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--Wait until game loads
repeat
wait()
until game:IsLoaded()
--Stops script if on a different game
if game.PlaceId ~= 8737602449 then
return
end
--Anti-AFK
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local connections = getconnections or get_signal_cons
if connections then
for i,v in pairs(connections(game.Players.LocalPlayer.Idled)) do
if v["Disable"] then
v["Disable"](v)
elseif v["Disconnect"] then
v["Disconnect"](v)
end
end
else
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game.Players.LocalPlayer.Idled:Connect(function()
local VirtualUser = game:GetService("VirtualUser")
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end)
end
wait(5)
--Variables
local unclaimed = {}
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local counter
local donation
local boothText
local errCount = 0
local booths = {
["1"] = "72, 4, 36",
["2"] = "83, 4, 161",
["3"] = "11, 4, 36",
["4"] = "100, 4, 59",
["5"] = "72, 4, 166",
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["6"] = "2, 4, 42",
["7"] = "-9, 4, 52",
["8"] = "10, 4, 166",
["9"] = "-17, 4, 60",
["10"] = "35, 4, 173",
["11"] = "24, 4, 170",
["12"] = "48, 4, 29",
["13"] = "24, 4, 33",
["14"] = "101, 4, 142",
["15"] = "-18, 4, 142",
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["16"] = "60, 4, 33",
["17"] = "35, 4, 29",
["18"] = "0, 4, 160",
["19"] = "48, 4, 173",
["20"] = "61, 3, 170",
["21"] = "91, 4, 151",
["22"] = "-24, 4, 72",
["23"] = "-28, 4, 88",
["24"] = "92, 4, 51",
["25"] = "-28, 4, 112",
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["26"] = "-24, 3, 129",
["27"] = "83, 4, 42",
["28"] = "-8, 4, 151"
}
local queueonteleport = (syn and syn.queue_on_teleport) or queue_on_teleport or (fluxus and fluxus.queue_on_teleport)
local httprequest = (syn and syn.request) or http and http.request or http_request or (fluxus and fluxus.request) or request
local Players = game:GetService("Players")
queueonteleport("loadstring(game:HttpGet('https://raw.githubusercontent.com/tzechco/roblox-scripts/main/PLS%20DONATE/autofarm.lua'))()")
local library = loadstring(game:HttpGet("https://pastebin.com/raw/QYnVhBVd"))()
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--Load Settings
if isfile("plsdonate-settings.txt") then
getgenv().settings = game:GetService('HttpService'):JSONDecode(readfile('plsdonate-settings.txt'))
else
getgenv().settings = {
textUpdateToggle = true,
textUpdateDelay = 30,
serverHopToggle = true,
serverHopDelay = 30,
hexBox = "#32CD32",
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goalBox = 5,
webhookToggle = false,
webhookBox = ""
}
writefile('plsdonate-settings.txt', game:GetService('HttpService'):JSONEncode(getgenv().settings))
end
--Save Settings
local settingsLock = true
local function saveSettings()
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if settingsLock == false then
print('Settings saved.')
writefile('plsdonate-settings.txt', game:GetService('HttpService'):JSONEncode(getgenv().settings))
end
end
--Function to fix slider
local sliderInProgress = false;
local function slider(value, whichSlider)
if sliderInProgress then
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return
end
sliderInProgress = true
wait(5)
if whichSlider == "serverHopDelay" then
if getgenv().settings.serverHopDelay == value then
print(getgenv().settings.serverHopDelay)
print(value)
saveSettings()
sliderInProgress = false;
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else
sliderInProgress = false;
return slider(getgenv().settings.serverHopDelay, "serverHopDelay")
end
elseif whichSlider == "textUpdateDelay" then
if getgenv().settings.textUpdateDelay == value then
saveSettings()
sliderInProgress = false;
else
sliderInProgress = false;
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return slider(getgenv().settings.textUpdateDelay, "textUpdateDelay")
end
end
end
--Booth update function
function update()
local text
local Raised = Players.LocalPlayer.leaderstats.Raised
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--Checks if you have 1000+ robux raised
--4 digit numbers are censored so they will be shortened
if Raised.Value > 999 then
text = tostring(math.ceil(tonumber(Raised.Value + 1) / 100) * 100)
text = string.format("%.1fk", text / 10 ^ 3)
--Booth text when 1000+ robux raised
boothText = tostring('GOAL: ' .. text .. "")
else
--Booth text when under 1000 robux raised
text = tostring(Raised.Value + getgenv().settings.goalBox)
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boothText = tostring('GOAL: ' .. Raised.value .. " / " .. text .. "")
end
--Updates the booth text
require(game.ReplicatedStorage.Remotes).Event("SetBoothText"):FireServer(boothText, "booth")
end
--GUI
local Window = library:AddWindow("PLS DONATE",
{
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main_color = Color3.fromRGB(0, 128, 0),
min_size = Vector2.new(300, 400),
toggle_key = Enum.KeyCode.RightShift,
can_resize = true
})
local mainTab = Window:AddTab("Main")
local webhookTab = Window:AddTab("Webhook")
local textUpdateToggle = mainTab:AddSwitch("Text Update", function(bool)
getgenv().settings.textUpdateToggle = bool
saveSettings()
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if bool then
wait(1)
update()
end
end)
textUpdateToggle:Set(getgenv().settings.textUpdateToggle)
local textUpdateDelay = mainTab:AddSlider("Text Update Delay (S)", function(x)
if settingsLock then
return
end
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getgenv().settings.textUpdateDelay = x
coroutine.wrap(slider)(getgenv().settings.textUpdateDelay, "textUpdateDelay")
end,
{
["min"] = 0,
["max"] = 120
})
textUpdateDelay:Set((getgenv().settings.textUpdateDelay / 120) * 100)
local serverHopToggle = mainTab:AddSwitch("Auto Server Hop", function(bool)
getgenv().settings.serverHopToggle = bool
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saveSettings()
end)
serverHopToggle:Set(getgenv().settings.serverHopToggle)
local serverHopDelay = mainTab:AddSlider("Server Hop Delay (M)", function(x)
if settingsLock then
return
end
getgenv().settings.serverHopDelay = x
coroutine.wrap(slider)(getgenv().settings.serverHopDelay, "serverHopDelay")
end,
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{
["min"] = 1,
["max"] = 120
})
serverHopDelay:Set((getgenv().settings.serverHopDelay / 120) * 100)
local hexBox = mainTab:AddTextBox("Text Color (HEX)", function(text)
local success = pcall(function()
return Color3.fromHex(text)
end)
if success and string.find(text, "#") then
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getgenv().settings.hexBox = text
saveSettings()
if getgenv().settings.textUpdateToggle then
wait(1)
update()
end
end
end,
{
["clear"] = false
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})
hexBox.Text = getgenv().settings.hexBox
local goalBox = mainTab:AddTextBox("Goal Increase", function(text)
if tonumber(text) then
getgenv().settings.goalBox = text
saveSettings()
if getgenv().settings.textUpdateToggle then
wait(1)
update()
end
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end
end,
{
["clear"] = false
})
goalBox.Text = getgenv().settings.goalBox
mainTab:AddButton("Server Hop", function()
while wait(5) do
local servers = {}
local req = httprequest({Url = "https://games.roblox.com/v1/games/8737602449/servers/Public?sortOrder=Desc&limit=100"})
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local body = game:GetService('HttpService'):JSONDecode(req.Body)
if body and body.data then
for i, v in next, body.data do
if type(v) == "table" and tonumber(v.playing) and tonumber(v.maxPlayers) and v.playing < v.maxPlayers and v.playing > 19 then
table.insert(servers, 1, v.id)
end
end
end
if #servers > 0 then
game:GetService("TeleportService"):TeleportToPlaceInstance("8737602449", servers[math.random(1, #servers)], Players.LocalPlayer)
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end
end
end)
local webhookToggle = webhookTab:AddSwitch("Discord Webhook Notifications", function(bool)
getgenv().settings.webhookToggle = bool
saveSettings()
end)
webhookToggle:Set(getgenv().settings.webhookToggle)
local webhookBox = webhookTab:AddTextBox("Webhook URL", function(text)
if string.find(text, "https://discord.com/api/webhooks/") then
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getgenv().settings.webhookBox = text;
saveSettings()
end
end,
{
["clear"] = false
})
webhookBox.Text = getgenv().settings.webhookBox
webhookTab:AddButton("Test Message", function()
if getgenv().settings.webhookToggle and getgenv().settings.webhookBox then
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httprequest({
Url = getgenv().settings.webhookBox,
Body = game:GetService("HttpService"):JSONEncode({["content"] = "Test"}),
Method = "POST",
Headers = {["content-type"] = "application/json"}
})
end
end)
mainTab:Show()
library:FormatWindows()
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settingsLock = false
--Finds unclaimed booths
local function findUnclaimed()
for i, v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.MapUIContainer.MapUI.BoothUI:GetChildren()) do
if (v.Details.Owner.Text == "unclaimed") then
table.insert(unclaimed, tonumber(string.match(tostring(v), "%d+")))
end
end
end
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if not pcall(findUnclaimed) then
while wait(5) do
local servers = {}
local req = httprequest({Url = "https://games.roblox.com/v1/games/8737602449/servers/Public?sortOrder=Desc&limit=100"})
local body = game:GetService('HttpService'):JSONDecode(req.Body)
if body and body.data then
for i, v in next, body.data do
if type(v) == "table" and tonumber(v.playing) and tonumber(v.maxPlayers) and v.playing < v.maxPlayers and v.playing > 19 then
table.insert(servers, 1, v.id)
end
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end
end
if #servers > 0 then
game:GetService("TeleportService"):TeleportToPlaceInstance("8737602449", servers[math.random(1, #servers)], Players.LocalPlayer)
end
end
end
local claimCount = #unclaimed
--Claim booth function
local function boothclaim()
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local claimevent = require(game.ReplicatedStorage.Remotes).Event("ClaimBooth")
claimevent:InvokeServer(unclaimed[1])
end
--Checks if booth claim fails
while not pcall(boothclaim) do
if errCount >= claimCount then
while wait(5) do
local servers = {}
local req = httprequest({Url = "https://games.roblox.com/v1/games/8737602449/servers/Public?sortOrder=Desc&limit=100"})
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local body = game:GetService('HttpService'):JSONDecode(req.Body)
if body and body.data then
for i, v in next, body.data do
if type(v) == "table" and tonumber(v.playing) and tonumber(v.maxPlayers) and v.playing < v.maxPlayers and v.playing > 19 then
table.insert(servers, 1, v.id)
end
end
end
if #servers > 0 then
game:GetService("TeleportService"):TeleportToPlaceInstance("8737602449", servers[math.random(1, #servers)], Players.LocalPlayer)
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end
end
end
errCount = errCount + 1
end
--Walks to booth
game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(booths[tostring(unclaimed[1])]:match("(.+), (.+), (.+)")))
local atBooth = false
game.Players.LocalPlayer.Character.Humanoid.MoveToFinished:Connect(function(reached)
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atBooth = true
end)
--Just in case you run into a bench
while not atBooth do
wait(.25)
if game.Players.LocalPlayer.Character.Humanoid:GetState() == Enum.HumanoidStateType.Seated then
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end
end
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--Turns charcter to face away from booth
game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(40, 14, 101)))
--Waits for donations
while true do
counter = 0
if getgenv().settings.textUpdateToggle then
update()
end
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local RaisedC = Players.LocalPlayer.leaderstats.Raised.value
while (Players.LocalPlayer.leaderstats.Raised.value == RaisedC) do
wait(1)
counter = counter + 1
--Server hops after 1800 seconds (30 minutes)
if getgenv().settings.serverHopToggle then
if counter >= (getgenv().settings.serverHopDelay * 60) then
--Random wait time in case of interference from alts
wait(math.random(1, 60))
local servers = {}
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local req = httprequest({Url = "https://games.roblox.com/v1/games/8737602449/servers/Public?sortOrder=Desc&limit=100"})
local body = game:GetService('HttpService'):JSONDecode(req.Body)
if body and body.data then
for i, v in next, body.data do
if type(v) == "table" and tonumber(v.playing) and tonumber(v.maxPlayers) and v.playing < v.maxPlayers and v.playing > 19 then
table.insert(servers, 1, v.id)
end
end
end
if #servers > 0 then
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game:GetService("TeleportService"):TeleportToPlaceInstance("8737602449", servers[math.random(1, #servers)], Players.LocalPlayer)
end
end
end
end
--Checks for Discord Webhook
if getgenv().settings.webhookToggle and getgenv().settings.webhookBox then
local LogService = Game:GetService("LogService")
local logs = LogService:GetLogHistory()
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local donation
--Tries to grabs donation message from logs
if string.find(logs[#logs].message, game:GetService("Players").LocalPlayer.Name) then
donation = tostring(logs[#logs].message.. " (Total: ".. Players.LocalPlayer.leaderstats.Raised.value.. ")")
else
donation = tostring("💰 Somebody tipped ".. Players.LocalPlayer.leaderstats.Raised.value - RaisedC.. " Robux to ".. game:GetService("Players").LocalPlayer.Name.. " (Total: " .. Players.LocalPlayer.leaderstats.Raised.value.. ")")
end
--Sends to webhook
httprequest({
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Url = getgenv().settings.webhookBox,
Body = game:GetService("HttpService"):JSONEncode({["content"] = donation}),
Method = "POST",
Headers = {["content-type"] = "application/json"}
})
end
--Text update delay
wait(getgenv().settings.textUpdateDelay)
end
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