com.bepis.r2api [Message: BepInEx] BepInEx 5.4.21.0 - Risk of Rain 2 (2/11/2023 1:28:46 AM) [Info : BepInEx] Running under Unity v2019.4.26.14694700 [Info : BepInEx] CLR runtime version: 4.0.30319.17020 [Info : BepInEx] Supports SRE: False [Info : BepInEx] System platform: Bits64, Windows [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0] [Info : BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.Loader 1.0.0.0] [Info : BepInEx] Loaded 1 patcher method from [BepInEx.GUI.Patcher 1.0.0.0] [Info : BepInEx] Loaded 1 patcher method from [FixPluginTypesSerialization 1.0.0.0] [Info : BepInEx] Loaded 1 patcher method from [RiskOfWaitingPatcher 1.0.0.0] com.bepis.r2api How to dowload it? com.bepis.r2api [Info : BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.HookGenPatcher 1.2.1.0] [Info : BepInEx] 6 patcher plugins loaded [Info :BepInEx.GUI] Finding and launching GUI [Info :BepInEx.GUI] Found GUI Executable in C:\Users\DESKTOP-870TJ3V\AppData\Roaming\Thunderstore Mod Manager\DataFolder\RiskOfRain2\profiles\Default\BepInEx\patchers\BepInExGUI\rust\windows_x64\bepinex_gui.exe [Info :BepInEx.GUI] [SendLogToClient] Accepting Socket. [Info :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead. [Info :HookGenPatcher] Already ran for this version, reusing that file. [Message:FixPluginTypesSerialization] Using the config cache [Info :FixPluginTypesSerialization] Running under Unity v2019.4.26 [Debug :FixPluginTypesSerialization] Unity version obtained from main application module. com.bepis.r2api How to use it? com.bepis.r2api [Info : BepInEx] Patching [RoR2] with [BepInEx.Chainloader] [Message: BepInEx] Preloader finished [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Debug : BepInEx] Skipping loading C:\Users\DESKTOP-870TJ3V\AppData\Roaming\Thunderstore Mod Manager\DataFolder\RiskOfRain2\profiles\Default\BepInEx\plugins\Cuno-DiscordRichPresence\NativeNamedPipe.dll because it's not a valid .NET assembly. Full error: Format of the executable (.exe) or library (.dll) is invalid. [Info : BepInEx] 191 plugins to load [Info : BepInEx] TS Manifest: Rune580-Risk_Of_Options-2.5.3 [Info : BepInEx] Loading [Risk Of Options 2.5.3] [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "rock2ModularMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "BBBoulderMediumRound1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. com.bepis.r2api How to use it? com.bepis.r2api [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "GPGiantRockSlab1Collision" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "GPRuinRing1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "DCHeatvent1" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "WPPlatform1FullRing" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "mdlIcoRockL" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "mdlRailGunnerBasicMine" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "meshSulfurPodTop" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "VoidRaidCrabCollision_head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "NewtStatueMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "ArenaCrabFoam1Mesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. com.bepis.r2api How to dowload it? com.bepis.r2api [Warning: Unity Log] Couldn't create a Convex Mesh from source mesh "ShrineCleanseMesh" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. [Info : BepInEx] TS Manifest: Higgs1-AV_Effect_Options-1.12.0 [Info : BepInEx] Loading [AV Effect Options 1.12.0] [Info : BepInEx] Loading [RoR2BepInExPack 1.8.0] [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: System.Diagnostics.StackTrace.AddFrames [Debug :RoR2BepInExPack] Hook added by assembly: for: System.Diagnostics.StackTrace.AddFrames [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: System.Reflection.Assembly.GetTypes [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.AchievementManager.CollectAchievementDefs [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: HG.Reflection.SearchableAttribute.ScanAllAssemblies [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.RoR2Application.OnLoad com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.UnitySystemConsoleRedirector.Redirect [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.Console.InitConVars [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Console.InitConVars [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: EntityStates.GenericCharacterDeath.PlayDeathAnimation [Debug :RoR2BepInExPack] Hook added by assembly: for: EntityStates.GenericCharacterDeath.PlayDeathAnimation [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: DynamicBone.ApplyParticlesToTransforms [Debug :RoR2BepInExPack] Hook added by assembly: for: DynamicBone.ApplyParticlesToTransforms [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.UI.MainMenu.MainMenuController.Start [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.ProjectileCatalog.SetProjectilePrefabs [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.ProjectileCatalog.SetProjectilePrefabs com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequenceClose [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequenceClose [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequencePlay [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequencePlay [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequencePlay [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequencePlay [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequencePlay [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequencePlay [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequencePause [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequencePause com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequencePause [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequencePause [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequencePause [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequencePause [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequenceResume [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequenceResume [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequenceResume [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequenceResume [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequenceResume [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequenceResume com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequenceStop [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequenceStop [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequenceStop [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequenceStop [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequenceStop [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequenceStop [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequenceBreak [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequenceBreak [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.Seek [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.Seek com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.Seek [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.Seek [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequenceGetPauseTimes [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequenceGetPauseTimes [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.DynamicSequenceUnlockPlaylist [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.DynamicSequenceUnlockPlaylist [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetAudioSettings [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetAudioSettings [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetPanningRule [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetPanningRule com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetPanningRule [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetPanningRule [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetPanningRule [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetPanningRule [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetPanningRule [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetPanningRule [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetSpeakerAngles [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetSpeakerAngles [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetSpeakerAngles [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetSpeakerAngles com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetSpeakerAngles [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetSpeakerAngles [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetSpeakerAngles [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetSpeakerAngles [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetVolumeThreshold [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetVolumeThreshold [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetMaxNumVoicesLimit [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetMaxNumVoicesLimit [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RenderAudio [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RenderAudio com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RenderAudio [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RenderAudio [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RegisterPluginDLL [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RegisterPluginDLL [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RegisterPluginDLL [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RegisterPluginDLL [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ExecuteActionOnEvent com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ExecuteActionOnEvent com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ExecuteActionOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostMIDIOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostMIDIOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.StopMIDIOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.StopMIDIOnEvent com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.StopMIDIOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.StopMIDIOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.StopMIDIOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.StopMIDIOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PinEventInStreamCache [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PinEventInStreamCache [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PinEventInStreamCache [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PinEventInStreamCache [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnpinEventInStreamCache [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnpinEventInStreamCache com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnpinEventInStreamCache [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnpinEventInStreamCache [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetBufferStatusForPinnedEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetBufferStatusForPinnedEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetBufferStatusForPinnedEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetBufferStatusForPinnedEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SeekOnEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SeekOnEvent com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetSourcePlayPosition [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetSourcePlayPosition [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetSourcePlayPosition [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetSourcePlayPosition [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetSourceStreamBuffering [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetSourceStreamBuffering [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SendPluginCustomGameData [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SendPluginCustomGameData [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnregisterAllGameObj [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnregisterAllGameObj com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetMultiplePositions [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetMultiplePositions [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetMultiplePositions [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetMultiplePositions [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetMultiplePositions [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetMultiplePositions [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetMultiplePositions [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetMultiplePositions [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetScalingFactor [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetScalingFactor com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ClearBanks [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ClearBanks [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetBankLoadIOSettings [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetBankLoadIOSettings [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadBankMemoryView [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadBankMemoryView com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadBankMemoryCopy [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadBankMemoryCopy [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadBankMemoryView [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadBankMemoryView [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadBankMemoryCopy [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadBankMemoryCopy com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnloadBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnloadBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnloadBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnloadBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnloadBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnloadBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnloadBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnloadBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareBank com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareBank com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ClearPreparedEvents [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ClearPreparedEvents [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareEvent com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareEvent [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareEvent [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetMedia [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetMedia [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnsetMedia [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnsetMedia [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareGameSyncs [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareGameSyncs com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareGameSyncs [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareGameSyncs [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareGameSyncs [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareGameSyncs [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PrepareGameSyncs [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PrepareGameSyncs [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.AddListener [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.AddListener [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RemoveListener [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RemoveListener com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.AddDefaultListener [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.AddDefaultListener [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RemoveDefaultListener [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RemoveDefaultListener [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetListenersToDefault [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetListenersToDefault [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetListenerSpatialization [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetListenerSpatialization [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetListenerSpatialization [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetListenerSpatialization com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValue com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValue com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValueByPlayingID com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRTPCValueByPlayingID [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetRTPCValue com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetRTPCValue com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ResetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetSwitch [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetSwitch [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetSwitch [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetSwitch com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostTrigger [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostTrigger [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostTrigger [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostTrigger [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetState [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetState [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetState [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetState [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetGameObjectAuxSendValues [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetGameObjectAuxSendValues com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetGameObjectOutputBusVolume [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetGameObjectOutputBusVolume [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetActorMixerEffect [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetActorMixerEffect [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetBusEffect [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetBusEffect [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetBusEffect [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetBusEffect [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetMixer [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetMixer com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetMixer [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetMixer [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetBusConfig [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetBusConfig [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetBusConfig [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetBusConfig [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetObjectObstructionAndOcclusion [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetObjectObstructionAndOcclusion [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetMultipleObstructionAndOcclusion [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetMultipleObstructionAndOcclusion com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.StartOutputCapture [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.StartOutputCapture [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.StopOutputCapture [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.StopOutputCapture [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.AddOutputCaptureMarker [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.AddOutputCaptureMarker [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.StartProfilerCapture [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.StartProfilerCapture [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.StopProfilerCapture [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.StopProfilerCapture com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RemoveOutput [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RemoveOutput [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ReplaceOutput [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ReplaceOutput [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ReplaceOutput [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ReplaceOutput [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetBusDevice [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetBusDevice [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetBusDevice [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetBusDevice com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetDeviceList [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetDeviceList [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetDeviceList [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetDeviceList [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetOutputVolume [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetOutputVolume [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetDeviceSpatialAudioSupport [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetDeviceSpatialAudioSupport [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.Suspend [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.Suspend com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.Suspend [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.Suspend [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.WakeupFromSuspend [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.WakeupFromSuspend [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetPlayingSegmentInfo [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetPlayingSegmentInfo [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetPlayingSegmentInfo [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetPlayingSegmentInfo [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostCode [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostCode com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostCode [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostCode [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostCode [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostCode [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostCode [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostCode [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostCode [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostCode [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostString [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostString com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostString [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostString [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostString [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostString [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostString [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostString [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.PostString [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.PostString [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetDialogueEventCustomPropertyValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetDialogueEventCustomPropertyValue com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetDialogueEventCustomPropertyValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetDialogueEventCustomPropertyValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetPosition [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetPosition [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetListenerPosition [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetListenerPosition [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetRTPCValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetRTPCValue com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetSwitch [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetSwitch [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetSwitch [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetSwitch [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetState [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetState [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetState [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetState [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetGameObjectAuxSendValues [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetGameObjectAuxSendValues com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetGameObjectDryLevelValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetGameObjectDryLevelValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetObjectObstructionAndOcclusion [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetObjectObstructionAndOcclusion [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.QueryAudioObjectIDs [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.QueryAudioObjectIDs [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.QueryAudioObjectIDs [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.QueryAudioObjectIDs [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetPositioningInfo [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetPositioningInfo com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetPlayingIDsFromGameObject [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetPlayingIDsFromGameObject [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetCustomPropertyValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetCustomPropertyValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetCustomPropertyValue [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetCustomPropertyValue [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetImageSource [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetImageSource [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RemoveImageSource [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RemoveImageSource com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ClearImageSources [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ClearImageSources [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ClearImageSources [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ClearImageSources [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.ClearImageSources [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.ClearImageSources [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RemoveGeometry [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RemoveGeometry [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.QueryReflectionPaths [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.QueryReflectionPaths com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RemoveRoom [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RemoveRoom [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RemovePortal [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RemovePortal [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetGameObjectInRoom [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetGameObjectInRoom [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetReflectionsOrder [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetReflectionsOrder [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetNumberOfPrimaryRays [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetNumberOfPrimaryRays com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetEarlyReflectionsAuxSend [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetEarlyReflectionsAuxSend [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetEarlyReflectionsVolume [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetEarlyReflectionsVolume [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetPortalObstructionAndOcclusion [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetPortalObstructionAndOcclusion [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.QueryWetDiffraction [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.QueryWetDiffraction [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.QueryDiffractionPaths [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.QueryDiffractionPaths com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.Init [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.Init [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.InitSpatialAudio [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.InitSpatialAudio [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.InitCommunication [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.InitCommunication [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RegisterGameObjInternal [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RegisterGameObjInternal [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnregisterGameObjInternal [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnregisterGameObjInternal com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RegisterGameObjInternal_WithName [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RegisterGameObjInternal_WithName [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetBasePath [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetBasePath [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetCurrentLanguage [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetCurrentLanguage [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadFilePackage [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadFilePackage [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.AddBasePath [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.AddBasePath com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetGameName [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetGameName [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetDecodedBankPath [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetDecodedBankPath [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadAndDecodeBank [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadAndDecodeBank [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.LoadAndDecodeBankFromMemory [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.LoadAndDecodeBankFromMemory [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnloadFilePackage [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnloadFilePackage com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnloadAllFilePackages [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnloadAllFilePackages [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetObjectPosition [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetObjectPosition [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetSourceMultiplePlayPositions [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetSourceMultiplePlayPositions [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.GetSourceMultiplePlayPositions [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.GetSourceMultiplePlayPositions [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetListeners [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetListeners com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetDefaultListeners [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetDefaultListeners [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.AddOutput [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.AddOutput [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.AddOutput [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.AddOutput [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.AddOutput [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.AddOutput [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.AddOutput [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.AddOutput com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRoomPortal [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRoomPortal [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetRoom [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetRoom [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RegisterSpatialAudioListener [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RegisterSpatialAudioListener [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnregisterSpatialAudioListener [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnregisterSpatialAudioListener [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetGeometry [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetGeometry com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RegisterGameObj [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RegisterGameObj [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.RegisterGameObj [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.RegisterGameObj [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.UnregisterGameObj [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.UnregisterGameObj [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetObjectPosition [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetObjectPosition [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: AkSoundEngine.SetObjectPosition [Debug :RoR2BepInExPack] Hook added by assembly: for: AkSoundEngine.SetObjectPosition com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.EntitlementManagement.BaseUserEntitlementTracker`1[RoR2.LocalUser].UserHasEntitlement [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.EntitlementManagement.BaseUserEntitlementTracker`1[RoR2.LocalUser].UserHasEntitlement [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.EntitlementManagement.BaseUserEntitlementTracker`1[RoR2.NetworkUser].UserHasEntitlement [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.EntitlementManagement.BaseUserEntitlementTracker`1[RoR2.NetworkUser].UserHasEntitlement [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.Run.Start [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Run.Start com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.Items.ContagiousItemManager.StepInventoryInfection [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Items.ContagiousItemManager.StepInventoryInfection [Debug :RoR2BepInExPack] Hook added by assembly: RoR2BepInExPack.dll for: RoR2.Run.GenerateStageRNG [Info : BepInEx] TS Manifest: RiskofThunder-R2API_ArtifactCode-1.0.0 [Info : BepInEx] Loading [R2API.ArtifactCode 1.0.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_ContentManagement-1.0.1 [Info : BepInEx] Loading [R2API.ContentManagement 1.0.1] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_DamageType-1.0.4 [Info : BepInEx] Loading [R2API.DamageType 1.0.4] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Deployable-1.0.0 com.bepis.r2api How to get it for free? com.bepis.r2api [Info : BepInEx] Loading [R2API.Deployable 1.0.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Difficulty-1.1.1 [Info : BepInEx] Loading [R2API.Difficulty 1.1.1] [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Difficulty.dll for: RoR2.DifficultyCatalog.GetDifficultyDef [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Difficulty.dll for: RoR2.RuleDef.FromDifficulty [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Director-1.1.0 [Info : BepInEx] Loading [R2API.Director 1.1.0] [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Director.dll for: RoR2.ClassicStageInfo.Start [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Director.dll for: RoR2.ClassicStageInfo.HandleMixEnemyArtifact [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.ClassicStageInfo.HandleMixEnemyArtifact com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Director.dll for: RoR2.SceneCatalog.Init [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Dot-1.0.0 [Info : BepInEx] Loading [R2API.Dot 1.0.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Elites-1.0.1 [Info : BepInEx] Loading [R2API.Elites 1.0.1] [Debug :R2API.Elites] EliteAPI.cctor finished. [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Elites.dll for: RoR2.CombatDirector.Init [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CombatDirector.Init [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Elites.dll for: RoR2.CombatDirector.Init [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Elites.dll for: RoR2.CharacterModel.UpdateMaterials com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterModel.UpdateMaterials [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Items-1.0.1 [Info : BepInEx] Loading [R2API.Items 1.0.1] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Language-1.0.0 [Info : BepInEx] Loading [R2API.Language 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Language.dll for: RoR2.Language.GetLocalizedStringByToken [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Language.dll for: RoR2.Language.TokenIsRegistered [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Loadout-1.0.1 [Info : BepInEx] Loading [R2API.Loadout 1.0.1] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_LobbyConfig-1.0.0 com.bepis.r2api How to get it? com.bepis.r2api [Info : BepInEx] Loading [R2API.LobbyConfig 1.0.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Networking-1.0.2 [Info : BepInEx] Loading [R2API.Networking 1.0.2] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Orb-1.0.0 [Info : BepInEx] Loading [R2API.Orb 1.0.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Prefab-1.0.1 [Info : BepInEx] Loading [R2API.Prefab 1.0.1] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_RecalculateStats-1.2.0 [Info : BepInEx] Loading [R2API.RecalculateStats 1.2.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_SceneAsset-1.0.0 com.bepis.r2api How to get it? com.bepis.r2api [Info : BepInEx] Loading [R2API.SceneAsset 1.0.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Sound-1.0.0 [Info : BepInEx] Loading [R2API.Sound 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Sound.dll for: AkWwiseInitializationSettings.InitializeSoundEngine [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Sound.dll for: AkWwiseInitializationSettings.InitializeSoundEngine [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Sound.dll for: RoR2.MusicController.Start [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Sound.dll for: RoR2.MusicController.UpdateState [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Sound.dll for: RoR2.MusicController.LateUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.MusicController.LateUpdate [Info : BepInEx] TS Manifest: RiskofThunder-R2API_TempVisualEffect-1.0.0 com.bepis.r2api PasteShr com.bepis.r2api [Info : BepInEx] Loading [R2API.TempVisualEffect 1.0.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Unlockable-1.0.0 [Info : BepInEx] Loading [R2API.Unlockable 1.0.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Core-5.0.8 [Info : BepInEx] Loading [R2API 5.0.8] [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Core.dll for: RoR2.RoR2Application.Awake [Info : BepInEx] TS Manifest: XoXFaby-BetterAPI-4.0.3 [Info : BepInEx] Loading [BetterAPI 4.0.3] [Info : BepInEx] TS Manifest: XoXFaby-BetterUI-2.7.6 [Info : BepInEx] Loading [BetterUI 2.7.6] com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ItemInventoryDisplay.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.PickupPickerPanel.SetPickupOptions [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.PickupPickerPanel.Awake [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.PickupPickerPanel.OnCreateButton [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.GlobalEventManager.ClientDamageNotified [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ChatBox.Awake [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.BuffIcon.Awake [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.BuffIcon.UpdateIcon [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.LoadoutPanelController+Row.AddButton [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.SkillIcon.Update com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.CharacterMaster.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ItemIcon.SetItemIndex [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ItemInventoryDisplay.UpdateDisplay [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.EquipmentIcon.Update [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ScoreboardStrip.SetMaster [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ScoreboardStrip.Update [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.ContextManager.Awake [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.GenericPickupController.GetContextString [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.MainMenu.BaseMainMenuScreen.Awake [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.LoadoutPanelController+Row.FromSkillSlot com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.LoadoutPanelController+Row.FromSkillSlot [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.UI.HUD.Awake [Info : BepInEx] TS Manifest: Bubbet-WhatAmILookingAt-1.6.1 [Info : BepInEx] Loading [What Am I Looking At 1.6.1] [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.UI.TooltipProvider.get_bodyText [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.TooltipProvider.get_bodyText [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.ContentManagement.ContentManager+ContentPackLoader..ctor [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.ContentManagement.ContentManager+ContentPackLoader..ctor [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.UI.LogBook.PageBuilder.AddSimplePickup [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.LogBook.PageBuilder.AddSimplePickup com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: UnityEngine.ScriptableObject.CreateInstance [Debug :RoR2BepInExPack] Hook added by assembly: for: UnityEngine.ScriptableObject.CreateInstance [Info : BepInEx] TS Manifest: TheBestAssociatedLargelyLudicrousSillyheadGroup-AspectSkins-1.0.1 [Info : BepInEx] Loading [AspectSkins 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: AspectSkins.dll for: RoR2.ContentManagement.ContentManager.SetContentPacks [Debug :RoR2BepInExPack] Hook added by assembly: AspectSkins.dll for: RoR2.CharacterModel.UpdateMaterials [Debug :RoR2BepInExPack] Hook added by assembly: AspectSkins.dll for: RoR2.SurvivorMannequins.SurvivorMannequinSlotController.ApplyLoadoutToMannequinInstance [Debug :RoR2BepInExPack] Hook added by assembly: AspectSkins.dll for: RoR2.CharacterModel.SetEquipmentDisplay [Debug :RoR2BepInExPack] Hook added by assembly: AspectSkins.dll for: RoR2.Language.LoadStrings [Info : BepInEx] TS Manifest: KomradeSpectre-Aetherium-0.6.8 com.bepis.r2api How to get it for free? com.bepis.r2api [Info : BepInEx] Loading [Aetherium 0.6.8] [Error : Unity Log] TypeLoadException: Could not resolve type with token 0100003b (from typeref, class/assembly R2API.Utils.CommandHelper, R2API, Version=4.3.21.0, Culture=neutral, PublicKeyToken=null) Stack trace: UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() FlashWindow:.cctor() [Info : BepInEx] TS Manifest: Bubbet-BubbetsItems-1.8.8 [Info : BepInEx] Loading [Bubbets Items 1.8.8] [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.Projectile.ProjectileGrappleController+GripState.FixedUpdateBehavior [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Projectile.ProjectileGrappleController+GripState.FixedUpdateBehavior [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: EntityStates.GenericCharacterMain.ApplyJumpVelocity [Debug :RoR2BepInExPack] Hook added by assembly: for: EntityStates.GenericCharacterMain.ApplyJumpVelocity [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterMotor.PreMove [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterMotor.PreMove [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HealthComponent.Heal [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.Heal [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: Aetherium.Utils.ItemHelpers.RefreshTimedBuffs [Debug :RoR2BepInExPack] Hook added by assembly: for: Aetherium.Utils.ItemHelpers.RefreshTimedBuffs [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: Aetherium.Utils.ItemHelpers.RefreshTimedBuffs [Debug :RoR2BepInExPack] Hook added by assembly: for: Aetherium.Utils.ItemHelpers.RefreshTimedBuffs [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.AddTimedBuff [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.AddTimedBuff [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.GlobalEventManager.OnCharacterHitGroundServer [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterHitGroundServer [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HealthComponent.TakeDamage com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HealthComponent.TakeDamage com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterMaster.GetDeployableSameSlotLimit [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterMaster.GetDeployableSameSlotLimit [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CostTypeCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CostTypeCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HealthComponent.Heal [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.Heal [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HealthComponent.TakeDamage com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HoldoutZoneController.Start [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HoldoutZoneController.Start [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterMaster.set_money [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterMaster.set_money [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.Inventory.CalculateEquipmentCooldownScale com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Inventory.CalculateEquipmentCooldownScale [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HealthComponent.Heal [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.Heal [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.SceneExitController.SetState [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.SceneExitController.SetState [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.EventFunctions.BeginEnding [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.EventFunctions.BeginEnding [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: EntityStates.Interactables.MSObelisk.EndingGame.DoFinalAction com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: EntityStates.Interactables.MSObelisk.EndingGame.DoFinalAction [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.Items.RandomlyLunarUtils.CheckForLunarReplacement [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Items.RandomlyLunarUtils.CheckForLunarReplacement [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.Items.RandomlyLunarUtils.CheckForLunarReplacementUniqueArray [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Items.RandomlyLunarUtils.CheckForLunarReplacementUniqueArray [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.Util.CheckRoll [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Util.CheckRoll [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HoldoutZoneController.UpdateHealingNovas [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HoldoutZoneController.UpdateHealingNovas [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.HealthComponent.ServerFixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.ServerFixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterBody.OnBuffFinalStackLost [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.OnBuffFinalStackLost [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterMaster.GetDeployableSameSlotLimit com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterMaster.GetDeployableSameSlotLimit [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.Audio.NetworkSoundEventCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Audio.NetworkSoundEventCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.UI.TooltipProvider.get_bodyText [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.TooltipProvider.get_bodyText [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.UI.LogBook.PageBuilder.AddSimplePickup com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.LogBook.PageBuilder.AddSimplePickup [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.UI.GenericNotification.SetItem [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.GenericNotification.SetItem [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.UI.GenericNotification.SetEquipment [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.GenericNotification.SetEquipment [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.DamageColor.FindColor [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DamageColor.FindColor [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.PickupTransmutationManager.RebuildPickupGroups [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.PickupTransmutationManager.RebuildPickupGroups [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.ColorCatalog.GetColor com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.ColorCatalog.GetColor [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.ColorCatalog.GetColorHexString [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.ColorCatalog.GetColorHexString [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.EquipmentSlot.InvokeRpcRpcOnClientEquipmentActivationRecieved [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.EquipmentSlot.InvokeRpcRpcOnClientEquipmentActivationRecieved [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.EquipmentSlot.CallCmdExecuteIfReady [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.EquipmentSlot.CallCmdExecuteIfReady [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.EquipmentSlot.PerformEquipmentAction [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.EquipmentSlot.PerformEquipmentAction [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.EquipmentSlot.UpdateTargets com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.EquipmentSlot.UpdateTargets [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.Inventory.SetEquipmentInternal [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Inventory.SetEquipmentInternal [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.Items.ContagiousItemManager.Init [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Items.ContagiousItemManager.Init [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.VoidCoinDef.GrantPickup [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.VoidCoinDef.GrantPickup [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.ArenaMissionController.EndRound [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.ArenaMissionController.EndRound [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.UI.HealthBar.Awake com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.HealthBar.Awake [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.UI.HealthBar.CheckInventory [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.HealthBar.CheckInventory [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.UI.HealthBar.UpdateBarInfos [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.HealthBar.UpdateBarInfos [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.UI.HealthBar.ApplyBars [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.HealthBar.ApplyBars [Info : BepInEx] TS Manifest: 12GaugeAwayFromFace-TF2_Engineer_Skin-1.0.3 [Info : BepInEx] Loading [TeamFortress2_Engineer_Engineer_Skin 1.1.0] [Debug :RoR2BepInExPack] Hook added by assembly: TeamFortress2_Engineer_Engineer_Skin.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to use it? com.bepis.r2api [Info : BepInEx] TS Manifest: KrononConspirator-MadVeteran_Skinpack-1.4.2 [Info : BepInEx] Loading [MadVeteran 1.4.2] [Info : BepInEx] TS Manifest: Arty_Boyos-CryingGolem-3.0.0 [Info : BepInEx] Loading [CryingGolem 1.0.0] [Info : BepInEx] TS Manifest: Arty_Boyos-KindredsLizard-2.0.0 [Info : BepInEx] Loading [KindredsLizard 1.0.0] [Info : BepInEx] TS Manifest: Arty_Boyos-RoyalLizard-2.0.0 [Info : BepInEx] Loading [RoyalLizard 1.0.0] [Info : BepInEx] TS Manifest: Arty_Boyos-VoidQueen-3.0.0 [Info : BepInEx] Loading [VoidQueen 1.0.0] com.bepis.r2api How to dowload it? com.bepis.r2api [Info : BepInEx] TS Manifest: Arty_Boyos-YinYang-3.0.0 [Info : BepInEx] Loading [YinYang 1.0.0] [Info : BepInEx] TS Manifest: AudreyFromEarth-Jerma_Skin-1.0.0 [Info : BepInEx] Loading [JeremyMod 1.0.0] [Info : BepInEx] TS Manifest: AudreyFromEarth-Huntress_Loona-1.1.0 [Info : BepInEx] Loading [LoonaHuntress 1.0.0] [Info : BepInEx] TS Manifest: AvaCat-SnowLeopardEngineer-1.0.0 [Info : BepInEx] Loading [SnowLeopardEngineer 1.0.0] [Info : BepInEx] TS Manifest: JustForMemes-JetstreamSamMercenary-1.0.0 [Info : BepInEx] Loading [JetstreamSamMercenary 1.0.0] com.bepis.r2api How to use it? com.bepis.r2api [Info : BepInEx] TS Manifest: JustForMemes-SenatorArmstrongLoader-1.0.1 [Info : BepInEx] Loading [SenatorLoader 1.0.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Colors-1.0.0 [Info : BepInEx] Loading [R2API.Colors 1.0.0] [Info : BepInEx] TS Manifest: RiskofThunder-R2API_Skins-1.0.0 [Info : BepInEx] Loading [R2API.Skins 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.ModelSkinController.ApplySkin [Info : BepInEx] TS Manifest: bobblet-UltrakillV1_Bandit_Skin-1.0.4 [Info : BepInEx] Loading [Ultrakill V1 Bandit Skin 1.0.3] [Info : BepInEx] TS Manifest: Phreel-BingusModRevived-1.1.2 com.bepis.r2api PasteShr com.bepis.r2api [Info : BepInEx] Loading [Bingus Mod 1.1.2] [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Items.dll for: RoR2.CharacterModel.UpdateMaterials [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterModel.UpdateMaterials [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Items.dll for: RoR2.ItemDisplayRuleSet.Init [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Items.dll for: RoR2.ItemCatalog.SetItemDefs [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.ItemCatalog.SetItemDefs [Debug :RoR2BepInExPack] Hook added by assembly: R2API.ContentManagement.dll for: RoR2.ContentManagement.ContentManager.SetContentPacks [Debug :RoR2BepInExPack] Hook added by assembly: BingusMod.dll for: RoR2.HealthComponent.FixedUpdate [Info : BepInEx] TS Manifest: duckduckgreyduck-LazyBastardEngineer-2.2.0 [Info : BepInEx] Loading [LazyBastardEngineer 2.2.0] com.bepis.r2api How to get it for free? com.bepis.r2api [Info : Unity Log] Creating turret skin... [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Info : Unity Log] Creating turret skin... [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2BepInExPack.VanillaFixes.SaferAchievementManager.SaferCollectAchievementDefs [Error : HarmonyX] Failed to patch static void RoR2BepInExPack.VanillaFixes.SaferAchievementManager::SaferCollectAchievementDefs(System.Action> _, System.Collections.Generic.Dictionary achievementIdentifierToDef): System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. com.bepis.r2api How to get it for free? com.bepis.r2api at MonoMod.Cil.ILCursor.GotoNext (MonoMod.Cil.MoveType moveType, System.Func`2[Mono.Cecil.Cil.Instruction,System.Boolean][] predicates) [0x0000a] in <6733e342b5b549bba815373898724469>:IL_000A at MonoMod.Cil.ILCursor.GotoNext (System.Func`2[Mono.Cecil.Cil.Instruction,System.Boolean][] predicates) [0x00000] in <6733e342b5b549bba815373898724469>:IL_0000 at LasyBastardEngineer.Base+PatchAchievementDefs.ILManipulator (MonoMod.Cil.ILContext il, System.Reflection.MethodBase original, MonoMod.Cil.ILLabel retLabel) [0x00010] in <998cb56165894ad081fd1d715be19fae>:IL_0010 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at HarmonyLib.Public.Patching.HarmonyManipulator.ApplyManipulators (MonoMod.Cil.ILContext ctx, System.Reflection.MethodBase original, System.Collections.Generic.List`1[T] ilManipulators, HarmonyLib.Internal.Util.ILEmitter+Label retLabel) [0x000ea] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_00EA at HarmonyLib.Public.Patching.HarmonyManipulator.WriteImpl () [0x0030d] in <474744d65d8e460fa08cd5fd82b5d65f>:IL_030D com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] KeyNotFoundException: The given key was not present in the dictionary. Stack trace: MonoMod.Cil.ILCursor.GotoNext (MonoMod.Cil.MoveType moveType, System.Func`2[Mono.Cecil.Cil.Instruction,System.Boolean][] predicates) (at <6733e342b5b549bba815373898724469>:IL_000A) MonoMod.Cil.ILCursor.GotoNext (System.Func`2[Mono.Cecil.Cil.Instruction,System.Boolean][] predicates) (at <6733e342b5b549bba815373898724469>:IL_0000) LasyBastardEngineer.Base+PatchAchievementDefs.ILManipulator (MonoMod.Cil.ILContext il, System.Reflection.MethodBase original, MonoMod.Cil.ILLabel retLabel) (at <998cb56165894ad081fd1d715be19fae>:IL_0010) System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <44afb4564e9347cf99a1865351ea8f4a>:IL_0032) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <44afb4564e9347cf99a1865351ea8f4a>:IL_004B) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <44afb4564e9347cf99a1865351ea8f4a>:IL_0000) HarmonyLib.Public.Patching.HarmonyManipulator.ApplyManipulators (MonoMod.Cil.ILContext ctx, System.Reflection.MethodBase original, System.Collections.Generic.List`1[T] ilManipulators, HarmonyLib.Internal.Util.ILEmitter+Label retLabel) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_00EA) com.bepis.r2api How to dowload it? com.bepis.r2api HarmonyLib.Public.Patching.HarmonyManipulator.WriteImpl () (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_030D) Rethrow as HarmonyException: IL Compile Error (unknown location) HarmonyLib.Public.Patching.HarmonyManipulator.WriteImpl () (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0378) HarmonyLib.Public.Patching.HarmonyManipulator.Process (MonoMod.Cil.ILContext ilContext, System.Reflection.MethodBase originalMethod) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0042) HarmonyLib.Public.Patching.HarmonyManipulator.Manipulate (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo, MonoMod.Cil.ILContext ctx) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0006) HarmonyLib.Public.Patching.HarmonyManipulator.Manipulate (System.Reflection.MethodBase original, MonoMod.Cil.ILContext ctx) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0007) HarmonyLib.Public.Patching.ManagedMethodPatcher.Manipulator (MonoMod.Cil.ILContext ctx) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0012) MonoMod.Cil.ILContext.Invoke (MonoMod.Cil.ILContext+Manipulator manip) (at <6733e342b5b549bba815373898724469>:IL_0087) MonoMod.RuntimeDetour.ILHook+Context.InvokeManipulator (Mono.Cecil.MethodDefinition def, MonoMod.Cil.ILContext+Manipulator cb) (at <4e2760c7517c4ea79c633d67e84b319f>:IL_0012) DMD?-713403904._MonoMod_RuntimeDetour_ILHook+Context::Refresh (MonoMod.RuntimeDetour.ILHook+Context this) (at :IL_00EA) com.bepis.r2api How to get it for free? com.bepis.r2api DMD<>?-713403904.Trampoline?-1190484992 (System.Object ) (at :IL_0020) HarmonyLib.Internal.RuntimeFixes.StackTraceFixes.OnILChainRefresh (System.Object self) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0000) MonoMod.RuntimeDetour.ILHook.Apply () (at <4e2760c7517c4ea79c633d67e84b319f>:IL_0059) HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo (System.Reflection.MethodBase replacement) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0047) Rethrow as HarmonyException: IL Compile Error (unknown location) HarmonyLib.Public.Patching.ManagedMethodPatcher.DetourTo (System.Reflection.MethodBase replacement) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_005F) HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0033) Rethrow as HarmonyException: IL Compile Error (unknown location) HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0045) HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0095) com.bepis.r2api PasteShr com.bepis.r2api HarmonyLib.Harmony.PatchAll (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:IL_0008) LasyBastardEngineer.Base.Awake () (at <998cb56165894ad081fd1d715be19fae>:IL_009D) UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() FlashWindow:.cctor() [Info : BepInEx] TS Manifest: SethC-ChildrenOfTheGrove-1.6.0 [Info : BepInEx] Loading [GroveChildren 1.0.0] [Info : BepInEx] TS Manifest: SethC-MysticalArtificer-1.0.0 [Info : BepInEx] Loading [MysticalArtificer 1.0.0] com.bepis.r2api PasteShr com.bepis.r2api [Info : BepInEx] TS Manifest: chev2-UncappedConvergence-1.0.0 [Info : BepInEx] Loading [Uncapped Convergence 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: UncappedConvergence.dll for: RoR2.HoldoutZoneController+FocusConvergenceController.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HoldoutZoneController+FocusConvergenceController.FixedUpdate [Info : Unity Log] 'Uncapped Convergence' mod loaded [Info : BepInEx] TS Manifest: Crawron-BeachCaptain-1.0.0 [Info : BepInEx] Loading [BeachCaptain 1.0.0] [Info : BepInEx] TS Manifest: Cuno-DiscordRichPresence-1.2.0 [Info : BepInEx] Loading [Discord Rich Presence 1.2.0] [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.SteamworksLobbyManager.OnLobbyCreated com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.SteamworksLobbyManager.OnLobbyJoined [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.SteamworksLobbyManager.OnLobbyChanged [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.SteamworksLobbyManager.LeaveLobby [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.EOSLobbyManager.OnLobbyCreated [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.EOSLobbyManager.OnLobbyJoined [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.EOSLobbyManager.OnLobbyChanged [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.EOSLobbyManager.LeaveLobby [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.Run.OnServerBossAdded [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.Run.OnServerBossDefeated [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.Run.BeginStage com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.CharacterMaster.OnBodyStart [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.TeleporterInteraction.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.EscapeSequenceController.BeginEscapeSequence [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.InfiniteTowerRun.BeginNextWave [Debug :RoR2BepInExPack] Hook added by assembly: DiscordRichPresence.dll for: RoR2.UI.MainMenu.BaseMainMenuScreen.OnEnter [Info : BepInEx] TS Manifest: Dragonyck-PhotoMode-1.3.0 [Info : BepInEx] Loading [PhotoMode 1.3.0] [Debug :RoR2BepInExPack] Hook added by assembly: PhotoMode.dll for: RoR2.CameraRigController.OnEnable [Debug :RoR2BepInExPack] Hook added by assembly: PhotoMode.dll for: RoR2.CameraRigController.OnDisable [Debug :RoR2BepInExPack] Hook added by assembly: PhotoMode.dll for: RoR2.UI.PauseScreenController.Awake com.bepis.r2api How to dowload it? com.bepis.r2api [Info : BepInEx] TS Manifest: Cyto3218-Cyto_Commando-2.1.0 [Info : BepInEx] Loading [CytoCommando 2.1.0] [Info : BepInEx] TS Manifest: DestroyedClone-HeresyAnims-1.0.0 [Info : BepInEx] Loading [HeresyAnims 1.0.0] [Info : BepInEx] TS Manifest: dotflare-WinterSkinPack-1.0.1 [Info : BepInEx] Loading [ChristmasPack 1.0.0] [Info : BepInEx] TS Manifest: HIFU-Inferno-1.6.1 [Info : BepInEx] Loading [Inferno 1.6.1] [Warning:R2API.Items] No ItemDef.pickupModelPrefab (ITEM_INFERNO_PRIMARYSTOCK), the game will show nothing when the item is on the ground. [Warning:R2API.Items] No ItemDef.pickupModelPrefab (ITEM_INFERNO_SECONDARYSTOCK), the game will show nothing when the item is on the ground. com.bepis.r2api How to use it? com.bepis.r2api [Warning:R2API.Items] No ItemDef.pickupModelPrefab (ITEM_INFERNO_UTILITYSTOCK), the game will show nothing when the item is on the ground. [Warning:R2API.Items] No ItemDef.pickupModelPrefab (ITEM_INFERNO_SPECIALSTOCK), the game will show nothing when the item is on the ground. [Warning:R2API.Items] No ItemDef.pickupModelPrefab (ITEM_INFERNO_ALLCDR), the game will show nothing when the item is on the ground. [Debug :RoR2BepInExPack] Hook added by assembly: Inferno.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: R2API.RecalculateStats.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Assembly.GetTypes() failed for Rahkshi, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (threw ReflectionTypeLoadException). System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at DMD?-713403904._System_Reflection_Assembly::GetTypes (System.Reflection.Assembly this) [0x00000] in <83f75ed4d3e94eb388a9dace81dbba38>:IL_0000 com.bepis.r2api PasteShr com.bepis.r2api at DMD<>?-713403904.Trampoline?1224608768 (System.Reflection.Assembly ) [0x00020] in :IL_0020 at RoR2BepInExPack.ReflectionHooks.AutoCatchReflectionTypeLoadException.SaferGetTypes (System.Func`2[T,TResult] orig, System.Reflection.Assembly self) [0x00006] in <9e230959f1184f7fb156fa53719e4b67>:IL_0006 [Debug :RoR2BepInExPack] Hook added by assembly: Inferno.dll for: RoR2.Language.GetLocalizedStringByToken [Info : BepInEx] TS Manifest: HIFU-Inferno-1.6.1 [Info : BepInEx] Loading [InfernoSkinMod 1.1.1] [Info : BepInEx] TS Manifest: dotflare-LostThroughTimeSkinPack-1.1.3 [Info : BepInEx] Loading [LTT1 1.0.7] [Info : BepInEx] TS Manifest: dotflare-LostThroughTimeSkinPack-1.1.3 [Info : BepInEx] Loading [LTT2 1.0.2] [Info : BepInEx] TS Manifest: MetrosexualFruitcake-CustomEmotesAPI-2.1.0 com.bepis.r2api How to use it? com.bepis.r2api [Info : BepInEx] Loading [Custom Emotes API 2.1.0] [Error : Unity Log] TypeLoadException: Could not resolve type with token 010000b6 (from typeref, class/assembly R2API.Utils.CommandHelper, R2API, Version=4.3.5.0, Culture=neutral, PublicKeyToken=null) Stack trace: UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() FlashWindow:.cctor() [Info : BepInEx] TS Manifest: Team_Pepega-Malenia-1.0.1 [Info : BepInEx] Loading [Malenia 1.0.1] [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Prefab.dll for: RoR2.Util.IsPrefab com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Prefab.dll for: RoR2.Networking.NetworkManagerSystem.OnStartClient [Warning:R2API.ContentManagement] Cannot add WoodieUtilityDashEffect (UnityEngine.GameObject) to content pack com.Dragonyck.Malenia because the asset has already been added to it's corresponding array! [Warning:R2API.ContentManagement] Cannot add MaleniaPierceEffect (UnityEngine.GameObject) to content pack com.Dragonyck.Malenia because the asset has already been added to it's corresponding array! [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Malenia.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: Malenia.dll for: RoR2.UI.HUD.Update [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: DebugClass.Log (System.Object message) (at :IL_0013) com.bepis.r2api How to dowload it? com.bepis.r2api EmotesAPI.Assets.Load[T] (System.String assetName) (at :IL_0094) EmotesAPI.CustomEmotesAPI.ImportArmature (UnityEngine.GameObject bodyPrefab, UnityEngine.GameObject rigToAnimate, System.Boolean jank, System.Int32 meshPos, System.Boolean hideMeshes) (at :IL_0007) Malenia.ModCompat.AddEmoteSupport () (at :IL_0015) Malenia.MainPlugin.Awake () (at :IL_003E) UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() FlashWindow:.cctor() [Info : BepInEx] TS Manifest: Team_Pepega-Rahkshi-1.0.4 [Info : BepInEx] Loading [Rahkshi 1.0.3] com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.NetworkExtensions.Write [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.NetworkExtensions.ReadDamageInfo [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.BulletAttack.DefaultHitCallbackImplementation [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.BulletAttack.DefaultHitCallbackImplementation [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Orbs.DamageOrb.OnArrival [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Orbs.DamageOrb.OnArrival [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Orbs.GenericDamageOrb.OnArrival [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Orbs.GenericDamageOrb.OnArrival [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Orbs.LightningOrb.OnArrival [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Orbs.LightningOrb.OnArrival com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Orbs.ChainGunOrb.OnArrival [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Orbs.ChainGunOrb.OnArrival [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Projectile.DeathProjectile.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Projectile.DeathProjectile.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Projectile.ProjectileDotZone.ResetOverlap [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Projectile.ProjectileDotZone.ResetOverlap [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Projectile.ProjectileExplosion.DetonateServer [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Projectile.ProjectileExplosion.DetonateServer [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Projectile.ProjectileGrantOnKillOnDestroy.OnDestroy [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Projectile.ProjectileGrantOnKillOnDestroy.OnDestroy com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Projectile.ProjectileIntervalOverlapAttack.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Projectile.ProjectileIntervalOverlapAttack.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Projectile.ProjectileOverlapAttack.Start [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Projectile.ProjectileOverlapAttack.Start [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Projectile.ProjectileOverlapAttack.ResetOverlapAttack [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Projectile.ProjectileOverlapAttack.ResetOverlapAttack [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Projectile.ProjectileProximityBeamController.UpdateServer [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Projectile.ProjectileProximityBeamController.UpdateServer [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.Projectile.ProjectileSingleTargetImpact.OnProjectileImpact [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Projectile.ProjectileSingleTargetImpact.OnProjectileImpact com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.DotController.EvaluateDotStacksForType [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DotController.EvaluateDotStacksForType [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.DotController.AddPendingDamageEntry [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DotController.AddPendingDamageEntry [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.BlastAttack.HandleHits [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.BlastAttack.HandleHits [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.BlastAttack.PerformDamageServer [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.BlastAttack.PerformDamageServer [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.BlastAttack+BlastAttackDamageInfo.Write [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.BlastAttack+BlastAttackDamageInfo.Read com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.OverlapAttack.ProcessHits [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.OverlapAttack.ProcessHits [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.OverlapAttack.PerformDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.OverlapAttack.PerformDamage [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.OverlapAttack+OverlapAttackMessage.Serialize [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.OverlapAttack+OverlapAttackMessage.Deserialize [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.GlobalEventManager.OnHitAll [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitAll [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.HealthComponent.SendDamageDealt [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.SendDamageDealt com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.DamageDealtMessage.Serialize [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.DamageDealtMessage.Deserialize [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.ContactDamage.FireOverlaps [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.ContactDamage.FireOverlaps [Debug :RoR2BepInExPack] Hook added by assembly: R2API.DamageType.dll for: RoR2.DelayBlast.Detonate [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DelayBlast.Detonate [Warning:R2API.ContentManagement] Cannot add RahkshiSpecialProjectileImpact (UnityEngine.GameObject) to content pack com.Dragonyck.Rahkshi because the asset has already been added to it's corresponding array! [Warning:R2API.ContentManagement] Cannot add RahkshiHealEffect (UnityEngine.GameObject) to content pack com.Dragonyck.Rahkshi because the asset has already been added to it's corresponding array! [Warning:R2API.ContentManagement] Cannot add RahkshiM1ImpactEffect (UnityEngine.GameObject) to content pack com.Dragonyck.Rahkshi because the asset has already been added to it's corresponding array! [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Rahkshi.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: Rahkshi.dll for: RoR2.Projectile.BoomerangProjectile.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: Rahkshi.dll for: RoR2.HealthComponent.Heal [Info : BepInEx] TS Manifest: DrBibop-VRAPI-1.1.0 [Info : BepInEx] Loading [VRAPI 1.1.0] com.bepis.r2api How to use it? com.bepis.r2api [Info : BepInEx] TS Manifest: Dreams-LightDreamerSkin-1.0.0 [Info : BepInEx] Loading [LightDreamer 1.0.0] [Info : BepInEx] TS Manifest: EmperorKermit-PlagueBandit-1.0.1 [Info : BepInEx] Loading [PlagueBandit 1.0.0] [Info : BepInEx] TS Manifest: EnforcerGang-Rocket-0.7.3 [Info : BepInEx] Loading [RocketSurvivor 0.7.3] [Debug :RoR2BepInExPack] Hook added by assembly: RocketSurvivor.dll for: RoR2.BlastAttack.HandleHits [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.BlastAttack.HandleHits [Debug :RoR2BepInExPack] Hook added by assembly: RocketSurvivor.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: RocketSurvivor.dll for: RoR2.CharacterMotor.FixedUpdate com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: RocketSurvivor.dll for: RoR2.CharacterMotor.Jump [Debug :RoR2BepInExPack] Hook added by assembly: RocketSurvivor.dll for: RoR2.CharacterMotor.PreMove [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterMotor.PreMove [Debug :RoR2BepInExPack] Hook added by assembly: RocketSurvivor.dll for: RoR2.Language.SetFolders [Debug :RoR2BepInExPack] Hook added by assembly: RocketSurvivor.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: RocketSurvivor.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: RocketSurvivor.dll for: RoR2.SurvivorCatalog.Init [Info : BepInEx] TS Manifest: Forced_Reassembly-ClassicBanditSkin-1.0.0 [Info : BepInEx] Loading [ClassicBanditSkin 1.0.0] [Info : BepInEx] TS Manifest: Forced_Reassembly-DonkeyKongLoader-1.0.0 com.bepis.r2api How to dowload it? com.bepis.r2api [Info : BepInEx] Loading [DKLoaderSkin 1.0.0] [Info : BepInEx] TS Manifest: Gameguide-FreddyFazbearEngieSkin-2.0.1 [Info : BepInEx] Loading [FreddyEngie 2.0.1] [Info : BepInEx] TS Manifest: Gecko-CommandoSkinPack-1.0.1 [Info : BepInEx] Loading [EngineerCommando 1.0.2] [Info : BepInEx] TS Manifest: GEMO-AllCommandoSkinsPack-1.5.0 [Info : BepInEx] Loading [AllCommandoSkinPack 1.5.0] [Info : BepInEx] TS Manifest: HasteReapr-AssassinMod-1.2.0 [Info : BepInEx] Loading [AssassinMod 1.2.0] [Debug :RoR2BepInExPack] Hook added by assembly: AssassinMod.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: AssassinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: AssassinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: AssassinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: AssassinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: AssassinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: AssassinMod.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: AssassinMod.dll for: RoR2.CharacterBody.OnTakeDamageServer [Debug :RoR2BepInExPack] Hook added by assembly: AssassinMod.dll for: RoR2.SurvivorCatalog.Init [Info : BepInEx] TS Manifest: Heyimnoob-BioDroneAcrid-1.1.0 [Info : BepInEx] Loading [Bio Drone Acrid 1.0.0] com.bepis.r2api How to get it for free? com.bepis.r2api [Info : BepInEx] TS Manifest: hilliurn-LunarVoid_REX-0.0.4 [Info : BepInEx] Loading [LunarVoidREX 0.0.4] [Info : BepInEx] TS Manifest: Thalassophobia-Thalassophobia-0.1.6 [Info : BepInEx] Loading [Thalassophobia 0.1.5] [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.Util.CheckRoll [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.ProcIgniteOnKill [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.StrengthenBurnUtils.CheckDotForUpgrade [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.InitDotCatalog [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DotController.InitDotCatalog com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DotController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.InitDotCatalog [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.OnDestroy [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.GetDotDef [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.InflictDot [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DotController.InflictDot [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.AddDot com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DotController.AddDot [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.HasDotActive [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.DotController.EvaluateDotStacksForType [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DotController.EvaluateDotStacksForType [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Dot.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterMaster.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Deployable.dll for: RoR2.CharacterMaster.GetDeployableSameSlotLimit com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterMaster.GetDeployableSameSlotLimit [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.Update [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.Update [Warning:R2API.Items] No ItemDef.pickupModelPrefab (ITEM_LUNAR_WISP_SUMMON_BROKEN), the game will show nothing when the item is on the ground. [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterMaster.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.AddBuff [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.DotController.AddDot [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.PurchaseInteraction.OnInteractionBegin com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.DotController.AddDot [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterMaster.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.Update [Warning:R2API.Items] No ItemDef.pickupModelPrefab (ITEM_GREATER_WISP_SUMMON_BROKEN), the game will show nothing when the item is on the ground. [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.HealthComponent.Heal [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnHitEnemy com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.HealthComponent.TakeDamage [Warning:R2API.ContentManagement] Effect DiceEffect (UnityEngine.GameObject) has no VFXAttributes component! is this intentional? [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.RemoveBuff [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnHitEnemy com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.PurchaseInteraction.OnInteractionBegin [Debug :RoR2BepInExPack] Hook added by assembly: R2API.TempVisualEffect.dll for: RoR2.CharacterBody.UpdateAllTemporaryVisualEffects [Message:R2API.TempVisualEffect] Added new TemporaryVisualEffect: R2API.TempVisualEffectAPI+TemporaryVisualEffectInfo [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.OnSkillActivated [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.Update [Warning:R2API.ContentManagement] Effect PureEffect (UnityEngine.GameObject) has no VFXAttributes component! is this intentional? [Warning:R2API.ContentManagement] Effect NullEffect (UnityEngine.GameObject) has no VFXAttributes component! is this intentional? [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.EquipmentSlot.PerformEquipmentAction com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.CharacterBody.UpdateBuffs [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.GlobalEventManager.OnHitAll [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.DamageColor.FindColor [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.Items.ContagiousItemManager.Init [Debug :RoR2BepInExPack] Hook added by assembly: Thalassophobia.dll for: RoR2.ItemTierCatalog.Init [Info : BepInEx] TS Manifest: Kalkune-Crystal_Burden-1.5.6 [Info : BepInEx] Loading [Crystal_Burden 1.5.6] [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.Language.GetLocalizedStringByToken [Debug :RoR2BepInExPack] Hook added by assembly: BetterUnityPlugin.dll for: RoR2.Language.TokenIsRegistered com.bepis.r2api PasteShr com.bepis.r2api [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Crystal_Burden.HerBurdenItem.AddLocation (BetterAPI.ItemDisplays+CharacterItemDisplayRuleSet rules) (at <27f8b8515fda43a5b7b6654dbbf2236f>:IL_0B34) Crystal_Burden.HerBurdenItem.Init () (at <27f8b8515fda43a5b7b6654dbbf2236f>:IL_01AF) Crystal_Burden.Crystal_Burden.Awake () (at <27f8b8515fda43a5b7b6654dbbf2236f>:IL_0404) UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() FlashWindow:.cctor() [Info : BepInEx] TS Manifest: RoR2Avali-RitualNeo_Avali_Mod-1.1.0 com.bepis.r2api How to dowload it? com.bepis.r2api [Info : BepInEx] Loading [RitualNeo 1.0.1] [Info : BepInEx] TS Manifest: KingEnderBrine-LobbySkinsFix-1.2.1 [Info : BepInEx] Loading [Lobby Skins Fix 1.2.1] [Debug :RoR2BepInExPack] Hook added by assembly: LobbySkinsFix.dll for: RoR2.SurvivorMannequins.SurvivorMannequinSlotController.ApplyLoadoutToMannequinInstance [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.SurvivorMannequins.SurvivorMannequinSlotController.ApplyLoadoutToMannequinInstance [Info : BepInEx] TS Manifest: KingEnderBrine-ProperSave-2.8.11 [Info : BepInEx] Loading [Proper Save 2.8.11] [Info : BepInEx] TS Manifest: KingEnderBrine-ScrollableLobbyUI-1.7.6 [Info : BepInEx] Loading [Scrollable lobby UI 1.7.6] [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.CharacterSelectController.RebuildLocal com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.CharacterSelectController.RebuildLocal [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController+Row..ctor [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController+Row.FinishSetup [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.LoadoutPanelController.OnDestroy [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.CharacterSelectBarController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.CharacterSelectBarController.Build [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.CharacterSelectBarController.EnforceValidChoice [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.CharacterSelectBarController.PickIconBySurvivorDef [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleBookViewer.Awake com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleCategoryController.SetData [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleBookViewerStrip.Update [Debug :RoR2BepInExPack] Hook added by assembly: ScrollableLobbyUI.dll for: RoR2.UI.RuleBookViewerStrip.SetData [Info : BepInEx] TS Manifest: kinggrinyov-KingModUtilities-1.8.1 [Info : BepInEx] Loading [KingModUtilities 1.8.1] [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.EquipmentSlot.PerformEquipmentAction [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.UI.CharacterSelectController.OnEnable [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.UI.HGHeaderNavigationController.LateUpdate [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.UI.CharacterSelectController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.SurvivorMannequins.SurvivorMannequinDioramaController.OnEnable com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.Stage.Start [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.TeamManager.SetTeamExperience [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.Artifacts.DoppelgangerInvasionManager.PerformInvasion [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.DeathRewards.OnKilledServer [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.UI.CharacterSelectController.RebuildLocal [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.UI.LoadoutPanelController.Rebuild [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.UI.MainMenu.BaseMainMenuScreen.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.MusicController.Start [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.MusicController.LateUpdate com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.Networking.NetworkManagerSystem.OnClientSceneChanged [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.MusicController.LateUpdate [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.CharacterAI.BaseAI.EvaluateSingleSkillDriver [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.SkillLocator.ApplyAmmoPack [Debug :RoR2BepInExPack] Hook added by assembly: KingModUtilities.dll for: RoR2.UI.HealthBar.Start [Info : BepInEx] TS Manifest: kking117-FlatItemBuff-1.15.2 [Info : BepInEx] Loading [FlatItemBuff 1.15.2] [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: EntityStates.GenericCharacterMain.ProcessJump [Debug :RoR2BepInExPack] Hook added by assembly: for: EntityStates.GenericCharacterMain.ProcessJump [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: EntityStates.TeleporterHealNovaController.TeleporterHealNovaPulse.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: for: EntityStates.TeleporterHealNovaController.TeleporterHealNovaPulse.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: EntityStates.TeleporterHealNovaController.TeleporterHealNovaGeneratorMain.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.HoldoutZoneController.UpdateHealingNovas [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.Items.PhasingBodyBehavior.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterBody.GetVisibilityLevel [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterBody.OnSkillActivated [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterBody.OnTakeDamageServer [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterBody.OnBuffFinalStackLost com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterBody.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.GlobalEventManager.OnInteractionBegin [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnInteractionBegin [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.GlobalEventManager.OnInteractionBegin [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.EquipmentSlot.OnEquipmentExecuted [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.EquipmentSlot.OnEquipmentExecuted [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.Items.ImmuneToDebuffBehavior.TryApplyOverride [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Items.ImmuneToDebuffBehavior.TryApplyOverride [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.Items.ImmuneToDebuffBehavior.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.HealthComponent.Heal [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.Heal [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterMaster.GetDeployableSameSlotLimit [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.CharacterMaster.Start [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.Projectile.ProjectileSpawnMaster.SpawnMaster [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: FlatItemBuff.dll for: RoR2.GlobalEventManager.OnHitEnemy [Info : BepInEx] TS Manifest: KrononConspirator-Glaze_Acrid-1.0.0 [Info : BepInEx] Loading [Acrid_Zoroark 1.0.0] [Info : BepInEx] TS Manifest: KrononConspirator-Mark_railgunner-1.0.2 [Info : BepInEx] Loading [Mark_RailGunner 1.0.0] [Info : BepInEx] TS Manifest: KrononConspirator-Bandit_Ralsei-1.0.0 [Info : BepInEx] Loading [Ralsei_Bandit 1.0.0] [Info : BepInEx] TS Manifest: Mirage-Renamon_fit_artificer-1.0.0 [Info : BepInEx] Loading [Renamon_Fit_Artificer 1.0.0] [Info : BepInEx] TS Manifest: Braixen-Roselin_Huntress-1.0.0 com.bepis.r2api How to get it for free? com.bepis.r2api [Info : BepInEx] Loading [Rosalin_Breixen_Huntress 1.0.0] [Info : BepInEx] TS Manifest: KrononConspirator-SW_Anakin_Merc-1.0.0 [Info : BepInEx] Loading [SW_Anakin_Merc 1.0.0] [Info : BepInEx] TS Manifest: KrononConspirator-TF2_Demoman_Paladin-1.1.0 [Info : BepInEx] Loading [TF2_Demoman_Paladin 1.1.0] [Info : BepInEx] TS Manifest: KubeRoot-CommandQueue-1.4.0 [Info : BepInEx] Loading [CommandQueue 1.4.0] [Debug :RoR2BepInExPack] Hook added by assembly: CommandQueue.dll for: RoR2.PickupPickerController.OnDisplayBegin [Debug :RoR2BepInExPack] Hook added by assembly: CommandQueue.dll for: RoR2.UI.ScoreboardController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: CommandQueue.dll for: RoR2.Artifacts.CommandArtifactManager.Init com.bepis.r2api How to get it for free? com.bepis.r2api [Info : BepInEx] TS Manifest: Lemner-TF2MedicMod-0.1.0 [Info : BepInEx] Loading [TF2MedicMod 0.1.0] [Debug :RoR2BepInExPack] Hook added by assembly: TF2MedicMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: TF2MedicMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: TF2MedicMod.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: TF2MedicMod.dll for: RoR2.CharacterModel.Awake [Debug :RoR2BepInExPack] Hook added by assembly: TF2MedicMod.dll for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: TF2MedicMod.dll for: RoR2.CharacterBody.Awake [Debug :RoR2BepInExPack] Hook added by assembly: TF2MedicMod.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: TF2MedicMod.dll for: RoR2.CharacterBody.FixedUpdate com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: TF2MedicMod.dll for: RoR2.CharacterBody.OnBuffFirstStackGained [Debug :RoR2BepInExPack] Hook added by assembly: TF2MedicMod.dll for: RoR2.CharacterBody.OnBuffFinalStackLost [Info : BepInEx] TS Manifest: Lemner-TF2SoldierMod-1.3.0 [Info : BepInEx] Loading [TF2SoldierMod 1.3.0] [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: TF2SoldierMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: TF2SoldierMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.CharacterMotor.OnLanded com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.CharacterMotor.OnHitGroundServer [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.CharacterBody.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.CharacterModel.Awake [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.CharacterModel.Start [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.OverlapAttack.PerformDamage [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.CharacterBody.OnBuffFirstStackGained [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.CharacterBody.OnBuffFinalStackLost [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: EntityStates.GenericCharacterMain.ProcessJump [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: RoR2.CharacterMotor.PreMove com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: TF2SoldierMod.dll for: EntityStates.GenericCharacterMain.ApplyJumpVelocity [Info : BepInEx] TS Manifest: LexLamb-MechArtificer-0.0.1 [Info : BepInEx] Loading [MechArtificer 1.0.0] [Info : BepInEx] TS Manifest: Limeyhoney-LimeySkins-1.0.0 [Info : BepInEx] Loading [MiscSkins 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: MiscSkins.dll for: RoR2.Language.LoadStrings [Info : BepInEx] TS Manifest: TheBreadMan-TasqueManager-1.0.1 [Info : BepInEx] Loading [Tasque Manager 1.0.0] [Info : BepInEx] TS Manifest: Lunzir2-BazaarIsMyHome-1.3.0 [Info : BepInEx] Loading [BazaarIsMyHome 1.3.0] com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] TypeLoadException: Could not resolve type with token 01000083 (from typeref, class/assembly R2API.Utils.CommandHelper, R2API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null) Stack trace: UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() FlashWindow:.cctor() [Info : BepInEx] TS Manifest: MagnusMagnuson-BiggerBazaar-1.13.13 [Info : BepInEx] Loading [BiggerBazaar 1.13.13] [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: RoR2.SceneExitController.Begin [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: RoR2.Run.AdvanceStage com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: RoR2.SceneDirector.Start [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: RoR2.PickupDisplay.SetPickupIndex [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: RoR2.ChestBehavior.Open [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: RoR2.ChestBehavior.PickFromList [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: RoR2.PurchaseInteraction.OnInteractionBegin [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: RoR2.GenericPickupController.AttemptGrant [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: RoR2.FireworkLauncher.FireMissile [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: RoR2.BazaarController.SetUpSeerStations [Debug :RoR2BepInExPack] Hook added by assembly: BiggerBazaar.dll for: EntityStates.CaptainSupplyDrop.HackingMainState.PurchaseInteractionIsValidTarget [Info : BepInEx] TS Manifest: marklow-HellfireCaptain-1.2.2 com.bepis.r2api How to get it for free? com.bepis.r2api [Info : BepInEx] Loading [HellfireCaptain 1.2.2] [Info : BepInEx] TS Manifest: marklow-KanagawaSkinpack-1.1.1 [Info : BepInEx] Loading [KanagawaCaptain 1.1.1] [Info : BepInEx] TS Manifest: marklow-PrestigiousSkinpack-1.4.2 [Info : BepInEx] Loading [PrestigiousSkinpack 1.4.2] [Info : BepInEx] TS Manifest: MAVRI-CaptainUnderglowDrip-1.1.1 [Info : BepInEx] Loading [CaptainUnderglowDrip 1.1.0] [Info : BepInEx] TS Manifest: MAVRI-SakasamaSkins-1.0.1 [Info : BepInEx] Loading [SakasamaSkinsRemastered 1.0.0] [Info : BepInEx] TS Manifest: Catsune-Voidbound_Railgunner_Skin-1.0.1 com.bepis.r2api How to get it? com.bepis.r2api [Info : BepInEx] Loading [RailgunnerVoidbound31 1.0.0] [Info : BepInEx] TS Manifest: Catsune-Voidbound_Railgunner_Skin-1.0.1 [Info : BepInEx] Loading [RailgunnerVoidbound36 1.0.0] [Info : BepInEx] TS Manifest: Vegetableaux-Save_Turrets_From_Underpopulation-1.0.2 [Info : BepInEx] Loading [SaveTurretsFromUnderpopulation 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: SaveTurret2.dll for: RoR2.CharacterMaster.GetDeployableSameSlotLimit [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterMaster.GetDeployableSameSlotLimit [Info : BepInEx] TS Manifest: Moffein-AI_Blacklist-1.6.0 [Info : BepInEx] Loading [AI Blacklist 1.6.0] [Debug :RoR2BepInExPack] Hook added by assembly: AI_Blacklist.dll for: RoR2.ItemCatalog.Init com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: AI_Blacklist.dll for: RoR2.ItemCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: AI_Blacklist.dll for: RoR2.EquipmentCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: AI_Blacklist.dll for: RoR2.ItemCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: AI_Blacklist.dll for: RoR2.ItemStealController.FixedUpdate [Info : BepInEx] TS Manifest: Moffein-Heretic-1.1.8 [Info : BepInEx] Loading [Heretic 1.1.8] [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.Language.SetFolders [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Heretic.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.SurvivorMannequins.SurvivorMannequinSlotController.RebuildMannequinInstance com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: EntityStates.GlobalSkills.LunarNeedle.FireLunarNeedle.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.Skills.LunarPrimaryReplacementSkill.GetRechargeInterval [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.Skills.LunarPrimaryReplacementSkill.GetRechargeStock [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.Skills.LunarPrimaryReplacementSkill.GetMaxStock [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.Skills.LunarSecondaryReplacementSkill.GetRechargeInterval [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: EntityStates.GhostUtilitySkillState.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: for: EntityStates.GhostUtilitySkillState.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.Skills.LunarDetonatorSkill.GetRechargeInterval com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.Skills.LunarDetonatorSkill.OnAssigned [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.Skills.LunarDetonatorSkill.OnUnassigned [Warning:R2API.Items] No ItemDef.pickupModelPrefab (MoffeinHereticStatBonusItem), the game will show nothing when the item is on the ground. [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.HealthComponent.ServerFixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.ServerFixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.CharacterMaster.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.CameraRigController.OnEnable [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: RoR2.SurvivorCatalog.Init [Info : BepInEx] TS Manifest: Moffein-ModdedPrismaticTrials-1.0.0 [Info : BepInEx] Loading [ModdedPrismaticTrials 1.0.0] com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ModdedPrismaticTrials.dll for: RoR2.WeeklyRun.ClientSubmitLeaderboardScore [Debug :RoR2BepInExPack] Hook added by assembly: ModdedPrismaticTrials.dll for: RoR2.DisableIfGameModded.OnEnable [Info : BepInEx] TS Manifest: Moffein-Risky_Artifacts-1.9.1 [Info : BepInEx] Loading [Risky Artifacts 1.9.1] [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.Language.SetFolders [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.GameModeCatalog.LoadGameModes [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.Projectile.ProjectileSimple.Start [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: EntityStates.Scrapper.ScrapperBaseState.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.PurchaseInteraction.Awake com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.ShrineBossBehavior.AddShrineStack [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.Run.Start [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.Stage.Start [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.SceneDirector.PopulateScene [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.Run.IsItemAvailable [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.HoldoutZoneController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.Run.GetDifficultyScaledCost [Warning:R2API.Items] No ItemDef.pickupModelPrefab (RiskyArtifactsOriginBonus), the game will show nothing when the item is on the ground. [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.CharacterBody.GetSubtitle com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.CharacterBody.UpdateAllTemporaryVisualEffects [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.UpdateAllTemporaryVisualEffects [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.SceneDirector.PlaceTeleporter [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.SceneDirector.PlaceTeleporter [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.Stage.Start [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: EntityStates.LunarTeleporter.IdleToActive.OnExit [Warning:R2API.Items] No ItemDef.pickupModelPrefab (RiskyArtifactsBrotherInvasionBonus), the game will show nothing when the item is on the ground. [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.CharacterModel.UpdateOverlays com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.CharacterModel.UpdateRendererMaterials [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterModel.UpdateRendererMaterials [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.CharacterBody.GetSubtitle [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: Risky_Artifacts.dll for: RoR2.Util.GetBestBodyName [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Util.GetBestBodyName [Info : BepInEx] TS Manifest: nayDPz-Dancer-0.9.83 [Info : BepInEx] Loading [DancerBeta 0.0.1] [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: EntityStates.SerializableEntityStateType.set_stateType com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: EntityStates.SerializableEntityStateType.set_typeName [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Dancer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Dancer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: RoR2.AchievementManager.CollectAchievementDefs [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.AchievementManager.CollectAchievementDefs [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: RoR2.UnlockableCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UnlockableCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: RoR2.Run.get_livingPlayerCount com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: RoR2.Run.get_participatingPlayerCount [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: RoR2.SurvivorCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: Dancer.dll for: RoR2.CharacterBody.RecalculateStats [Info : BepInEx] TS Manifest: niwith-DropinMultiplayer-2.0.1 [Info : BepInEx] Loading [Drop In Multiplayer 2.0.1] [Error : Unity Log] TypeLoadException: Could not resolve type with token 0100003f (from typeref, class/assembly R2API.Utils.CommandHelper, R2API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null) Stack trace: UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() com.bepis.r2api How to get it for free? com.bepis.r2api FlashWindow:.cctor() [Info : BepInEx] TS Manifest: Nix-HoloHuntress-1.0.0 [Info : BepInEx] Loading [HoloHuntressClothed 1.0.0] [Info : BepInEx] TS Manifest: Nuxlar-AugmentedVoidReaver-2.1.0 [Info : BepInEx] Loading [AugmentedVoidReaver 2.1.0] [Info : BepInEx] TS Manifest: OliverTheOtter-OtterBandit-1.0.1 [Info : BepInEx] Loading [OtterBandit 1.1.1] [Info : BepInEx] TS Manifest: PopcornFactory-Wisp_WarframeSurvivorMod-3.0.5 [Info : BepInEx] Loading [Wisp_Mod 3.0.5] com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: WispMod.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: WispMod.dll for: RoR2.SkinDef.Awake [Warning:R2API.Items] Some of the ItemDisplayRules in the dictionary for CustomEquipment (EQUIPMENT_SOL_GATE (RoR2.EquipmentDef)) have an invalid followerPrefab. (There are ItemDisplayRuleType.ParentedPrefab rules),Logging invalid rules... (For full details, check the Log file) [Debug :R2API.Items] Invalid follower prefab for entry mdlCommandoDualies. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlHuntress. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlToolbot. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlEngi. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlMage. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlMerc. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlLoader. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. com.bepis.r2api How to get it for free? com.bepis.r2api Invalid follower prefab for entry mdlCroco. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlCaptain. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlBandit2. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlEquipmentDrone. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlWarframeWisp(Clone). The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlRailGunner. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlVoidSurvivor. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlHeretic. The follower prefab (solGateFollowPoint (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.EquipmentSlot.PerformEquipmentAction com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.EquipmentSlot.PerformEquipmentAction [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.CharacterBody.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.CharacterBody.OnEquipmentGained [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.CharacterBody.OnEquipmentLost [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.CharacterBody.OnBuffFirstStackGained [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.CharacterBody.OnBuffFinalStackLost [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.CharacterMaster.Start [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.CharacterModel.Start com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: WispMod.dll for: RoR2.SurvivorCatalog.Init [Error :R2API.Networking] Tried to register a message type with a duplicate hash [Info : BepInEx] TS Manifest: RetroInspired-Ratcrid-1.0.0 [Info : BepInEx] Loading [MasquePack 1.1.1] [Info : BepInEx] TS Manifest: resyntax-ImpostorMod-0.4.6 [Info : BepInEx] Loading [ImpostorMod 0.4.5] [Debug :RoR2BepInExPack] Hook added by assembly: ImpostorMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: ImpostorMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ImpostorMod.dll for: RoR2.CharacterBody.RecalculateStats com.bepis.r2api How to get it? com.bepis.r2api [Info : BepInEx] TS Manifest: RetroInspired-Gupmando-1.0.2 [Info : BepInEx] Loading [Gupmando 1.0.2] [Info : BepInEx] TS Manifest: RetroInspired-Retros_Skinpack-1.0.0 [Info : BepInEx] Loading [RetroSkinpack 1.0.0] [Info : BepInEx] TS Manifest: Paladin_Alliance-PaladinMod-1.6.3 [Info : BepInEx] Loading [Paladin 1.6.2] [Info : BepInEx] TS Manifest: RumblingJOSEPH-VoidItemAPI-1.1.0 [Info : BepInEx] Loading [VoidItemAPI 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.Items.ContagiousItemManager.Init [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Items.ContagiousItemManager.Init com.bepis.r2api PasteShr com.bepis.r2api [Info : BepInEx] TS Manifest: RuneFox237-LoonaRailgunner-1.1.1 [Info : BepInEx] Loading [Loona Railgunner 1.1.1] [Info : BepInEx] TS Manifest: RuneFox237-RenamonArtificer-1.0.4 [Info : BepInEx] Loading [RenamonArtificer 1.0.0] [Info : BepInEx] TS Manifest: Skell-GoldenCoastPlus-0.6.3 [Info : BepInEx] Loading [GoldenCoastPlus 0.6.3] [Warning:R2API.ContentManagement] Assembly GoldenCoastPlus is adding an AffixGold (RoR2.BuffDef) which has an eliteDef assigned, but said eliteDef's equipmentDef's passiveBuffDef is not AffixGold (RoR2.BuffDef)! is this intentional? [Warning:R2API.Items] Some of the ItemDisplayRules in the dictionary for CustomItem (BigSword (RoR2.ItemDef)) have an invalid followerPrefab. (There are ItemDisplayRuleType.ParentedPrefab rules),Logging invalid rules... (For full details, check the Log file) [Debug :R2API.Items] Invalid follower prefab for entry mdlHuntress. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlToolbot. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. com.bepis.r2api How to dowload it? com.bepis.r2api Invalid follower prefab for entry mdlEngi. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlEngiTurret. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlMage. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlMerc. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlTreebot. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlLoader. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlCroco. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlCaptain. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlBandit2. The follower prefab (PickupBigSword (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. com.bepis.r2api How to dowload it? com.bepis.r2api [Warning:R2API.Items] Some of the ItemDisplayRules in the dictionary for CustomItem (LaserEye (RoR2.ItemDef)) have an invalid followerPrefab. (There are ItemDisplayRuleType.ParentedPrefab rules),Logging invalid rules... (For full details, check the Log file) [Debug :R2API.Items] Invalid follower prefab for entry mdlHuntress. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlToolbot. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlEngi. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlEngiTurret. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlMage. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlMerc. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlTreebot. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlLoader. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlCroco. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. com.bepis.r2api How to dowload it? com.bepis.r2api Invalid follower prefab for entry mdlCaptain. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlBandit2. The follower prefab (PickupLaserEye (UnityEngine.GameObject)) does not have an ItemDisplay component. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab) The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. [Warning:R2API.Items] No ItemDef.pickupModelPrefab (HiddenGoldBuffItem), the game will show nothing when the item is on the ground. [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: RoR2.GoldTitanManager.TryStartChannelingTitansServer [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GoldTitanManager.TryStartChannelingTitansServer [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: RoR2.GoldTitanManager.CalcTitanPowerAndBestTeam [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GoldTitanManager.CalcTitanPowerAndBestTeam [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: RoR2.PickupDropletController.CreatePickupDroplet [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: RoR2.DeathRewards.OnKilledServer com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: RoR2.GoldshoresMissionController.Start [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: EntityStates.Missions.Goldshores.GoldshoresBossfight.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: EntityStates.Missions.Goldshores.GoldshoresBossfight.OnExit [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: EntityStates.Missions.Goldshores.GoldshoresBossfight.ServerFixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: EntityStates.TitanMonster.FireGoldFist.PlacePredictedAttack [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: RoR2.CharacterMaster.GiveMoney [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: GoldenCoastPlus.dll for: RoR2.GlobalEventManager.OnHitEnemy [Info : BepInEx] TS Manifest: Smxrez-NemesisSkins-0.3.3 com.bepis.r2api How to dowload it? com.bepis.r2api [Info : BepInEx] Loading [NemesisSkins 1.0.0] [Info : BepInEx] TS Manifest: Smxrez-SmoreSkins-0.6.2 [Info : BepInEx] Loading [SmoreSkins 0.6.0] [Info : BepInEx] TS Manifest: Sparky1j-GabrielMerc-1.1.1 [Info : BepInEx] Loading [GabeMerc 1.0.0] [Info : BepInEx] TS Manifest: Sparky1j-MindflayerArtificer-1.1.3 [Info : BepInEx] Loading [MindFlayerArtificer 1.0.6] [Info : BepInEx] TS Manifest: Sparky1j-MinosLoader-1.1.0 [Info : BepInEx] Loading [Minosloader 1.0.0] [Info : BepInEx] TS Manifest: Sparky1j-SwordMachinemerc-1.1.1 com.bepis.r2api How to dowload it? com.bepis.r2api [Info : BepInEx] Loading [Swordmerc 1.0.0] [Info : BepInEx] TS Manifest: SussyBnuuy-Asriel_Artificer-1.0.0 [Info : BepInEx] Loading [Asriel Mage 1.0.0] [Info : BepInEx] TS Manifest: SussyBnuuy-Deoxys_Artificer-1.0.0 [Info : BepInEx] Loading [Deoxys Artificer 1.0.0] [Info : BepInEx] TS Manifest: SussyBnuuy-kissmekarma_modpack-1.0.0 [Info : BepInEx] Loading [KissMeKarma Modpack 1.0.0] [Info : BepInEx] TS Manifest: SussyBnuuy-Lucario_Huntress-1.0.0 [Info : BepInEx] Loading [Lucario Huntress 1.0.0] [Info : BepInEx] TS Manifest: SussyBnuuy-MamaGen_Captain-1.1.0 com.bepis.r2api How to get it? com.bepis.r2api [Info : BepInEx] Loading [MamagenCaptain 1.0.0] [Info : BepInEx] TS Manifest: SussyBnuuy-Mamagen_Loader-1.1.0 [Info : BepInEx] Loading [Mamagen Loader 1.1.0] [Info : BepInEx] TS Manifest: SussyBnuuy-MidNight_Railgunner-1.0.0 [Info : BepInEx] Loading [MidNight Railgunner 1.0.0] [Info : BepInEx] TS Manifest: SussyBnuuy-Moxlin_Railgunner-1.0.0 [Info : BepInEx] Loading [Moxlin Railgunner 1.0.0] [Info : BepInEx] TS Manifest: SussyBnuuy-Protogen_Bunny_Commando-1.2.0 [Info : BepInEx] Loading [ProtobunCommando 1.1.0] [Info : BepInEx] TS Manifest: SussyBnuuy-Susie_Paladin-1.0.0 com.bepis.r2api How to get it? com.bepis.r2api [Info : BepInEx] Loading [Susie Paladin 1.0.0] [Info : BepInEx] TS Manifest: SussyBnuuy-Waluigi_Mercenary-1.0.1 [Info : BepInEx] Loading [WaluigiMercenary 1.0.0] [Info : BepInEx] TS Manifest: SussyBnuuy-WastelandCanid_Commando-1.0.0 [Info : BepInEx] Loading [WastelandCanidCommando 1.0.0] [Info : BepInEx] TS Manifest: TailLover-BreloomEngineer-1.0.0 [Info : BepInEx] Loading [BreloomEngi 1.0.0] [Info : BepInEx] TS Manifest: TailLover-CaptainLatch-1.0.1 [Info : BepInEx] Loading [CaptainLatch 1.0.0] [Info : BepInEx] TS Manifest: TailLover-CaptainYveltal-1.0.0 com.bepis.r2api How to dowload it? com.bepis.r2api [Info : BepInEx] Loading [CaptainYveltal 1.0.0] [Info : BepInEx] TS Manifest: TailLover-DinoMulT-1.0.3 [Info : BepInEx] Loading [DinoMul-T 1.0.3] [Info : BepInEx] TS Manifest: TailLover-MechaDragonRailgunner-0.7.0 [Info : BepInEx] Loading [DragonRailgunner 0.5.0] [Info : BepInEx] TS Manifest: TailLover-ExveemonMerc-1.0.1 [Info : BepInEx] Loading [ExveemonMerc 0.5.0] [Info : BepInEx] TS Manifest: TailLover-FrankasaurusEngi-1.0.4 [Info : BepInEx] Loading [FrankasaurusEngi 1.0.3] [Info : BepInEx] TS Manifest: TailLover-GeoLoaderGreymon-1.0.2 com.bepis.r2api How to use it? com.bepis.r2api [Info : BepInEx] Loading [GeoLoaderGreymon 1.0.1] [Info : BepInEx] TS Manifest: TailLover-GexCommando-1.0.2 [Info : BepInEx] Loading [GexCommando 1.0.1] [Info : BepInEx] TS Manifest: TailLover-HaxorusPaladin-0.7.0 [Info : BepInEx] Loading [HaxorusPaladin 0.5.0] [Info : BepInEx] TS Manifest: TailLover-InteleonBandit-1.0.2 [Info : BepInEx] Loading [InteleonBandit 1.0.2] [Info : BepInEx] TS Manifest: TailLover-KommooLoader-1.0.0 [Info : BepInEx] Loading [KommooLoader 0.5.0] [Info : BepInEx] TS Manifest: TailLover-Lemmando-1.0.0 com.bepis.r2api How to get it? com.bepis.r2api [Info : BepInEx] Loading [Lemmando 1.0.0] [Info : BepInEx] TS Manifest: TailLover-LongTailAcrid-1.0.1 [Info : BepInEx] Loading [LongTailAcrid 1.0.1] [Debug :RoR2BepInExPack] Hook added by assembly: LongTailAcrid.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: LongTailAcrid.dll for: RoR2.Language.LoadStrings [Info : BepInEx] TS Manifest: TailLover-MegaSceptileMerc-2.0.0 [Info : BepInEx] Loading [MegaSceptileMerc 2.0.0] [Info : BepInEx] TS Manifest: TailLover-MewtwoArtificer-1.0.3 [Info : BepInEx] Loading [MewtwoArtificer 1.0.3] [Info : BepInEx] TS Manifest: TailLover-MikaBandit-1.0.0 com.bepis.r2api How to get it for free? com.bepis.r2api [Info : BepInEx] Loading [MikaBandit 1.0.0] [Info : BepInEx] TS Manifest: TailLover-SalazzleHuntress-2.0.0 [Info : BepInEx] Loading [SalazzleHuntress 2.0.0] [Info : BepInEx] TS Manifest: TailLover-UltraNecrozmaFiend-1.0.1 [Info : BepInEx] Loading [UltraNecrozmaFiend 1.0.0] [Error : BepInEx] Could not load [Moonstorm Shared Utils 1.4.1] because it has missing dependencies: com.bepis.r2api.commandhelper [Warning: BepInEx] Skipping [Starstorm 2 Nightly 0.3.50] because it has a dependency that was not loaded. See previous errors for details. [Info : BepInEx] TS Manifest: TheMysticSword-MysticsRisky2Utils-2.0.8 [Info : BepInEx] Loading [MysticsRisky2Utils 2.0.8] [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.ClassicStageInfo.Awake com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.UpdateMaterials [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterModel.UpdateMaterials [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.UpdateMaterials [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.InstanceUpdate [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CombatDirector.Init [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.ScriptedCombatEncounter.g__HandleSpawn|21_0 [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.ScriptedCombatEncounter.g__HandleSpawn|21_0 [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.EquipmentSlot.PerformEquipmentAction [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.EquipmentSlot.RpcOnClientEquipmentActivationRecieved com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.EquipmentSlot.Start [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.EquipmentSlot.Update [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.UpdateRendererMaterials [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterModel.UpdateRendererMaterials [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.UpdateMaterials [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterModel.UpdateMaterials [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.Console.InitConVars [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.UI.LogBook.LogBookController.Awake com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.Language.GetLocalizedStringByToken [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CostTypeCatalog.Register [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterBody.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterBody.UpdateAllTemporaryVisualEffects [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.DamageColor.FindColor [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.HealthComponent.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.GlobalEventManager.OnHitAll [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.SceneDirector.PopulateScene [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.SceneDirector.PopulateScene [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.GlobalEventManager.OnPlayerCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnPlayerCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: MysticsRisky2Utils.dll for: RoR2.CharacterModel.UpdateOverlays [Info : BepInEx] TS Manifest: TheMysticSword-MysticsItems-2.1.7 [Info : BepInEx] Loading [MysticsItems 2.1.7] [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Artifacts.EnigmaArtifactManager.OnRunStartGlobal [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.HealthComponent.HandleDamageDealt [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.HandleDamageDealt com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.DamageNumberManager.SpawnDamageNumber [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DamageNumberManager.SpawnDamageNumber [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Language.GetLocalizedFormattedStringByToken [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.UI.ChatBox.Start [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.UI.HGTextMeshProUGUI.Awake [Info : BepInEx] TS Manifest: TheWarlock117-Link-1.0.2 [Info : BepInEx] Loading [LinkMod 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: LinkMod.dll for: RoR2.AchievementManager.CollectAchievementDefs [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.AchievementManager.CollectAchievementDefs [Debug :RoR2BepInExPack] Hook added by assembly: LinkMod.dll for: RoR2.UnlockableCatalog.Init com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UnlockableCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LinkMod.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: LinkMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LinkMod.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: LinkMod.dll for: RoR2.CharacterBody.Update [Info : BepInEx] TS Manifest: William758-ZetArtifacts-1.4.7 [Info : BepInEx] Loading [ZetArtifacts 1.4.7] [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.CharacterMaster.OnBodyDeath [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.Run.OnServerBossDefeated [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.ShrineCombatBehavior.Start com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.DeathRewards.OnKilledServer [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DeathRewards.OnKilledServer [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.Run.get_livingPlayerCount [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.Run.get_participatingPlayerCount [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.AllPlayersTrigger.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.AllPlayersTrigger.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.MultiBodyTrigger.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.MultiBodyTrigger.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.Run.RecalculateDifficultyCoefficentInternal [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Run.RecalculateDifficultyCoefficentInternal com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.UI.HUD.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.SceneDirector.PopulateScene [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.UI.ItemInventoryDisplay.AllocateIcons [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.ItemInventoryDisplay.AllocateIcons [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.UI.ScoreboardStrip.SetMaster [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.ScoreboardStrip.SetMaster [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.PickupDropletController.OnCollisionEnter [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.BazaarController.Start [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.CombatDirector.Awake [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CombatDirector.Awake com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.CombatDirector.AttemptSpawnOnTarget [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CombatDirector.AttemptSpawnOnTarget [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.EliteCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.DirectorCard.IsAvailable [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DirectorCard.IsAvailable [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.DirectorCard.get_cost [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.SceneDirector.PopulateScene [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.SceneDirector.PopulateScene [Info : BepInEx] TS Manifest: William758-ZetAspects-2.7.26 [Info : BepInEx] Loading [ZetAspects 2.7.26] com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.PickupTransmutationManager.Init [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.RuleCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.UI.LogBook.LogBookController.Init [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.UI.MainMenu.BaseMainMenuScreen.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.UI.LogBook.LogBookController.CanSelectItemEntry [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.UI.LogBook.LogBookController.CanSelectEquipmentEntry [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats com.bepis.r2api How to get it for free? com.bepis.r2api [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.OnDestroy [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.EffectManager.SpawnEffect [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.HealthComponent.TakeDamage com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnCharacterHitGroundServer [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterHitGroundServer [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.SetStateOnHurt.OnTakeDamageServer [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.SetStateOnHurt.OnTakeDamageServer [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitAll [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitAll [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.UpdateFireTrail [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.UpdateFireTrail [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.UpdateAffixPoison [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.UpdateAffixPoison [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.UpdateAffixLunar [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.UpdateAffixLunar [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.DotController.InflictDot [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitAll [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.AddTimedBuff [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.HealthComponent.ServerFixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.OnEquipmentLost [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.OnEquipmentLost [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.OnEquipmentGained [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.OnEquipmentGained [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.OnInventoryChanged com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterBody.OnBuffFinalStackLost [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.Artifacts.CommandArtifactManager.OnDropletHitGroundServer [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.Run.Start [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.Run.OnDestroy [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.PickupDropletController.CreatePickupDroplet [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.GenericPickupController.AttemptGrant [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.GenericPickupController.AttemptGrant com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.UserProfile.DiscoverPickup [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.UI.HUD.Update [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterModel.SetEquipmentDisplay [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterModel.UpdateItemDisplay [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterModel.EnableItemDisplay [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.CharacterModel.DisableItemDisplay [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.Stats.StatManager.ProcessItemCollectedEvents [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Stats.StatManager.ProcessItemCollectedEvents com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.Stats.StatManager.ProcessDamageEvents [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Stats.StatManager.ProcessDamageEvents [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.UI.HealthBar.UpdateBarInfos [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.UI.BuffIcon.UpdateIcon [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: Aetherium.Equipment.EliteEquipment.AffixSanguine.BleedOnHit [Debug :RoR2BepInExPack] Hook added by assembly: for: Aetherium.Equipment.EliteEquipment.AffixSanguine.BleedOnHit [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: WispMod.Modules.Elite.AffixNullifier.GiveNullifierController [Debug :RoR2BepInExPack] Hook added by assembly: for: WispMod.Modules.Elite.AffixNullifier.GiveNullifierController [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: WispMod.Modules.Elite.AffixNullifier.RemoveNullifierController [Debug :RoR2BepInExPack] Hook added by assembly: for: WispMod.Modules.Elite.AffixNullifier.RemoveNullifierController com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: WispMod.Modules.Elite.AffixNullifier.GiveNullifierControllerOnBuff [Debug :RoR2BepInExPack] Hook added by assembly: for: WispMod.Modules.Elite.AffixNullifier.GiveNullifierControllerOnBuff [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: WispMod.Modules.Elite.AffixNullifier+NullifierController.Start [Debug :RoR2BepInExPack] Hook added by assembly: for: WispMod.Modules.Elite.AffixNullifier+NullifierController.Start [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: WispMod.Modules.Elite.AffixNullifier+NullifierController.Start [Debug :RoR2BepInExPack] Hook added by assembly: for: WispMod.Modules.Elite.AffixNullifier+NullifierController.Start [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: WispMod.Modules.Elite.AffixNullifier+NullifierController.Start [Debug :RoR2BepInExPack] Hook added by assembly: for: WispMod.Modules.Elite.AffixNullifier+NullifierController.Start [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: WispMod.Modules.Elite.AffixNullifier+NullifierController.Update [Debug :RoR2BepInExPack] Hook added by assembly: for: WispMod.Modules.Elite.AffixNullifier+NullifierController.Update com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: WispMod.Modules.Elite.AffixNullifier+NullifierController.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: WispMod.Modules.Elite.AffixNullifier+NullifierController.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: WispMod.Modules.Elite.AffixNullifier+NullifierController.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: WispMod.Modules.Elite.AffixNullifier+NullifierController.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.Language.TokenIsRegistered [Debug :RoR2BepInExPack] Hook added by assembly: ZetAspects.dll for: RoR2.Language.GetLocalizedStringByToken [Info : BepInEx] TS Manifest: Tymmey-Lemurian-7.3.2 [Info : BepInEx] Loading [Lemurian 7.3.2] [Debug :RoR2BepInExPack] Hook added by assembly: Lemurian.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: Lemurian.dll for: RoR2.HealthComponent.TakeDamage com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: R2API.Skins.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to use it? com.bepis.r2api [Info : BepInEx] TS Manifest: viliger-ShrineOfRepair-1.3.1 [Info : BepInEx] Loading [ShrineOfRepair 1.3.0] [Debug :RoR2BepInExPack] Hook added by assembly: ShrineOfRepair.dll for: RoR2.BazaarController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ShrineOfRepair.dll for: RoR2.Stage.Start [Debug :RoR2BepInExPack] Hook added by assembly: ShrineOfRepair.dll for: RoR2.UI.PickupPickerPanel.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ShrineOfRepair.dll for: RoR2.PickupPickerController.GetInteractability [Info : BepInEx] TS Manifest: virtualpaninis-CommandoNanners-1.0.0 [Info : BepInEx] Loading [bananagun 1.0.0] [Info : BepInEx] TS Manifest: Vulf-ScoutTF2-0.3.1 [Info : BepInEx] Loading [ScoutMod 0.3.1] com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ScoutMod.dll for: RoR2.AchievementManager.CollectAchievementDefs [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.AchievementManager.CollectAchievementDefs [Debug :RoR2BepInExPack] Hook added by assembly: ScoutMod.dll for: RoR2.UnlockableCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UnlockableCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: ScoutMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: ScoutMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ScoutMod.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: ScoutMod.dll for: RoR2.TeleporterInteraction.Start [Info : BepInEx] TS Manifest: WackStudios-Infinite_Scavenger_Sacks-1.0.0 [Info : BepInEx] Loading [Infinite Scavenger Bags and if we see this exact name on Thunderstore we will deprecate your mod 1.0.0] com.bepis.r2api PasteShr com.bepis.r2api [Message:Infinite Scavenger Bags and if we see this exact name on Thunderstore we will deprecate your mod] Loaded Infinite Scavenger Bags! [Debug :RoR2BepInExPack] Hook added by assembly: ROR2 Mod.dll for: EntityStates.ScavMonster.Death.FixedUpdate [Info : BepInEx] TS Manifest: MetrosexualFruitcake-BadAssEmotes-1.6.5 [Info : BepInEx] Loading [BadAssEmotes 1.6.5] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: DebugClass.Log (System.Object message) (at :IL_0013) ExamplePlugin.Assets.LoadAssetBundle (System.String location) (at :IL_0095) ExamplePlugin.Assets.PopulateAssets () (at :IL_0041) ExamplePlugin.BadAssEmotesPlugin.Awake () (at :IL_0001) com.bepis.r2api How to use it? com.bepis.r2api UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() FlashWindow:.cctor() [Info : BepInEx] TS Manifest: MetrosexualFruitcake-TF2Emotes-1.2.3 [Info : BepInEx] Loading [TF2Emotes 1.2.2] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: DebugClass.Log (System.Object message) (at :IL_0013) TitanFall2Emotes.Assets.LoadAssetBundle (System.String location) (at :IL_0095) com.bepis.r2api How to get it for free? com.bepis.r2api TitanFall2Emotes.Assets.PopulateAssets () (at :IL_0041) TitanFall2Emotes.TF2Plugin.Awake () (at :IL_0007) UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() FlashWindow:.cctor() [Info : BepInEx] TS Manifest: Zenithrium-VanillaVoid-1.4.13 [Info : BepInEx] Loading [vanillaVoid 1.4.13] [Debug :RoR2BepInExPack] Hook added by assembly: 0Harmony.dll for: RoR2.DamageColor.FindColor [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.DamageColor.FindColor com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.CharacterBody.OnSkillActivated [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.HoldoutZoneController.UpdateHealingNovas [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.SceneDirector.PlaceTeleporter [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.CharacterBody.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.Language.GetLocalizedStringByToken [Info : Unity Log] Can't add 'NetworkIdentity' to mdlBladeWorldObject because a 'NetworkIdentity' is already added to the game object! [Info : Unity Log] Can't add 'NetworkIdentity' to mdlLotusWorldObject2 because a 'NetworkIdentity' is already added to the game object! [Info : Unity Log] Can't add 'NetworkIdentity' to LotusTeleporterCollider because a 'NetworkIdentity' is already added to the game object! [Warning:R2API.ContentManagement] Cannot add lotusEffect (UnityEngine.GameObject) to content pack com.Zenithrium.vanillaVoid because the asset has already been added to it's corresponding array! com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.HealthComponent.UpdateLastHitTime [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.HealthComponent.UpdateLastHitTime [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.CampDirector.SelectCard [Debug :RoR2BepInExPack] Hook added by assembly: vanillaVoid.dll for: RoR2.PurchaseInteraction.GetDisplayName [Info : BepInEx] TS Manifest: Zeon3008-DeadCellsCommandoPrisoner-1.0.0 [Info : BepInEx] Loading [Commando Prisoner 1.0.0] com.bepis.r2api How to dowload it? com.bepis.r2api [Info : BepInEx] TS Manifest: wildbook-TooManyFriends-1.2.1 [Info : BepInEx] Loading [TooManyFriends 1.1.0] [Error : Unity Log] TypeLoadException: Could not resolve type with token 0100004e (from typeref, class/assembly R2API.Utils.CommandHelper, R2API, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null) Stack trace: UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() FlashWindow:.cctor() [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: com.bepis.r2api How to get it for free? com.bepis.r2api TooManyFriends.TooManyFriends.get_LobbySize () (at <8a8f4a71c80b49ec947221e6b02e9849>:IL_0005) TooManyFriends.TooManyFriends.OnEnable () (at <8a8f4a71c80b49ec947221e6b02e9849>:IL_0000) UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() FlashWindow:.cctor() [Info : BepInEx] TS Manifest: kruumy-ProperSave_CommandQueue-1.0.0 [Info : BepInEx] Loading [ProperSave.CommandQueue 1.0.0] [Info : BepInEx] TS Manifest: PlasmaCore3-MELT-1.2.7 [Info : BepInEx] Loading [MELTPlugin 1.2.7] com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [MELTPlugin]: Substituting material shaders for Hopoo Games/Deferred/Standard [Info : Unity Log] [MELTPlugin]: Found survivorMELT [Info : Unity Log] [MELTPlugin]: Found MELTMaster [Info : Unity Log] [MELTPlugin]: Found and registered MELTBody [Info : Unity Log] [MELTPlugin]: Added idrs to model mdlMEL-T2 [Info : Unity Log] [MELTPlugin]: Setup IDRs [Warning:R2API.Items] Some of the ItemDisplayRules in the dictionary for CustomEquipment (MiniVoidRift (RoR2.EquipmentDef)) have an invalid followerPrefab. (There are ItemDisplayRuleType.ParentedPrefab rules),Logging invalid rules... (For full details, check the Log file) [Debug :R2API.Items] Invalid follower prefab for entry mdlCommandoDualies. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlHuntress. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlToolbot. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. com.bepis.r2api PasteShr com.bepis.r2api Invalid follower prefab for entry mdlEngi. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlMage. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlMerc. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlTreebot. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlLoader. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlCroco. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlCaptain. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlBandit2. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlScav. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. Invalid follower prefab for entry mdlMEL-T2. The follower prefab (VoidRiftFollower (UnityEngine.GameObject)) has an ItemDisplay component, but no RendererInfos assigned. (The ItemDisplayRule.ruleType is ItemDisplayRuleType.ParentedPrefab)The ItemDisplay model should have one and have at least a rendererInfo in it for having correct visibility levels. com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MELTPlugin.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: MELTPlugin.dll for: RoR2.SceneDirector.Start [Debug :RoR2BepInExPack] Hook added by assembly: MELTPlugin.dll for: RoR2.MapZone.TryZoneStart [Debug :RoR2BepInExPack] Hook added by assembly: MELTPlugin.dll for: RoR2.EquipmentSlot.PerformEquipmentAction [Debug :RoR2BepInExPack] Hook added by assembly: MELTPlugin.dll for: RoR2.CombatDirector.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MELTPlugin.dll for: RoR2.UI.LogBook.LogBookController.BuildPickupEntries [Debug :RoR2BepInExPack] Hook added by assembly: MELTPlugin.dll for: RoR2.CharacterBody.ReplaceSkillIfItemPresent [Info : BepInEx] TS Manifest: pseudopulse-SawBuff-1.0.0 [Info : BepInEx] Loading [SawBuff 1.0.0] com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: SawBuff.dll for: EntityStates.Toolbot.ToolbotDualWield.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: SawBuff.dll for: EntityStates.Toolbot.ToolbotDualWield.OnExit [Info : BepInEx] TS Manifest: Puliping-ItemDisplayToggle-0.1.1 [Info : BepInEx] Loading [ItemDisplayToggle 0.1.1] [Debug :RoR2BepInExPack] Hook added by assembly: ItemDisplayToggle.dll for: RoR2.CharacterModel.EnableItemDisplay [Debug :RoR2BepInExPack] Hook added by assembly: ItemDisplayToggle.dll for: RoR2.CharacterModel.SetEquipmentDisplay [Info : BepInEx] TS Manifest: BunnySquad-StutterStunterFork-1.0.1 [Info : BepInEx] Loading [Stutter Stunter 2.1.0] [Debug :RoR2BepInExPack] Hook added by assembly: StutterStunter.dll for: RoR2.UnitySystemConsoleRedirector.Redirect [Info : BepInEx] TS Manifest: TeamPlanetside-Artifacts_Of_The_Void-1.0.0 com.bepis.r2api How to get it for free? com.bepis.r2api [Info : BepInEx] Loading [ArtifactOfEndingYourRun 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: ArtifactOfEndingYourRun.dll for: RoR2.ScrapperController.BeginScrapping [Debug :RoR2BepInExPack] Hook added by assembly: ArtifactOfEndingYourRun.dll for: RoR2.RouletteChestController.EjectPickupServer [Debug :RoR2BepInExPack] Hook added by assembly: ArtifactOfEndingYourRun.dll for: RoR2.ShrineChanceBehavior.AddShrineStack [Debug :RoR2BepInExPack] Hook added by assembly: ArtifactOfEndingYourRun.dll for: EntityStates.DeepVoidPortalBattery.Charging.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: ArtifactOfEndingYourRun.dll for: EntityStates.Missions.Arena.NullWard.WardOnAndReady.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: ArtifactOfEndingYourRun.dll for: EntityStates.Missions.Moon.MoonBatteryActive.OnEnter [Info : BepInEx] TS Manifest: Tero-TeroSkinsPack-1.0.0 [Info : BepInEx] Loading [TeroSkinsPack 1.0.0] [Debug :RoR2BepInExPack] Hook added by assembly: TeroSkinsPack.dll for: RoR2.UI.CharacterSelectController.Awake com.bepis.r2api How to get it for free? com.bepis.r2api [Info : BepInEx] TS Manifest: Xan-VoidPlayerCharacterCommon-2.0.0 [Info : BepInEx] Loading [VoidPlayerCharacterCommon 2.0.0] [Message:VoidPlayerCharacterCommon] Creating Void Player Character Common API... [Message:VoidPlayerCharacterCommon] Initializing Configuration... [Message:VoidPlayerCharacterCommon] Initializing Void Damage and Effect Hooks... [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.CharacterBody.SetBuffCount [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.CharacterMaster.OnBodyDeath com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.MusicController.RecalculateHealth [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.Projectile.ProjectileController.DispatchOnInitialized [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.HealthComponent+AssetReferences.Resolve [Message:VoidPlayerCharacterCommon] Instantiating conditional Void death implosions... [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.UI.CharacterSelectController.BuildSkillStripDisplayData [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.CharacterSelectController.BuildSkillStripDisplayData [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.SurvivorMannequins.SurvivorMannequinSlotController.RebuildMannequinInstance [Debug :RoR2BepInExPack] Hook added by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.CharacterBody.Awake [Info : BepInEx] TS Manifest: Xan-ExaggeratedVoidDeaths-1.0.2 [Info : BepInEx] Loading [ExaggeratedVoidDeaths 1.0.2] com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ExaggeratedVoidDeathsMod.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: ExaggeratedVoidDeathsMod.dll for: RoR2.HealthComponent.TakeDamage [Debug :RoR2BepInExPack] Hook added by assembly: ExaggeratedVoidDeathsMod.dll for: RoR2.BlastAttack.PerformDamageServer [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.BlastAttack.PerformDamageServer [Debug :RoR2BepInExPack] Hook added by assembly: ExaggeratedVoidDeathsMod.dll for: RoR2.BlastAttack.Fire [Info : BepInEx] TS Manifest: Xan-HPBarAPI-2.0.0 [Info : BepInEx] Loading [HPBarAPI 2.0.0] [Message: HPBarAPI] Initializing health bar API. [Debug :RoR2BepInExPack] Hook added by assembly: ROR2HPBarAPI.dll for: RoR2.CharacterBody+AssetReferences.Resolve com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ROR2HPBarAPI.dll for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: ROR2HPBarAPI.dll for: RoR2.UI.HealthBar.UpdateBarInfos [Debug :RoR2BepInExPack] Hook added by assembly: ROR2HPBarAPI.dll for: RoR2.CharacterBody.UpdateSingleTemporaryVisualEffect [Message: HPBarAPI] Initialization complete. [Info : BepInEx] TS Manifest: RandomlyAwesome-HolyDLL-1.0.7 [Info : BepInEx] Loading [HolyHolyHOLY 1.0.7] [Debug :RoR2BepInExPack] Hook added by assembly: holy.dll for: RoR2.CharacterBody.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: holy.dll for: RoR2.CharacterMaster.OnBodyStart [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterMaster.OnBodyStart com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: holy.dll for: RoR2.CharacterBody.OnCalculatedLevelChanged [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.OnCalculatedLevelChanged [Debug :RoR2BepInExPack] Hook added by assembly: holy.dll for: RoR2.CharacterBody.set_isSprinting [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.set_isSprinting [Debug :RoR2BepInExPack] Hook added by assembly: holy.dll for: RoR2.Trajectory.get_defaultGravity [Debug :RoR2BepInExPack] Hook added by assembly: holy.dll for: R2API.RecalculateStatsAPI.HookRecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: for: R2API.RecalculateStatsAPI.HookRecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: holy.dll for: R2API.RecalculateStatsAPI.GetStatMods [Debug :RoR2BepInExPack] Hook added by assembly: holy.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Info : BepInEx] TS Manifest: RandomlyAwesome-PingOrdering-1.0.2 [Info : BepInEx] Loading [Ping Ordering 1.0.2] [Debug :RoR2BepInExPack] Hook added by assembly: PingOrdering.dll for: RoR2.UI.PingIndicator.RebuildPing [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.UI.PingIndicator.RebuildPing [Debug :RoR2BepInExPack] Hook added by assembly: PingOrdering.dll for: RoR2.Highlight.GetColor [Message: BepInEx] Chainloader startup complete [Warning: Unity Log] Network message MsgType.Highest + 22 is unregistered. [Info : Unity Log] buildId = 1.2.4.1 [Info : Unity Log] WwiseUnity: Wwise(R) SDK Version 2019.2.12 Build 7544. com.bepis.r2api How to get it for free? com.bepis.r2api [Info : Unity Log] WwiseUnity: Setting Plugin DLL path to: C:/Program Files (x86)/Steam/steamapps/common/Risk of Rain 2/Risk of Rain 2_Data\Plugins\x86_64 [Info : Unity Log] WwiseUnity: Sound engine initialized successfully. [Error : Unity Log] WwiseUnity: AkMemBankLoader: bank loading failed with result AK_WrongBankVersion [Error : Unity Log] WwiseUnity: AkMemBankLoader: bank loading failed with result AK_WrongBankVersion [Warning: Unity Log] Could not find scene with name "loadingbasic". [Warning: Unity Log] Could not find scene with name "loadingbasic". [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: ReinStutterStunter.ReinStutterStunterMain.IsMenuScene (UnityEngine.SceneManagement.Scene scene) (at <242b1425dce64930af51458f4de54c5b>:IL_0006) ReinStutterStunter.ReinStutterStunterMain.SceneManager_activeSceneChanged (UnityEngine.SceneManagement.Scene arg0, UnityEngine.SceneManagement.Scene arg1) (at <242b1425dce64930af51458f4de54c5b>:IL_000E) com.bepis.r2api How to dowload it? com.bepis.r2api UnityEngine.SceneManagement.SceneManager.Internal_ActiveSceneChanged (UnityEngine.SceneManagement.Scene previousActiveScene, UnityEngine.SceneManagement.Scene newActiveScene) (at <469e86e97fa2467ebffe49bbd6086325>:IL_000E) [Info : Unity Log] Loaded scene loadingbasic loadSceneMode=2 [Debug :RoR2BepInExPack] Hook removed by assembly: ROR2VoidPlayerCharacterCommon.dll for: RoR2.HealthComponent+AssetReferences.Resolve [Warning:R2API.ContentManagement] Cannot add SilentExaggeratedVoidDeathFX (UnityEngine.GameObject) to content pack Xan.VoidPlayerCharacterCommon because the asset has already been added to it's corresponding array! [Debug :RoR2BepInExPack] Hook added by assembly: MadVeteran.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: MadVeteran.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: CryingGolem.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: KindredsLizard.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: RoyalLizard.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: VoidQueen.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: YinYang.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: JeremyMod.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: LoonaHuntress.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: SnowLeopardEngineer.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: SnowLeopardEngineer.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: JetstreamSamMercenary.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: SenatorLoader.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: UltrakillV1BanditSkin.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: GroveChildren.dll for: RoR2.SkinDef.Apply com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: GroveChildren.dll for: RoR2.Language.LoadStrings [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Tail') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'DangleR') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'DangleL') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TailE') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! com.bepis.r2api PasteShr com.bepis.r2api [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'stomachJiggle') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! com.bepis.r2api How to dowload it? com.bepis.r2api [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'DangleBase') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'DangleLeft') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! com.bepis.r2api How to get it for free? com.bepis.r2api [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'DangleLeftBottom') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'DangleLeftTop') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'DangleRightBottom') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! com.bepis.r2api How to get it? com.bepis.r2api [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TailBaseCaptain') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'ChildDynamic') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'DynamicLegBottomBL') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'DynamicLegBottomFL') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! com.bepis.r2api PasteShr com.bepis.r2api [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! com.bepis.r2api How to get it for free? com.bepis.r2api [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'DangleRightM') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TailBaseM') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! com.bepis.r2api How to get it for free? com.bepis.r2api [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TailBaseMU') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: MysticalArtificer.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: BeachCaptain.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: CytoCommando.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: CytoCommando.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: HeresyAddon.dll for: EntityStates.GlobalSkills.LunarNeedle.FireLunarNeedle.OnEnter com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: HeresyAddon.dll for: EntityStates.GlobalSkills.LunarNeedle.ChargeLunarSecondary.PlayChargeAnimation [Debug :RoR2BepInExPack] Hook added by assembly: HeresyAddon.dll for: EntityStates.GlobalSkills.LunarNeedle.ThrowLunarSecondary.PlayThrowAnimation [Debug :RoR2BepInExPack] Hook added by assembly: HeresyAddon.dll for: EntityStates.GhostUtilitySkillState.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: HeresyAddon.dll for: EntityStates.EntityState.OnExit [Debug :RoR2BepInExPack] Hook added by assembly: ChristmasPack.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: ChristmasPack.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: InfernoSkinMod.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: InfernoSkinMod.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: LTT1.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: LTT2.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: LightDreamer.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: PlagueBandit.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: ClassicBanditSkin.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: DKLoaderSkin.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: FreddyEngie.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: EngineerCommando.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: AllCommandoSkinPack.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: BioDroneAcrid.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: LunarVoidREX.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: LunarVoidREX.dll for: RoR2.SkinDef.Apply com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: LunarVoidREX.dll for: RoR2.Language.LoadStrings [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Fruit_Back_r') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! com.bepis.r2api PasteShr com.bepis.r2api [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Knee_B_Front_r') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! com.bepis.r2api PasteShr com.bepis.r2api [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Fruit_Particles.Front.r') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: RitualNeoMerc.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: RitualNeoMerc.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: ProperSave.dll for: BiggerBazaar.Bazaar.StartBazaar [Debug :RoR2BepInExPack] Hook added by assembly: for: BiggerBazaar.Bazaar.StartBazaar [Debug :RoR2BepInExPack] Hook added by assembly: ProperSave.dll for: RoR2.Run.BeginStage com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: ProperSave.dll for: RoR2.Run.GenerateStageRNG [Debug :RoR2BepInExPack] Hook added by assembly: ProperSave.dll for: RoR2.QuitConfirmationHelper.IssueQuitCommand [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.QuitConfirmationHelper.IssueQuitCommand [Debug :RoR2BepInExPack] Hook added by assembly: ProperSave.dll for: RoR2.Run.Start [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.Run.Start [Debug :RoR2BepInExPack] Hook added by assembly: ProperSave.dll for: RoR2.TeamManager.Start [Debug :RoR2BepInExPack] Hook added by assembly: ProperSave.dll for: RoR2.UI.CharacterSelectController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Acrid_Zoroark.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: Acrid_Zoroark.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: Mark_RailGunner.dll for: RoR2.SkinDef.Apply com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Mark_RailGunner.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: Ralsei_Bandit.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: Ralsei_Bandit.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: Renamon_fit_artificer.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: Renamon_fit_artificer.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: Roselin_Braixen_Huntress.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: Roselin_Braixen_Huntress.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: SW_Anakin_Merc.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: TF2_Demoman_Paladin.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: MechArtificer.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: TasqueManager.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: TasqueManager.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: HellfireCaptain.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: KanagawaCaptain.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: PrestigiousSkinpack.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: CaptainUnderglowDrip.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: SakasamaSkinsRemastered.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: RailgunnerVoidbound31.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: RailgunnerVoidbound36.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: HoloHuntressClothed.dll for: RoR2.SkinDef.Apply com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: HoloHuntressClothed.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: OtterBandit.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: OtterBandit.dll for: RoR2.Language.LoadStrings [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: Ratcrid.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: Ratcrid.dll for: RoR2.Language.LoadStrings [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'NewTailBase') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! com.bepis.r2api How to use it? com.bepis.r2api [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'EarL') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: Gupmando.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: RetroSkinpack.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PaladinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.CharacterModel.UpdateOverlays [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.CharacterMaster.OnInventoryChanged com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.GlobalEventManager.OnHitEnemy [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: EntityStates.GlobalSkills.LunarNeedle.FireLunarNeedle.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: EntityStates.GlobalSkills.LunarNeedle.ChargeLunarSecondary.PlayChargeAnimation [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: EntityStates.GlobalSkills.LunarNeedle.ThrowLunarSecondary.PlayThrowAnimation [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: EntityStates.GlobalSkills.LunarDetonator.Detonate.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.CharacterSpeech.BrotherSpeechDriver.DoInitialSightResponse [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.CharacterSpeech.BrotherSpeechDriver.OnBodyKill [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.UI.HUD.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PaladinMod.dll for: RoR2.EntityStateCatalog.Init [Debug :RoR2BepInExPack] Hook added by assembly: LoonaRailgunner.dll for: RoR2.SkinDef.Apply com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: LoonaRailgunner.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: LoonaRailgunner.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: RenamonArtificer.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: RenamonArtificer.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: NemesisSkins.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: SmoreSkins.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: GabeMerc.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: MindFlayerArtificer.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: Minosloader.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: Swordmerc.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: AsrielMage.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: AsrielMage.dll for: RoR2.Language.LoadStrings [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TailBase') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cape1L') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Cape1R') is missing! com.bepis.r2api How to get it for free? com.bepis.r2api [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Ear1L') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Hair1') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Hair2') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: DeoxysArtificer.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: DeoxysArtificer.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to dowload it? com.bepis.r2api [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'LFeelerA5') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'RFeelerB5') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: KissMeKarmaModpack.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: KissMeKarmaModpack.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to get it for free? com.bepis.r2api [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'bipear0L') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'saiear1L') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'saiear1R') is missing! com.bepis.r2api How to dowload it? com.bepis.r2api [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'saihair002') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'markearL') is missing! com.bepis.r2api How to use it? com.bepis.r2api [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: LucarioHuntress.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: LucarioHuntress.dll for: RoR2.Language.LoadStrings [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Tail1') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! com.bepis.r2api How to use it? com.bepis.r2api [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'RFeelerA1') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MamagenCaptain.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: MamagenCaptain.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: MamagenLoader.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: MamagenLoader.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: MidNightRailgunner.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: MidNightRailgunner.dll for: RoR2.Language.LoadStrings [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Tail001') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Ear01L') is missing! com.bepis.r2api How to dowload it? com.bepis.r2api [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Ear01R') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'MohawkHair1001') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: MoxlinRailgunner.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: MoxlinRailgunner.dll for: RoR2.Language.LoadStrings [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: ProtobunCommando.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: ProtobunCommando.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to get it? com.bepis.r2api [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'EarL') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'EarR') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: SusiePaladin.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: WaluigiMercenary.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: WastelandCanid_Commando.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: WastelandCanid_Commando.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to use it? com.bepis.r2api [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'TailBase') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script (DynamicBone) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Hair') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: BreloomEngi.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: BreloomEngi.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: CaptainLatch.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: CaptainLatch.dll for: RoR2.Language.LoadStrings com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: CaptainYveltal.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: CaptainYveltal.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: DinoMulT.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: DinoMulT.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: DragonRailgunner.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: DragonRailgunner.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: ExveemonMerc.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: ExveemonMerc.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: FrankasaurusEngi.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: FrankasaurusEngi.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: GeoLoaderGreymon.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: GeoLoaderGreymon.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: GexCommando.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: GexCommando.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: HaxorusPaladin.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: HaxorusPaladin.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: InteleonBandit.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: InteleonBandit.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: KommooLoader.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: KommooLoader.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Lemmando.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: Lemmando.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: MegaSceptileMerc.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: MegaSceptileMerc.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: MewtwoArtificer.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: MewtwoArtificer.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: MikaBandit.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: MikaBandit.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: SalazzleHuntress.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: SalazzleHuntress.dll for: RoR2.Language.LoadStrings com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: UltraNecrozmaFiend.dll for: RoR2.SkinDef.Apply [Debug :RoR2BepInExPack] Hook added by assembly: UltraNecrozmaFiend.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: BananaGun.dll for: RoR2.Language.LoadStrings [Debug :RoR2BepInExPack] Hook added by assembly: CommandoPrisoner.dll for: RoR2.Language.LoadStrings [Info : Unity Log] application data path isC:/Program Files (x86)/Steam/steamapps/common/Risk of Rain 2/Risk of Rain 2_Data [Info : Unity Log] PlatformSystems:InitNetworkManagerSystem [Debug :RoR2BepInExPack] Not scanning R2API.Utils.EmbeddedResources for ConVars due to it containing delegate pointer field(s) [Info : Unity Log] Launch Parameters: arg[0]="C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe" arg[1]="--doorstop-enabled" com.bepis.r2api PasteShr com.bepis.r2api arg[2]="true" arg[3]="--doorstop-target-assembly" arg[4]="C:/Users/DESKTOP-870TJ3V/AppData/Roaming/Thunderstore Mod Manager/DataFolder/RiskOfRain2/profiles/Default/BepInEx/core/BepInEx.Preloader.dll" [Info : Unity Log] "usesocialiconflag" is not a recognized ConCommand or ConVar. [Info : Unity Log] Loaded archived convars. [Info : Unity Log] Could not load config /Config/autoexec.cfg: Could not find file "C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config\autoexec.cfg" [Info : Unity Log] LoadContentPacks() start [Warning:What Am I Looking At] Key already exists for com.EnforcerGang.RocketSurvivor [Warning:What Am I Looking At] Key already exists for com.HasteReapr.AssassinMod com.bepis.r2api How to dowload it? com.bepis.r2api [Warning:What Am I Looking At] Key already exists for com.Lemner.TF2MedicMod [Warning:What Am I Looking At] Key already exists for com.Lemner.TF2SoldierMod [Warning:What Am I Looking At] Key already exists for com.ndp.DancerBeta [Warning:What Am I Looking At] Key already exists for com.resyntax.impostor [Debug :RoR2BepInExPack] Assembly.GetTypes() failed for MysticsItemsPlugin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (threw ReflectionTypeLoadException). System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at DMD?-713403904._System_Reflection_Assembly::GetTypes (System.Reflection.Assembly this) [0x00000] in <83f75ed4d3e94eb388a9dace81dbba38>:IL_0000 at DMD<>?-713403904.Trampoline?1224608768 (System.Reflection.Assembly ) [0x00020] in :IL_0020 at RoR2BepInExPack.ReflectionHooks.AutoCatchReflectionTypeLoadException.SaferGetTypes (System.Func`2[T,TResult] orig, System.Reflection.Assembly self) [0x00006] in <9e230959f1184f7fb156fa53719e4b67>:IL_0006 [Warning:What Am I Looking At] Key already exists for MysticsItems com.bepis.r2api How to use it? com.bepis.r2api [Warning:What Am I Looking At] Key already exists for com.TheWarlock117.LinkMod [Warning:What Am I Looking At] Key already exists for com.vulf.ScoutMod [Warning:What Am I Looking At] Key already exists for com.rob.Paladin [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.SceneDirector.PopulateScene [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.Update [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Run.Start [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Run.RecalculateDifficultyCoefficentInternal com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Run.GetRunStopwatch [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Run.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnClientBuffsChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Language.GetLocalizedStringByToken [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnClientBuffsChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterModel.UpdateMaterials com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.AddTimedBuff [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.AddTimedBuff [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.DotController.OnDotStackAddedServer [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.PurchaseInteraction.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.Update [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.Start [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.ExecuteIfReady [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.UpdateInventory [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.UI.EquipmentIcon.Update [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.ChestBehavior.ItemDrop [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.PurchaseInteraction.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.EquipmentSlot.Update [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.HoldoutZoneController+ChargeHoldoutZoneObjectiveTracker.ShouldBeFlashing [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: MysticsItems.Equipment.SirenPole+MysticsItemsSirenPoleController.RunOnTeleporterBeginChargingGlobalHook [Debug :RoR2BepInExPack] Hook added by assembly: for: MysticsItems.Equipment.SirenPole+MysticsItemsSirenPoleController.RunOnTeleporterBeginChargingGlobalHook com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: MysticsItems.Equipment.SirenPole+MysticsItemsSirenPoleController.RunOnTeleporterChargedGlobalHook [Debug :RoR2BepInExPack] Hook added by assembly: for: MysticsItems.Equipment.SirenPole+MysticsItemsSirenPoleController.RunOnTeleporterChargedGlobalHook [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.TeleporterInteraction.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.TeleporterInteraction+IdleToChargingState.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.PurchaseInteraction.OnTeleporterBeginCharging [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Language.GetLocalizedStringByToken [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterMaster.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.GravitatePickup.FixedUpdate [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: EntityStates.Huntress.HuntressWeapon.FireSeekingArrow.OnEnter [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterMaster.OnInventoryChanged com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.UpdateAllTemporaryVisualEffects [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Inventory.GiveItem [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Inventory.RemoveItem [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Util.CheckRoll [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Inventory.GiveItem [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Language.GetLocalizedStringByToken [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.HandleOnKillEffectsServer [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.HealthPickup.OnTriggerStay [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.HealthPickup.OnTriggerStay [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.MoneyPickup.OnTriggerStay [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.MoneyPickup.OnTriggerStay [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.BuffPickup.OnTriggerStay [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.BuffPickup.OnTriggerStay com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.AmmoPickup.OnTriggerStay [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.AmmoPickup.OnTriggerStay [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Run.Start [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnDeathStart [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.Start [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.PurchaseInteraction.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Stage.BeginServer [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Items.MultiShopCardUtils.OnPurchase [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.MusicController.UpdateState [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.SceneDirector.PopulateScene [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.Awake [Warning: Unity Log] The referenced script (UnityEngine.Networking.NetworkIdentity) on this Behaviour is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.GenericSkill.RecalculateMaxStock [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterMaster.GetDeployableSameSlotLimit [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.SceneCamera.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.HoldoutZoneController.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterMaster.GiveMoney [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.UI.ItemIcon.SetItemIndex [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnInventoryChanged com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.UI.HealthBar.UpdateBarInfos [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.OnSkillActivated [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.HoldoutZoneController+ChargeHoldoutZoneObjectiveTracker.ShouldBeFlashing [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.CharacterBody.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.Util.CheckRoll [Debug :RoR2BepInExPack] Hook added by assembly: MysticsItemsPlugin.dll for: RoR2.GlobalEventManager.OnCharacterDeath [Warning: Unity Log] Failed to assign Buffs.Deafened: Asset "bdDeafened" not found. [Warning: Unity Log] Failed to assign Items.SummonedEcho: Asset "SummonedEcho" not found. [Warning: Unity Log] Failed to assign Equipment.AffixEcho: Asset "EliteEchoEquipment" not found. [Warning: Unity Log] Failed to assign Buffs.AffixEcho: Asset "bdEliteEcho" not found. com.bepis.r2api How to get it for free? com.bepis.r2api [Warning: Unity Log] Failed to assign Elites.Echo: Asset "edEcho" not found. [Debug :R2API.ContentManagement] Content added from com.rob.Paladin: Body (GameObject) LightningSpear (GameObject) LunarKnightBody (GameObject) PaladinDashEffect (GameObject) PaladinDisplayPrefab (GameObject) PaladinHeal (GameObject) PaladinHealZone (GameObject) PaladinLightningStrikeImpact (GameObject) com.bepis.r2api How to get it for free? com.bepis.r2api PaladinLunarShard (GameObject) PaladinMonsterMaster (GameObject) PaladinScepterHealZone (GameObject) PaladinScepterSun (GameObject) PaladinScepterSunProjectile (GameObject) PaladinScepterSunProjectileGhost (GameObject) PaladinScepterTorpor (GameObject) PaladinScepterWarcry (GameObject) PaladinShockwave (GameObject) PaladinSwordBeam (GameObject) com.bepis.r2api How to get it for free? com.bepis.r2api PaladinTorpor (GameObject) PaladinWarcry (GameObject) RobPaladinBody (GameObject) PALADIN_CLAYUNLOCKABLE_REWARD_ID (UnlockableDef) PALADIN_CRUELSUNUNLOCKABLE_REWARD_ID (UnlockableDef) PALADIN_HEALUNLOCKABLE_REWARD_ID (UnlockableDef) PALADIN_LUNARSHARDUNLOCKABLE_REWARD_ID (UnlockableDef) PALADIN_MASTERYUNLOCKABLE_REWARD_ID (UnlockableDef) PALADIN_POISONUNLOCKABLE_REWARD_ID (UnlockableDef) PALADIN_TORPORUNLOCKABLE_REWARD_ID (UnlockableDef) com.bepis.r2api How to dowload it? com.bepis.r2api PALADIN_TYPHOONUNLOCKABLE_REWARD_ID (UnlockableDef) PALADIN_UNLOCKABLE_REWARD_ID (UnlockableDef) [Debug :R2API.ContentManagement] Content added from Xan.VoidPlayerCharacterCommon: DevastatorBombletConditional (GameObject) DevastatorBombletNoVoidDeath (GameObject) DevastatorImplosionConditional (GameObject) DevastatorImplosionNoVoidDeath (GameObject) JailerImplosionConditional (GameObject) JailerImplosionNoVoidDeath (GameObject) NullifierImplosionConditional (GameObject) com.bepis.r2api How to use it? com.bepis.r2api NullifierImplosionNoVoidDeath (GameObject) DevastatorBombletConditional (GameObject) DevastatorBombletNoVoidDeath (GameObject) DevastatorImplosionConditional (GameObject) DevastatorImplosionNoVoidDeath (GameObject) JailerImplosionConditional (GameObject) JailerImplosionNoVoidDeath (GameObject) NullifierImplosionConditional (GameObject) NullifierImplosionNoVoidDeath (GameObject) SilentExaggeratedVoidDeathFX (GameObject) com.bepis.r2api How to dowload it? com.bepis.r2api SilentExaggeratedVoidDeathFX (EffectDef) [Debug :R2API.ContentManagement] Content added from SomeBunny.ArtifactOfEndingYourRun: ARTIFACT_ARTIFACT_OF_INFEST (ArtifactDef) ARTIFACT_ARTIFACT_OF_NULLIFY (ArtifactDef) [Debug :R2API.ContentManagement] Content added from PlasmaCore.MELTPlugin: MiniVoidRift (EquipmentDef) [Debug :R2API.ContentManagement] Content added from com.Zenithrium.vanillaVoid: RocketProjectile (GameObject) LocusVoidPortal (GameObject) lotusEffect (GameObject) com.bepis.r2api How to dowload it? com.bepis.r2api mdlBladeWorldObject (GameObject) mdlLotusWorldObject2 (GameObject) mdlPlatformSeparate (GameObject) RocketProjectile (GameObject) RocketProjectile (GameObject) void1HighlightPrefab (GameObject) void2HighlightPrefab (GameObject) void3HighlightPrefab (GameObject) void4HighlightPrefab (GameObject) VoidShrine (GameObject) com.bepis.r2api How to get it for free? com.bepis.r2api VoidShrineVoidPortal (GameObject) VV_ITEM_ADZE_ITEM (ItemDef) VV_ITEM_BARRIERLOTUS_ITEM (ItemDef) VV_ITEM_BROKEN_MESS (ItemDef) VV_ITEM_CLOCKWORK_ITEM (ItemDef) VV_ITEM_CRYOCANISTER_ITEM (ItemDef) VV_ITEM_DASHQUILL_ITEM (ItemDef) VV_ITEM_EHANCE_VIALS_ITEM (ItemDef) VV_ITEM_EMPTY_VIALS (ItemDef) VV_ITEM_EXEBLADE_ITEM (ItemDef) com.bepis.r2api How to get it? com.bepis.r2api VV_ITEM_EXT_EXHAUST_ITEM (ItemDef) VV_ITEM_ORRERY_ITEM (ItemDef) ZnVVlotusSlow (BuffDef) ZnVVOrreryDamage (BuffDef) ZnVVpreFreezeSlow (BuffDef) ZnVVshatterStatus (BuffDef) IceExplosionAoe (EffectDef) lotusEffect (EffectDef) [Debug :R2API.ContentManagement] Content added from com.vulf.ScoutMod: MadMilkProjectile (GameObject) com.bepis.r2api PasteShr com.bepis.r2api SandmanProjectile (GameObject) ScoutBody (GameObject) ScoutMonsterMaster (GameObject) [Debug :R2API.ContentManagement] Content added from com.Viliger.ShrineOfRepair: ShrineRepairGood (GameObject) ShrineRepairGood_sandy (GameObject) ShrineRepairGood_snowy (GameObject) ShrineRepairPickerPanel (GameObject) ShrineRepairPickerPanel (GameObject) ShrineRepairPickerPanel (GameObject) com.bepis.r2api PasteShr com.bepis.r2api [Debug :R2API.ContentManagement] Content added from com.Tymmey.Lemurian: ElderLemurianDisplay (GameObject) ElderLemurian_Survivor (GameObject) ImpDisplay (GameObject) ImpSurvivorMaster (GameObject) Imp_Survivor (GameObject) LemurianDisplay (GameObject) LemurianMonsterMaster (GameObject) Lemurian_Survivor (GameObject) LunarDisplay (GameObject) com.bepis.r2api PasteShr com.bepis.r2api LunarExploderSurvivorMaster (GameObject) LunarExploder_Survivor (GameObject) Prefabs /Projectiles/LunarPrimProjectile (GameObject) Prefabs/Projectiles/ElderSecProjectile (GameObject) Prefabs/Projectiles/ElderUtilProjectile (GameObject) Prefabs/Projectiles/LunarDot (GameObject) Prefabs/Projectiles/PrimFlameProjectile (GameObject) Prefabs/Projectiles/SecFlameProjectile1 (GameObject) Prefabs/Projectiles/SecFlameProjectile2 (GameObject) Prefabs/Projectiles/SecFlameProjectile3 (GameObject) com.bepis.r2api How to get it for free? com.bepis.r2api Prefabs/Projectiles/UtilFlameProjectile (GameObject) Prefabs/Projectiles/UtilFlameProjectile2 (GameObject) Prefabs/Projectiles/VoidSpikeProjectile (GameObject) [Debug :R2API.ContentManagement] Content added from com.TheWarlock117.LinkMod: darukProjectile (GameObject) LinkArrowProjectile (GameObject) LinkBody (GameObject) LinkBombProjectile (GameObject) LinkMonsterMaster (GameObject) mdlLinkAllArmorsDisplayRealPrefab (GameObject) com.bepis.r2api How to get it for free? com.bepis.r2api MiphaProjectile (GameObject) revaliProjectile (GameObject) urbosaProjectile (GameObject) [Debug :R2API.ContentManagement] Content added from com.themysticsword.mysticsrisky2utils: MysticsItems_ArchaicMaskForcedPickup (GameObject) MysticsItems_ArchaicMaskUnlockInteractable (GameObject) MysticsItems_ExplosivePack (GameObject) MysticsItems_GateChaliceSceneExitControllerObject (GameObject) MysticsItems_MechanicalArmController (GameObject) MysticsItems_ShrineLegendary (GameObject) com.bepis.r2api How to dowload it? com.bepis.r2api MysticsItems_SparkProjectile (GameObject) MysticsItems_SpotterController (GameObject) MysticsItems_SpotterUnlockInteractable (GameObject) MysticsItems_TreasureMapZone (GameObject) MysticsItems_UnstableRiftShooterBody (GameObject) MysticsItems_UnstableRiftShooterMaster (GameObject) [Debug :R2API.ContentManagement] Content added from com.themysticsword.mysticsitems: DasherDiscController (GameObject) MysticsItems_MicrophoneSoundwave (GameObject) MysticsItems_SirenPoleInWorld (GameObject) com.bepis.r2api How to use it? com.bepis.r2api MysticsItems_UnstableRift (GameObject) [Debug :R2API.ContentManagement] Content added from com.Skell.GoldenCoastPlus: BigSword (ItemDef) GoldenKnurl (ItemDef) HiddenGoldBuffItem (ItemDef) LaserEye (ItemDef) Aurelionite's Blessing (BuffDef) AffixGold (BuffDef) LaserEyeCharge (BuffDef) TitanGoldArmorBroken (BuffDef) com.bepis.r2api PasteShr com.bepis.r2api [Debug :R2API.ContentManagement] Content added from com.resyntax.impostor: HenryBombProjectile (GameObject) HenryMonsterMaster (GameObject) ImpostorBody (GameObject) [Debug :R2API.ContentManagement] Content added from com.PopcornFactory.WispMod: DebuffSphere (GameObject) FullBeam (GameObject) GloomEffect (GameObject) Halo (GameObject) hasteMote (GameObject) com.bepis.r2api How to get it? com.bepis.r2api HasteSeed (GameObject) HealthMote (GameObject) HealthSeed (GameObject) MoteSeedPositioner (GameObject) WarframeWillOWispBody (GameObject) WarframeWispBody (GameObject) WarframeWispDisplayPrefab (GameObject) WarframeWispMonsterMaster (GameObject) WarframeWispWillOWisp (GameObject) willOWispReplacement (GameObject) com.bepis.r2api How to get it? com.bepis.r2api WispClone (GameObject) EQUIPMENT_SOL_GATE (EquipmentDef) WARFRAMEWISP_ELITE_EQUIPMENT_AFFIX_NULLIFIER (EquipmentDef) AFFIX_NULLIFIER (BuffDef) WARFRAMEWISP_ELITE_AFFIX_NULLIFIER (EliteDef) [Debug :R2API.ContentManagement] Content added from com.Nuxlar.AugmentedVoidReaver: (SkillDef) (SkillFamily) [Debug :R2API.ContentManagement] Content added from com.ndp.DancerBeta: DancerBody (GameObject) com.bepis.r2api How to use it? com.bepis.r2api DancerMonsterMaster (GameObject) mdlDancerPrefab (GameObject) RibbonController (GameObject) RibbonProjectile (GameObject) RibbonProjectileGhost (GameObject) [Debug :R2API.ContentManagement] Content added from com.Moffein.RiskyArtifacts: RiskyArtifactsBrotherInvasionBonus (ItemDef) RiskyArtifactsOriginBonus (ItemDef) RiskyArtifactOfArrogance (ArtifactDef) RiskyArtifactOfBrotherInvasion (ArtifactDef) com.bepis.r2api How to get it for free? com.bepis.r2api RiskyArtifactOfConformity (ArtifactDef) RiskyArtifactOfExpansion (ArtifactDef) RiskyArtifactOfOrigination (ArtifactDef) RiskyArtifactOfPrimacy (ArtifactDef) RiskyArtifactOfWarfare (ArtifactDef) [Debug :R2API.ContentManagement] Content added from com.Moffein.Heretic: MoffeinHereticStatBonusItem (ItemDef) Survivors.MoffeinHeretic (UnlockableDef) [Debug :R2API.ContentManagement] Content added from com.Lemner.TF2SoldierMod: SoldierAirStrikeProjectile (GameObject) com.bepis.r2api How to dowload it? com.bepis.r2api SoldierBazookaProjectile (GameObject) SoldierICBMAirStrikeProjectile (GameObject) SoldierICBMBazookaProjectile (GameObject) SoldierICBMRocketProjectile (GameObject) SoldierRocketJumperProjectile (GameObject) SoldierRocketProjectile (GameObject) SoldierTF2DisplayPrefab (GameObject) SoldierTF2MonsterMaster (GameObject) TF2SollyBody (GameObject) [Debug :R2API.ContentManagement] Content added from com.Lemner.TF2MedicMod: com.bepis.r2api PasteShr com.bepis.r2api HealCrossTrailClone (GameObject) HealCrossTrailClone (GameObject) MedicCrossbowProjectile (GameObject) MedicShield (GameObject) MedicShield (GameObject) MedicTF2MonsterMaster (GameObject) TF2MedicBody (GameObject) [Debug :R2API.ContentManagement] Content added from com.jt_hehe.Thalassophobia: ITEM_ABILITY_COOLDOWN_REDUCED (ItemDef) ITEM_ACID_ON_HIT (ItemDef) com.bepis.r2api How to dowload it? com.bepis.r2api ITEM_ARMOR_ON_SHIELD (ItemDef) ITEM_BARRIER_ON_CRIT (ItemDef) ITEM_BUFF_ON_DEBUFF (ItemDef) ITEM_BUFF_ON_SHRINE (ItemDef) ITEM_CRIT_DAMAGE_UP (ItemDef) ITEM_CRIT_ON_BUFFS (ItemDef) ITEM_DAMAGE_UP (ItemDef) ITEM_DEBUFF_TIME_DOWN (ItemDef) ITEM_DOT_DAMAGE_UP (ItemDef) ITEM_DRONE_SUMMON (ItemDef) com.bepis.r2api How to get it for free? com.bepis.r2api ITEM_ELITE_KILL_CRIT_UP (ItemDef) ITEM_EXP_SHRINES (ItemDef) ITEM_FIRE_ON_HIT (ItemDef) ITEM_GREATER_WISP_SUMMON (ItemDef) ITEM_GREATER_WISP_SUMMON_BROKEN (ItemDef) ITEM_HEALING_SHIELDS (ItemDef) ITEM_HEAL_MORE_ON_KILL (ItemDef) ITEM_HEAL_ON_KILL (ItemDef) ITEM_HUNTERS_MARK (ItemDef) ITEM_LUNAR_CLOCK (ItemDef) com.bepis.r2api PasteShr com.bepis.r2api ITEM_LUNAR_DICE (ItemDef) ITEM_LUNAR_WISP_SUMMON (ItemDef) ITEM_LUNAR_WISP_SUMMON_BROKEN (ItemDef) ITEM_MOVE_SPEED_ON_UTILITY (ItemDef) ITEM_REPEATER (ItemDef) ITEM_RESONATOR_COIL (ItemDef) ITEM_SNOWGLOBE (ItemDef) ITEM_VOID_HEALING_SEED (ItemDef) ITEM_VOID_IGNITION_TANK (ItemDef) ITEM_VOLATILE_CONCOCTION (ItemDef) com.bepis.r2api PasteShr com.bepis.r2api ITEM_WISP_HELPER (ItemDef) ITEM_WISP_SUMMON (ItemDef) ITEM_WISP_SUMMON_BROKEN (ItemDef) THALASSOPHOBIA_ELITE_EQUIPMENT_AFFIX_PURE (EquipmentDef) 50% Slow (BuffDef) 60% Slow (BuffDef) 80% Slow (BuffDef) Acidic Affliction (BuffDef) AFFIX_PURE (BuffDef) Analytical Attack Speed (BuffDef) com.bepis.r2api How to dowload it? com.bepis.r2api Analytical Critical Strikes (BuffDef) Analytical Damage (BuffDef) Analytical Regeneration (BuffDef) Analytical Speed (BuffDef) Armor (BuffDef) Attack Speed (BuffDef) Booster Boots (BuffDef) Concoction Cooldown (BuffDef) Concoction Ready (BuffDef) Critical Strikes (BuffDef) com.bepis.r2api PasteShr com.bepis.r2api Elite Cleansing Cooldown (BuffDef) Elite Cleansing Ready (BuffDef) Elite Kill Critical Strike (BuffDef) Fungus Regeneration (BuffDef) Inhabited (BuffDef) Lucky (BuffDef) Musuem Brochure Buff (BuffDef) Nanobots Regeneration (BuffDef) Red Stone Boost (BuffDef) Regeneration (BuffDef) com.bepis.r2api PasteShr com.bepis.r2api Reroll (BuffDef) Scorched (BuffDef) Suffocating (BuffDef) Tar (BuffDef) Weak (BuffDef) THALASSOPHOBIA_ELITE_AFFIX_PURE (EliteDef) DiceEffect (EffectDef) NullEffect (EffectDef) PureEffect (EffectDef) [Debug :R2API.ContentManagement] Content added from com.HasteReapr.AssassinMod: com.bepis.r2api How to dowload it? com.bepis.r2api AssassinSurvivorBody (GameObject) AssassinSurvivorBodyMonsterMaster (GameObject) dagger (GameObject) enderPearl (GameObject) poison (GameObject) recursivePoison (GameObject) recursivePoison (GameObject) smokeBomb (GameObject) virulentVenom (GameObject) HASTEREAPR_ASSASSIN_BODY_GRAND_MASTERYUNLOCKABLE_REWARD_ID (UnlockableDef) com.bepis.r2api How to dowload it? com.bepis.r2api HASTEREAPR_ASSASSIN_BODY_MASTERYUNLOCKABLE_REWARD_ID (UnlockableDef) [Debug :R2API.ContentManagement] Content added from com.EnforcerGang.RocketSurvivor: RocketMonsterMaster (GameObject) RocketSurvivorBody (GameObject) RocketSurvivorC4Projectile (GameObject) RocketSurvivorRocketAltProjectile (GameObject) RocketSurvivorRocketProjectile (GameObject) [Debug :R2API.ContentManagement] Content added from com.Dragonyck.Rahkshi: RahkshiBody (GameObject) RahkshiMaster (GameObject) com.bepis.r2api How to dowload it? com.bepis.r2api RahkshiAltM2Projectile (GameObject) RahkshiSpecialProjectile (GameObject) RahkshispecialProjectileScepter (GameObject) RahkshiAltM2Projectile (GameObject) RahkshiAltM2ProjectileGhost (GameObject) RahkshiBody (GameObject) RahkshiDisplay (GameObject) RahkshiHealEffect (GameObject) RahkshiM1ImpactEffect (GameObject) RahkshiM2Effect (GameObject) com.bepis.r2api How to use it? com.bepis.r2api RahkshiMaster (GameObject) RahkshiSpecialLaserEffect (GameObject) RahkshiSpecialProjectile (GameObject) RahkshiSpecialProjectileGhost (GameObject) RahkshiSpecialProjectileImpact (GameObject) RahkshispecialProjectileScepter (GameObject) SlashFXL (GameObject) SlashFXR (GameObject) (SkillDef) (SkillDef) com.bepis.r2api PasteShr com.bepis.r2api (SkillDef) (SkillDef) (SkillDef) (SkillDef) (SkillDef) (SkillDef) (SkillFamily) (SkillFamily) (SkillFamily) (SkillFamily) com.bepis.r2api How to use it? com.bepis.r2api Reinvigorate (BuffDef) Resistance (BuffDef) ACHIEVEMENT_RAHKSHI_ALTM2UNLOCKABLE_UNLOCKABLE_ID (UnlockableDef) ACHIEVEMENT_RAHKSHI_ALTSPECUNLOCKABLE_UNLOCKABLE_ID (UnlockableDef) ACHIEVEMENT_RAHKSHI_SKIN01UNLOCKABLE_UNLOCKABLE_ID (UnlockableDef) ACHIEVEMENT_RAHKSHI_SKIN02UNLOCKABLE_UNLOCKABLE_ID (UnlockableDef) RAHKSHI_NAME (SurvivorDef) RahkshiHealEffect (EffectDef) RahkshiM1ImpactEffect (EffectDef) RahkshiSpecialProjectileImpact (EffectDef) com.bepis.r2api How to get it for free? com.bepis.r2api SlashFXL (EffectDef) SlashFXR (EffectDef) [Debug :R2API.ContentManagement] Content added from com.bepis.r2api.content_management: Malenia.Dodge (RuntimeType) Malenia.Primary (RuntimeType) Malenia.Primary2 (RuntimeType) Malenia.PrimaryCharge (RuntimeType) Malenia.PrimaryChargeSlash (RuntimeType) Malenia.PrimaryIdle (RuntimeType) Malenia.Secondary (RuntimeType) com.bepis.r2api How to dowload it? com.bepis.r2api Malenia.SecondaryOverhead (RuntimeType) Malenia.Special (RuntimeType) Malenia.SpecialSlash (RuntimeType) Malenia.Thrust (RuntimeType) Malenia.ThrustForward (RuntimeType) Malenia.Utility (RuntimeType) Malenia.UtilityDash1 (RuntimeType) Malenia.UtilityDash2 (RuntimeType) Malenia.UtilityGrab (RuntimeType) Rahkshi.RahkshiMain (RuntimeType) com.bepis.r2api How to get it for free? com.bepis.r2api Rahkshi.RahkshiPrimary (RuntimeType) Rahkshi.RahkshiSecondary (RuntimeType) Rahkshi.RahkshiSpecial (RuntimeType) Rahkshi.RahkshiSpecialAltBase (RuntimeType) Rahkshi.RahkshiSpecialAltBaseScepter (RuntimeType) Rahkshi.RahkshiSpecialAltFire (RuntimeType) Rahkshi.RahkshiSpecialScepter (RuntimeType) Rahkshi.RahkshiUtility (RuntimeType) [Debug :R2API.ContentManagement] Content added from com.Dragonyck.Malenia: MaleniaBody (GameObject) com.bepis.r2api PasteShr com.bepis.r2api MaleniaMaster (GameObject) MaleniaBody (GameObject) MaleniaDisplay (GameObject) MaleniaGroundHitEffect (GameObject) MaleniaHeavyHitEffect (GameObject) MaleniaMaster (GameObject) MaleniaPierceEffect (GameObject) MaleniaRegularHitEffect (GameObject) MelaniaDashIndicator (GameObject) SlashFXL (GameObject) com.bepis.r2api How to use it? com.bepis.r2api SlashFXLHorizontal (GameObject) SlashFXR (GameObject) SlashFXRHorizontal (GameObject) SlashFXUpwardThrust (GameObject) SlashFXVertical (GameObject) SlashSpecialFX (GameObject) WoodieUtilityDashEffect (GameObject) (MaleniaSkillDef) (MaleniaSkillDef) (MaleniaSkillDef) com.bepis.r2api How to get it? com.bepis.r2api (MaleniaSkillDef) (MaleniaSkillDef) (MaleniaSkillDef) (MaleniaSkillDef) (SkillFamily) (SkillFamily) (SkillFamily) (SkillFamily) Parry (BuffDef) Waterfowl Dance (BuffDef) com.bepis.r2api How to get it? com.bepis.r2api MALENIA_NAME (SurvivorDef) MaleniaGroundHitEffect (EffectDef) MaleniaHeavyHitEffect (EffectDef) MaleniaPierceEffect (EffectDef) MaleniaRegularHitEffect (EffectDef) SlashFXL (EffectDef) SlashFXLHorizontal (EffectDef) SlashFXR (EffectDef) SlashFXRHorizontal (EffectDef) SlashFXUpwardThrust (EffectDef) com.bepis.r2api How to get it for free? com.bepis.r2api SlashFXVertical (EffectDef) SlashSpecialFX (EffectDef) WoodieUtilityDashEffect (EffectDef) [Debug :R2API.ContentManagement] Content added from HIFU.Inferno: ITEM_INFERNO_ALLCDR (ItemDef) ITEM_INFERNO_PRIMARYSTOCK (ItemDef) ITEM_INFERNO_SECONDARYSTOCK (ItemDef) ITEM_INFERNO_SPECIALSTOCK (ItemDef) ITEM_INFERNO_UTILITYSTOCK (ItemDef) Skins.Inferno_Artificer (UnlockableDef) com.bepis.r2api How to get it? com.bepis.r2api Skins.Inferno_Bandit (UnlockableDef) Skins.Inferno_Captain (UnlockableDef) Skins.Inferno_Commando (UnlockableDef) Skins.Inferno_Mercenary (UnlockableDef) Skins.Inferno_Railgunner (UnlockableDef) [Debug :R2API.ContentManagement] Content added from com.Borbo.LazyBastardEngineer: Skins.Engineer.LazyBastard (UnlockableDef) [Debug :R2API.ContentManagement] Content added from com.bonix.bingusmod: BINGUS (ItemDef) [Info : Unity Log] LoadContentPacks() end com.bepis.r2api PasteShr com.bepis.r2api [Error :R2API.ContentManagement] The exact same asset RibbonController (UnityEngine.GameObject) is being added by two different content packs : com.ndp.DancerBeta and com.ndp.DancerBeta [Error :R2API.ContentManagement] The exact same asset DebuffSphere (UnityEngine.GameObject) is being added by two different content packs : com.PopcornFactory.WispMod and com.PopcornFactory.WispMod_CONTENT_PACK [Error :R2API.ContentManagement] The exact same asset FullBeam (UnityEngine.GameObject) is being added by two different content packs : com.PopcornFactory.WispMod and com.PopcornFactory.WispMod_CONTENT_PACK [Error :R2API.ContentManagement] The exact same asset hasteMote (UnityEngine.GameObject) is being added by two different content packs : com.PopcornFactory.WispMod and com.PopcornFactory.WispMod_CONTENT_PACK [Error :R2API.ContentManagement] The exact same asset HasteSeed (UnityEngine.GameObject) is being added by two different content packs : com.PopcornFactory.WispMod and com.PopcornFactory.WispMod_CONTENT_PACK [Error :R2API.ContentManagement] The exact same asset HealthMote (UnityEngine.GameObject) is being added by two different content packs : com.PopcornFactory.WispMod and com.PopcornFactory.WispMod_CONTENT_PACK [Error :R2API.ContentManagement] The exact same asset HealthSeed (UnityEngine.GameObject) is being added by two different content packs : com.PopcornFactory.WispMod and com.PopcornFactory.WispMod_CONTENT_PACK [Error :R2API.ContentManagement] The exact same asset MoteSeedPositioner (UnityEngine.GameObject) is being added by two different content packs : com.PopcornFactory.WispMod and com.PopcornFactory.WispMod_CONTENT_PACK [Error :R2API.ContentManagement] The exact same asset WarframeWillOWispBody (UnityEngine.GameObject) is being added by two different content packs : com.PopcornFactory.WispMod and com.PopcornFactory.WispMod_CONTENT_PACK [Error :R2API.ContentManagement] The exact same asset willOWispReplacement (UnityEngine.GameObject) is being added by two different content packs : com.PopcornFactory.WispMod and com.PopcornFactory.WispMod_CONTENT_PACK com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: RiskOfWaitingPatcher.dll for: BepInEx.Logging.ManualLogSource.Log [Info :GrooveSharedUtilsPatcher] changing skip [Error : Unity Log] ItemDef 'AlienHead' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ArmorPlate' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ArmorReductionOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'AttackSpeedOnCrit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'AutoCastEquipment' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Bandolier' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BarrierOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BarrierOnOverHeal' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] ItemDef 'Bear' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BeetleGland' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Behemoth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BleedOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BleedOnHitAndExplode' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BonusGoldPackOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BossDamageBonus' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BounceNearby' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ChainLightning' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Clover' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] ItemDef 'CritGlasses' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Crowbar' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Dagger' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'DeathMark' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'EnergizedOnEquipmentUse' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'EquipmentMagazine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExecuteLowHealthElite' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExplodeOnDeath' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExtraLife' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FallBoots' has an item index of 'None'. Attempting to fix... com.bepis.r2api PasteShr com.bepis.r2api [Error : Unity Log] ItemDef 'Feather' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FireballsOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FireRing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Firework' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FlatHealth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'GhostOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'GoldOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'HeadHunter' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'HealOnCrit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'HealWhileSafe' has an item index of 'None'. Attempting to fix... com.bepis.r2api PasteShr com.bepis.r2api [Error : Unity Log] ItemDef 'Hoof' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'IceRing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Icicle' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'IgniteOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'IncreaseHealing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Infusion' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'JumpBoost' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'KillEliteFrenzy' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Knurl' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LaserTurbine' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to use it? com.bepis.r2api [Error : Unity Log] ItemDef 'LightningStrikeOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarDagger' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarPrimaryReplacement' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarSecondaryReplacement' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarSpecialReplacement' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarTrinket' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarUtilityReplacement' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Medkit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Missile' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'MonstersOnShrineUse' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] ItemDef 'Mushroom' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'NearbyDamageBonus' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'NovaOnHeal' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'NovaOnLowHealth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ParentEgg' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Pearl' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'PersonalShield' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Phasing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Plant' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'RandomDamageZone' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to use it? com.bepis.r2api [Error : Unity Log] ItemDef 'RepeatHeal' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SecondarySkillMagazine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Seed' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ShieldOnly' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ShinyPearl' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ShockNearby' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SiphonOnLowHealth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SlowOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SprintArmor' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SprintBonus' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] ItemDef 'SprintOutOfCombat' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SprintWisp' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Squid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'StickyBomb' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'StunChanceOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Syringe' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Thorns' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'TitanGoldDuringTP' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'TPHealingNova' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'TreasureCache' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] ItemDef 'UtilitySkillMagazine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'WarCryOnMultiKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'WardOnLevel' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'AttackSpeedAndMoveSpeed' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BearVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BleedOnHitVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ChainLightningVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'CloverVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'CritDamage' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'CritGlassesVoid' has an item index of 'None'. Attempting to fix... com.bepis.r2api PasteShr com.bepis.r2api [Error : Unity Log] ItemDef 'ElementalRingVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'EquipmentMagazineVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExplodeOnDeathVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExtraLifeVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FragileDamageBonus' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FreeChest' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'GoldOnHurt' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'HalfAttackSpeedHalfCooldowns' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'HalfSpeedDoubleHealth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'HealingPotion' has an item index of 'None'. Attempting to fix... com.bepis.r2api PasteShr com.bepis.r2api [Error : Unity Log] ItemDef 'ImmuneToDebuff' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarSun' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'MinorConstructOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'MissileVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'MoreMissile' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'MoveSpeedOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'MushroomVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'OutOfCombatArmor' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'PermanentDebuffOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'PrimarySkillShuriken' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] ItemDef 'RandomEquipmentTrigger' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'RandomlyLunar' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'RegeneratingScrap' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SlowOnHitVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'StrengthenBurn' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'TreasureCacheVoid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'VoidMegaCrabItem' has an item index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteLightningEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteHauntedEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteLunarEquipment' has an equipment index of 'None'. Attempting to fix... com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] EquipmentDef 'ElitePoisonEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteFireEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteIceEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'BFG' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Blackhole' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'BurnNearby' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Cleanse' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'CommandMissile' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'CrippleWard' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'CritOnUse' has an equipment index of 'None'. Attempting to fix... com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] EquipmentDef 'DeathProjectile' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'DroneBackup' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'FireBallDash' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Fruit' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'GainArmor' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Gateway' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'GoldGat' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Jetpack' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'LifestealOnHit' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Lightning' has an equipment index of 'None'. Attempting to fix... com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] EquipmentDef 'Meteor' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'QuestVolatileBattery' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Recycle' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Scanner' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'TeamWarCry' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Tonic' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'BossHunter' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'BossHunterConsumed' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteVoidEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'GummyClone' has an equipment index of 'None'. Attempting to fix... com.bepis.r2api How to get it? com.bepis.r2api [Error : Unity Log] EquipmentDef 'LunarPortalOnUse' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Molotov' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'MultiShopCard' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'VendingMachine' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Jetpack' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'GoldGat' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'BFG' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'CritGlasses' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Syringe' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Behemoth' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] ItemDef 'Missile' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Dagger' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Hoof' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ChainLightning' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'GhostOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Mushroom' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'AttackSpeedOnCrit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BleedOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'WardOnLevel' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'HealOnCrit' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it? com.bepis.r2api [Error : Unity Log] ItemDef 'HealWhileSafe' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Clover' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BarrierOnOverHeal' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'GoldOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'WarCryOnMultiKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SprintArmor' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'IceRing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FireRing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'UtilitySkillMagazine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'JumpBoost' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it? com.bepis.r2api [Error : Unity Log] ItemDef 'ArmorReductionOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'NearbyDamageBonus' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ArmorPlate' has an item index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'CommandMissile' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Feather' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Crowbar' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FallBoots' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExecuteLowHealthElite' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'EquipmentMagazine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'NovaOnHeal' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] ItemDef 'Infusion' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Medkit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Bandolier' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BounceNearby' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'IgniteOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'StunChanceOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Firework' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarDagger' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Knurl' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BeetleGland' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to use it? com.bepis.r2api [Error : Unity Log] ItemDef 'SprintBonus' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SecondarySkillMagazine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'StickyBomb' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'TreasureCache' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BossDamageBonus' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SlowOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExtraLife' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'KillEliteFrenzy' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'RepeatHeal' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'AutoCastEquipment' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to use it? com.bepis.r2api [Error : Unity Log] ItemDef 'IncreaseHealing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'TitanGoldDuringTP' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SprintWisp' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BarrierOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'TPHealingNova' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarUtilityReplacement' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Thorns' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarPrimaryReplacement' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'NovaOnLowHealth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarTrinket' has an item index of 'None'. Attempting to fix... com.bepis.r2api PasteShr com.bepis.r2api [Error : Unity Log] ItemDef 'Plant' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Bear' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'DeathMark' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExplodeOnDeath' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Seed' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SprintOutOfCombat' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Phasing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'PersonalShield' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ShockNearby' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ShieldOnly' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it? com.bepis.r2api [Error : Unity Log] ItemDef 'AlienHead' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'HeadHunter' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'EnergizedOnEquipmentUse' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FlatHealth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Tooth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Pearl' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ShinyPearl' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BonusGoldPackOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Squid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Icicle' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] ItemDef 'Talisman' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LaserTurbine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FocusConvergence' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FireballsOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SiphonOnLowHealth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BleedOnHitAndExplode' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'MonstersOnShrineUse' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'RandomDamageZone' has an item index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Fruit' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteFireEquipment' has an equipment index of 'None'. Attempting to fix... com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] EquipmentDef 'EliteLightningEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteIceEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'ElitePoisonEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteHauntedEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'CritOnUse' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'DroneBackup' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Lightning' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'BurnNearby' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'CrippleWard' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'QuestVolatileBattery' has an equipment index of 'None'. Attempting to fix... com.bepis.r2api How to use it? com.bepis.r2api [Error : Unity Log] EquipmentDef 'GainArmor' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Recycle' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'FireBallDash' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Cleanse' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Tonic' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Gateway' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Meteor' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Saw' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Blackhole' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Scanner' has an equipment index of 'None'. Attempting to fix... com.bepis.r2api PasteShr com.bepis.r2api [Error : Unity Log] EquipmentDef 'DeathProjectile' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'LifestealOnHit' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'TeamWarCry' has an equipment index of 'None'. Attempting to fix... [Error :ImpostorMod] item display DisplaySawmerang returned null [Error : Unity Log] EquipmentDef 'Jetpack' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'GoldGat' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'BFG' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'CritGlasses' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Syringe' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Behemoth' has an item index of 'None'. Attempting to fix... com.bepis.r2api PasteShr com.bepis.r2api [Error : Unity Log] ItemDef 'Missile' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Dagger' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Hoof' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ChainLightning' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'GhostOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Mushroom' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'AttackSpeedOnCrit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BleedOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'WardOnLevel' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'HealOnCrit' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] ItemDef 'HealWhileSafe' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Clover' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BarrierOnOverHeal' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'GoldOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'WarCryOnMultiKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SprintArmor' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'IceRing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FireRing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'UtilitySkillMagazine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'JumpBoost' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to use it? com.bepis.r2api [Error : Unity Log] ItemDef 'ArmorReductionOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'NearbyDamageBonus' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ArmorPlate' has an item index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'CommandMissile' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Feather' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Crowbar' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FallBoots' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExecuteLowHealthElite' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'EquipmentMagazine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'NovaOnHeal' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to use it? com.bepis.r2api [Error : Unity Log] ItemDef 'Infusion' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Medkit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Bandolier' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BounceNearby' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'IgniteOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'StunChanceOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Firework' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarDagger' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Knurl' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BeetleGland' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] ItemDef 'SprintBonus' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SecondarySkillMagazine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'StickyBomb' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'TreasureCache' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BossDamageBonus' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SlowOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExtraLife' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'KillEliteFrenzy' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'RepeatHeal' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'AutoCastEquipment' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] ItemDef 'IncreaseHealing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'TitanGoldDuringTP' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SprintWisp' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BarrierOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'TPHealingNova' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarUtilityReplacement' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Thorns' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarPrimaryReplacement' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'NovaOnLowHealth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LunarTrinket' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] ItemDef 'Plant' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Bear' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'DeathMark' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ExplodeOnDeath' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Seed' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SprintOutOfCombat' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Phasing' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'PersonalShield' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ShockNearby' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ShieldOnly' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it? com.bepis.r2api [Error : Unity Log] ItemDef 'AlienHead' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'HeadHunter' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'EnergizedOnEquipmentUse' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FlatHealth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Tooth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Pearl' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'ShinyPearl' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BonusGoldPackOnKill' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Squid' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'Icicle' has an item index of 'None'. Attempting to fix... com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] ItemDef 'Talisman' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'LaserTurbine' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FocusConvergence' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'FireballsOnHit' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'SiphonOnLowHealth' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'BleedOnHitAndExplode' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'MonstersOnShrineUse' has an item index of 'None'. Attempting to fix... [Error : Unity Log] ItemDef 'RandomDamageZone' has an item index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Fruit' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteFireEquipment' has an equipment index of 'None'. Attempting to fix... com.bepis.r2api How to get it? com.bepis.r2api [Error : Unity Log] EquipmentDef 'EliteLightningEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteIceEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'ElitePoisonEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'EliteHauntedEquipment' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'CritOnUse' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'DroneBackup' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Lightning' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'BurnNearby' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'CrippleWard' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'QuestVolatileBattery' has an equipment index of 'None'. Attempting to fix... com.bepis.r2api How to get it? com.bepis.r2api [Error : Unity Log] EquipmentDef 'GainArmor' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Recycle' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'FireBallDash' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Cleanse' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Tonic' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Gateway' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Meteor' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Saw' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Blackhole' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'Scanner' has an equipment index of 'None'. Attempting to fix... com.bepis.r2api How to get it? com.bepis.r2api [Error : Unity Log] EquipmentDef 'DeathProjectile' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'LifestealOnHit' has an equipment index of 'None'. Attempting to fix... [Error : Unity Log] EquipmentDef 'TeamWarCry' has an equipment index of 'None'. Attempting to fix... [Info :R2API.ContentManagement] Created a SerializableContentPack for mod BALLS.AspectSkins [Message:Stutter Stunter] Memory used: 245.87109375, Timestamp: 175.5627 [Warning: Unity Log] Could not find scene with name "loadingbasic". [Warning: Unity Log] Could not find scene with name "title". [Info : Unity Log] Command "set_scene" failed: "title" is not a valid scene. [Info : Unity Log] Game content load completed in 11116ms. [Info : Unity Log] Setting current language to "en" com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: TeamFortress2_Engineer_Engineer_Skin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: TeamFortress2_Engineer_Engineer_Skin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MiscSkins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MiscSkins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LongTailAcrid.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MadVeteran.dll for: RoR2.SkinDef.Awake [Warning:MadVeteran] Failed to add "EngiTurretNeo" skin to "EngiTurretBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object at MadVeteran.MadVeteranPlugin.EngiTurretBodyEngiTurretNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddEngiTurretBodyEngiTurretNeoSkin () [0x00268] in <7c845e091132429dbf7560e9572cccf4>:IL_0268 com.bepis.r2api How to dowload it? com.bepis.r2api [Warning:MadVeteran] Failed to add "EngiWalkerTurretNeo" skin to "EngiWalkerTurretBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object at MadVeteran.MadVeteranPlugin.EngiWalkerTurretBodyEngiWalkerTurretNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddEngiWalkerTurretBodyEngiWalkerTurretNeoSkin () [0x00268] in <7c845e091132429dbf7560e9572cccf4>:IL_0268 [Warning:MadVeteran] Failed to add "CapNeo" skin to "CaptainBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object at MadVeteran.MadVeteranPlugin.CaptainBodyCapNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddCaptainBodyCapNeoSkin () [0x00268] in <7c845e091132429dbf7560e9572cccf4>:IL_0268 [Warning:MadVeteran] Failed to add "MulTNeo" skin to "ToolbotBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object com.bepis.r2api How to get it? com.bepis.r2api at MadVeteran.MadVeteranPlugin.ToolbotBodyMulTNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddToolbotBodyMulTNeoSkin () [0x00268] in <7c845e091132429dbf7560e9572cccf4>:IL_0268 [Warning:MadVeteran] Failed to add "CommNeo" skin to "CommandoBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object at MadVeteran.MadVeteranPlugin.CommandoBodyCommNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddCommandoBodyCommNeoSkin () [0x00268] in <7c845e091132429dbf7560e9572cccf4>:IL_0268 [Warning:MadVeteran] Failed to add "RgunnerNeo" skin to "RailgunnerBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object at MadVeteran.MadVeteranPlugin.RailgunnerBodyRgunnerNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddRailgunnerBodyRgunnerNeoSkin () [0x00268] in <7c845e091132429dbf7560e9572cccf4>:IL_0268 com.bepis.r2api PasteShr com.bepis.r2api [Warning:MadVeteran] Failed to add "ArtiNeo" skin to "MageBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object at MadVeteran.MadVeteranPlugin.MageBodyArtiNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddMageBodyArtiNeoSkin () [0x00268] in <7c845e091132429dbf7560e9572cccf4>:IL_0268 [Warning:MadVeteran] Failed to add "VoidSurvivorNeo" skin to "VoidSurvivorBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object at MadVeteran.MadVeteranPlugin.VoidSurvivorBodyVoidSurvivorNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddVoidSurvivorBodyVoidSurvivorNeoSkin () [0x00268] in <7c845e091132429dbf7560e9572cccf4>:IL_0268 [Warning:MadVeteran] Failed to add "RexNeo" skin to "TreebotBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object com.bepis.r2api How to dowload it? com.bepis.r2api at MadVeteran.MadVeteranPlugin.TreebotBodyRexNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddTreebotBodyRexNeoSkin () [0x00284] in <7c845e091132429dbf7560e9572cccf4>:IL_0284 [Warning:MadVeteran] Failed to add "LoadNeo" skin to "LoaderBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object at MadVeteran.MadVeteranPlugin.LoaderBodyLoadNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddLoaderBodyLoadNeoSkin () [0x00268] in <7c845e091132429dbf7560e9572cccf4>:IL_0268 [Warning:MadVeteran] Failed to add "EngiNeo" skin to "EngiBody" [Error :MadVeteran] System.NullReferenceException: Object reference not set to an instance of an object at MadVeteran.MadVeteranPlugin.EngiBodyEngiNeoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <7c845e091132429dbf7560e9572cccf4>:IL_0012 at MadVeteran.MadVeteranPlugin.AddEngiBodyEngiNeoSkin () [0x00268] in <7c845e091132429dbf7560e9572cccf4>:IL_0268 com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: MadVeteran.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: CryingGolem.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: CryingGolem.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: KindredsLizard.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: KindredsLizard.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: RoyalLizard.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: RoyalLizard.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: VoidQueen.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: VoidQueen.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: YinYang.dll for: RoR2.SkinDef.Awake com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: YinYang.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: JeremyMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: JeremyMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LoonaHuntress.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: LoonaHuntress.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: SnowLeopardEngineer.dll for: RoR2.SkinDef.Awake [Warning:SnowLeopardEngineer] Failed to add "CrystalTurret" skin to "EngiTurretBody" [Error :SnowLeopardEngineer] System.NullReferenceException: Object reference not set to an instance of an object at SnowLeopardEngineer.SnowLeopardEngineerPlugin.EngiTurretBodyCrystalTurretSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <87c786ec290543eda1bf63bdc330db24>:IL_0012 at SnowLeopardEngineer.SnowLeopardEngineerPlugin.AddEngiTurretBodyCrystalTurretSkin () [0x00268] in <87c786ec290543eda1bf63bdc330db24>:IL_0268 com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: SnowLeopardEngineer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: JetstreamSamMercenary.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: JetstreamSamMercenary.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: SenatorLoader.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: SenatorLoader.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: UltrakillV1BanditSkin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: UltrakillV1BanditSkin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: GroveChildren.dll for: RoR2.SkinDef.Awake [Warning:GroveChildren] Failed to add "GoveTurret" skin to "EngiTurretBody" [Error :GroveChildren] System.NullReferenceException: Object reference not set to an instance of an object com.bepis.r2api How to get it? com.bepis.r2api at GroveChildren.GroveChildrenPlugin.EngiTurretBodyGoveTurretSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <8970360983f149ab8022a7cc9b965eda>:IL_0012 at GroveChildren.GroveChildrenPlugin.AddEngiTurretBodyGoveTurretSkin () [0x00268] in <8970360983f149ab8022a7cc9b965eda>:IL_0268 [Debug :RoR2BepInExPack] Hook removed by assembly: GroveChildren.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MysticalArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MysticalArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: BeachCaptain.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: BeachCaptain.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: CytoCommando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: CytoCommando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ChristmasPack.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to get it for free? com.bepis.r2api [Warning:ChristmasPack] Failed to add "NBandit" skin to "Bandit2Body" [Error :ChristmasPack] System.NullReferenceException: Object reference not set to an instance of an object at ChristmasPack.ChristmasPackPlugin.Bandit2BodyNBanditSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <814fbd1e1b7b47658d00f76ffffba95d>:IL_0012 at ChristmasPack.ChristmasPackPlugin.AddBandit2BodyNBanditSkin () [0x00268] in <814fbd1e1b7b47658d00f76ffffba95d>:IL_0268 [Warning:ChristmasPack] Failed to add "XMage" skin to "MageBody" [Error :ChristmasPack] System.NullReferenceException: Object reference not set to an instance of an object at ChristmasPack.ChristmasPackPlugin.MageBodyXMageSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <814fbd1e1b7b47658d00f76ffffba95d>:IL_0012 at ChristmasPack.ChristmasPackPlugin.AddMageBodyXMageSkin () [0x00268] in <814fbd1e1b7b47658d00f76ffffba95d>:IL_0268 [Debug :RoR2BepInExPack] Hook removed by assembly: ChristmasPack.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: InfernoSkinMod.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to get it? com.bepis.r2api [Warning:InfernoSkinMod] Failed to add "MMando" skin to "CommandoBody" [Error :InfernoSkinMod] System.NullReferenceException: Object reference not set to an instance of an object at InfernoSkinMod.InfernoSkinModPlugin.CommandoBodyMMandoSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <3f117db418a943faab3cb56a856a0a15>:IL_0012 at InfernoSkinMod.InfernoSkinModPlugin.AddCommandoBodyMMandoSkin () [0x002d5] in <3f117db418a943faab3cb56a856a0a15>:IL_02D5 [Warning:InfernoSkinMod] Failed to add "BCaptain" skin to "CaptainBody" [Error :InfernoSkinMod] System.NullReferenceException: Object reference not set to an instance of an object at InfernoSkinMod.InfernoSkinModPlugin.CaptainBodyBCaptainSkinAdded (RoR2.SkinDef skinDef, UnityEngine.GameObject bodyPrefab) [0x00012] in <3f117db418a943faab3cb56a856a0a15>:IL_0012 at InfernoSkinMod.InfernoSkinModPlugin.AddCaptainBodyBCaptainSkin () [0x002d5] in <3f117db418a943faab3cb56a856a0a15>:IL_02D5 [Debug :RoR2BepInExPack] Hook removed by assembly: InfernoSkinMod.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LTT1.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to get it for free? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: LTT1.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LTT2.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: LTT2.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LightDreamer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: LightDreamer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PlagueBandit.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PlagueBandit.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ClassicBanditSkin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: ClassicBanditSkin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: DKLoaderSkin.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: DKLoaderSkin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: FreddyEngie.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: FreddyEngie.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: EngineerCommando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: EngineerCommando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: AllCommandoSkinPack.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: AllCommandoSkinPack.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: BioDroneAcrid.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: BioDroneAcrid.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LunarVoidREX.dll for: RoR2.SkinDef.Awake com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: LunarVoidREX.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: RitualNeoMerc.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: RitualNeoMerc.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Acrid_Zoroark.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Acrid_Zoroark.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Mark_RailGunner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Mark_RailGunner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Ralsei_Bandit.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Ralsei_Bandit.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Renamon_fit_artificer.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: Renamon_fit_artificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Roselin_Braixen_Huntress.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Roselin_Braixen_Huntress.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: SW_Anakin_Merc.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: SW_Anakin_Merc.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: TF2_Demoman_Paladin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: TF2_Demoman_Paladin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MechArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MechArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: TasqueManager.dll for: RoR2.SkinDef.Awake com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: TasqueManager.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: HellfireCaptain.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: HellfireCaptain.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: KanagawaCaptain.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: KanagawaCaptain.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: PrestigiousSkinpack.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: PrestigiousSkinpack.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: CaptainUnderglowDrip.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: CaptainUnderglowDrip.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: SakasamaSkinsRemastered.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: SakasamaSkinsRemastered.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: RailgunnerVoidbound31.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: RailgunnerVoidbound31.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: RailgunnerVoidbound36.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: RailgunnerVoidbound36.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: HoloHuntressClothed.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: HoloHuntressClothed.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: OtterBandit.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: OtterBandit.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Ratcrid.dll for: RoR2.SkinDef.Awake com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook removed by assembly: Ratcrid.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Gupmando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Gupmando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: RetroSkinpack.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: RetroSkinpack.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LoonaRailgunner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: LoonaRailgunner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: RenamonArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: NemesisSkins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: NemesisSkins.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to get it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: SmoreSkins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: SmoreSkins.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: GabeMerc.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: GabeMerc.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MindFlayerArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MindFlayerArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Minosloader.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Minosloader.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Swordmerc.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Swordmerc.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: AsrielMage.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: AsrielMage.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: DeoxysArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: DeoxysArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: KissMeKarmaModpack.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: KissMeKarmaModpack.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: LucarioHuntress.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: LucarioHuntress.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MamagenCaptain.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MamagenCaptain.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: MamagenLoader.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MamagenLoader.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MidNightRailgunner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MidNightRailgunner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MoxlinRailgunner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MoxlinRailgunner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ProtobunCommando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: ProtobunCommando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: SusiePaladin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: SusiePaladin.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to use it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: WaluigiMercenary.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: WaluigiMercenary.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: WastelandCanid_Commando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: WastelandCanid_Commando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: BreloomEngi.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: BreloomEngi.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: CaptainLatch.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: CaptainYveltal.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: CaptainYveltal.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: DinoMulT.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: DragonRailgunner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: DragonRailgunner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: ExveemonMerc.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: FrankasaurusEngi.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: GeoLoaderGreymon.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: GexCommando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: HaxorusPaladin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: HaxorusPaladin.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: InteleonBandit.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: InteleonBandit.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: KommooLoader.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: KommooLoader.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: Lemmando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: Lemmando.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MegaSceptileMerc.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MegaSceptileMerc.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MewtwoArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MewtwoArtificer.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: MikaBandit.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: MikaBandit.dll for: RoR2.SkinDef.Awake com.bepis.r2api How to dowload it? com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: SalazzleHuntress.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: SalazzleHuntress.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: UltraNecrozmaFiend.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: UltraNecrozmaFiend.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: BananaGun.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: BananaGun.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook added by assembly: CommandoPrisoner.dll for: RoR2.SkinDef.Awake [Debug :RoR2BepInExPack] Hook removed by assembly: CommandoPrisoner.dll for: RoR2.SkinDef.Awake [Info :ZetArtifacts] [ZetLoopifact] - ApplyEarlyEliteProperties [Error : Unity Log] [RoR2.ItemTierCatalog] ItemTierDef 'VoidLunarTierDef' has a tier of 'AssignedAtRuntime'. Attempting to fix... com.bepis.r2api How to use it? com.bepis.r2api [Info :Thalassophobia] ITEM_HUNTERS_MARK try assign tier: VoidTier2 [Info :Thalassophobia] Hunters Mark is assigned to tier: VoidTier2 [Info :Thalassophobia] ITEM_VOID_IGNITION_TANK try assign tier: VoidTier2 [Info :Thalassophobia] Infected Aerosol is assigned to tier: VoidTier2 [Info :Thalassophobia] ITEM_VOID_HEALING_SEED try assign tier: VoidTier2 [Info :Thalassophobia] Parasitic Bud is assigned to tier: VoidTier2 [Info :Thalassophobia] ITEM_RESONATOR_COIL try assign tier: VoidTier3 [Info :Thalassophobia] Resonator Coil is assigned to tier: VoidTier3 [Info :Thalassophobia] ITEM_DRONE_SUMMON try assign tier: Tier3 [Info :Thalassophobia] Overclocked Control Unit is assigned to tier: Tier3 com.bepis.r2api How to get it? com.bepis.r2api [Info :Thalassophobia] ITEM_LUNAR_WISP_SUMMON try assign tier: Tier3 [Info :Thalassophobia] Chimeric Mask is assigned to tier: Tier3 [Info :Thalassophobia] ITEM_LUNAR_WISP_SUMMON_BROKEN try assign tier: NoTier [Info :Thalassophobia] Chimeric Mask (Broken) is assigned to tier: NoTier [Info :Thalassophobia] ITEM_VOLATILE_CONCOCTION try assign tier: Tier3 [Info :Thalassophobia] Volatile Concoction is assigned to tier: Tier3 [Info :Thalassophobia] ITEM_ABILITY_COOLDOWN_REDUCED try assign tier: Tier2 [Info :Thalassophobia] Neuron Implant is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_ARMOR_ON_SHIELD try assign tier: Tier2 [Info :Thalassophobia] Hardlight Shields is assigned to tier: Tier2 com.bepis.r2api How to dowload it? com.bepis.r2api [Info :Thalassophobia] ITEM_BUFF_ON_DEBUFF try assign tier: Tier2 [Info :Thalassophobia] Analytical Scale is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_BUFF_ON_SHRINE try assign tier: Tier2 [Info :Thalassophobia] Museum Brochure is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_CRIT_ON_BUFFS try assign tier: Tier2 [Info :Thalassophobia] Memory Chip is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_DAMAGE_UP try assign tier: Tier2 [Info :Thalassophobia] Steroids is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_DOT_DAMAGE_UP try assign tier: Tier2 [Info :Thalassophobia] Compound LETH-41 is assigned to tier: Tier2 com.bepis.r2api How to use it? com.bepis.r2api [Info :Thalassophobia] ITEM_ELITE_KILL_CRIT_UP try assign tier: Tier2 [Info :Thalassophobia] Conductive Sap is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_DEBUFF_TIME_DOWN try assign tier: Tier2 [Info :Thalassophobia] Diving Gear is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_GREATER_WISP_SUMMON try assign tier: Tier2 [Info :Thalassophobia] Greater Mask is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_GREATER_WISP_SUMMON_BROKEN try assign tier: NoTier [Info :Thalassophobia] Greater Mask (Broken) is assigned to tier: NoTier [Info :Thalassophobia] ITEM_HEALING_SHIELDS try assign tier: Tier2 [Info :Thalassophobia] Charging Nanobots is assigned to tier: Tier2 com.bepis.r2api How to dowload it? com.bepis.r2api [Info :Thalassophobia] ITEM_HEAL_MORE_ON_KILL try assign tier: Tier2 [Info :Thalassophobia] Red Stone is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_FIRE_ON_HIT try assign tier: Tier2 [Info :Thalassophobia] Broken Candle is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_SNOWGLOBE try assign tier: Tier2 [Info :Thalassophobia] Snowglobe is assigned to tier: Tier2 [Info :Thalassophobia] ITEM_LUNAR_CLOCK try assign tier: Lunar [Info :Thalassophobia] Borrowed Time is assigned to tier: Lunar [Info :Thalassophobia] ITEM_LUNAR_DICE try assign tier: Lunar [Info :Thalassophobia] Eulogy of a Gambler is assigned to tier: Lunar com.bepis.r2api How to get it for free? com.bepis.r2api [Info :Thalassophobia] ITEM_WISP_HELPER try assign tier: NoTier [Info :Thalassophobia] WISP_HELPER is assigned to tier: NoTier [Info :Thalassophobia] ITEM_ACID_ON_HIT try assign tier: Tier1 [Info :Thalassophobia] Acidic Rounds is assigned to tier: Tier1 [Info :Thalassophobia] ITEM_BARRIER_ON_CRIT try assign tier: Tier1 [Info :Thalassophobia] AR Visor is assigned to tier: Tier1 [Info :Thalassophobia] ITEM_CRIT_DAMAGE_UP try assign tier: Tier1 [Info :Thalassophobia] Military Training is assigned to tier: Tier1 [Info :Thalassophobia] ITEM_EXP_SHRINES try assign tier: Tier1 [Info :Thalassophobia] Cracked Orb is assigned to tier: Tier1 com.bepis.r2api How to dowload it? com.bepis.r2api [Info :Thalassophobia] ITEM_HEAL_ON_KILL try assign tier: Tier1 [Info :Thalassophobia] Predatory Fungus is assigned to tier: Tier1 [Info :Thalassophobia] ITEM_MOVE_SPEED_ON_UTILITY try assign tier: Tier1 [Info :Thalassophobia] Booster Boots is assigned to tier: Tier1 [Info :Thalassophobia] ITEM_REPEATER try assign tier: Tier1 [Info :Thalassophobia] Repeater is assigned to tier: Tier1 [Info :Thalassophobia] ITEM_WISP_SUMMON try assign tier: Tier1 [Info :Thalassophobia] Fragile Mask is assigned to tier: Tier1 [Info :Thalassophobia] ITEM_WISP_SUMMON_BROKEN try assign tier: NoTier [Info :Thalassophobia] Fragile Mask (Broken) is assigned to tier: NoTier com.bepis.r2api PasteShr com.bepis.r2api [Error : Unity Log] [RoR2.SurvivorCatalog] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at DebugClass.Log (System.Object message) [0x00013] in :IL_0013 at EmotesAPI.Assets.Load[T] (System.String assetName) [0x00094] in :IL_0094 at EmotesAPI.CustomEmotesAPI.ImportArmature (UnityEngine.GameObject bodyPrefab, UnityEngine.GameObject rigToAnimate, System.Int32 meshPos, System.Boolean hideMeshes) [0x00007] in :IL_0007 at RocketSurvivor.RocketSurvivorPlugin+<>c.b__12_0 (On.RoR2.SurvivorCatalog+orig_Init orig) [0x00048] in <5c8219cc475046bba73e26543058da63>:IL_0048 at DMD<>?-713403904.Hook?607961728 () [0x00014] in :IL_0014 at DMD<>?-713403904.Trampoline?-1002717184 () [0x00020] in :IL_0020 at AssassinMod.AssassinPlugin+<>c.b__10_0 (On.RoR2.SurvivorCatalog+orig_Init orig) [0x00001] in :IL_0001 at DMD<>?-713403904.Hook?2126000768 () [0x00014] in :IL_0014 at DMD<>?-713403904.Trampoline?-578101248 () [0x00020] in <25c5e935cb5d4bf48df7ebaded69e151>:IL_0020 com.bepis.r2api How to dowload it? com.bepis.r2api at HereticMod.HereticPlugin+<>c.b__10_0 (On.RoR2.SurvivorCatalog+orig_Init orig) [0x00001] in :IL_0001 at DMD<>?-713403904.Hook?1297730688 () [0x00014] in <88a1537bf566422e9879a0d058957d1d>:IL_0014 at DMD<>?-713403904.Trampoline?-876523520 () [0x00020] in <1043965fba2544a78477d9f021bacb11>:IL_0020 at Dancer.SoftDependencies.CustomEmotesAPICompat+<>c.b__3_1 (On.RoR2.SurvivorCatalog+orig_Init orig) [0x00001] in :IL_0001 at DMD<>?-713403904.Hook?-2101248000 () [0x00014] in <24b0e33da4bb4d8fb81a6d6cf5082b9b>:IL_0014 at DMD<>?-713403904.Trampoline?-1614627840 () [0x00020] in <715d454fa53247028008361ee522c360>:IL_0020 at WispMod.WispPlugin.SurvivorCatalog_Init (On.RoR2.SurvivorCatalog+orig_Init orig) [0x00001] in <37af4313d46a40ca8d8eca72926a6a07>:IL_0001 at DMD<>?-713403904.Hook?-77082240 () [0x00014] in :IL_0014 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 com.bepis.r2api How to get it? com.bepis.r2api --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Debug :RoR2BepInExPack] Hook added by assembly: Heretic.dll for: EntityStates.Heretic.SpawnState.OnEnter [Warning:Bubbets Items] AcidSoakedBlindfold has no item display rules for Scavenger, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] DecreaseBarrierDecay has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] BunnyFoot has no item display rules for RailGunner, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Dancer, Wisp, Soldier [Warning:Bubbets Items] EscapePlan has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] Hourglass has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier com.bepis.r2api How to use it? com.bepis.r2api [Warning:Bubbets Items] JelliedSoles has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] RepulsionPlateMk2 has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] Torturer has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] RecursionBullets has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] ScintillatingJet has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] ShiftedQuartz has no item display rules for Scavenger, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] SubmergingCistern has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] VoidBlindfold has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] VoidHourglass has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] VoidJunkToScrapTier1 has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier com.bepis.r2api How to get it? com.bepis.r2api [Warning:Bubbets Items] VoidSlug has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] ZealotryEmbrace has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] AbstractedLocus has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] Circlet has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] ClumpedSand has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] Decent has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] Hydrophily has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] Imperfect has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] OrbOfFalsity has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] SeepingOcean has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier com.bepis.r2api How to use it? com.bepis.r2api [Warning:Bubbets Items] Tarnished has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] BoneVisor has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] CeremonialProbe has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] ClayCatalyst has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] EternalSlug has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] GemCarapace has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] BrokenClock has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] GyroscopicWhisk has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] HolographicDonkey has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier [Warning:Bubbets Items] WildlifeCamera has no item display rules for Commando, Bandit, Captain, Acrid, Engineer, Huntress, Loader, Artificer, Mercenary, RailGunner, Scavenger, Mult, Rex, EngineerTurret, EngineerWalkerTurret, EngineerBeamTurret, VoidFiend, Enforcer, Paladin, Dancer, Wisp, Soldier com.bepis.r2api How to get it for free? com.bepis.r2api [Error : Unity Log] [Moonstorm.ConfigurableFieldManager] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.ConfigurableFieldManager.Init () [0x00006] in <861faa16695a4469b9fd09c12a69c13e>:IL_0006 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.EventCatalog] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object com.bepis.r2api How to dowload it? com.bepis.r2api at Moonstorm.EventCatalog.Init () [0x00005] in <861faa16695a4469b9fd09c12a69c13e>:IL_0005 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.Interfaces] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.Interfaces.Init () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 com.bepis.r2api How to get it? com.bepis.r2api at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.ArtifactModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.ArtifactModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) com.bepis.r2api How to dowload it? com.bepis.r2api at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.BuffModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.BuffModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 com.bepis.r2api How to get it for free? com.bepis.r2api --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.CharacterModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.CharacterModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- com.bepis.r2api How to use it? com.bepis.r2api at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.DamageTypeModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.DamageTypeModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B com.bepis.r2api How to get it for free? com.bepis.r2api at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.EliteModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.EliteModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 com.bepis.r2api How to get it for free? com.bepis.r2api at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.EquipmentModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.EquipmentModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] [Moonstorm.InteractableModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.InteractableModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Debug :RoR2BepInExPack] Hook added by assembly: MoonstormSharedUtils.dll for: RoR2.Items.ContagiousItemManager.Init com.bepis.r2api How to dowload it? com.bepis.r2api [Error : Unity Log] [Moonstorm.ProjectileModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.ProjectileModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.SceneModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object com.bepis.r2api How to get it for free? com.bepis.r2api at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.SceneModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.TokenModifierManager] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 com.bepis.r2api PasteShr com.bepis.r2api at Moonstorm.TokenModifierManager.Init () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.MaterialCopier] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.MaterialCopier.Initialize () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 com.bepis.r2api PasteShr com.bepis.r2api at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.Components.BaseBuffBodyBehavior] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'Behavior' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Error (System.Object data, System.Int32 i, System.String member) [0x0000d] in <861faa16695a4469b9fd09c12a69c13e>:IL_000D at Moonstorm.Loaders.AssetsLoader`1[T].LoadAsset[TAsset] (System.String name) [0x00022] in <861faa16695a4469b9fd09c12a69c13e>:IL_0022 at Moonstorm.Starstorm2.Buffs.AffixVoid+Behavior..cctor () [0x00000] in :IL_0000 com.bepis.r2api How to get it? com.bepis.r2api --- End of inner exception stack trace --- at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at Moonstorm.Components.BaseBuffBodyBehavior.Init () [0x00337] in <861faa16695a4469b9fd09c12a69c13e>:IL_0337 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- com.bepis.r2api How to get it for free? com.bepis.r2api at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Debug :RoR2BepInExPack] Hook added by assembly: Starstorm2.dll for: RoR2.TeamManager.GetTeamLevel [Debug :RoR2BepInExPack] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterBody.RecalculateStats [Error :R2API.RecalculateStats] ModifyShieldStat failed. [Debug :RoR2BepInExPack] Hook added by assembly: for: RoR2.CharacterBody.RecalculateStats [Debug :RoR2BepInExPack] Hook added by assembly: Starstorm2.dll for: RoR2.CharacterMaster.OnDestroy [Error : Unity Log] [Moonstorm.Starstorm2.SoundBankManager] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.Starstorm2.SoundBankManager.MusicInit () [0x00012] in :IL_0012 com.bepis.r2api How to get it for free? com.bepis.r2api at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Debug :RoR2BepInExPack] Hook added by assembly: Starstorm2.dll for: EntityStates.GenericProjectileBaseState.FireProjectile [Debug :RoR2BepInExPack] Hook added by assembly: Starstorm2.dll for: EntityStates.GenericBulletBaseState.FireBullet [Debug :RoR2BepInExPack] Hook added by assembly: Starstorm2.dll for: EntityStates.Toolbot.BaseNailgunState.FireBullet [Debug :RoR2BepInExPack] Hook added by assembly: Starstorm2.dll for: EntityStates.Toolbot.FireSpear.FireBullet com.bepis.r2api PasteShr com.bepis.r2api [Debug :RoR2BepInExPack] Hook added by assembly: Starstorm2.dll for: EntityStates.Toolbot.ToolbotDualWield.OnEnter [Error : Unity Log] [RoR2.ItemCatalog] Unable to register BuffInfo for Deafened [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. com.bepis.r2api How to use it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/AssassinSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. com.bepis.r2api How to use it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Bandit2Body/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. com.bepis.r2api How to use it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CaptainBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CommandoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/CrocoBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/DancerBodyPrimaryFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/DancerBodyUtilityFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. com.bepis.r2api How to use it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/DancerBody/. com.bepis.r2api How to dowload it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. com.bepis.r2api How to get it for free? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ElderLemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. com.bepis.r2api How to dowload it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/EngiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HereticBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/HuntressBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Imp_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. com.bepis.r2api How to get it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ImpostorBody/. com.bepis.r2api How to dowload it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. com.bepis.r2api How to get it for free? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/Lemurian_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/LinkBodySecondaryFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/LinkBodySecondaryFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/LinkBodySecondaryFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/LinkBodySpecialFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/LinkBodySpecialFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/LinkBodySpecialFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LinkBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. com.bepis.r2api How to dowload it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LoaderBody/. com.bepis.r2api How to get it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. com.bepis.r2api How to use it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/LunarExploder_Survivor/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. com.bepis.r2api How to get it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MELTBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. com.bepis.r2api How to get it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MageBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. com.bepis.r2api How to use it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MaleniaBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/MercBody/. com.bepis.r2api How to get it for free? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. com.bepis.r2api How to get it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RahkshiBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RailgunnerBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. com.bepis.r2api How to get it for free? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RobPaladinBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. com.bepis.r2api How to get it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/RocketSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. com.bepis.r2api How to dowload it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ScoutBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. com.bepis.r2api How to dowload it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2MedicBody/. com.bepis.r2api How to get it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/TF2SollyBodyPrimaryFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/TF2SollyBodyPrimaryFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/TF2SollyBodyPrimaryFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/TF2SollyBodySecondaryFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/TF2SollyBodySecondaryFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/TF2SollyBodyUtilityFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/TF2SollyBodyUtilityFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/TF2SollyBodyUtilityFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/TF2SollyBodySpecialFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/TF2SollyBodySpecialFamily. com.bepis.r2api How to dowload it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. com.bepis.r2api How to use it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TF2SollyBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. com.bepis.r2api How to get it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/ToolbotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. com.bepis.r2api How to get it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/TreebotBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. com.bepis.r2api How to get it? com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/VoidSurvivorBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/WarframeWispBodyPrimaryFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/WarframeWispBodyUtilityFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/WarframeWispBodySpecialFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/WarframeWispBodySpecialFamily. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. com.bepis.r2api PasteShr com.bepis.r2api [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. [Info : Unity Log] [RoR2.Loadout+BodyLoadoutManager] Tried to add duplicate node /Loadout/Bodies/WarframeWispBody/. [Warning:ZetAspects] ZetAspectSanguine : associated equipment not found! com.bepis.r2api How to get it? com.bepis.r2api [Warning:ZetAspects] Deactivating : ZetAspectSanguine [Warning:ZetAspects] ZetAspectBlighted : associated equipment not found! [Warning:ZetAspects] Deactivating : ZetAspectBlighted [Info : Unity Log] [RoR2.Stats.StatSheet] init stat sheet [Error : Unity Log] [RoR2.Items.BaseItemBodyBehavior] Moonstorm.Starstorm2.Items.Augury+Behavior.GetItemDef returned null. [Error : Unity Log] [RoR2.Items.BaseItemBodyBehavior] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'Behavior' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Error (System.Object data, System.Int32 i, System.String member) [0x0000d] in <861faa16695a4469b9fd09c12a69c13e>:IL_000D at Moonstorm.Loaders.AssetsLoader`1[T].LoadAsset[TAsset] (System.String name) [0x00022] in <861faa16695a4469b9fd09c12a69c13e>:IL_0022 at Moonstorm.Starstorm2.Items.StirringSoul+Behavior..cctor () [0x00000] in :IL_0000 --- End of inner exception stack trace --- com.bepis.r2api How to dowload it? com.bepis.r2api at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.Items.BaseItemBodyBehavior.Init () [0x002b1] in :IL_02B1 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B com.bepis.r2api How to use it? com.bepis.r2api at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Message:VoidItemAPI] Successfully created a transformation for VV_ITEM_ADZE_ITEM! [Message:VoidItemAPI] Successfully created a transformation for VV_ITEM_CLOCKWORK_ITEM! [Message:VoidItemAPI] Successfully created a transformation for VV_ITEM_CRYOCANISTER_ITEM! [Message:VoidItemAPI] Successfully created a transformation for VV_ITEM_BARRIERLOTUS_ITEM! [Message:VoidItemAPI] Successfully created a transformation for VV_ITEM_DASHQUILL_ITEM! [Message:VoidItemAPI] Successfully created a transformation for VV_ITEM_EHANCE_VIALS_ITEM! [Message:VoidItemAPI] Successfully created a transformation for VV_ITEM_EXEBLADE_ITEM! [Message:VoidItemAPI] Successfully created a transformation for VV_ITEM_EXT_EXHAUST_ITEM! com.bepis.r2api How to dowload it? com.bepis.r2api [Message:VoidItemAPI] Successfully created a transformation for VV_ITEM_ORRERY_ITEM! [Message:Bubbets Items] Making tokens for BubbetsItems.Items.AcidSoakedBlindfold. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.DecreaseBarrierDecay. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.BunnyFoot. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.EscapePlan. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.Hourglass. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.JelliedSoles. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.RepulsionPlateMk2. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.Torturer. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.RecursionBullets. com.bepis.r2api How to get it for free? com.bepis.r2api [Message:Bubbets Items] Making tokens for BubbetsItems.Items.ScintillatingJet. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.ShiftedQuartz. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.SubmergingCistern. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidBlindfold. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidHourglass. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidJunkToScrapTier1. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidSlug. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.ZealotryEmbrace. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidLunar.AbstractedLocus. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidLunar.Circlet. com.bepis.r2api How to get it for free? com.bepis.r2api [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidLunar.ClumpedSand. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidLunar.Decent. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidLunar.Hydrophily. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidLunar.Imperfect. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidLunar.OrbOfFalsity. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidLunar.SeepingOcean. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.VoidLunar.Tarnished. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.BarrierItems.BoneVisor. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.BarrierItems.CeremonialProbe. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.BarrierItems.ClayCatalyst. com.bepis.r2api PasteShr com.bepis.r2api [Message:Bubbets Items] Making tokens for BubbetsItems.Items.BarrierItems.EternalSlug. [Message:Bubbets Items] Making tokens for BubbetsItems.Items.BarrierItems.GemCarapace. [Message:Bubbets Items] Making tokens for BubbetsItems.Equipments.BrokenClock. [Message:Bubbets Items] Making tokens for BubbetsItems.Equipments.GyroscopicWhisk. [Message:Bubbets Items] Making tokens for BubbetsItems.Equipments.HolographicDonkey. [Message:Bubbets Items] Making tokens for BubbetsItems.Equipments.WildlifeCamera. [Error : Unity Log] [Moonstorm.ContentManagerSystem] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.ContentManagerSystem.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) com.bepis.r2api PasteShr com.bepis.r2api at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.ItemModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.ItemModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 com.bepis.r2api How to dowload it? com.bepis.r2api --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.ItemTierModuleBase] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at Moonstorm.ItemTierModuleBase.SystemInit () [0x00000] in <861faa16695a4469b9fd09c12a69c13e>:IL_0000 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- com.bepis.r2api How to get it? com.bepis.r2api at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Error : Unity Log] [Moonstorm.Starstorm2.BaseItemMasterBehavior] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Moonstorm.Starstorm2.SS2Log.Error (System.Object data, System.Int32 i, System.String member) [0x0000d] in :IL_000D at Moonstorm.Starstorm2.BaseItemMasterBehavior.Init () [0x00334] in :IL_0334 at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0032 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <44afb4564e9347cf99a1865351ea8f4a>:IL_004B com.bepis.r2api How to get it? com.bepis.r2api at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <44afb4564e9347cf99a1865351ea8f4a>:IL_0000 at RoR2.SystemInitializerAttribute.Execute () [0x00174] in :IL_0174 [Info : Unity Log] SystemInitializerAttribute infinite loop detected. currentMethod=RoR2.AchievementManagerDoInit [Info : Unity Log] initializer dependencies = RoR2.UnlockableCatalog [Info : Unity Log] initialized types = RoR2.ArtifactCatalog, RoR2.BackstabManager, RoR2.BackstabManager+BackstabVisualizer, RoR2.BadClientEntityStateMachineFix, RoR2.BodyCatalog, RoR2.BuffCatalog, com.bepis.r2api How to get it? com.bepis.r2api RoR2.BulletAttack, RoR2.CostTypeCatalog, RoR2.GameEndingCatalog, RoR2.EffectCatalog, RoR2.EliteCatalog, RoR2.EntityStateCatalog, RoR2.EquipmentCatalog, RoR2.FileIoIndicatorManager, RoR2.CombatDirector, RoR2.DebugOverlay, com.bepis.r2api How to use it? com.bepis.r2api RoR2.DotController, RoR2.GenericPickupController, RoR2.NetworkUIPromptController, RoR2.PickupDropletController, RoR2.RayAttackIndicator, RoR2.RunArtifactManager, RoR2.TeamComponent, RoR2.ItemTierCatalog, RoR2.MasterCatalog, RoR2.MiscPickupCatalog, com.bepis.r2api How to dowload it? com.bepis.r2api RoR2.MorgueManager, RoR2.MusicTrackCatalog, RoR2.ProjectileCatalog, RoR2.SceneCatalog, RoR2.SkinCatalog, RoR2.SurfaceDefCatalog, RoR2.GamepadVibration.GamepadVibrationController, RoR2.GamepadVibration.GamepadVibrationManager, RoR2.Skills.SkillCatalog, RoR2.CharacterSpeech.BrotherSpeechDriver, com.bepis.r2api How to get it for free? com.bepis.r2api RoR2.ExpansionManagement.ExpansionCatalog, RoR2.EntitlementManagement.EntitlementCatalog, RoR2.EntitlementManagement.EntitlementManager, RoR2.UI.EnemyInfoPanel, RoR2.UI.UILayerKey, RoR2.UI.MainMenu.MainMenuController, RoR2.UI.MainMenu.SignupMainMenuScreen, RoR2.Audio.NetworkSoundEventCatalog, RoR2.Artifacts.BombArtifactManager, RoR2.Artifacts.CommandArtifactManager, com.bepis.r2api How to get it? com.bepis.r2api RoR2.Artifacts.DoppelgangerInvasionManager, RoR2.Artifacts.EnigmaArtifactManager, RoR2.Artifacts.FriendlyFireArtifactManager, RoR2.Artifacts.SacrificeArtifactManager, RoR2.Artifacts.SwarmsArtifactManager, RoR2.Artifacts.TeamDeathArtifactManager, BubbetsItems.SharedBase, BubbetsItems.BubbetsItemsPlugin, BubbetsItems.BubPickupDisplayCustom, R2API.SkinIDRS, com.bepis.r2api How to get it for free? com.bepis.r2api Moonstorm.ItemDisplayCatalog, Moonstorm.EliteTierDefModuleBase, Moonstorm.ItemModuleBase, Moonstorm.MSDCCSPool, Moonstorm.MSDirectorCardCategorySelection, Moonstorm.ItemDisplayDictionary, Moonstorm.NamedIDRS, Moonstorm.AddressableAssets.AddressableAsset, Moonstorm.Starstorm2.SS2ExperienceManager, Moonstorm.Starstorm2.ScriptableObjects.NemesisInventory, com.bepis.r2api How to get it for free? com.bepis.r2api Moonstorm.Starstorm2.Survivors.Executioner, Moonstorm.Starstorm2.Artifacts.Cognation, Moonstorm.Starstorm2.Modules.SkinSpecificOverrides, RoR2.ArtifactMask, RoR2.ItemCatalog, RoR2.Loadout, RoR2.Loadout+BodyLoadoutManager, RoR2.PickupCatalog, RoR2.PickupTransmutationManager, RoR2.ProjectileGhostReplacementManager, com.bepis.r2api How to dowload it? com.bepis.r2api RoR2.RuleCatalog, RoR2.SerializableLoadout, RoR2.Stats.StatDef, RoR2.Stats.StatManager, RoR2.Stats.StatSheet, RoR2.Items.ContagiousItemManager, RoR2.Items.CrippleWardOnLevelManager, RoR2.Items.ExtraLifeVoidManager, RoR2.Items.SuppressedItemManager, RoR2.Items.UseAmbientLevelManager, com.bepis.r2api How to get it? com.bepis.r2api RoR2.Items.WardOnLevelManager, RoR2.Artifacts.MonsterTeamGainsItemsArtifactManager, RoR2.NetworkExtensions, RoR2.CostTypeCatalog+LunarItemOrEquipmentCostTypeHelper, RoR2.CharacterSpawnCard, RoR2.ItemDisplayRuleSet, RoR2.PreGameRuleVoteController, RoR2.ShrineCleanseBehavior, RoR2.GameModeCatalog, RoR2.GoldTitanManager, com.bepis.r2api How to get it for free? com.bepis.r2api RoR2.RuleBook, RoR2.SteamworksLobbyDataGenerator, RoR2.EOSLobbyDataGenerator [Info : Unity Log] Attempting to load user profile /UserProfiles/04440239-90f6-459c-8936-567afb5ecc4e.xml [Info : Unity Log] stream.Length=315858 [Warning:ZetArtifacts] [ZetLoopifact] - Failed to set elite as replacable! could not find equipment : AETHERIUM_ELITE_EQUIPMENT_AFFIX_SANGUINE [Info :ZetArtifacts] [ZetLoopifact] - Replacable Elite Types : 5 [Debug :RoR2BepInExPack] Hook added by assembly: ZetArtifacts.dll for: RoR2.ClassicStageInfo.RebuildCards [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: com.bepis.r2api How to get it for free? com.bepis.r2api Moonstorm.MSULog.Info (System.Object data, System.Int32 i, System.String member) (at <861faa16695a4469b9fd09c12a69c13e>:IL_0000) Moonstorm.ItemDisplayDictionary+<>c.b__9_0 () (at <861faa16695a4469b9fd09c12a69c13e>:IL_0000) ResourceAvailability.MakeAvailable () (at :IL_001A) Moonstorm.ItemDisplayCatalog.FillCatalog () (at <861faa16695a4469b9fd09c12a69c13e>:IL_000A) RoR2.RoR2Application+d__69.MoveNext () (at :IL_0282) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <469e86e97fa2467ebffe49bbd6086325>:IL_0026) [Message:Stutter Stunter] Memory used: 238.22265625, Timestamp: 235.5889 [Message:Stutter Stunter] Memory used: 238.7734375, Timestamp: 295.5934 [Message:Stutter Stunter] Memory used: 239.33203125, Timestamp: 355.6098 com.bepis.r2api How to dowload it? com.bepis.r2api [Message:Stutter Stunter] Memory used: 239.88671875, Timestamp: 415.6298 [Message:Stutter Stunter] Memory used: 240.4453125, Timestamp: 475.6515 [Message:Stutter Stunter] Memory used: 241.125, Timestamp: 535.6566 [Message:Stutter Stunter] Memory used: 242.015625, Timestamp: 595.658 [Message:Stutter Stunter] Memory used: 242.9609375, Timestamp: 655.6892 [Message:Stutter Stunter] Memory used: 244.2734375, Timestamp: 715.7203 com.bepis.r2api