CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10 --------------------------------------------------------------------------- If you are asking others for assistance / help, ALWAYS provide the crashlog as well! ##################################################################################### Crashlog Tool: CrashLoggerSSE v1-12-0-0 Dec 15 2023 01:44:43 Game Version: 1.6.659 Script Extender: 1.6.659 ################################################################################ RAM ################################################################################ RAM Total: 15.34 GB RAM Used: 13.8 GB RAM Free: 1.54 GB Analysis RAM (maybe, probably not): Although unlikely, there is a slim chance that the crash might have happened due to lack of free ram: 1.54 GB First and foremost, try to close any other application and background processes that might be running that you do not need. Like, but not limited to, game launchers, web browsers with 20 open tabs, Spotify, even Discord. Also, you might want to consider using lower texture mods, aka, use a 2k instead of a 4k texture mod, or just a 1k texture. If the above did not help, you could try apply these config tweaks to: __Skyrim.ini___ Make sure to comment out (#) any existing variants of these, so you can go back if they dont help or make things worse. This is most applicable if you're using 4-8 GB ram or less, you game addicted freak! ;) (said the guy who was playing WoW raids at 3 fps). ================================== [Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1 [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256 ================================== Last but not least, increasing your pagefile is a good and simple way to avoid this. Best practice: pagefile-size > RAM Example: 24 GB > 16 GB RAM Please read / follow: 1. In the Taskbar Search, type “Advanced System“. ... 2. In System Properties, click Advanced tab. 3. In Performance section click Settings button. 4. Performance Options will open. ... 5. Here, under Virtual memory, select Change. 6. Uncheck Automatically manage paging file size for all drives. 7. Select a Drive that hardly use (as in not often) 8. Set manual size 9. Set value to ~ 150% of your RAM (as shown in example) 10. Confirm with "OK". If you want to read more about (allthough, not related to sharepoint server): https://learn.microsoft.com/en-us/sharepoint/technical-reference/the-paging-file-size-should-exceed-the-amount-of-physical-ram-in-the-system ################################################################################ Mod Count: ################################################################################ Light: 214 Regular: 223 Total: 437 ################################################################################ Header indicators: ################################################################################ Memory: 0x7FF9DF5C5FC6 count: (2) File: tbbmalloc.dll count: (8) Address: 0015FC6 count: (2) Assembler: mov rax, [rax] count: (1) [ 0] 0x7FF9DF5C5FC6 tbbmalloc.dll+0015FC6 -//- count: (1) [ 1] 0x7FF9DF5C372E tbbmalloc.dll+001372E -//- count: (1) R13 0x7FF9DF5E83C0 (void* -> tbbmalloc.dll+00383C0 add [rax], al) -//- count: (1) [RSP+A8 ] 0x7FF9DF5C372E (void* -> tbbmalloc.dll+001372E mov rdi, rax) -//- count: (1) [RSP+1D8 ] 0x7FF9DF5C57C3 (void* -> tbbmalloc.dll+00157C3 mov rbp, rax) -//- count: (1) [RSP+288 ] 0x7FF9DF5C372E (void* -> tbbmalloc.dll+001372E mov rdi, rax) -//- count: (1) tbbmalloc.dll 0x7FF9DF5B0000 -//- count: (1) ################################################################################ Solutions ################################################################################ SkyrimSE.exe: count: (84) This file on its own is not the cause, however, we'll do further parsing... Could not find any known issues related to SkyrimSE.exe. SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!! -------------------------------------------------------------------------------- NiNode: count: (2) Ninodes are related to skeletons. It could be a wrong loadorder for skeleton based mods. If you use HDT/SMP, make sure to load it like: Body (CBBE or BH/UNP) -> FNIS/Nemesis -> DAR -> HDT -> XP32 Also make sure that you've chosen the HDT/SMP variant of xpmsse. If you find a mod name in the following list, try disabling it and rerun FNIS or Nemesis. -------------------------------------------------------------------------------- RTTIName: "NiNode" count: (2) Checking TESObjectREFR: {} count: (2) File: "Complete Alchemy & Cooking Overhaul.esp" count: (2) Flags: 0x00410009 kDestructible | kInitialized count: (2) Name: "Salmon" count: (2) -------------------------------------------------------------------------------- tbbmalloc.dll: count: (8) Threading Building Blocks Memory Allocator This is either part of: - the CreationKit Fixes: https://www.nexusmods.com/skyrimspecialedition/mods/20061 - the Engine Fixes (part 2): https://www.nexusmods.com/skyrimspecialedition/mods/17230 I do recommend to use Engine Fixes (pick 'part 1' according to your SKSE) This message is shown without a check: Make sure to disable: SrtCrashFix64.dll (Animation Limit Crash fix SSE) as this is handled by the Engines Fixes, which is recommended to use! Either way, make sure to have the 'latest' version variant for your Skyrim edition. However, this probably is not the cause, but the causing mod relies on excessive memory handling. First and foremost, try to close any other application and background processes that might be running that you do not need. Like, but not limited to, game launchers, web browsers with 20 open tabs, Spotify, even Discord. Also, you might want to consider using lower texture mods, aka, use a 2k instead of a 4k texture mod, or just a 1k texture. If the above did not help, you could try apply these config tweaks to: __Skyrim.ini___ Make sure to comment out (#) any existing variants of these, so you can go back if they dont help or make things worse. This is most applicable if you're using 4-8 GB ram or less, you game addicted freak! ;) (said the guy who was playing WoW raids at 3 fps). ================================== [Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1 [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256 ================================== Last but not least, increasing your pagefile is a good and simple way to avoid this. Best practice: pagefile-size > RAM Example: 24 GB > 16 GB RAM Please read / follow: 1. In the Taskbar Search, type “Advanced System“. ... 2. In System Properties, click Advanced tab. 3. In Performance section click Settings button. 4. Performance Options will open. ... 5. Here, under Virtual memory, select Change. 6. Uncheck Automatically manage paging file size for all drives. 7. Select a Drive that hardly use (as in not often) 8. Set manual size 9. Set value to ~ 150% of your RAM (as shown in example) 10. Confirm with "OK". If you want to read more about (allthough, not related to sharepoint server): https://learn.microsoft.com/en-us/sharepoint/technical-reference/the-paging-file-size-should-exceed-the-amount-of-physical-ram-in-the-system -------------------------------------------------------------------------------- Modified by: count: (3) These are only listed as additional hints for probably debugging. If you have no other indicators, this might be worth investigating. If you do have other indicators, try to solve those first! That said, it is common to have 2-4 mods listed in a row, however, lists of 5 or more _might_ cause issues by the sheer amount of what possibly could be overwritten several times. Chance: LOW (1) Modified by: Skyrim.esm -> Complete Alchemy & Cooking Overhaul.esp -//- count: (2) Chance: LOW (1) Modified by: Skyrim.esm -> Obsidian Weathers.esp -//- count: (1) -------------------------------------------------------------------------------- DynDOLOD.esm: count: (1) There is a chance that this might cause a CTD when changing locations. Specificly when passing a door of some sorts, can cause the game its AUTO-SAVE to be triggered, because the scripts were not done when its called and thus make the game stall. To avoid that, it is recomended to DISABLE Autosave in game settings. If that does not help, please report to either: https://www.nexusmods.com/skyrimspecialedition/mods/32382 https://stepmodifications.org/forum/forum/223-dyndolod-xlodgen/ for a more detailed investigation. ################################################################################ Success Statistic: (this has been detected/handled, does not mean it's the cause) ################################################################################ Issues Found: 5 Issues Solved: 5 ################################################################################ DEBUG State: ################################################################################ Culprit list content: (just a list) SkyrimSE.exe, NiNode, tbbmalloc.dll, Modified by, DynDOLOD.esm, ################################################################################ Random 'Fallback' Checks ################################################################################ How to read these results? - They are simple keywords that may appear when you have a lot of issues. - They do NOT have to mean anything. - Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash. File: "Skyrim.esm" -//- count: (30) File: "Critters\Fish\Salmon\Salmon02.nif" -//- count: (1) File: "Complete Alchemy & Cooking Overhaul.esp" -//- count: (2) File: "Obsidian Weathers.esp" -//- count: (1) Name: "Snow Fox" -//- count: (26) Name: "Salmon02.nif" -//- count: (2) RTTIName: "BSFadeNode" -//- count: (1) ExtraData[0] Name: "BGED" -//- count: (1) ExtraData[1] Name: "BSX" -//- count: (1) Full Name: "Salmon" -//- count: (1) Name: "Salmon" -//- count: (3) RTTIName: "NiNode" -//- count: (2) RTTIName: "BSMultiBoundNode" -//- count: (1) Name: "ObjectLODRoot" -//- count: (1) Name: "shadow scene node" -//- count: (1) RTTIName: "ShadowSceneNode" -//- count: (1) Name: "WorldRoot Node" -//- count: (1) RTTIName: "SceneGraph" -//- count: (1) Name: "Mudcrab Snapper" -//- count: (2) FormID: 0x00107171 -//- count: (26) FormID: 0xFF00119A -//- count: (13) FormID: 0x0010D485 -//- count: (1) FormID: 0x000AD0CC -//- count: (2) FormID: 0x00107176 -//- count: (2) FormID: 0xFF00140C -//- count: (1) FormID: 0x0002630D -//- count: (1) FormID: 0x0010DA4A -//- count: (1) [ 6] ccBGSSSE001-Fish.esm -//- count: (1) [ 9] ccBGSSSE016-Umbra.esm -//- count: (1) [ A] ccBGSSSE031-AdvCyrus.esm -//- count: (1) [ B] ccBGSSSE067-DaedInv.esm -//- count: (1) [ C] ccBGSSSE025-AdvDSGS.esm -//- count: (1) [FE: 0] ccBGSSSE002-ExoticArrows.esl -//- count: (1) [FE: 1] ccBGSSSE003-Zombies.esl -//- count: (1) [FE: 2] ccBGSSSE004-RuinsEdge.esl -//- count: (1) [FE: 3] ccBGSSSE005-Goldbrand.esl -//- count: (1) [FE: 4] ccBGSSSE006-StendarsHammer.esl -//- count: (1) [FE: 5] ccBGSSSE007-Chrysamere.esl -//- count: (1) [FE: 6] ccBGSSSE010-PetDwarvenArmoredMudcrab.esl -//- count: (1) [FE: 7] ccBGSSSE011-HrsArmrElvn.esl -//- count: (1) [FE: 8] ccBGSSSE012-HrsArmrStl.esl -//- count: (1) [FE: 9] ccBGSSSE014-SpellPack01.esl -//- count: (1) [FE: A] ccBGSSSE019-StaffofSheogorath.esl -//- count: (1) [FE: B] ccBGSSSE020-GrayCowl.esl -//- count: (1) [FE: C] ccBGSSSE021-LordsMail.esl -//- count: (1) [FE: 10] ccBGSSSE018-Shadowrend.esl -//- count: (1) [FE: 11] ccBGSSSE035-PetNHound.esl -//- count: (1) [FE: 16] ccBGSSSE037-Curios.esl -//- count: (1) [FE: 17] ccBGSSSE034-MntUni.esl -//- count: (1) [FE: 18] ccBGSSSE045-Hasedoki.esl -//- count: (1) [FE: 19] ccBGSSSE008-Wraithguard.esl -//- count: (1) [FE: 1A] ccBGSSSE036-PetBWolf.esl -//- count: (1) [FE: 1D] ccBGSSSE043-CrossElv.esl -//- count: (1) [FE: 20] ccBGSSSE038-BowofShadows.esl -//- count: (1) [FE: 21] ccBGSSSE040-AdvObGobs.esl -//- count: (1) [FE: 22] ccBGSSSE050-BA_Daedric.esl -//- count: (1) [FE: 23] ccBGSSSE052-BA_Iron.esl -//- count: (1) [FE: 24] ccBGSSSE054-BA_Orcish.esl -//- count: (1) [FE: 25] ccBGSSSE058-BA_Steel.esl -//- count: (1) [FE: 26] ccBGSSSE059-BA_Dragonplate.esl -//- count: (1) [FE: 27] ccBGSSSE061-BA_Dwarven.esl -//- count: (1) [FE: 29] ccBGSSSE041-NetchLeather.esl -//- count: (1) [FE: 2B] ccBGSSSE064-BA_Elven.esl -//- count: (1) [FE: 2C] ccBGSSSE063-BA_Ebony.esl -//- count: (1) [FE: 2D] ccBGSSSE062-BA_DwarvenMail.esl -//- count: (1) [FE: 2E] ccBGSSSE060-BA_Dragonscale.esl -//- count: (1) [FE: 2F] ccBGSSSE056-BA_Silver.esl -//- count: (1) [FE: 30] ccBGSSSE055-BA_OrcishScaled.esl -//- count: (1) [FE: 31] ccBGSSSE053-BA_Leather.esl -//- count: (1) [FE: 32] ccBGSSSE051-BA_DaedricMail.esl -//- count: (1) [FE: 33] ccBGSSSE057-BA_Stalhrim.esl -//- count: (1) [FE: 34] ccBGSSSE066-Staves.esl -//- count: (1) [FE: 35] ccBGSSSE068-Bloodfall.esl -//- count: (1) [FE: 36] ccBGSSSE069-Contest.esl -//- count: (1) [FE: 3A] ccBGSSSE013-Dawnfang.esl -//- count: (1) [RSP+250 ] 0x1CF2E125C98 (MovementPathManagerArbiter*) -//- count: (1) [RSP+2A8 ] 0x1CF2E125C98 (MovementPathManagerArbiter*) -//- count: (1)