clotharius torque function get_sets() --F9 = Luzaf Ring On/Off --F10 = TP Index Toggle --F11 = Ranged Attack Index Toggle send_command('bind f9 gs c toggle Luz') send_command('bind f10 gs c toggle TP set') send_command('bind f11 gs c toggle RA set') --Alt+F9 = Quick Draw Set Toggle clotharius torque How to use it? clotharius torque --Alt+F10 = Melee WS index toggle --Alt+F11 = Ranged WS index toggle send_command('bind !f9 gs c toggle QD set') send_command('bind !f10 gs c toggle WS sets') send_command('bind !f11 gs c toggle RWS set') --F12 = Light Shot --Alt+F12 = Dark Shot clotharius torque How to get it for free? clotharius torque send_command('bind f12 input /ja "Light Shot" ') send_command('bind !f12 input /ja "Dark Shot" ') --Job Ability Sets-- sets.JA = {} sets.JA['Random Deal'] = {head="Lanun tricorne +1",body="Lanun Frac +1",feet="Lanun bottes +1"} sets.JA['Wild Card'] = {head="Lanun tricorne +1",body="Lanun Frac +1",feet="Lanun bottes +1"} sets.JA['Snake Eye'] = {head="Lanun tricorne +1",body="Lanun Frac +1",legs="Lanun Culottes",feet="Lanun bottes +1"} clotharius torque PasteShr clotharius torque sets.JA['Fold'] = {head="Lanun Tricorne +1",body="Lanun Frac +1", hands="Lanun Gants",feet="Lanun bottes +1"} sets.JA['Phantom Roll'] = {head="Lanun tricorne +1",neck="Regal Necklace",body="Lanun Frac +1",hands="Nvrch. gants +2",legs="Carmine Cuisses +1",back="Camulus's Mantle"} sets.JA['Tactician\'s Roll'] = {head="Lanun tricorne +1",body="Nvrch. Frac +2",hands="Nvrch. gants +2",neck="Regal Necklace",back="Camulus's Mantle"} sets.JA['Courser\'s Roll'] = {head="Lanun Tricorne +1",body="Lanun Frac +1",hands="Nvrch. gants +2",feet="Nvrch. bottes +2",neck="Regal Necklace",back="Camulus's Mantle"} sets.JA['Blitzer\'s Roll'] = {head="Nvrch. tricorne +2",body="Lanun Frac +1",hands="Nvrch. gants +2",neck="Regal Necklace",back="Camulus's Mantle"} --Luzaf Ring index for Self_Command toggle-- sets.Luz = {} sets.Luz.index = {'Off','On'} Luz_Index = 1 clotharius torque How to get it for free? clotharius torque sets.Luz.Off = {ring1="Acumen Ring"} sets.Luz.On = {ring1="Luzaf's Ring"} --Melee TP sets-- sets.TP = {} sets.TP.index = {'Reg','Acc','DT','JP'} TP_Index = 1 clotharius torque How to dowload it? clotharius torque sets.TP.Reg = { head={ name="Adhemar Bonnet +1", augments={'STR+12','DEX+12','Attack+20',}}, body={ name="Adhemar Jacket +1", augments={'STR+12','DEX+12','Attack+20',}}, hands={ name="Adhemar Wrist. +1", augments={'STR+12','DEX+12','Attack+20',}}, legs="Meg. Chausses +2", feet={ name="Herculean Boots", augments={'Accuracy+20 Attack+20','"Triple Atk."+3','DEX+7','Attack+9',}}, neck="Clotharius Torque", waist="Reiki Yotai", left_ear="Suppanomimi", right_ear="Telos Earring", clotharius torque How to dowload it? clotharius torque left_ring="Regal Ring", right_ring="Ilabrat Ring", back="Bleating Mantle", } sets.TP.Acc = {head={ name="Carmine Mask +1", augments={'Accuracy+20','Mag. Acc.+12','"Fast Cast"+4',}}, body="Meg. Cuirie +1", hands="Malignance Gloves", legs={ name="Carmine Cuisses +1", augments={'Accuracy+20','Attack+12','"Dual Wield"+6',}}, clotharius torque PasteShr clotharius torque feet="Malignance Boots", neck="Ej Necklace", waist="Reiki Yotai", left_ear="Digni. Earring", right_ear="Telos Earring", left_ring="Regal Ring", right_ring="Ilabrat Ring", back="Agema Cape", } clotharius torque How to get it for free? clotharius torque sets.TP.DT = {head="Meghanada Visor +1", body="Meg. Cuirie +1", hands="Malignance Gloves", legs="Meg. Chausses +2", feet={ name="Herculean Boots", augments={'Accuracy+20 Attack+20','"Triple Atk."+3','DEX+7','Attack+9',}}, neck="Twilight Torque", waist="Flume Belt", left_ear="Digni. Earring", right_ear="Telos Earring", clotharius torque How to get it for free? clotharius torque left_ring="Defending Ring", right_ring="Patricius Ring", back="Moonlight Cape", } sets.TP.JP = set_combine(sets.TP.Acc, {back="Mecistopins Mantle"}) sets.Idle = {} sets.Idle.index = {'Move','DT','JP'} Idle_Index = 1 clotharius torque PasteShr clotharius torque sets.Idle.Move = set_combine(sets.TP.DT, {legs="Carmine Cuisses +1"}) sets.Idle.DT = sets.TP.DT sets.Idle.JP = set_combine(sets.TP.DT, {back="Mecistopins Mantle"}) --Snapshot Set-- sets.Snapshot = {} sets.Snapshot = {ammo="Eminent Bullet", head="Navarch's Tricorne",hands="Carmine Finger Gauntlets +1",back="Navarch's mantle",waist="Ponente Sash",legs="Adhemar Kecks +1",feet="Adhemar Gamashes +1"} clotharius torque How to get it for free? clotharius torque --Ranged TP Sets-- sets.RA = {} sets.RA.index = {'Reg','Acc'} RA_Index = 1 sets.RA.Reg = { head="Meghanada Visor +1", body="Meg. Cuirie +1", clotharius torque How to use it? clotharius torque hands={ name="Carmine Fin. Ga. +1", augments={'Rng.Atk.+20','"Mag.Atk.Bns."+12','"Store TP"+6',}}, legs={ name="Adhemar Kecks +1", augments={'AGI+12','Rng.Acc.+20','Rng.Atk.+20',}}, feet={ name="Adhe. Gamashes +1", augments={'HP+65','"Store TP"+7','"Snapshot"+10',}}, neck="Ocachi Gorget", waist="Reiki Yotai", left_ear="Telos Earring", right_ear="Enervating Earring", left_ring="Regal Ring", right_ring="Dingir Ring", back="Buquwik Cape", clotharius torque PasteShr clotharius torque } sets.RA.Acc = { head="Meghanada Visor +1", body="Meg. Cuirie +1", hands="Malignance Gloves", legs={ name="Adhemar Kecks +1", augments={'AGI+12','Rng.Acc.+20','Rng.Atk.+20',}}, feet="Malignance Boots", neck="Ej Necklace", waist="Eschan Stone", clotharius torque How to dowload it? clotharius torque left_ear="Telos Earring", right_ear="Enervating Earring", left_ring="Longshot Ring", right_ring="Dingir Ring", back="Buquwik Cape", } --Melee WS Sets-- sets.Requi = {} clotharius torque How to use it? clotharius torque sets.Requi.index = {'Reg','Acc'} Requi_Index = 1 sets.Requi.Reg = {head="Adhemar Bonnet +1",body="Adhemar Jacket +1",hands="Meghanada Gloves +1",ear1="Moonshade Earring",ear2="Cessance Earring", ring1="Rajas Ring",ring2="Ifrit Ring +1",legs="Meghanada Chausses +2",neck="Fotia Gorget",belt="Fotia Belt",back="Buquwik Cape", feet="Herculean Boots"} sets.Requi.Acc = set_combine(sets.Requi.Reg,{ear2="Dignitary's earring",body="Meghanada Cuirie +1"}) clotharius torque How to get it for free? clotharius torque sets.Exen = {} sets.Exen.index = {'Reg','Acc'} Exen_Index = 1 sets.Exen.Reg = set_combine(sets.TP.Reg,{neck="Fotia Gorget",ring1="Stormsoul Ring",ring2="Stormsoul Ring",waist="Fotia Belt"}) sets.Exen.Acc = set_combine(sets.TP.Acc,{neck="Fotia Gorget",waist="Fotia Belt"}) sets.Savage = {} sets.Savage.Reg = {head={ name="Adhemar Bonnet +1", augments={'STR+12','DEX+12','Attack+20',}}, clotharius torque PasteShr clotharius torque body={ name="Herculean Vest", augments={'Attack+2','STR+1','Weapon skill damage +7%','Accuracy+17 Attack+17',}}, hands="Meg. Gloves +2", legs="Meg. Chausses +2", feet="Meg. Jam. +1", neck="Fotia Gorget", waist="Fotia Belt", left_ear={ name="Moonshade Earring", augments={'Rng.Acc.+4','TP Bonus +250',}}, right_ear="Ishvara Earring", left_ring="Regal Ring", right_ring="Ilabrat Ring", clotharius torque PasteShr clotharius torque back={ name="Camulus's Mantle", augments={'AGI+20','Mag. Acc+20 /Mag. Dmg.+20','Weapon skill damage +10%',}}, } --Ranged WS Sets-- sets.LSalute = {} sets.LSalute.index = {'Reg','Acc'} LSalute_Index = 1 clotharius torque How to dowload it? clotharius torque sets.LSalute.Reg = {ammo="Eminent Bullet", head="Pixie Hairpin +1", body={ name="Carm. Sc. Mail +1", augments={'Attack+20','"Mag.Atk.Bns."+12','"Dbl.Atk."+4',}}, hands={ name="Carmine Fin. Ga. +1", augments={'Rng.Atk.+20','"Mag.Atk.Bns."+12','"Store TP"+6',}}, legs={ name="Herculean Trousers", augments={'Mag. Acc.+17 "Mag.Atk.Bns."+17','Weapon skill damage +2%','"Mag.Atk.Bns."+11',}}, feet={ name="Adhe. Gamashes +1", augments={'HP+65','"Store TP"+7','"Snapshot"+10',}}, neck="Sanctity Necklace", waist="Eschan Stone", left_ear={ name="Moonshade Earring", augments={'Rng.Acc.+4','TP Bonus +250',}}, right_ear="Friomisi Earring", clotharius torque PasteShr clotharius torque left_ring="Archon Ring", right_ring="Dingir Ring", back={ name="Camulus's Mantle", augments={'AGI+20','Mag. Acc+20 /Mag. Dmg.+20','Weapon skill damage +10%',}}, } sets.LSalute.Acc = set_combine(sets.LSalute.Reg,{ring1="Sangoma Ring"}) sets.LSalute.Rv = set_combine(sets.LSalute.Reg,{neck="Ygnas's Resolve +1"}) sets.WFire = {} sets.WFire.index = {'Reg','Acc'} clotharius torque How to use it? clotharius torque WFire_Index = 1 sets.WFire.Reg = {ammo="Eminent Bullet", head={ name="Herculean Helm", augments={'Mag. Acc.+17 "Mag.Atk.Bns."+17','Weapon skill damage +2%','INT+8','"Mag.Atk.Bns."+12',}}, body={ name="Carm. Sc. Mail +1", augments={'Attack+20','"Mag.Atk.Bns."+12','"Dbl.Atk."+4',}}, hands={ name="Carmine Fin. Ga. +1", augments={'Rng.Atk.+20','"Mag.Atk.Bns."+12','"Store TP"+6',}}, legs={ name="Herculean Trousers", augments={'Mag. Acc.+17 "Mag.Atk.Bns."+17','Weapon skill damage +2%','"Mag.Atk.Bns."+11',}}, feet={ name="Adhe. Gamashes +1", augments={'HP+65','"Store TP"+7','"Snapshot"+10',}}, neck="Sanctity Necklace", waist="Eschan Stone", clotharius torque PasteShr clotharius torque left_ear={ name="Moonshade Earring", augments={'Rng.Acc.+4','TP Bonus +250',}}, right_ear="Friomisi Earring", left_ring="Ilabrat Ring", right_ring="Dingir Ring", back={ name="Camulus's Mantle", augments={'AGI+20','Mag. Acc+20 /Mag. Dmg.+20','Weapon skill damage +10%',}}, } sets.WFire.Acc = {ammo="Eminent Bullet", head="Lanun tricorne +1",neck="Sanctity Necklace",ear1="Moonshade earring",ear2="Friomisi earring", body="Carmine Scale Mail +1",hands="Carmine Finger Gauntlets +1",ring1="Dingir ring",ring2="Sangoma ring", clotharius torque How to get it? clotharius torque back="Gunslinger's cape",waist="Elanid belt",legs={ name="Herculean Trousers", augments={'Mag. Acc.+17 "Mag.Atk.Bns."+17','Weapon skill damage +2%','"Mag.Atk.Bns."+11',}}, feet="Adhemar Gamashes +1"} sets.LastS = {} sets.LastS.index = {'Reg','Acc'} LastS_Index = 1 sets.LastS.Reg = {ammo="Eminent Bullet", head="Meghanada Visor +1", clotharius torque How to get it for free? clotharius torque body="Meg. Cuirie +1", hands="Meg. Gloves +2", legs={ name="Adhemar Kecks +1", augments={'AGI+12','Rng.Acc.+20','Rng.Atk.+20',}}, feet={ name="Adhe. Gamashes +1", augments={'HP+65','"Store TP"+7','"Snapshot"+10',}}, neck="Fotia Gorget", waist="Fotia Belt", left_ear={ name="Moonshade Earring", augments={'Rng.Acc.+4','TP Bonus +250',}}, right_ear="Ishvara Earring", left_ring="Regal Ring", right_ring="Dingir Ring", clotharius torque How to use it? clotharius torque back={ name="Camulus's Mantle", augments={'AGI+20','Mag. Acc+20 /Mag. Dmg.+20','Weapon skill damage +10%',}}, } sets.LastS.Acc = set_combine(sets.LastS.Reg,{ring1="Longshot Ring",feet="Malignance Boots"}) sets.QD = {} sets.QD.index = {'Reg','MAcc'} QD_Index = 1 clotharius torque How to dowload it? clotharius torque sets.QD.Reg = {ammo="Animikii Bullet", head={ name="Herculean Helm", augments={'Mag. Acc.+17 "Mag.Atk.Bns."+17','Weapon skill damage +2%','INT+8','"Mag.Atk.Bns."+12',}}, neck="Sanctity Necklace",ear1="Novio earring",ear2="Friomisi earring", body="Carmine Scale Mail +1",hands="Carmine Finger Gauntlets +1",ring1="Dinger ring",ring2="Arvina Ringlet +1", back="Argochampsa Mantle",waist="Eschan Stone",legs={ name="Herculean Trousers", augments={'Mag. Acc.+17 "Mag.Atk.Bns."+17','Weapon skill damage +2%','"Mag.Atk.Bns."+11',}}, feet="Nvrch. bottes +2"} sets.QD.MAcc = set_combine(sets.QD.Reg,{ring2="Sangoma Ring",feet="Nvrch. bottes +2"}) --Separate from QD index-- clotharius torque PasteShr clotharius torque sets.QD.Pre = {ammo="Animikii Bullet", head={ name="Herculean Helm", augments={'Mag. Acc.+17 "Mag.Atk.Bns."+17','Weapon skill damage +2%','INT+8','"Mag.Atk.Bns."+12',}}, neck="Sanctity Necklace",ear1="Novio earring",ear2="Friomisi earring", body="Mirke wardecors",hands="Nvrch. gants +2",ring1="Dingir ring",ring2="Archon ring", back="Argochampsa Mantle",waist="Eschan Stone",legs={ name="Herculean Trousers", augments={'Mag. Acc.+17 "Mag.Atk.Bns."+17','Weapon skill damage +2%','"Mag.Atk.Bns."+11',}}, feet="Nvrch. bottes +2"} sets.QD.LightShot = set_combine(sets.QD.Reg,{head="Laksamana Hat +1"}) clotharius torque How to use it? clotharius torque --Copy and pasted set from Snprphnx_SCH example-- --Obis-- sets.Obi = {} sets.Obi.Fire = {waist='Karin Obi',ring2='Zodiac Ring'} sets.Obi.Earth = {waist='Dorin Obi',ring2='Zodiac Ring'} sets.Obi.Water = {waist='Suirin Obi',ring2='Zodiac Ring'} sets.Obi.Wind = {waist='Furin Obi',ring2='Zodiac Ring'} sets.Obi.Ice = {waist='Hyorin Obi',ring2='Zodiac Ring'} sets.Obi.Thunder = {waist='Rairin Obi',ring2='Zodiac Ring'} sets.Obi.Light = {waist='Korin Obi',ring2='Zodiac Ring'} clotharius torque How to get it for free? clotharius torque sets.Obi.Dark = {waist='Anrin Obi',ring2='Zodiac Ring'} end --Precast Rules-- function precast(spell) if spell.type == 'JobAbility' then clotharius torque How to get it? clotharius torque if sets.JA[spell.english] then equip(sets.JA[spell.english]) end end if spell.type == 'CorsairRoll' then equip(sets.JA['Phantom Roll']) end if spell.english == "Blitzer's Roll" then clotharius torque How to dowload it? clotharius torque equip(sets.JA['Blitzer\'s Roll']) end if spell.english == "Tactician's Roll" then equip(sets.JA['Tactician\'s Roll']) end if spell.english == "Courser's Roll" then equip(sets.JA['Courser\'s Roll']) end clotharius torque How to use it? clotharius torque if spell.type == 'CorsairShot' then equip(sets.QD.Pre) if spell.element == world.weather_element or spell.element == world.day_element then equip(sets.Obi[spell.element]) end end if spell.name == "Ranged" then equip(sets.Snapshot) clotharius torque How to use it? clotharius torque end if spell.english == "Double-Up" then equip(sets.JA['Phantom Roll']) end if spell.english == 'Requiescat' then equip(sets.Requi[sets.Requi.index[Requi_Index]]) end clotharius torque How to use it? clotharius torque if spell.english == "Exenterator" then equip(sets.Exen[sets.Exen.index[Exen_Index]]) end if spell.english == 'Last Stand' then equip(sets.LastS[sets.LastS.index[LastS_Index]]) end if spell.english == 'Leaden Salute' then clotharius torque How to use it? clotharius torque equip(sets.LSalute[sets.LSalute.index[LSalute_Index]]) if spell.element == world.weather_element or spell.element == world.day_element then equip(sets.Obi[spell.element]) end end if spell.english == 'Wildfire' then equip(sets.WFire[sets.WFire.index[WFire_Index]]) if spell.element == world.weather_element or spell.element == world.day_element then equip(sets.Obi[spell.element]) clotharius torque How to get it for free? clotharius torque end end if buffactive['Reive Mark'] and spell.english == 'Leaden Salute' then equip(sets.LSalute.Rv) end if spell.english == 'Savage Blade' then equip(sets.Savage.Reg) end clotharius torque How to use it? clotharius torque if buffactive['Reive Mark'] and spell.english == 'Savage Blade' then equip(sets.Savage.Reg,{neck="Ygnas's Resolve +1"}) end end --Midcast Functions-- --Mirror's Precast to ensure desired effects are applied-- function midcast(spell,act) clotharius torque How to get it? clotharius torque if spell.type == 'JobAbility' then if sets.JA[spell.english] then equip(sets.JA[spell.english]) end end if spell.type == 'CorsairRoll' then equip(sets.JA['Phantom Roll']) end clotharius torque How to use it? clotharius torque if spell.type == 'CorsairShot' then equip(sets.QD.Pre) if spell.element == world.weather_element or spell.element == world.day_element then equip(sets.Obi[spell.element]) end end if spell.english == 'Light Shot' or spell.english == 'Dark Shot' then equip(sets.QD.LightShot) clotharius torque How to get it? clotharius torque if spell.element == world.weather_element or spell.element == world.day_element then equip(sets.Obi[spell.element]) end end if spell.name == "Ranged" then equip(sets.RA[sets.RA.index[RA_Index]]) end if spell.english == "Double-Up" then clotharius torque How to get it? clotharius torque equip(sets.JA['Phantom Roll']) end if spell.english == 'Requiescat' then equip(sets.Requi[sets.Requi.index[Requi_Index]]) end if spell.english == "Exenterator" then equip(sets.Exen[sets.Exen.index[Exen_Index]]) end clotharius torque How to use it? clotharius torque if spell.english == 'Last Stand' then equip(sets.LastS[sets.LastS.index[LastS_Index]]) end if spell.english == 'Leaden Salute' then equip(sets.LSalute[sets.LSalute.index[LSalute_Index]]) if spell.element == world.weather_element or spell.element == world.day_element then equip(sets.Obi[spell.element]) clotharius torque PasteShr clotharius torque end end if spell.english == 'Wildfire' then equip(sets.WFire[sets.WFire.index[WFire_Index]]) if spell.element == world.weather_element or spell.element == world.day_element then equip(sets.Obi[spell.element]) end end clotharius torque How to dowload it? clotharius torque if buffactive['Reive Mark'] and spell.english == 'Leaden Salute' then equip(sets.LSalute.Rv) end if spell.english == 'Savage Blade' then equip(sets.Savage.Reg) end if buffactive['Reive Mark'] and spell.english == 'Savage Blade' then equip(sets.Savage.Reg,{neck="Ygnas's Resolve +1"}) clotharius torque PasteShr clotharius torque end end --Aftercast function, returns user to TP or QD Precast set after action is complete-- function aftercast(spell,act) if player.status == 'Engaged' then clotharius torque PasteShr clotharius torque equip(sets.TP[sets.TP.index[TP_Index]]) else equip(sets.Idle[sets.Idle.index[Idle_Index]]) end if player.status == 'Engaged' and buffactive['Reive Mark'] then equip{neck="Ygnas's Resolve +1"} end end clotharius torque How to use it? clotharius torque function status_change(new,old) if player.status == 'Engaged' then equip(sets.TP[sets.TP.index[TP_Index]]) else equip(sets.Idle[sets.Idle.index[Idle_Index]]) end if player.status == 'Engaged' and buffactive['Reive Mark'] then clotharius torque How to use it? clotharius torque equip{neck="Ygnas's Resolve +1"} end end function self_command(command) if command == 'toggle TP set' then clotharius torque How to get it? clotharius torque TP_Index = TP_Index +1 if TP_Index > #sets.TP.index then TP_Index = 1 end send_command('@input /echo >>> TP Set changed to '..sets.TP.index[TP_Index]..' ') equip(sets.TP[sets.TP.index[TP_Index]]) elseif command == 'toggle RA set' then RA_Index = RA_Index +1 if RA_Index > #sets.RA.index then RA_Index = 1 end send_command('@input /echo >>> Ranged TP Set changed to '..sets.RA.index[RA_Index]..' ') equip(sets.RA[sets.RA.index[RA_Index]]) clotharius torque How to dowload it? clotharius torque elseif command == 'toggle WS sets' then Requi_Index = Requi_Index +1 if Requi_Index > #sets.Requi.index then Requi_Index = 1 end Exen_Index = Exen_Index +1 if Exen_Index > #sets.Exen.index then Exen_Index = 1 end send_command('@input /echo >>> Melee WS sets changed to '..sets.Exen.index[Exen_Index]..' ') elseif command == 'toggle RWS set' then clotharius torque How to get it for free? clotharius torque LastS_Index = LastS_Index +1 if LastS_Index > #sets.LastS.index then LastS_Index = 1 end send_command('@input /echo >>> Ranged WS sets changed to '..sets.LastS.index[LastS_Index]..' ') equip(sets.LastS[sets.LastS.index[LastS_Index]]) elseif command == 'toggle Leaden Salute then' then LSalute_Index = LSalute_Index +1 if LSalute_Index > #sets.LSalute.index then LSalute_Index = 1 end send_command('@input /echo >>> Leaden Salute sets changed to '..sets.LSalute.index[LSalute_Index]..' ') equip(sets.LSalute[sets.LSalute.index[LSalute_Index]]) clotharius torque PasteShr clotharius torque elseif command == 'toggle Wild Fire sets' then WFire_Index = WFire_Index +1 if WFire_Index > #sets.WFire.index then WFire_Index = 1 end send_command('@input /echo >>> Wildfire sets changed to '..sets.WFire.index[WFire_Index]..' ') equip(sets.WFire[sets.WFire.index[WFire_Index]]) elseif command == 'toggle QD set' then QD_Index = QD_Index +1 if QD_Index > #sets.QD.index then QD_Index = 1 end clotharius torque PasteShr clotharius torque send_command('@input /echo >>> Quick Draw set changed to '..sets.QD.index[QD_Index]..' ') equip(sets.QD[sets.QD.index[QD_Index]]) elseif command == 'toggle Luz' then Luz_Index = Luz_Index +1 if Luz_Index > #sets.Luz.index then Luz_Index = 1 end send_command('@input /echo >>> Luzaf Ring: '..sets.Luz.index[Luz_Index]..' ') equip(sets.Luz[sets.Luz.index[Luz_Index]]) elseif command == 'toggle JP set' then clotharius torque How to get it? clotharius torque if TP_Index < 4 and TP_Index > 0 then TP_Index = 4 end send_command('@ input /echo >>> TP set changed to '..sets.TP.index[TP_Index]..' ') equip(sets.TP[sets.TP.index[TP_Index]]) elseif command == 'toggle Idle set' then Idle_Index = Idle_Index +1 if Idle_Index > #sets.Idle.index then Idle_Index = 1 end send_command('@ input /echo >>> Idle set changed to '..sets.Idle.index[Idle_Index]..' ') equip(sets.Idle[sets.Idle.index[Idle_Index]]) clotharius torque How to use it? clotharius torque end end clotharius torque