local ProximityPrompt = script.Parent local Door = script.Parent.Parent ProximityPrompt.Triggered:Connect(function() if ProximityPrompt.ActionText == "Open" then Door.Transparency = .5 Door.CanCollide = false ProximityPrompt.ActionText = "Close" else Door.Transparency = 0 Door.CanCollide = true ProximityPrompt.ActionText = "Open" end end)