ragemp disablecontrolaction Provided by rage-mp.de mp.version: -->mp.version.core -->mp.version.net mp._events: -->mp._events.add -->mp._events.call -->mp._events.callRemote ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction mp.Browser: mp.Marker: mp.Camera: mp.Checkpoint: mp.Colshape: ragemp disablecontrolaction How to use it? ragemp disablecontrolaction mp.Pickup: mp.Object: mp.Blip: mp.Player: mp.Ped: ragemp disablecontrolaction PasteShr ragemp disablecontrolaction mp.Vehicle: mp._browsers: -->mp._browsers.forEach -->mp._browsers.toArray -->mp._browsers.at -->mp._browsers.atRemoteId -->mp._browsers.exists -->mp._browsers._new -->mp._browsers.apply ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction -->mp._browsers.length -->mp._browsers.size -->mp._browsers.new mp._colshapes: -->mp._colshapes.forEach -->mp._colshapes.toArray -->mp._colshapes.at -->mp._colshapes.atRemoteId -->mp._colshapes.exists ragemp disablecontrolaction PasteShr ragemp disablecontrolaction -->mp._colshapes._new -->mp._colshapes.apply -->mp._colshapes.length -->mp._colshapes.size -->mp._colshapes.newSphere -->mp._colshapes.newTube -->mp._colshapes.newCircle -->mp._colshapes.newCuboid -->mp._colshapes.newRectangle ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction mp._markers: -->mp._markers.forEach -->mp._markers.toArray -->mp._markers.at -->mp._markers.atRemoteId -->mp._markers.exists -->mp._markers._new -->mp._markers.apply -->mp._markers.length -->mp._markers.size ragemp disablecontrolaction How to use it? ragemp disablecontrolaction -->mp._markers.new mp._checkpoints: -->mp._checkpoints.forEach -->mp._checkpoints.toArray -->mp._checkpoints.at -->mp._checkpoints.atRemoteId -->mp._checkpoints.exists -->mp._checkpoints._new -->mp._checkpoints.apply ragemp disablecontrolaction How to use it? ragemp disablecontrolaction -->mp._checkpoints.length -->mp._checkpoints.size -->mp._checkpoints.atHandle -->mp._checkpoints.new mp._pickups: -->mp._pickups.forEach -->mp._pickups.toArray -->mp._pickups.at -->mp._pickups.atRemoteId ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction -->mp._pickups.exists -->mp._pickups._new -->mp._pickups.apply -->mp._pickups.length -->mp._pickups.size -->mp._pickups.atHandle mp._objects: -->mp._objects.forEach -->mp._objects.toArray ragemp disablecontrolaction How to get it? ragemp disablecontrolaction -->mp._objects.at -->mp._objects.atRemoteId -->mp._objects.exists -->mp._objects._new -->mp._objects.apply -->mp._objects.length -->mp._objects.size -->mp._objects.atHandle -->mp._objects.new ragemp disablecontrolaction How to get it? ragemp disablecontrolaction mp._cameras: -->mp._cameras.forEach -->mp._cameras.toArray -->mp._cameras.at -->mp._cameras.atRemoteId -->mp._cameras.exists -->mp._cameras._new -->mp._cameras.apply -->mp._cameras.length -->mp._cameras.size ragemp disablecontrolaction How to use it? ragemp disablecontrolaction -->mp._cameras.atHandle -->mp._cameras.new mp._blips: -->mp._blips.forEach -->mp._blips.toArray -->mp._blips.at -->mp._blips.atRemoteId -->mp._blips.exists -->mp._blips._new ragemp disablecontrolaction How to use it? ragemp disablecontrolaction -->mp._blips.apply -->mp._blips.length -->mp._blips.size -->mp._blips.atHandle -->mp._blips.new mp._players: -->mp._players.forEach -->mp._players.toArray -->mp._players.at ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction -->mp._players.atRemoteId -->mp._players.exists -->mp._players._new -->mp._players.apply -->mp._players.length -->mp._players.size -->mp._players.forEachInStreamRange -->mp._players.atHandle -->mp._players.local ---->mp._players.local.weapon ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.blip ---->mp._players.local.aimingAt ------>mp._players.local.aimingAt.x ------>mp._players.local.aimingAt.y ------>mp._players.local.aimingAt.z ---->mp._players.local.vehicle ---->mp._players.local.model ---->mp._players.local.position ------>mp._players.local.position.x ------>mp._players.local.position.y ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ------>mp._players.local.position.z ---->mp._players.local.name ---->mp._players.local.dimension ---->mp._players.local.type ---->mp._players.local.remoteId ---->mp._players.local.id ---->mp._players.local.handle ---->mp._players.local.getPosition ---->mp._players.local.setPosition ---->mp._players.local.getVariable ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.hasVariable ---->mp._players.local.createBlip ---->mp._players.local.setBlipColor ---->mp._players.local.setBlipAlpha ---->mp._players.local.destroyBlip ---->mp._players.local.setEyeColor ---->mp._players.local.setHairColor ---->mp._players.local.setFaceFeature ---->mp._players.local.setHeadOverlay ---->mp._players.local.getAlpha ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.getModel ---->mp._players.local.getVelocity ---->mp._players.local.setAlpha ---->mp._players.local.giveWeapon ---->mp._players.local.removeWeapon ---->mp._players.local.removeAllWeapons ---->mp._players.local.getAmmoInClip ---->mp._players.local.setAmmoInClip ---->mp._players.local.getSequenceProgress ---->mp._players.local.setParachuteTaskThrust ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.taskRappelFromHeli ---->mp._players.local.taskJump ---->mp._players.local.taskVehiclePark ---->mp._players.local.taskClearLookAt ---->mp._players.local.taskVehicleEscort ---->mp._players.local.taskVehicleShootAtPed ---->mp._players.local.taskGoToCoordWhileAimingAtCoord ---->mp._players.local.taskScriptedAnimation ---->mp._players.local.taskStartScenarioInPlace ---->mp._players.local.taskVehicleDriveToCoordLongrange ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp._players.local.taskBoatMission ---->mp._players.local.taskFollowNavMeshToCoord ---->mp._players.local.clearPedSecondaryTask ---->mp._players.local.taskFollowNavMeshToCoordAdvanced ---->mp._players.local.taskVehicleGotoNavmesh ---->mp._players.local.taskPutDirectlyIntoMelee ---->mp._players.local.taskGoToCoordAnyMeansExtraParams ---->mp._players.local.taskTurnToFaceCoord ---->mp._players.local.taskVehicleHeliProtect ---->mp._players.local.setDesiredMoveBlendRatio ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.getPhoneGestureAnimTotalTime ---->mp._players.local.taskSweepAim ---->mp._players.local.taskSmartFlee ---->mp._players.local.taskPlaneMission ---->mp._players.local.isMoveBlendRatioSprinting ---->mp._players.local.pedHasUseScenarioTask ---->mp._players.local.isGettingUp ---->mp._players.local.taskPlaneChase ---->mp._players.local.taskMoveNetwork ---->mp._players.local.taskDriveBy ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.taskFollowToOffsetOf ---->mp._players.local.taskVehicleFollowWaypointRecording ---->mp._players.local.isMoveBlendRatioStill ---->mp._players.local.setPathPreferToAvoidWater ---->mp._players.local.taskSeekCoverToCoords ---->mp._players.local.taskVehicleChase ---->mp._players.local.isRunningArrestTask ---->mp._players.local.taskCower ---->mp._players.local.taskStopPhoneGestureAnimation ---->mp._players.local.taskPutDirectlyIntoCover ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.setPathAvoidFire ---->mp._players.local.taskShockingEventReact ---->mp._players.local.taskShootAtCoord ---->mp._players.local.getPhoneGestureAnimCurrentTime ---->mp._players.local.taskVehicleDriveWander ---->mp._players.local.taskGuardCurrentPosition ---->mp._players.local.taskCombatHatedTargetsInArea ---->mp._players.local.taskForceMotionState ---->mp._players.local.taskLeaveAnyVehicle ---->mp._players.local.isSprinting ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.taskUseNearestScenarioToCoordWarp ---->mp._players.local.taskFollowPointRoute ---->mp._players.local.taskSlideToCoordHdgRate ---->mp._players.local.taskPerformSequence ---->mp._players.local.taskTurnToFace ---->mp._players.local.taskGoToCoordAnyMeans ---->mp._players.local.setDriveTaskCruiseSpeed ---->mp._players.local.AddVehicleSubtaskAttackCoord ---->mp._players.local.taskUseMobilePhoneTimed ---->mp._players.local.taskSkyDive ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.taskReloadWeapon ---->mp._players.local.setTaskVehicleChaseIdealPursuitDistance ---->mp._players.local.taskAimGunAtCoord ---->mp._players.local.uncuff ---->mp._players.local.taskLookAt ---->mp._players.local.taskReactAndFlee ---->mp._players.local.playAnimOnRunningScenario ---->mp._players.local.isCuffed ---->mp._players.local.setPathCanUseLadders ---->mp._players.local.getScriptTaskStatus ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.taskAimGunScripted ---->mp._players.local.taskShuffleToNextVehicleSeat ---->mp._players.local.taskCombatHatedTargetsAround ---->mp._players.local.taskPlayAnimAdvanced ---->mp._players.local.taskSeekCoverFrom ---->mp._players.local.getDesiredMoveBlendRatio ---->mp._players.local.AddVehicleSubtaskAttack ---->mp._players.local.isDrivebyTaskUnderneathDrivingTask ---->mp._players.local.taskClimb ---->mp._players.local.taskChatTo ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.setHighFallTask ---->mp._players.local.setPathCanUseClimbovers ---->mp._players.local.taskPlayPhoneGestureAnimation ---->mp._players.local.isBeingArrested ---->mp._players.local.taskSetBlockingOfNonTemporaryEvents ---->mp._players.local.taskStandStill ---->mp._players.local.taskAchieveHeading ---->mp._players.local.taskVehicleMissionTarget ---->mp._players.local.taskSmartFleeCoord ---->mp._players.local.taskOpenVehicleDoor ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.taskPlantBomb ---->mp._players.local.updateTaskAimGunScriptedTarget ---->mp._players.local.taskGoToWhileAimingAt ---->mp._players.local.stopAnimTask ---->mp._players.local.taskWarpIntoVehicle ---->mp._players.local.taskAimGunAt ---->mp._players.local.taskGetOffBoat ---->mp._players.local.taskSwapWeapon ---->mp._players.local.isMountedWeaponTaskUnderneathDrivingTask ---->mp._players.local.taskGoToCoordAndAimAtHatedEntitiesNearCoord ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.updateTaskHandsUpDuration ---->mp._players.local.taskGotoAiming ---->mp._players.local.isActiveInScenario ---->mp._players.local.taskStealthKill ---->mp._players.local.clearTasksImmediately ---->mp._players.local.isStill ---->mp._players.local.taskHeliChase ---->mp._players.local.taskStandGuard ---->mp._players.local.getIsTaskActive ---->mp._players.local.taskParachuteToTarget ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.taskClimbLadder ---->mp._players.local.isPlayingPhoneGestureAnim ---->mp._players.local.taskGoToCoordAnyMeansExtraParamsWithCruiseSpeed ---->mp._players.local.taskWanderStandard ---->mp._players.local.taskUseMobilePhone ---->mp._players.local.taskPatrol ---->mp._players.local.taskPlaneLand ---->mp._players.local.taskEnterVehicle ---->mp._players.local.setParachuteTaskTarget ---->mp._players.local.clearDrivebyTaskUnderneathDrivingTask ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.taskVehicleTempAction ---->mp._players.local.isRunning ---->mp._players.local.getNavmeshRouteDistanceRemaining ---->mp._players.local.taskGuardSphereDefensiveArea ---->mp._players.local.setTaskVehicleChaseBehaviorFlag ---->mp._players.local.setMountedWeaponTarget ---->mp._players.local.taskWrithe ---->mp._players.local.taskSlideToCoord ---->mp._players.local.taskParachute ---->mp._players.local.taskLeaveVehicle ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp._players.local.isMoveBlendRatioRunning ---->mp._players.local.taskMoveNetworkAdvanced ---->mp._players.local.taskGoStraightToCoord ---->mp._players.local.setDriveTaskDrivingStyle ---->mp._players.local.taskHeliMission ---->mp._players.local.controlMountedWeapon ---->mp._players.local.isWalking ---->mp._players.local.isInWrithe ---->mp._players.local.taskWanderInArea ---->mp._players.local.clearTasks ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp._players.local.taskVehicleDriveToCoord ---->mp._players.local.setPathCanDropFromHeight ---->mp._players.local.taskGotoEntityOffset ---->mp._players.local.taskVehicleAimAt ---->mp._players.local.isStrafing ---->mp._players.local.updateTaskSweepAimEntity ---->mp._players.local.taskStayInCover ---->mp._players.local.taskPause ---->mp._players.local.taskPlayAnim ---->mp._players.local.taskSetDecisionMaker ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp._players.local.stopAnimPlayback ---->mp._players.local.taskSynchronizedScene ---->mp._players.local.taskVehicleMissionCoorsTarget ---->mp._players.local.isMoveBlendRatioWalking ---->mp._players.local.taskCombat ---->mp._players.local.taskHandsUp ---->mp._players.local.setPathsWidthPlant ---->mp._players.local.taskArrest ---->mp._players.local.taskStartScenarioAtPosition ---->mp._players.local.taskVehicleFollow ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.getHashNameForComponent ---->mp._players.local.getHashNameForProp ---->mp._players.local.isUsingActionMode ---->mp._players.local.setMinMoveBlendRatio ---->mp._players.local.setRagdollForceFall ---->mp._players.local.isOnFoot ---->mp._players.local.setAsEnemy ---->mp._players.local.setDucking ---->mp._players.local.getTextureVariation ---->mp._players.local.setTargetLossResponse ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.setMoveRateOverride ---->mp._players.local.clearProp ---->mp._players.local.setMotionBlur ---->mp._players.local.isInAnyPoliceVehicle ---->mp._players.local.setGroupMemberPassengerIndex ---->mp._players.local.clearDecorations ---->mp._players.local.setCanPlayAmbientBaseAnims ---->mp._players.local.setToInformRespectedFriends ---->mp._players.local.isVaulting ---->mp._players.local.wasSkeletonUpdated ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.isAPlayer ---->mp._players.local.canRagdoll ---->mp._players.local.setBlendFromParents ---->mp._players.local.setSteersAroundObjects ---->mp._players.local.forceToOpenParachute ---->mp._players.local.getCauseOfDeath ---->mp._players.local.getBoneCoords ---->mp._players.local.getMeleeTargetFor ---->mp._players.local.setConfigFlag ---->mp._players.local.isUsingScenario ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp._players.local.isHangingOnToVehicle ---->mp._players.local.setCanSmashGlass ---->mp._players.local.getTimeOfDeath ---->mp._players.local.resetStrafeClipset ---->mp._players.local.getRagdollBoneIndex ---->mp._players.local.resetInVehicleContext ---->mp._players.local.getNearbyPeds ---->mp._players.local.isReloading ---->mp._players.local.setWeaponMovementClipset ---->mp._players.local.setComponentVariation ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.setRagdollFlag ---->mp._players.local.setHelmetPropIndex ---->mp._players.local.getHeadBlendData ---->mp._players.local.getNumberOfDrawableVariations ---->mp._players.local.setSweat ---->mp._players.local.isInAnyHeli ---->mp._players.local.setStrafeClipset ---->mp._players.local.setDiesInVehicle ---->mp._players.local.setAsGroupLeader ---->mp._players.local.isRunningMobilePhoneTask ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.isPropValid ---->mp._players.local.getFloodInvincibility ---->mp._players.local.ExplodeHead ---->mp._players.local.setVisualFieldMinAngle ---->mp._players.local.isInAnyBoat ---->mp._players.local.setCanTeleportToGroupLeader ---->mp._players.local.registerTarget ---->mp._players.local.applyBloodByZone ---->mp._players.local.isDeadOrDying ---->mp._players.local.setToLoadCover ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.setParachuteTintIndex ---->mp._players.local.setHearingRange ---->mp._players.local.isShooting ---->mp._players.local.setCapsule ---->mp._players.local.getAccuracy ---->mp._players.local.applyDamageDecal ---->mp._players.local.isAimingFromCover ---->mp._players.local.resetVisibleDamage ---->mp._players.local.setVisualFieldCenterAngle ---->mp._players.local.setAllowVehiclesOverride ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.getDefensiveAreaPosition ---->mp._players.local.setCombatRange ---->mp._players.local.setNeverLeavesGroup ---->mp._players.local.getBoneIndex ---->mp._players.local.getMoney ---->mp._players.local.setDefensiveAreaDirection ---->mp._players.local.isEvasiveDiving ---->mp._players.local.getRelationshipGroupDefaultHash ---->mp._players.local.setCanBeTargetedWithoutLos ---->mp._players.local.setMaxMoveBlendRatio ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.isJumpingOutOfVehicle ---->mp._players.local.setMaxTimeInWater ---->mp._players.local.registerheadshot ---->mp._players.local.setWetnessHeight ---->mp._players.local.isTryingToEnterALockedVehicle ---->mp._players.local.knockOffVehicle ---->mp._players.local.setDefaultComponentVariation ---->mp._players.local.isOnMount ---->mp._players.local.applyDamagePack ---->mp._players.local.setSteersAroundPeds ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.getMaxHealth ---->mp._players.local.isRagdoll ---->mp._players.local.isInCombat ---->mp._players.local.setHeadOverlayColor ---->mp._players.local.isJacking ---->mp._players.local.clearDriveByClipsetOverride ---->mp._players.local.isTracked ---->mp._players.local.setCombatMovement ---->mp._players.local.isInMeleeCombat ---->mp._players.local.setDefensiveAreaAttachedToPed ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.setBoundsOrientation ---->mp._players.local.isBeingStunned ---->mp._players.local.canKnockOffVehicle ---->mp._players.local.clearDamageDecalByZone ---->mp._players.local.getCombatFloat ---->mp._players.local.setInVehicleContext ---->mp._players.local.isStopped ---->mp._players.local.isClimbing ---->mp._players.local.getJackTarget ---->mp._players.local.giveHelmet ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.isDiving ---->mp._players.local.setHelmet ---->mp._players.local.setFacialDecoration ---->mp._players.local.setDiesInWater ---->mp._players.local.clearBloodDamageByZone ---->mp._players.local.isUsingAnyScenario ---->mp._players.local.isInGroup ---->mp._players.local.setScriptedAnimSeatOffset ---->mp._players.local.isHurt ---->mp._players.local.addArmourTo ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.setDiesWhenInjured ---->mp._players.local.isHeadtracking ---->mp._players.local.setDecoration ---->mp._players.local.getNumberOfPropDrawableVariations ---->mp._players.local.isInAnyPlane ---->mp._players.local.getVehicleIsUsing ---->mp._players.local.isInCover ---->mp._players.local.setShootRate ---->mp._players.local.HideBloodDamageByZone ---->mp._players.local.setCanPlayAmbientAnims ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.setCanBeTargetedWhenInjured ---->mp._players.local.setCanBeTargetted ---->mp._players.local.HasHeadBlendFinished ---->mp._players.local.setCanBeTargettedByPlayer ---->mp._players.local.isOnVehicle ---->mp._players.local.getDrawableVariation ---->mp._players.local.applyDamageTo ---->mp._players.local.getPlayerIsFollowing ---->mp._players.local.setCanEvasiveDive ---->mp._players.local.setMaxTimeUnderwater ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.setCanArmIk ---->mp._players.local.isMale ---->mp._players.local.isInAnyTaxi ---->mp._players.local.isScriptedScenarioUsingConditionalAnim ---->mp._players.local.getSeatIsTryingToEnter ---->mp._players.local.isInAnyTrain ---->mp._players.local.knockOffProp ---->mp._players.local.setVisualFieldMaxAngle ---->mp._players.local.setFleeAttributes ---->mp._players.local.resurrect ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.getDecorationsState ---->mp._players.local.updateHeadBlendData ---->mp._players.local.clearFacialIdleAnimOverride ---->mp._players.local.setCanLegIk ---->mp._players.local.removeDefensiveArea ---->mp._players.local.setVisualFieldMaxElevationAngle ---->mp._players.local.isInModel ---->mp._players.local.getParachuteState ---->mp._players.local.setVisualFieldMinElevationAngle ---->mp._players.local.setCanBeKnockedOffVehicle ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.setAccuracy ---->mp._players.local.getStealthMovement ---->mp._players.local.getRelationshipGroupHash ---->mp._players.local.isInParachuteFreeFall ---->mp._players.local.isShootingInArea ---->mp._players.local.getConfigFlag ---->mp._players.local.wasKilledByTakedown ---->mp._players.local.setGeneratesDeadBodyEvents ---->mp._players.local.getVehicleIsTryingToEnter ---->mp._players.local.applyBloodDamageByZone ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.isSittingInAnyVehicle ---->mp._players.local.applyBlood ---->mp._players.local.setPreferredCoverSet ---->mp._players.local.isInCoverFacingLeft ---->mp._players.local.isInjured ---->mp._players.local.isBeingStealthKilled ---->mp._players.local.setCoordsNoGang ---->mp._players.local.setStealthMovement ---->mp._players.local.getPropIndex ---->mp._players.local.getParachuteLandingType ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.reviveInjured ---->mp._players.local.clearLastDamageBone ---->mp._players.local.getNumberOfTextureVariations ---->mp._players.local.clearBloodDamage ---->mp._players.local.setAlternateMovementAnim ---->mp._players.local.isInFlyingVehicle ---->mp._players.local.isTrackedVisible ---->mp._players.local.registerHatedTargetsAround ---->mp._players.local.setPropIndex ---->mp._players.local.getSourceOfDeath ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp._players.local.setHeadBlendData ---->mp._players.local.isOnAnyBike ---->mp._players.local.getArmour ---->mp._players.local.setPlaysHeadOnHornAnimWhenDiesInVehicle ---->mp._players.local.setShootsAtCoord ---->mp._players.local.unregisterheadshot ---->mp._players.local.setKeepTask ---->mp._players.local.setEnableWeaponBlocking ---->mp._players.local.resetWeaponMovementClipset ---->mp._players.local.setNameDebug ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.isInAnyVehicle ---->mp._players.local.isBeingJacked ---->mp._players.local.getVehicleIsIn ---->mp._players.local.setFiringPattern ---->mp._players.local.setCoordsKeepVehicle ---->mp._players.local.getsJacker ---->mp._players.local.isGroupMember ---->mp._players.local.getEnveffScale ---->mp._players.local.clearWetness ---->mp._players.local.setVisualFieldPeripheralRange ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.setSphereDefensiveArea ---->mp._players.local.isSwimming ---->mp._players.local.setMoveAnimsBlendOut ---->mp._players.local.setAsGroupMember ---->mp._players.local.isGoingIntoCover ---->mp._players.local.setCombatAttributes ---->mp._players.local.setBlockingOfNonTemporaryEvents ---->mp._players.local.resetRagdollTimer ---->mp._players.local.setGravity ---->mp._players.local.isInVehicle ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.setCowerHash ---->mp._players.local.getHeadOverlayValue ---->mp._players.local.getNumberOfPropTextureVariations ---->mp._players.local.setDriverAggressiveness ---->mp._players.local.removeHelmet ---->mp._players.local.isSittingInVehicle ---->mp._players.local.setMoney ---->mp._players.local.setDesiredHeading ---->mp._players.local.resetMovementClipset ---->mp._players.local.setPinnedDown ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.setRelationshipGroupDefaultHash ---->mp._players.local.setToRagdoll ---->mp._players.local.setMovementClipset ---->mp._players.local.getResetFlag ---->mp._players.local.setCanRagdoll ---->mp._players.local.giveNmMessage ---->mp._players.local.setDriverAbility ---->mp._players.local.isDoingDriveby ---->mp._players.local.setCanAttackFriendly ---->mp._players.local.setWetnessEnabledThisFrame ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.isHuman ---->mp._players.local.setCanPlayGestureAnims ---->mp._players.local.setAsCop ---->mp._players.local.isGettingIntoAVehicle ---->mp._players.local.resetLastVehicle ---->mp._players.local.isFleeing ---->mp._players.local.setGetOutUpsideDownVehicle ---->mp._players.local.setCanBeTargettedByTeam ---->mp._players.local.setEnveffScale ---->mp._players.local.isSwimmingUnderWater ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.setHelmetFlag ---->mp._players.local.setCanHeadIk ---->mp._players.local.stopWeaponFiringWhenDropped ---->mp._players.local.setCanBeDraggedOut ---->mp._players.local.setResetFlag ---->mp._players.local.setIkTarget ---->mp._players.local.setLegIkMode ---->mp._players.local.setRandomProps ---->mp._players.local.setCanPeekInCover ---->mp._players.local.setEnableBoundAnkles ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.isPlantingBomb ---->mp._players.local.setCombatAbility ---->mp._players.local.setCanBeShotInVehicle ---->mp._players.local.setAngledDefensiveArea ---->mp._players.local.setRelationshipGroupHash ---->mp._players.local.setRandomComponentVariation ---->mp._players.local.isModel ---->mp._players.local.setCanCowerInCover ---->mp._players.local.setPrimaryLookat ---->mp._players.local.getDeadPickupCoords ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.clearAllProps ---->mp._players.local.setArmour ---->mp._players.local.isJumping ---->mp._players.local.getNearbyVehicles ---->mp._players.local.isDucking ---->mp._players.local.setEnableEnveffScale ---->mp._players.local.isProne ---->mp._players.local.isFacingPed ---->mp._players.local.setDiesInSinkingVehicle ---->mp._players.local.getLastDamageBone ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.setUsingActionMode ---->mp._players.local.isFatallyInjured ---->mp._players.local.setResetRagdollFlag ---->mp._players.local.clearAlternateMovementAnim ---->mp._players.local.setAllowedToDuck ---->mp._players.local.setAlertness ---->mp._players.local.setLodMultiplier ---->mp._players.local.setGestureGroup ---->mp._players.local.getCombatMovement ---->mp._players.local.setEnableHandcuffs ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.setCanRagdollFromPlayerImpact ---->mp._players.local.isConversationDead ---->mp._players.local.getExtractedDisplacement ---->mp._players.local.getPropTextureIndex ---->mp._players.local.setModelIsSuppressed ---->mp._players.local.PlayFacialAnim ---->mp._players.local.clearFacialDecorations ---->mp._players.local.isRunningRagdollTask ---->mp._players.local.getPaletteVariation ---->mp._players.local.getMount ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp._players.local.isComponentVariationValid ---->mp._players.local.cloneToTarget ---->mp._players.local.canInCombatSeeTarget ---->mp._players.local.getParachuteTintIndex ---->mp._players.local.setSteersAroundVehicles ---->mp._players.local.getRelationshipBetweens ---->mp._players.local.setSuffersCriticalHits ---->mp._players.local.setCanUseAutoConversationLookat ---->mp._players.local.isOnSpecificVehicle ---->mp._players.local.setDriveByClipsetOverride ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.removeFromGroup ---->mp._players.local.setCanSwitchWeapon ---->mp._players.local.setStayInVehicleWhenJacked ---->mp._players.local.setDiesInstantlyInWater ---->mp._players.local.applyBloodSpecific ---->mp._players.local.clone ---->mp._players.local.setRagdollOnCollision ---->mp._players.local.setIdRange ---->mp._players.local.setHelmetTextureIndex ---->mp._players.local.getGroupIndex ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.forceMotionState ---->mp._players.local.setSeeingRange ---->mp._players.local.setCanTorsoIk ---->mp._players.local.isWearingHelmet ---->mp._players.local.setMaxHealth ---->mp._players.local.getAlertness ---->mp._players.local.setIntoVehicle ---->mp._players.local.setCanPlayVisemeAnims ---->mp._players.local.setExclusivePhoneRelationships ---->mp._players.local.wasKilledByStealth ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp._players.local.setEnableScuba ---->mp._players.local.setDefensiveSphereAttachedToPed ---->mp._players.local.getCombatRange ---->mp._players.local.setMinGroundTimeForStungun ---->mp._players.local.isFalling ---->mp._players.local.isInAnySub ---->mp._players.local.isPerformingStealthKill ---->mp._players.local.removePreferredCoverSet ---->mp._players.local.getType ---->mp._players.local.setCombatFloat ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.setFacialIdleAnimOverride ---->mp._players.local.hasClearLosToInFront ---->mp._players.local.getPedIndexFromIndex ---->mp._players.local.doesHaveDrawable ---->mp._players.local.setCoords ---->mp._players.local.setRecordsCollisions ---->mp._players.local.getForwardVector ---->mp._players.local.isAMission ---->mp._players.local.setLoadCollisionFlag ---->mp._players.local.setMaxSpeed ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.isTouchingModel ---->mp._players.local.isStatic ---->mp._players.local.setDynamic ---->mp._players.local.setCanBeDamaged ---->mp._players.local.isTouching ---->mp._players.local.getOffsetFromInWorldCoords ---->mp._players.local.applyForceToCenterOfMass ---->mp._players.local.setCollision ---->mp._players.local.setVelocity ---->mp._players.local.isUpsidedown ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.getHeightAboveGround ---->mp._players.local.isPlayingAnim ---->mp._players.local.isAtCoord ---->mp._players.local.hasAnimFinished ---->mp._players.local.getRotationVelocity ---->mp._players.local.getOffsetFromGivenWorldCoords ---->mp._players.local.setCoordsNoOffset ---->mp._players.local.isAttachedToAnyVehicle ---->mp._players.local.stopAnim ---->mp._players.local.setAnimSpeed ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.getAnimCurrentTime ---->mp._players.local.setInvincible ---->mp._players.local.getCoords ---->mp._players.local.forceAiAndAnimationUpdate ---->mp._players.local.getLodDist ---->mp._players.local.freezePosition ---->mp._players.local.stopSynchronizedAnim ---->mp._players.local.setAnimCurrentTime ---->mp._players.local.getWorldPositionOfBone ---->mp._players.local.isVisible ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp._players.local.getAttachedTo ---->mp._players.local.setHasGravity ---->mp._players.local.getVehicleIndexFromIndex ---->mp._players.local.getNearestPlayerToOnTeam ---->mp._players.local.getAnimTotalTime ---->mp._players.local.isInAngledArea ---->mp._players.local.isAPed ---->mp._players.local.isUpright ---->mp._players.local.isInArea ---->mp._players.local.setTrafficlightOverride ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.setLodDist ---->mp._players.local.getHeight ---->mp._players.local.getLastMaterialHitBy ---->mp._players.local.isDead ---->mp._players.local.hasBeenDamagedByAnyPed ---->mp._players.local.setCoords2 ---->mp._players.local.isAVehicle ---->mp._players.local.setHealth ---->mp._players.local.attachTo ---->mp._players.local.setOnlyDamagedByRelationshipGroup ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.getNearestPlayerTo ---->mp._players.local.doesExist ---->mp._players.local.setRenderScorched ---->mp._players.local.isAt ---->mp._players.local.setQuaternion ---->mp._players.local.setOnlyDamagedByPlayer ---->mp._players.local.getQuaternion ---->mp._players.local.setLights ---->mp._players.local.playAnim ---->mp._players.local.getRoll ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp._players.local.getPhysicsHeading ---->mp._players.local.setRotation ---->mp._players.local.getForwardY ---->mp._players.local.isInAir ---->mp._players.local.hasCollidedWithAnything ---->mp._players.local.getForwardX ---->mp._players.local.isAnObject ---->mp._players.local.setHeading ---->mp._players.local.hasBeenDamagedByAnyObject ---->mp._players.local.getUprightValue ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp._players.local.detach ---->mp._players.local.getSpeedVector ---->mp._players.local.resetAlpha ---->mp._players.local.setNoCollision ---->mp._players.local.getScript ---->mp._players.local.clearLastDamage ---->mp._players.local.setAlwaysPrerender ---->mp._players.local.setAsMission ---->mp._players.local.getRotation ---->mp._players.local.isAttachedToAnyPed ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp._players.local.isAttached ---->mp._players.local.isInZone ---->mp._players.local.attachToPhysically ---->mp._players.local.applyForceTo ---->mp._players.local.playSynchronizedAnim ---->mp._players.local.hasBeenDamagedBy ---->mp._players.local.isCollisonDisabled ---->mp._players.local.isAttachedToAnyObject ---->mp._players.local.isInWater ---->mp._players.local.isWaitingForWorldCollision ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.getPitch ---->mp._players.local.getSpeed ---->mp._players.local.isVisibleToScript ---->mp._players.local.getObjectIndexFromIndex ---->mp._players.local.doesHavePhysics ---->mp._players.local.doesBelongToThisScript ---->mp._players.local.hasBeenDamagedByAnyVehicle ---->mp._players.local.setCanBeDamagedByRelationshipGroup ---->mp._players.local.isOccluded ---->mp._players.local.getCollisionNormalOfLastHitFor ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp._players.local.isOnScreen ---->mp._players.local.getSubmergedLevel ---->mp._players.local.getHeading ---->mp._players.local.hasCollisionLoadedAround ---->mp._players.local.setIsTargetPriority ---->mp._players.local.setVisible ---->mp._players.local.hasAnimEventFired ---->mp._players.local.getMatrix ---->mp._players.local.getHealth ---->mp._players.local.isAttachedTo ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp._players.local.processAttachments ---->mp._players.local.getPopulationType ---->mp._players.local.setProofs ---->mp._players.local.getBoneIndexByName ---->mp._players.local.hasClearLosTo mp._peds: -->mp._peds.forEach -->mp._peds.toArray -->mp._peds.at ragemp disablecontrolaction How to use it? ragemp disablecontrolaction -->mp._peds.atRemoteId -->mp._peds.exists -->mp._peds._new -->mp._peds.apply -->mp._peds.length -->mp._peds.size -->mp._peds.forEachInStreamRange -->mp._peds.atHandle -->mp._peds.new ragemp disablecontrolaction How to use it? ragemp disablecontrolaction mp._labels: -->mp._labels.forEach -->mp._labels.toArray -->mp._labels.at -->mp._labels.atRemoteId -->mp._labels.exists -->mp._labels._new -->mp._labels.apply -->mp._labels.length -->mp._labels.size ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction -->mp._labels.new mp._vehicles: -->mp._vehicles.forEach -->mp._vehicles.toArray -->mp._vehicles.at -->mp._vehicles.atRemoteId -->mp._vehicles.exists -->mp._vehicles._new -->mp._vehicles.apply ragemp disablecontrolaction How to get it? ragemp disablecontrolaction -->mp._vehicles.length -->mp._vehicles.size -->mp._vehicles.forEachInStreamRange -->mp._vehicles.atHandle -->mp._vehicles.new mp.storage: -->mp.storage.__flush -->mp.storage.flush -->mp.storage.data ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.storage.data.loginHash mp.gui: -->mp.gui.execute -->mp.gui.chat ---->mp.gui.chat.push ---->mp.gui.chat.activate ---->mp.gui.chat.show ---->mp.gui.chat.safeMode ---->mp.gui.chat.colors ragemp disablecontrolaction PasteShr ragemp disablecontrolaction -->mp.gui.cursor ---->mp.gui.cursor.position ------>mp.gui.cursor.position.0 ------>mp.gui.cursor.position.1 ---->mp.gui.cursor.visible ---->mp.gui.cursor.show mp.game: -->mp.game.app ---->mp.game.app.appGetFloat ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.app.appSetFloat ---->mp.game.app.appSetBlock ---->mp.game.app.appSetString ---->mp.game.app.appDeleteAppData ---->mp.game.app.appSetInt ---->mp.game.app.appGetString ---->mp.game.app.appHasSyncedData ---->mp.game.app.appSetApp ---->mp.game.app.appGetInt -->mp.game.audio ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.audio.startAudioScene ---->mp.game.audio.isAmbientZoneEnabled ---->mp.game.audio.getVehicleDefaultHorn ---->mp.game.audio.prepareSynchronizedAudioEventForScene ---->mp.game.audio.startAlarm ---->mp.game.audio.setMobileRadioEnabledDuringGameplay ---->mp.game.audio.clearAmbientZoneListState ---->mp.game.audio.overrideTrevorRage ---->mp.game.audio.setUserRadioControlEnabled ---->mp.game.audio.setAmbientZoneStatePersistent ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.audio.prepareMusicEvent ---->mp.game.audio.loadStream ---->mp.game.audio.specialFrontendEqual ---->mp.game.audio.clearAmbientZoneState ---->mp.game.audio.isAlarmPlaying ---->mp.game.audio.startScriptPhoneConversation ---->mp.game.audio.getNetworkIdFromSoundId ---->mp.game.audio.stopAllAlarms ---->mp.game.audio.requestScriptAudioBank ---->mp.game.audio.setVariableOnStream ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.audio.freezeRadioStation ---->mp.game.audio.playAmbientSpeechWithVoice ---->mp.game.audio.releaseSoundId ---->mp.game.audio.setAggressiveHorns ---->mp.game.audio.setStaticEmitterEnabled ---->mp.game.audio.preloadScriptConversation ---->mp.game.audio.setCutsceneAudioOverride ---->mp.game.audio.setGpsActive ---->mp.game.audio.loadStreamWithStartOffset ---->mp.game.audio.cancelMusicEvent ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.audio.preloadScriptPhoneConversation ---->mp.game.audio.getNumberOfPassengerVoiceVariations ---->mp.game.audio.playSoundFrontend ---->mp.game.audio.startScriptConversation ---->mp.game.audio.triggerMusicEvent ---->mp.game.audio.requestMissionAudioBank ---->mp.game.audio.getSoundIdFromNetworkId ---->mp.game.audio.releaseNamedScriptAudioBank ---->mp.game.audio.playSound ---->mp.game.audio.pauseScriptedConversation ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.audio.setInitialPlayerStation ---->mp.game.audio.playSynchronizedAudioEvent ---->mp.game.audio.findRadioStationIndex ---->mp.game.audio.playSoundFromCoord ---->mp.game.audio.hintAmbientAudioBank ---->mp.game.audio.isAmbientSpeechPlaying ---->mp.game.audio.stopSynchronizedAudioEvent ---->mp.game.audio.setSynchronizedAudioEventPositionThisFrame ---->mp.game.audio.addPedToConversation ---->mp.game.audio.setAmbientZoneListState ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.audio.prepareAlarm ---->mp.game.audio.interruptConversation ---->mp.game.audio.stopAlarm ---->mp.game.audio.stopSound ---->mp.game.audio.setRadioToStationIndex ---->mp.game.audio.setEmitterRadioStation ---->mp.game.audio.setVariableOnSound ---->mp.game.audio.playMissionCompleteAudio ---->mp.game.audio.unlockMissionNewsStory ---->mp.game.audio.getRadioStationName ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.audio.setRadioTrack ---->mp.game.audio.isAudioSceneActive ---->mp.game.audio.setMicrophonePosition ---->mp.game.audio.stopCurrentPlayingAmbientSpeech ---->mp.game.audio.setAudioFlag ---->mp.game.audio.playPain ---->mp.game.audio.getPlayerHeadsetSoundAlternate ---->mp.game.audio.setAmbientZoneState ---->mp.game.audio.setMobilePhoneRadioState ---->mp.game.audio.setRadioAutoUnfreeze ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.audio.addLineToConversation ---->mp.game.audio.setRadioToStationName ---->mp.game.audio.registerScriptWithAudio ---->mp.game.audio.prepareSynchronizedAudioEvent ---->mp.game.audio.setAnimalMood ---->mp.game.audio.isScriptedSpeechPlaying ---->mp.game.audio.playEndCreditsMusic ---->mp.game.audio.stopScriptedConversation ---->mp.game.audio.stopAudioScene ---->mp.game.audio.playPoliceReport ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.audio.playSoundFromEntity ---->mp.game.audio.setPlayerAngry ---->mp.game.audio.playStreamFromObject ---->mp.game.audio.playAmbientSpeechAtCoords ---->mp.game.audio.setAudioSceneVariable ---->mp.game.audio.overrideUnderwaterStream ---->mp.game.audio.setAmbientZoneListStatePersistent ---->mp.game.audio.resetPedAudioFlags ---->mp.game.audio.setFrontendRadioActive ---->mp.game.audio.playPedRingtone ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.audio.hintScriptAudioBank ---->mp.game.audio.unfreezeRadioStation ---->mp.game.audio.hasSoundFinished ---->mp.game.audio.requestAmbientAudioBank -->mp.game.brain ---->mp.game.brain.registerObjectScriptBrain ---->mp.game.brain.disableScriptBrainSet ---->mp.game.brain.registerWorldPointScriptBrain ---->mp.game.brain.addScriptToRandomPed ---->mp.game.brain.enableScriptBrainSet ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.brain.isObjectWithinBrainActivationRange -->mp.game.cam ---->mp.game.cam.isCamSplinePaused ---->mp.game.cam.renderScriptCams ---->mp.game.cam.stopGameplayCamShaking ---->mp.game.cam.setGameplayCamRawYaw ---->mp.game.cam.setCamSplineDuration ---->mp.game.cam.setGameplayEntityHint ---->mp.game.cam.setFollowVehicleCamZoomLevel ---->mp.game.cam.stopCinematicCamShaking ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.cam.setCamSplinePhase ---->mp.game.cam.setGameplayPedHint ---->mp.game.cam.overrideCamSplineVelocity ---->mp.game.cam.setFollowPedCamCutsceneChat ---->mp.game.cam.setGameplayHintFov ---->mp.game.cam.setCinematicButtonActive ---->mp.game.cam.setFollowPedCamViewMode ---->mp.game.cam.getGameplayCamRot ---->mp.game.cam.createCamera ---->mp.game.cam.createCameraWithParams ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.cam.setGameplayCamRelativePitch ---->mp.game.cam.createCinematicShot ---->mp.game.cam.setGameplayCamRawPitch ---->mp.game.cam.stopCinematicShot ---->mp.game.cam.overrideCamSplineMotionBlur ---->mp.game.cam.setCamEffect ---->mp.game.cam.setGameplayObjectHint ---->mp.game.cam.addCamSplineNode ---->mp.game.cam.doScreenFadeOut ---->mp.game.cam.destroyAllCams ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.cam.clampGameplayCamYaw ---->mp.game.cam.setTimeIdleDrop ---->mp.game.cam.setGameplayVehicleHint ---->mp.game.cam.clampGameplayCamPitch ---->mp.game.cam.setGameplayCamShakeAmplitude ---->mp.game.cam.setFollowVehicleCamViewMode ---->mp.game.cam.getCamSplineNodeIndex ---->mp.game.cam.getGameplayCamRelativeHeading ---->mp.game.cam.setGameplayCamRelativeHeading ---->mp.game.cam.createCamWithParams ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.cam.createCam ---->mp.game.cam.setCinematicCamShakeAmplitude ---->mp.game.cam.isCinematicShotActive ---->mp.game.cam.doScreenFadeIn ---->mp.game.cam.setGameplayCoordHint ---->mp.game.cam.getCamSplineNodePhase ---->mp.game.cam.setWidescreenBorders ---->mp.game.cam.shakeCinematicCam ---->mp.game.cam.setCinematicModeActive ---->mp.game.cam.animateGameplayCamZoom ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.cam.playSynchronizedCamAnim ---->mp.game.cam.isSphereVisible ---->mp.game.cam.getIsMultiplayerBrief ---->mp.game.cam.stopGameplayHint ---->mp.game.cam.shakeGameplayCam -->mp.game.controls ---->mp.game.controls.getControlActionName ---->mp.game.controls.getDisabledControlNormal ---->mp.game.controls.isInputJustDisabled ---->mp.game.controls.isControlEnabled ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.controls.isDisabledControlJustReleased ---->mp.game.controls.enableControlAction ---->mp.game.controls.stopPadShake ---->mp.game.controls.setPadShake ---->mp.game.controls.isControlJustReleased ---->mp.game.controls.isControlJustPressed ---->mp.game.controls.disableAllControlActions ---->mp.game.controls.isControlReleased ---->mp.game.controls.setPlayerpadShakesWhenControllerDisabled ---->mp.game.controls.isDisabledControlJustPressed ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.controls.isInputDisabled ---->mp.game.controls.enableAllControlActions ---->mp.game.controls.getControlValue ---->mp.game.controls.isDisabledControlPressed ---->mp.game.controls.setControlNormal ---->mp.game.controls.getControlNormal ---->mp.game.controls.setInputExclusive ---->mp.game.controls.isControlPressed ---->mp.game.controls.disableControlAction -->mp.game.cutscene ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.cutscene.setCutscenePedPropVariation ---->mp.game.cutscene.getEntityIndexOfCutsceneEntity ---->mp.game.cutscene.startCutscene ---->mp.game.cutscene.startCutsceneAtCoords ---->mp.game.cutscene.hasThisCutsceneLoaded ---->mp.game.cutscene.doesCutsceneEntityExist ---->mp.game.cutscene.canSetExitStateForRegisteredEntity ---->mp.game.cutscene.canSetEnterStateForRegisteredEntity ---->mp.game.cutscene.requestCutscene ---->mp.game.cutscene.setCutsceneFadeValues ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.cutscene.setCutsceneTriggerArea ---->mp.game.cutscene.canSetExitStateForCamera ---->mp.game.cutscene.setCutsceneOrigin ---->mp.game.cutscene.setCutscenePedComponentVariation ---->mp.game.cutscene.getEntityIndexOfRegisteredEntity ---->mp.game.cutscene.requestCutscene2 ---->mp.game.cutscene.stopCutscene ---->mp.game.cutscene.registerEntityForCutscene -->mp.game.datafile ---->mp.game.datafile.objectValueGetType ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.datafile.arrayValueGetSize ---->mp.game.datafile.objectValueGetFloat ---->mp.game.datafile.objectValueGetBoolean ---->mp.game.datafile.arrayValueAddString ---->mp.game.datafile.objectValueAddBoolean ---->mp.game.datafile.arrayValueGetType ---->mp.game.datafile.objectValueGetString ---->mp.game.datafile.arrayValueGetInteger ---->mp.game.datafile.arrayValueAddVector3 ---->mp.game.datafile.objectValueGetVector3 ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.datafile.objectValueAddVector3 ---->mp.game.datafile.arrayValueGetBoolean ---->mp.game.datafile.arrayValueAddFloat ---->mp.game.datafile.objectValueAddArray ---->mp.game.datafile.arrayValueAddObject ---->mp.game.datafile.objectValueGetInteger ---->mp.game.datafile.objectValueGetArray ---->mp.game.datafile.arrayValueGetObject ---->mp.game.datafile.arrayValueGetVector3 ---->mp.game.datafile.objectValueAddString ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.datafile.objectValueAddObject ---->mp.game.datafile.objectValueGetObject ---->mp.game.datafile.arrayValueGetFloat ---->mp.game.datafile.objectValueAddFloat ---->mp.game.datafile.loadUgcFile ---->mp.game.datafile.arrayValueAddInteger ---->mp.game.datafile.arrayValueGetString ---->mp.game.datafile.objectValueAddInteger ---->mp.game.datafile.arrayValueAddBoolean -->mp.game.decisionevent ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.decisionevent.isShockingEventInSphere ---->mp.game.decisionevent.removeShockingEvent ---->mp.game.decisionevent.suppressShockingEventTypeNextFrame ---->mp.game.decisionevent.clearDecisionMakerEventResponse ---->mp.game.decisionevent.addShockingEventForEntity ---->mp.game.decisionevent.unblockDecisionMakerEvent ---->mp.game.decisionevent.addShockingEventAtPosition ---->mp.game.decisionevent.blockDecisionMakerEvent ---->mp.game.decisionevent.removeAllShockingEvents -->mp.game.decorator ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.decorator.decorIsRegisteredAsType ---->mp.game.decorator.decorRegister -->mp.game.dlc1 ---->mp.game.dlc1.getPropFromOutfit ---->mp.game.dlc1.initShopPedComponent ---->mp.game.dlc1.getShopPedQueryComponent ---->mp.game.dlc1.getDlcVehicleData ---->mp.game.dlc1.getNumDlcWeaponComponents ---->mp.game.dlc1.getDlcVehicleFlags ---->mp.game.dlc1.getForcedComponent ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.dlc1.getDlcWeaponComponentData ---->mp.game.dlc1.getShopPedQueryOutfit ---->mp.game.dlc1.getVariantComponent ---->mp.game.dlc1.getShopPedComponent ---->mp.game.dlc1.getDlcWeaponData ---->mp.game.dlc1.getNumPropsFromOutfit ---->mp.game.dlc1.getShopPedOutfit ---->mp.game.dlc1.getNumForcedComponents ---->mp.game.dlc1.isDlcDataEmpty ---->mp.game.dlc1.getShopPedQueryProp ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.dlc1.initShopPedProp ---->mp.game.dlc1.getDlcVehicleModel -->mp.game.dlc2 ---->mp.game.dlc2.nullify ---->mp.game.dlc2.isDlcPresent -->mp.game.entity ---->mp.game.entity.removeModelSwap ---->mp.game.entity.findAnimEventPhase ---->mp.game.entity.stopSynchronizedMapEntityAnim ---->mp.game.entity.createForcedObject ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.entity.createModelHideExcludingScriptObjects ---->mp.game.entity.setObjectAsNoLongerNeeded ---->mp.game.entity.removeForcedObject ---->mp.game.entity.isAnEntity ---->mp.game.entity.createModelHide ---->mp.game.entity.createModelSwap ---->mp.game.entity.playSynchronizedMapEntityAnim ---->mp.game.entity.removeModelHide ---->mp.game.entity.wouldEntityBeOccluded ---->mp.game.entity.getEntityAnimDuration ragemp disablecontrolaction How to use it? ragemp disablecontrolaction -->mp.game.fire ---->mp.game.fire.stopFireInRange ---->mp.game.fire.getPedInsideExplosionArea ---->mp.game.fire.isExplosionInArea ---->mp.game.fire.getClosestFirePos ---->mp.game.fire.addSpecfxExplosion ---->mp.game.fire.getNumberOfFiresInRange ---->mp.game.fire.startScriptFire ---->mp.game.fire.removeScriptFire ---->mp.game.fire.isExplosionInAngledArea ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.fire.isExplosionInSphere ---->mp.game.fire.addExplosion -->mp.game.gameplay ---->mp.game.gameplay.displayOnscreenKeyboard ---->mp.game.gameplay.clearAreaOfVehicles ---->mp.game.gameplay.getModelDimensions ---->mp.game.gameplay.clearAreaOfCops ---->mp.game.gameplay.createIncidentWithEntity ---->mp.game.gameplay.hasButtonCombinationJustBeenEntered ---->mp.game.gameplay.clearAreaOfProjectiles ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.gameplay.areStringsEqual ---->mp.game.gameplay.registerEnumToSave ---->mp.game.gameplay.overrideSaveHouse ---->mp.game.gameplay.setFireAmmoThisFrame ---->mp.game.gameplay.clearAngledAreaOfVehicles ---->mp.game.gameplay.setFakeWantedLevel ---->mp.game.gameplay.getAngleBetween2dVectors ---->mp.game.gameplay.setMinigameInProgress ---->mp.game.gameplay.isBulletInAngledArea ---->mp.game.gameplay.addStuntJump ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.gameplay.acos ---->mp.game.gameplay.setTimeScale ---->mp.game.gameplay.setFadeOutAfterArrest ---->mp.game.gameplay.compareStrings ---->mp.game.gameplay.addHospitalRestart ---->mp.game.gameplay.ignoreNextRestart ---->mp.game.gameplay.disablePoliceRestart ---->mp.game.gameplay.removeDispatchSpawnBlockingArea ---->mp.game.gameplay.setWeatherTypeNow ---->mp.game.gameplay.disableAutomaticRespawn ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.gameplay.isProjectileTypeInArea ---->mp.game.gameplay.isNextWeatherType ---->mp.game.gameplay.getHeadingFromVector2d ---->mp.game.gameplay.getRandomFloatInRange ---->mp.game.gameplay.registerIntToSave ---->mp.game.gameplay.isBulletInArea ---->mp.game.gameplay.createIncident ---->mp.game.gameplay.setRandomSeed ---->mp.game.gameplay.isPrevWeatherType ---->mp.game.gameplay.setDispatchTimeBetweenSpawnAttempts ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.gameplay.addPoliceRestart ---->mp.game.gameplay.setDispatchTimeBetweenSpawnAttemptsMultiplier ---->mp.game.gameplay.setFadeOutAfterDeath ---->mp.game.gameplay.setSaveHouse ---->mp.game.gameplay.isProjectileInArea ---->mp.game.gameplay.getBitsInRange ---->mp.game.gameplay.deleteIncident ---->mp.game.gameplay.hasCheatStringJustBeenEntered ---->mp.game.gameplay.setGamePaused ---->mp.game.gameplay.setWeatherTypeTransition ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.gameplay.setSuperJumpThisFrame ---->mp.game.gameplay.stringToInt ---->mp.game.gameplay.startSaveArray ---->mp.game.gameplay.tan ---->mp.game.gameplay.setRainFxIntensity ---->mp.game.gameplay.findSpawnPointInDirection ---->mp.game.gameplay.setDispatchIdealSpawnDistance ---->mp.game.gameplay.setWeatherTypePersist ---->mp.game.gameplay.absf ---->mp.game.gameplay.setGravityLevel ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.gameplay.registerFloatToSave ---->mp.game.gameplay.shootSingleBulletBetweenCoords ---->mp.game.gameplay.atan2 ---->mp.game.gameplay.setBitsInRange ---->mp.game.gameplay.setBit ---->mp.game.gameplay.clearAreaOfEverything ---->mp.game.gameplay.setRandomEventFlag ---->mp.game.gameplay.hasBulletImpactedInArea ---->mp.game.gameplay.enableMpDlcMaps ---->mp.game.gameplay.terminateAllScriptsWithThisName ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.gameplay.setOverrideWeather ---->mp.game.gameplay.disableStuntJumpSet ---->mp.game.gameplay.clearArea ---->mp.game.gameplay.isAreaOccupied ---->mp.game.gameplay.setExplosiveAmmoThisFrame ---->mp.game.gameplay.isBitSet ---->mp.game.gameplay.startSaveData ---->mp.game.gameplay.atan ---->mp.game.gameplay.setThisScriptCanBePaused ---->mp.game.gameplay.setWind ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.gameplay.isPositionOccupied ---->mp.game.gameplay.setCreditsActive ---->mp.game.gameplay.setThisScriptCanRemoveBlipsCreatedByAnyScript ---->mp.game.gameplay.addStuntJumpAngled ---->mp.game.gameplay.clearAreaOfPeds ---->mp.game.gameplay.startSaveStruct ---->mp.game.gameplay.registerSaveHouse ---->mp.game.gameplay.setMissionFlag ---->mp.game.gameplay.getProfileSetting ---->mp.game.gameplay.setUnkMapFlag ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.gameplay.asin ---->mp.game.gameplay.disableHospitalRestart ---->mp.game.gameplay.isIncidentValid ---->mp.game.gameplay.registerBoolToSave ---->mp.game.gameplay.getGroundZFor3dCoord ---->mp.game.gameplay.setSaveMenuActive ---->mp.game.gameplay.isStringNullOrEmpty ---->mp.game.gameplay.getHashKey ---->mp.game.gameplay.getRandomIntInRange ---->mp.game.gameplay.setFadeInAfterDeathArrest ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.gameplay.enableDispatchService ---->mp.game.gameplay.deleteStuntJump ---->mp.game.gameplay.hasBulletImpactedInBox ---->mp.game.gameplay.clearAreaOfObjects ---->mp.game.gameplay.isBulletInBox ---->mp.game.gameplay.beginReplayStats ---->mp.game.gameplay.enableStuntJumpSet ---->mp.game.gameplay.isPointObscuredByAMissionEntity ---->mp.game.gameplay.clearBit ---->mp.game.gameplay.setWindDirection ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.gameplay.setWeatherTypeNowPersist ---->mp.game.gameplay.registerTextLabelToSave ---->mp.game.gameplay.setWindSpeed ---->mp.game.gameplay.isProjectileTypeInAngledArea ---->mp.game.gameplay.absi ---->mp.game.gameplay.usingMissionCreator ---->mp.game.gameplay.getDistanceBetweenCoords ---->mp.game.gameplay.isStringNull ---->mp.game.gameplay.getWeatherTypeTransition ---->mp.game.gameplay.setFadeInAfterLoad ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.gameplay.setWeatherTypeOverTime ---->mp.game.gameplay.setCloudHatTransition ---->mp.game.gameplay.getFreeStackSlotsCount ---->mp.game.gameplay.isSniperBulletInArea ---->mp.game.gameplay.setExplosiveMeleeThisFrame -->mp.game.graphics ---->mp.game.graphics.notify ---->mp.game.graphics._drawText ---->mp.game.graphics.getSafeZoneSize ---->mp.game.graphics.createCheckpoint ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.graphics.hasStreamedTextureDictLoaded ---->mp.game.graphics.stopScreenEffect ---->mp.game.graphics.stopAllScreenEffects ---->mp.game.graphics.drawDebugBox ---->mp.game.graphics.setFlash ---->mp.game.graphics.loadTvChannel ---->mp.game.graphics.popScaleformMovieFunction ---->mp.game.graphics.popScaleformMovieFunctionVoid ---->mp.game.graphics.hasNamedScaleformMovieLoaded ---->mp.game.graphics.startParticleFxNonLoopedOnEntity ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.graphics.drawScaleformMovieFullscreen ---->mp.game.graphics.startParticleFxNonLoopedOnPedBone ---->mp.game.graphics.setTvAudioFrontend ---->mp.game.graphics.requestScaleformMovie ---->mp.game.graphics.setBlackout ---->mp.game.graphics.setTrackedPointInfo ---->mp.game.graphics.setDebugLinesAndSpheresDrawingActive ---->mp.game.graphics.setNightvision ---->mp.game.graphics.startParticleFxLoopedOnEntity ---->mp.game.graphics.drawScaleformMovie3dNonAdditive ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.graphics.setScaleformMovieAsNoLongerNeeded ---->mp.game.graphics.startScreenEffect ---->mp.game.graphics.startParticleFxNonLoopedAtCoord ---->mp.game.graphics.setParticleFxNonLoopedColour ---->mp.game.graphics.drawMarker ---->mp.game.graphics.drawText3d ---->mp.game.graphics.setTvVolume ---->mp.game.graphics.setTimecycleModifier ---->mp.game.graphics.getDecalWashLevel ---->mp.game.graphics.screen2dToWorld3d ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.graphics.world3dToScreen2d ---->mp.game.graphics.getTextureResolution ---->mp.game.graphics.getScreenEffectIsActive ---->mp.game.graphics.drawDebugText ---->mp.game.graphics.drawRect ---->mp.game.graphics.setTransitionTimecycleModifier ---->mp.game.graphics.setForceVehicleTrails ---->mp.game.graphics.addPetrolDecal ---->mp.game.graphics.callScaleformMovieFunctionStringParams ---->mp.game.graphics.drawScaleformMovie ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.graphics.drawSpotLightWithShadow ---->mp.game.graphics.removeDecalsInRange ---->mp.game.graphics.setParticleFxLoopedEvolution ---->mp.game.graphics.setParticleFxBloodScale ---->mp.game.graphics.set2dLayer ---->mp.game.graphics.drawLine ---->mp.game.graphics.setPtfxAssetNextCall ---->mp.game.graphics.setScaleformMovieToUseSystemTime ---->mp.game.graphics.startParticleFxLoopedOnEntity2 ---->mp.game.graphics.setParticleFxLoopedAlpha ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.graphics.drawDebugCross ---->mp.game.graphics.doesParticleFxLoopedExist ---->mp.game.graphics.setParticleFxNonLoopedAlpha ---->mp.game.graphics.setSeethrough ---->mp.game.graphics.setParticleFxLoopedColour ---->mp.game.graphics.drawDebugLine ---->mp.game.graphics.beginTextComponent ---->mp.game.graphics.setFarShadowsSuppressed ---->mp.game.graphics.hasScaleformContainerMovieLoadedIntoParent ---->mp.game.graphics.setTimecycleModifierStrength ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.graphics.moveVehicleDecals ---->mp.game.graphics.hasScaleformMovieLoaded ---->mp.game.graphics.getScreenActiveResolution ---->mp.game.graphics.enableMovieSubtitles ---->mp.game.graphics.drawScaleformMovie3d ---->mp.game.graphics.getScreenResolution ---->mp.game.graphics.stopParticleFxLooped ---->mp.game.graphics.requestHudScaleform ---->mp.game.graphics.setParticleFxShootoutBoat ---->mp.game.graphics.pushScaleformMovieFunctionFromHudComponent ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.graphics.washDecalsInRange ---->mp.game.graphics.enableAlienBloodVfx ---->mp.game.graphics.transitionToBlurred ---->mp.game.graphics.drawDebugText2d ---->mp.game.graphics.startParticleFxNonLoopedOnPedBone2 ---->mp.game.graphics.removeDecalsFromObjectFacing ---->mp.game.graphics.setDrawOrigin ---->mp.game.graphics.drawDebugSphere ---->mp.game.graphics.pushScaleformMovieFunctionN ---->mp.game.graphics.drawPoly ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.graphics.setParticleFxCamInsideNonplayerVehicle ---->mp.game.graphics.setForcePedFootstepsTracks ---->mp.game.graphics.destroyTrackedPoint ---->mp.game.graphics.addDecal ---->mp.game.graphics.setParticleFxLoopedScale ---->mp.game.graphics.loadMovieMeshSet ---->mp.game.graphics.setScreenDrawPosition ---->mp.game.graphics.pushScaleformMovieFunctionParameterString ---->mp.game.graphics.setTvChannel ---->mp.game.graphics.requestScaleformMovie3 ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded ---->mp.game.graphics.pushScaleformMovieFunctionParameterInt ---->mp.game.graphics.removeParticleFx ---->mp.game.graphics.isTrackedPointVisible ---->mp.game.graphics.requestScaleformMovieInstance ---->mp.game.graphics.pushScaleformMovieFunctionParameterBool ---->mp.game.graphics.isDecalAlive ---->mp.game.graphics.startParticleFxLoopedOnEntityBone ---->mp.game.graphics.startParticleFxNonLoopedOnEntity2 ---->mp.game.graphics.disableVehicleDistantlights ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.graphics.setNoisinessoveride ---->mp.game.graphics.removeDecalsFromObject ---->mp.game.graphics.drawScaleformMovieFullscreenMasked ---->mp.game.graphics.callScaleformMovieFunctionFloatParams ---->mp.game.graphics.drawSpotLight ---->mp.game.graphics.drawBox ---->mp.game.graphics.pushScaleformMovieFunctionParameterFloat ---->mp.game.graphics.fadeDecalsInRange ---->mp.game.graphics.enableClownBloodVfx ---->mp.game.graphics.drawDebugLineWithTwoColours ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.graphics.setParticleFxLoopedRange ---->mp.game.graphics.removeParticleFxInRange ---->mp.game.graphics.startParticleFxLoopedOnEntityBone2 ---->mp.game.graphics.hasHudScaleformLoaded ---->mp.game.graphics.requestStreamedTextureDict ---->mp.game.graphics.setFrozenRenderingDisabled ---->mp.game.graphics.startParticleFxLoopedAtCoord ---->mp.game.graphics.sittingTv ---->mp.game.graphics.setNoiseoveride ---->mp.game.graphics.drawSprite ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.graphics.setPtfxAssetOldToNew ---->mp.game.graphics.releaseMovieMeshSet ---->mp.game.graphics.removeDecal ---->mp.game.graphics.setParticleFxCamInsideVehicle ---->mp.game.graphics.callScaleformMovieFunctionMixedParams ---->mp.game.graphics.transitionFromBlurred ---->mp.game.graphics.getScreenAspectRatio ---->mp.game.graphics.startParticleFxLoopedOnPedBone ---->mp.game.graphics.drawLightWithRange ---->mp.game.graphics.drawLightWithRangeAndShadow ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.graphics.startParticleFxNonLoopedAtCoord2 ---->mp.game.graphics.pushScaleformMovieFunction ---->mp.game.graphics.setParticleFxLoopedOffsets ---->mp.game.graphics.callScaleformMovieMethod ---->mp.game.graphics.drawTvChannel ---->mp.game.graphics.drawText -->mp.game.interior ---->mp.game.interior.getInteriorAtCoordsWithType ---->mp.game.interior.unpinInterior ---->mp.game.interior.isValidInterior ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.interior.isInteriorPropEnabled ---->mp.game.interior.addPickupToInteriorRoomByName ---->mp.game.interior.refreshInterior ---->mp.game.interior.disableInteriorProp ---->mp.game.interior.enableInteriorProp ---->mp.game.interior.disableInterior ---->mp.game.interior.isInteriorReady ---->mp.game.interior.isInteriorCapped ---->mp.game.interior.getOffsetFromInteriorInWorldCoords ---->mp.game.interior.hideMapObjectThisFrame ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.interior.getInteriorAtCoords ---->mp.game.interior.isInteriorDisabled ---->mp.game.interior.capInterior ---->mp.game.interior.getInteriorGroupId ---->mp.game.interior.getInteriorFromCollision ---->mp.game.interior.areCoordsCollidingWithExterior ---->mp.game.interior.unkGetInteriorAtCoords -->mp.game.itemset ---->mp.game.itemset.removeFromItemset ---->mp.game.itemset.isInItemset ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.itemset.createItemset ---->mp.game.itemset.cleanItemset ---->mp.game.itemset.getIndexedItemInItemset ---->mp.game.itemset.isItemsetValid ---->mp.game.itemset.getItemsetSize ---->mp.game.itemset.destroyItemset ---->mp.game.itemset.addToItemset -->mp.game.mobile ---->mp.game.mobile.getMobilePhoneRotation ---->mp.game.mobile.setPhoneLean ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.mobile.getMobilePhonePosition ---->mp.game.mobile.setMobilePhonePosition ---->mp.game.mobile.moveFinger ---->mp.game.mobile.createMobilePhone ---->mp.game.mobile.getMobilePhoneRenderId ---->mp.game.mobile.setMobilePhoneRotation ---->mp.game.mobile.setMobilePhoneScale ---->mp.game.mobile.scriptIsMovingMobilePhoneOffscreen ---->mp.game.mobile.cellCamActivate -->mp.game.object ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.object.createMoneyPickups ---->mp.game.object.createPortablePickup2 ---->mp.game.object.getObjectOffsetFromCoords ---->mp.game.object.getPickupCoords ---->mp.game.object.removeAllPickupsOfType ---->mp.game.object.isPointInAngledArea ---->mp.game.object.createPortablePickup ---->mp.game.object.removePickup ---->mp.game.object.highlightPlacementCoords ---->mp.game.object.isAnyObjectNearPoint ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.object.removeDoorFromSystem ---->mp.game.object.createObject ---->mp.game.object.deleteObject ---->mp.game.object.setTeamPickupObject ---->mp.game.object.createAmbientPickup ---->mp.game.object.setDoorAccelerationLimit ---->mp.game.object.getSafePickupCoords ---->mp.game.object.addDoorToSystem ---->mp.game.object.hasClosestObjectOfTypeBeenBroken ---->mp.game.object.setPickupRegenerationTime ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.object.hasPickupBeenCollected ---->mp.game.object.createPickupRotate ---->mp.game.object.isObjectNearPoint ---->mp.game.object.isGarageEmpty ---->mp.game.object.createObjectNoOffset ---->mp.game.object.doorControl ---->mp.game.object.doesPickupExist ---->mp.game.object.trackObjectVisibility ---->mp.game.object.setDoorAjarAngle ---->mp.game.object.getObjectFragmentDamageHealth ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.object.doesObjectOfTypeExistAtCoords ---->mp.game.object.doesDoorExist ---->mp.game.object.isDoorClosed ---->mp.game.object.doesPickupObjectExist ---->mp.game.object.getClosestObjectOfType ---->mp.game.object.getStateOfClosestDoorOfType ---->mp.game.object.setForceObjectThisFrame ---->mp.game.object.setStateOfClosestDoorOfType ---->mp.game.object.isPickupWithinRadius ---->mp.game.object.createPickup ragemp disablecontrolaction How to use it? ragemp disablecontrolaction -->mp.game.pathfind ---->mp.game.pathfind.setRoadsBackToOriginalInAngledArea ---->mp.game.pathfind.getVehicleNodeProperties ---->mp.game.pathfind.updateNavmeshBlockingObject ---->mp.game.pathfind.isPointOnRoad ---->mp.game.pathfind.getClosestRoad ---->mp.game.pathfind.setRoadsInAngledArea ---->mp.game.pathfind.isVehicleNodeIdValid ---->mp.game.pathfind.setRoadsBackToOriginal ---->mp.game.pathfind.getNthClosestVehicleNodeId ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.pathfind.getClosestVehicleNode ---->mp.game.pathfind.getClosestMajorVehicleNode ---->mp.game.pathfind.getStreetNameAtCoord ---->mp.game.pathfind.setPedPathsInArea ---->mp.game.pathfind.addNavmeshRequiredRegion ---->mp.game.pathfind.getNthClosestVehicleNodeFavourDirection ---->mp.game.pathfind.removeNavmeshBlockingObject ---->mp.game.pathfind.disableNavmeshInArea ---->mp.game.pathfind.getIsSlowRoadFlag ---->mp.game.pathfind.getNthClosestVehicleNodeIdWithHeading ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.pathfind.getVehicleNodePosition ---->mp.game.pathfind.setIgnoreNoGpsFlag ---->mp.game.pathfind.getNthClosestVehicleNodeWithHeading ---->mp.game.pathfind.loadAllPathNodes ---->mp.game.pathfind.getRandomVehicleNode ---->mp.game.pathfind.getSupportsGpsRouteFlag ---->mp.game.pathfind.calculateTravelDistanceBetweenPoints ---->mp.game.pathfind.getSafeCoordForPed ---->mp.game.pathfind.setRoadsInArea ---->mp.game.pathfind.setGpsDisabledZone ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.pathfind.setPedPathsBackToOriginal ---->mp.game.pathfind.getNthClosestVehicleNode ---->mp.game.pathfind.isNavmeshLoadedInArea ---->mp.game.pathfind.generateDirectionsToCoord ---->mp.game.pathfind.addNavmeshBlockingObject ---->mp.game.pathfind.getClosestVehicleNodeWithHeading -->mp.game.ped ---->mp.game.ped.isAValidLipstickColor ---->mp.game.ped.isAnyPedNearPoint ---->mp.game.ped.setCreateRandomCops ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.ped.removeActionModeAsset ---->mp.game.ped.setScenarioPedsToBeReturnedByNextCommand ---->mp.game.ped.isCopPedInArea3d ---->mp.game.ped.setAiWeaponDamageModifier ---->mp.game.ped.addScenarioBlockingArea ---->mp.game.ped.setGroupFormationSpacing ---->mp.game.ped.isSynchronizedSceneRunning ---->mp.game.ped.attachSynchronizedSceneToEntity ---->mp.game.ped.setScenarioPedsSpawnInSphereArea ---->mp.game.ped.requestActionModeAsset ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.ped.requestStealthModeAsset ---->mp.game.ped.removeScenarioBlockingArea ---->mp.game.ped.canCreateRandomPed ---->mp.game.ped.setGroupSeparationRange ---->mp.game.ped.createNmMessage ---->mp.game.ped.setCreateRandomCopsOnScenarios ---->mp.game.ped.getAnimInitialOffsetRotation ---->mp.game.ped.setScriptedConversionCoordThisFrame ---->mp.game.ped.getPedAsGroupMember ---->mp.game.ped.getPedAsGroupLeader ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.ped.clearRelationshipBetweenGroups ---->mp.game.ped.getNumParentPedsOfType ---->mp.game.ped.isAValidBlushColor ---->mp.game.ped.isSynchronizedSceneLooped ---->mp.game.ped.isPedRespondingToEvent ---->mp.game.ped.resetGroupFormationDefaultSpacing ---->mp.game.ped.setAiMeleeWeaponDamageModifier ---->mp.game.ped.getFirstParentIdForPedType ---->mp.game.ped.setSynchronizedSceneOrigin ---->mp.game.ped.setPedAlternateWalkAnim ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.ped.detachSynchronizedScene ---->mp.game.ped.isPedheadshotReady ---->mp.game.ped.setSynchronizedScenePhase ---->mp.game.ped.setScenarioPedDensityMultiplierThisFrame ---->mp.game.ped.doesGroupExist ---->mp.game.ped.hasPedReceivedEvent ---->mp.game.ped.getRandomPedAtCoord ---->mp.game.ped.clearPedAlternateWalkAnim ---->mp.game.ped.setCreateRandomCopsNotOnScenarios ---->mp.game.ped.createSynchronizedScene ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.ped.getGroupSize ---->mp.game.ped.removeGroup ---->mp.game.ped.createGroup ---->mp.game.ped.removeStealthModeAsset ---->mp.game.ped.setPedDensityMultiplierThisFrame ---->mp.game.ped.getRelationshipBetweenGroups ---->mp.game.ped.getTattooZone ---->mp.game.ped.isPedheadshotValid ---->mp.game.ped.isAnyPedShootingInArea ---->mp.game.ped.createRandomPed ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.ped.removeRelationshipGroup ---->mp.game.ped.setSynchronizedSceneRate ---->mp.game.ped.getAnimInitialOffsetPosition ---->mp.game.ped.setRelationshipBetweenGroups ---->mp.game.ped.getClosestPed ---->mp.game.ped.disposeSynchronizedScene ---->mp.game.ped.setGroupFormation ---->mp.game.ped.getNumHeadOverlayValues ---->mp.game.ped.createPed ---->mp.game.ped.setPedToRagdollWithFall ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.ped.getSynchronizedSceneRate ---->mp.game.ped.setSynchronizedSceneLooped ---->mp.game.ped.getPedheadshotTxdString ---->mp.game.ped.isAValidHairColor ---->mp.game.ped.getSynchronizedScenePhase ---->mp.game.ped.hasActionModeAssetLoaded ---->mp.game.ped.setPedReserveParachuteTintIndex ---->mp.game.ped.hasStealthModeAssetLoaded ---->mp.game.ped.setPedNonCreationArea ---->mp.game.ped.addRelationshipGroup ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.ped.setTimeExclusiveDisplayTexture -->mp.game.player ---->mp.game.player.setModel ---->mp.game.player.setWantedLevelMultiplier ---->mp.game.player.setTeam ---->mp.game.player.changePed ---->mp.game.player.setAllRandomPedsFlee ---->mp.game.player.isSpecialAbilityMeterFull ---->mp.game.player.getWantedLevelRadius ---->mp.game.player.areStarsGreyedOut ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.player.getWantedCentrePosition ---->mp.game.player.getGroup ---->mp.game.player.clearParachuteVariationOverride ---->mp.game.player.setForcedAim ---->mp.game.player.clearParachutePackModelOverride ---->mp.game.player.setResetFlagPreferRearSeats ---->mp.game.player.getTargetEntity ---->mp.game.player.setClothLockCounter ---->mp.game.player.enableSpecialAbility ---->mp.game.player.getSprintTimeRemaining ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.player.resetInputGait ---->mp.game.player.specialAbilityDepleteMeter ---->mp.game.player.setMayNotEnterAnyVehicle ---->mp.game.player.hasDamagedAtLeastOnePed ---->mp.game.player.isWantedLevelGreater ---->mp.game.player.setInvincible ---->mp.game.player.getEntityIsFreeAimingAt ---->mp.game.player.setLockonRangeOverride ---->mp.game.player.resetArrestState ---->mp.game.player.setWeaponDefenseModifier ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.player.isFreeAiming ---->mp.game.player.specialAbilityChargeSmall ---->mp.game.player.setDisableAmbientMeleeMove ---->mp.game.player.getCurrentStealthNoise ---->mp.game.player.setPoliceIgnore ---->mp.game.player.setWantedLevelNoDrop ---->mp.game.player.getTeam ---->mp.game.player.specialAbilityReset ---->mp.game.player.isBeingArrested ---->mp.game.player.setWantedLevel ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.player.isFreeAimingAtEntity ---->mp.game.player.giveRagdollControl ---->mp.game.player.specialAbilityFillMeter ---->mp.game.player.isSpecialAbilityActive ---->mp.game.player.getSprintStaminaRemaining ---->mp.game.player.intToindex ---->mp.game.player.isDead ---->mp.game.player.setPoliceRadarBlips ---->mp.game.player.getPed ---->mp.game.player.setAllRandomPedsFleeThisFrame ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.player.simulateInputGait ---->mp.game.player.isControlOn ---->mp.game.player.setMeleeWeaponDamageModifier ---->mp.game.player.clearHasDamagedAtLeastOneNonAnimalPed ---->mp.game.player.setVehicleDefenseModifier ---->mp.game.player.forceCleanupForAllThreadsWithThisName ---->mp.game.player.setStealthPerceptionModifier ---->mp.game.player.isRidingTrain ---->mp.game.player.getPedScriptIndex ---->mp.game.player.setWantedCentrePosition ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.player.setIgnoreLowPriorityShockingEvents ---->mp.game.player.setLockon ---->mp.game.player.getTimeSinceHitVehicle ---->mp.game.player.setHealthRechargeMultiplier ---->mp.game.player.getHasReserveParachute ---->mp.game.player.disableFiring ---->mp.game.player.isPlaying ---->mp.game.player.specialAbilityLock ---->mp.game.player.getName ---->mp.game.player.setRunSprintMultiplierFor ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.player.setCanDoDriveBy ---->mp.game.player.getParachutePackTintIndex ---->mp.game.player.setClothPinFrames ---->mp.game.player.getParachuteTintIndex ---->mp.game.player.setForcedZoom ---->mp.game.player.setForceSkipAimIntro ---->mp.game.player.setMaxArmour ---->mp.game.player.isTargettingAnything ---->mp.game.player.isTargettingEntity ---->mp.game.player.setHasReserveParachute ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.player.setMayOnlyEnterThisVehicle ---->mp.game.player.setParachuteSmokeTrailColor ---->mp.game.player.hasAchievementBeenPassed ---->mp.game.player.clearParachuteModelOverride ---->mp.game.player.isScriptControlOn ---->mp.game.player.setControl ---->mp.game.player.setEveryoneIgnore ---->mp.game.player.isReadyForCutscene ---->mp.game.player.getMaxArmour ---->mp.game.player.setParachutePackTintIndex ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.player.displaySystemSigninUi ---->mp.game.player.isClimbing ---->mp.game.player.setParachuteModelOverride ---->mp.game.player.reserveEntityExplodesOnHighExplosionCombo ---->mp.game.player.setWantedLevelDifficulty ---->mp.game.player.specialAbilityDeactivateFast ---->mp.game.player.intToParticipantindex ---->mp.game.player.setAutoGiveParachuteWhenEnterPlane ---->mp.game.player.setClothPackageIndex ---->mp.game.player.setSprint ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.player.specialAbilityChargeNormalized ---->mp.game.player.getUnderwaterTimeRemaining ---->mp.game.player.restoreStamina ---->mp.game.player.setParachuteTintIndex ---->mp.game.player.setSpecialAbilityMultiplier ---->mp.game.player.setVehicleDamageModifier ---->mp.game.player.resetStamina ---->mp.game.player.setSwimMultiplierFor ---->mp.game.player.setMaxWantedLevel ---->mp.game.player.startTeleport ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.player.setMeleeWeaponDefenseModifier ---->mp.game.player.setReserveParachuteTintIndex ---->mp.game.player.areFlashingStarsAboutToDrop ---->mp.game.player.setTargetingMode ---->mp.game.player.isSpecialAbilityEnabled ---->mp.game.player.setSneakingNoiseMultiplier ---->mp.game.player.clearWantedLevel ---->mp.game.player.getInvincible ---->mp.game.player.specialAbilityChargeAbsolute ---->mp.game.player.resetWantedLevelDifficulty ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.player.forceCleanup ---->mp.game.player.giveAchievementTo ---->mp.game.player.startFiringAmnesty ---->mp.game.player.disableVehicleRewards ---->mp.game.player.setAreasGeneratorOrientation ---->mp.game.player.setSimulateAiming ---->mp.game.player.isSpecialAbilityUnlocked ---->mp.game.player.hasForceCleanupOccurred ---->mp.game.player.setAirDragMultiplierForsVehicle ---->mp.game.player.setWeaponDamageModifier ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.player.setCanUseCover ---->mp.game.player.getTimeSinceDroveOnPavement ---->mp.game.player.hasLeftTheWorld ---->mp.game.player.getReserveParachuteTintIndex ---->mp.game.player.setCanBeHassledByGangs ---->mp.game.player.specialAbilityDeactivate ---->mp.game.player.hasBeenSpottedInStolenVehicle ---->mp.game.player.setParachuteVariationOverride ---->mp.game.player.setDispatchCopsFor ---->mp.game.player.getTimeSinceDroveAgainstTraffic ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.player.setNoiseMultiplier ---->mp.game.player.setParachutePackModelOverride ---->mp.game.player.isFreeForAmbientTask ---->mp.game.player.setHudAnimStopLevel ---->mp.game.player.canStartMission ---->mp.game.player.setWantedLevelNow ---->mp.game.player.hasTeleportFinished ---->mp.game.player.getWantedLevel ---->mp.game.player.getTimeSinceHitPed ---->mp.game.player.hasDamagedAtLeastOneNonAnimalPed ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.player.getRgbColour ---->mp.game.player.reportCrime ---->mp.game.player.specialAbilityChargeContinuous ---->mp.game.player.playerAttachVirtualBound ---->mp.game.player.getParachuteSmokeTrailColor ---->mp.game.player.clearHasDamagedAtLeastOnePed ---->mp.game.player.specialAbilityChargeMedium ---->mp.game.player.specialAbilityUnlock ---->mp.game.player.canPedHear ---->mp.game.player.removeHelmet ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.player.setCanLeaveParachuteSmokeTrail ---->mp.game.player.specialAbilityChargeLarge ---->mp.game.player.forceCleanupForThreadWithThisId ---->mp.game.player.isPressingHorn ---->mp.game.player.getWantedLevelThreshold -->mp.game.rope ---->mp.game.rope.setDisableFragDamage ---->mp.game.rope.startRopeWinding ---->mp.game.rope.getRopeLastVertexCoord ---->mp.game.rope.pinRopeVertex ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.rope.breakEntityGlass ---->mp.game.rope.getRopeVertexCount ---->mp.game.rope.attachEntitiesToRope ---->mp.game.rope.attachRopeToEntity ---->mp.game.rope.unpinRopeVertex ---->mp.game.rope.deleteRope ---->mp.game.rope.ropeConvertToSimple ---->mp.game.rope.startRopeUnwindingFront ---->mp.game.rope.setDisableBreaking ---->mp.game.rope.getRopeLength ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.rope.getCgoffset ---->mp.game.rope.deleteChildRope ---->mp.game.rope.detachRopeFromEntity ---->mp.game.rope.setCgAtBoundcenter ---->mp.game.rope.ropeResetLength ---->mp.game.rope.ropeSetUpdatePinverts ---->mp.game.rope.stopRopeWinding ---->mp.game.rope.loadRopeData ---->mp.game.rope.ropeForceLength ---->mp.game.rope.setCgoffset ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.rope.applyImpulseToCloth ---->mp.game.rope.addRope ---->mp.game.rope.getRopeVertexCoord ---->mp.game.rope.setDamping ---->mp.game.rope.ropeDrawShadowEnabled ---->mp.game.rope.doesRopeExist ---->mp.game.rope.stopRopeUnwindingFront -->mp.game.script ---->mp.game.script.getThreadName ---->mp.game.script.getEventData ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.script.getNumberOfInstancesOfStreamedScript ---->mp.game.script.isThreadActive ---->mp.game.script.setNoLoadingScreen ---->mp.game.script.triggerScriptEvent ---->mp.game.script.hasStreamedScriptLoaded ---->mp.game.script.getNumberOfEvents ---->mp.game.script.requestScript ---->mp.game.script.getEventExists ---->mp.game.script.setStreamedScriptAsNoLongerNeeded ---->mp.game.script.terminateThread ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.script.setScriptAsNoLongerNeeded ---->mp.game.script.requestStreamedScript ---->mp.game.script.getEventAtIndex ---->mp.game.script.hasScriptLoaded ---->mp.game.script.isStreamedScriptRunning ---->mp.game.script.doesScriptExist -->mp.game.stats ---->mp.game.stats.statSlotIsLoaded ---->mp.game.stats.playstatsFriendActivity ---->mp.game.stats.statGetBoolMasked ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.stats.leaderboardsGetNumberOfColumns ---->mp.game.stats.statGetBool ---->mp.game.stats.playstatsShopItem ---->mp.game.stats.statSetGxtLabel ---->mp.game.stats.statGetUserId ---->mp.game.stats.statSetDate ---->mp.game.stats.statGetNumberOfSeconds ---->mp.game.stats.leaderboardsReadSuccessful ---->mp.game.stats.playstatsClothChange ---->mp.game.stats.statGetPos ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.stats.playstatsAwardXp ---->mp.game.stats.statSetFloat ---->mp.game.stats.statDeleteSlot ---->mp.game.stats.statSetBool ---->mp.game.stats.statGetLicensePlate ---->mp.game.stats.statSetBoolMasked ---->mp.game.stats.leaderboards2ReadByRadius ---->mp.game.stats.playstatsCheatApplied ---->mp.game.stats.statGetMaskedInt ---->mp.game.stats.statSetProfileSetting ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.stats.playstatsOddjobDone ---->mp.game.stats.statSetLicensePlate ---->mp.game.stats.statGetNumberOfMinutes ---->mp.game.stats.statGetInt ---->mp.game.stats.statSetMaskedInt ---->mp.game.stats.playstatsMissionOver ---->mp.game.stats.leaderboardsReadClear ---->mp.game.stats.leaderboards2ReadByScoreInt ---->mp.game.stats.statGetDate ---->mp.game.stats.statSetUserId ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.stats.leaderboardsGetCacheDataRow ---->mp.game.stats.leaderboards2ReadFriendsByRow ---->mp.game.stats.playstatsNpcInvite ---->mp.game.stats.statIncrement ---->mp.game.stats.playstatsRaceCheckpoint ---->mp.game.stats.leaderboardsGetCacheExists ---->mp.game.stats.statLoadPending ---->mp.game.stats.statLoad ---->mp.game.stats.statSetString ---->mp.game.stats.leaderboards2ReadByRow ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.stats.leaderboardsReadPending ---->mp.game.stats.leaderboards2WriteData ---->mp.game.stats.statSetInt ---->mp.game.stats.leaderboardsCacheDataRow ---->mp.game.stats.leaderboards2ReadByRank ---->mp.game.stats.playstatsPropChange ---->mp.game.stats.playstatsMatchStarted ---->mp.game.stats.leaderboardsGetColumnType ---->mp.game.stats.playstatsMissionStarted ---->mp.game.stats.statSetCurrentPosixTime ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.stats.leaderboards2ReadByHandle ---->mp.game.stats.leaderboardsGetColumnId ---->mp.game.stats.playstatsRankUp ---->mp.game.stats.playstatsMissionCheckpoint ---->mp.game.stats.statGetFloat ---->mp.game.stats.statSetPos ---->mp.game.stats.playstatsWebsiteVisited ---->mp.game.stats.statSave ---->mp.game.stats.statGetNumberOfDays ---->mp.game.stats.statGetString ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.stats.leaderboards2ReadByScoreFloat ---->mp.game.stats.statClearSlotForReload ---->mp.game.stats.leaderboardsGetCacheTime ---->mp.game.stats.statGetNumberOfHours -->mp.game.streaming ---->mp.game.streaming.removeClipSet ---->mp.game.streaming.requestCollisionAtCoord ---->mp.game.streaming.removeAnimSet ---->mp.game.streaming.isModelAVehicle ---->mp.game.streaming.newLoadSceneStart ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.streaming.setUnkCameraSettings ---->mp.game.streaming.hasCollisionForModelLoaded ---->mp.game.streaming.doesAnimDictExist ---->mp.game.streaming.hasClipSetLoaded ---->mp.game.streaming.isModelInCdimage ---->mp.game.streaming.prefetchSrl ---->mp.game.streaming.requestIpl ---->mp.game.streaming.setDitchPoliceModels ---->mp.game.streaming.loadScene ---->mp.game.streaming.removeNamedPtfxAsset ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.streaming.setStreaming ---->mp.game.streaming.requestAnimSet ---->mp.game.streaming.setGamePausesForStreaming ---->mp.game.streaming.setReducePedModelBudget ---->mp.game.streaming.setReduceVehicleModelBudget ---->mp.game.streaming.hasNamedPtfxAssetLoaded ---->mp.game.streaming.isIplActive ---->mp.game.streaming.setPedPopulationBudget ---->mp.game.streaming.requestCollisionForModel ---->mp.game.streaming.requestModel ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.streaming.hasModelLoaded ---->mp.game.streaming.requestModel2 ---->mp.game.streaming.setSrlTime ---->mp.game.streaming.newLoadSceneStartSafe ---->mp.game.streaming.getIdealPlayerSwitchType ---->mp.game.streaming.requestNamedPtfxAsset ---->mp.game.streaming.setHdArea ---->mp.game.streaming.setFocusArea ---->mp.game.streaming.isModelValid ---->mp.game.streaming.setPlayerSwitchLocation ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.streaming.hasAnimSetLoaded ---->mp.game.streaming.requestAdditionalCollisionAtCoord ---->mp.game.streaming.setVehiclePopulationBudget ---->mp.game.streaming.hasAnimDictLoaded ---->mp.game.streaming.requestClipSet ---->mp.game.streaming.requestAnimDict ---->mp.game.streaming.setInteriorActive ---->mp.game.streaming.setModelAsNoLongerNeeded ---->mp.game.streaming.removeIpl ---->mp.game.streaming.removeAnimDict ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.streaming.startPlayerSwitch -->mp.game.system ---->mp.game.system.sin ---->mp.game.system.ceil ---->mp.game.system.vdist ---->mp.game.system.wait ---->mp.game.system.settimerb ---->mp.game.system.vmag ---->mp.game.system.sqrt ---->mp.game.system.shiftRight ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.system.vmag2 ---->mp.game.system.vdist2 ---->mp.game.system.startNewScriptWithArgs ---->mp.game.system.toFloat ---->mp.game.system.settimera ---->mp.game.system.startNewStreamedScriptWithArgs ---->mp.game.system.cos ---->mp.game.system.pow ---->mp.game.system.startNewScript ---->mp.game.system.startNewStreamedScript ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.system.shiftLeft ---->mp.game.system.round ---->mp.game.system.floor -->mp.game.time ---->mp.game.time.resetClockTime ---->mp.game.time.pauseClock ---->mp.game.time.setClockTime ---->mp.game.time.getLocalTime ---->mp.game.time.getLocalTimeGmt ---->mp.game.time.setClockDate ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.time.advanceClockTimeTo ---->mp.game.time.addToClockTime ---->mp.game.time.getPosixTime -->mp.game.ui ---->mp.game.ui.hasAdditionalTextLoaded ---->mp.game.ui.flashAbilityBar ---->mp.game.ui.setTextProportional ---->mp.game.ui.addTextComponentInteger ---->mp.game.ui.setPlayerCashChange ---->mp.game.ui.setTextScale ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.ui.setRadarZoom ---->mp.game.ui.showHudComponentThisFrame ---->mp.game.ui.addTextComponentSubstringCash ---->mp.game.ui.restartFrontendMenu ---->mp.game.ui.addTextComponentSubstringTime ---->mp.game.ui.isNamedRendertargetLinked ---->mp.game.ui.lockMinimapPosition ---->mp.game.ui.getTextSubstring ---->mp.game.ui.addTextComponentSubstringLocalized ---->mp.game.ui.setNotificationFlashColor ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.ui.keyHudColour ---->mp.game.ui.getNamedRendertargetRenderId ---->mp.game.ui.doesTextBlockExist ---->mp.game.ui.setNotificationMessage ---->mp.game.ui.setTextChatUnk ---->mp.game.ui.setNotificationTextEntry ---->mp.game.ui.getHudComponentPosition ---->mp.game.ui.setRadarBigmapEnabled ---->mp.game.ui.displayHelpTextFromStringLabel ---->mp.game.ui.setTextEntry ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.ui.displayAreaName ---->mp.game.ui.lockMinimapAngle ---->mp.game.ui.clearAdditionalText ---->mp.game.ui.drawNotification ---->mp.game.ui.clearGpsPlayerWaypoint ---->mp.game.ui.setGpsFlashes ---->mp.game.ui.drawNotification3 ---->mp.game.ui.hideSpecialAbilityLockonOperation ---->mp.game.ui.setTextEdge ---->mp.game.ui.objectDecalToggle ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.ui.drawNotification2 ---->mp.game.ui.resetHudComponentValues ---->mp.game.ui.setTextDropshadow ---->mp.game.ui.addBlipForRadius ---->mp.game.ui.enableDeathbloodSeethrough ---->mp.game.ui.setTextJustification ---->mp.game.ui.hasHeadDisplayLoaded ---->mp.game.ui.clearFloatingHelp ---->mp.game.ui.setTextGxtEntry ---->mp.game.ui.setNotificationMessageClanTag2 ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.ui.setTextEntryForWidth ---->mp.game.ui.registerNamedRendertarget ---->mp.game.ui.setMinimapBlockWaypoint ---->mp.game.ui.addTrevorRandomModifier ---->mp.game.ui.setRadarAsInteriorThisFrame ---->mp.game.ui.addBlipForCoord ---->mp.game.ui.setGpsFlags ---->mp.game.ui.setNotificationMessageClanTag ---->mp.game.ui.setTextRenderId ---->mp.game.ui.setMissionName ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.ui.requestAdditionalText2 ---->mp.game.ui.addNextMessageToPreviousBriefs ---->mp.game.ui.setTextWrap ---->mp.game.ui.setHeadDisplayFlag ---->mp.game.ui.setTextFont ---->mp.game.ui.hideHudComponentThisFrame ---->mp.game.ui.toggleStealthRadar ---->mp.game.ui.setTextRightJustify ---->mp.game.ui.endTextComponent ---->mp.game.ui.addTextComponentSubstringPlayerName ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.ui.isMinimapAreaRevealed ---->mp.game.ui.setWarningMessage3 ---->mp.game.ui.requestAdditionalText ---->mp.game.ui.setFrontendActive ---->mp.game.ui.setMinimapComponent ---->mp.game.ui.setPlayerBlipPositionThisFrame ---->mp.game.ui.isNamedRendertargetRegistered ---->mp.game.ui.setWarningMessage ---->mp.game.ui.getLabelText ---->mp.game.ui.getHudColour ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.ui.getLengthOfStringWithThisTextLabel ---->mp.game.ui.setTextComponentFormat ---->mp.game.ui.getTextScreenWidth ---->mp.game.ui.removeBlip ---->mp.game.ui.isStreamingAdditionalText ---->mp.game.ui.setCursorSprite ---->mp.game.ui.clearHelp ---->mp.game.ui.setMinimapVisible ---->mp.game.ui.addTextComponentSubstringWebsite ---->mp.game.ui.displayHelpTextThisFrame ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.ui.displayCash ---->mp.game.ui.setAbilityBarValue ---->mp.game.ui.drawSubtitleTimed ---->mp.game.ui.displayRadar ---->mp.game.ui.flashWantedDisplay ---->mp.game.ui.setTextLeading ---->mp.game.ui.displayAmmoThisFrame ---->mp.game.ui.displayHud ---->mp.game.ui.setHudComponentPosition ---->mp.game.ui.setLoadingPromptTextEntry ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.ui.doesTextLabelExist ---->mp.game.ui.hasThisAdditionalTextLoaded ---->mp.game.ui.getTextSubstringSafe ---->mp.game.ui.setTextEntry2 ---->mp.game.ui.isHudComponentActive ---->mp.game.ui.respondingAsTemp ---->mp.game.ui.showLoadingPrompt ---->mp.game.ui.addBlipForPickup ---->mp.game.ui.removeNotification ---->mp.game.ui.setTextColour ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.ui.setTextCentre ---->mp.game.ui.setWidescreenFormat ---->mp.game.ui.addTextComponentItemString ---->mp.game.ui.setRadarZoomLevelThisFrame ---->mp.game.ui.drawText ---->mp.game.ui.getTextSubstringSlice ---->mp.game.ui.setHeadDisplayWanted ---->mp.game.ui.clearThisPrint ---->mp.game.ui.getStreetNameFromHashKey ---->mp.game.ui.setMinimapAttitudeIndicatorLevel ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.ui.getTextScaleHeight ---->mp.game.ui.setWarningMessage2 ---->mp.game.ui.isScriptedHudComponentActive ---->mp.game.ui.setHeadDisplayString ---->mp.game.ui.setPauseMenuActive ---->mp.game.ui.isPauseMenuActive ---->mp.game.ui.hideScriptedHudComponentThisFrame ---->mp.game.ui.addTextComponentFloat ---->mp.game.ui.releaseNamedRendertarget ---->mp.game.ui.showWeaponWheel ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.ui.activateFrontendMenu ---->mp.game.ui.setUseridsUihidden ---->mp.game.ui.drawNotification4 ---->mp.game.ui.getLengthOfLiteralString ---->mp.game.ui.setHudColour ---->mp.game.ui.linkNamedRendertarget ---->mp.game.ui.setMinimapRevealed ---->mp.game.ui.beginTextCommandSetBlipName ---->mp.game.ui.getBlipInfoIdCoord ---->mp.game.ui.setMultiplayerHudCash ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.ui.setNewWaypoint -->mp.game.unk ---->mp.game.unk.getBroadcastFinshedLosSound -->mp.game.recorder ---->mp.game.recorder.start ---->mp.game.recorder.stop ---->mp.game.recorder.isRecording -->mp.game.vehicle ---->mp.game.vehicle.getRandomVehicleModelInMemory ---->mp.game.vehicle.hasPreloadModsFinished ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.vehicle.getTotalDurationOfVehicleRecording ---->mp.game.vehicle.setVehicleModelIsSuppressed ---->mp.game.vehicle.getTotalDurationOfVehicleRecordingId ---->mp.game.vehicle.hasVehicleAssetLoaded ---->mp.game.vehicle.isPlaybackGoingOnForVehicle ---->mp.game.vehicle.getRotationOfVehicleRecordingAtTime ---->mp.game.vehicle.getVehicleRecordingId ---->mp.game.vehicle.deleteScriptVehicleGenerator ---->mp.game.vehicle.setVehicleDensityMultiplierThisFrame ---->mp.game.vehicle.setFarDrawVehicles ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.vehicle.startPlaybackRecordedVehicleUsingAi ---->mp.game.vehicle.getVehicleModelMaxNumberOfPassengers ---->mp.game.vehicle.setGarbageTrucks ---->mp.game.vehicle.getPositionInRecording ---->mp.game.vehicle.getVehicleClassMaxAcceleration ---->mp.game.vehicle.addVehicleStuckCheckWithWarp ---->mp.game.vehicle.hasVehicleRecordingBeenLoaded ---->mp.game.vehicle.getRandomVehicleInSphere ---->mp.game.vehicle.isThisModelAQuadbike ---->mp.game.vehicle.startPlaybackRecordedVehicle ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.vehicle.getCurrentPlaybackForVehicle ---->mp.game.vehicle.isThisModelABoat ---->mp.game.vehicle.removeVehiclesFromGeneratorsInArea ---->mp.game.vehicle.getVehicleClassMaxBraking ---->mp.game.vehicle.getVehicleClassMaxAgility ---->mp.game.vehicle.getVehicleModelMaxTraction ---->mp.game.vehicle.stopPlaybackRecordedVehicle ---->mp.game.vehicle.getTimePositionInRecording ---->mp.game.vehicle.deleteMissionTrain ---->mp.game.vehicle.setAllLowPriorityVehicleGeneratorsActive ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.game.vehicle.isAnyVehicleNearPoint ---->mp.game.vehicle.pausePlaybackRecordedVehicle ---->mp.game.vehicle.createMissionTrain ---->mp.game.vehicle.setPlaybackSpeed ---->mp.game.vehicle.setPlaybackToUseAiTryToRevertBackLater ---->mp.game.vehicle.setVehicleShootAtTarget ---->mp.game.vehicle.preloadVehicleMod ---->mp.game.vehicle.startPlaybackRecordedVehicleWithFlags ---->mp.game.vehicle.isCopVehicleInArea3d ---->mp.game.vehicle.isThisModelACar ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.vehicle.setRandomTrains ---->mp.game.vehicle.requestVehicleAsset ---->mp.game.vehicle.removeVehicleStuckCheck ---->mp.game.vehicle.setRandomBoats ---->mp.game.vehicle.setCargobobHookPosition ---->mp.game.vehicle.unpausePlaybackRecordedVehicle ---->mp.game.vehicle.getVehicleModelAcceleration ---->mp.game.vehicle.skipTimeInPlaybackRecordedVehicle ---->mp.game.vehicle.isThisModelAnEmergencyBoat ---->mp.game.vehicle.doesVehicleExistWithDecorator ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.vehicle.createScriptVehicleGenerator ---->mp.game.vehicle.isThisModelAPlane ---->mp.game.vehicle.getNumModColors ---->mp.game.vehicle.skipToEndAndStopPlaybackRecordedVehicle ---->mp.game.vehicle.isThisModelATrain ---->mp.game.vehicle.removeVehicleAsset ---->mp.game.vehicle.isPlaybackUsingAiGoingOnForVehicle ---->mp.game.vehicle.createVehicle ---->mp.game.vehicle.requestVehicleRecording ---->mp.game.vehicle.getDisplayNameFromVehicleModel ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.game.vehicle.setRandomVehicleDensityMultiplierThisFrame ---->mp.game.vehicle.getRandomVehicleBackBumperInSphere ---->mp.game.vehicle.isThisModelABike ---->mp.game.vehicle.setMissionTrainAsNoLongerNeeded ---->mp.game.vehicle.isThisModelABicycle ---->mp.game.vehicle.setAllVehicleGeneratorsActiveInArea ---->mp.game.vehicle.getRandomVehicleFrontBumperInSphere ---->mp.game.vehicle.setNumberOfParkedVehicles ---->mp.game.vehicle.isVehicleInGarageArea ---->mp.game.vehicle.getPositionOfVehicleRecordingAtTime ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.vehicle.setScriptVehicleGenerator ---->mp.game.vehicle.getVehicleClassMaxTraction ---->mp.game.vehicle.getVehicleModelMaxBraking ---->mp.game.vehicle.isThisModelAHeli ---->mp.game.vehicle.getVehicleClassFromName ---->mp.game.vehicle.setParkedVehicleDensityMultiplierThisFrame ---->mp.game.vehicle.removeVehicleRecording ---->mp.game.vehicle.getVehicleModelMaxSpeed ---->mp.game.vehicle.disableVehicleWeapon ---->mp.game.vehicle.doesScriptVehicleGeneratorExist ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.game.vehicle.getClosestVehicle ---->mp.game.vehicle.displayDistantVehicles ---->mp.game.vehicle.switchTrainTrack -->mp.game.water ---->mp.game.water.testVerticalProbeAgainstAllWater ---->mp.game.water.testProbeAgainstAllWater ---->mp.game.water.getWaterHeightNoWaves ---->mp.game.water.setWavesIntensity ---->mp.game.water.modifyWater ---->mp.game.water.getWaterHeight ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.water.testProbeAgainstWater -->mp.game.weapon ---->mp.game.weapon.getWeaponComponentTypeModel ---->mp.game.weapon.giveWeaponComponentToWeaponObject ---->mp.game.weapon.hasWeaponAssetLoaded ---->mp.game.weapon.getWeaponDamageType ---->mp.game.weapon.getWeapontypeSlot ---->mp.game.weapon.requestWeaponHighDetailModel ---->mp.game.weapon.requestWeaponAsset ---->mp.game.weapon.getWeaponClipSize ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.game.weapon.doesWeaponTakeWeaponComponent ---->mp.game.weapon.getWeaponTintCount ---->mp.game.weapon.hasVehicleGotProjectileAttached ---->mp.game.weapon.hasWeaponGotWeaponComponent ---->mp.game.weapon.isWeaponValid ---->mp.game.weapon.createWeaponObject ---->mp.game.weapon.setPedAmmoToDrop ---->mp.game.weapon.removeWeaponAsset ---->mp.game.weapon.giveWeaponObjectToPed ---->mp.game.weapon.getWeaponComponentHudStats ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.game.weapon.canUseWeaponOnParachute ---->mp.game.weapon.getWeapontypeGroup ---->mp.game.weapon.enableLaserSightRendering ---->mp.game.weapon.getWeaponObjectTintIndex ---->mp.game.weapon.setFlashLightFadeDistance ---->mp.game.weapon.getWeaponHudStats ---->mp.game.weapon.getWeapontypeModel ---->mp.game.weapon.removeWeaponComponentFromWeaponObject ---->mp.game.weapon.setWeaponObjectTintIndex ---->mp.game.weapon.removeAllProjectilesOfType ragemp disablecontrolaction How to get it? ragemp disablecontrolaction -->mp.game.zone ---->mp.game.zone.getZoneAtCoords ---->mp.game.zone.getZonePopschedule ---->mp.game.zone.clearPopscheduleOverrideVehicleModel ---->mp.game.zone.getZoneScumminess ---->mp.game.zone.overridePopscheduleVehicleModel ---->mp.game.zone.getHashOfMapAreaAtCoords ---->mp.game.zone.getZoneFromNameId ---->mp.game.zone.setZoneEnabled ---->mp.game.zone.getNameOfZone ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction -->mp.game.invoke -->mp.game.wait -->mp.game.joaat mp.keys: -->mp.keys.bind -->mp.keys.unbind -->mp.keys.isDown -->mp.keys.isUp ragemp disablecontrolaction How to get it? ragemp disablecontrolaction mp.nametags: -->mp.nametags.update -->mp.nametags.enabled -->mp.nametags.set mp.discord: -->mp.discord.update mp.raycasting: -->mp.raycasting.testPointToPoint ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction -->mp.raycasting.testCapsule mp.Vector3: mp.Quat: mp.vehicles: -->mp.vehicles.forEach -->mp.vehicles.toArray -->mp.vehicles.at ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction -->mp.vehicles.atRemoteId -->mp.vehicles.exists -->mp.vehicles._new -->mp.vehicles.apply -->mp.vehicles.length -->mp.vehicles.size -->mp.vehicles.forEachInStreamRange -->mp.vehicles.atHandle -->mp.vehicles.new ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction mp.players: -->mp.players.forEach -->mp.players.toArray -->mp.players.at -->mp.players.atRemoteId -->mp.players.exists -->mp.players._new -->mp.players.apply -->mp.players.length -->mp.players.size ragemp disablecontrolaction PasteShr ragemp disablecontrolaction -->mp.players.forEachInStreamRange -->mp.players.atHandle -->mp.players.local ---->mp.players.local.weapon ---->mp.players.local.blip ---->mp.players.local.aimingAt ------>mp.players.local.aimingAt.x ------>mp.players.local.aimingAt.y ------>mp.players.local.aimingAt.z ---->mp.players.local.vehicle ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.model ---->mp.players.local.position ------>mp.players.local.position.x ------>mp.players.local.position.y ------>mp.players.local.position.z ---->mp.players.local.name ---->mp.players.local.dimension ---->mp.players.local.type ---->mp.players.local.remoteId ---->mp.players.local.id ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.handle ---->mp.players.local.getPosition ---->mp.players.local.setPosition ---->mp.players.local.getVariable ---->mp.players.local.hasVariable ---->mp.players.local.createBlip ---->mp.players.local.setBlipColor ---->mp.players.local.setBlipAlpha ---->mp.players.local.destroyBlip ---->mp.players.local.setEyeColor ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.setHairColor ---->mp.players.local.setFaceFeature ---->mp.players.local.setHeadOverlay ---->mp.players.local.getAlpha ---->mp.players.local.getModel ---->mp.players.local.getVelocity ---->mp.players.local.setAlpha ---->mp.players.local.giveWeapon ---->mp.players.local.removeWeapon ---->mp.players.local.removeAllWeapons ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.getAmmoInClip ---->mp.players.local.setAmmoInClip ---->mp.players.local.getSequenceProgress ---->mp.players.local.setParachuteTaskThrust ---->mp.players.local.taskRappelFromHeli ---->mp.players.local.taskJump ---->mp.players.local.taskVehiclePark ---->mp.players.local.taskClearLookAt ---->mp.players.local.taskVehicleEscort ---->mp.players.local.taskVehicleShootAtPed ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.taskGoToCoordWhileAimingAtCoord ---->mp.players.local.taskScriptedAnimation ---->mp.players.local.taskStartScenarioInPlace ---->mp.players.local.taskVehicleDriveToCoordLongrange ---->mp.players.local.taskBoatMission ---->mp.players.local.taskFollowNavMeshToCoord ---->mp.players.local.clearPedSecondaryTask ---->mp.players.local.taskFollowNavMeshToCoordAdvanced ---->mp.players.local.taskVehicleGotoNavmesh ---->mp.players.local.taskPutDirectlyIntoMelee ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.taskGoToCoordAnyMeansExtraParams ---->mp.players.local.taskTurnToFaceCoord ---->mp.players.local.taskVehicleHeliProtect ---->mp.players.local.setDesiredMoveBlendRatio ---->mp.players.local.getPhoneGestureAnimTotalTime ---->mp.players.local.taskSweepAim ---->mp.players.local.taskSmartFlee ---->mp.players.local.taskPlaneMission ---->mp.players.local.isMoveBlendRatioSprinting ---->mp.players.local.pedHasUseScenarioTask ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.isGettingUp ---->mp.players.local.taskPlaneChase ---->mp.players.local.taskMoveNetwork ---->mp.players.local.taskDriveBy ---->mp.players.local.taskFollowToOffsetOf ---->mp.players.local.taskVehicleFollowWaypointRecording ---->mp.players.local.isMoveBlendRatioStill ---->mp.players.local.setPathPreferToAvoidWater ---->mp.players.local.taskSeekCoverToCoords ---->mp.players.local.taskVehicleChase ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.isRunningArrestTask ---->mp.players.local.taskCower ---->mp.players.local.taskStopPhoneGestureAnimation ---->mp.players.local.taskPutDirectlyIntoCover ---->mp.players.local.setPathAvoidFire ---->mp.players.local.taskShockingEventReact ---->mp.players.local.taskShootAtCoord ---->mp.players.local.getPhoneGestureAnimCurrentTime ---->mp.players.local.taskVehicleDriveWander ---->mp.players.local.taskGuardCurrentPosition ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.taskCombatHatedTargetsInArea ---->mp.players.local.taskForceMotionState ---->mp.players.local.taskLeaveAnyVehicle ---->mp.players.local.isSprinting ---->mp.players.local.taskUseNearestScenarioToCoordWarp ---->mp.players.local.taskFollowPointRoute ---->mp.players.local.taskSlideToCoordHdgRate ---->mp.players.local.taskPerformSequence ---->mp.players.local.taskTurnToFace ---->mp.players.local.taskGoToCoordAnyMeans ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.setDriveTaskCruiseSpeed ---->mp.players.local.AddVehicleSubtaskAttackCoord ---->mp.players.local.taskUseMobilePhoneTimed ---->mp.players.local.taskSkyDive ---->mp.players.local.taskReloadWeapon ---->mp.players.local.setTaskVehicleChaseIdealPursuitDistance ---->mp.players.local.taskAimGunAtCoord ---->mp.players.local.uncuff ---->mp.players.local.taskLookAt ---->mp.players.local.taskReactAndFlee ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.playAnimOnRunningScenario ---->mp.players.local.isCuffed ---->mp.players.local.setPathCanUseLadders ---->mp.players.local.getScriptTaskStatus ---->mp.players.local.taskAimGunScripted ---->mp.players.local.taskShuffleToNextVehicleSeat ---->mp.players.local.taskCombatHatedTargetsAround ---->mp.players.local.taskPlayAnimAdvanced ---->mp.players.local.taskSeekCoverFrom ---->mp.players.local.getDesiredMoveBlendRatio ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.AddVehicleSubtaskAttack ---->mp.players.local.isDrivebyTaskUnderneathDrivingTask ---->mp.players.local.taskClimb ---->mp.players.local.taskChatTo ---->mp.players.local.setHighFallTask ---->mp.players.local.setPathCanUseClimbovers ---->mp.players.local.taskPlayPhoneGestureAnimation ---->mp.players.local.isBeingArrested ---->mp.players.local.taskSetBlockingOfNonTemporaryEvents ---->mp.players.local.taskStandStill ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.taskAchieveHeading ---->mp.players.local.taskVehicleMissionTarget ---->mp.players.local.taskSmartFleeCoord ---->mp.players.local.taskOpenVehicleDoor ---->mp.players.local.taskPlantBomb ---->mp.players.local.updateTaskAimGunScriptedTarget ---->mp.players.local.taskGoToWhileAimingAt ---->mp.players.local.stopAnimTask ---->mp.players.local.taskWarpIntoVehicle ---->mp.players.local.taskAimGunAt ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.taskGetOffBoat ---->mp.players.local.taskSwapWeapon ---->mp.players.local.isMountedWeaponTaskUnderneathDrivingTask ---->mp.players.local.taskGoToCoordAndAimAtHatedEntitiesNearCoord ---->mp.players.local.updateTaskHandsUpDuration ---->mp.players.local.taskGotoAiming ---->mp.players.local.isActiveInScenario ---->mp.players.local.taskStealthKill ---->mp.players.local.clearTasksImmediately ---->mp.players.local.isStill ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.taskHeliChase ---->mp.players.local.taskStandGuard ---->mp.players.local.getIsTaskActive ---->mp.players.local.taskParachuteToTarget ---->mp.players.local.taskClimbLadder ---->mp.players.local.isPlayingPhoneGestureAnim ---->mp.players.local.taskGoToCoordAnyMeansExtraParamsWithCruiseSpeed ---->mp.players.local.taskWanderStandard ---->mp.players.local.taskUseMobilePhone ---->mp.players.local.taskPatrol ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.taskPlaneLand ---->mp.players.local.taskEnterVehicle ---->mp.players.local.setParachuteTaskTarget ---->mp.players.local.clearDrivebyTaskUnderneathDrivingTask ---->mp.players.local.taskVehicleTempAction ---->mp.players.local.isRunning ---->mp.players.local.getNavmeshRouteDistanceRemaining ---->mp.players.local.taskGuardSphereDefensiveArea ---->mp.players.local.setTaskVehicleChaseBehaviorFlag ---->mp.players.local.setMountedWeaponTarget ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.taskWrithe ---->mp.players.local.taskSlideToCoord ---->mp.players.local.taskParachute ---->mp.players.local.taskLeaveVehicle ---->mp.players.local.isMoveBlendRatioRunning ---->mp.players.local.taskMoveNetworkAdvanced ---->mp.players.local.taskGoStraightToCoord ---->mp.players.local.setDriveTaskDrivingStyle ---->mp.players.local.taskHeliMission ---->mp.players.local.controlMountedWeapon ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.isWalking ---->mp.players.local.isInWrithe ---->mp.players.local.taskWanderInArea ---->mp.players.local.clearTasks ---->mp.players.local.taskVehicleDriveToCoord ---->mp.players.local.setPathCanDropFromHeight ---->mp.players.local.taskGotoEntityOffset ---->mp.players.local.taskVehicleAimAt ---->mp.players.local.isStrafing ---->mp.players.local.updateTaskSweepAimEntity ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.taskStayInCover ---->mp.players.local.taskPause ---->mp.players.local.taskPlayAnim ---->mp.players.local.taskSetDecisionMaker ---->mp.players.local.stopAnimPlayback ---->mp.players.local.taskSynchronizedScene ---->mp.players.local.taskVehicleMissionCoorsTarget ---->mp.players.local.isMoveBlendRatioWalking ---->mp.players.local.taskCombat ---->mp.players.local.taskHandsUp ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.setPathsWidthPlant ---->mp.players.local.taskArrest ---->mp.players.local.taskStartScenarioAtPosition ---->mp.players.local.taskVehicleFollow ---->mp.players.local.getHashNameForComponent ---->mp.players.local.getHashNameForProp ---->mp.players.local.isUsingActionMode ---->mp.players.local.setMinMoveBlendRatio ---->mp.players.local.setRagdollForceFall ---->mp.players.local.isOnFoot ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.setAsEnemy ---->mp.players.local.setDucking ---->mp.players.local.getTextureVariation ---->mp.players.local.setTargetLossResponse ---->mp.players.local.setMoveRateOverride ---->mp.players.local.clearProp ---->mp.players.local.setMotionBlur ---->mp.players.local.isInAnyPoliceVehicle ---->mp.players.local.setGroupMemberPassengerIndex ---->mp.players.local.clearDecorations ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.setCanPlayAmbientBaseAnims ---->mp.players.local.setToInformRespectedFriends ---->mp.players.local.isVaulting ---->mp.players.local.wasSkeletonUpdated ---->mp.players.local.isAPlayer ---->mp.players.local.canRagdoll ---->mp.players.local.setBlendFromParents ---->mp.players.local.setSteersAroundObjects ---->mp.players.local.forceToOpenParachute ---->mp.players.local.getCauseOfDeath ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.getBoneCoords ---->mp.players.local.getMeleeTargetFor ---->mp.players.local.setConfigFlag ---->mp.players.local.isUsingScenario ---->mp.players.local.isHangingOnToVehicle ---->mp.players.local.setCanSmashGlass ---->mp.players.local.getTimeOfDeath ---->mp.players.local.resetStrafeClipset ---->mp.players.local.getRagdollBoneIndex ---->mp.players.local.resetInVehicleContext ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.getNearbyPeds ---->mp.players.local.isReloading ---->mp.players.local.setWeaponMovementClipset ---->mp.players.local.setComponentVariation ---->mp.players.local.setRagdollFlag ---->mp.players.local.setHelmetPropIndex ---->mp.players.local.getHeadBlendData ---->mp.players.local.getNumberOfDrawableVariations ---->mp.players.local.setSweat ---->mp.players.local.isInAnyHeli ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.setStrafeClipset ---->mp.players.local.setDiesInVehicle ---->mp.players.local.setAsGroupLeader ---->mp.players.local.isRunningMobilePhoneTask ---->mp.players.local.isPropValid ---->mp.players.local.getFloodInvincibility ---->mp.players.local.ExplodeHead ---->mp.players.local.setVisualFieldMinAngle ---->mp.players.local.isInAnyBoat ---->mp.players.local.setCanTeleportToGroupLeader ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.registerTarget ---->mp.players.local.applyBloodByZone ---->mp.players.local.isDeadOrDying ---->mp.players.local.setToLoadCover ---->mp.players.local.setParachuteTintIndex ---->mp.players.local.setHearingRange ---->mp.players.local.isShooting ---->mp.players.local.setCapsule ---->mp.players.local.getAccuracy ---->mp.players.local.applyDamageDecal ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.isAimingFromCover ---->mp.players.local.resetVisibleDamage ---->mp.players.local.setVisualFieldCenterAngle ---->mp.players.local.setAllowVehiclesOverride ---->mp.players.local.getDefensiveAreaPosition ---->mp.players.local.setCombatRange ---->mp.players.local.setNeverLeavesGroup ---->mp.players.local.getBoneIndex ---->mp.players.local.getMoney ---->mp.players.local.setDefensiveAreaDirection ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.isEvasiveDiving ---->mp.players.local.getRelationshipGroupDefaultHash ---->mp.players.local.setCanBeTargetedWithoutLos ---->mp.players.local.setMaxMoveBlendRatio ---->mp.players.local.isJumpingOutOfVehicle ---->mp.players.local.setMaxTimeInWater ---->mp.players.local.registerheadshot ---->mp.players.local.setWetnessHeight ---->mp.players.local.isTryingToEnterALockedVehicle ---->mp.players.local.knockOffVehicle ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.setDefaultComponentVariation ---->mp.players.local.isOnMount ---->mp.players.local.applyDamagePack ---->mp.players.local.setSteersAroundPeds ---->mp.players.local.getMaxHealth ---->mp.players.local.isRagdoll ---->mp.players.local.isInCombat ---->mp.players.local.setHeadOverlayColor ---->mp.players.local.isJacking ---->mp.players.local.clearDriveByClipsetOverride ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.isTracked ---->mp.players.local.setCombatMovement ---->mp.players.local.isInMeleeCombat ---->mp.players.local.setDefensiveAreaAttachedToPed ---->mp.players.local.setBoundsOrientation ---->mp.players.local.isBeingStunned ---->mp.players.local.canKnockOffVehicle ---->mp.players.local.clearDamageDecalByZone ---->mp.players.local.getCombatFloat ---->mp.players.local.setInVehicleContext ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.isStopped ---->mp.players.local.isClimbing ---->mp.players.local.getJackTarget ---->mp.players.local.giveHelmet ---->mp.players.local.isDiving ---->mp.players.local.setHelmet ---->mp.players.local.setFacialDecoration ---->mp.players.local.setDiesInWater ---->mp.players.local.clearBloodDamageByZone ---->mp.players.local.isUsingAnyScenario ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.isInGroup ---->mp.players.local.setScriptedAnimSeatOffset ---->mp.players.local.isHurt ---->mp.players.local.addArmourTo ---->mp.players.local.setDiesWhenInjured ---->mp.players.local.isHeadtracking ---->mp.players.local.setDecoration ---->mp.players.local.getNumberOfPropDrawableVariations ---->mp.players.local.isInAnyPlane ---->mp.players.local.getVehicleIsUsing ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.isInCover ---->mp.players.local.setShootRate ---->mp.players.local.HideBloodDamageByZone ---->mp.players.local.setCanPlayAmbientAnims ---->mp.players.local.setCanBeTargetedWhenInjured ---->mp.players.local.setCanBeTargetted ---->mp.players.local.HasHeadBlendFinished ---->mp.players.local.setCanBeTargettedByPlayer ---->mp.players.local.isOnVehicle ---->mp.players.local.getDrawableVariation ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.applyDamageTo ---->mp.players.local.getPlayerIsFollowing ---->mp.players.local.setCanEvasiveDive ---->mp.players.local.setMaxTimeUnderwater ---->mp.players.local.setCanArmIk ---->mp.players.local.isMale ---->mp.players.local.isInAnyTaxi ---->mp.players.local.isScriptedScenarioUsingConditionalAnim ---->mp.players.local.getSeatIsTryingToEnter ---->mp.players.local.isInAnyTrain ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.knockOffProp ---->mp.players.local.setVisualFieldMaxAngle ---->mp.players.local.setFleeAttributes ---->mp.players.local.resurrect ---->mp.players.local.getDecorationsState ---->mp.players.local.updateHeadBlendData ---->mp.players.local.clearFacialIdleAnimOverride ---->mp.players.local.setCanLegIk ---->mp.players.local.removeDefensiveArea ---->mp.players.local.setVisualFieldMaxElevationAngle ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.isInModel ---->mp.players.local.getParachuteState ---->mp.players.local.setVisualFieldMinElevationAngle ---->mp.players.local.setCanBeKnockedOffVehicle ---->mp.players.local.setAccuracy ---->mp.players.local.getStealthMovement ---->mp.players.local.getRelationshipGroupHash ---->mp.players.local.isInParachuteFreeFall ---->mp.players.local.isShootingInArea ---->mp.players.local.getConfigFlag ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.wasKilledByTakedown ---->mp.players.local.setGeneratesDeadBodyEvents ---->mp.players.local.getVehicleIsTryingToEnter ---->mp.players.local.applyBloodDamageByZone ---->mp.players.local.isSittingInAnyVehicle ---->mp.players.local.applyBlood ---->mp.players.local.setPreferredCoverSet ---->mp.players.local.isInCoverFacingLeft ---->mp.players.local.isInjured ---->mp.players.local.isBeingStealthKilled ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.setCoordsNoGang ---->mp.players.local.setStealthMovement ---->mp.players.local.getPropIndex ---->mp.players.local.getParachuteLandingType ---->mp.players.local.reviveInjured ---->mp.players.local.clearLastDamageBone ---->mp.players.local.getNumberOfTextureVariations ---->mp.players.local.clearBloodDamage ---->mp.players.local.setAlternateMovementAnim ---->mp.players.local.isInFlyingVehicle ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.isTrackedVisible ---->mp.players.local.registerHatedTargetsAround ---->mp.players.local.setPropIndex ---->mp.players.local.getSourceOfDeath ---->mp.players.local.setHeadBlendData ---->mp.players.local.isOnAnyBike ---->mp.players.local.getArmour ---->mp.players.local.setPlaysHeadOnHornAnimWhenDiesInVehicle ---->mp.players.local.setShootsAtCoord ---->mp.players.local.unregisterheadshot ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.setKeepTask ---->mp.players.local.setEnableWeaponBlocking ---->mp.players.local.resetWeaponMovementClipset ---->mp.players.local.setNameDebug ---->mp.players.local.isInAnyVehicle ---->mp.players.local.isBeingJacked ---->mp.players.local.getVehicleIsIn ---->mp.players.local.setFiringPattern ---->mp.players.local.setCoordsKeepVehicle ---->mp.players.local.getsJacker ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.isGroupMember ---->mp.players.local.getEnveffScale ---->mp.players.local.clearWetness ---->mp.players.local.setVisualFieldPeripheralRange ---->mp.players.local.setSphereDefensiveArea ---->mp.players.local.isSwimming ---->mp.players.local.setMoveAnimsBlendOut ---->mp.players.local.setAsGroupMember ---->mp.players.local.isGoingIntoCover ---->mp.players.local.setCombatAttributes ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.setBlockingOfNonTemporaryEvents ---->mp.players.local.resetRagdollTimer ---->mp.players.local.setGravity ---->mp.players.local.isInVehicle ---->mp.players.local.setCowerHash ---->mp.players.local.getHeadOverlayValue ---->mp.players.local.getNumberOfPropTextureVariations ---->mp.players.local.setDriverAggressiveness ---->mp.players.local.removeHelmet ---->mp.players.local.isSittingInVehicle ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.setMoney ---->mp.players.local.setDesiredHeading ---->mp.players.local.resetMovementClipset ---->mp.players.local.setPinnedDown ---->mp.players.local.setRelationshipGroupDefaultHash ---->mp.players.local.setToRagdoll ---->mp.players.local.setMovementClipset ---->mp.players.local.getResetFlag ---->mp.players.local.setCanRagdoll ---->mp.players.local.giveNmMessage ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.setDriverAbility ---->mp.players.local.isDoingDriveby ---->mp.players.local.setCanAttackFriendly ---->mp.players.local.setWetnessEnabledThisFrame ---->mp.players.local.isHuman ---->mp.players.local.setCanPlayGestureAnims ---->mp.players.local.setAsCop ---->mp.players.local.isGettingIntoAVehicle ---->mp.players.local.resetLastVehicle ---->mp.players.local.isFleeing ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.setGetOutUpsideDownVehicle ---->mp.players.local.setCanBeTargettedByTeam ---->mp.players.local.setEnveffScale ---->mp.players.local.isSwimmingUnderWater ---->mp.players.local.setHelmetFlag ---->mp.players.local.setCanHeadIk ---->mp.players.local.stopWeaponFiringWhenDropped ---->mp.players.local.setCanBeDraggedOut ---->mp.players.local.setResetFlag ---->mp.players.local.setIkTarget ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.setLegIkMode ---->mp.players.local.setRandomProps ---->mp.players.local.setCanPeekInCover ---->mp.players.local.setEnableBoundAnkles ---->mp.players.local.isPlantingBomb ---->mp.players.local.setCombatAbility ---->mp.players.local.setCanBeShotInVehicle ---->mp.players.local.setAngledDefensiveArea ---->mp.players.local.setRelationshipGroupHash ---->mp.players.local.setRandomComponentVariation ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.isModel ---->mp.players.local.setCanCowerInCover ---->mp.players.local.setPrimaryLookat ---->mp.players.local.getDeadPickupCoords ---->mp.players.local.clearAllProps ---->mp.players.local.setArmour ---->mp.players.local.isJumping ---->mp.players.local.getNearbyVehicles ---->mp.players.local.isDucking ---->mp.players.local.setEnableEnveffScale ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.isProne ---->mp.players.local.isFacingPed ---->mp.players.local.setDiesInSinkingVehicle ---->mp.players.local.getLastDamageBone ---->mp.players.local.setUsingActionMode ---->mp.players.local.isFatallyInjured ---->mp.players.local.setResetRagdollFlag ---->mp.players.local.clearAlternateMovementAnim ---->mp.players.local.setAllowedToDuck ---->mp.players.local.setAlertness ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.setLodMultiplier ---->mp.players.local.setGestureGroup ---->mp.players.local.getCombatMovement ---->mp.players.local.setEnableHandcuffs ---->mp.players.local.setCanRagdollFromPlayerImpact ---->mp.players.local.isConversationDead ---->mp.players.local.getExtractedDisplacement ---->mp.players.local.getPropTextureIndex ---->mp.players.local.setModelIsSuppressed ---->mp.players.local.PlayFacialAnim ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.clearFacialDecorations ---->mp.players.local.isRunningRagdollTask ---->mp.players.local.getPaletteVariation ---->mp.players.local.getMount ---->mp.players.local.isComponentVariationValid ---->mp.players.local.cloneToTarget ---->mp.players.local.canInCombatSeeTarget ---->mp.players.local.getParachuteTintIndex ---->mp.players.local.setSteersAroundVehicles ---->mp.players.local.getRelationshipBetweens ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.setSuffersCriticalHits ---->mp.players.local.setCanUseAutoConversationLookat ---->mp.players.local.isOnSpecificVehicle ---->mp.players.local.setDriveByClipsetOverride ---->mp.players.local.removeFromGroup ---->mp.players.local.setCanSwitchWeapon ---->mp.players.local.setStayInVehicleWhenJacked ---->mp.players.local.setDiesInstantlyInWater ---->mp.players.local.applyBloodSpecific ---->mp.players.local.clone ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.setRagdollOnCollision ---->mp.players.local.setIdRange ---->mp.players.local.setHelmetTextureIndex ---->mp.players.local.getGroupIndex ---->mp.players.local.forceMotionState ---->mp.players.local.setSeeingRange ---->mp.players.local.setCanTorsoIk ---->mp.players.local.isWearingHelmet ---->mp.players.local.setMaxHealth ---->mp.players.local.getAlertness ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.setIntoVehicle ---->mp.players.local.setCanPlayVisemeAnims ---->mp.players.local.setExclusivePhoneRelationships ---->mp.players.local.wasKilledByStealth ---->mp.players.local.setEnableScuba ---->mp.players.local.setDefensiveSphereAttachedToPed ---->mp.players.local.getCombatRange ---->mp.players.local.setMinGroundTimeForStungun ---->mp.players.local.isFalling ---->mp.players.local.isInAnySub ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.isPerformingStealthKill ---->mp.players.local.removePreferredCoverSet ---->mp.players.local.getType ---->mp.players.local.setCombatFloat ---->mp.players.local.setFacialIdleAnimOverride ---->mp.players.local.hasClearLosToInFront ---->mp.players.local.getPedIndexFromIndex ---->mp.players.local.doesHaveDrawable ---->mp.players.local.setCoords ---->mp.players.local.setRecordsCollisions ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.getForwardVector ---->mp.players.local.isAMission ---->mp.players.local.setLoadCollisionFlag ---->mp.players.local.setMaxSpeed ---->mp.players.local.isTouchingModel ---->mp.players.local.isStatic ---->mp.players.local.setDynamic ---->mp.players.local.setCanBeDamaged ---->mp.players.local.isTouching ---->mp.players.local.getOffsetFromInWorldCoords ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.applyForceToCenterOfMass ---->mp.players.local.setCollision ---->mp.players.local.setVelocity ---->mp.players.local.isUpsidedown ---->mp.players.local.getHeightAboveGround ---->mp.players.local.isPlayingAnim ---->mp.players.local.isAtCoord ---->mp.players.local.hasAnimFinished ---->mp.players.local.getRotationVelocity ---->mp.players.local.getOffsetFromGivenWorldCoords ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.setCoordsNoOffset ---->mp.players.local.isAttachedToAnyVehicle ---->mp.players.local.stopAnim ---->mp.players.local.setAnimSpeed ---->mp.players.local.getAnimCurrentTime ---->mp.players.local.setInvincible ---->mp.players.local.getCoords ---->mp.players.local.forceAiAndAnimationUpdate ---->mp.players.local.getLodDist ---->mp.players.local.freezePosition ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.stopSynchronizedAnim ---->mp.players.local.setAnimCurrentTime ---->mp.players.local.getWorldPositionOfBone ---->mp.players.local.isVisible ---->mp.players.local.getAttachedTo ---->mp.players.local.setHasGravity ---->mp.players.local.getVehicleIndexFromIndex ---->mp.players.local.getNearestPlayerToOnTeam ---->mp.players.local.getAnimTotalTime ---->mp.players.local.isInAngledArea ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction ---->mp.players.local.isAPed ---->mp.players.local.isUpright ---->mp.players.local.isInArea ---->mp.players.local.setTrafficlightOverride ---->mp.players.local.setLodDist ---->mp.players.local.getHeight ---->mp.players.local.getLastMaterialHitBy ---->mp.players.local.isDead ---->mp.players.local.hasBeenDamagedByAnyPed ---->mp.players.local.setCoords2 ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.isAVehicle ---->mp.players.local.setHealth ---->mp.players.local.attachTo ---->mp.players.local.setOnlyDamagedByRelationshipGroup ---->mp.players.local.getNearestPlayerTo ---->mp.players.local.doesExist ---->mp.players.local.setRenderScorched ---->mp.players.local.isAt ---->mp.players.local.setQuaternion ---->mp.players.local.setOnlyDamagedByPlayer ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.getQuaternion ---->mp.players.local.setLights ---->mp.players.local.playAnim ---->mp.players.local.getRoll ---->mp.players.local.getPhysicsHeading ---->mp.players.local.setRotation ---->mp.players.local.getForwardY ---->mp.players.local.isInAir ---->mp.players.local.hasCollidedWithAnything ---->mp.players.local.getForwardX ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.isAnObject ---->mp.players.local.setHeading ---->mp.players.local.hasBeenDamagedByAnyObject ---->mp.players.local.getUprightValue ---->mp.players.local.detach ---->mp.players.local.getSpeedVector ---->mp.players.local.resetAlpha ---->mp.players.local.setNoCollision ---->mp.players.local.getScript ---->mp.players.local.clearLastDamage ragemp disablecontrolaction How to use it? ragemp disablecontrolaction ---->mp.players.local.setAlwaysPrerender ---->mp.players.local.setAsMission ---->mp.players.local.getRotation ---->mp.players.local.isAttachedToAnyPed ---->mp.players.local.isAttached ---->mp.players.local.isInZone ---->mp.players.local.attachToPhysically ---->mp.players.local.applyForceTo ---->mp.players.local.playSynchronizedAnim ---->mp.players.local.hasBeenDamagedBy ragemp disablecontrolaction PasteShr ragemp disablecontrolaction ---->mp.players.local.isCollisonDisabled ---->mp.players.local.isAttachedToAnyObject ---->mp.players.local.isInWater ---->mp.players.local.isWaitingForWorldCollision ---->mp.players.local.getPitch ---->mp.players.local.getSpeed ---->mp.players.local.isVisibleToScript ---->mp.players.local.getObjectIndexFromIndex ---->mp.players.local.doesHavePhysics ---->mp.players.local.doesBelongToThisScript ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction ---->mp.players.local.hasBeenDamagedByAnyVehicle ---->mp.players.local.setCanBeDamagedByRelationshipGroup ---->mp.players.local.isOccluded ---->mp.players.local.getCollisionNormalOfLastHitFor ---->mp.players.local.isOnScreen ---->mp.players.local.getSubmergedLevel ---->mp.players.local.getHeading ---->mp.players.local.hasCollisionLoadedAround ---->mp.players.local.setIsTargetPriority ---->mp.players.local.setVisible ragemp disablecontrolaction How to get it? ragemp disablecontrolaction ---->mp.players.local.hasAnimEventFired ---->mp.players.local.getMatrix ---->mp.players.local.getHealth ---->mp.players.local.isAttachedTo ---->mp.players.local.processAttachments ---->mp.players.local.getPopulationType ---->mp.players.local.setProofs ---->mp.players.local.getBoneIndexByName ---->mp.players.local.hasClearLosTo ragemp disablecontrolaction PasteShr ragemp disablecontrolaction mp.colshapes: -->mp.colshapes.forEach -->mp.colshapes.toArray -->mp.colshapes.at -->mp.colshapes.atRemoteId -->mp.colshapes.exists -->mp.colshapes._new -->mp.colshapes.apply -->mp.colshapes.length -->mp.colshapes.size ragemp disablecontrolaction PasteShr ragemp disablecontrolaction -->mp.colshapes.newSphere -->mp.colshapes.newTube -->mp.colshapes.newCircle -->mp.colshapes.newCuboid -->mp.colshapes.newRectangle mp.blips: -->mp.blips.forEach -->mp.blips.toArray -->mp.blips.at ragemp disablecontrolaction How to use it? ragemp disablecontrolaction -->mp.blips.atRemoteId -->mp.blips.exists -->mp.blips._new -->mp.blips.apply -->mp.blips.length -->mp.blips.size -->mp.blips.atHandle -->mp.blips.new mp.markers: ragemp disablecontrolaction PasteShr ragemp disablecontrolaction -->mp.markers.forEach -->mp.markers.toArray -->mp.markers.at -->mp.markers.atRemoteId -->mp.markers.exists -->mp.markers._new -->mp.markers.apply -->mp.markers.length -->mp.markers.size -->mp.markers.new ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction mp.checkpoints: -->mp.checkpoints.forEach -->mp.checkpoints.toArray -->mp.checkpoints.at -->mp.checkpoints.atRemoteId -->mp.checkpoints.exists -->mp.checkpoints._new -->mp.checkpoints.apply -->mp.checkpoints.length ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction -->mp.checkpoints.size -->mp.checkpoints.atHandle -->mp.checkpoints.new mp.objects: -->mp.objects.forEach -->mp.objects.toArray -->mp.objects.at -->mp.objects.atRemoteId -->mp.objects.exists ragemp disablecontrolaction How to dowload it? ragemp disablecontrolaction -->mp.objects._new -->mp.objects.apply -->mp.objects.length -->mp.objects.size -->mp.objects.atHandle -->mp.objects.new mp.pickups: -->mp.pickups.forEach -->mp.pickups.toArray ragemp disablecontrolaction How to get it? ragemp disablecontrolaction -->mp.pickups.at -->mp.pickups.atRemoteId -->mp.pickups.exists -->mp.pickups._new -->mp.pickups.apply -->mp.pickups.length -->mp.pickups.size -->mp.pickups.atHandle mp.labels: ragemp disablecontrolaction How to get it? ragemp disablecontrolaction -->mp.labels.forEach -->mp.labels.toArray -->mp.labels.at -->mp.labels.atRemoteId -->mp.labels.exists -->mp.labels._new -->mp.labels.apply -->mp.labels.length -->mp.labels.size -->mp.labels.new ragemp disablecontrolaction PasteShr ragemp disablecontrolaction mp.peds: -->mp.peds.forEach -->mp.peds.toArray -->mp.peds.at -->mp.peds.atRemoteId -->mp.peds.exists -->mp.peds._new -->mp.peds.apply -->mp.peds.length ragemp disablecontrolaction How to use it? ragemp disablecontrolaction -->mp.peds.size -->mp.peds.forEachInStreamRange -->mp.peds.atHandle -->mp.peds.new mp.cameras: -->mp.cameras.forEach -->mp.cameras.toArray -->mp.cameras.at -->mp.cameras.atRemoteId ragemp disablecontrolaction PasteShr ragemp disablecontrolaction -->mp.cameras.exists -->mp.cameras._new -->mp.cameras.apply -->mp.cameras.length -->mp.cameras.size -->mp.cameras.atHandle -->mp.cameras.new mp.browsers: -->mp.browsers.forEach ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction -->mp.browsers.toArray -->mp.browsers.at -->mp.browsers.atRemoteId -->mp.browsers.exists -->mp.browsers._new -->mp.browsers.apply -->mp.browsers.length -->mp.browsers.size -->mp.browsers.new ragemp disablecontrolaction How to get it for free? ragemp disablecontrolaction mp.events: -->mp.events.binded -->mp.events.fire -->mp.events.add -->mp.events.callRemote -->mp.events.call -->mp.events.getAllOf -->mp.events.remove -->mp.events.reset ragemp disablecontrolaction PasteShr ragemp disablecontrolaction mp.Event: ragemp disablecontrolaction