local player = game.Players.LocalPlayer local screenGui = Instance.new("ScreenGui") local notificationFrame = Instance.new("Frame") local titleLabel = Instance.new("TextLabel") local yesButton = Instance.new("TextButton") local noButton = Instance.new("TextButton") -- GUI Setup screenGui.Parent = player:WaitForChild("PlayerGui") notificationFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) notificationFrame.Size = UDim2.new(0.5, 0, 0.3, 0) notificationFrame.Position = UDim2.new(0.25, 0, 0.35, 0) notificationFrame.Parent = screenGui notificationFrame.Active = true notificationFrame.Draggable = true titleLabel.Text = "Do you want admin?" titleLabel.BackgroundTransparency = 1 titleLabel.TextColor3 = Color3.fromRGB(0, 255, 0) titleLabel.Size = UDim2.new(1, 0, 0.35, 0) titleLabel.Font = Enum.Font.SourceSansBold titleLabel.TextSize = 24 titleLabel.Parent = notificationFrame yesButton.Text = "Yes" yesButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) yesButton.TextColor3 = Color3.fromRGB(0, 255, 0) yesButton.Size = UDim2.new(0.4, 0, 0.25, 0) yesButton.Position = UDim2.new(0.1, 0, 0.5, 0) yesButton.TextSize = 20 yesButton.Parent = notificationFrame noButton.Text = "No" noButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) noButton.TextColor3 = Color3.fromRGB(0, 255, 0) noButton.Size = UDim2.new(0.4, 0, 0.25, 0) noButton.Position = UDim2.new(0.5, 0, 0.5, 0) noButton.TextSize = 20 noButton.Parent = notificationFrame -- Drag Functionality local function dragify(frame) local dragging, dragInput, startPos local function update(input) local delta = input.Position - startPos frame.Position = UDim2.new(frame.Position.X.Scale, frame.Position.X.Offset + delta.X, frame.Position.Y.Scale, frame.Position.Y.Offset + delta.Y) end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true startPos = input.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then if dragging then update(input) end end end) end dragify(notificationFrame) -- Button Functionality yesButton.MouseButton1Click:Connect(function() local success, err = pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/NamelessAdmin/main/Source"))() end) if success then titleLabel.Text = "You have got admin!" wait(2) notificationFrame:Destroy() else titleLabel.Text = "Error occurred: " .. err end end) noButton.MouseButton1Click:Connect(function() titleLabel.Text = "You chose not to get admin." wait(2) notificationFrame:Destroy() end)