Anti-Lock Script local Toggled = false local KeyCode = 'v' function AA() local oldVelocity = game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(oldVelocity.X, -70, oldVelocity.Z) game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(oldVelocity.X, oldVelocity.Y, oldVelocity.Z) game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(oldVelocity.X, -70, oldVelocity.Z) game.Players.LocalPlayer.Character.Humanoid.HipHeight = 4.14 end game:GetService('UserInputService').InputBegan:Connect(function(Key) if Key.KeyCode == Enum.KeyCode[KeyCode:upper()] and not game:GetService('UserInputService'):GetFocusedTextBox() then if Toggled then Toggled = false game.Players.LocalPlayer.Character.Humanoid.HipHeight = 1.85 elseif not Toggled then Toggled = true while Toggled do AA() task.wait() end end end end)