local char = game.Players.LocalPlayer.Character local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid local humanoid = player.Character.Humanoid local mouse = player:GetMouse() local weld = Instance.new("Weld",char.Torso) weld.Part0 = char.Torso local plane = Instance.new("Part",char.Torso) plane.Anchored = false plane.CanCollide = false plane.Size = Vector3.new(3,2,6) plane.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld.Part1 = plane weld.C1 = CFrame.new(0,0.5,0) * CFrame.Angles(0,math.rad(270),0) local pf = Instance.new("ForceField") pf.Parent = game.Players.LocalPlayer.Character for i,v in pairs(char.Torso:GetChildren()) do if v.ClassName == 'Decal' then v:Destroy() end end for i,v in pairs(char:GetChildren()) do if v.ClassName == 'Hat' then v:Destroy() end end for i,v in pairs(char.Head:GetChildren()) do if v.ClassName == 'Decal' then v:Destroy() end end char.Humanoid.JumpPower = 200 char.Humanoid.Jump = true local plane = Instance.new('SpecialMesh', plane) plane.MeshType = 'FileMesh' plane.MeshId = 'http://www.roblox.com/asset/?id=498194022' --498194022 plane.TextureId = 'http://www.roblox.com/asset/?id=498194025' plane.Scale = Vector3.new(0.2, 0.2, 0.2) planesound=Instance.new('Sound', char.Torso) planesound.SoundId = 'rbxassetid://439771510' planesound.Volume = 1 planesound.Looped = true pullup=Instance.new('Sound', char.Torso) pullup.SoundId = 'rbxassetid://144560522' pullup.Volume = 10 pullup.Looped = true alarm=Instance.new('Sound', char.Torso) alarm.SoundId = 'rbxassetid://384231761' alarm.Volume = 10 alarm.Looped = true screech=Instance.new('Sound', char.Torso) screech.SoundId = 'rbxassetid://262353320' screech.Volume = 10 st=Instance.new('Sound', char.Torso) st.SoundId = 'rbxassetid://131353021' st.Volume = 20 allahuakbar=Instance.new('Sound', char) allahuakbar.SoundId = 'rbxassetid://293292782' allahuakbar.Volume = 10 moosic=Instance.new('Sound', char) moosic.SoundId = 'rbxassetid://504630746' moosic.Volume = 2 allahuakbar2=Instance.new('Sound', char) allahuakbar2.SoundId = 'rbxassetid://446824013' --446824013 allahuakbar2.Volume = 1 planesound:Play() explosionf=Instance.new('ParticleEmitter', char.Torso) explosionf.Texture = 'http://www.roblox.com/asset/?id=244514357' explosionf.Size = NumberSequence.new(19) explosionf.Rate = 1000 explosionf.LightEmission = 0.4 explosionf.Lifetime = NumberRange.new(1) explosionf.VelocitySpread = 360 explosionf.Enabled = false char.Torso.Transparency = 1 char.Head.Transparency = 1 char['Left Arm'].Transparency = 1 char['Right Arm'].Transparency = 1 char['Left Leg'].Transparency = 1 char['Right Leg'].Transparency = 1 repeat wait(1)until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer:GetMouse() and game:FindService("Workspace") and game.Workspace.CurrentCamera local Me = game:GetService("Players").LocalPlayer local Char = Me.Character local Mouse = Me:GetMouse() local Cam = Workspace.CurrentCamera local Stop = false local Version = 0 local MaxSpeed = 8 local Speed = 8 local Keys = {} local Force = 10000 -- 10000 = Fly, 1000000 = Noclip local Fly, Rot = Char.Torso:FindFirstChild("LMMFly"), Char.Torso:FindFirstChild("LMMRot") if Fly then Fly:Destroy() end if Rot then Rot:Destroy() end Fly = Instance.new("BodyPosition", Char.Torso) Fly.Name = "LMMFly" Fly.maxForce = Vector3.new(math.huge, math.huge, math.huge) Fly.P = Force Fly.position = Char.Torso.Position Rot = Instance.new("BodyGyro", Char.Torso) Rot.Name = "LMMRot" Rot.maxTorque = Vector3.new(math.huge, math.huge, math.huge) Rot.P = Force Rot.cframe = Cam.CoordinateFrame local Thread,Old = Version, nil Char.Humanoid.PlatformStand = true function StopFly() Version = Version + 1 Stop = true Char.Humanoid.PlatformStand = false Fly:Destroy() Rot:Destroy() script.Disabled = true script:Destroy() end Char.ChildAdded:connect(function(Obj) wait() if Obj.Name == "LM".."MFlyStop" then Obj:Destroy() StopFly() end end) coroutine.wrap(function() while Thread == Version and Stop == false do local Vectoring = Rot.cframe - Rot.cframe.p + Fly.position if Keys[string.char(48)] then Speed = 1 end if Keys.w then Vectoring = Vectoring + Cam.CoordinateFrame.lookVector * Speed end if Keys.s then Vectoring = Vectoring - Cam.CoordinateFrame.lookVector * Speed end if Keys.d then Vectoring = Vectoring * CFrame.new(Speed,0,0) end if Keys.a then Vectoring = Vectoring * CFrame.new(-Speed,0,0) end if Keys.e or Keys[" "] then Vectoring = Vectoring * CFrame.new(0,Speed,0) end if Keys.q then Vectoring = Vectoring * CFrame.new(0,-Speed,0) end if Keys.x then StopFly() end if Old ~= Vectoring then Fly.position = Vectoring.p Old = Vectoring Speed = math.min(Speed + Speed*0.025,MaxSpeed) else Speed = 1; end Rot.cframe = Cam.CoordinateFrame wait(0.01) end end)() Mouse.KeyDown:connect(function(Key) Keys[Key] = true end) Mouse.KeyUp:connect(function(Key) Keys[Key] = false end) mouse.KeyDown:connect(function(key) if key == "c" then planesound:Stop() screech:Play() allahuakbar2:Stop() pullup:Stop() explosionf.Enabled = false alarm:Stop() local e = Instance.new("Smoke", char.Torso) e.Size = 20 char.Torso.Anchored = false wait(3) e.Enabled = false end end) mouse.KeyDown:connect(function(key) if key == "v" then explosionf.Enabled = true pullup:Play() alarm:Play() explosionf.Size = NumberSequence.new(5) end end) mouse.KeyDown:connect(function(key) if key == "b" then moosic:Play() end end) mouse.KeyDown:connect(function(key) if key == "n" then moosic:Stop() end end) mouse.KeyDown:connect(function(key) if key == "z" then planesound:Play() screech:Stop() char.Torso.Anchored = false st:Play() allahuakbar2:Stop() pullup:Stop() explosionf.Enabled = false alarm:Stop() end end) Enabled = false function onTouched(hit) if Enabled then return end Enabled=false local e = Instance.new("Explosion") e.BlastRadius = 260-- How much ground the explosion covers -- e.BlastPressure = 51-- How powerful the explosion is -- e.Parent = char.Torso -- Don't change this! e.Position = char.Torso.Position -- Don't change this! allahuakbar:Play() explosionf.Size = NumberSequence.new(50) explosionf.Speed = NumberRange.new(30) explosionf.Enabled = true char.Torso.Anchored = true explosionf.Lifetime = NumberRange.new(0.25) allahuakbar2:Play() allahuakbar2.Pitch = 0 pullup:Stop() alarm:Stop() wait(1.25) allahuakbar2.Pitch = 0 explosionf.Enabled = false planesound:Stop() wait(0.50) plr = game.Players.LocalPlayer.Name for i,v in pairs(game.Players:GetChildren()) do if v.Name ~= plr then game:GetService("Chat"):Chat(v.Character.Head, "ALLAHU AKBAR!!! HEIL PLANE CRASHES!!!", Enum.ChatColor.Blue) AKBAR=Instance.new('Sound', v.Character.Head) AKBAR.SoundId = 'rbxassetid://396873260' AKBAR.Volume = 15 AKBAR.Pitch = 0.25 AKBAR.Looped = false AKBAR:Play() wait(2.6) AKBAR:Play() end end end char.Torso.Touched:connect(onTouched)