kolbot flag pickit //UNIQUE //[Name] == VampireboneGloves && [Quality] == Unique && [Flag] != Ethereal //DRACUL'S GRASP [Name] == OgreGauntlets && [Quality] == Unique && [Flag] != Ethereal //STEELREND [Name] == SpiderwebSash && [Quality] == Unique && [Flag] != Ethereal //ARACHNID MESH [Name] == MithrilCoil && [Quality] == Unique && [Flag] != Ethereal //VERDUNGO'S HEARTY CORD [Name] == Boots && [Quality] == Unique && [Flag] != Ethereal //HOTSPUR //[Name] == SharkskinBoots && [Quality] == Unique && [Flag] != Ethereal //WATERWALK [Name] == BattleBoots && [Quality] == Unique && [Flag] != Ethereal //WAR TRAVELER //[Name] == WarBoots && [Quality] == Unique && [Flag] != Ethereal //GORE RIDER kolbot flag pickit How to use it? kolbot flag pickit //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal //SANDSTORM TREK [Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == Ethereal //Ethereal SANDSTORM TREK [Name] == BoneweaveBoots && [Quality] == Unique && [Flag] != Ethereal //MARROWWALK [Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal //SHADOW DANCER //[Name] == GrimHelm && [Quality] == Unique && [Flag] != Ethereal //VAMPIRE GAZE //[Name] == GrimHelm && [Quality] == Unique && [Flag] == Ethereal //Ethereal VAMPIRE GAZE //[Name] == Shako && [Quality] == Unique && [Flag] != Ethereal //HARLEQUIN CREST //[Name] == Demonhead && [Quality] == Unique && [Flag] != Ethereal //ANDARIEL's VISAGE [Name] == Demonhead && [Quality] == Unique && [Flag] == Ethereal //Ethereal ANDARIEL's VISAGE kolbot flag pickit How to get it? kolbot flag pickit [Name] == BoneVisage && [Quality] == Unique && [Flag] == Ethereal //GIANT SKULL //[Name] == Tiara && [Quality] == Unique && [Flag] != Ethereal //KIRA'S GUARDIAN [Name] == Diadem && [Quality] == Unique //GRIFFON'S EYE [Name] == Corona && [Quality] == Unique //CROWN OF AGES //[Name] == Cuirass && [Quality] == Unique && [Flag] == Ethereal //Ethereal DURIEL'S SHELL //[Name] == MeshArmor && [Quality] == Unique && [Flag] != Ethereal //SHAFTSTOP [Name] == MeshArmor && [Quality] == Unique && [Flag] == Ethereal //Ethereal SHAFTSTOP //[Name] == RussetArmor && [Quality] == Unique && [Flag] != Ethereal //SKULLDER'S IRE //[Name] == RussetArmor && [Quality] == Unique && [Flag] == Ethereal //Ethereal SKULLDER'S IRE kolbot flag pickit PasteShr kolbot flag pickit //[Name] == TemplarCoat && [Quality] == Unique && [Flag] != Ethereal //GUARDIAN ANGEL //[Name] == TemplarCoat && [Quality] == Unique && [Flag] == Ethereal //Ethereal GUARDIAN ANGEL //[Name] == SharktoothArmor && [Quality] == Unique && [Flag] == Ethereal //Ethereal TOOTHROW //[Name] == KrakenShell && [Quality] == Unique //LEVIATHAN [Name] == ShadowPlate && [Quality] == Unique && [Flag] == Ethereal //Ethereal STEEL CARAPACE [Name] == SacredArmor && [Quality] == Unique //TEMPLAR'S/TYREAL'S MIGHT //[Name] == BattleSword && [Quality] == Unique && [Flag] == Ethereal //Ethereal HEADSTRIKER //[Name] == ColossusBlade && [Quality] == Unique //THE GRANDFATHER kolbot flag pickit How to get it for free? kolbot flag pickit //[Name] == Tomahawk && [Quality] == Unique && [Flag] == Ethereal //Ethereal RAZOR'S EDGE //[Name] == EttinAxe && [Quality] == Unique && [Flag] == Ethereal //Ethereal RUNE MASTER //[Name] == BerserkerAxe && [Quality] == Unique && [Flag] != Ethereal //DEATH CLEAVER [Name] == BerserkerAxe && [Quality] == Unique && [Flag] == Ethereal //Ethereal DEATH CLEAVER //[Name] == WardBow && [Quality] == Unique //WIDOWMAKER //[Name] == HydraBow && [Quality] == Unique //WINDFORCE //[Name] == Thresher && [Quality] == Unique && [Flag] == Ethereal //Ethereal THE REAPER'S TOLL //[Name] == CrypticAxe && [Quality] == Unique && [Flag] == Ethereal //Ethereal TOMB REAVER kolbot flag pickit PasteShr kolbot flag pickit //[Name] == Caduceus && [Quality] == Unique //ASTREON'S IRON WARD //[Name] == Yari && [Quality] == Unique && [Flag] == Ethereal //Ethereal HONE SUNDAN //[Name] == Quarterstaff && [Quality] == Unique && [Flag] == Ethereal //Ethereal RIBCRACKER [Name] == ElderStaff && [Quality] == Unique && [Flag] != Ethereal //ONDAL'S WISDOM [Name] == WingedKnife && [Quality] == Unique && [Flag] == Ethereal //Ethereal WARSHRIKE [Name] == WingedAxe && [Quality] == Unique && [Flag] == Ethereal //Ethereal LACERATOR kolbot flag pickit How to get it for free? kolbot flag pickit [Name] == BurntWand && [Quality] == Unique && [Flag] == Ethereal //SUICIDE BRANCH [Name] == UnearthedWand && [Quality] == Unique //DEATH'S WEB [Name] == Ceremonial Javelin && [Quality] == Unique && [Flag] == Ethereal //Ethereal TITAN'S REVENGE [Name] == SlayerGuard && [Quality] == Unique && [Flag] != Ethereal //ARREAT'S FACE [Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal //DARKFORCE SPAWN kolbot flag pickit PasteShr kolbot flag pickit [Name] == SacredRondache && [Quality] == Unique && [Flag] == Ethereal //Ethereal ALMA NEGRA [Name] == GildedShield && [Quality] == Unique && [Flag] != Ethereal //HERALD OF ZAKARUM [Name] == GildedShield && [Quality] == Unique && [Flag] == Ethereal //Ethereal HERALD OF ZAKARUM //[Name] == SwirlingCrystal && [Quality] == Unique && [Flag] == Ethereal //Ethereal THE OCULUS [Name] == EldritchOrb && [Quality] == Unique && [Flag] == Ethereal //Ethereal ESCHUTA'S TEMPER [Name] == DimensionalShard && [Quality] == Unique //DEATH'S FATHOM [Name] == GrandCharm && [Quality] == Unique //GHEED'S FORTUNE //[Name] == LargeCharm && [Quality] == Unique //HELLFIRE TORCH kolbot flag pickit PasteShr kolbot flag pickit //[Name] == SmallCharm && [Quality] == Unique //ANNIHILUS //[Type] == Ring && [Quality] == Unique //UNIQUE RING [Type] == Amulet && [Quality] == Unique //UNIQUE AMULET [Type] == Jewel && [Quality] == Unique //FACET //RARE //[Type] == Ring && [Quality] == Rare //RARE RING //[Type] == Amulet && [Quality] == Rare //RARE AMULET //[Type] == Jewel && [Quality] == Rare //RARE JEWEL kolbot flag pickit How to get it for free? kolbot flag pickit //[Type] == Pelt && [Quality] == Rare //RARE PELT //[Type] == Circlet && [Quality] == Rare //RARE CIRCLET/TIARA/CORONET/DIADEM //MAGIC //[Name] == GrandCharm && [Quality] == Magic && [Level] >= 94 //BAAL GC //[Name] == SmallCharm && [Quality] == Magic && [Level] >= 94 //BAAL SC //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Whites //WHITE NON-ETH ARMOR kolbot flag pickit How to get it? kolbot flag pickit //[Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma //[Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma //[Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma //[Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma //[Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma //[Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma //[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH //[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH //[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH kolbot flag pickit How to use it? kolbot flag pickit //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma [Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma [Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Enigma //[Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude [Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude //[Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Enigma kolbot flag pickit How to get it? kolbot flag pickit //[Name] == Wyrmhide && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude //[Name] == ScarabHusk && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude //[Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude //[Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude [Name] == ArchonPlate && [Quality] <= Superior && [Flag] != Ethereal # (([EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4)) || ([EnhancedDefense] >= 10 && [Sockets] == 3)) //Enigma, CoH, Fortitude //[Name] == SacredArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 4) //Fortitude //Fortitude //WHITE 0 SOCKET ETHEREAL ARMOR //[Name] == DuskShroud && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //[Name] == Wyrmhide && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone kolbot flag pickit How to use it? kolbot flag pickit //[Name] == ScarabHusk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //[Name] == WireFleece && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //[Name] == DiamondMail && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //[Name] == LoricatedMail && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //[Name] == GreatHauberk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 4 //Prudence, Duress, Fortitude, Stone //[Name] == Boneweave && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 4 //Prudence, Duress, Fortitude, Stone //[Name] == BalrogSkin && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 720 && [Sockets] == 4 //Prudence, Duress, Fortitude, Stone //[Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 4 //Prudence, Duress, Fortitude, Stone //[Name] == KrakenShell && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 730 && [Sockets] == 4 //Prudence, Duress, Fortitude, Stone //[Name] == HellforgePlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 730 && [Sockets] == 4 //Prudence, Duress, Fortitude, Stone kolbot flag pickit How to dowload it? kolbot flag pickit //[Name] == LacqueredPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 810 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone [Name] == ShadowPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 835 && [Sockets] == 4 //Prudence, Duress, Fortitude, Stone [Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 850 && [Sockets] == 4 //Prudence, Duress, Fortitude, Stone //WHITE SHIELDS [Name] == CrownShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix [Name] == RoyalShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix [Name] == SacredTarge && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 40 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix [Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile [Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile kolbot flag pickit PasteShr kolbot flag pickit [Name] == SacredRondache && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix //[Name] == SacredRondache && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile //[Name] == SacredRondache && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile //[Name] == KurastShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary. Spirit, Phoenix //[Name] == KurastShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile //[Name] == KurastShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile [Name] == ZakarumShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix //[Name] == ZakarumShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile //[Name] == ZakarumShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile [Name] == VortexShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix kolbot flag pickit How to dowload it? kolbot flag pickit //[Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 35 && [Sockets] == 0 //Exile //[Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile //[Name] == TowerShield && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream, Sanctuary [Name] == Pavise && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Dream, Sanctuary //[Name] == TrollNest && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 250 && [Sockets] == 0 //Dream //[Name] == TrollNest && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Dream, Sanctuary //[Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 0 //Spirit, Phoenix [Name] == Monarch && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Spirit, Phoenix [Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 10 && ([Sockets] == 0 || [Sockets] == 4) //Spirit, Phoenix //[Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal # [Sockets] == 4 //Spirit, Phoenix kolbot flag pickit How to get it? kolbot flag pickit //WHITE HELMS //[Name] == GrandCrown && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 160 && [Sockets] == 0 //Dream //[Name] == GrandCrown && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream //[Name] == Demonhead && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 220 && [Sockets] == 0 //Dream //[Name] == Demonhead && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream [Name] == BoneVisage && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 3 //Dream [Name] == BoneVisage && [Quality] == Superior && [Flag] == Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 3 || [Sockets] == 3) //Dream //[Name] == Diadem && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 85 && [Sockets] == 0 //Dream //([Name] == Diadem || [Name] == Circlet) && [Quality] == Superior && [Flag] != Ethereal # [Sockets] == 0 //Imbueable kolbot flag pickit How to dowload it? kolbot flag pickit //[Name] == Diadem && [Quality] == Superior && [Flag] != Ethereal # [Sockets] == 0 //Imbueable //WHITE GRIZZLY HELMS [Type] == Pelt && [Quality] <= Superior && [Flag] != Ethereal # [SkillSummonGrizzly] == 3 && (([SkillOakSage] >= 2) || ([SkillSummonDireWolf] >= 2) || ([SkillSummonSpiritWolf] >= 2)) && ([Sockets] == 0 || [Sockets] == 3) //Delirium //WHITE TORNADO HELMS [Type] == Pelt && [Quality] <= Superior && [Flag] != Ethereal # [SkillTornado] == 3 && (([SkillCycloneArmor] >= 2) || ([SkillHurricane] >= 2) || ([SkillOakSage] >= 2)) && ([Sockets] == 0 || [Sockets] == 3) //Delirium //WHITE WEAPONS //[Name] == DoubleAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //CtA kolbot flag pickit How to get it? kolbot flag pickit //([Name] == MilitaryPick || [Name] == WarAxe) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //CtA //[Name] == WarSpike && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Death, BotD //[Name] == WarSpike && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //Grief [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5 || [Sockets] == 6) //Oath, Death, BotD [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Death, BotD //[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //Last Wish //[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //HoJ, Grief //[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [Sockets] == 5 //Grief //[Name] == GloriousAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //Death [Name] == Decapitator && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Death kolbot flag pickit How to dowload it? kolbot flag pickit [Name] == ThunderMaul && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD //[Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5) //Spirit, CtA //[Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 4 || [Sockets] == 5) //CtA //[Name] == CrystalSword && [Quality] < Superior && [Flag] == Ethereal # [Sockets] == 0 //Cubing for Sockets //([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Spirit //([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [Sockets] == 4 //Spirit [Name] == PhaseBlade && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Grief, Last Wish //[Name] == BalrogBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 ||[Sockets] == 4) //Oath //[Name] == ColossusBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD ([Name] == ColossusSword || [Name] == Zweihander) && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Grief kolbot flag pickit How to use it? kolbot flag pickit [Name] == ColossusSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Death [Name] == Flail && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //HotO, CtA ([Name] == ArchonStaff || [Name] == GhostSpear || [Name] == WarPike) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD //[Name] == Scythe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //Infinity [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 4) Infinity, Insight, Pride [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [Sockets] == 4 //Infinity, Insight, Pride //[Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //Infinity, Insight, Pride, Obedience, Doom //[Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 4 || [Sockets] == 5) //Infinity, Insight, Pride, Obedience, Doom //[Name] == GreatPoleaxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 6) //Infinity, Insight, Pride, BotD kolbot flag pickit PasteShr kolbot flag pickit //[Name] == GiantThresher && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride //[Name] == MatriarchalPike || [Name] == MatriarchalSpear) && [Quality] <= Superior && [Flag] == Ethereal # [JavelinAndSpearSkillTab] >= 3 && [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD [Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5) //Brand, Faith, Harmony, Ice, Wrath, CtA [Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && ([Sockets] == 4 || [Sockets] == 5) //Brand, Faith, Harmony, Ice, Wrath, CtA //[Name] == GreatBow && [Quality] <= Superior # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Brand, Faith, Harmony, Ice, Wrath //[Name] == CrusaderBow || [Name] == DiamondBow || [Name] == HydraBow || [Name] == ShadowBow || [Name] == WardBow) && [Quality] <= Superior # [EnhancedDamage] >= 10 && [Sockets] == 4 //Brand, Faith, Harmony, Ice, Wrath //[Name] == CrusaderBow || [Name] == HydraBow || [Name] == ShadowBow) && [Quality] <= Superior # [EnhancedDamage] >= 15 && [Sockets] == 6 //BotD //WHITE ES STAVES ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [Sockets] == 4 //Memory kolbot flag pickit How to get it? kolbot flag pickit ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && [Sockets] == 4 //Memory ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && [Sockets] == 4 //Memory ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && [Sockets] == 4 //Memory ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA //WHITE WANDS ([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [Skill Nova] >= 1) && [Sockets] != 1 //White kolbot flag pickit How to get it? kolbot flag pickit ([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White ([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1 //White ([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1 //White ([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White ([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1 //White //WHITE PALADIN SCEPTORS ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillFistOfTheHeavens]+[SkillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //HoJ, CtA ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillHolyShield] >= 1 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //Fortitude, HoJ, CtA ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillBlessedHammer]+[SkillConcentration] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //Fortitude, CtA kolbot flag pickit PasteShr kolbot flag pickit ([Name] == Caduceus && [Quality] <= Superior # ([SkillFistOfTheHeavens] >= 1 || [SkillConviction] >= 1 || [SkillHolyShield] >= 1 || [SkillBlessedHammer] >= 1 || [SkillConcentration] >= 1) && [Sockets] == 4 //Fortitude ([Name] == Caduceus && [Quality] <= Superior # ([SkillHolyShock] >= 3 || [SkillZeal] >= 3) && [SkillRedemption] >= 1 && ([Sockets] == 0 || [Sockets] == 5) //CtA //WHITE CLAWS ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury kolbot flag pickit How to get it for free? kolbot flag pickit ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Magics //MAGIC JEWELS ([Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)) ([Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20 ([Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15 kolbot flag pickit How to dowload it? kolbot flag pickit ([Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) ([Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) ([Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10) ([Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) ([Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60 ([Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) //MAGIC RINGS //[Type] == Ring && [Quality] == Magic # [ItemMagicBonus] >= 40 //[Type] == Ring && [Quality] == Magic # [FCR] >= 10 && [Mana] >= 120 kolbot flag pickit How to get it for free? kolbot flag pickit //MAGIC MF AMULET //[Type] == Amulet && [Quality] == Magic # [ItemMagicBonus] >= 50 //MAGIC +2 CLASS AMULET //[Type] == Amulet && [Quality] == Magic # [ItemAddClassSkills] == 2 && [MaxHP] >= 100 //MAGIC +3 TREE AMULET //[Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 10 [Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90 kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Amulet && [Quality] == Magic # (([DruidSummoningSkillTab] == 3) || ([NecromancerSummoningSkillTab] == 3) || ([WarcriesSkillTab] == 3)) && [MaxHP] >= 100 [Type] == Amulet && [Quality] == Magic # [WarcriesSkillTab] == 3 && [ItemGoldBonus] >= 75 //MAGIC +2 CLASS SPECIFIC CIRCLETS [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [AmazonSkills] == 2 && [FRW] >= 20 [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [ItemAddClassSkills] == 2 && [FCR] == 20 //MAGIC +3 TREE SPECIFIC CIRCLETS [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 20 [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90 kolbot flag pickit How to use it? kolbot flag pickit //MAGIC JEWELERS CIRCLETS [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [Sockets] == 3 && ([FCR] == 20 || [FRW] == 30 || [MaxHP] >= 60 || [Dexterity] >= 20) //MAGIC PELT [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 6)) && ([SkillCycloneArmor] >= 1 || [SkillOakSage] >= 1 || [SkillPoisonCreeper] >= 1) [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 5)) && [MaxHP] >= 20 [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillSummonGrizzly] >= 5) || ([DruidSummoningSkillTab]+[SkillSummonGrizzly] >= 5)) && [MaxHP] >= 20 [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFireClaws] >= 5) || ([ShapeShiftingSkillTab]+[SkillFireClaws] >= 5)) && [MaxHP] >= 20 [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFury] >= 5) || ([ShapeShiftingSkillTab]+[SkillFury] >= 5)) && [MaxHP] >= 20 kolbot flag pickit PasteShr kolbot flag pickit //MAGIC BATTLE ORDER HELMS [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] == 6 [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] >= 5 && [MaxHP] >= 80 [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[BarbarianSkills] >= 5 && [MaxHP] >= 50 //MAGIC SHIELDS [Type] == Shield && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 3 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40) [Type] == Shield && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40) [Type] == AuricShields && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40) kolbot flag pickit How to dowload it? kolbot flag pickit //MAGIC/RARE NECRO SHIELDS [Type] == VoodooHeads && [Quality] == Rare # [NecromancerSkills] == 2 && [Sockets] == 2 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) [Type] == VoodooHeads && [Quality] == Rare # [PoisonAndBoneSkillTab] >= 3 && [Sockets] == 2 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2) [Type] == VoodooHeads && [Quality] == Rare # [PoisonAndBoneSkillTab] >= 2 && [Sockets] == 2 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3) [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >=30)) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2) [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2) kolbot flag pickit PasteShr kolbot flag pickit [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2) [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >=30)) && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3) [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3) [Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3) //MAGIC SOCKET/LIFE ARMOR [Type] == Armor && [Quality] == Magic # [Sockets] == 3 && [MaxHP] >= 100 [Type] == Armor && [Quality] == Magic # [Sockets] == 4 && [MaxHP] >= 100 //MAGIC SOCKET/FHR ARMOR kolbot flag pickit How to use it? kolbot flag pickit [Type] == Armor && [Quality] == Magic # [Sockets] == 3 && [FHR] >= 24 [Type] == Armor && [Quality] == Magic # [Sockets] == 4 && [FHR] >= 24 //MAGIC SKILL/IAS GLOVES [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [JavelinAndSpearSkillTab] == 3 [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [BowAndCrossbowSkillTab] == 3 [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [PassiveAndMagicSkillTab] == 3 [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [MartialArtsSkillTab] == 3 //MAGIC SORCERESS ORBS kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Orb && [Quality] == Magic # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Magic # [LightningSkillTab]+[SkillEnergyShield] >= 6 && ([SkillChillingArmor] >= 1 || [SkillShiverArmor] >= 1 || [SkillThunderstorm] >= 1) [Type] == Orb && [Quality] == Magic # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Magic # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20 //MAGIC/RARE +5/+6 LS CLAWS [Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5 [Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5 [Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5 [Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5 kolbot flag pickit How to use it? kolbot flag pickit //MAGIC/RARE +5/+6 JAV SKILLS 30+ [IAS] JAVELINS ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4 ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4 //MAGIC WARCRY WEAPONS ([Type] == Knife || [Type] == Sword) && [Quality] == Magic # [WarcriesSkillTab] == 3 && [Strength] >= 1 //MAGIC SCEPTORS ([Type] == Scepter && [Quality] == Magic # (([PaladinSkills]+[SkillBlessedHammer] >= 4) || ([PaladinSkills]+[SkillConcentration] >= 4) || ([PaladinSkills]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20 kolbot flag pickit PasteShr kolbot flag pickit ([Type] == Scepter && [Quality] == Magic # (([PaliCombatSkillTab]+[SkillBlessedHammer] >= 4) || ([PaliCombatSkillTab]+[SkillConcentration] >= 4) || ([PaliCombatSkillTab]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20 //MAGIC MISC WEAPONS [Name] == PhaseBlade && [Quality] == Magic # [Sockets] == 4 && [IAS] >= 40 //RUNES //[Name] == ElRune //[Name] == EldRune //[Name] == TirRune # # [MaxQuantity] == 1 kolbot flag pickit How to get it? kolbot flag pickit //[Name] == NefRune //[Name] == EthRune //[Name] == IthRune //[Name] == TalRune //[Name] == RalRune //[Name] == OrtRune //[Name] == ThulRune //[Name] == AmnRune //[Name] == SolRune //[Name] == ShaelRune kolbot flag pickit PasteShr kolbot flag pickit //[Name] == DolRune //[Name] == HelRune //[Name] == IoRune //[Name] == LumRune //[Name] == KoRune //[Name] == FalRune //[Name] == LemRune //[Name] == PulRune [Name] == UmRune [Name] == MalRune kolbot flag pickit How to get it? kolbot flag pickit [Name] == BerRune [Name] == OhmRune [Name] == VexRune [Name] == LoRune [Name] == JahRune [Name] >= IstRune && [Name] <= ZodRune // bots gear [type] == ring && [quality] == rare # [itemmagicbonus] >= 20 [type] == ring && [quality] == crafted # [itemmagicbonus] >= 20 kolbot flag pickit How to use it? kolbot flag pickit [Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal # [strength]+[dexterity] == 30 [type] == amulet && [quality] == rare # [paladinskills] == 2 && [fireresist]+[coldresist]+[lightresist] >= 40 [type] == amulet && [quality] == crafted # [paladinskills] == 2 && [fireresist]+[coldresist]+[lightresist] >= 40 [type] == ring && [quality] == rare # [fcr] == 10 && [tohit] >= 70 && [maxhp] >= 25 && [maxmana] >= 50 [type] == ring && [quality] == rare # [tohit] >= 100 && [strength]+[dexterity] >= 25 && [maxhp] >= 25 && [maxmana] >= 50 [type] == ring && [quality] == rare # [fcr] == 10 && ([strength] >= 20 || [strength]+[dexterity] >= 15 && ([maxhp] >= 30 || [maxmana] >= 60) || [maxhp] >= 30 && [maxmana] >= 60) [type] == ring && [quality] == rare # [fcr] == 10 && [dexterity] >= 12 && [maxhp] >= 30 [name] == HighlandBlade && [quality] == rare && [Flag] == ethereal [name] == LegendSword && [quality] == rare && [Flag] == ethereal kolbot flag pickit How to dowload it? kolbot flag pickit [type] == amulet && [quality] == rare # [sorceressskills] == 2 && [fcr] == 10 && ([maxhp] >= 35 || [MaxMana] >= 60) && ([strength]+[dexterity] >= 15 || [fireresist] >= 10 && [coldresist] >= 10) [type] == amulet && [quality] == rare # [necromancerskills]+[paladinskills]+[assassinskills] == 2 && [fcr] == 10 && [maxhp] >= 35 && ([strength]+[dexterity] >= 15 || [fireresist] >= 10 && [coldresist] >= 10) [type] == amulet && [quality] == rare # [amazonskills]+[paladinskills]+[druidskills]+[assassinskills]+[barbarianskills] == 2 && [strength]+[dexterity] >= 15 && [maxhp] >= 35 && [fireresist] >= 10 && [coldresist] >= 10 [type] == amulet && ([quality] == rare || [quality] == magic) # [barbarianskills] == 2 && [itemgoldbonus] == 80 [type] == amulet && [quality] == magic # [itemmagicbonus] == 50 [type] == amulet && [quality] == magic # [warcriesskilltab] == 3 && ([itemgoldbonus] == 80 || [maxhp] == 100) [type] == amulet && [quality] == magic # ([shadowdisciplinesskilltab] == 3 || [poisonandboneskilltab] == 3 || [palicombatskilltab] == 3) && [maxhp] == 100 [type] == amulet && [quality] == magic # ([coldskilltab] == 3 || [lightningskilltab] == 3 || [fireskilltab] == 3) && [maxhp] == 100 [type] == amulet && [quality] == magic # ([paladinskills] == 2 || [palicombatskilltab] == 3 || [sorceressskills] == 2 || [lightningskilltab] == 3) && [normaldamagereduction] == 25 kolbot flag pickit How to use it? kolbot flag pickit ([type] == ringmail || [name] == gothicplate || [name] == fullplatemail || [name] == ancientarmor) && [quality] == superior && [flag] != ethereal # [sockets] == 3 && [enhanceddefense] == 15 && [itemmaxdurabilitypercent] == 15 ([name] == tigulatedmail || [name] == cuirass || [name] == mesharmor || [name] == russetarmor || [name] == mageplate || [name] == sharktootharmor) && [quality] == superior && [flag] != ethereal # [sockets] == 3 && [enhanceddefense] == 15 && [itemmaxdurabilitypercent] == 15 ([name] == duskshroud || [name] == wyrmhide || [name] == scarabhusk || [name] == wirefleece || [name] == greathauberk || [name] == archonplate) && [quality] <= superior && [flag] != ethereal # ([sockets] == 3 || [sockets] == 4) && [enhanceddefense] == 15 && [itemmaxdurabilitypercent] == 15 //[name] == archonplate || [name] == sacredarmor) && [quality] == normal && [flag] == ethereal # [sockets] == 0 && [defense] >= 700 [type] == armor && [quality] == normal && [flag] == ethereal # [sockets] == 4 && [defense] >= 1000 [type] == armor && [quality] == normal && [flag] == ethereal # [sockets] == 3 && [defense] >= 1000 kolbot flag pickit How to get it for free? kolbot flag pickit // ==rare== [type] == circlet && [quality] == rare # [necromancerskills]+[druidskills]+[paladinskills]+[sorceressskills]+[assassinskills] == 2 && [fcr] == 20 && [frw] == 30 && [sockets] == 2 [type] == circlet && [quality] == rare # [sorceressskills]+[necromancerskills]+[paladinskills]+[assassinskills] == 2 && [fcr] == 20 && ([maxhp] >= 30 || [maxmana] >= 60) && ([strength]+[dexterity] >= 20 || [fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 60 || [sockets] == 2) [type] == circlet && [quality] == rare # [amazonskills] == 2 && [frw] == 30 && ([strength]+[dexterity] >= 25 || [sockets] == 2 || [maxhp]+[maxmana] >= 50) [type] == circlet && [quality] == rare # [druidskills] == 2 && [itemtohitpercentperlevel] >= 1 && [frw] == 30 && ([strength]+[dexterity] >= 25 || [maxhp]+[maxmana] >= 50) [type] == circlet && [quality] == rare # [paladinskills] == 2 && [itemtohitpercentperlevel] >= 1 && [strength]+[dexterity] >= 25 && ([sockets] == 2 || [maxhp] >= 30) [type] == circlet && [quality] == rare # [barbarianskills] == 2 && [fcr] == 20 && ([strength]+[dexterity] >= 25 || [maxhp]+[maxmana] >= 50) && ([fireresist]+[lightresist]+[coldresist]+[poisonresist] >= 60 || [sockets] == 2) [type] == circlet && [quality] == rare # [barbarianskills] == 2 && [itemgoldbonus] >= 80 && [sockets] == 2 kolbot flag pickit How to get it? kolbot flag pickit // ==magic== [type] == circlet && [quality] == magic && [flag] != ethereal # [sockets] == 3 && ([frw] == 30 || [strength] == 30 || [dexterity] == 30 || [itemmagicbonus] == 35 || [maxhp] == 100 || [fcr] == 20 || [normaldamagereduction] == 25) [type] == circlet && [quality] == magic && [flag] != ethereal # [amazonskills] == 2 && [frw] == 30 [type] == circlet && [quality] == magic && [flag] != ethereal # [fcr] == 20 && ([sorceressskills]+[necromancerskills]+[paladinskills]+[assassinskills] == 2) [type] == circlet && [quality] == magic && [flag] != ethereal # [fcr] == 20 && ([fireskilltab] == 3 || [coldskilltab] == 3 || [lightningskilltab] == 3) [type] == circlet && [quality] == magic && [flag] != ethereal # [strength] >= 15 && ([shadowdisciplinesskilltab] == 3 || [lightningskilltab] == 3) [type] == circlet && [quality] == magic && [flag] != ethereal # ([paladinskills] == 2 || [palicombatskilltab] == 3 || [sorceressskills] == 2 || [lightningskilltab] == 3 || [maxmana] == 120) && [normaldamagereduction] == 25 [type] == circlet && [quality] == magic # [barbarianskills] == 2 && [itemgoldbonus] >= 80 [name] == monarch && [quality] == magic && [flag] != ethereal # [sockets] == 4 && [fbr] == 30 // jmod kolbot flag pickit PasteShr kolbot flag pickit [name] == monarch && [quality] == magic && [flag] != ethereal # [sockets] == 4 && [fhr] == 17 // jmoe [name] == monarch && [quality] == magic && [flag] != ethereal # [sockets] == 4 && [maxhp] >= 41 // jmoc [name] == monarch && [quality] == magic && [flag] != ethereal # [sockets] == 4 && [itemreqpercent] == -30 // jmos // ==rare== [type] == pelt && [quality] == rare # [druidskills]+[skilltornado] >= 5 [type] == pelt && [quality] == rare # [druidskills]+[skillarmageddon]+[skillsummongrizzly] >= 8 [type] == pelt && [quality] == rare # [druidskills]+[skillfury] >= 5 && [itemtohitpercentperlevel] >= 1 // ==magic== kolbot flag pickit How to get it for free? kolbot flag pickit [type] == pelt && [quality] == magic # [druidskills]+[skilltornado] == 5 || [elementalskilltab]+[skilltornado] == 6 [type] == pelt && [quality] == magic # ([druidskills] == 2 || [elementalskilltab] == 3) && [skillarmageddon]+[skillsummongrizzly] >= 6 [type] == auricshields && [quality] == normal && [flag] == ethereal # ([enhanceddamage] == 65 && [tohit] == 121 || [fireresist] >= 45) && [sockets] == 0 // exile [type] == auricshields && [quality] == normal #([enhanceddamage] == 65 && [tohit] == 121 || [fireresist] >= 45) && [sockets] == 0 // for socketing [type] == auricshields && [quality] <= superior # ([enhanceddamage] == 65 && [tohit] == 121 || [fireresist] >= 45) && ([sockets] == 3 || [sockets] == 4) // ==unique== [name] == sacredrondache && [quality] == unique # [paladinskills] == 2 && [enhanceddefense] >= 200 && [enhanceddamage] >= 70 && [itemtohitpercent] >= 70 // alma negra [name] == gildedshield && [quality] == unique kolbot flag pickit How to use it? kolbot flag pickit // ==rare== [type] == auricshields && [quality] == rare # [paladinskills] == 2 && [fbr] == 30 && [sockets] == 2 && [enhanceddefense] >= 150 && [enhanceddamage] >= 60 && [tohit] >= 100 // ==magic== [type] == auricshields && [quality] == magic && [flag] != ethereal # ([paladinskills] == 2 || [sockets] == 4) && [fbr] == 30 && ([fireresist] >= 40 || [enhanceddamage] >= 60) [name] == greatermanapotion [name] == supermanapotion kolbot flag pickit How to use it? kolbot flag pickit [name] == superhealingpotion [name] == rejuvenationpotion [name] == fullrejuvenationpotion [name] == perfectamethyst || [name] == perfecttopaz || [name] == perfectdiamond || [name] == perfectsapphire [name] >= istrune && [name] <= zodrune // ==magic== [type] == jewel && [quality] == magic # ([enhanceddamage] >= 40 || [tohit] == 100 || [maxdamage] >= 15) && ([maxhp] == 20 || [ias] >= 15 || [itemreqpercent] <= -15 || [strength] >= 9 || [dexterity] >= 9) kolbot flag pickit How to use it? kolbot flag pickit [type] == jewel && [quality] == magic # ([fireresist] == 30 || [coldresist] == 30 || [lightresist] == 30 || [fireresist] >= 15 && [lightresist] >= 15 || [maxmana] == 20) && ([maxhp] == 20 || [fhr] == 7 || [ias] == 15 || [itemreqpercent] <= -15 || [strength] >= 9 || [dexterity] >= 9) [type] == jewel && [quality] == magic # [maxdamage] >= 30 // ==rare== [type] == jewel && [Quality] == rare # [strength] >= 9 && [dexterity] >= 9 [type] == jewel && [Quality] == rare # [fhr] == 7 && ([strength] >= 8 || [dexterity] >= 8 || [itemreqpercent] == -15) && ([maxmana] == 15 || [fireresist] >= 10 && [coldresist] >= 10 || [fireresist] >= 30 || [coldresist] >= 30 || [lightresist] >= 30) [type] == jewel && [Quality] == rare # [fhr] == 7 && [energy] == 9 && [maxmana] == 15 [type] == jewel && [Quality] == rare # [enhanceddamage] >= 25 && ([strength] >= 8 || [dexterity] >= 8) && ([tohit] >= 40 || [itemreqpercent] == -15 || [plusdefense] >= 30) // ==unique== kolbot flag pickit How to use it? kolbot flag pickit [type] == jewel && [quality] == unique # [passivecoldpierce]+[passivecoldmastery] >= 10 || [passivepoispierce]+[passivepoismastery] >= 10 || [passiveltngpierce]+[passiveltngmastery] >= 10 || [passivefirepierce]+[passivefiremastery] >= 10 // --------charms------------ [name] == gold # [gold] >= 2000 [name] == smallcharm && [quality] == magic # [maxdamage] == 4 && [tohit] == 20 [name] == smallcharm && [quality] == magic # [maxhp] == 20 && ([coldmindam] == 10 && [coldmaxdam] == 20 || [lightmaxdam] == 71 || [firemindam] == 19 && [firemaxdam] == 29) [name] == smallcharm && [quality] == magic # [lightmaxdam] == 99 || [firemindam] == 26 && [firemaxdam] == 42 || [firemindam] == 19 && [firemaxdam] == 29 && [lightmaxdam] == 28 || [firemindam] == 7 && [firemaxdam] == 13 && [lightmaxdam] == 71 [name] == smallcharm && [quality] == magic # [fireresist]+[lightresist]+[coldresist] >= 15 [name] == smallcharm && [quality] == magic # [maxhp] == 20 && ([fireresist] >= 3 && [lightresist] >= 3 || [fireresist] >= 9 || [lightresist] >= 9 || [coldresist] >= 9) [name] == smallcharm && [quality] == magic # [maxhp] >= 20 && ([fireresist] == 5 && [lightresist] == 5 || [fireresist] == 11 || [lightresist] == 11 || [coldresist] == 11) kolbot flag pickit How to dowload it? kolbot flag pickit [name] == smallcharm && [quality] == magic # ([tohit] >= 20 || [maxdamage] >= 2 || [maxmana] >= 15 || [fireresist] >= 11 || [coldresist] >= 11 || [lightresist] >= 11 || [fireresist] == 5 && [lightresist] == 5) && ([maxhp] >= 15 || [fhr] == 5 || [frw] == 3) [name] == smallcharm && [quality] == magic # [itemmagicbonus] == 7 && ([fireresist] >= 11 || [coldresist] >= 11 || [lightresist] >= 11 || [fireresist]+[lightresist]+[coldresist] == 15 || [maxmana] >= 17) [name] == smallcharm && [quality] == magic # [poisonmaxdam] >= 205 && ([maxhp] >= 20 || [frw] == 3) [name] == smallcharm && [quality] == magic # [poisonmaxdam] == 298 || [poisonmaxdam] == 338 || [poisonmaxdam] == 351 || [poisonmaxdam] == 385 // 313, 330, 377, 451 //[name] == smallcharm && [quality] == magic # [itemgoldbonus] == 10 && ([poisonmaxdam] == 299 || [maxdamage] == 3 || [maxmana] == 17 || [fireresist] == 11 || [fireresist] == 5 && [lightresist] == 5) //[name] == smallcharm && [quality] == magic # [maxhp] >= 10 && [tohit] >= 10 && [maxdamage] >= 2 [name] == largecharm && [quality] == magic # [maxmana]+[maxhp] >= 70 [name] == largecharm && [quality] == magic # [maxdamage] == 6 && [maxhp] == 35 [name] == largecharm && [quality] == magic # [maxhp] >= 20 && [tohit] >= 20 && [maxdamage] >= 5 kolbot flag pickit How to get it? kolbot flag pickit [name] == largecharm && [quality] == magic # [fireresist] == 8 && [lightresist] == 8 && [maxhp] == 35 [name] == grandcharm && [quality] == magic # ([coldresist] == 15 && [lightresist] == 15 || [maxdamage] >= 10) && ([maxhp] >= 30 || [strength] >= 6 || [dexterity] >= 6 || [fhr] >= 12 || [frw] == 7) [name] == grandcharm && [quality] == magic # [tohit] >= 125 && [maxhp] >= 30 [name] == grandcharm && [quality] == magic # [maxdamage] >= 8 && [tohit] >= 30 && [maxhp] >= 30 [name] == grandcharm && [quality] == magic # ([palicombatskilltab]+[fireskilltab]+[coldskilltab]+[lightningskilltab]+[trapsskilltab]+[shadowdisciplinesskilltab]+[javelinandspearskilltab]+[poisonandboneskilltab]+[elementalskilltab] == 1) && ([maxhp] >= 30 || [strength] >= 6 || [dexterity] >= 6 || [fhr] >= 12 || [frw] == 7) [name] == grandcharm && [quality] == magic # [maxdamage] == 14 [name] == grandcharm && [quality] == magic # [itemgoldbonus] == 40 && ([warcriesskilltab] == 1 || [maxdamage] == 10 || [maxmana] == 59 || [fireresist] == 15 && [coldresist] == 15) [name] == grandcharm && [quality] == magic # [maxmana] == 59 && ([maxhp] >= 30 || [fhr] == 12) [name] == grandcharm && [quality] == unique # [itemmagicbonus] == 40 kolbot flag pickit How to get it? kolbot flag pickit [type] == gloves && [quality] == crafted # [itemknockback] >= 1 && [ias] >= 20 && [strength]+[dexterity] >= 20 [type] == gloves && [quality] == crafted # [strength]+[dexterity] >= 30 [type] == ring && [quality] == crafted # [strength]+[dexterity] >= 25 && [maxhp] >= 30 [type] == ring && [quality] == crafted # [fcr] == 10 && ([maxhp] >= 40 || [maxhp]+[MaxMana] >= 60 || [strength]+[dexterity] >= 25) [type] == ring && [quality] == crafted # [strength]+[dexterity] >= 35 [type] == ring && [quality] == crafted # [strength]+[dexterity] >= 30 && [maxhp]+[MaxMana] >= 60 [type] == ring && [quality] == crafted # [tohit] >= 100 && [strength]+[dexterity] >= 25 && [maxhp] >= 25 && [maxmana] >=60 && [itemlevelreq] <= 49 [type] == amulet && [quality] == crafted # [assassinskills] == 2 && [fcr] >= 15 kolbot flag pickit How to get it? kolbot flag pickit [type] == amulet && [quality] == crafted # [druidskills] == 2 && [fcr] >= 18 [type] == amulet && [quality] == crafted # [amazonskills]+[paladinskills]+[druidskills]+[assassinskills]+[barbarianskills]+[necromancerskills]+[sorceressskills] >= 2 && ([fcr] >= 20 || [strength]+[dexterity] >= 25 || [maxhp]+[maxmana] >= 50) [type] == boots && [quality] == crafted # [maxmana] >= 40 && [itemmaxmanapercent] >= 4 [name] == tokenofabsolution [name] == ataghan && [quality] == magic && [flag] != ethereal # [ias] >= 40 && [enhanceddamage] >= 290 [name] == ataghan && [quality] == rare && [flag] != ethereal # [ias] == 40 && [enhanceddamage] >= 290 && [sockets] == 2 [name] == ataghan && [quality] == rare && [flag] == ethereal # [ias] == 40 && [enhanceddamage] >= 290 && [sockets] == 2 && [itemreplenishdurability] >= 1 kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Gloves && [Quality] == Crafted # [IAS] == 20 && [Dexterity]+[Strength] >= 28 [Type] == Gloves && [Quality] == Crafted # [IAS] == 20 && ([Dexterity] >= 15 || [Strength] >= 15 || [Dexterity]+[Strength] >= 20) && ([ItemAddSkillTab] == 2 || [EnhancedDefense] >= 150) [Type] == Gloves && [Quality] == Crafted # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 15 || [Dexterity]+[Strength] >= 20 || [ItemAddSkillTab] == 2) && [ItemKnockBack] >= 1 [Type] == Gloves && [Quality] == crafted # [IAS] == 20 && [ColdResist]+[LightResist]+[FireResist] >= 60 [Type] == Gloves && [Quality] == crafted # [IAS] == 20 && ([Strength] >= 10 || [Dexterity] >= 10) && [EnhancedDefense] >= 125 [Type] == Gloves && [Quality] == crafted # [Strength] >= 10 && [Dexterity] >= 10 && [EnhancedDefense] >= 150 [Type] == Gloves && [Quality] == crafted # [Strength] >= 15 && [Dexterity] >= 15 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 [Type] == gloves && [Quality] == crafted # [PassiveAndMagicSkillTab] >= 1 && [Strength]+[Dexterity] >= 20 [Type] == gloves && [Quality] == crafted # [PassiveAndMagicSkillTab] >= 2 && [IAS] >= 20 && [Strength]+[Dexterity] >= 10 kolbot flag pickit How to get it? kolbot flag pickit [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 49 && [Strength]+[Dexterity] >= 25 && [MaxMana] >= 40 && [MaxHp]>= 20 [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 30 && [Strength]+[Dexterity] >= 11 && [MaxMana] >= 50 && [Hpregen] >= 4 [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 30 && [Strength]+[Dexterity] >= 11 && [MaxMana]+[MaxHP] >= 65 && [Hpregen] >= 5 [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && [Strength]+[Dexterity] >= 25 [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 23) && [ToHit] >= 100 && ([MaxHp] >= 30 || [MaxMana] >= 60 || [ColdResist]+[FireResist]+[LightResist] >= 21 || [HpRegen] >= 4) [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 23) && [ToHit] >= 80 && ([MaxHp] >= 35 || [MaxMana] >= 65 || [ColdResist]+[FireResist]+[LightResist] >= 25 || [HpRegen] >= 4) [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 23) && [MaxMana] >= 60 && ([MaxHp] >= 30 || [ColdResist]+[FireResist]+[LightResist] >= 21 || [HpRegen] >= 4 || [Energy] >= 5) [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 23) && [MaxHP] >= 30 && ([ColdResist]+[FireResist]+[LightResist] >= 25 || [HpRegen] >= 4) [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 23) && [ColdResist]+[FireResist]+[LightResist] >= 50 kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && [MaxHP]+[MaxMana] >= 60 && ([ColdResist]+[FireResist]+[LightResist] >= 20 || [HpRegen] >= 4 || [ToHit] >= 100 || [Energy] >= 10) [Type] == Ring && [Quality] == Crafted # [Strength]+[Dexterity] >= 33 [Type] == Ring && [Quality] == Crafted # [Strength]+[Dexterity] >= 25 && [ToHit] >= 100 && ([MaxHp] >= 30 || [MaxMana] >= 60 || [ColdResist]+[FireResist]+[LightResist] >= 21 || [HpRegen] >= 5) [Type] == Ring && [Quality] == Crafted # [Strength]+[Dexterity] >= 25 && [MaxMana] >= 60 && ([ColdResist]+[FireResist]+[LightResist] >= 21 || [HpRegen] >= 5 || [Energy] >= 10) [Type] == Ring && [Quality] == Crafted # [Strength]+[Dexterity] >= 25 && [MaxHp] >= 30 && ([ColdResist]+[FireResist]+[LightResist] >= 21 || [HpRegen] >= 5) [Type] == Ring && [Quality] == Crafted # [lifeleech] >= 11 && [manaleech] >= 6 && ([Strength] >= 15 || [Dexterity] >= 10 || [MaxHp] >= 30 || [ToHit] >= 100 || [ColdResist]+[FireResist]+[LightResist] >= 21 || [itemmagicbonus] >= 25) [Type] == Ring && [Quality] == crafted # [LifeLeech]+[ManaLeech] >= 8 && [Strength]+[Dexterity] >= 20 [Type] == Ring && [Quality] == crafted # [ToHit] >= 80 && [MaxHP] >= 30 && [MaxMana] >= 40 [Type] == Ring && [Quality] == crafted # [FCR] >= 10 && [MaxHP] >= 35 && [Strength]+[Dexterity] >= 15 [Type] == Ring && [Quality] == crafted # [FCR] >= 10 && [MaxHP] >= 35 && [Dexterity] >= 10 kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Ring && [Quality] == crafted # [FCR] >= 10 && [MaxHP] >= 35 && [Strength] >= 15 [Type] == Ring && [Quality] == crafted # [FCR] >= 10 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 15 [Type] == Ring && [Quality] == crafted # [FCR] >= 10 && [MaxMana] >= 60 && [Dexterity] >= 10 [Type] == Ring && [Quality] == crafted # [FCR] >= 10 && [MaxMana] >= 60 && [Strength] >= 15 [Type] == Ring && [Quality] == Crafted # [itemlevelreq] <= 49 && [Strength]+[Dexterity] >= 25 && [MaxMana] >= 40 && [MaxHp]>= 20 [Type] == Belt && [Quality] == Crafted # [Strength] >= 20 && [MaxHp] >= 50 && ([FHR] == 24 || [EnhancedDefense] >= 120) [Type] == Belt && [Quality] == Crafted # [ItemOpenWounds] >= 5 && ([Strength] >= 20 && [MaxHp] >= 50) || ([FHR] == 24 && ([MaxHp] >= 50 || [MaxHp] >= 40 && [Strength] >= 20)) [Type] == Belt && [Quality] == Crafted # [ItemOpenWounds] >= 5 && [EnhancedDefense] >= 180 && ([Strength] >= 20 && [MaxHp] >= 50) [Type] == Belt && [Quality] == Crafted # [ItemOpenWounds] >= 5 && [FHR] == 24 && ([MaxHp] >= 50 || ([Strength] >= 20 && [MaxHp] >= 40) || ([MaxHp] >= 40 && [ColdResist]+[FireResist]+[LightResist] >= 40)) [Type] == belt && [Quality] == crafted # [ItemOpenWounds] >= 5 && [MaxHP] >= 60 kolbot flag pickit How to get it? kolbot flag pickit [Type] == belt && [Quality] == crafted # [ItemOpenWounds] == 10 && [FHR] >= 17 && [itemlevelreq] <= 49 // ######### Amazon ######### [Type] == Amulet && [Quality] == Crafted # ([amazonskills] == 2 || [javelinandspearskilltab] == 2) && [Dexterity]+[Strength] >= 35 [Type] == Amulet && [Quality] == Crafted # ([amazonskills] == 2 || [javelinandspearskilltab] == 2) && [Dexterity]+[Strength] >= 35 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [HpRegen] >= 5 || [LifeLeech]+[ManaLeech] >= 14) [Type] == Amulet && [Quality] == Crafted # [amazonskills] == 2 && [Dexterity] >= 15 && ([MaxHp] >= 50 || [HpRegen] >= 5) && [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 [Type] == Amulet && [Quality] == Crafted # [amazonskills] == 2 && [Dexterity] >= 18 && ([MaxHp] >= 40 || [HpRegen] >= 5) && [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 [Type] == Amulet && [Quality] == Crafted # ([amazonskills] == 2 || [javelinandspearskilltab] == 2) && [Strength] >= 28 && [MaxHp] >= 50 && [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 && ([LifeLeech] >= 6 && [ManaLeech] >= 6 || [MaxMana] >= 60) [Type] == Amulet && [Quality] == Crafted # ([amazonskills] == 2 || [javelinandspearskilltab] == 2) && [FCR] >= 9 && ([Dexterity]+[Strength] >= 35 || [Strength] >= 28 || [Dexterity] >= 18) && ([MaxHp] >= 40 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [HpRegen] >= 5) [Type] == Amulet && [Quality] == Crafted # ([amazonskills] == 2 || [javelinandspearskilltab] == 2) && [FCR] >= 19 && ([Strength] >= 20 || [Dexterity] >= 15 || [MaxHp] >= 40 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [HpRegen] >= 5) kolbot flag pickit How to get it? kolbot flag pickit // ######### Assassin ######### [Type] == Amulet && [Quality] == Crafted # ([assassinskills] == 2 || [trapsskilltab] == 2) && [FCR] >= 5 && [Dexterity]+[Strength] >= 35 [Type] == Amulet && [Quality] == Crafted # ([assassinskills] == 2 || [trapsskilltab] == 2) && [FCR] >= 5 && [Dexterity]+[Strength] >= 35 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [HpRegen] >= 5) [Type] == Amulet && [Quality] == Crafted # ([assassinskills] == 2 || [trapsskilltab] == 2) && [FCR] >= 5 && [Strength] >= 25 && ([MaxHp] >= 50 || [HpRegen] >= 5) && ([FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [MaxMana] >= 60) [Type] == Amulet && [Quality] == Crafted # ([assassinskills] == 2 || [trapsskilltab] == 2) && [FCR] >= 5 && ([MaxHp] >= 50 || [HpRegen] >= 5) && [MaxMana] >= 60 && [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 [Type] == Amulet && [Quality] == Crafted # ([assassinskills] == 2 || [trapsskilltab] == 2) && [FCR] >= 17 // ######### Necromancer (need confirmation) ######### [Type] == Amulet && [Quality] == Crafted # ([necromancerskills] == 2 || [poisonandboneskilltab] == 2) && [Dexterity]+[Strength] >= 35 kolbot flag pickit How to get it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # ([necromancerskills] == 2 || [poisonandboneskilltab] == 2) && [FCR] >= 10 && [Dexterity]+[Strength] >= 35 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [HpRegen] >= 5) [Type] == Amulet && [Quality] == Crafted # ([necromancerskills] == 2 || [poisonandboneskilltab] == 2) && [FCR] >= 10 && [Strength] >= 25 && [MaxHp] >= 50 [Type] == Amulet && [Quality] == Crafted # ([necromancerskills] == 2 || [poisonandboneskilltab] == 2) && [FCR] >= 10 && ([Strength] >= 28 || [Dexterity] >= 18) && ([MaxHp] >= 40 || [HpRegen] >= 5) && ([FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [MaxMana] >= 60) [Type] == Amulet && [Quality] == Crafted # ([necromancerskills] == 2 || [poisonandboneskilltab] == 2) && [FCR] >= 10 && ([MaxHp] >= 50 || [HpRegen] >= 5) && [MaxMana] >= 60 && [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 [Type] == Amulet && [Quality] == Crafted # ([necromancerskills] == 2 || [poisonandboneskilltab] == 2) && [FCR] >= 20 // ######### Barbarian ######### [Type] == Amulet && [Quality] == Crafted # [barbarianskills] == 2 && ([Dexterity]+[Strength] >= 35 || [itemgoldbonus] == 80) [Type] == Amulet && [Quality] == Crafted # [warcriesskilltab] == 2 && [itemgoldbonus] == 80 [Type] == Amulet && [Quality] == Crafted # [barbarianskills] == 2 && [Dexterity]+[Strength] >= 35 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [HpRegen] >= 5 || [itemgoldbonus] >= 70) kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # ([barbarianskills] == 2 || [warcriesskilltab] == 2) && [Strength] >= 28 && [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 && ([itemgoldbonus] >= 70 || [MaxHp] >= 40) [Type] == Amulet && [Quality] == Crafted # [barbarianskills] == 2 && [FCR] >= 10 && ([MaxHp] >= 40 || [HpRegen] >= 5) && [MaxMana] >= 60 && [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 [Type] == Amulet && [Quality] == Crafted # [barbarianskills] == 2 && [FCR] >= 20 // ######### Sorceress ######### [Type] == Amulet && [Quality] == Crafted # ([sorceressskills] == 2 || [fireskilltab] == 2 || [lightningskilltab] == 2 || [coldskilltab] == 2) && [FCR] >= 10 && [Dexterity]+[Strength] >= 35 [Type] == Amulet && [Quality] == Crafted # ([sorceressskills] == 2 || [fireskilltab] == 2 || [lightningskilltab] == 2 || [coldskilltab] == 2) && [FCR] >= 10 && [Dexterity]+[Strength] >= 35 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [HpRegen] >= 5) [Type] == Amulet && [Quality] == Crafted # ([sorceressskills] == 2 || [fireskilltab] == 2 || [lightningskilltab] == 2 || [coldskilltab] == 2) && [FCR] >= 10 && ([Strength] >= 25 || [Dexterity] >= 18) && ([MaxHp] >= 50 || [HpRegen] >= 5 || [MaxMana] >= 60 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60) [Type] == Amulet && [Quality] == Crafted # ([sorceressskills] == 2 || [fireskilltab] == 2 || [lightningskilltab] == 2 || [coldskilltab] == 2) && [FCR] >= 10 && [MaxMana] >= 50 && [Strength] >= 15 && ([MaxHp] >= 20 || [HpRegen] >= 5 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60) [Type] == Amulet && [Quality] == Crafted # ([sorceressskills] == 2 || [fireskilltab] == 2 || [lightningskilltab] == 2 || [coldskilltab] == 2) && [FCR] >= 20 kolbot flag pickit How to get it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # ([sorceressskills] == 2 || [fireskilltab] == 2 || [lightningskilltab] == 2 || [coldskilltab] == 2) && [FCR] >= 10 && ([Strength] >= 15 || [Dexterity] >= 15) && ([MaxHp] >= 50 || [HpRegen] >= 5 || [MaxMana] >= 60 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60) // ######### Druid ######### [Type] == Amulet && [Quality] == Crafted # ([druidskills] == 2 || [elementalskilltab] == 2) && [Dexterity]+[Strength] >= 35 [Type] == Amulet && [Quality] == Crafted # ([druidskills] == 2 || [elementalskilltab] == 2) && [FCR] >= 8 && [Dexterity]+[Strength] >= 35 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [HpRegen] >= 5) [Type] == Amulet && [Quality] == Crafted # ([druidskills] == 2 || [elementalskilltab] == 2) && [FCR] >= 8 && [Strength] >= 25 && [MaxHp] >= 50 [Type] == Amulet && [Quality] == Crafted # ([druidskills] == 2 || [elementalskilltab] == 2) && [FCR] >= 8 && ([Strength] >= 28 || [Dexterity] >= 20) && ([MaxHp] >= 40 || [HpRegen] >= 5) && ([FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [MaxMana] >= 60) [Type] == Amulet && [Quality] == Crafted # [elementalskilltab] == 2 && [FCR] >= 18 && ([Strength] >= 20 || [Dexterity] >= 15 || [Dexterity]+[Strength] >= 30 || [MaxHp] >= 30 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [HpRegen] >= 5) [Type] == Amulet && [Quality] == Crafted # [druidskills] == 2 && [FCR] >= 18 // ######### Paladin ######### kolbot flag pickit How to get it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # ([paladinskills] == 2 || [palicombatskilltab] == 2) && [Dexterity]+[Strength] >= 35 [Type] == Amulet && [Quality] == Crafted # ([paladinskills] == 2 || [palicombatskilltab] == 2) && [Dexterity]+[Strength] >= 35 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60 || [HpRegen] >= 5) [Type] == Amulet && [Quality] == Crafted # ([paladinskills] == 2 || [palicombatskilltab] == 2) && [FCR] >= 10 && ([Dexterity] >= 15 || [Dexterity]+[Strength] >= 30) && ([MaxHp] >= 40 || [HpRegen] >= 5) && ([MaxMana] >= 60 || [FireResist]+[ColdResist]+[LightResist]+[PoisonResist] >= 60) [Type] == Amulet && [Quality] == Crafted # ([paladinskills] == 2 || [palicombatskilltab] == 2) && [FCR] >= 10 && ([Dexterity] >= 15 || [Dexterity]+[Strength] >= 30) && ([MaxHp] >= 50 || [HpRegen] >= 5) [Type] == Amulet && [Quality] == Crafted # [paladinskills] == 2 && [FCR] >= 20 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] >= 1) && [FCR] >= 15 && [MaxHP]+[MaxMana] >= 60 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] >= 1) && [Strength] >= 10 && [Dexterity] >= 10 && [MaxHP] >= 30 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] >= 1) && [Strength] >= 10 && [Dexterity] >= 10 && [MaxMana] >= 30 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] >= 1) && [Strength]+[Dexterity] >= 15 && [MaxMana] >= 50 kolbot flag pickit How to use it? kolbot flag pickit [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] >= 1) && [Strength]+[Dexterity] >= 15 && [MaxHP] >= 20 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] >= 1) && [Dexterity] >= 10 && [MaxHP] >= 30 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 10 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] >= 1) && [Dexterity] >= 10 && [MaxMana] >= 60 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 10 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] == 1 || [ItemAddSkillTab] == 1) && [Strength] >= 10 && [MaxMana] >= 50 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] == 1 || [ItemAddSkillTab] == 1) && [Dexterity] >= 10 && [MaxMana] >= 50 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] == 1 || [ItemAddSkillTab] == 1) && [Strength] >= 15 && [MaxHP] >= 40 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] == 1 || [ItemAddSkillTab] == 1) && [Dexterity] >= 15 && [MaxHP] >= 40 [Type] == boots && [Quality] == crafted # [FRW] == 30 && [MaxMana] >= 20 && [hpregen] >= 5 [Type] == boots && [Quality] == crafted # [FHR] >= 10 && [MaxMana] >= 20 && [hpregen] >= 5 kolbot flag pickit PasteShr kolbot flag pickit [Type] == boots && [Quality] == crafted # [FRW] >= 20 && [MaxMana] >= 45 [Type] == boots && [Quality] == crafted # [FHR] >= 10 && [MaxMana] >= 45 [Type] == boots && [Quality] == crafted # [FHR] >= 10 && [MaxMana] >= 35 && ([Dexterity] >= 5 || [FRW] == 30) [Type] == boots && [Quality] == crafted # [MaxMana] >= 40 && ([hpregen] >= 5 || [Dexterity] >= 5) [Type] == boots && [Quality] == crafted # [HpRegen] >= 5 && ([MaxMana] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 30 || [FHR] >= 10) [Type] == boots && [Quality] == crafted # [MaxMana] >= 45 && [Dexterity] >= 5 [Type] == boots && [Quality] == crafted # [ColdResist]+[LightResist]+[FireResist] >= 70 && [FRW] >= 20 [Type] == Amulet && [Quality] == crafted # [Strength]+[Dexterity] >= 5 && [MaxHP]+[MaxMana] >= 65 && [HPregen] >= 5 && [ColdResist]+[FireResist]+[LightResist] >= 30 && [itemlevelreq] <= 18 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] == 2) && [itemlevelreq] <= 30 && [MaxHP] >= 30 && [MaxMana] >= 40 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Hpregen] >= 4 || [Strength] >= 3 || [Dexterity] >= 3) kolbot flag pickit PasteShr kolbot flag pickit [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] == 2) && [itemlevelreq] <= 30 && [MaxHP] >= 30 && [MaxMana] >= 40 && [FCR] >= 10 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] == 2) && [itemlevelreq] <= 49 && [MaxHP] >= 45 && [MaxMana] >= 50 && [FCR] >= 10 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] == 2) && [itemlevelreq] <= 30 && [MaxHP] >= 30 && [MaxMana] >= 40 && [Hpregen] >= 4 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] == 2) && [itemlevelreq] <= 49 && [MaxHP] >= 45 && [MaxMana] >= 50 && [Hpregen] >= 4 [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] == 2) && [itemlevelreq] <= 30 && [FCR] == 10 && ([MaxHp] >= 30 || [MaxHp] >= 30 && ([MaxMana] >=50 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 30 || [Hpregen] >= 4 || [Strength] >= 4 || [Dexterity] >= 4)) [Type] == Amulet && [Quality] == crafted # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] == 2) && [itemlevelreq] <= 30 && [MaxHp] >= 30 && ([MaxMana] >= 50 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 || [Hpregen] >= 4 || [Strength] >= 4 || [Dexterity] >= 4) [Type] == gloves && [Quality] == crafted # [IAS] >= 10 && [ItemAddSkillTab] >= 2 && [ItemLevelReq] <= 30 && ([Dexterity] == 5 || [ColdResist]+[Fireresist]+[LightResist] >= 30) [Type] == belt && [Quality] == crafted && [Flag] != ethereal # [ItemLevelReq] <= 30 && [FHR] >= 24 && ([MaxHP] >= 50 || [Strength] == 9 && [MaxHP] >= 30) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 80 [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 30 && [MinDamage] >= 4 && [Hpregen] >= 4 && [MaxMana] >= 50 && ([MaxHp]>= 10 || [ColdResist]+[FireResist]+[LightResist] >= 30 || [Strength] >= 5 || [Dexterity] >= 5) [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 30 && [MaxDamage] >= 4 && [Hpregen] >= 4 && [MaxMana] >= 50 && ([MaxHp]>= 10 || [ColdResist]+[FireResist]+[LightResist] >= 30 || [Strength] >= 5 || [Dexterity] >= 5) kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 30 && [ToHit] >= 95 && [Strength] >= 6 && [MaxMana] >= 35 && ([Hpregen] >= 2 || [MaxHp]>= 5 || [ColdResist]+[FireResist]+[LightResist] >= 20 || [MinDamage] >= 1 || [MaxDamage] >= 1 ) [Type] == Amulet && [Quality] == crafted # [BarbarianSkills] == 1 && [itemlevelreq] <= 30 && [MaxHp]>= 40 && [MaxMana] >= 40 && ([Strength] >= 6 || [Dexterity] >= 6 || [HpRegen] >= 5 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == crafted # [BarbarianSkills] == 1 && [itemlevelreq] <= 30 && [MaxHp]>= 40 && [Strength] >= 6 && ([Dexterity] >= 6 || [HpRegen] >= 5 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == crafted # [BarbarianSkills] == 1 && [itemlevelreq] <= 30 && [MaxHp]>= 40 && [Dexterity] >= 6 && ([HpRegen] >= 5 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == crafted # [BarbarianSkills] == 1 && [itemlevelreq] <= 30 && [Strength] >= 6 && [Dexterity] >= 6 && ([MaxMana] >= 40 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [HpRegen] >= 5) [Type] == Amulet && [Quality] == crafted # [BarbarianSkills] == 1 && [itemlevelreq] <= 30 && [Strength] >= 6 && [MaxMana] >= 40 && [HpRegen] >= 5 [Type] == Amulet && [Quality] == crafted # [BarbarianSkills] == 1 && [itemlevelreq] <= 30 && [Dexterity] >= 6 && [MaxMana] >= 40 && [HpRegen] >= 5 [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 30 && [ToHit] >= 100 && [Strength] >= 5 && [MaxMana] >= 40 && ([Hpregen] >= 4 || [MaxHp]>= 10 || [ColdResist]+[FireResist]+[LightResist] >= 30 || [MinDamage] >= 2|| [MaxDamage] >= 2) [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 18 && [ToHit] >= 50 && [Dexterity] >= 5 && [MaxMana] >= 30 && ([Hpregen] >= 4 || [MaxHp]>= 10 || [ColdResist]+[FireResist]+[LightResist] >= 30 || [MinDamage] >= 2 || [MaxDamage] >= 2) [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 18 && [Dexterity] >= 2 && [MaxMana] >= 20 && ([Hpregen] >= 4 || [MaxHp]>= 10 || [ColdResist]+[FireResist]+[LightResist] >= 30 || [MinDamage] >= 2 || [MaxDamage] >= 2) kolbot flag pickit How to get it? kolbot flag pickit [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 18 && [Strength] >= 2 && [MaxMana] >= 20 && ([Hpregen] >= 4 || [MaxHp]>= 10 || [ColdResist]+[FireResist]+[LightResist] >= 30 || [MinDamage] >= 2 || [MaxDamage] >= 2) [Type] == belt && [Quality] == crafted && [Flag] == ethereal # [ItemReplenishDurability] >= 1 && [ItemLevelReq] <= 30 && [FHR] >= 24 && [EnhancedDefense] >= 90 && ([MaxHP] >= 50 || [Strength] == 9 && [MaxHP] >= 30) [Type] == Amulet && [Quality] == crafted # ([fireskilltab] == 2 || [coldskilltab] == 2 || [lightningskilltab] == 2) && [itemlevelreq] <= 30 && ([MaxHp] >= 80 || [FCR] >= 10 && [MaxHp] >= 60 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 || [MaxMana] >= 40 || [Strength] >= 8 || [Dexterity] >= 8 || [HpRegen] >= 5)) [Type] == Amulet && [Quality] == crafted # ([fireskilltab] == 2 || [coldskilltab] == 2 || [lightningskilltab] == 2) && [itemlevelreq] <= 30 && [FCR] >= 10 && [Strength] >= 8 && [MaxMana] >= 40 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 || [Dexterity] >= 8 || [HpRegen] >= 5) [Type] == belt && [Quality] == crafted && [Flag] != Ethereal # [itemlevelreq] <= 30 && [FHR] == 24 && [MaxHp] >= 50 && ([MaxMana] >= 5 || [Hpregen] >= 1 || [ColdResist]+[FireResist]+[LightResist] >= 30) [Type] == Amulet && [Quality] == crafted # [itemlevelreq] <= 30 && [palicombatskilltab] == 2 && [itemlevelreq] <= 30 && [FCR] >= 10 && [MaxHp] >= 60 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 || [MaxMana] >= 40 || [Strength] >= 8 || [Dexterity] >= 8 || [HpRegen] >= 5) [type] == amulet && [quality] == crafted # [palicombatskilltab] == 2 && [MaxHp] >= 60 && [itemlevelreq] <= 30 [Type] == Amulet && [Quality] == crafted # [ElementalSkillTab] == 2 && [itemlevelreq] <= 30 && [MaxHp] >= 80 || (([HpRegen] == 10 || [FCR] >= 10) && ([MaxHp] >= 60 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 || [MaxMana] >= 40 || [Strength] >= 8 || [Dexterity] >= 8 || [HpRegen] >= 5))) [Type] == Amulet && [Quality] == crafted # [ElementalSkillTab] == 2 && [itemlevelreq] <= 30 && [FCR] >= 10 && [Strength] >= 8 && [MaxMana] >= 40 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 || [Dexterity] >= 8 || [HpRegen] >= 5) [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 30 && [FCR] >= 10 && [MaxMana] >= 60 && [Hpregen] >= 4 && ([Dexterity] >= 6 || [Strength] >= 5 || [ColdResist]+[LightResist]+[FireResist] >= 40 || [MaxHp] >= 10) kolbot flag pickit How to get it? kolbot flag pickit [Type] == belt && [Quality] == crafted && [Flag] != ethereal # [ItemLevelReq] <= 18 && [FHR] >= 24 && [MaxHP] >= 20 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 30 [Type] == belt && [Quality] == crafted && [Flag] != ethereal # [ItemLevelReq] <= 9 && [FHR] >= 10 && ([MaxHP] >= 20 && [MaxMana] >= 20) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 30 || [Strength] == 5) [Type] == Ring && [Quality] == crafted # [itemlevelreq] <= 49 && [Strength]+[Dexterity] >= 25 && [MaxMana] >= 40 && [MaxHp]>= 20 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 14 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 24 || [itemdamagetomana] >= 12 || [MaxHp] >= 8 || [MaxMana] >= 15 || [Energy] >= 7 || [HpRegen] >= 4) [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 17 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Strength] >= 7 || [Dexterity] >= 7) && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 24 && [itemdamagetomana] >= 12 || [MaxHp] >= 8 || [MaxMana] >= 15 || [Energy] >= 7 || [HpRegen] >= 4) [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [ColdResist] >= 20 && [FireResist]+[LightResist]+[PoisonResist] >= 24 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist] >= 20 && [ColdResist]+[LightResist]+[PoisonResist] >= 24 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [LightResist] >= 20 && [ColdResist]+[FireResist]+[PoisonResist] >= 24 kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && ([itemdamagetomana] >= 12 || [MaxHp] >= 8 || [MaxMana] >= 15 || [Energy] >= 8 || [HpRegen] >= 4 || [Strength] >= 7 || [Dexterity] >= 7) [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && ([MaxDamage] >= 8 || [MinDamage] >= 8) && ([plusdefense] >= 30 || [Strength] >= 7 || [Dexterity] >= 7 || [HpRegen] >= 4 || [itemdamagetomana] >= 12 || [ToHit] >= 50 || [FHR] >= 7 || [coldmaxdam] >= 1 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 || [ColdResist] >= 30 || [FireResist] >= 30 || [LightResist] >= 30) [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [MaxDamage]+[MinDamage] >= 18 [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [ToHit] >= 50 && [MaxDamage]+[MinDamage] >= 8 && ([plusdefense] >= 30 || [Strength] >= 7 || [Dexterity] >= 7 || [HpRegen] >= 4 || [itemdamagetomana] >= 12 || [FHR] >= 7 || [coldmaxdam] >= 1 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [Dexterity]+[Strength] >= 14 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 24 || [itemdamagetomana] >= 12 || [MaxHp] >= 8 || [MaxMana] >= 15 || [Energy] >= 7 || [HpRegen] >= 4 || [ToHit] >= 50 || [plusdefense] >= 30 || [FHR] >= 7) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Strength] >= 7 || [Dexterity] >= 7) && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 24 || [itemdamagetomana] >= 12 || [MaxHp] >= 8 || [MaxMana] >= 15 || [Energy] >= 7 || [HpRegen] >= 4 || [ColdResist] >= 31 || [FireResist] >= 31 || [LightResist] >= 31 || [ToHit] >= 50 || [plusdefense] >= 30 || [FHR] >= 7) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [ColdResist] >= 20 && [FireResist]+[LightResist]+[PoisonResist] >= 24 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FireResist] >= 20 && [ColdResist]+[LightResist]+[PoisonResist] >= 24 kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [LightResist] >= 20 && [ColdResist]+[FireResist]+[PoisonResist] >= 24 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && ([itemdamagetomana] >= 12 || [MaxHp] >= 8 || [MaxMana] >= 15 || [Energy] >= 8 || [HpRegen] >= 4 || [Strength] >= 7 || [Dexterity] >= 7 || [FHR] >= 7) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [EnhancedDamage] >= 25 && ([Strength] >= 5 || [Dexterity] >= 5 || [MaxDamage] >= 5 || [MinDamage] >= 5 || [ToHit] >= 40) && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 24 || [itemdamagetomana] >= 12 || [MaxHp] >= 8 || [MaxMana] >= 15 || [Energy] >= 7 || [HpRegen] >= 4 || [plusdefense] >= 30 || [FHR] >= 7) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [EnhancedDamage] >= 25 && ([Strength] >= 7 || [Dexterity] >= 7 || [MaxDamage] >= 7 || [MinDamage] >= 7 || [ToHit] >= 50) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MinDamage]+[MaxDamage] >= 15 [Type] == Jewel && [Quality] == Rare # [plusdefense] >= 30 && [MaxHp] >= 8 && [ToHit] >= 50 && ([MaxDamage] >= 8 || [MinDamage] >= 8 || [itemdamagetomana] >= 12) [Type] == Jewel && [Quality] == Rare # [plusdefense] >= 30 && [ToHit] >= 50 && ([MaxDamage]+[MinDamage] >= 15 || [Mindamage]+[itemdamagetomana] >= 20 || [Maxdamage]+[itemdamagetomana] >= 20) [Type] == Jewel && [Quality] == Rare # [plusdefense] >= 30 && [MaxDamage]+[MinDamage] >= 15 && ([MaxHp] >= 8 || [itemdamagetomana] >= 12) kolbot flag pickit PasteShr kolbot flag pickit [Type] == Jewel && [Quality] == Rare # [Dexterity]+[Strength] >= 14 && [FireResist]+[LightResist]+[PoisonResist] >= 21 && [ColdResist] >= 27 [Type] == Jewel && [Quality] == Rare # [Dexterity]+[Strength] >= 14 && [FireResist]+[ColdResist]+[PoisonResist] >= 21 && [LightResist] >= 27 [Type] == Jewel && [Quality] == Rare # [Dexterity]+[Strength] >= 14 && [LightResist]+[ColdResist]+[PoisonResist] >= 24 && [FireResist] >= 27 [Type] == Jewel && [Quality] == Rare # [Dexterity]+[Strength] >= 14 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && ([itemdamagetomana] >= 12 || [MaxHp] >= 8 || [MaxMana] >= 15 || [Energy] >= 7 || [HpRegen] >= 4) [Type] == Jewel && [Quality] == Rare # [Dexterity]+[Strength] >= 14 && [MaxDamage] >= 9 && ([itemdamagetomana] >= 12 || [MaxHp] >= 8 || [HpRegen] >= 4) [Type] == Jewel && [Quality] == Rare # [Dexterity]+[Strength] >= 14 && [MinDamage] >= 9 && ([itemdamagetomana] >= 12 || [MaxHp] >= 8 || [HpRegen] >= 4) [Type] == Jewel && [Quality] == Rare # [Dexterity]+[Strength] >= 14 && [ToHit] >= 50 && ([itemdamagetomana] >= 12 || [MaxHp] >= 8 || [HpRegen] >= 4) [Type] == Jewel && [Quality] == Rare # [Dexterity]+[Strength] >= 14 && [plusdefense] >= 30 && ([itemdamagetomana] >= 12 || [MaxHp] >= 8 || [HpRegen] >= 4) //RARE RINGS kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Ring && [Quality] == Rare # [ItemMagicBonus] >= 29 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [ColdResist]+[FireResist]+[LightResist] >= 45 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && [HpRegen] >= 5 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15)) [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15 [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [Mana] >= 50 [Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6 kolbot flag pickit How to get it? kolbot flag pickit [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [MaxHP] >= 35 [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [HpRegen] >= 5 [Type] == Ring && [Quality] == Rare # [Dexterity] >= 10 && [Strength] >= 10 && [HPRegen] >= 2 && ([MaxHP] >= 30 || [MaxMana] >=50) [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10 [Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && ([Strength]+[Dexterity] >= 10 || [MaxMana]+[MaxHP] >= 30 || [ToHit] >= 80) [Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35 //RARE MF AMULET [Type] == Amulet && [Quality] == Rare # ([ItemAddClassSkills] == 2 || [ItemAddSkillTab] == 2) && [ItemMagicBonus] >= 35 [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 30 && [MaxHp] >= 30 kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 35 [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Strength] >= 20 || [Dexterity] >= 15 || [Dexterity]+[Strength] >= 25) && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[LightResist]+[LightResist]+[PoisonResist] >= 60 || [itemdamagetomana] == 12 || [ItemMagicBonus] >= 40 || [ItemGoldBonus] >= 75) [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 35 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[LightResist]+[LightResist]+[PoisonResist] >= 60 || [itemdamagetomana] == 12 || [ItemMagicBonus] >= 40 || [ItemGoldBonus] >= 75) [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 35 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Strength] >= 20 || [Dexterity] >= 15 || [Dexterity]+[Strength] >= 25) && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[LightResist]+[LightResist]+[PoisonResist] >= 60 || [itemdamagetomana] == 12 || [ItemMagicBonus] >= 40 || [ItemGoldBonus] >= 75) [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 30 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FireResist]+[LightResist]+[LightResist]+[PoisonResist] >= 60 || [itemdamagetomana] == 12 || [ItemMagicBonus] >= 30 || [ItemGoldBonus] >= 75) //RARE +2 CLASS SKILL CIRCLET [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Sockets] == 2 || [Strength] == 30 || [Dexterity] == 20 || [Strength]+[Dexterity] >= 30) [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Strength] >= 20 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 25) && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) kolbot flag pickit PasteShr kolbot flag pickit [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [FireResist]+[ColdResist]+[LightResist] >= 60 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FHR] == 10 || [FRW] == 30) [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [MaxMana] >= 60 && ([MaxHp] >= 40 || [FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [MaxHp] >= 40 && ([FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [FHR] == 10 && [FRW] >= 20 [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHp]+[MaxMana] >= 120 && ([FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) //RARE +2 TREE SKILLS CIRCLET [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Strength] == 30 || [Dexterity] == 20 || [Strength]+[Dexterity] >= 30) [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Strength] >= 20 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 25) && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && ([FireResist]+[ColdResist]+[LightResist] >= 60 && [MaxHp] >= 40 || [MaxMana] >= 60 || [FHR] == 10 || [FRW] == 30 || [Sockets] == 2) kolbot flag pickit PasteShr kolbot flag pickit [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && ([MaxMana] >= 60 && [MaxHp] >= 40 || [FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && ([MaxHp] >= 40 && [FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [FHR] == 10 && ([FRW] >= 20 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHp]+[MaxMana] >= 120 && ([FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) //RARE VISIONARY CIRCLET [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([Sockets] == 2 || [Strength] == 30 || [Dexterity] == 20 || [Strength]+[Dexterity] >= 30) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([Strength] >= 20 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 25) && ([MaxHp] >= 40 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 25 || [FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [FireResist]+[ColdResist]+[LightResist] >= 60 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FHR] == 10 || [FRW] == 30) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [MaxMana] >= 60 && ([MaxHp] >= 40 || [FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) kolbot flag pickit How to use it? kolbot flag pickit [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [MaxHp] >= 40 && ([FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [FHR] == 10 && [FRW] >= 20 [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && [MaxHp]+[MaxMana] >= 120 && ([FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && [MaxHp] >= 45 && ([FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([EnhancedDefense] >= 190 || [Strength] == 30 || [Dexterity] == 20) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([Strength] >= 20 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 25) && ([MaxHp] >= 40 || [FHR] == 10 || [FRW] == 30 || [EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [MaxHp] >= 40 && ([FHR] == 10 || [FRW] == 30 || [EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [FHR] == 10 && ([FRW] == 30 || [EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && ([Strength] >= 20 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 25) && [MaxHp] >= 40 && ([FHR] == 10 || [FRW] == 30 || [EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([AssassinSkills] == 2 || [trapsskilltab] == 2 || [martialartsskilltab] == 2) && [FRW] == 30 && [MaxHp] >= 40 && ([EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) kolbot flag pickit How to use it? kolbot flag pickit [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([Sockets] == 2 || [Strength] == 30 || [Dexterity] == 20 || [Strength]+[Dexterity] >= 30) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([Strength] >= 20 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 25) && ([MaxHp] >= 40 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 25 || [FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [FireResist]+[ColdResist]+[LightResist] >= 60 && ([MaxHp] >= 40 || [MaxMana] >= 60 || [FHR] == 10 || [FRW] == 30) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [MaxMana] >= 60 && ([MaxHp] >= 40 || [FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [MaxHp] >= 40 && ([FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [FHR] == 10 && [FRW] >= 20 [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && [MaxHp]+[MaxMana] >= 120 && ([FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [FCR] == 20 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && [MaxHp] >= 45 && ([FHR] == 10 || [FRW] == 30 || [FireResist]+[ColdResist]+[LightResist] >= 60) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([EnhancedDefense] >= 190 || [Strength] == 30 || [Dexterity] == 20) kolbot flag pickit How to get it? kolbot flag pickit [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([Strength] >= 20 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 25) && ([MaxHp] >= 40 || [FHR] == 10 || [FRW] == 30 || [EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [MaxHp] >= 40 && ([FHR] == 10 || [FRW] == 30 || [EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([Strength] >= 15 || [Dexterity] >= 10 || [Strength]+[Dexterity] >= 20) && [FHR] == 10 && ([FRW] == 30 || [EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && ([Strength] >= 20 || [Dexterity] >= 15 || [Strength]+[Dexterity] >= 25) && [MaxHp] >= 40 && ([FHR] == 10 || [FRW] == 30 || [EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && [Strength]+[Dexterity] >= 35 && ([MaxHp] >= 40 || [FHR] == 10 || [FRW] == 30 || [EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([BarbarianSkills] == 2 || [barbcombatskilltab] == 2 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [DruidSkills] == 2 || [AmazonSkills] == 2) && [FRW] == 30 && [MaxHp] >= 40 && ([EnhancedDamage] >= 30 || [FireResist]+[ColdResist]+[LightResist] >= 60 || [Sockets] == 2) //RARE VISIONARY BARB HELM [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [BarbarianSkills]+[SkillBattleOrders] >= 3 && ([Sockets] == 2 || [FCR] == 20 || [MaxHP] >= 20) kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [BarbarianSkills]+[SkillBattleOrders] >= 4 [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [BarbarianSkills]+[WarcriesSkillTab] >= 3 && ([Sockets] == 2 || [FCR] == 20 || [MaxHP] >= 20) [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [BarbarianSkills]+[WarcriesSkillTab] >= 4 [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [BarbarianSkills] == 2 && [Sockets] == 2 [Type] == Helm && [Quality] == Rare && [Flag] != Ethereal # [ItemToHitPercentPerLevel] >= 1 && [EnhancedDefense] >= 170 && ([Sockets] == 2 || [MaxHp] >= 40 || [Strength] >= 20 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [BarbarianSkills] == 2) [Type] == Helm && [Quality] == Rare && [Flag] == Ethereal # [ItemToHitPercentPerLevel] >= 1 && [EnhancedDefense] >= 180 [Type] == Helm && [Quality] == Rare && [Flag] == Ethereal # [ItemToHitPercentPerLevel] >= 1 && [EnhancedDefense] >= 100 && ([Sockets] == 2 || [ItemReplenishDurability] >= 1 || [MaxHp] >= 40 || [Strength] >= 20 || [PaladinSkills] == 2 || [palicombatskilltab] == 2 || [BarbarianSkills] == 2) //RARE VISIONARY HELM [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2) kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [MaxHP] >= 40 && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [MaxHP] >= 20 && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] >= 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 //RARE BATTLE ORDER HELM [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [WarcriesSkillTab] >= 2 && [MaxHP] >= 20 && [Sockets] == 2 [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [BarbarianSkills] == 2 && [MaxHP] >= 20 && [Sockets] == 2 kolbot flag pickit How to get it? kolbot flag pickit [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [BarbarianSkills] == 2 && [Sockets] == 2 && [ItemToHitPercentPerLevel] [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [BarbarianSkills] == 2 && ([Sockets] == 2 || [FHR] >= 10 || [MaxHP] >= 30) [Type] == PrimalHelm && [Quality] == Rare # [SkillWhirlWind] >= 2 && [SkillBattleOrders] >= 2 && [BarbarianSkills] == 1 && [itemlevelreq] <= 30 //RARE PELT [Type] == Pelt && [Quality] == Rare # [DruidSkills] >= 2 && [SkillTornado] >= 3 && [Sockets] == 2 && ([MaxHP] >= 20 || [FHR] >= 10) [Type] == Pelt && [Quality] == Rare # [ElementalSkillTab]+[SkillTornado] >= 5 && [Sockets] == 2 && ([MaxHP] >= 20 || [FHR] >= 10) && [itemlevelreq] <= 30 [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillSummonGrizzly] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20)) [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFireClaws] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20)) [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFury] >= 2 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20)) kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [ItemToHitPercentPerLevel] >= 1 && ([SkillFury] >= 2 || [MaxHP] >= 20 || [Sockets] == 2 || [FHR] >= 10) [Type] == Pelt && [Quality] == Magic # [DruidSkills] == 2 && [ItemToHitPercentPerLevel] >= 1 && ([SkillFury] >= 2 || [MaxHP] >= 20 || [Sockets] == 2 || [FHR] >= 10) [Type] == Pelt && [Quality] == Rare # [ShapeShiftingSkillTab] == 2 && [SkillFury] == 3 && [Sockets] == 2 && [itemlevelreq] <= 30 //RARE ARMOR [Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [EnhancedDefense] >= 150 [Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [ItemReplenishDurability] >= 1 && [MaxHP] >= 30 [Name] == AncientArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 150 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 kolbot flag pickit How to get it for free? kolbot flag pickit [Name] == OrnatePlate && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 150 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Name] == SacredArmor && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 150 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 //RARE SHIELDS [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [PaladinSkills] == 2 && [FHR] >= 17 && ([FireResist] >= 25 || [ColdResist] >= 25 || [LightResist] >= 25 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 18) && ([HPRegen] >= 4 || [MaxHP] >= 35) [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [PaladinSkills] == 2 && [ItemReplenishDurability] >= 1 && ([FireResist] >= 25 || [ColdResist] >= 25 || [LightResist] >= 25 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 18) && ([HPRegen] >= 4 || [MaxHP] >= 35 || [FHR] >= 17) [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [PaliCombatSkillTab] == 2 && [FHR] >= 17 && [itemlevelreq] == 30 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] <= 15 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 12 || [HPRegen] >= 4 || [MaxHP] >= 25) [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [PaliCombatSkillTab] == 2 && [ItemReplenishDurability] >= 1 && [itemlevelreq] == 30 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] <= 15 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 12 || [HPRegen] >= 4 || [MaxHP] >= 25 || [FHR] >= 17) [Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [FHR] >= 17 && ([FireResist] >= 25 || [ColdResist] >= 25 || [LightResist] >= 25 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 18) && ([HPRegen] >= 4 || [MaxHP] >= 35) kolbot flag pickit How to use it? kolbot flag pickit [Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 && ([FireResist] >= 25 || [ColdResist] >= 25 || [LightResist] >= 25 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 18) && ([HPRegen] >= 4 || [MaxHP] >= 35 || [FHR] >= 17) [Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [FHR] >= 17 && [itemlevelreq] == 30 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] <= 15 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 12 || [HPRegen] >= 4 || [MaxHP] >= 25) [Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 && [itemlevelreq] == 30 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] <= 15 || [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 12 || [HPRegen] >= 4 || [MaxHP] >= 25 || [FHR] >= 17) [Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [EnhancedDefense] >= 180 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 [Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDefense] >= 180 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [EnhancedDefense] >= 180 && [EnhancedDamage] >= 60 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [ToBlock] == 20 && [FBR] == 30 [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDefense] >= 180 && [EnhancedDamage] >= 60 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDefense] >= 198 && [EnhancedDamage] >= 63 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [ToBlock] == 20 && [FBR] == 30 [Type] == voodooheads && [Quality] == Rare && [Flag] != Ethereal # ([NecromancerSkills] == 2 || [poisonandBoneskilltab] == 2) && ([Skillbonespear] >= 3 || [Skillbonespirit] >= 3) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 [Type] == voodooheads && [Quality] == Rare && [Flag] == Ethereal # ([NecromancerSkills] == 2 || [poisonandBoneskilltab] == 2) && ([Skillbonespear] >= 3 || [Skillbonespirit] >= 3) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 kolbot flag pickit How to use it? kolbot flag pickit [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && [Dexterity]+[Strength] >= 20 && ([EnhancedDefense] >= 150 || [ColdResist]+[FireResist]+[LightResist] >= 50) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && [Dexterity]+[Strength] == 30 [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && ([PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && ([Dexterity]+[Strength] >= 15 || [Dexterity] >= 10) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && ([PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && ([Dexterity]+[Strength] >= 15 || [Dexterity] >= 10) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && ([martialartsskilltab] == 2 || [bowandcrossbowskilltab] == 2) && [Strength] >= 14 && [Dexterity] >= 14 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 50 && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && ([Dexterity]+[Strength] >= 15 || [Dexterity] >= 10) && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && [EnhancedDefense] >= 100 && ([Dexterity]+[Strength] >= 15 || [Dexterity] >= 10 || [Strength] >= 10) && [ItemReplenishDurability] >= 1 kolbot flag pickit How to use it? kolbot flag pickit [Type] == Boots && [Quality] == rare # [FRW] >= 30 && (([FHR] == 10 && [Dexterity] >= 8) || [ItemMagicBonus] >= 25 || [ItemGoldBonus] >= 80) && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90 || ([MaxMana] >= 35 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70)) [Type] == boots && [Quality] == rare && [Flag] == ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 90 && [itemreplenishdurability] >= 1 [Type] == boots && [Quality] == rare && [Flag] == ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 8 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70 && [itemreplenishdurability] >= 1 [Type] == Boots && [Flag] == ethereal && [Quality] == Rare # [FRW] >= 20 && [FHR] >= 10 && [ColdResist] >= 25 && [LightResist] >= 25 && [itemreplenishdurability] >= 1 [Type] == Boots && [Flag] == ethereal && [Quality] == Rare # [FRW] >= 20 && [FHR] >= 10 && [ColdResist] >= 25 && [FireResist] >= 25 && [itemreplenishdurability] >= 1 [Type] == Boots && [Flag] == ethereal && [Quality] == Rare # [LightResist] >= 25 && [FireResist] >= 25 && [FHR] >= 10 && [FRW] >= 10 && [itemreplenishdurability] >= 1 [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 30 && ([MaxHP] >= 60|| [ItemGoldBonus] >= 80) [Type] == Belt && [Quality] == rare && [Flag] == ethereal # [EnhancedDefense] >= 180 && [ItemReplenishDurability] >= 1 && [FHR] == 24 && ([Strength] >= 25 && [MaxHp] >= 50) || ([Strength]+[MaxHp] >= 75) [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 30 && ([MaxHP] >= 60 || [ItemGoldBonus] >= 80) && [itemreplenishdurability] >= 1 kolbot flag pickit PasteShr kolbot flag pickit [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 25 && [MaxHP] >= 50 && ([LightResist]+[ColdResist] >= 46 || [LightResist]+[FireResist] >= 46 || [ColdResist]+[FireResist] >= 46) [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 25 && [MaxHP] >= 50 && ([LightResist]+[ColdResist] >= 46 || [LightResist]+[FireResist] >= 46 || [ColdResist]+[FireResist] >= 46) && [itemreplenishdurability] >= 1 // lvl <= 49 and >= 30 [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 25 && [MaxHP] >= 45 && [EnhancedDefense] >= 170 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 25 && [MaxHP] >= 45 && [EnhancedDefense] >= 100 && [ItemReplenishDurability] >= 1 [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 15 && [MaxHP] >= 50 && [itemlevelreq] <= 49 && [itemlevelreq] >= 30 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 15 && [MaxHP] >= 50 && [itemlevelreq] <= 49 && [itemlevelreq] >= 30 && [itemreplenishdurability] >= 1 [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 13 && [MaxHP] >= 50 && ([LightResist]+[ColdResist] >= 46 || [LightResist]+[FireResist] >= 46 || [ColdResist]+[FireResist] >= 46) && [itemlevelreq] <= 49 && [itemlevelreq] >= 30 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 13 && [MaxHP] >= 50 && ([LightResist]+[ColdResist] >= 46 || [LightResist]+[FireResist] >= 46 || [ColdResist]+[FireResist] >= 46) && [itemlevelreq] <= 49 && [itemlevelreq] >= 30 && [itemreplenishdurability] >= 1 kolbot flag pickit How to use it? kolbot flag pickit // lvl <= 29 and >= 18 [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 9 && [MaxHP] >= 60 && [itemlevelreq] <= 29 && [itemlevelreq] >= 18 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 9 && [MaxHP] >= 60 && [itemlevelreq] <= 29 && [itemlevelreq] >= 18 && [itemreplenishdurability] >= 1 [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 7 && [MaxHP] >= 50 && ([LightResist]+[ColdResist] >= 46 || [LightResist]+[FireResist] >= 46 || [ColdResist]+[FireResist] >= 46) && [itemlevelreq] <= 29 && [itemlevelreq] >= 18 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 7 && [MaxHP] >= 50 && ([LightResist]+[ColdResist] >= 46 || [LightResist]+[FireResist] >= 46 || [ColdResist]+[FireResist] >= 46) && [itemlevelreq] <= 29 && [itemlevelreq] >= 18 && [itemreplenishdurability] >= 1 [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 5 && [MaxHP] >= 40 && [itemlevelreq] <= 18 && [itemlevelreq] >= 9 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 5 && [MaxHP] >= 40 && [itemlevelreq] <= 18 && [itemlevelreq] >= 9 && [itemreplenishdurability] >= 1 kolbot flag pickit How to get it? kolbot flag pickit [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 3 && [MaxHP] >= 35 && ([LightResist]+[ColdResist] >= 46 || [LightResist]+[FireResist] >= 46 || [ColdResist]+[FireResist] >= 46) && [itemlevelreq] <=18 && [itemlevelreq] >= 9 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 24 && [Strength] >= 3 && [MaxHP] >= 35 && ([LightResist]+[ColdResist] >= 46 || [LightResist]+[FireResist] >= 46 || [ColdResist]+[FireResist] >= 46) && [itemlevelreq] <=18 && [itemlevelreq] >= 9 && [itemreplenishdurability] >= 1 [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 17 && [Strength] >= 5 && [MaxHP] >= 10 && [itemlevelreq] <= 9 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 17 && [Strength] >= 5 && [MaxHP] >= 10 && [itemlevelreq] <= 9 && [itemreplenishdurability] >= 1 [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 17 && [Strength] >= 3 && [MaxHP] >= 10 && ([LightResist]+[ColdResist] >= 36|| [LightResist]+[FireResist] >= 36 || [ColdResist]+[FireResist] >= 36) && [itemlevelreq] <= 9 [Type] == belt && [Quality] == rare && [Flag] == ethereal # [FHR] >= 17 && [Strength] >= 3 && [MaxHP] >= 10 && ([LightResist]+[ColdResist] >= 36|| [LightResist]+[FireResist] >= 36 || [ColdResist]+[FireResist] >= 36) && [itemlevelreq] <= 9 && [itemreplenishdurability] >= 1 kolbot flag pickit PasteShr kolbot flag pickit //RARE AXE [Name] == DoubleAxe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Name] == DoubleAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Name] == DoubleAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Name] == DoubleAxe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Name] == handAxe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Name] == handAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Name] == handAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Name] == handAxe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Name] == WarAxe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) kolbot flag pickit How to get it for free? kolbot flag pickit [Name] == WarAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Name] == WarAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Name] == WarAxe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Name] == Naga && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Name] == Naga && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Name] == Naga && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Name] == Naga && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Name] == Tomahawk && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Name] == Tomahawk && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Name] == Tomahawk && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) kolbot flag pickit How to get it? kolbot flag pickit [Name] == Tomahawk && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Name] == SmallCrescent && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Name] == SmallCrescent && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Name] == SmallCrescent && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Name] == SmallCrescent && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Name] == EttinAxe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Name] == EttinAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Name] == EttinAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Name] == EttinAxe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Name] == Berserkeraxe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) kolbot flag pickit How to get it for free? kolbot flag pickit [Name] == Berserkeraxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Name] == Berserkeraxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Name] == Berserkeraxe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Name] == Berserkeraxe && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [ItemReplenishDurability] >= 1 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 30) [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Type] == Sword && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && [EnhancedDamage] >= 300 && ([Sockets] == 2 && [ItemReplenishDurability] >= 1) kolbot flag pickit How to get it? kolbot flag pickit [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 400 && ([Sockets] == 2 && [ItemReplenishDurability] >= 1) [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 200 && ([Sockets] == 2 && [ItemReplenishDurability] >= 1) [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [ItemReplenishDurability] >= 1 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 30) [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Type] == Mace && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && [EnhancedDamage] >= 300 && ([Sockets] == 2 && [ItemReplenishDurability] >= 1) [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [ItemReplenishDurability] >= 1 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 30) kolbot flag pickit How to get it? kolbot flag pickit [Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Type] == Scepter && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [ItemReplenishDurability] >= 1 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 30) [Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 30 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && [EnhancedDamage] >= 300 && ([Sockets] == 2 && [ItemReplenishDurability] >= 1) [Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 400 && ([Sockets] == 2 && [ItemReplenishDurability] >= 1) kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [ItemReplenishDurability] >= 1 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 30) [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 380 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && ([Sockets] == 2 || [ItemReplenishDurability] >= 1) [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 430 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 290) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 290)) [Type] == Axe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 280) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 280)) [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && [EnhancedDamage] >= 300 && ([Sockets] == 2 && [ItemReplenishDurability] >= 1) [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 400 && ([Sockets] == 2 && [ItemReplenishDurability] >= 1) [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [ItemReplenishDurability] >= 1 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 30) kolbot flag pickit How to use it? kolbot flag pickit ([Name] == Throwingspear || [Name] == Harpoon || [Name] == WingedHarpoon) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [253] >= 1 ([Name] == Throwingspear || [Name] == Harpoon || [Name] == WingedHarpoon) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 350 && [253] >= 1 ([Name] == Javelin || [Name] == WarJavelin || [Name] == HyperionJavelin) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [253] >= 1 ([Name] == Javelin || [Name] == WarJavelin || [Name] == HyperionJavelin) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 350 && [253] >= 1 ([Name] == Pilum || [Name] == GreatPilum || [Name] == StygianPilum) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [253] >= 1 ([Name] == Pilum || [Name] == GreatPilum || [Name] == StygianPilum) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 350 && [253] >= 1 ([Name] == BalancedAxe || [Name] == Hurlbat || [Name] == WingedAxe) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [253] >= 1 ([Name] == BalancedAxe || [Name] == Hurlbat || [Name] == WingedAxe) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 350 && [253] >= 1 ([Name] == BalancedKnife || [Name] == WarDart || [Name] == WingedKnife) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 275 && [218] >= 4 && [224] >= 33 && [253] >= 1 ([Name] == BalancedKnife || [Name] == WarDart || [Name] == WingedKnife) && [Quality] == rare && [Flag] == ethereal # [IAS] >= 20 && [EnhancedDamage] >= 350 && [253] >= 1 kolbot flag pickit PasteShr kolbot flag pickit [Type] == assassinclaw && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [ItemReplenishDurability] >= 1 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 20) [Type] == handtohand && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [ItemReplenishDurability] >= 1 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 20) [Type] == assassinclaw && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 350 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 20 || [AssassinSkills] >= 1 || [SkillLightningSentry] >= 2) [Type] == handtohand && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 350 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 20 || [AssassinSkills] >= 1 || [SkillLightningSentry] >= 2) //FOOLS BOWS\\ kolbot flag pickit How to use it? kolbot flag pickit ([name] == matriarchalbow || [name] == grandmatronbow || [name] == Spiderbow || [name] == bladebow || [name] == shadowbow) && [Quality] == rare # [EnhancedDamage] >= 360 && ([Sockets] == 2 || [IAS] >= 10) ([name] == matriarchalbow || [name] == grandmatronbow || [name] == Spiderbow || [name] == bladebow || [name] == shadowbow) && [Quality] == rare # [EnhancedDamage] >= 100 && [IAS] >= 20 && [Sockets] == 2 && [itemlevelreq] <= 30 //ZON BOWS\\ ([name] == matriarchalbow || [name] == grandmatronbow || [name] == Spiderbow || [name] == bladebow || [name] == shadowbow) && [Quality] == rare # [EnhancedDamage] >= 220 && [218] >= 4 && [224] >= 33 && ([Sockets] == 2 || [IAS] >= 30) ([name] == matriarchalbow || [name] == grandmatronbow || [name] == Spiderbow || [name] == bladebow || [name] == shadowbow) && [Quality] == rare # [EnhancedDamage] >= 360 && ([Sockets] == 2 || [IAS] >= 20) [Type] == AmazonBow && [Quality] == rare # [EnhancedDamage] >= 360 && ([Sockets] == 2 || [IAS] >= 10) [Type] == AmazonBow && [Quality] == rare # [EnhancedDamage] >= 100 && [IAS] >= 20 && [Sockets] == 2 && [itemlevelreq] <= 30 kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == AmazonBow && [Quality] == rare # [EnhancedDamage] >= 430 ([name] == matriarchalbow || [name] == grandmatronbow || [name] == Spiderbow || [name] == bladebow || [name] == shadowbow) && [Quality] == rare # [EnhancedDamage] >= 430 ([Name] == 285 || [Name] == 295 || [Name] == 305) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 220 && [218] >= 4 && [224] >= 33 && [253] >= 1 ([Name] == 285 || [Name] == 295 || [Name] == 305) && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && [253] >= 1 //RARE KNIFE [Type] == Knife && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Knife && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Knife && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [ItemReplenishDurability] >= 1 && ([Sockets] == 2 || [ItemMaxDamagePerLevel] >= 30 || [IAS] >= 30) //RARE BOW [name] == matriarchalbow || [name] == grandmatronbow || [name] == Spiderbow || [name] == bladebow || [name] == shadowbow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == AmazonBow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) //RARE JAVELIN [Type] == Javelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 [Type] == AmazonJavelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 [Type] == AmazonJavelin && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 350 && [ItemReplenishQuantity] >= 1 kolbot flag pickit How to get it for free? kolbot flag pickit //RARE THROWING WEAPONS [Type] == ThrownWeapon && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 [Type] == ThrowingKnife && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 [Type] == ThrowingAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 //RARE CLAWS [Type] == handtohand && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Type] == handtohand && [Name] != WarFist && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 kolbot flag pickit PasteShr kolbot flag pickit [Type] == handtohand && [Name] != WarFist && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Type] == handtohand && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && [SkillMindBlast] == 3 [Type] == assassinclaw && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 [Type] == assassinclaw && [Name] != WarFist && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 [Type] == assassinclaw && [Name] != WarFist && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 //RARE SORCERESS ORBS [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5) || ([SorceressSkills]+[SkillEnchant] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5 && [SkillMeteor] >= 1) || ([SorceressSkills]+[SkillFireball] >= 5 && [SkillFirebolt] >= 1)) && [FCR] >= 20 kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillBlizzard] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 1 && [FCR] >=20 && [Sockets] >= 2 [Type] == Orb && [Quality] == Rare # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # [FireSkillTab]+[SkillEnchant] >= 6 [Type] == Orb && [Quality] == Rare # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20 && [Sockets] >= 2 [Type] == Orb && [Quality] == Rare # (([ColdSkillTab]+[SkillBlizzard] == 5) || ([ColdSkillTab]+[SkillFrozenOrb] == 5)) && [FCR] ==20 && [itemlevelreq] <= 30 [Type] == Orb && [Quality] == Rare # (([FireSkillTab]+[SkillFireball] == 5) || ([FireSkillTab]+[SkillFirebolt] == 5) || ([FireSkillTab]+[SkillMeteor] == 5)) && [FCR] >= 20 && [itemlevelreq] <= 30 [Type] == Orb && [Quality] == Rare # (([LightningSkillTab]+[SkillLightning] == 5) || ([LightningSkillTab]+[SkillChainLightning] == 5)) && [FCR] >= 20 && [itemlevelreq] <= 30 kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FCR] == 20 && [Sockets] == 2 [Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FCR] == 20 && ([Strength]+[Dexterity] >= 20 || [MaxHP]+[MaxMana] >= 40 || [FRW] == 30) [Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([ItemAddClassSkills] >= 1 || [ItemAddSkillTab] >= 1) && [FCR] == 20 && [ItemToHitPerLevel] >= 1 && ([Strength]+[Dexterity] >= 20 || [MaxHP]+[MaxMana] >= 60 || [Sockets] == 2 || [FRW] == 30) [Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([ItemAddClassSkills] == 2 || [ItemAddSkillTab] == 2) && [FCR] == 20 && [ItemToHitPerLevel] >= 1 && ([Strength] >= 10 || [Dexterity] >= 10 || [MaxHP] >= 30 || [MaxMana] >= 30 || [FRW] == 30) [Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [ItemToHitPerLevel] >= 1 && [Sockets] == 2 [Type] == circlet && [Quality] == rare && [Flag] != ethereal # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] == 2) && [FRW] == 30 && [Sockets] == 2 && ([Strength] >= 10 || [Dexterity] >= 10 || [MaxHP] >= 30 || [MaxMana] >= 30 || [FCR] >= 20) [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [PoisonAndBoneSkillTab] == 1 && [FCR] >= 10 && [FRW] >= 10 && ([MaxHP] >= 10 || [Sockets] == 2 || [MaxMana] >= 30 || [HPRegen] >= 2) && [itemlevelreq] <= 18 [Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [itemmaxdurabilitypercent] >= 15 && [Sockets] == 3 [Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [itemmaxdurabilitypercent] >= 15 && [Sockets] == 3 kolbot flag pickit How to get it for free? kolbot flag pickit [Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [itemmaxdurabilitypercent] >= 15 && [Sockets] == 3 [Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [itemmaxdurabilitypercent] >= 15 && [Sockets] == 3 [Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) [Name] == Wyrmhide && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) [Name] == ScarabHusk && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) [Name] == WireFleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) [Name] == ArchonPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) [Name] == SacredArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) [type] == ringMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3) [Name] == RussetArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) kolbot flag pickit How to get it for free? kolbot flag pickit [Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && [Sockets] == 3 [Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && [Sockets] == 3 [Name] == LinkedMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3) [Name] == TigulatedMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3) [Name] == SharktoothArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [itemmaxdurabilitypercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3) // ##### Jewels ######################## [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 30 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 9 || [Dexterity] >= 9 || [MinDamage] >= 10 || [MaxDamage] >= 15) [Type] == jewel && [Quality] == magic # [FireResist] >= 15 && [LightResist] >= 15 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 9 || [Dexterity] >= 9 || [MaxHP] >= 15) [Type] == jewel && [Quality] == magic # [MaxDamage] >= 30 kolbot flag pickit How to use it? kolbot flag pickit [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && ([MinDamage]+[MaxDamage] >= 14) [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && ([MinDamage]+[MaxDamage] >= 14) && ([Strength] >= 7 || [Dexterity] >= 7) [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && ([MinDamage] >= 7 || [MaxDamage] >= 7) && ([Strength]+[Dexterity] >= 12) [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [FHR] >= 7 && ([MinDamage] >= 7 || [MaxDamage] >= 7) && ([Strength] >= 7 || [Dexterity] >= 7) [Type] == jewel && [Quality] == rare # (([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) || [ItemDamageToMana] >= 8) && [FHR] >= 7 && [ItemReqPercent] <= -15 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity]+[Strength] >= 12) && [ColdResist] >= 20 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity]+[Strength] >= 12) && [FireResist] >= 20 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity]+[Strength] >= 12) && [LightResist] >= 20 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity]+[Strength] >= 12) [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity]+[Strength] >= 12) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28) kolbot flag pickit PasteShr kolbot flag pickit [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity] >= 6 || [Strength] >= 6) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28) [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [ColdResist] >= 20 && ([FireResist]+[LightResist]+[PoisonResist] >= 24) [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist] >= 20 && ([ColdResist]+[LightResist]+[PoisonResist] >= 24) [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [LightResist] >= 20 && ([ColdResist]+[FireResist]+[PoisonResist] >= 24) [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [PoisonResist] >= 20 && ([ColdResist]+[FireResist]+[LightResist] >= 24) [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [MaxHP] >= 15 [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Dexterity] >= 7 [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Strength] >= 7 [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [ToHit] >= 30 && ([Dexterity] >= 6 || [Strength] >= 6) [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 28 && [FHR] >= 7 kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [EnhancedDamage] >= 25 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MAXDamage] >= 10 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MINDamage] >= 9 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity]+[Strength] >= 16) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 7 || [Strength] >= 7) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FHR] >= 7 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28) kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && [ToHit] >= 30 [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 7 && [Strength] >= 7 [Type] == Jewel && [Quality] == Rare # ([Dexterity] >= 7 || [Strength] >= 7) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10) [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 5 && [Strength] >= 5 && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10) //[Name] == Jewel && ([Quality] == Rare || [Quality] == Magic) # [PoisonMinDam] >= 20 // ##### Small Charms ################## [Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 16) || [MaxMana] >= 16 || ([FireResist] >= 5 && [LightResist] >= 5)) && ([MaxHP] >= 16 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2) [Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 28 || [LightMaxDam] >= 65 || [ColdMaxDam] >= 19) && ([MaxHP] >= 16 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2) [Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 30 kolbot flag pickit PasteShr kolbot flag pickit [Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 40 || [LightMaxDam] >= 95 || [ColdMaxDam] >= 28 || [PoisonMaxDam]/10.2 >= 20 //[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7 //[Name] == SmallCharm && [Quality] == magic # [MaxHP] == 20 [Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 15 && [FHR] == 5 [Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 15 && [FRW] == 3 [Name] == SmallCharm && [Quality] == magic # [FireResist] == 5 && [LightResist] == 5 && [ColdResist] == 5 && [PoisonResist] == 5 [Name] == SmallCharm && [Quality] == magic # ([FireResist] == 11 || [LightResist] == 11 || [ColdResist] == 11 || [PoisonResist] == 11) && ([MaxHP] >= 17 || [FHR] >= 5 || [FRW] >= 3 || [ItemMagicBonus] >= 7) [Name] == SmallCharm && [Quality] == magic # [FRW] == 3 && [MaxDamage] == 3 && [ToHit] >= 20 [Name] == SmallCharm && [Quality] == magic # [MaxDamage] >= 3 && [ToHit] >= 10 && ([MaxHP] >= 10 || [Dexterity] >= 2 || [FHR] >= 5) //[Name] == SmallCharm && [Quality] == magic # [MaxMana] >= 17 kolbot flag pickit How to get it for free? kolbot flag pickit [Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam] >= 451 //[Name] == SmallCharm && [Quality] == Magic # [ItemGoldBonus] == 10 // ##### Grand Charms ################## [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 70) || [ItemAddSkillTab] >= 1) && ([MaxHP] >= 20 || [Strength] >= 6 || [Dexterity] >= 6 || [FHR] >= 12) [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 14 && [ToHit] >= 70 [Name] == GrandCharm && [Quality] == Magic # [WarcriesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [ItemGoldBonus] >= 20) [Name] == GrandCharm && [Quality] == Magic # [ToHit] >= 100 && [MaxHP] >= 30 [Name] == GrandCharm && [Quality] == Magic # [FireResist] == 15 && [LightResist] == 15 && [ColdResist] == 15 && [PoisonResist] == 15 && ([FRW] == 7 || [FHR] == 12 || [MaxHP] >= 30) [name] == grandcharm && [quality] == magic # [itemgoldbonus] == 40 && ([warcriesskilltab] == 1 || [maxdamage] == 10 || [maxmana] >= 50 || ([fireresist] == 15 && [coldresist] == 15)) kolbot flag pickit How to use it? kolbot flag pickit [name] == grandcharm && [quality] == magic # [maxmana] == 59 && ([maxhp] >= 30 || [fhr] == 12) [name] == grandcharm && [quality] == unique # [itemmagicbonus] >= 35 || [itemgoldbonus] >= 150 // ##### Druid Pelts ################### [Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && ([SkillHurricane]+[SkillTornado] >= 5) // Delirium // ##### Staves ######################## [Name] == ElderStaff && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 4) && [skillenergyshield] >= 3 && ([skillshiverarmor] >= 1 || [skillfrozenarmor] >= 1 || [itemskillchillingarmor] >= 1) [Name] == Shillelagh && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 4) && [skillenergyshield] >= 3 && ([skillshiverarmor] >= 1 || [skillfrozenarmor] >= 1 || [itemskillchillingarmor] >= 1) [Name] == GothicStaff && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 4) && [skillenergyshield] >= 3 && ([skillshiverarmor] >= 1 || [skillfrozenarmor] >= 1 || [itemskillchillingarmor] >= 1) kolbot flag pickit How to dowload it? kolbot flag pickit [Name] == CedarStaff && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 4) && [skillenergyshield] >= 3 && ([skillshiverarmor] >= 1 || [skillfrozenarmor] >= 1 || [itemskillchillingarmor] >= 1) [Name] == GnarledStaff && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 4) && [skillenergyshield] >= 3 && ([skillshiverarmor] >= 1 || [skillfrozenarmor] >= 1 || [itemskillchillingarmor] >= 1) [Name] == BattleStaff && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 4) && [skillenergyshield] >= 3 && ([skillshiverarmor] >= 1 || [skillfrozenarmor] >= 1 || [itemskillchillingarmor] >= 1) [Name] == WarStaff && [Quality] == superior # [Sockets] >= 4 && [skillenergyshield] >= 3 && ([skillshiverarmor] >= 1 || [skillfrozenarmor] >= 1 || [itemskillchillingarmor] >= 1) [Name] == RuneStaff && [Quality] == superior # [Sockets] >= 4 && [skillenergyshield] >= 3 && ([skillshiverarmor] >= 1 || [skillfrozenarmor] >= 1 || [itemskillchillingarmor] >= 1) [Name] == ArchonStaff && [Quality] == superior # [Sockets] >= 4 && [skillenergyshield] >= 3 && ([skillshiverarmor] >= 1 || [skillfrozenarmor] >= 1 || [itemskillchillingarmor] >= 1) // ##### Wands ######################### [Type] == wand && [Quality] <= superior # [Sockets] != 1 && ([SkillBoneSpear]+[SkillBoneSpirit] >= 5) // White kolbot flag pickit How to get it? kolbot flag pickit // ##### Amazon Weapons ################ [Type] == amazonbow && [Class] == elite && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 15 && [BowAndCrossbowSkillTab] >= 3 // Faith // ##### Assassin Katars ############### ([Name] == Suwayyah || [Name] == ScissorsSuwayyah) && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDamage] >= 15 && [assassinskills] == 2 //Chaos [Name]== GreaterTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillDragonFlight] >= 2 && [SkillLightningSentry] >= 2 && [assassinskills] == 2 [Name]== GreaterTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 2 && [assassinskills] == 2 [Name]== GreaterTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && [assassinskills] == 2 [Name]== GreaterTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillLightningSentry] >= 2 && [SkillWakeOfInferno] >= 2 && [assassinskills] == 2 [Name]== GreaterTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillDragonFlight] >= 2 && [SkillLightningSentry] >= 2 && [assassinskills] == 2 kolbot flag pickit How to get it for free? kolbot flag pickit [Name]== GreaterTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 2 && [assassinskills] == 2 [Name]== GreaterTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && [assassinskills] == 2 [Name]== GreaterTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillLightningSentry] >= 2 && [SkillWakeOfInferno] >= 2 && [assassinskills] == 2 [Name]== GreaterClaws && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillDragonFlight] >= 2 && [SkillLightningSentry] >= 2 && [assassinskills] == 2 [Name]== GreaterClaws && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 2 && [assassinskills] == 2 [Name]== GreaterClaws && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && [assassinskills] == 2 [Name]== GreaterClaws && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillLightningSentry] >= 2 && [SkillWakeOfInferno] >= 2 && [assassinskills] == 2 [Name]== GreaterClaws && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillDragonFlight] >= 2 && [SkillLightningSentry] >= 2 && [assassinskills] == 2 [Name]== GreaterClaws && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 2 && [assassinskills] == 2 [Name]== GreaterClaws && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && [assassinskills] == 2 kolbot flag pickit How to get it? kolbot flag pickit [Name]== GreaterClaws && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillLightningSentry] >= 2 && [SkillWakeOfInferno] >= 2 && [assassinskills] == 2 [Name]== Suwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillDragonFlight] >= 2 && [SkillLightningSentry] >= 2 && [assassinskills] == 2 [Name]== Suwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 2 && [assassinskills] == 2 [Name]== Suwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && [assassinskills] == 2 [Name]== Suwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillLightningSentry] >= 2 && [SkillWakeOfInferno] >= 2 && [assassinskills] == 2 [Name]== Suwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillDragonFlight] >= 2 && [SkillLightningSentry] >= 2 && [assassinskills] == 2 [Name]== Suwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 2 && [assassinskills] == 2 [Name]== Suwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && [assassinskills] == 2 [Name]== Suwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillLightningSentry] >= 2 && [SkillWakeOfInferno] >= 2 && [assassinskills] == 2 [Name]== RunicTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillDragonFlight] >= 2 && [SkillLightningSentry] >= 2 && [assassinskills] == 2 kolbot flag pickit How to get it for free? kolbot flag pickit [Name]== RunicTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 2 && [assassinskills] == 2 [Name]== RunicTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && [assassinskills] == 2 [Name]== RunicTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillLightningSentry] >= 2 && [SkillWakeOfInferno] >= 2 && [assassinskills] == 2 [Name]== RunicTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillDragonFlight] >= 2 && [SkillLightningSentry] >= 2 && [assassinskills] == 2 [Name]== RunicTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 2 && [assassinskills] == 2 [Name]== RunicTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && [assassinskills] == 2 [Name]== RunicTalons && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillLightningSentry] >= 2 && [SkillWakeOfInferno] >= 2 && [assassinskills] == 2 [Name]== ScissorsSuwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillDragonFlight] >= 2 && [SkillLightningSentry] >= 2 && [assassinskills] == 2 [Name]== ScissorsSuwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 2 && [assassinskills] == 2 [Name]== ScissorsSuwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && [assassinskills] == 2 kolbot flag pickit How to get it for free? kolbot flag pickit [Name]== ScissorsSuwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 0 && [SkillLightningSentry] >= 2 && [SkillWakeOfInferno] >= 2 && [assassinskills] == 2 [Name]== ScissorsSuwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillDragonFlight] >= 2 && [SkillLightningSentry] >= 2 && [assassinskills] == 2 [Name]== ScissorsSuwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 2 && [assassinskills] == 2 [Name]== ScissorsSuwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && [assassinskills] == 2 [Name]== ScissorsSuwayyah && [Flag] != ethereal && [Quality] <= Superior # [Sockets] == 3 && [SkillLightningSentry] >= 2 && [SkillWakeOfInferno] >= 2 && [assassinskills] == 2 // ##### Circlets ###################### [Type] == circlet && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 // Dream // ##### Amulets ####################### kolbot flag pickit How to use it? kolbot flag pickit [Type] == amulet && [Quality] == crafted # [FCR] >= 10 && [ItemAddClassSkills] >= 1 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20) && ([MaxMana] >= 40 || [MaxHP] >= 20 || [Strength] >= 10 || [Dexterity] >= 10) [Type] == amulet && [Quality] == crafted # [LifeLeech] >= 7 && [ItemAddClassSkills] >= 2 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([ManaLeech] >= 6 || [MaxHP] >= 20 || [Strength] >= 10 || [Dexterity] >= 10) [Type] == amulet && [Quality] == crafted # [LifeLeech] >= 7 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 20 [Type] == amulet && [Quality] == crafted # [ToBlock] >= 9 && [ItemAddClassSkills] >= 2 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([LifeLeech] >= 6 || [ManaLeech] >= 6 || [MaxHP] >= 20 || [Strength] >= 10 || [Dexterity] >= 10) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) kolbot flag pickit PasteShr kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] > 10 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity]+[Strength] >= 20) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && ([Dexterity]+[Strength] >= 20) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && ([Dexterity]+[Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && ([Dexterity]+[Strength] >= 20) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) kolbot flag pickit How to use it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && [fcr] > 10 [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity]+[Strength] >= 20) [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ColdSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) kolbot flag pickit How to use it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && ([Dexterity]+[Strength] >= 20) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && ([Dexterity]+[Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && ([Dexterity]+[Strength] >= 20) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && [fcr] > 10 [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity]+[Strength] >= 20) [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ElementalSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && [fcr] > 10 kolbot flag pickit How to get it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity]+[Strength] >= 20) [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) [Type] == Amulet && [Quality] == Crafted # [FireSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 kolbot flag pickit How to use it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [fcr] > 10 [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity]+[Strength] >= 20) [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && ([Dexterity]+[Strength] >= 20) && [MaxHP] >= 20 kolbot flag pickit How to use it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && ([Dexterity]+[Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && [fcr] > 10 [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && [fcr] >= 5 && ([Dexterity]+[Strength] >= 20) [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) kolbot flag pickit How to use it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [itemaddpalicombatskilltab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && ([Dexterity]+[Strength] >= 20) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && ([Dexterity]+[Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && [Dexterity]+[Strength] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && [fcr] > 10 [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && [fcr] >= 5 && ([Dexterity]+[Strength] >= 20) kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [itemaddpoisonandboneskilltab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && [fcr] > 10 [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && [fcr] >= 5 && [Dexterity]+[Strength] >= 20 [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [TrapsSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) kolbot flag pickit PasteShr kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && [Dexterity]+[Strength] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40) [Type] == Amulet && [Quality] == Crafted # [LightningSkillTab] >= 2 && [fcr] > 10 [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >=2 && [fcr] >= 5 && [Dexterity]+[Strength] >= 20 [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && [fcr] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) kolbot flag pickit How to use it? kolbot flag pickit [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && [fcr] >= 5 && [MaxHP] >= 20 && ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32) [Type] == Amulet && [Quality] == Crafted # [WarcriesSkillTab] >= 2 && [fcr] >= 5 && [itemgoldbonus]>= 75 // ##### Rings ######################### [Type] == ring && [Quality] == crafted # [LifeLeech] >= 8 && [ToHit] >= 90 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([Strength] >= 10 || [Dexterity] >= 10 || [ManaLeech] >= 6) [Type] == ring && [Quality] == crafted # [LifeLeech] >= 8 && [ToHit] >= 90 && ([Strength]+[Dexterity] >= 15) [Type] == ring && [Quality] == crafted # ([FCR] >= 10 || [ItemMagicBonus] >= 15) && (([FireResist] >= 14 && [LightResist] >= 14) || [MaxMana] >= 50) [Type] == ring && [Quality] == crafted # [FCR] >= 10 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36) && [MaxMana] >= 50 && ([Strength]+[Dexterity] >= 20) [Type] == ring && [Quality] == crafted # [FCR] >= 10 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36) && [MaxMana] >= 50 && [MaxHP] >= 20 && ([Strength] >= 10 || [Dexterity] >= 5) [Type] == ring && [Quality] == crafted # [ToHit] >= 90 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36) && ([LifeLeech]+[ManaLeech] >= 8) kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == ring && [Quality] == crafted # [ToHit] >= 90 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36) && ([LifeLeech] >= 7 || [ManaLeech] >= 5) && ([Strength] >= 10 || [Dexterity] >= 5) [Type] == ring && [Quality] == crafted # [ToHit] >= 90 && ([LifeLeech] >= 7 || [ManaLeech] >= 5) && ([Strength] + [Dexterity] >= 20) [Type] == ring && [Quality] == crafted # [ToHit] >= 90 && [FCR] >= 10 && ([Strength] + [Dexterity] >= 20) && ([MaxHP] >= 20 || [MaxMana] >= 50) [Type] == Ring && [Quality] == crafted # [FCR] == 10 && [MaxHP] >= 20 && [FireResist] >= 15 && [ColdResist] >= 15 && [Dexterity] >= 10 [Type] == Ring && [Quality] == crafted # [FCR] == 10 && [MaxHP] >= 20 && [FireResist] >= 15 && [ColdResist] >= 15 && [Strength] >= 10 [Type] == Ring && [Quality] == crafted # [FCR] == 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >= 15 && [Strength] >= 10 [Type] == Ring && [Quality] == crafted # [FCR] == 10 && [MaxHP] >= 20 && [ColdResist] >= 15 && [LightResist] >= 15 && [Dexterity] >= 10 [Type] == Ring && [Quality] == crafted # [FCR] == 10 && [MaxHP] >= 20 && [LightResist] >= 15 && [FireResist] >= 15 && [Strength] >= 10 [Type] == Ring && [Quality] == crafted # [FCR] == 10 && [MaxHP] >= 20 && [LightResist] >= 15 && [FireResist] >= 15 && [Dexterity] >= 10 [Type] == Ring && [Quality] == crafted # [FCR] == 10 && [MaxHP] >= 20 && [Strength] >= 10 kolbot flag pickit PasteShr kolbot flag pickit [Type] == Ring && [Quality] == crafted # [FCR] == 10 && [MaxHP] >= 20 && [Dexterity] >= 10 [Type] == Ring && [Quality] == crafted # [FCR] == 10 && [MaxMana] >= 50 && [Strength] >= 10 [Type] == Ring && [Quality] == crafted # [FCR] == 10 && [MaxMana] >= 50 && [Dexterity] >= 10 [Type] == Ring && [Quality] == crafted # [Dexterity] >= 10 && [Strength] >= 10 && [MaxHP] >= 15 //POISON SC [Name] == SmallCharm && [Quality] == Magic # [PoisonMINDam] >= 175 [Name] == SmallCharm && [Quality] == Magic # [PoisonMAXDam] >= so //MAX DAMAGE SC kolbot flag pickit How to use it? kolbot flag pickit [Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 20 [Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 18 && ([Strength] == 2 || [Dexterity] == 2) [Name] == Smallcharm && [Quality] == Magic # [MAXDamage] >= 3 && [ToHit] >= 10 && ([FHR] == 5 || [FRW] == 3) [Name] == Smallcharm && [Quality] == Magic # (([MAXDamage] >= 3 && [ToHit] >= 10 && [MaxHP] >= 10) || ([MAXDamage] >= 2 && [ToHit] >= 10 && [MaxHP] >= 18)) // # Angelic Raiment # //[Name] == RingMail && [Quality] == set // Angelic Mantle //[Name] == Sabre && [Quality] == set // Angelic Sickle //[Type] == ring && [Quality] == set # [MaxHP] == 20 // Angelic Halo //[Type] == amulet && [Quality] == set # [ItemLightRadius] == 3 && [ItemDamageToMana] == 20 // Angelic Wings kolbot flag pickit How to dowload it? kolbot flag pickit //SET GEAR // # Arcanna's Tricks # //[Type] == amulet && [Quality] == set # [MaxMana] == 15 // Arcanna's Sign //[Name] == SkullCap && [Quality] == set // Arcanna's Head //[Name] == LightPlate && [Quality] == set // Arcanna's Flesh //[Name] == WarStaff && [Quality] == set // Arcanna's Deathwand // # Arctic Gear # //[Name] == QuiltedArmor && [Quality] == set // Arctic Furs //[Name] == LightBelt && [Quality] == set // Arctic Binding kolbot flag pickit How to dowload it? kolbot flag pickit //[Name] == LightGauntlets && [Quality] == set # [MaxHP] == 20 && [IAS] == 10 // Arctic Mitts //[Name] == ShortWarBow && [Quality] == set // Arctic Horn // # Berseker's Arsenal # //[Name] == Helm && [Quality] == set // Berserker's Headgear //[Name] == SplintMail && [Quality] == set // Berserker's Hauberk //[Name] == DoubleAxe && [Quality] == set // Berserker's Hatchet // # Cathan's Traps # //[Type] == ring && [Quality] == set # [LifeLeech] == 6 && [NormalDamageReduction] == 2 // Cathan's Seal kolbot flag pickit PasteShr kolbot flag pickit //[Type] == amulet && [Quality] == set # [FHR] == 10 && [LightMaxDam] == 5 // Cathan's Sigil //[Name] == ChainMail && [Quality] == set // Cathan's Mesh //[Name] == Mask && [Quality] == set // Cathan's Visage // # Civerb's Vestment # //[Name] == GrandScepter && [Quality] == set // Civerb's Cudgel //[Type] == amulet && [Quality] == set # [ManaRecovery] == 40 && [HPRegen] == 4 // Civerb's Icon //[Name] == LargeShield && [Quality] == set // Civerb's Ward // # Cleglaw's Brace # kolbot flag pickit How to get it? kolbot flag pickit //[Name] == LongSword && [Quality] == set // Cleglaw's Tooth //[Name] == ChainGloves && [Quality] == set // Cleglaw's Pincers //[Name] == SmallShield && [Quality] == set // Cleglaw's Claw // # Death's Disguise # //[Name] == WarSword && [Quality] == set // Death's Touch //[Name] == LeatherGloves && [Quality] == set // Death's Hand //[Name] == Sash && [Quality] == set // Death's Guard // # Hsaru's Defense # kolbot flag pickit PasteShr kolbot flag pickit //[Name] == Buckler && [Quality] == set // Hsarus' Iron Fist //[Name] == Belt && [Quality] == set # [ColdResist] == 20 && [MaxHP] == 20 // Hsarus' Iron Stay //[Name] == ChainBoots && [Quality] == set // Hsarus' Iron Heel // # Infernal Tools # //[Name] == Cap && [Quality] == set # [FireResist] == 10 && [LightResist] == 10 && [ColdResist] == 10 && [PoisonResist] == 10 // Infernal Cranium //[Name] == GrimWand && [Quality] == set // Infernal Touch //[Name] == HeavyBelt && [Quality] == set # [MaxHP] == 20 && [EnhancedDefense] == 25 // Infernal Sign // # Iratha's Finery # kolbot flag pickit How to get it? kolbot flag pickit //[Name] == HeavyBelt && [Quality] == set # [MinDamage] == 5 // Iratha's Cord //[Name] == Crown && [Quality] == set # [FireResist] == 30 && [LightResist] == 30 // Iratha's Coil //[Type] == amulet && [Quality] == set # [PoisonResist] == 30 && [PoisonLength] == -75 // Iratha's Collar //[Name] == LightGauntlets && [Quality] == set # [ColdResist] == 30 // Iratha's Cuff // # Isenhart's Armory # //[Name] == BroadSword && [Quality] == set // Isenhart's Lightbrand //[Name] == FullHelm && [Quality] == set // Isenhart's Horns //[Name] == BreastPlate && [Quality] == set // Isenhart's Case //[Name] == GothicShield && [Quality] == set // Isenhart's Parry kolbot flag pickit How to get it? kolbot flag pickit // # Milabrega's Regalia # //[Name] == KiteShield && [Quality] == set // Milabrega's Orb //[Name] == AncientArmor && [Quality] == set // Milabrega's Robe //[Name] == WarScepter && [Quality] == set // Milabrega's Rod //[Name] == Crown && [Quality] == set # [MaxHP] == 15 && [MaxMana] == 15 // Milabrega's Diadem // # Sigon's Steel # //[Name] == GreatHelm && [Quality] == set // Sigon's Visor //[Name] == GothicPlate && [Quality] == set // Sigon's Shelter kolbot flag pickit How to use it? kolbot flag pickit //[Name] == Greaves && [Quality] == set // Sigon's Sabot //[Name] == TowerShield && [Quality] == set // Sigon's Guard //[Name] == PlatedBelt && [Quality] == set // Sigon's Warp //[Name] == Gauntlets && [Quality] == set // Sigon's Gage // # Tancred's Battlegear # //[Name] == BoneHelm && [Quality] == set // Tancred's Skull //[Name] == FullPlateMail && [Quality] == set // Tancred's Spine //[Name] == Boots && [Quality] == set # [StaminaRecoveryBonus] == 25 && [Dexterity] == 10 // Tancred's Hobnails //[Name] == MilitaryPick && [Quality] == set // Tancred's Crowbill kolbot flag pickit How to get it? kolbot flag pickit //[Type] == amulet && [Quality] == set # [MagicDamageReduction] == 1 && [NormalDamageReduction] == 2 // Tancred's Weird // # Vidala's Rig # //[Type] == amulet && [Quality] == set # [ColdResist] == 20 && [MaxMana] == 15 // Vidala's Snare //[Name] == LongBattleBow && [Quality] == set // Vidala's Barb //[Name] == LeatherArmor && [Quality] == set // Vidala's Ambush //[Name] == LightPlatedBoots && [Quality] == set // Vidala's Fetlock // # Aldur's Watchtower # //[Name] == HuntersGuise && [Quality] == set // Aldur's Stony Gaze kolbot flag pickit How to get it for free? kolbot flag pickit //[Name] == BattleBoots && [Quality] == set // Aldur's Advance //[Name] == ShadowPlate && [Quality] == set // Aldur's Deception //[Name] == JaggedStar && [Quality] == set // Aldur's Rhythm // # Bul Kathos' Children # //[Name] == ColossusBlade && [Quality] == set // Bul-Kathos' Sacred Charge //[Name] == MythicalSword && [Quality] == set // Bul-Kathos' Tribal Guardian // # Cow King's Leathers # //[Name] == WarHat && [Quality] == set // Cow King's Horns kolbot flag pickit PasteShr kolbot flag pickit //[Name] == StuddedLeather && [Quality] == set // Cow King's Hide //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 20 && [ItemMagicBonus] == 25 // Cow King's Hooves // # The Disciple # //[Type] == amulet && [Quality] == set # [ItemAllSkills] == 1 && [ColdResist] == 18 // Telling of Beads //[Name] == BrambleMitts && [Quality] == set // Laying of Hands //[Name] == DuskShroud && [Quality] == set // Dark Adherent //[Name] == DemonhideBoots && [Quality] == set // Rite of Passage //[Name] == MithrilCoil && [Quality] == set // Credendum kolbot flag pickit How to dowload it? kolbot flag pickit // #Griswold's Legacy # //[Name] == OrnatePlate && [Quality] == set # [Defense] >= 920 // Griswold's Heart //[Name] == Corona && [Quality] == set # [EnhancedDefense] >= 55 // Griswold's Valor //[Name] == Caduceus && [Quality] == set # [Sockets] >= 3 && [EnhancedDamage] >= 200 // Griswold's Redemption //[Name] == VortexShield && [Quality] == set # [Defense] >= 290 // Griswold's Honor // # Heaven's Brethren # //[Name] == Cuirass && [Quality] == set // Haemosu's Adamant //[Name] == ReinforcedMace && [Quality] == set // Dangoon's Teaching //[Name] == Ward && [Quality] == set // Taebaek's Glory kolbot flag pickit How to get it? kolbot flag pickit //[Name] == SpiredHelm && [Quality] == set // Ondal's Almighty // # Hwanin's Majesty # //[Name] == GrandCrown && [Quality] == set // Hwanin's Splendor //[Name] == Bill && [Quality] == set // Hwanin's Justice //[Name] == TigulatedMail && [Quality] == set // Hwanin's Refuge //[Name] == Belt && [Quality] == set # [LightMinDam] == 3 && [LightMaxDam] == 33 // Hwanin's Blessing // # Immortal King # //[Name] == WarBelt && [Quality] == set // Immortal King's Detail kolbot flag pickit PasteShr kolbot flag pickit //[Name] == AvengerGuard && [Quality] == set // Immortal King's Will //[Name] == OgreMaul && [Quality] == set // Immortal King's Stone Crusher //[Name] == SacredArmor && [Quality] == set // Immortal King's Soul Cage //[Name] == WarGauntlets && [Quality] == set // Immortal King's Forge //[Name] == WarBoots && [Quality] == set // Immortal King's Pillar // # M'avina's Battle Hymn # //[Name] == Diadem && [Quality] == set // M'avina's True Sight //[Name] == GrandMatronBow && [Quality] == set // M'avina's Caster //[Name] == KrakenShell && [Quality] == set // M'avina's Embrace kolbot flag pickit How to get it for free? kolbot flag pickit //[Name] == BattleGauntlets && [Quality] == set // M'avina's Icy Clutch //[Name] == SharkskinBelt && [Quality] == set // M'avina's Tenet // # Natalya's Odium # //[Name] == GrimHelm && [Quality] == set // Natalya's Totem //[Name] == ScissorsSuwayyah && [Quality] == set // Natalya's Mark //[Name] == LoricatedMail && [Quality] == set // Natalya's Shadow //[Name] == MeshBoots && [Quality] == set // Natalya's Soul // # Naj's Ancient Vestige # kolbot flag pickit PasteShr kolbot flag pickit //[Name] == Circlet && [Quality] == set // Naj's Circlet //[Name] == HellforgePlate && [Quality] == set // Naj's Light Plate //[Name] == ElderStaff && [Quality] == set // Naj's Puzzler // # Orphan's Call # //[Name] == WingedHelm && [Quality] == set // Guillaume's Face //[Name] == RoundShield && [Quality] == set // Whistan's Guard //[Name] == SharkskinGloves && [Quality] == set // Magnus' Skin //[Name] == BattleBelt && [Quality] == set // Wilhelm's Pride kolbot flag pickit PasteShr kolbot flag pickit // # Sander's Folly # //[Name] == Cap && [Quality] == set # [ItemMagicBonus] == 35 // Sander's Paragon //[Name] == BoneWand && [Quality] == set // Sander's Superstition //[Name] == HeavyGloves && [Quality] == set # [MaxHP] == 40 // Sander's Taboo //[Name] == HeavyBoots && [Quality] == set # [Dexterity] == 10 && [Strength] == 5 // Sander's Riprap // # Sazabi's Grand Tribute # //[Name] == Basinet && [Quality] == set // Sazabi's Mental Sheath //[Name] == CrypticSword && [Quality] == set // Sazabi's Cobalt Redeemer //[Name] == BalrogSkin && [Quality] == set // Sazabi's Ghost Liberator kolbot flag pickit How to dowload it? kolbot flag pickit // # Tal Rasha's Wrappings # //[Name] == SwirlingCrystal && [Quality] == set // Tal Rasha's Lidless Eye //[Name] == DeathMask && [Quality] == set // Tal Rasha's Horadric Crest //[Name] == LacqueredPlate && [Quality] == set # [Defense] >= 840 // Tal Rasha's Guardianship //[Type] == amulet && [Quality] == set # [SorceressSkills] == 2 // Tal Rasha's Adjucation //[Name] == MeshBelt && [Quality] == set # [ItemMagicBonus] >= 10 // Tal Rasha's Fine-Spun Cloth // # Trang-Oul's Avatar # //[Name] == BoneVisage && [Quality] == set // Trang-Oul's Guise kolbot flag pickit How to dowload it? kolbot flag pickit //[Name] == ChaosArmor && [Quality] == set // Trang-Oul's Scales //[Name] == CantorTrophy && [Quality] == set // Trang-Oul's Wing //[Name] == TrollBelt && [Quality] == set // Trang-Oul's Girth //[Name] == HeavyBracers && [Quality] == set // Trang-Oul's Claws //WHITE WANDS ([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1 //White ([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White ([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1 //White ([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1 //White kolbot flag pickit PasteShr kolbot flag pickit ([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White ([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1 //White //WHITE ES STAVES ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [Sockets] == 4 //Memory ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && [Sockets] == 4 //Memory ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && [Sockets] == 4 //Memory ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && [Sockets] == 4 //Memory ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA kolbot flag pickit How to dowload it? kolbot flag pickit ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA //============================================================= //************ Claws ****************************************** //============================================================= [Type] == HandToHand && [Quality] == Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 [Type] == HandToHand && [Quality] == Magic # [ItemAddTrapsSkillTab] == 3 && [SkillLightningSentry] >= 2 [Type] == HandToHand && [Quality] == Magic # [ItemAddTrapsSkillTab] == 2 && [SkillLightningSentry] == 3 kolbot flag pickit PasteShr kolbot flag pickit [Type] == HandToHand && [Quality] == Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 [Type] == HandToHand && [Quality] == Magic # [ItemAddTrapsSkillTab] == 3 && [SkillLightningSentry] >= 2 [Type] == HandToHand && [Quality] == Magic # [ItemAddTrapsSkillTab] == 2 && [SkillLightningSentry] == 3 [Type] == HandToHand && [Quality] == Magic # [IAS] >= 20 && [SkillLightningSentry] >= 2 [Type] == HandToHand && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [SkillLightningSentry] >= 2 [Name] == RunicTalons && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [IAS] >= 20 [Name] == FeralClaws && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [IAS] >= 20 [Name] == RunicTalons && [Quality] == Magic # [ItemToHitPercentPerLevel] >= 1 && [IAS] >= 20 [Name] == FeralClaws && [Quality] == Magic # [ItemToHitPercentPerLevel] >= 1 && [IAS] >= 20 kolbot flag pickit How to get it? kolbot flag pickit [Name] == WristSword && [Quality] == Magic # [ItemToHitPercentPerLevel] >= 1 && [IAS] >= 20 [Name] == BattleCestus && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [IAS] >= 20 [Name] == WristSword && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [IAS] >= 20 [Name] == BattleCestus && [Quality] == Magic # [ItemToHitPercentPerLevel] >= 1 && [IAS] >= 20 [Type] == HandToHand && [Quality] == Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 [Type] == HandToHand && [Quality] == Magic # [TrapsSkillTab] == 3 && [SkillLightningSentry] >= 2 [Type] == HandToHand && [Quality] == Magic # [TrapsSkillTab] == 2 && [SkillLightningSentry] == 3 [Type] == HandToHand && [Quality] == Magic # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 [Type] == HandToHand && [Quality] == Magic # [TrapsSkillTab] == 3 && [SkillLightningSentry] >= 2 kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == HandToHand && [Quality] == Magic # [TrapsSkillTab] == 2 && [SkillLightningSentry] == 3 [Type] == HandToHand && [Quality] == Magic # [IAS] >= 20 && [SkillLightningSentry] >= 2 [Type] == HandToHand && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [SkillLightningSentry] >= 2 [Name] == RunicTalons && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [IAS] >= 20 [Name] == FeralClaws && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [IAS] >= 20 [Name] == WristSword && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [IAS] >= 20 [Name] == BattleCestus && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [IAS] >= 20 ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem) && [Quality] >= magic # [SkillLightningSentry] >= 3 && ([trapsskilltab] >= 3 || [assassinskills] >= 2) kolbot flag pickit How to use it? kolbot flag pickit [type] == handtohand && [quality] == magic # ([assassinskills] == 2 || [trapsskilltab] == 3) && [skilllightningsentry] == 3 [type] == handtohand && [quality] == magic # ([assassinskills] == 2 || [shadowdisciplinesskilltab] == 3) && ([skillvenom] == 3 || [skillfade] == 3) [type] == handtohand && [quality] == magic # [assassinskills]+[skilllightningsentry] == 5 && [ias] >= 30 [type] == handtohand && [quality] == magic # [trapsskilltab]+[skilllightningsentry] >= 5 && [ias] >= 30 [name] == greatertalons && [quality] == magic # [assassinskills]+[skilllightningsentry] == 5 || [trapsskilltab]+[skilllightningsentry] >= 5 [name] == greatertalons && [quality] == magic # [assassinskills]+[skillwakeoffire] == 5 || [trapsskilltab]+[skillwakeoffire] >= 5 [name] == greatertalons && [quality] == magic # [itemtohitperlevel] >= 15 && [ias] >= 30 [name] == greatertalons && [quality] == magic # [sockets] == 3 && [ias] >= 30 kolbot flag pickit PasteShr kolbot flag pickit [name] == greatertalons && [quality] == magic # [assassinskills]+[skilllightningsentry] >= 4 && [ias] >= 30 [name] == greatertalons && [quality] == magic # [assassinskills]+[skillwakeoffire] >= 4 && [ias] >= 30 [name] == greatertalons && [quality] == magic # [trapsskilltab]+[skilllightningsentry] >= 5 && [ias] >= 30 [name] == greatertalons && [quality] == magic # [trapsskilltab]+[skillwakeoffire] >= 5 && [ias] >= 30 [name] == greaterclaws && [quality] == magic # [assassinskills]+[skilllightningsentry] == 5 || [trapsskilltab]+[skilllightningsentry] >= 5 && [ias] >= 10 [name] == greaterclaws && [quality] == magic # [assassinskills]+[skillwakeoffire] == 5 || [trapsskilltab]+[skillwakeoffire] >= 5 && [ias] >= 10 [name] == greaterclaws && [quality] == magic # [itemtohitperlevel] >= 15 && [ias] >= 40 [name] == greaterclaws && [quality] == magic # [sockets] == 3 && [ias] >= 40 [name] == greaterclaws && [quality] == magic # [assassinskills]+[skilllightningsentry] >= 4 && [ias] >= 40 kolbot flag pickit How to get it? kolbot flag pickit [name] == greaterclaws && [quality] == magic # [assassinskills]+[skillwakeoffire] >= 4 && [ias] >= 40 [name] == greaterclaws && [quality] == magic # [trapsskilltab]+[skilllightningsentry] >= 5 && [ias] >= 40 [name] == greaterclaws && [quality] == magic # [trapsskilltab]+[skillwakeoffire] >= 5 && [ias] >= 40 //============================================================= //************ Gloves and Boots ****************************** //============================================================= [Type] == Gloves && [Quality] == magic # [IAS] == 20 && [MartialartsSkillTab] == 3 [Type] == Gloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Gloves && [Quality] == magic # [IAS] == 20 && [BowandCrossbowSkillTab] == 3 [Name] == VampireboneGloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 [Name] == Vambraces && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 [Name] == CrusaderGauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 [Name] == Vampirebone Gloves && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 [Name] == Vambraces && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 [Name] == CrusaderGauntlets && [Quality] == magic # [IAS] == 20 && [JavelinandSpearSkillTab] == 3 [type] == boots && [quality] == magic # [maxmana] == 40 && [frw] == 40 kolbot flag pickit How to use it? kolbot flag pickit //RARE RINGS [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 15 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [HPRegen] >= 7 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15)) [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [Mana] >= 50 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [Strength]+[Dexterity] >= 20 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && [HPRegen] >= 7 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) kolbot flag pickit How to use it? kolbot flag pickit [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15)) [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15 [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [Mana] >= 50 [Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6 //RARE +2 TREE AMULET [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 kolbot flag pickit How to use it? kolbot flag pickit [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 5 && [MaxHP] >= 40 kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemGoldBonus] >= 75 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25 //RARE +2 CLASS SKILL CIRCLET [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 40 [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) kolbot flag pickit How to get it for free? kolbot flag pickit [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] == 20 && [MaxHP] >= 40 [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 //RARE +2 TREE SKILLS CIRCLET kolbot flag pickit PasteShr kolbot flag pickit [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 40 [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 //RARE VISIONARY CIRCLET [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [Sockets] == 2 && ([FCR] == 20 || [FRW] >= 20) kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2) && ([Sockets] == 2 || [FCR] == 20 || [FRW] >= 20) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 //RARE VISIONARY BARB HELM [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [MaxHP] >= 20 && [Sockets] == 2 [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2 kolbot flag pickit How to get it? kolbot flag pickit [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 //RARE VISIONARY HELM [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2) [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 40 && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 kolbot flag pickit How to use it? kolbot flag pickit //RARE BATTLE ORDER HELM [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [WarcriesSkillTab] >= 2 && [MaxHP] >= 20 && [FHR] >= 10 && [Sockets] == 2 [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [BarbarianSkills] == 2 && ([Sockets] == 2 || [FHR] >= 10 || [MaxHP] >= 30) //RARE PELT [Type] == Pelt && [Quality] == Rare # [DruidSkills]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10) [Type] == Pelt && [Quality] == Rare # [ElementalSkillTab]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10) [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillSummonGrizzly] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20)) [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFireClaws] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20)) kolbot flag pickit How to get it? kolbot flag pickit [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFury] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20)) //RARE SHIELDS [Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 [Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 kolbot flag pickit How to dowload it? kolbot flag pickit //RARE GLOVES [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 45 [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35)) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 30 && [ItemReplenishDurability] >= 1 kolbot flag pickit PasteShr kolbot flag pickit [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35)) && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1 //RARE BOOTS [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) kolbot flag pickit How to use it? kolbot flag pickit [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1 [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1 [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1 [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1 [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) && [ItemReplenishDurability] >= 1 kolbot flag pickit How to use it? kolbot flag pickit [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) && [ItemReplenishDurability] >= 1 //RARE BELTS [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) && [ItemReplenishDurability] >= 1 [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) && [ItemReplenishDurability] >= 1 [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1 kolbot flag pickit How to use it? kolbot flag pickit //RARE AXE [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Axe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE SWORD [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Sword && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE MACE [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) kolbot flag pickit PasteShr kolbot flag pickit [Type] == Mace && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE HAMMER [Type] == Hammer && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Hammer && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE SCEPTER [Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Scepter && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) kolbot flag pickit How to get it for free? kolbot flag pickit //RARE POLEARM [Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) //[Type] == Polearm && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE KNIFE [Type] == Knife && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Knife && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE BOW [Type] == Bow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) kolbot flag pickit How to get it? kolbot flag pickit [Type] == AmazonBow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) //RARE JAVELIN [Type] == Javelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 [Type] == AmazonJavelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 //RARE THROWING WEAPONS [Type] == ThrownWeapon && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 //[Type] == ThrowingKnife && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 //[Type] == ThrowingAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 kolbot flag pickit How to dowload it? kolbot flag pickit //RARE CLAWS [Type] == AssassinClaw && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == AssassinClaw && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 [Type] == HandToHand && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == HandToHand && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 [Name] == RunicTalons && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) [Name] == RunicTalons && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 [Name] == FeralClaws && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) [Name] == FeralClaws && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 kolbot flag pickit How to get it? kolbot flag pickit [Name] == WristSword && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) [Name] == WristSword && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 [Name] == BattleCestus && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) [Name] == BattleCestus && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 //RARE SORCERESS ORBS [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5) || ([SorceressSkills]+[SkillEnchant] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5 && [SkillMeteor] >= 1) || ([SorceressSkills]+[SkillFireball] >= 5 && [SkillFirebolt] >= 1)) && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillBlizzard] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 1 && [FCR] >=20 && [Sockets] >= 2 kolbot flag pickit How to get it? kolbot flag pickit [Type] == Orb && [Quality] == Rare # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # [FireSkillTab]+[SkillEnchant] >= 6 [Type] == Orb && [Quality] == Rare # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20 && [Sockets] >= 2 //RARE NECRO WANDS [Type] == Wand && ([Quality] == Rare || [Quality] == Magic) # [FCR] == 20 && ([PoisonAndBoneSkillTab] >= 2 || [NecromancerSkills] == 2) && (([SkillBoneSpirit] == 3 && [SkillBoneSpear] == 3) || ([SkillPoisonNova] == 3)) //MAGIC BATTLE ORDER HELMS [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] == 6 kolbot flag pickit How to dowload it? kolbot flag pickit [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] >= 5 && [MaxHP] >= 80 [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[BarbarianSkills] >= 5 && [MaxHP] >= 50 //MAGIC SKILL/IAS GLOVES [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [JavelinAndSpearSkillTab] == 3 [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [BowAndCrossbowSkillTab] == 3 [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [PassiveAndMagicSkillTab] == 3 [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [MartialArtsSkillTab] == 3 //MAGIC/RARE +5/+6 JAV SKILLS 30+ [IAS] JAVELINS kolbot flag pickit How to get it? kolbot flag pickit ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4 ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4 //MAGIC SCEPTORS [Type] == Scepter && [Quality] == Magic # (([PaladinSkills]+[SkillBlessedHammer] >= 4) || ([PaladinSkills]+[SkillConcentration] >= 4) || ([PaladinSkills]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20 [Type] == Scepter && [Quality] == Magic # (([PaliCombatSkillTab]+[SkillBlessedHammer] >= 4) || ([PaliCombatSkillTab]+[SkillConcentration] >= 4) || ([PaliCombatSkillTab]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20 kolbot flag pickit