roblox sword reach local Sword = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool") for _, Obj in Sword:GetDescendants() do if not Obj:IsA("LocalScript") then continue end Obj:Destroy() end Sword.Handle.Transparency = 1 Sword.Handle.Size = Vector3.new(15, 15, 15) roblox sword reach