PIXI.game.prodigy.player.backpack.data.currency=[] x = PIXI.game.state.states.Boot._gameData.currency for (i in x) { PIXI.game.prodigy.player.backpack.data.currency[i] = {"ID": x[i].ID, "N": 99999999} } { PIXI.game.prodigy.player.backpack.data.spellRelic=[] x = PIXI.game.state.states.Boot._gameData.spellRelic for (i in x) { PIXI.game.prodigy.player.backpack.data.spellRelic[i] = {"ID": x[i].ID, "N": Infinity} } { PIXI.game.prodigy.player.backpack.data.item=[] x = PIXI.game.state.states.Boot._gameData.item for (i in x) { PIXI.game.prodigy.player.backpack.data.item[i] = {"ID": x[i].ID, "N": 99999999} } { PIXI.game.prodigy.player.backpack.data.hat=[] x = PIXI.game.state.states.Boot._gameData.hat for (i in x) { PIXI.game.prodigy.player.backpack.data.hat[i] = {"ID": x[i].ID, "N": Infinity} } { PIXI.game.prodigy.player.backpack.data.weapon=[] x = PIXI.game.state.states.Boot._gameData.weapon for (i in x) { PIXI.game.prodigy.player.backpack.data.weapon[i] = {"ID": x[i].ID, "N": Infinity} } { PIXI.game.prodigy.player.backpack.data.boots=[] x = PIXI.game.state.states.Boot._gameData.boots for (i in x) { PIXI.game.prodigy.player.backpack.data.boots[i] = {"ID": x[i].ID, "N": Infinity} } { PIXI.game.prodigy.player.backpack.data.outfit=[] x = PIXI.game.state.states.Boot._gameData.outfit for (i in x) { PIXI.game.prodigy.player.backpack.data.outfit[i] = {"ID": x[i].ID, "N": Infinity} } { PIXI.game.prodigy.player.data.level=100 PIXI.game.prodigy.player.data.storedMemberStars=999999 } }} } } } } PIXI.game.prodigy.player.backpack.data.buddies=[] x = PIXI.game.state.states.Boot._gameData.buddies for (i in x) { PIXI.game.prodigy.player.backpack.data.buddies[i] = {"ID": x[i].ID, "N": Infinity} }