sword and shield pastebin --MADE BY OneLegend (NOT THE SCRIPT) REGULAR SCRIPT: Go to line 8 and put your name where it says "RazorShockk" Plrs = game:GetService("Players") me = Plrs.RazorShockk char = me.Character sword and shield pastebin How to use it? sword and shield pastebin Modelname = "xWep" Toolname = "Drage" Able = true Selected = false sword and shield pastebin How to get it? sword and shield pastebin Deb = true Hurt = false CritMultiplier = 1.6 ComboOn = false AbleToBreak = false sword and shield pastebin How to get it? sword and shield pastebin CounterKey = false Attack = 1 AddDamage = 0 AddDamageX = 1 AddShield = 0 sword and shield pastebin How to use it? sword and shield pastebin Dmgs = {Smash = {"Smash", 25, 2, 3, false}, Slash = {"Slash", 18, 1, 3, false}, SideSlash = {"SideSlash", 18, 1, 3, false}, DoubleSlash = {"Double Slash", 20, 1, 2, false}, Spin = {"Spin Slash", 30, 2, 5, true, 30}, Boom = {"Boom", 60, 6, 6, true, 50, 16}, RageMode = {"RAGE", 8, 1.35, 1, 50}, Counter = {"Counter", 25, 1, 1, true, 15}, RageSlash = {"Rage Slash", 40, 3, 7, true, 30}} RageMode = false Mode = Dmgs.Slash sword and shield pastebin How to get it? sword and shield pastebin AbleAll = true necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) Aim = false LineColor = "White" sword and shield pastebin How to use it? sword and shield pastebin EffectColor3 = "Bright red" EffectColor2 = "White" EffectColor = "Pastel Blue" MainColor = "Navy blue" BladeColor = "Pastel Blue" sword and shield pastebin How to get it for free? sword and shield pastebin BlockBars = {} MaxRage = 100 Rage = MaxRage sword and shield pastebin How to get it for free? sword and shield pastebin CritChance = 5 --Percent for _, v in pairs(char:children()) do if v.Name == "Block" then v:remove() end sword and shield pastebin How to get it? sword and shield pastebin end BlockRealPowa = 4 Block = Instance.new("BoolValue") sword and shield pastebin How to get it? sword and shield pastebin Block.Name = "Block" Block.Value = false BlockPower = Instance.new("IntValue") BlockPower.Name = "BlockPower" BlockPower.Value = BlockRealPowa sword and shield pastebin How to get it? sword and shield pastebin BlockPower.Parent = Block Block.Parent = char CA = CFrame.Angles CN = CFrame.new sword and shield pastebin How to get it? sword and shield pastebin MR = math.rad MP = math.pi MD = math.deg MH = math.huge MRA = math.random sword and shield pastebin How to get it for free? sword and shield pastebin EffPos = CFrame.new(0, 0.5, 0) Sounds = { Equip = {"rbxasset://sounds//unsheath.wav", 0.7, 0.6}, sword and shield pastebin PasteShr sword and shield pastebin Hit = {"http://www.roblox.com/asset/?id=2801263", 0.9, 0.6}, Block = {"", 1, 0.5}, Slash = {"rbxasset://sounds//swordslash.wav", 2, 0.8}, SmashHit = {"rbxasset://sounds\\metal.ogg", 1.5, 0.8}, Jump = {"rbxasset://sounds/swoosh.wav", 1, 1}, sword and shield pastebin PasteShr sword and shield pastebin Boom = {"http://www.roblox.com/asset?id=1369158", 1.2, 1}, SmashBoom = {"http://www.roblox.com/asset/?id=2760979", 0.25, 1}, Jump2 = {"http://www.roblox.com/asset/?id=2101148", 2, 1}, GoRage = {"http://www.roblox.com/asset/?id=2767090", 1, 1}, Shout = {"http://www.roblox.com/asset/?id=2676305", 1.1, 0.8}, sword and shield pastebin PasteShr sword and shield pastebin RageOff = {"http://www.roblox.com/asset/?id=3264793", 1.6, 0.6}, } Add = { Sphere = function(P) sword and shield pastebin How to dowload it? sword and shield pastebin local m = Instance.new("SpecialMesh",P) m.MeshType = "Sphere" return m end, BP = function(P) sword and shield pastebin How to get it for free? sword and shield pastebin local bp = Instance.new("BodyPosition",P) bp.maxForce = Vector3.new(MH, MH, MH) bp.P = 14000 return bp end, sword and shield pastebin PasteShr sword and shield pastebin BG = function(P) local bg = Instance.new("BodyGyro",P) bg.maxTorque = Vector3.new(MH, MH, MH) bg.P = 14000 return bg sword and shield pastebin How to get it? sword and shield pastebin end, Mesh = function(P, ID, x, y, z) local m = Instance.new("SpecialMesh") m.MeshId = ID m.Scale = Vector3.new(x, y, z) sword and shield pastebin How to use it? sword and shield pastebin m.Parent = P return m end, Head = function(P) local s = Instance.new("SpecialMesh") sword and shield pastebin How to dowload it? sword and shield pastebin s.MeshType = "Head" s.Parent = P return s end, Sound = function(P, ID, vol, pitch) sword and shield pastebin How to get it for free? sword and shield pastebin local s = Instance.new("Sound") s.SoundId = ID s.Volume = vol s.Pitch = pitch s.Parent = P sword and shield pastebin How to dowload it? sword and shield pastebin return s end } function RC(Pos, Dir, Max, Ignore) sword and shield pastebin PasteShr sword and shield pastebin return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999)), Ignore) end function RayC(Start, En, MaxDist, Ignore) return RC(Start, (En - Start), MaxDist, Ignore) sword and shield pastebin PasteShr sword and shield pastebin end function Notime(func, tim) coroutine.resume(coroutine.create(function() if tim then sword and shield pastebin How to get it? sword and shield pastebin wait(tim) end func() end)) end sword and shield pastebin How to use it? sword and shield pastebin function waitChild(parent, name) local child = parent:findFirstChild(name) if child then return child end while true do sword and shield pastebin How to dowload it? sword and shield pastebin child = parent.ChildAdded:wait() if child.Name == name then return child end end end sword and shield pastebin How to get it? sword and shield pastebin function ComputePos(pos1, pos2) local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) return CFrame.new(pos1, pos3) end sword and shield pastebin How to get it? sword and shield pastebin function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) local p = Instance.new("Part") p.formFactor = "Custom" p.Anchored = Anchor p.CanCollide = Collide sword and shield pastebin How to use it? sword and shield pastebin p.Transparency = Tran p.Reflectance = Ref p.BrickColor = BrickColor.new(Color) p.TopSurface = 0 p.BottomSurface = 0 sword and shield pastebin PasteShr sword and shield pastebin p.Size = Vector3.new(X, Y, Z) if Break then p:BreakJoints() else p:MakeJoints() end p.Parent = Parent sword and shield pastebin How to get it? sword and shield pastebin p.Locked = true return p end function Weld(p0, p1, x, y, z, a, b, c) sword and shield pastebin How to get it for free? sword and shield pastebin local w = Instance.new("Weld") w.Parent = p0 w.Part0 = p0 w.Part1 = p1 w.C1 = CN(x,y,z) * CA(a,b,c) sword and shield pastebin How to get it? sword and shield pastebin return w end torso = char.Torso neck = torso.Neck sword and shield pastebin PasteShr sword and shield pastebin hum = char.Humanoid Rarm = char["Right Arm"] Larm = char["Left Arm"] Rleg = char["Right Leg"] Lleg = char["Left Leg"] sword and shield pastebin How to use it? sword and shield pastebin hc = Instance.new("Humanoid") hc.Health = 0 hc.MaxHealth = 0 sword and shield pastebin PasteShr sword and shield pastebin function getHumanoid(c) local h = nil for i,v in pairs(c:children()) do if v:IsA("Humanoid") and c ~= char then if v.Health > 0 then sword and shield pastebin How to dowload it? sword and shield pastebin h = v end end end return h sword and shield pastebin How to get it for free? sword and shield pastebin end function getCharacters(where, pos, dist) local chars = {} for _, v in pairs(where:children()) do sword and shield pastebin How to use it? sword and shield pastebin local hum = getHumanoid(v) local tors = v:findFirstChild("Torso") if tors ~= nil and hum ~= nil then local anypart = nil for _,k in pairs(v:children()) do sword and shield pastebin How to get it? sword and shield pastebin if k:IsA("BasePart") then if (k.Position - pos).magnitude <= dist then anypart = k break end sword and shield pastebin How to get it for free? sword and shield pastebin end end if anypart then table.insert(chars, {v, tors, hum}) end sword and shield pastebin How to get it? sword and shield pastebin end end return chars end sword and shield pastebin How to get it for free? sword and shield pastebin function PlaySound(id, pitch, vol) local s = Add.Sound(nil, id, vol, pitch) if pitch ~= nil then if tonumber(pitch) then s.Pitch = tonumber(pitch) sword and shield pastebin How to get it? sword and shield pastebin end end if vol ~= nil then if tonumber(vol) then s.Volume = tonumber(vol) sword and shield pastebin How to dowload it? sword and shield pastebin end end s.Parent = torso s.PlayOnRemove = true Notime(function() sword and shield pastebin How to use it? sword and shield pastebin wait() s:remove() end) end sword and shield pastebin How to dowload it? sword and shield pastebin function playz(sound) PlaySound(sound[1], sound[2], sound[3]) end PlrGui = waitChild(me, "PlayerGui") sword and shield pastebin How to use it? sword and shield pastebin for _, v in pairs(char:children()) do if v.Name == Modelname then v:remove() end end for _, v in pairs(PlrGui:children()) do if v.Name == "HealthGUI" or v.Name == "MyGui" then v:remove() sword and shield pastebin How to get it? sword and shield pastebin end end function EditGui(obj, parent, size, position, bgcolor, bordercolor, transparency, text, textcolor, auto) obj.Size = size sword and shield pastebin How to use it? sword and shield pastebin obj.Position = position obj.BackgroundColor3 = bgcolor obj.BorderColor3 = bordercolor obj.BackgroundTransparency = transparency if obj:IsA("TextLabel") or obj:IsA("TextButton") then sword and shield pastebin How to dowload it? sword and shield pastebin obj.Text = text obj.TextColor3 = textcolor end if obj:IsA("ImageButton") or obj:IsA("TextButton") then obj.AutoButtonColor = auto sword and shield pastebin How to use it? sword and shield pastebin obj.MouseButton1Down:connect(function() RemoveOptions() end) end obj.Parent = parent sword and shield pastebin PasteShr sword and shield pastebin end C3 = Color3.new UD = UDim2.new sword and shield pastebin How to get it for free? sword and shield pastebin Sc = Instance.new("ScreenGui", PlrGui) Sc.Name = "MyGui" Fr = Instance.new("Frame") EditGui(Fr, Sc, UD(0, 60, 0, 250), UD(1, -70, 0.5, -125), C3(0.1, 0.2, 0.5), C3(), 0) sword and shield pastebin How to dowload it? sword and shield pastebin HealthBack = Instance.new("Frame") EditGui(HealthBack, Fr, UD(0, 25, 1, -20), UD(0, 3, 0, 10), C3(0.2, 0, 0), C3(), 0) RageBack = Instance.new("Frame") sword and shield pastebin PasteShr sword and shield pastebin EditGui(RageBack, Fr, UD(0, 25, 1, -20), UD(1, -27, 0, 10), C3(0.2, 0, 0), C3(), 0) local hp = hum.Health/hum.MaxHealth if hp > 1 then hp = 1 elseif hp < 0 then hp = 0 end sword and shield pastebin How to get it? sword and shield pastebin HealthBar = Instance.new("ImageLabel") EditGui(HealthBar, HealthBack, UD(1, 0, hp, 0), UD(0, 0, 0, 0), C3(0.1, 0.65, 0), C3(), 0) HealthBar.Image = "http://www.roblox.com/asset/?id=50051953" RageBar = Instance.new("ImageLabel") sword and shield pastebin How to dowload it? sword and shield pastebin EditGui(RageBar, RageBack, UD(1, 0, Rage/MaxRage, 0), UD(0, 0, 0, 0), C3(1, 0.6, 0.15), C3(), 0) RageBar.Image = "http://www.roblox.com/asset/?id=50051953" RageAmount = Instance.new("TextLabel") EditGui(RageAmount, RageBack, UD(1, 0, 0, 0), UD(0, 0, 0, 0), C3(1, 0.6, 0.15), C3(), 0, Rage, C3(1,1,1)) sword and shield pastebin PasteShr sword and shield pastebin RageAmount.TextYAlignment = "Top" AimButton = Instance.new("TextButton") EditGui(AimButton, Fr, UD(1, 0, 0, 35), UD(0, 0, 1, 0), C3(0.9, 0.2, 0.3), C3(), 0, "AIM: OFF", C3(), true) AimButton.TextWrap = true sword and shield pastebin How to get it for free? sword and shield pastebin AimButton.Font = "ArialBold" AimButton.FontSize = "Size14" AimButton.MouseButton1Down:connect(function() if Aim then Aim = false sword and shield pastebin How to get it for free? sword and shield pastebin AimButton.Text = "AIM: OFF" AimButton.BackgroundColor3 = C3(0.9, 0.2, 0.3) else Aim = true AimButton.Text = "AIM: ON" sword and shield pastebin How to dowload it? sword and shield pastebin AimButton.BackgroundColor3 = C3(0.3, 0.85, 0.1) end end) for i = 1, BlockRealPowa do sword and shield pastebin PasteShr sword and shield pastebin local gui = Instance.new("ImageLabel") EditGui(gui, Fr, UD(0, 16, 0, 16), UD(0, -18, 0.5, 20*(i-1)-((BlockRealPowa*20)/2)), C3(), C3(), 1) gui.Image = "http://www.roblox.com/asset/?id=48908046" table.insert(BlockBars, gui) end sword and shield pastebin How to get it? sword and shield pastebin BlockPower.Changed:connect(function() for _, v in pairs(BlockBars) do v.Image = "" end sword and shield pastebin How to use it? sword and shield pastebin for i = 1, BlockPower.Value do local gui = BlockBars[i] if gui then gui.Image = "http://www.roblox.com/asset/?id=48908046" end sword and shield pastebin How to get it for free? sword and shield pastebin end end) Mo = Instance.new("Model") Mo.Name = Modelname sword and shield pastebin How to dowload it? sword and shield pastebin RABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) LABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) RLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) LLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) sword and shield pastebin How to use it? sword and shield pastebin RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0) LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0) RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0) LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0) sword and shield pastebin How to dowload it? sword and shield pastebin RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0) LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0) RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0) LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0) sword and shield pastebin How to get it? sword and shield pastebin HB = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) HBW = Weld(Rarm, HB, 0, 0, 1, MP/2, 0, 0) HW = Weld(HB, nil, 0, 0, 0, 0, 0, 0) sword and shield pastebin How to use it? sword and shield pastebin SW = Weld(Larm, nil, -0.5, 0, 0.3, MP/2, 0, 0) TH = Weld(torso, nil, 0, 2.5, 0, MR(145), 0, 0) TH.C0 = CN(0, -0.3, 0.75) * CA(0, MP/2, 0) sword and shield pastebin How to use it? sword and shield pastebin Weapon = Instance.new("Model") Weapon.Name = "Weapon" Handle = Part(Weapon, false, false, 0, 0, MainColor, 0.4, 1.8, 0.4) Add.Head(Handle) sword and shield pastebin PasteShr sword and shield pastebin Tip1 = Part(Weapon, false, false, 0, 0, "Deep blue", 0.45, 1.2, 0.45) Add.Head(Tip1) Weld(Handle, Tip1, 0, 0, 0, 0, 0, 0) sword and shield pastebin How to get it? sword and shield pastebin Tip2 = Part(Weapon, false, false, 0, 0, "Bright blue", 0.5, 0.5, 0.5) Weld(Handle, Tip2, 0, 0.9, 0, 0, 0, 0) Add.Mesh(Tip2, "http://www.roblox.com/asset/?id=9756362", 0.75, 0.5, 0.75) Tip3 = Part(Weapon, false, false, 0, 0, "Deep blue", 0.7, 0.3, 1.2) sword and shield pastebin PasteShr sword and shield pastebin Weld(Handle, Tip3, 0, -0.9, 0, 0, 0, 0) Add.Mesh(Tip3, "http://www.roblox.com/asset/?id=9756362", 0.7, 0.35, 1.35) Tip4 = Part(Weapon, false, false, 0, 0, "Deep blue", 0.6, 0.2, 1.8) Weld(Handle, Tip4, 0, -0.9, 0, 0, 0, 0) sword and shield pastebin How to dowload it? sword and shield pastebin Tip5 = Part(Weapon, false, false, 0, 0, "Bright blue", 0.6, 0.6, 0.3) Weld(Tip4, Tip5, 0, -0.4, -0.85, MR(-15), 0, 0) Tip6 = Part(Weapon, false, false, 0, 0, "Bright blue", 0.6, 0.6, 0.3) sword and shield pastebin How to get it for free? sword and shield pastebin Weld(Tip4, Tip6, 0, -0.4, 0.85, MR(15), 0, 0) Blades = {} for i = 0, 180, 180 do sword and shield pastebin How to get it? sword and shield pastebin for x = -20, 20, 40 do local lol = i-90 local lol2 = math.abs(lol/480) local lol3 = x/90 local Blade1 = Part(Weapon, false, false, 0, 0.3, BladeColor, 0.2, 3.5, 0.6) sword and shield pastebin How to get it for free? sword and shield pastebin Instance.new("BlockMesh",Blade1).Scale = Vector3.new(0.2, 1, 0.99) local w = Weld(Tip4, Blade1, lol2, 0, -lol3, 0, 0, 0) w.C0 = CN(0, 1.7, 0) * CA(0, MR(i+x), 0) table.insert(Blades, Blade1) end sword and shield pastebin PasteShr sword and shield pastebin end Tip7 = Part(Weapon, false, false, 0, 0.3, BladeColor, 0.3, 1.3, 0.7) Add.Mesh(Tip7, "http://www.roblox.com/asset/?id=9756362", 0.31, 1.4, 0.8) Weld(Tip4, Tip7, 0, -3.45, 0, 0, 0, 0) sword and shield pastebin How to dowload it? sword and shield pastebin table.insert(Blades, Tip7) TH.Part1 = Handle sword and shield pastebin How to use it? sword and shield pastebin Shield = Instance.new("Model") Shield.Name = "Shield" SHandle = Part(Weapon, false, false, 0, 0, "Really black", 0.2, 0.9, 0.4) SW.Part1 = SHandle sword and shield pastebin How to use it? sword and shield pastebin for i = 65, 115, 25 do local STip1 = Part(Weapon, false, false, 0, 0, "Really black", 0.2, 0.5, 0.4) local w = Weld(SHandle, STip1, 0.8, 0, 0, 0, 0, 0) w.C0 = CN(-0.5, 0.2, 0) * CA(0, 0, MR(i)) sword and shield pastebin How to get it? sword and shield pastebin end for i = -65, -115, -25 do local STip1 = Part(Weapon, false, false, 0, 0, "Really black", 0.2, 0.5, 0.4) local w = Weld(SHandle, STip1, 0.8, 0, 0, 0, 0, 0) sword and shield pastebin How to get it for free? sword and shield pastebin w.C0 = CN(-0.5, -0.2, 0) * CA(0, 0, MR(i)) end SHandle2 = Part(Weapon, false, false, 0, 0, "Really black", 0.2, 0.9, 0.4) Weld(SHandle, SHandle2, 1, 0, 0, 0, 0, 0) sword and shield pastebin PasteShr sword and shield pastebin ShieldMain = Part(Weapon, false, false, 0, 0, "Medium grey", 0.3, 3.5, 1.1) ShieldW = Weld(SHandle2, ShieldMain, 0, 0, 0, 0, 0, 0) ShieldW.C0 = CN(0, -0.2, 0) * CA(0, MR(-5), 0) sword and shield pastebin PasteShr sword and shield pastebin STip1 = Part(Weapon, false, false, 0, 0, "Navy blue", 0.35, 0.4, 1.15) Weld(ShieldMain, STip1, 0, -1.75, 0, 0, 0, 0) STip2 = Part(Weapon, false, false, 0, 0, "Navy blue", 0.35, 0.4, 1.15) Weld(ShieldMain, STip2, 0, 1.75, 0, 0, 0, 0) sword and shield pastebin How to get it for free? sword and shield pastebin for i = -15, 15, 30 do local ShieldPlate = Part(Weapon, false, false, 0, 0, "Medium grey", 0.3, 3.5, 1.1) local w = Weld(ShieldMain, ShieldPlate, 3.5, 0, 0, 0, 0, 0) w.C0 = CN(3.5, 0, 0) * CA(0, math.rad(i), 0) sword and shield pastebin How to dowload it? sword and shield pastebin for x = -1.75, 1.75, 1.75*2 do local STip3 = Part(Weapon, false, false, 0, 0, "Navy blue", 0.35, 0.4, 1.15) Weld(ShieldPlate, STip3, 0, x, 0, 0, 0, 0) end local i2 = i/40 sword and shield pastebin How to dowload it? sword and shield pastebin local STip3 = Part(Weapon, false, false, 0, 0, "Navy blue", 0.35, 3.9, 0.4) Weld(ShieldPlate, STip3, 0, 0, -i2, 0, 0, 0) end Weapon.Parent = Mo sword and shield pastebin How to dowload it? sword and shield pastebin Shield.Parent = Mo Mo.Parent = char function ShowDamage(Dmg, Par, Crit, block) sword and shield pastebin PasteShr sword and shield pastebin local Pos = Par.CFrame * CN(0, 2.5, 0) local M = Instance.new("Model") local Loldmg = Dmg if Loldmg < 0 then Loldmg = 0 sword and shield pastebin How to use it? sword and shield pastebin end if tostring(Loldmg):sub(1,1) == "-" then Loldmg = tostring(Loldmg):sub(2) end M.Name = Loldmg sword and shield pastebin PasteShr sword and shield pastebin local Col = "Bright red" if Crit then Col = "Bright yellow" elseif block then Col = "Bright blue" end local P = Part(M, false, false, 0, 0, Col, 0.8, 0.3, 0.8, true) P.CFrame = CN(Par.Position) P.Name = "Head" sword and shield pastebin How to get it? sword and shield pastebin local BP = Add.BP(P) BP.position = Pos.p BP.maxForce = Vector3.new(math.huge, math.huge, math.huge) BP.P = 11000 Add.BG(P) sword and shield pastebin How to get it? sword and shield pastebin local H = hc:clone() H.Parent = M H.MaxHealth = 0 H.Health = 0 M.Parent = workspace sword and shield pastebin How to dowload it? sword and shield pastebin Notime(function() wait(1.5) M:remove() end) end sword and shield pastebin How to use it? sword and shield pastebin function Damage(P, Hum, dmg, crit, block) if Hum then if Hum.Health > 0 then local Damg = dmg sword and shield pastebin How to dowload it? sword and shield pastebin if crit then Damg = dmg*CritMultiplier end Damg = math.ceil(((Damg+AddDamage)*AddDamageX)-0.5) Hum.Health = Hum.Health - Damg sword and shield pastebin How to use it? sword and shield pastebin ShowDamage(Damg, P, crit, block) end end end sword and shield pastebin How to dowload it? sword and shield pastebin function ShieldDamage(mode, blockval, blockpowerval, crit) if blockval and blockpowerval then local ShieldDmg = mode[3]+AddShield if crit then ShieldDmg = mode[4]+AddShield sword and shield pastebin PasteShr sword and shield pastebin end if blockpowerval then blockpowerval.Value = blockpowerval.Value - ShieldDmg if blockpowerval.Value < 1 then blockval.Value = false sword and shield pastebin How to get it for free? sword and shield pastebin end end end end sword and shield pastebin How to use it? sword and shield pastebin function getBlock(c) local block, blockpow = nil local blockin = false for _,v in pairs(c:children()) do if v.Name == "Block" and v:IsA("BoolValue") then sword and shield pastebin How to get it for free? sword and shield pastebin block = v blockin = v.Value local bp = v:findFirstChild("BlockPower") if bp then blockpow = bp sword and shield pastebin PasteShr sword and shield pastebin end end end return block, blockpow, blockin end sword and shield pastebin How to get it? sword and shield pastebin function TouchDamage(hit) local Hum = getHumanoid(hit.Parent) if Hum and Deb and Hurt then Deb = false sword and shield pastebin How to use it? sword and shield pastebin local Crit = false local BlockVal, BlockPowaVal, Blawk = getBlock(Hum.Parent) local BlockPowa = 0 local blocksound = Sounds.SmashHit if math.random(1,100/CritChance) == 1 then sword and shield pastebin PasteShr sword and shield pastebin Crit = true end local Damg = math.random(Mode[2]/3, Mode[2]) if Blawk then Damg = 0 sword and shield pastebin How to use it? sword and shield pastebin ShieldDamage(Mode, BlockVal, BlockPowaVal, Crit) if BlockPowaVal then if BlockPowaVal.Value < 1 then blocksound = Sounds.Equip end sword and shield pastebin How to get it for free? sword and shield pastebin end end if Mode[5] == false and RageMode == false and Blawk == false then Rage = Rage + math.ceil(Damg*0.75-0.5) end sword and shield pastebin How to get it for free? sword and shield pastebin if Blawk then PlaySound(blocksound[1], blocksound[2]-0.15, blocksound[3]) else PlaySound(Sounds.Hit[1], Sounds.Hit[2], Sounds.Hit[3]) end sword and shield pastebin How to get it for free? sword and shield pastebin Damage(hit, Hum, Damg, Crit, Blawk) if Mode == Dmgs.Spin then Notime(function() wait(0.35) Deb = true sword and shield pastebin How to dowload it? sword and shield pastebin end) end end end sword and shield pastebin How to dowload it? sword and shield pastebin for _, v in pairs(Blades) do v.Touched:connect(TouchDamage) end if script.Parent.className ~= "HopperBin" then sword and shield pastebin PasteShr sword and shield pastebin H = Instance.new("HopperBin", me.Backpack) H.Name = Toolname script.Parent = H end sword and shield pastebin How to get it for free? sword and shield pastebin Bin = script.Parent EffectOn = false function StartEffect(color) sword and shield pastebin How to get it for free? sword and shield pastebin EffectOn = true local lastPoint = Tip7.CFrame * EffPos.p Notime(function() while EffectOn do wait() sword and shield pastebin How to use it? sword and shield pastebin local pos = Tip7.CFrame * EffPos.p local magn = (lastPoint - pos).magnitude local col = LineColor if color and col ~= EffectColor3 then col = color sword and shield pastebin How to dowload it? sword and shield pastebin end local p = Part(workspace, true, false, 0.1, 0, col, 0.3, 1, 0.3, true) local mesh = Add.Head(p) mesh.Scale = Vector3.new(1, magn+0.1, 1) p.CFrame = CN(lastPoint, pos) * CA(-MP/2, 0, 0) * CN(0, magn/2+0.05, 0) sword and shield pastebin PasteShr sword and shield pastebin lastPoint = pos Notime(function() wait(0.05) for i = 0, 1, 0.12 do p.Transparency = 0.1+0.9*i sword and shield pastebin How to dowload it? sword and shield pastebin mesh.Scale = Vector3.new(1-1*i, magn+0.1-0.1*i, 1-1*i) wait() end p:remove() end) sword and shield pastebin How to dowload it? sword and shield pastebin end end) end function EndEffect() sword and shield pastebin How to dowload it? sword and shield pastebin EffectOn = false end function Detach() RAW.Part1 = nil sword and shield pastebin PasteShr sword and shield pastebin LAW.Part1 = nil RLW.Part1 = nil LLW.Part1 = nil RAW.C0 = CN() LAW.C0 = CN() sword and shield pastebin How to get it for free? sword and shield pastebin RLW.C0 = CN() LLW.C0 = CN() end function Normalize() sword and shield pastebin How to get it for free? sword and shield pastebin RAW.C0 = CA(MR(40), MR(50), 0) LAW.C0 = CA(MR(20), MR(-20), MR(-20)) HW.C0 = CA(0, 0, 0) neck.C0 = necko end sword and shield pastebin PasteShr sword and shield pastebin SelectAnim = function() RAW.Part1 = Rarm HW.Part1 = nil TH.Part1 = Handle sword and shield pastebin How to use it? sword and shield pastebin for i = 0.1, 1, 0.14 do RAW.C0 = CA(MR(220*i), MR(-30*i), MR(-35*i)) * CN(0.4*i, 0, 0) neck.C0 = necko * CA(MR(-10*i), 0, MR(-60*i)) wait() end sword and shield pastebin How to get it? sword and shield pastebin PlaySound(Sounds.Equip[1], Sounds.Equip[2], Sounds.Equip[3]) HW.C0 = CN(0.4, 0, 0) * CA(MR(-60), MR(10), MR(100)) HW.Part1 = Handle TH.Part1 = nil LAW.Part1 = Larm sword and shield pastebin How to dowload it? sword and shield pastebin for i = 0.09, 1, 0.11 do RAW.C0 = CA(MR(220-70*i), MR(-30+25*i), MR(-35+70*i)) * CN(0.4-0.4*i, 0, 0) HW.C0 = CN(0.4-0.4*i, 0, 0) * CA(MR(-60+40*i), MR(10-10*i), MR(100-40*i)) LAW.C0 = CA(MR(20*i), MR(-20*i), MR(-20*i)) neck.C0 = necko * CA(MR(-10+10*i), 0, MR(-60+40*i)) sword and shield pastebin How to get it? sword and shield pastebin wait() end for i = 0.14, 1, 0.25 do RAW.C0 = CA(MR(150-60*i), MR(-5+15*i), MR(35-10*i)) HW.C0 = CA(MR(-20+20*i), 0, MR(60-30*i)) sword and shield pastebin How to get it for free? sword and shield pastebin neck.C0 = necko * CA(0, 0, MR(-60+40+5*i)) wait() end for i = 0.1, 1, 0.14 do RAW.C0 = CA(MR(90-50*i), MR(10+40*i), MR(25-25*i)) sword and shield pastebin How to dowload it? sword and shield pastebin HW.C0 = CA(0, 0, MR(30-30*i)) neck.C0 = necko * CA(0, 0, MR(-15+15*i)) wait() end Normalize() sword and shield pastebin How to get it for free? sword and shield pastebin end DeselectAnim = function() for i = 0.09, 1, 0.14 do RAW.C0 = CA(MR(40+100*i), MR(50-50*i), MR(20*i)) sword and shield pastebin How to get it for free? sword and shield pastebin LAW.C0 = CA(MR(20-20*i), MR(-20+20*i), MR(-20+20*i)) HW.C0 = CN(0.4*i, 0, 0) * CA(MR(-30*i), MR(5*i), MR(20*i)) neck.C0 = necko * CA(MR(-5*i), 0, MR(-35*i)) wait() end sword and shield pastebin How to get it for free? sword and shield pastebin LAW.Part1 = nil for i = 0.08, 1, 0.14 do RAW.C0 = CA(MR(140+80*i), MR(-30*i), MR(20-55*i)) HW.C0 = CN(0.4, 0, 0) * CA(MR(-30-30*i), MR(5+5*i), MR(20+80*i)) neck.C0 = necko * CA(MR(-5-10*i), 0, MR(-35-25*i)) sword and shield pastebin How to get it? sword and shield pastebin wait() end HW.Part1 = nil TH.Part1 = Handle for i = 0.09, 1, 0.18 do sword and shield pastebin How to use it? sword and shield pastebin RAW.C0 = CA(MR(220-220*i), MR(-30+30*i), MR(20-55+35*i)) neck.C0 = necko * CA(MR(-5-10+15*i), 0, MR(-35-25+60*i)) wait() end neck.C0 = necko sword and shield pastebin How to dowload it? sword and shield pastebin Detach() end function setatk(s, e) Notime(function() sword and shield pastebin How to use it? sword and shield pastebin Attack = e wait(0.25) Attack = s end) end sword and shield pastebin How to use it? sword and shield pastebin Attacks = { function() Attack = 1 Able = false sword and shield pastebin How to use it? sword and shield pastebin for i = 0.1, 1, 0.2 do RAW.C0 = CA(MR(40+90*i), MR(50-60*i), 0) HW.C0 = CA(0, 0, 0) LAW.C0 = CA(MR(20+55*i), MR(-20), MR(-20+60*i)) neck.C0 = necko * CA(MR(-10*i), 0, MR(-25*i)) sword and shield pastebin How to get it for free? sword and shield pastebin wait() end PlaySound(Sounds.Slash[1], Sounds.Slash[2], Sounds.Slash[3]) for i = 0.16, 1, 0.33 do RAW.C0 = CA(MR(130+5*i), MR(-10-20*i), 0) sword and shield pastebin How to dowload it? sword and shield pastebin HW.C0 = CA(0, 0, 0) LAW.C0 = CA(MR(75+5*i), MR(-20), MR(40+5*i)) neck.C0 = necko * CA(MR(-10-5*i), 0, MR(-25-5*i)) wait() end sword and shield pastebin How to get it for free? sword and shield pastebin Hurt = true Deb = true StartEffect() Mode = Dmgs.Slash for i = 0.11, 1, 0.22 do sword and shield pastebin How to dowload it? sword and shield pastebin RAW.C0 = CA(MR(135-115*i), MR(-30), MR(-50*i)) * CN(0, -0.7*i, 0) HW.C0 = CA(MR(-70*i), 0, 0) LAW.C0 = CA(MR(80-120*i), MR(-20+20*i), MR(45-45*i)) neck.C0 = necko * CA(MR(-15+30*i), 0, MR(-30+45*i)) wait() sword and shield pastebin How to get it for free? sword and shield pastebin end EndEffect() Hurt = false setatk(1,2) Able = true sword and shield pastebin How to use it? sword and shield pastebin for i = 0.2, 1, 0.25 do RAW.C0 = CA(MR(20-18*i), MR(-30), MR(-50-3*i)) * CN(0, -0.7-0.05*i, 0) HW.C0 = CA(MR(-70-5*i), 0, 0) neck.C0 = necko * CA(MR(15+3*i), 0, MR(15+3*i)) wait() sword and shield pastebin PasteShr sword and shield pastebin end wait(0.1) for i = 0.1, 1, 0.15 do if Able == false then return end RAW.C0 = CA(MR(2+38*i), MR(-30+80*i), MR(-53+53*i)) * CN(0, -0.75+0.75*i, 0) sword and shield pastebin How to use it? sword and shield pastebin HW.C0 = CA(MR(-75+75*i), 0, 0) LAW.C0 = CA(MR(-40+60*i), MR(-20+20-20*i), MR(-20*i)) neck.C0 = necko * CA(MR(15+3-18*i), 0, MR(15+3-18*i)) wait() end sword and shield pastebin How to dowload it? sword and shield pastebin Normalize() end, function() Attack = 2 sword and shield pastebin How to get it? sword and shield pastebin Able = false PlaySound(Sounds.Slash[1], Sounds.Slash[2]+0.1, Sounds.Slash[3]) for i = 0.05, 1, 0.1 do RAW.C0 = CA(MR(10+80*i), MR(-30+30*i), MR(-55+35*i)) * CN(0, -0.75+0.35*i, 0) LAW.C0 = CA(MR(-40), 0, 0) sword and shield pastebin How to get it? sword and shield pastebin HW.C0 = CA(MR(-75+75*i), 0, MR(90*i)) neck.C0 = necko * CA(MR(18-13*i), 0, MR(18+22*i)) wait() end Hurt = true sword and shield pastebin How to get it? sword and shield pastebin Deb = true StartEffect() Mode = Dmgs.SideSlash for i = 0.09, 1, 0.17 do RAW.C0 = CA(MR(90-40*i), 0, MR(-20+110*i)) * CN(0, -0.4+0.4*i, 0) sword and shield pastebin How to get it? sword and shield pastebin HW.C0 = CA(0, MR(-65*i), MR(90)) LAW.C0 = CA(MR(-40+120*i), MR(-20*i), MR(50*i)) * CN(0, -0.6*i, 0) neck.C0 = necko * CA(MR(5), 0, MR(40-90*i)) wait() end sword and shield pastebin How to use it? sword and shield pastebin EndEffect() Hurt = false Deb = false setatk(1,3) Able = true sword and shield pastebin PasteShr sword and shield pastebin for i = 0.12, 1, 0.25 do RAW.C0 = CA(MR(50-5*i), 0, MR(90+10*i)) HW.C0 = CA(0, MR(-65-5*i), MR(90)) LAW.C0 = CA(MR(-40+120), MR(-20), MR(50+5*i)) * CN(0, -0.6, 0) neck.C0 = necko * CA(MR(5), 0, MR(40-90-5*i)) sword and shield pastebin How to dowload it? sword and shield pastebin wait() end wait(0.08) for i = 0.05, 1, 0.1 do if Able == false then return end sword and shield pastebin PasteShr sword and shield pastebin RAW.C0 = CA(MR(45-5*i), MR(50*i), MR(100-100*i)) * CN(0, 0, 0) HW.C0 = CA(0, MR(-70+70*i), MR(90-90*i)) LAW.C0 = CA(MR(-40+120-60*i), MR(-20), MR(55-75*i)) * CN(0, -0.6+0.6*i, 0) neck.C0 = necko * CA(MR(5-5*i), 0, MR(-55+55*i)) wait() sword and shield pastebin PasteShr sword and shield pastebin end Normalize() end, function() sword and shield pastebin How to dowload it? sword and shield pastebin Able = false for i = 0.05, 1, 0.08 do RAW.C0 = CA(MR(50+130*i), 0, MR(90-125*i)) * CN(0, -1*i, 0) HW.C0 = CA(0, MR(-65-35*i), MR(90-90*i)) LAW.C0 = CA(MR(80+100*i), MR(-20+20*i), MR(50-15*i)) * CN(0, -0.6-0.4*i, 0) sword and shield pastebin How to get it for free? sword and shield pastebin neck.C0 = necko * CA(MR(5-25*i), 0, MR(-50+50*i)) wait() end PlaySound(Sounds.Slash[1], Sounds.Slash[2]+0.05, Sounds.Slash[3]) for i = 0.13, 1, 0.25 do sword and shield pastebin How to get it? sword and shield pastebin RAW.C0 = CA(MR(180+10*i), 0, MR(-35)) * CN(0, -1, 0) HW.C0 = CA(0, MR(-100), 0) LAW.C0 = CA(MR(180+10*i), 0, MR(35)) * CN(0, -1, 0) neck.C0 = necko * CA(MR(5-25-5*i), 0, 0) wait() sword and shield pastebin PasteShr sword and shield pastebin end StartEffect() Hurt = true Deb = true Mode = Dmgs.Smash sword and shield pastebin How to dowload it? sword and shield pastebin for i = 0.06, 1, 0.12 do RAW.C0 = CA(MR(190-160*i), 0, MR(-35)) * CN(0, -1+0.2*i, 0) HW.C0 = CA(MR(-20*i), MR(-100-40*i), MR(40*i)) LAW.C0 = CA(MR(190-160*i), 0, MR(35)) * CN(0, -1+0.2*i, 0) neck.C0 = necko * CA(MR(-25+45*i), 0, 0) sword and shield pastebin How to get it? sword and shield pastebin wait() end PlaySound(Sounds.SmashHit[1], Sounds.SmashHit[2], Sounds.SmashHit[3]) EndEffect() Hurt = false sword and shield pastebin How to get it for free? sword and shield pastebin Deb = false for i = 0.2, 1, 0.5 do RAW.C0 = CA(MR(30+15*i), 0, MR(-35)) * CN(0, -0.8+0.4*i, 0) HW.C0 = CA(MR(-20), MR(-140), MR(40)) LAW.C0 = CA(MR(30+15*i), 0, MR(35)) * CN(0, -0.8+0.4*i, 0) sword and shield pastebin How to get it? sword and shield pastebin neck.C0 = necko * CA(MR(20), 0, 0) wait() end setatk(1,4) Able = true sword and shield pastebin How to dowload it? sword and shield pastebin for i = 0.16, 1, 0.33 do if not Able then return end RAW.C0 = CA(MR(30+15-15*i), 0, MR(-35)) * CN(0, -0.8+0.4-0.2*i, 0) HW.C0 = CA(MR(-20), MR(-140), MR(40)) LAW.C0 = CA(MR(30+15-15*i), 0, MR(35)) * CN(0, -0.8+0.4-0.2*i, 0) sword and shield pastebin PasteShr sword and shield pastebin neck.C0 = necko * CA(MR(20), 0, 0) wait() end for i = 0.05, 1, 0.1 do if not Able then return end sword and shield pastebin How to get it for free? sword and shield pastebin RAW.C0 = CA(MR(30+10*i), MR(50*i), MR(-35+35*i)) * CN(0, -0.8+0.4-0.2+0.6*i, 0) HW.C0 = CA(MR(-20+20*i), MR(-140+140*i), MR(40-40*i)) LAW.C0 = CA(MR(30+15-15-10*i), MR(-20*i), MR(35-55*i)) * CN(0, -0.8+0.4-0.2+0.6*i, 0) neck.C0 = necko * CA(MR(20-20*i), 0, 0) wait() sword and shield pastebin How to get it? sword and shield pastebin end Normalize() end, function() Able = false sword and shield pastebin PasteShr sword and shield pastebin for i = 0.06, 1, 0.12 do RAW.C0 = CA(MR(30), MR(-20*i), MR(-35-25*i)) * CN(0, -0.8, 0) HW.C0 = CA(MR(-20-60*i), MR(-140-40*i), MR(40-40*i)) LAW.C0 = CA(MR(30-110*i), 0, MR(35-35*i)) * CN(0, -0.8+0.8*i, 0) neck.C0 = necko * CA(MR(20-15*i), 0, MR(10*i)) sword and shield pastebin How to get it? sword and shield pastebin wait() end Mode = Dmgs.DoubleSlash StartEffect() playz(Sounds.Slash) sword and shield pastebin How to get it? sword and shield pastebin Hurt = true Deb = true for i = 0.07, 1, 0.14 do RAW.C0 = CA(MR(30+120*i), MR(-20), MR(-60+80*i)) * CN(0, -0.8+0.8*i, 0) HW.C0 = CA(MR(-80+60*i), MR(180), 0) sword and shield pastebin How to use it? sword and shield pastebin LAW.C0 = CA(MR(-50+100*i), 0, MR(30*i)) neck.C0 = necko * CA(MR(5-25*i), 0, MR(10-30*i)) wait() end EndEffect() sword and shield pastebin How to get it? sword and shield pastebin Hurt = false for i = 0.17, 1, 0.33 do RAW.C0 = CA(MR(150+15*i), MR(-20), MR(20+5*i)) HW.C0 = CA(MR(-20), MR(180), 0) LAW.C0 = CA(MR(50+5*i), 0, MR(30+10*i)) sword and shield pastebin How to dowload it? sword and shield pastebin neck.C0 = necko * CA(MR(-20-5*i), 0, MR(-20)) wait() end for i = 0.13, 1, 0.25 do RAW.C0 = CA(MR(165-15*i), MR(-20+50*i), MR(25-75*i)) sword and shield pastebin How to dowload it? sword and shield pastebin HW.C0 = CA(MR(-20-20*i), MR(180), 0) LAW.C0 = CA(MR(55+45*i), 0, MR(40-30*i)) neck.C0 = necko * CA(MR(-25), 0, MR(-20+35*i)) wait() end sword and shield pastebin PasteShr sword and shield pastebin StartEffect() Hurt = true Deb = true playz(Sounds.Slash) for i = 0.08, 1, 0.16 do sword and shield pastebin How to get it? sword and shield pastebin RAW.C0 = CA(MR(150-110*i), MR(30), MR(-50+65*i)) HW.C0 = CA(MR(-40-40*i), MR(180), 0) LAW.C0 = CA(MR(100-50*i), MR(-30*i), MR(10+30*i)) * CN(0, -1.1*i, 0) neck.C0 = necko * CA(MR(-25+45*i), 0, MR(15-30*i)) wait() sword and shield pastebin PasteShr sword and shield pastebin end EndEffect() Hurt = false for i = 0.13, 1, 0.25 do RAW.C0 = CA(MR(40-5*i), MR(30), MR(15+5*i)) sword and shield pastebin How to get it for free? sword and shield pastebin HW.C0 = CA(MR(-80-5*i), MR(180), 0) LAW.C0 = CA(MR(50), MR(-30), MR(40)) * CN(0, -1.1-0.1*i, 0) neck.C0 = necko * CA(MR(20+5*i), 0, MR(-15-5*i)) wait() end sword and shield pastebin How to get it? sword and shield pastebin for i = 0.09, 1, 0.16 do RAW.C0 = CA(MR(35+5*i), MR(30+20*i), MR(20-20*i)) HW.C0 = CA(MR(-85+85*i), MR(180+180*i), 0) LAW.C0 = CA(MR(50-30*i), MR(-30+10*i), MR(40-60*i)) * CN(0, -1.2+1.2*i, 0) neck.C0 = necko * CA(MR(25-25*i), 0, MR(-20+20*i)) sword and shield pastebin How to get it for free? sword and shield pastebin wait() end Normalize() Able = true Attack = 1 sword and shield pastebin How to get it for free? sword and shield pastebin end } SpinSlash = function(plaic) if Rage < Dmgs.Spin[6] then return end sword and shield pastebin How to get it for free? sword and shield pastebin Rage = Rage - Dmgs.Spin[6] local cf = torso.CFrame local CF = ComputePos(cf.p, cf * CN(0, 0, -2)) if plaic then CF = ComputePos(cf.p, plaic) sword and shield pastebin How to get it for free? sword and shield pastebin end AbleAll = false local bg = Add.BG(torso) bg.cframe = CF for i = 0.07, 1, 0.14 do sword and shield pastebin How to dowload it? sword and shield pastebin RAW.C0 = CA(MR(40+50*i), MR(50-65*i), 0) HW.C0 = CA(0, 0, MR(90*i)) LAW.C0 = CA(MR(20-20*i), MR(-20+20*i), MR(-20-60*i)) neck.C0 = necko * CA(0, 0, MR(-30*i)) bg.cframe = CF * CA(0, MR(30*i), 0) sword and shield pastebin How to get it for free? sword and shield pastebin wait() end StartEffect() Hurt = true Deb = true sword and shield pastebin PasteShr sword and shield pastebin Mode = Dmgs.Spin Notime(function() while Hurt do PlaySound(Sounds.Slash[1], Sounds.Slash[2]+0.35, Sounds.Slash[3]) wait(0.15) sword and shield pastebin How to dowload it? sword and shield pastebin end end) for i = 0.04, 1, 0.06 do RAW.C0 = CA(MR(90-10*i), MR(-15), MR(90*i)) HW.C0 = CA(0, MR(-70*i), MR(90)) sword and shield pastebin How to get it for free? sword and shield pastebin LAW.C0 = CA(MR(90*i), 0, MR(-20-60+120*i)) * CN(0, -0.7*i, 0) neck.C0 = necko * CA(0, 0, MR(-30+20*i)) bg.cframe = CF * CA(0, MR(30-380*i), 0) wait() end sword and shield pastebin PasteShr sword and shield pastebin EndEffect() for i = 0.09, 1, 0.17 do RAW.C0 = CA(MR(80), MR(-15), MR(90)) HW.C0 = CA(0, MR(-70-10*i), MR(90)) LAW.C0 = CA(MR(90), 0, MR(-20-60+120+20*i)) * CN(0, -0.7, 0) sword and shield pastebin How to get it? sword and shield pastebin neck.C0 = necko * CA(0, 0, MR(-10+60*i)) bg.cframe = CF * CA(0, MR(-350-60*i), 0) wait() end Hurt = false sword and shield pastebin How to dowload it? sword and shield pastebin Deb = false for i = 0.05, 1, 0.1 do RAW.C0 = CA(MR(80-40*i), MR(-15+65*i), MR(90-90*i)) HW.C0 = CA(0, MR(-80+80*i), MR(90-90*i)) LAW.C0 = CA(MR(90-70*i), MR(-20*i), MR(60-80*i)) * CN(0, -0.7+0.7*i, 0) sword and shield pastebin How to get it? sword and shield pastebin neck.C0 = necko * CA(0, 0, MR(-10+60-50*i)) bg.cframe = CF * CA(0, MR(-410+50*i), 0) wait() end bg:remove() sword and shield pastebin How to get it for free? sword and shield pastebin Normalize() AbleAll = true end Flawp = function(plaic) sword and shield pastebin How to get it? sword and shield pastebin local cf = torso.CFrame local CF = ComputePos(cf.p, cf * CN(0, 0, -2)) if plaic then CF = ComputePos(cf.p, plaic) end sword and shield pastebin PasteShr sword and shield pastebin local cf2 = CF * CN(0, -1.1, -1) local Dist = 8 local Hit1, Pos1 = RayC(CF.p, (CF * CN(0, -1, 0)).p, 4, char) local Hit2, Pos2 = RayC((CF * CN(0, 0, -Dist*2)).p, (CF * CN(0, -1, -Dist*2)).p, 4, char) local Hit3, Pos3 = RayC(CF.p, (CF * CN(0, 0, -Dist*2)).p, Dist*2, char) sword and shield pastebin How to get it for free? sword and shield pastebin if Rage < Dmgs.Boom[6] then return end if Hit1 and Hit2 then Rage = Rage - Dmgs.Boom[6] local bp = Add.BP(torso) bp.position = cf.p sword and shield pastebin PasteShr sword and shield pastebin local bg = Add.BG(torso) bg.cframe = CF AbleAll = false RLW.Part1 = Rleg LLW.Part1 = Lleg sword and shield pastebin How to get it for free? sword and shield pastebin for i = 0.05, 1, 0.1 do RAW.C0 = CA(MR(40+30*i), MR(50-50*i), MR(25*i)) LAW.C0 = CA(MR(20+50*i), MR(-20+20*i), MR(-20-5*i)) HW.C0 = CA(MR(25*i), 0, 0) RLW.C0 = CN(0, 1*i, -1*i) sword and shield pastebin How to use it? sword and shield pastebin LLW.C0 = CA(MR(-90*i), 0, 0) * CN(0, 0.5*i, -0.2*i) neck.C0 = necko * CA(MR(20*i), 0, 0) bp.position = CF * CN(0, -1*i, -1*i).p wait() end sword and shield pastebin How to dowload it? sword and shield pastebin local Center = cf2 * CN(0, 0, -Dist) hum.PlatformStand = true PlaySound(Sounds.Jump[1], Sounds.Jump[2], Sounds.Jump[3]) for i = 0.06, 1, 0.1 do RAW.C0 = CA(MR(70-160*i), 0, MR(25+15*i)) sword and shield pastebin PasteShr sword and shield pastebin LAW.C0 = CA(MR(70-160*i), 0, MR(-25-15*i)) HW.C0 = CA(MR(25), 0, 0) RLW.C0 = CN(0, 1-1*i, -1+1*i) LLW.C0 = CA(MR(-90+70*i), 0, 0) * CN(0, 0.5+0.7*i, -0.2-0.3*i) neck.C0 = necko * CA(MR(20-50*i), 0, 0) sword and shield pastebin PasteShr sword and shield pastebin bp.position = Center * CA(MR(180-45*i), 0, 0) * CN(0, 0, -Dist).p bg.cframe = CF * CA(MR(-90*i), 0, 0) wait() end for i = 0.06, 1, 0.1 do sword and shield pastebin How to get it? sword and shield pastebin RAW.C0 = CA(MR(-90-90*i), 0, MR(40+50*i)) LAW.C0 = CA(MR(-90-90*i), 0, MR(-40-50*i)) HW.C0 = CA(MR(25-25*i), 0, MR(-90*i)) RLW.C0 = CN(0, 0, 0) LLW.C0 = CA(MR(-20+20*i), 0, 0) * CN(0, 1.2-1.2*i, -0.5+0.5*i) sword and shield pastebin How to use it? sword and shield pastebin bp.position = Center * CA(MR(135-45*i), 0, 0) * CN(0, 0, -Dist).p bg.cframe = CF * CA(MR(-90-90*i), 0, 0) wait() end StartEffect() sword and shield pastebin PasteShr sword and shield pastebin for i = 0.06, 1, 0.1 do RAW.C0 = CA(MR(180+10*i), 0, MR(90-130*i)) * CN(0, -1*i, 0) LAW.C0 = CA(MR(180+10*i), 0, MR(-90+130*i)) * CN(0, -1*i, 0) HW.C0 = CA(0, 0, MR(-90-90*i)) RLW.C0 = CN(0, 0, 0) sword and shield pastebin How to get it for free? sword and shield pastebin LLW.C0 = CA(0, 0, 0) * CN(0, 0, 0) bp.position = Center * CA(MR(90-45*i), 0, 0) * CN(0, 0, -Dist).p bg.cframe = CF * CA(MR(-180-90*i), 0, 0) wait() end sword and shield pastebin How to dowload it? sword and shield pastebin playz(Sounds.Slash) for i = 0.06, 1, 0.1 do RAW.C0 = CA(MR(190-100*i), 0, MR(-40)) * CN(0, -1-0.2*i, 0) LAW.C0 = CA(MR(190-80*i), MR(-25*i), MR(40-15*i)) * CN(0, -1-0.2*i, 0) HW.C0 = CA(0, MR(-45*i), MR(-180)) sword and shield pastebin How to dowload it? sword and shield pastebin RLW.C0 = CN(0, 1*i, -1*i) LLW.C0 = CA(MR(-20-70*i), 0, 0) * CN(0, 1.2-0.7*i, -0.5+0.3*i) neck.C0 = necko * CA(MR(-30+60*i), 0, 0) bp.position = Center * CA(MR(45-45*i), 0, 0) * CN(0, 0, -Dist).p bg.cframe = CF * CA(MR(-270-90*i), 0, 0) sword and shield pastebin PasteShr sword and shield pastebin wait() end Mode = Dmgs.Boom EndEffect() RAW.C0 = CA(MR(90), 0, MR(-40)) * CN(0, -1.2, 0) sword and shield pastebin How to get it for free? sword and shield pastebin LAW.C0 = CA(MR(110), MR(-25), MR(25)) * CN(0, -1.2, 0) HW.C0 = CA(0, MR(-45), MR(-180)) RLW.C0 = CN(0, 1, -1) LLW.C0 = CA(MR(-90), 0, 0) * CN(0, 0.5, -0.2) bp.position = Center * CN(0, 0, -Dist).p sword and shield pastebin How to use it? sword and shield pastebin bg.cframe = CF * CA(0, 0, 0) local PosEff = Center * CN(0, -2, -Dist-2.5) Notime(function() playz(Sounds.Boom) local disst = Dmgs.Boom[7] sword and shield pastebin PasteShr sword and shield pastebin local chars = getCharacters(workspace, PosEff.p, disst) for _,v in pairs(chars) do local c, t, h = v[1], v[2], v[3] local d = (t.Position - PosEff.p).magnitude local bl, bp, blo = getBlock(c) sword and shield pastebin How to use it? sword and shield pastebin if blo then ShieldDamage(Dmgs.Boom, bl, bp, false) end d = d/4 if d < 1 then d = 1 end sword and shield pastebin How to use it? sword and shield pastebin Damage(t, h, Dmgs.Boom[2]/d, false, false) for _,k in pairs(c:children()) do if k:IsA("BasePart") then k.Velocity = CFrame.new(PosEff.p, k.Position).lookVector * 40 + Vector3.new(0, 50, 0) end sword and shield pastebin How to dowload it? sword and shield pastebin end h.PlatformStand = true Notime(function() h.PlatformStand = false end, 0.2) end local eff = Instance.new("Model",workspace) sword and shield pastebin How to get it? sword and shield pastebin eff.Name = "Effect" local wave = Part(eff, true, false, 0, 0, EffectColor, 1, 1, 1, true) wave.CFrame = PosEff local wavem = Add.Mesh(wave, "http://www.roblox.com/asset/?id=20329976", 3, 2, 3) local ball = Part(eff, true, false, 0, 0, EffectColor2, 1, 1, 1, true) sword and shield pastebin How to dowload it? sword and shield pastebin ball.CFrame = PosEff local ballm = Add.Sphere(ball) ballm.Scale = Vector3.new(2, 5, 2) local diamond = Part(eff, true, false, 0, 0, EffectColor, 1, 1, 1, true) diamond.CFrame = PosEff sword and shield pastebin How to dowload it? sword and shield pastebin local diamondm = Add.Mesh(diamond, "http://www.roblox.com/asset/?id=9756362", 7, 0.5, 7) for i = 0, 1, 0.05 do wait() wave.CFrame = PosEff * CFrame.Angles(0, MR(180*i), 0) wave.Transparency = i sword and shield pastebin How to get it for free? sword and shield pastebin wavem.Scale = Vector3.new(3+(disst*1.15)*i, 2+(disst/1.4)*i, 3+(disst*1.15)*i) ball.Transparency = i ballm.Scale = Vector3.new(1+(disst*2)*i, 5+(disst*1.2)*i, 1+(disst*2)*i) diamond.Transparency = i diamondm.Scale = Vector3.new(7-6.5*i, 0.5+(disst*2)*i, 7-6.5*i) sword and shield pastebin How to get it? sword and shield pastebin end wait() eff:remove() end) wait(0.4) sword and shield pastebin How to use it? sword and shield pastebin for i = 0.07, 1, 0.1 do RAW.C0 = CA(MR(90+50*i), 0, MR(-40)) * CN(0, -1.2+0.4*i, -0.4*i) LAW.C0 = CA(MR(110+30*i), MR(-25+25*i), MR(25+15*i)) * CN(0, -1.2+0.4*i, -0.4*i) HW.C0 = CA(MR(-30*i), MR(-45+45*i), MR(-180-30*i)) * CN(0, -0.7*i, 0) RLW.C0 = CN(0, 1-1*i, -1+1*i) sword and shield pastebin How to get it? sword and shield pastebin LLW.C0 = CA(MR(-90+90*i), 0, 0) * CN(0, 0.5-0.5*i, -0.2+0.2*i) neck.C0 = necko * CA(MR(30-15*i), 0, 0) bp.position = Center * CN(0, 1.4*i, -Dist-1*i).p wait() end sword and shield pastebin How to dowload it? sword and shield pastebin bp:remove() bg:remove() hum.PlatformStand = false for i = 0.05, 1, 0.1 do RAW.C0 = CA(MR(140-100*i), MR(50*i), MR(-40+40*i)) * CN(0, -0.8+0.8*i, -0.4+0.4*i) sword and shield pastebin How to get it for free? sword and shield pastebin LAW.C0 = CA(MR(140-190*i), 0, MR(40-80*i)) * CN(0, -0.8+0.8*i, -0.4+0.4*i) HW.C0 = CA(MR(-30+30*i), 0, MR(-210-150*i)) * CN(0, -0.7+0.7*i, 0) RLW.C0 = CN() LLW.C0 = CN() neck.C0 = necko * CA(MR(15-15*i), 0, 0) sword and shield pastebin How to get it? sword and shield pastebin bp.position = Center * CN(0, 1.4-0.4*i, -Dist-1-0.3*i).p wait() end RLW.Part1 = nil LLW.Part1 = nil sword and shield pastebin How to get it for free? sword and shield pastebin for i = 0.1, 1, 0.2 do LAW.C0 = CA(MR(-50+70*i), MR(-20*i), MR(-40+20*i)) wait() end Normalize() sword and shield pastebin How to get it for free? sword and shield pastebin AbleAll = true end end function Raeg() sword and shield pastebin PasteShr sword and shield pastebin if Rage < Dmgs.RageMode[5] then return end if RageMode == false and AbleAll and Able then AbleAll = false local CF = ComputePos(torso.Position, torso.CFrame * CN(0, 0, -2)) for i = 0.05, 1, 0.1 do sword and shield pastebin How to get it for free? sword and shield pastebin RAW.C0 = CA(MR(40-70*i), MR(50-45*i), MR(10*i)) LAW.C0 = CA(MR(20-50*i), MR(-20+15*i), MR(-20+10*i)) HW.C0 = CA(MR(20*i), 0, 0) wait() end sword and shield pastebin How to get it for free? sword and shield pastebin for i = 0.12, 1, 0.25 do RAW.C0 = CA(MR(-30-10*i), MR(5-5*i), MR(10-5*i)) LAW.C0 = CA(MR(-30-10*i), MR(-5+5*i), MR(-10+5*i)) HW.C0 = CA(MR(20+5*i), 0, 0) wait() sword and shield pastebin PasteShr sword and shield pastebin end hum.Jump = true playz(Sounds.Jump2) CF = ComputePos(torso.Position, torso.CFrame * CN(0, 0, -2)) local p = Part(workspace, true, false, 0, 0, "Bright red", 0.2, 0.2, 0.2, true) sword and shield pastebin How to get it? sword and shield pastebin p.CFrame = CF * CN(0, -2, 0) local m = Add.Mesh(p, "http://www.roblox.com/asset/?id=20329976", 1, 3, 1) Notime(function() for i = 0, 1, 0.08 do wait() sword and shield pastebin How to use it? sword and shield pastebin m.Scale = Vector3.new(1+5*i, 3-2.5*i, 1+5*i) p.Transparency = i end p:remove() end) sword and shield pastebin How to get it for free? sword and shield pastebin for i = 0.05, 1, 0.1 do RAW.C0 = CA(MR(-40+220*i), 0, MR(5+35*i)) LAW.C0 = CA(MR(-40+220*i), 0, MR(-5-35*i)) HW.C0 = CA(MR(25-115*i), MR(90*i), MR(45*i)) wait() sword and shield pastebin How to dowload it? sword and shield pastebin end for i = 0.12, 1, 0.25 do RAW.C0 = CA(MR(180+8*i), 0, MR(40)) LAW.C0 = CA(MR(180+8*i), 0, MR(-40)) HW.C0 = CA(MR(-90), MR(90), MR(45)) sword and shield pastebin How to use it? sword and shield pastebin wait() end for i = 0.05, 1, 0.1 do RAW.C0 = CA(MR(188-98*i), 0, MR(40-80*i)) * CN(0, -1*i, 0) LAW.C0 = CA(MR(188-98*i), 0, MR(-40+80*i)) * CN(0, -1*i, 0) sword and shield pastebin How to dowload it? sword and shield pastebin HW.C0 = CA(MR(-90+90*i), MR(90+45*i), MR(45-45*i)) wait() end playz(Sounds.GoRage) local p2 = Part(workspace, false, false, 1, 0, EffectColor3, 1, 1, 1, true) sword and shield pastebin How to use it? sword and shield pastebin Weld(Tip4, p2, 0, -2, 0, 0, 0, 0) local m2 = Add.Sphere(p2) m2.Scale = Vector3.new(0.2, 2, 0.5) for i = 0, 1, 0.06 do p2.Transparency = 1-1*i sword and shield pastebin How to get it? sword and shield pastebin m2.Scale = Vector3.new(0.2+0.7*i, 2+3*i, 0.5+1.6*i) wait() end for _,v in pairs(Blades) do v.BrickColor = BrickColor.new(EffectColor3) sword and shield pastebin How to get it for free? sword and shield pastebin end wait(0.5) for i = 0, 1, 0.1 do p2.Transparency = i wait() sword and shield pastebin How to dowload it? sword and shield pastebin end p2:remove() playz(Sounds.Shout) for i = 0.1, 1, 0.1 do RAW.C0 = CA(MR(90-50*i), MR(50*i), MR(-40+40*i)) * CN(0, -1+1*i, 0) sword and shield pastebin How to use it? sword and shield pastebin LAW.C0 = CA(MR(90-70*i), MR(-20*i), MR(-40+80-60*i)) * CN(0, -1+1*i, 0) HW.C0 = CA(0, MR(135+45*i), 0) wait() end Normalize() sword and shield pastebin How to get it? sword and shield pastebin AbleAll = true RageMode = true AddDamage = Dmgs.RageMode[2] AddDamageX = Dmgs.RageMode[3] AddShield = Dmgs.RageMode[4] sword and shield pastebin PasteShr sword and shield pastebin LineColor = EffectColor3 Notime(function() repeat wait() Rage = Rage - 0.45 sword and shield pastebin PasteShr sword and shield pastebin until Rage < 1 RageMode = false AddDamage = 0 AddShield = 0 AddDamageX = 1 sword and shield pastebin PasteShr sword and shield pastebin LineColor = "White" local p3 = Part(workspace, false, false, 1, 0, BladeColor, 1, 1, 1, true) Weld(Tip4, p3, 0, -2, 0, 0, 0, 0) local m3 = Add.Sphere(p3) m3.Scale = Vector3.new(0.85, 4.9, 1.8) sword and shield pastebin How to get it for free? sword and shield pastebin playz(Sounds.RageOff) for i = 0.1, 1, 0.1 do p3.Transparency = 1-1*i wait() end sword and shield pastebin How to dowload it? sword and shield pastebin p.Transparency = 0 for _,v in pairs(Blades) do v.BrickColor = BrickColor.new(BladeColor) end wait(0.2) sword and shield pastebin How to get it? sword and shield pastebin for i = 0.2, 1, 0.2 do p3.Transparency = 1*i m3.Scale = Vector3.new(0.85+2*i, 4.9+9*i, 1.8+4.5*i) wait() end sword and shield pastebin PasteShr sword and shield pastebin p3:remove() end) end end sword and shield pastebin How to get it for free? sword and shield pastebin function RageSlash(plaic) if Rage < Dmgs.RageSlash[6] then return end local cf = torso.CFrame local CF = ComputePos(cf.p, cf * CN(0, 0, -2)) if plaic then sword and shield pastebin How to get it? sword and shield pastebin CF = ComputePos(cf.p, plaic) local bg = Add.BG(torso) bg.cframe = CF Notime(function() bg:remove() end, 0.4) end sword and shield pastebin How to dowload it? sword and shield pastebin Rage = Rage - Dmgs.RageSlash[6] AbleAll = false for i = 0.05, 1, 0.1 do RAW.C0 = CA(MR(40+105*i), MR(50-50*i), MR(-35*i)) * CN(0.15*i, -1*i, 0) LAW.C0 = CA(MR(20+125*i), MR(-20+20*i), MR(-20+55*i)) * CN(-0.15*i, -1*i, 0) sword and shield pastebin How to get it for free? sword and shield pastebin HW.C0 = CA(0, MR(-35*i), 0) neck.C0 = necko * CA(MR(-20*i), 0, 0) wait() end for i = 0.09, 1, 0.18 do sword and shield pastebin How to get it? sword and shield pastebin RAW.C0 = CA(MR(145+55*i), 0, MR(-35)) * CN(0.15, -1, 0) LAW.C0 = CA(MR(145+55*i), 0, MR(35)) * CN(-0.15, -1, 0) HW.C0 = CA(0, MR(-35), 0) neck.C0 = necko * CA(MR(-20-20*i), 0, 0) wait() sword and shield pastebin How to get it? sword and shield pastebin end PlaySound(Sounds.Slash[1], Sounds.Slash[2]-0.7, Sounds.Slash[3]) for i = 0.12, 1, 0.25 do RAW.C0 = CA(MR(200+10*i), 0, MR(-35)) * CN(0.15, -1, 0) LAW.C0 = CA(MR(200+10*i), 0, MR(35)) * CN(-0.15, -1, 0) sword and shield pastebin How to dowload it? sword and shield pastebin HW.C0 = CA(0, MR(-35), 0) neck.C0 = necko * CA(MR(-20-20-5*i), 0, 0) wait() end Mode = Dmgs.RageSlash sword and shield pastebin How to get it for free? sword and shield pastebin StartEffect("Neon orange") Hurt = true Deb = true for i = 0.07, 1, 0.14 do RAW.C0 = CA(MR(210-160*i), 0, MR(-35)) * CN(0.15, -1, 0) sword and shield pastebin PasteShr sword and shield pastebin LAW.C0 = CA(MR(210-150*i), MR(-30*i), MR(35)) * CN(-0.15, -1, 0) HW.C0 = CA(MR(-70*i), MR(-35), MR(-35*i)) neck.C0 = necko * CA(MR(-45+80*i), 0, 0) wait() end sword and shield pastebin PasteShr sword and shield pastebin EndEffect() Hurt = false for i = 0.33, 1, 0.33 do RAW.C0 = CA(MR(50-15*i), 0, MR(-35)) * CN(0.15, -1, 0) LAW.C0 = CA(MR(60-15*i), MR(-30), MR(35)) * CN(-0.15, -1, 0) sword and shield pastebin How to get it? sword and shield pastebin HW.C0 = CA(MR(-70-15*i), MR(-35), MR(-35-7*i)) neck.C0 = necko * CA(MR(-45+80+5*i), 0, 0) wait() end for i = 0.07, 1, 0.14 do sword and shield pastebin How to use it? sword and shield pastebin RAW.C0 = CA(MR(35+5*i), MR(50*i), MR(-35+35*i)) * CN(0.15-0.15*i, -1+1*i, 0) LAW.C0 = CA(MR(45-25*i), MR(-30+10*i), MR(35-55*i)) * CN(-0.15+0.15*i, -1+1*i, 0) HW.C0 = CA(MR(-70-15+85*i), MR(-35+35*i), MR(-35-7+42*i)) neck.C0 = necko * CA(MR(-45+80+5-40*i), 0, 0) wait() sword and shield pastebin PasteShr sword and shield pastebin end Normalize() AbleAll = true end sword and shield pastebin How to dowload it? sword and shield pastebin --RAW ORIGINAL = CA(MR(40), MR(50), 0) --LAW ORIGINAL = CA(MR(20), MR(-20), MR(-20)) --HW ORIGINAL = CA(0, 0, 0) function Counter() sword and shield pastebin PasteShr sword and shield pastebin local cf = torso.CFrame local CF = CFrame.new(cf.p, cf * CN(0, 0, -2).p) local bg = Add.BG(torso) bg.cframe = CF for i = 0.1, 1, 0.2 do sword and shield pastebin How to dowload it? sword and shield pastebin RAW.C0 = CA(MR(-50+50*i), MR(-35), MR(80*i)) LAW.C0 = CA(MR(90-20*i), 0, MR(80-20*i)) * CN(-0.75+0.25*i, -0.8+0.5*i, 0) HW.C0 = CA(MR(20-60*i), 0, 0) bg.cframe = CF * CA(0, MR(-35*i), 0) neck.C0 = necko * CA(0, 0, MR(35*i)) sword and shield pastebin How to get it for free? sword and shield pastebin wait() end StartEffect() Hurt = true Deb = true sword and shield pastebin PasteShr sword and shield pastebin Mode = Dmgs.Counter playz(Sounds.Slash) for i = 0.09, 1, 0.18 do RAW.C0 = CA(0, MR(-35+130*i), MR(80)) * CN(0, -0.3*i, 0) LAW.C0 = CA(MR(70-130*i), 0, MR(60-60*i)) * CN(-0.5+0.5*i, -0.3+0.3*i, 0) sword and shield pastebin PasteShr sword and shield pastebin HW.C0 = CA(MR(-40+40*i), 0, 0) bg.cframe = CF * CA(0, MR(-35+80*i), 0) neck.C0 = necko * CA(0, 0, MR(35-80*i)) wait() end sword and shield pastebin PasteShr sword and shield pastebin EndEffect() Hurt = false for i = 0.12, 1, 0.25 do RAW.C0 = CA(0, MR(95+10*i), MR(80)) * CN(0, -0.3, 0) LAW.C0 = CA(MR(-60-10*i), 0, 0) sword and shield pastebin How to get it? sword and shield pastebin HW.C0 = CA(MR(5*i), 0, 0) bg.cframe = CF * CA(0, MR(45+5*i), 0) neck.C0 = necko * CA(0, 0, MR(-45-5*i)) wait() end sword and shield pastebin How to dowload it? sword and shield pastebin for i = 0.06, 1, 0.12 do RAW.C0 = CA(MR(40*i), MR(105-55*i), MR(80-80*i)) * CN(0, -0.3+0.3*i, 0) LAW.C0 = CA(MR(-70+90*i), MR(-20*i), MR(-20*i)) HW.C0 = CA(MR(5-5*i), 0, 0) bg.cframe = CF * CA(0, MR(50-50*i), 0) sword and shield pastebin How to get it for free? sword and shield pastebin neck.C0 = necko * CA(0, 0, MR(-50+50*i)) wait() end Normalize() bg:remove() sword and shield pastebin How to get it for free? sword and shield pastebin end function Bloc() if AbleAll and Able then AbleAll = false sword and shield pastebin How to dowload it? sword and shield pastebin Block.Value = true for i = 0, 1, 0.15 do if not Block then break end RAW.C0 = CA(MR(40-90*i), MR(50-85*i), 0) LAW.C0 = CA(MR(20+70*i), MR(-20+20*i), MR(-20+100*i)) * CN(-0.75*i, -0.8*i, 0) sword and shield pastebin PasteShr sword and shield pastebin HW.C0 = CA(MR(20*i), 0, 0) wait() end RAW.C0 = CA(MR(40-90), MR(50-85), 0) LAW.C0 = CA(MR(20+70), MR(-20+20), MR(-20+100)) * CN(-0.75, -0.8, 0) sword and shield pastebin How to dowload it? sword and shield pastebin HW.C0 = CA(MR(20), 0, 0) PlaySound(Sounds.SmashHit[1], Sounds.SmashHit[2]-0.6, Sounds.SmashHit[3]) repeat wait() if BlockPower.Value < 1 then sword and shield pastebin How to get it for free? sword and shield pastebin Block.Value = false BlockPower.Value = BlockRealPowa end until Block.Value == false if CounterKey and Rage >= Dmgs.Counter[6] then sword and shield pastebin How to get it for free? sword and shield pastebin Rage = Rage - Dmgs.Counter[6] Counter() else for i = 1, 0, -0.2 do RAW.C0 = CA(MR(40-90*i), MR(50-85*i), 0) sword and shield pastebin How to use it? sword and shield pastebin LAW.C0 = CA(MR(20+70*i), MR(-20+20*i), MR(-20+100*i)) * CN(-0.75*i, -0.8*i, 0) HW.C0 = CA(MR(20*i), 0, 0) wait() end Normalize() sword and shield pastebin How to get it? sword and shield pastebin end AbleAll = true end end sword and shield pastebin PasteShr sword and shield pastebin function Clicked(mousepos) if Block.Value == false and Able and AbleAll then if Aim then Notime(function() local bg = Add.BG(torso) sword and shield pastebin How to use it? sword and shield pastebin bg.cframe = ComputePos(torso.Position, mousepos) bg.P = 5500 wait(0.4) bg:remove() end) sword and shield pastebin How to dowload it? sword and shield pastebin end Attacks[Attack]() end end sword and shield pastebin How to get it for free? sword and shield pastebin function KeyDown(key, mouse) key = key:lower() if Able then local aimplace = nil if Aim then sword and shield pastebin How to get it? sword and shield pastebin aimplace = mouse.Hit.p end if key == string.char(48) then Notime(function() local k = nil sword and shield pastebin How to dowload it? sword and shield pastebin repeat k = mouse.KeyUp:wait() until k == string.char(48) Block.Value = false end) sword and shield pastebin How to get it for free? sword and shield pastebin Bloc() elseif key == "e" then if Block.Value == false and AbleAll then SpinSlash(aimplace) end sword and shield pastebin How to get it for free? sword and shield pastebin elseif key == "r" then if Block.Value == false and AbleAll then Flawp(aimplace) end elseif key == "f" then sword and shield pastebin How to use it? sword and shield pastebin if Block.Value == false and AbleAll then Raeg() end elseif key == "t" then Notime(function() sword and shield pastebin PasteShr sword and shield pastebin local k = nil CounterKey = true repeat k = mouse.KeyUp:wait() until k == "t" sword and shield pastebin How to get it for free? sword and shield pastebin CounterKey = false end) elseif key == "q" then if Block.Value == false and AbleAll then local a = nil sword and shield pastebin How to use it? sword and shield pastebin if Aim then a = mouse.Hit.p end RageSlash(a) end sword and shield pastebin How to use it? sword and shield pastebin end end end Select = function(mouse) sword and shield pastebin How to get it for free? sword and shield pastebin SelectAnim() Selected = true mouse.Button1Down:connect(function() if Able then Clicked(mouse.Hit.p) sword and shield pastebin How to get it? sword and shield pastebin end end) mouse.KeyDown:connect(function(key) KeyDown(key, mouse) end) sword and shield pastebin How to use it? sword and shield pastebin end Deselect = function(mouse) Selected = false DeselectAnim() sword and shield pastebin PasteShr sword and shield pastebin end Bin.Selected:connect(Select) Bin.Deselected:connect(Deselect) sword and shield pastebin How to use it? sword and shield pastebin Notime(function() local parent = char.Parent while char.Parent == parent do wait() if Rage > MaxRage then Rage = MaxRage elseif Rage < 0 then Rage = 0 end sword and shield pastebin How to dowload it? sword and shield pastebin RageBar.Size = UD(1, 0, Rage/MaxRage, 0) RageBar.Position = UD(0, 0, 1-(Rage/MaxRage), 0) RageAmount.Text = math.floor(Rage) local hp2 = hum.Health/hum.MaxHealth if hp2 > 1 then hp2 = 1 elseif hp2 < 0 then hp2 = 0 end sword and shield pastebin How to get it for free? sword and shield pastebin HealthBar.Size = UD(1, 0, hp2, 0) if Block.Value then hum.WalkSpeed = 10 elseif RageMode and Block.Value then hum.WalkSpeed = 16 sword and shield pastebin How to get it? sword and shield pastebin elseif RageMode then hum.WalkSpeed = 19 else hum.WalkSpeed = 16 end sword and shield pastebin How to get it? sword and shield pastebin end end) sword and shield pastebin