist 0 comilla config tf2 How to use it? comilla config tf2 tf_particles_disable_weather 1 // Disable weather effects on maps supporting // it, for example, setting this to `1' // disables rain effects on *_sawmill. tracer_extra 0 violence_ablood 1 // Setting ablood/hblood to 1 actually improves perf usually violence_hblood 1 // ---------------------------------------------------------------------------- // Misc // ---------------------------------------------------------------------------- comilla config tf2 PasteShr comilla config tf2 in_usekeyboardsampletime 0 mat_clipz 1 // FX card users should set this to 0 mat_forcehardwaresync 0 mat_levelflush 1 //m_rawinput 1 // Turn on raw mouse input. Commented out by default due to // silly incompatibility with the Xfire overlay. You should use // it if you can! mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. r_fastzreject -1 // Values >1 enable a fast Z rejection algorithm, to be // performed on the GPU (as opposed to on the CPU). The comilla config tf2 PasteShr comilla config tf2 // value `-1' autodetects hardware support for this // feature, which is safer than forcing it. // ---------------------------------------------------------------------------- // Sound // ---------------------------------------------------------------------------- // I'd be hesitant to say that you would see a great deal of performance // improvement from lowering the sound quality, but in my experience as a // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. You may see a small FPS gain comilla config tf2 How to use it? comilla config tf2 // with these settings, or you may not, either way will likely have a // negligible effect on performance. // ---------------------------------------------------------------------------- dsp_enhance_stereo 0 dsp_slow_cpu 1 snd_async_fullyasync 1 // Having the sound run fully asynchronous has been // helpful in the past, as it seems to (for whatever // reason) reduce the number of TDRs experienced during // gameplay. There's some pretty good information on // TDRs (nerds only) here: comilla config tf2 How to use it? comilla config tf2 // http://forums.nvidia.com/index.php?showtopic=65161 snd_pitchquality 0 snd_spatialize_roundrobin 1 // ---------------------------------------------------------------------------- // Threading // ---------------------------------------------------------------------------- mat_queue_mode 2 // mat_queue mode is another frequently asked about cvar, it // defines the threading method to be used by the material // system. It has been unstable to use in the past, but comilla config tf2 How to get it for free? comilla config tf2 // nowadays it's generally okay. // // Here are the possible values: // -2 legacy default // -1 default // 0 synchronous single thread // 1 queued single thread // 2 queued multithreaded // // If you have problems with the value `2', try setting it to comilla config tf2 PasteShr comilla config tf2 // `-1'. // // As an aside, there are quite a few bugs in the demo system // that occur when mat_queue_mode is set to a value that is // not `-1'. If you intend to do work with the demo system, // maybe you should change this. cl_threaded_bone_setup 0 cl_threaded_client_leaf_system 0 r_queued_decals 0 comilla config tf2 PasteShr comilla config tf2 r_queued_ropes 1 r_queued_post_processing 0 r_threaded_client_shadow_manager 1 r_threaded_particles 1 r_threaded_renderables 1 // ---------------------------------------------------------------------------- // Misc // ---------------------------------------------------------------------------- cl_forcepreload 1 // Force preloading comilla config tf2 How to get it for free? comilla config tf2 // ---------------------------------------------------------------------------- // Print to console // ---------------------------------------------------------------------------- echo "-------------------------------------------------------" echo " Chris' maxframes config loaded. " echo "-------------------------------------------------------" echo "Please direct all comments/queries/whatnot to" echo "#christf2 on QuakeNet." comilla config tf2 How to get it for free? comilla config tf2 // Want to open a local server? Type "host_thread_mode 0" in console. // ---------------------------------------------------------------------------- // Comanglia' config inspired by chris, updated by mastercoms, maintained by sage comilla config tf2 PasteShr comilla config tf2 // December 2017 https://gist.github.com/mastercoms/f54f6476e0f2e4bdcf860ef902f1f93f // ---------------------------------------------------------------------------- // Launch options: -console -novid -nojoy -nosteamcontroller -noff -nohltv -softparticlesdefaultoff // Remove -dxlevel from the launch options after the first launch for faster Alt-tabbing. // // // -nojoy -nosteamcontroller -noff -nohltv // Joystick, steamcontroller, force feedback and HLTV modules. // // Disabling these can give up to 2% FPS boost // // GRAPHICAL comilla config tf2 How to dowload it? comilla config tf2 // -softparticlesdefaultoff : disable depth blending for particles and sprites, more FPS // -disable_d3d9_hacks : disables some Source engine workarounds for dx9. Creates an odd fog effect. Small FPS boost. // -nops2b : Use pixel shaders 2.0 instead of 2.0b, results in thicker fog and messes up world lighting and shadows. // // NETWORK // -reuse : allow network sockets to be reused when busy (sets SO_REUSEADDR), better network performance // -usetcp : allow usage of TCP where it would be more optimal than UDP, better network performance // // MONITOR // -nogammaramp : override in-game gamma with your desktop's settings. If you have an .icc calibration profile for you monitor you'll want this. comilla config tf2 How to get it? comilla config tf2 // -w and -h : Resolution width and height respectivelly, for example "-w 1920 -h 1080" // -refresh : Set your refresh rate manually, for example "-refresh 144" // -full : Force fullscreen mode // -sw : Force window mode. // -noborder : Force noborder window mode. // SOUND // -primarysound : Don't use a secondary sound buffer, small FPS boost. Should be used with -snoforceformat. // -snoforceformat : Skips force setting of sound buffer format, small FPS boost. Should be used with -primarysound. // -nostartupsound : disable game music on main menu comilla config tf2 How to use it? comilla config tf2 // // NICHE/USELESS // -useforcedmparms -noforcemaccel -noforcemspd // All of these are outdated and don't matter anymore // -nosound : disables sound, no performance boost unless your drivers are slow // -small : allow for resolutions smaller than 640x480 // // DX Levels // DirectX 8: Disables weapon skins // -dxlevel 80 : Unstable and causes many visual glitches. Not recommended. comilla config tf2 How to get it for free? comilla config tf2 // -dxlevel 81 : Most stable dx8 mode. Few visual glitches. // // DirectX 9: // -dxlevel 90 : Shader Model 2 // -dxlevel 92 : OpenGL dxlevel (Linux and macOS) // -dxlevel 95 : Shader Model 3 (recommended) // -dxlevel 98 : DirectX 9Ex. Best looking one. A few DX10 features. // -dxlevel 100: DirectX 9Ex but no support fallbacks. // // DX9 uses your GPU more effectively and is more optimized but DX8 disables many effects and particles. comilla config tf2 How to dowload it? comilla config tf2 // // NVIDIA USERS: Modern nvidia drivers can cause a wierd strobing effect on DX8. // RADEON USERS: Modern AMD drivers won't show rocket trails under DX8. // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- // FPS cap // ---------------------------------------------------------------------------- // The primary benefit of an FPS cap is to make the FPS more stable, other than // that, it doesn't do a lot. A moderate, consistent framerate is much more comilla config tf2 How to use it? comilla config tf2 // desirable than a variable but sometimes high framerate. A common // misconception is that if any more frames are generated than your monitor can // display, they are useless. This is wrong -- frames are used for much more // than mere display, and affect the way the game feels well past your // refresh rate. // ---------------------------------------------------------------------------- cl_showfps 0 // Turning this FPS meter on actually decreases fps by about 3%-4% //fps_max 0 // No FPS cap //fps_max 150 // Low cap to avoid overheating issues in laptops // You might want a lower cap if your framerate drops often comilla config tf2 How to get it? comilla config tf2 // or you still have over heating issues. fps_max 0 // FPS cap sv_cheats 0 // ---------------------------------------------------------------------------- // Net settings // ---------------------------------------------------------------------------- // Whilst net settings perhaps aren't an integral part of an FPS config, they // are a fact of life in competitive TF2, and as such, they are included here. // comilla config tf2 PasteShr comilla config tf2 // A common question I am asked -- what defines whether a good connection is // good or bad? Mostly personal preference. If you're not willing to make the // choice, try both and see which is better for you. // // Generally, meeting both of the following conditions would classify it as a // good connection: // // - Ping of <80 to the average server you join // - Generally no/negligible choke/loss (can be checked with `net_graph') // comilla config tf2 PasteShr comilla config tf2 // There's some pretty good documentation on this here: // http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking // // Uncomment (remove the `//' from) one of the groups if you want to use them. // ---------------------------------------------------------------------------- // Weak CPU cl_cmdrate 66 // Your framerate should always be higher than your cmdrate. cl_updaterate 66 // Rate at wich you receive updates from the server. cl_interp 0 // By setting this higher than cl_interp_ratio / cl_updaterate, comilla config tf2 PasteShr comilla config tf2 // you are slightly increasing your interp for no reason. // Also, interp is mostly preference at lower values // and depends on how stable your connection is. cl_interp_ratio 1 cl_lagcompensation 1 // Ensure lag compensation is turned on cl_pred_optimize 1 // Mode 1 because 2 has a bug currently. cl_smooth 0 // Smooths your view to prevent it jumping around. cl_smoothtime 0.1 // No reason to change this when cl_smooth is 0 rate 50000 // Affects how many packets you can send out net_compresspackets 1 // Compress packets to prevent split packets comilla config tf2 How to use it? comilla config tf2 net_splitrate 1 // Do not split multiple packets for bad PCs that cannot handle the extra load // Bad connection //cl_cmdrate 40 //cl_updaterate 40 //cl_interp 0 //cl_interp_ratio 2 // Fix lag when experiencing packet loss, 3 or 4 for lots of packet loss //cl_lagcompensation 1 //cl_pred_optimize 1 //cl_smooth 1 comilla config tf2 PasteShr comilla config tf2 //cl_smoothtime 0.1 //rate 35000 //net_splitrate 1 // Do not split multiple packets for bad PCs that cannot handle the extra load // ---------------------------------------------------------------------------- // Sprays // ---------------------------------------------------------------------------- // Bear in mind that these are disabled on war servers due to `sv_pure 2' // anyway, so if you play competitive TF2, this won't help you. // ---------------------------------------------------------------------------- comilla config tf2 How to dowload it? comilla config tf2 // Disable sprays cl_playerspraydisable 1 r_spray_lifetime 0 // Enable sprays -- uncomment this section if you want these settings //cl_playerspraydisable 0 //r_spray_lifetime 2 // ---------------------------------------------------------------------------- comilla config tf2 PasteShr comilla config tf2 // Shadows // ---------------------------------------------------------------------------- // Disable shadows r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 0 nb_shadow_dist 0 // Enable shadows -- Lowers your framerate 15-20% comilla config tf2 How to get it? comilla config tf2 //r_shadowmaxrendered 11 // Enough shadows for 6s //r_shadowmaxrendered 17 // Enough shadows for HL //r_shadowrendertotexture 1 // Non-blobby shadows. Sometimes turned on by // competitive TF2 players to see opponents standing // near the other side of a wall. You may see some // performance loss from setting this to `1'. //r_shadows 1 //nb_shadow_dist 200 // Optimized shadow distance, can lower this for better performance // ---------------------------------------------------------------------------- comilla config tf2 PasteShr comilla config tf2 // Facial features // ---------------------------------------------------------------------------- // Disable facial features r_eyes 0 r_flex 0 //r_lod 2 // Setting r_lod 2 will cause all models to be at their second LOD level and will not let them go down to their third or lower quality LOD levels when they are small enough to do so r_lod -1 // -1 will use r_rootlod to determine how much LOD should be offset by, so that models can properly decrease quality even more. r_rootlod 2 r_teeth 0 comilla config tf2 How to get it for free? comilla config tf2 r_eyemove 0 r_eyeshift_x 0 r_eyeshift_y 0 r_eyeshift_z 0 r_eyesize 0 blink_duration 0.2 // 0 causes a divide by zero exception, besides, this setting doesn't affect performance // Enable facial features -- turning them on lowers framerate by 5ish% //r_eyes 1 comilla config tf2 How to dowload it? comilla config tf2 //r_flex 1 //r_lod 1 // Needs to be set to 1, otherwise they will still be disabled. //r_rootlod 1 //r_teeth 1 // ---------------------------------------------------------------------------- // Ragdolls // ---------------------------------------------------------------------------- // You will have reduced performance on deaths which produce ragdolls. // ---------------------------------------------------------------------------- comilla config tf2 How to use it? comilla config tf2 // Disable ragdolls cl_ragdoll_fade_time 0 cl_ragdoll_forcefade 1 cl_ragdoll_physics_enable 0 g_ragdoll_fadespeed 10000 // Rate at which ragdolls fade. // Setting it to 0 means that it will fade by 0 // every frame and thus causes a memory leak g_ragdoll_lvfadespeed 10000 // Same thing as above, but this is when low violence mode is enabled ragdoll_sleepaftertime 0 comilla config tf2 How to get it? comilla config tf2 // Enable ragdolls -- lowers by 10ish% //cl_ragdoll_fade_time 15 //cl_ragdoll_forcefade 0 //cl_ragdoll_physics_enable 1 //g_ragdoll_fadespeed 600 //g_ragdoll_lvfadespeed 100 //ragdoll_sleepaftertime "5.0f" // ---------------------------------------------------------------------------- comilla config tf2 How to dowload it? comilla config tf2 // Gibs // ---------------------------------------------------------------------------- // You will have reduced performance on deaths which produce gibs. // ---------------------------------------------------------------------------- // Disable gibs cl_phys_props_enable 0 cl_phys_props_max 0 props_break_max_pieces 0 r_propsmaxdist 1 comilla config tf2 How to use it? comilla config tf2 violence_agibs 1 // Do not set any of the violence CVars to 0, or else low violence mode will be enabled! Low violence mode reduces FPS violence_hgibs 1 // Do not set any of the violence CVars to 0, or else low violence mode will be enabled! Low violence mode reduces FPS // Low violence mode lowers FPS. // Enable gibs -- 6-7% less framerate //cl_phys_props_enable 1 //cl_phys_props_max 128 //props_break_max_pieces -1 //r_propsmaxdist 1000 //violence_agibs 1 //violence_hgibs 1 comilla config tf2 How to use it? comilla config tf2 // ---------------------------------------------------------------------------- // Graphical // ---------------------------------------------------------------------------- // Now we come to the main brunt of the config. You probably don't want to mess // with this. // ---------------------------------------------------------------------------- building_cubemaps 1 // Disables various post processing effects prop_active_gib_limit 0 props_break_max_pieces_perframe 0 comilla config tf2 PasteShr comilla config tf2 fov_desired 90 cl_hud_playerclass_use_playermodel 0 // adds another hud element -3% frames r_rimlight 0 // "Baby lotion" lighting on models. Rimlight uses GPU only mat_phong 0 // some people don't like this on I prefer it on for sniper though cl_muzzleflash_dlight_1st 0 cl_detaildist 0 cl_detailfade 0 cl_drawmonitors 0 cl_ejectbrass 0 cl_jiggle_bone_framerate_cutoff 0 // Turns off jigglebones comilla config tf2 How to dowload it? comilla config tf2 cl_new_impact_effects 0 // Use the old particle system which is lighter cl_show_splashes 0 // Disable water splashes cl_rumblescale 0 cl_showhelp 0 cl_showpluginmessages 0 cl_debugrumble 0 func_break_max_pieces 0 glow_outline_effect_enable 0 // Disable xray outlines to save frames //lod_transitiondist 0 lod_transitiondist -1 // 0 causes fade LODs to fade across 0 units, which causes an error. It is best to set this to -1, which lowers the distance fade LODs can be seen and also fades them across 1 unit comilla config tf2 How to get it for free? comilla config tf2 mat_antialias 0 // having this in config can break the mumble overlay mat_bumpmap 0 // Controls bumpmapping. Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. - Chris // In the past I wasn't able to prove that disabling this was significant, // it effects fps by about 1% after several checks - Comanglia mat_colcorrection_disableentities 1 mat_colorcorrection 0 mat_disable_bloom 1 mat_disable_fancy_blending 1 mat_disable_lightwarp 1 comilla config tf2 How to get it? comilla config tf2 mat_envmapsize 8 mat_envmaptgasize 8 mat_filterlightmaps 1 //toggle this on/off while in a server to get "minecraft" textures mat_filtertextures 0 mat_forceaniso 0 // Disable higher levels of anisotropic filtering mat_hdr_level 0 mat_autoexposure_max 0 mat_autoexposure_min 0 mat_bloomscale 0 mat_bloom_scalefactor_scalar 0 comilla config tf2 How to get it for free? comilla config tf2 mat_debug_postprocessing_effects 0 mat_debugdepth 0 mat_postprocessing_combine 0 mat_non_hdr_bloom_scalefactor 0 mat_bufferprimitives 1 mat_compressedtextures 1 //mat_forcemanagedtextureintohardware 0 // There's no need to set this in the config. TF2 will determine if it is appropriate to use it or not. mat_framebuffercopyoverlaysize 0 mat_hdr_enabled 0 mat_hdr_manual_tonemap_rate 0 comilla config tf2 How to use it? comilla config tf2 //mat_mipmaptextures 0 // *** mat_mipmaptextures 1 // Disabling mipmapping on textures is a performance decrease // for all textures in a scene, especially ones further away mat_showlightmappage -1 mat_softwarelighting 0 mat_software_aa_blur_one_pixel_lines 0 mat_software_aa_edge_threshold 9 mat_software_aa_quality 0// was 9 mat_software_aa_strength 0 mat_software_aa_strength_vgui 0 comilla config tf2 How to get it for free? comilla config tf2 mat_software_aa_tap_offset 0 mat_software_aa_quality 0 mat_texture_limit -1 //mat_use_compressed_hdr_textures 0 // Disable compressed HDR textures when HDR is on. mat_use_compressed_hdr_textures 1 // Helps if HDR is on. If HDR is off it does nothing. mem_max_heapsize 2048 //mod_forcedata 1 mod_forcedata 0 // Enabling this causes models to not be loaded async mod_forcetouchdata 1 //mat_max_worldmesh_vertices 512 comilla config tf2 How to use it? comilla config tf2 mat_max_worldmesh_vertices 1024 // The lowest Source will do is 1024 //mat_monitorgamma 2.2 // Controls brightness, try 1.8 to make it brighter or 2.2 // to get it darker. Only works in fullscreen. mat_picmip 2 // Higher = more mipmapping. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. - Doesn't really matter much what you set this too if you're cpu bound mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. Setting this to 0 will make ubers non-shiny, // and will remove some specular effects from in-game entities. comilla config tf2 PasteShr comilla config tf2 // Setting this to 0 while trilinear is off lowers framerate for reasons I don't understand -Comanglia mat_trilinear 1 mat_viewportscale 1 // Almost no performance gain from viewport upscaling. mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 9 // - Just keep this below 60ish and you shouldn't notice much different at all maybe .5 average fps for every 30-40 decals r_3dsky 0 r_ambientboost 0 r_ambientfactor 0 r_ambientmin 0 comilla config tf2 How to use it? comilla config tf2 r_cheapwaterstart 0 // Use cheap water as much as possible r_cheapwaterend 0.1 // Use cheap water as much as possible r_decals 0 r_maxmodeldecal 0 r_decalstaticprops 0 //r_decal_cullsize 15 r_decal_cullsize 20 // You can increase the cullsize even more r_drawdetailprops 0 // Disable detail props like sprites, grass... r_drawmodeldecals 0 // Disable blood decals on bodies. Will prevent // new objects to be created that decals apply onto. comilla config tf2 How to get it for free? comilla config tf2 r_drawflecks 0 // Do not create particle systems when things hit surfaces, // increases FPS and reduces distractions r_dynamic 0 // Disable dynamic lighting (muzzle flash lighting, explosions and other lighted effects) r_entityclips 0 // Skip clipping entities, saves CPU time r_flashlightdepthtexture 0 r_forcewaterleaf 1 r_lightaverage 0 // Lighting job that uses a lot of CPU r_maxnewsamples 0 r_maxsampledist 1 r_bloomtintb 0 comilla config tf2 PasteShr comilla config tf2 r_bloomtintexponent 0 r_bloomtintg 0 r_bloomtintr 0 r_occlusion 0 // Use less CPU at the cost of a bit more GPU usage //r_occlusion 1 // Use CPU to have the GPU skip rendering models/props you cannot see r_pixelfog 1 r_propsmaxdist 0 r_renderoverlayfragment 0 // Disables some decals of paintings in walls. //r_staticprop_lod 4 r_staticprop_lod 63 // You can decrease the LOD even more comilla config tf2 PasteShr comilla config tf2 r_waterdrawreflection 0 r_waterdrawrefraction 0 // Disable water refraction for maximum FPS r_waterforceexpensive 0 r_waterforcereflectentities 0 r_drawtracers_firstperson 0 // should give a small fps boost in 1st person r_dopixelvisibility 0 r_drawbatchdecals 0 //r_hunkalloclightmaps 0 r_hunkalloclightmaps 1 // Use a proper memory store for lightmaps //r_lightcache_zbuffercache 0 comilla config tf2 How to dowload it? comilla config tf2 r_lightcache_zbuffercache 1 // Use zcache from map data //r_PhysPropStaticLighting 0 r_PhysPropStaticLighting 1 // Use static lighting for props instead of baking lighting data for them on the fly //rope_averagelight 0 rope_averagelight 1 // When 0, this will do an extra calculation on top // of the already done lighting computations to get // the max intensity of the lighting rope_collide 0 rope_rendersolid 0 rope_shake 0 comilla config tf2 How to get it for free? comilla config tf2 rope_smooth 0 rope_subdiv 0 rope_wind_dist 0 tf_particles_disable_weather 1 // Disable weather effects on maps supporting // it, for example, setting this to `1' // disables rain effects on *_sawmill. tracer_extra 0 violence_ablood 1 // alien and halloween blood. framerates on -most- pcs are higher with these on violence_hblood 1 // red blood. framerates on -most- pcs are higher with these on mat_motion_blur_enabled 0 // just incase anyone has this added before loading my cfg comilla config tf2 How to get it? comilla config tf2 mat_motion_blur_forward_enabled 0 mat_motion_blur_strength 0 r_worldlightmin 0.0004 // Do not render insignificant world lighting r_worldlights 0 mp_usehwmmodels -1 mp_usehwmvcds -1 // ---------------------------------------------------------------------------- // Misc // ---------------------------------------------------------------------------- comilla config tf2 How to get it for free? comilla config tf2 //in_usekeyboardsampletime 0 in_usekeyboardsampletime 1 // This does not delay keyboard input at all, only makes keyboard movement input more reliable mat_clipz 1 // FX card users should set this to 0 mat_forcehardwaresync 0 mat_levelflush 1 m_rawinput 1 // Enable raw mouse input. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. r_fastzreject 0 //r_fastzreject 1 // Has the CPU help render the image for the GPU. Not worth it for any good GPU. // Recommended for Intel HD or any other integrated graphics comilla config tf2 How to get it for free? comilla config tf2 ai_expression_optimization 1 fast_fogvolume 1 host_thread_mode 1 // Turn this to 0 if you want to create a local server mod_load_anims_async 1 mod_load_mesh_async 1 mod_load_vcollide_async 1 con_enable 1 con_filter_enable 1 con_filter_text_out particle comilla config tf2 How to dowload it? comilla config tf2 // ---------------------------------------------------------------------------- // Sound // ---------------------------------------------------------------------------- // I'd be hesitant to say that you would see a great deal of performance // improvement from lowering the sound quality, but in my experience as a // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. You may see a small FPS gain // with these settings, or you may not, either way will likely have a // negligible effect on performance. comilla config tf2 How to get it? comilla config tf2 // ---------------------------------------------------------------------------- dsp_enhance_stereo 0 dsp_slow_cpu 1 dsp_water 0 // Disable water muffling effect snd_async_fullyasync 1 // Play sounds independently of main engine work snd_pitchquality 0 // Tiny fps boost from lowering sound quality. //snd_pitchquality 1 // Higher quality sound. //snd_spatialize_roundrobin 1 snd_spatialize_roundrobin 0 // 1 adds a two frame delay to spatialization, not very good for competitive players snd_mixahead .11 // Delay in sound from weapons below .05 has been known to be unstable comilla config tf2 How to use it? comilla config tf2 // ---------------------------------------------------------------------------- // Threading // ---------------------------------------------------------------------------- mat_queue_mode -1 // mat_queue mode is another frequently asked about cvar, it // defines the threading method to be used by the material // system. It has been unstable to use in the past, but // nowadays it's generally okay. // // Here are the possible values: comilla config tf2 PasteShr comilla config tf2 // -2 legacy default // -1 default // 0 synchronous single thread // 1 queued single thread // 2 queued multithreaded // // If you have problems with the value `2', try setting it to // `-1'. // // As an aside, there are quite a few bugs in the demo system comilla config tf2 How to use it? comilla config tf2 // that occur when mat_queue_mode is set to a value that is // not `-1'. If you intend to do work with the demo system, // maybe you should change this. // //After immense testing I've found that default works perfectly //fine with setting your Thread usage. It automatically set me //to 2 every time. I'd say it's safer and likely less buggy to //leave this at -1 than it is at 2. // //As a side note I've noticed micro stutters with mat_queue_mode 2 comilla config tf2 PasteShr comilla config tf2 //at 1000+ fps where mat_queue_mode 1 did not stutter at 1000+ fps // cl_threaded_bone_setup 1 // command seems to have been removed around January 2017 //cl_threaded_client_leaf_system 0 // "DO NOT ENABLE cause crashes to desktop within 4-5 minutes of gameplay 4/18 2014" cl_threaded_client_leaf_system 1 // It's fine to enable this r_queued_decals 0 // lessens the impact of higher decal limits. r_queued_ropes 1 r_queued_post_processing 0 // kind of pointless because it's disabled above but if you do like post processing effects keeping this on should lessen the impact on framerate r_threaded_client_shadow_manager 1 r_threaded_particles 1 comilla config tf2 PasteShr comilla config tf2 r_threaded_renderables 1 cl_setupallbones 0 // seems to have been added around January 2017 default is 0 and 0 gives better fps than 1 in my testing // ---------------------------------------------------------------------------- // HUD // ---------------------------------------------------------------------------- //hud_saytext_time 10 //Default is 12 and measured in seconds, this is the amount of time chat stays on your screen //voice_enable 1 //Default is 1, This is the voice chat in the game 1 = on, 0 = off //hud_deathnotice_time 5 // Default is 6, This the the death notices that usually appear at the top right of the screen hud_achievement_glowtime 0 // Default is 2.5, not 100% what this is about a 1.5% fps boost. comilla config tf2 How to get it? comilla config tf2 hud_achievement_count 0 //Default is 8, Max number of achievements that can be shown on the HUD hud_achievement_tracker 0 // Default is 1, Show or hide the achievement tracker // ---------------------------------------------------------------------------- // Test Shit // ---------------------------------------------------------------------------- cl_localnetworkbackdoor 0 //Network optimizations for Singleplayer, disabling has about a 1-2% fps boost cl_cloud_settings 0 // I believe this disables cloud syncing of CFGs but not 100% sure //cl_notifications_show_ingame 0 // Pretty sure this disables Trade/Duel Notifications comilla config tf2 PasteShr comilla config tf2 sys_minidumpspewlines 500 // Number of lines saved to a log file from console. // You're setting it to the default value of 500. // It doesn't affect FPS or FPS variance anyway, it does not become // a factor in normal play as it only is used when TF2 crashes. // ---------------------------------------------------------------------------- // Misc // ---------------------------------------------------------------------------- cl_ask_blacklist_opt_out "1" cl_ask_favorite_opt_out "1" comilla config tf2 How to use it? comilla config tf2 sb_dontshow_maxplayer_warning "1" tf_explanations_backpackpanel "1" tf_explanations_charinfo_armory_panel "1" tf_explanations_charinfopanel "1" tf_explanations_craftingpanel "1" tf_explanations_discardpanel "1" tf_explanations_store "1" tf_training_has_prompted_for_forums "1" tf_training_has_prompted_for_loadout "1" tf_training_has_prompted_for_offline_practice "1" comilla config tf2 How to dowload it? comilla config tf2 tf_training_has_prompted_for_options "1" tf_training_has_prompted_for_training "1" //net_graph 1 // keeping this on actually lowers your framerate by 3-6% depending on the level of net_graph you have it at // net_graph 1,2,3,4,5 hud_fastswitch 1 tf_scoreboard_ping_as_text 1 rate 196608 cl_interp 0.03 cl_interp_ratio 1 comilla config tf2 How to use it? comilla config tf2 cl_updaterate 66 cl_cmdrate 66 // ---------------------------------------------------------------------------- // Print to console // ---------------------------------------------------------------------------- echo "---------------------------------------------------------" echo "Comanglia' frames config loaded. mastercoms edition v1.30" echo "---------------------------------------------------------" comilla config tf2 How to get it for free? comilla config tf2 comilla config tf2