-- not made by me -- u gotta be holding a sword -- Be A Parkour Ninja Kill All local lp = game.Players.LocalPlayer local oldPos = lp.Character.Head.Position for i,v in pairs(game.Players:GetPlayers()) do if v.Character and workspace:FindFirstChild(v.Name) and workspace[v.Name]:FindFirstChild("Humanoid") and not (v.Name == "MusicColors") and not (v.Name == "Eligamingninja") then local A_1 = workspace[v.Name].Humanoid for i = 5,2,-1 do wait() lp.Character:MoveTo(A_1.Parent.Head.Position+Vector3.new(math.random(1,10),math.random(1,10),math.random(1,10))) end local A_2 = lp.Character:FindFirstChildOfClass("Tool") local Event = game:GetService("ReplicatedStorage").RemoteTriggers.SellItem wait(0.3) for i = 5,1,-1 do Event:FireServer(A_1, A_2) end lp.Character.Humanoid.Health = lp.Character.Humanoid.Health - 1 lp.Character:MoveTo(lp.Character.Head.Position + Vector3.new(math.random(1,20),math.random(40,100),math.random(1,20))) wait(2) lp.Character.Humanoid.Health=100 end end for i=3,1,-1 do lp.Character:MoveTo(oldPos) end lp.Character.Humanoid.Health=100