crash-2023-08-04-21-00-54.log | Scanned with Crash Log Auto Scanner (CLAS) version 6.90 # FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ | BEWARE OF FALSE POSITIVES # ==================================================== Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFAB0797AE3 flexRelease_x64.dll+0027AE3 ==================================================== Detected Buffout Version: Buffout 4 v1.28.6 Latest Buffout Version: v1.26.2 / NG: v1.31.1 # [!] CAUTION : REPORTED BUFFOUT 4 VERSION DOES NOT MATCH THE VERSION USED BY AUTOSCAN # UPDATE BUFFOUT 4 IF NECESSARY: https://www.nexusmods.com/fallout4/mods/64880 ==================================================== CHECKING IF NECESSARY FILES/SETTINGS ARE CORRECT... ==================================================== * NOTICE: FCX MODE IS ENABLED. AUTOSCAN MUST BE RUN BY ORIGINAL USER FOR CORRECT DETECTION * [ To disable mod & game files detection, disable FCX Mode in the exe or CLAS Settings.ini ] ✔️ You have the latest version of Fallout 4 Script Extender (F4SE) ----- # ❌ SCRIPT EXTENDER REPORTS THAT THE FOLLOWING PLUGINS FAILED TO LOAD! # (17 -> 255) CriticalHitsOutsideofVATS.esp ----- ✔️ Script Extender reports that Buffout 4 was found and loaded correctly. ----- ✔️ Your Fallout 4 game files are installed outside of Program Files folder. ----- ✔️ Archive Invalidation / Loose Files setting is already enabled in game INI files. # [!] CAUTION : THE FOLLOWING LOG FILES REPORT ONE OR MORE ERRORS! # [ Errors do not necessarily mean that the mod is not working. ] ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-32-20.log ERROR > [RSP+6A0 ] 0x261CADBDAE0 (char*) "Flex: Cuda error: 77 in cudaMallocHost(&ptr, size) - ../../../flex.cu:5007 ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-32-20.log ERROR > [11] CriticalHitsOutsideofVATS.esp ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-46-13.log ERROR > [RSP+6A0 ] 0x2ACCB906010 (char*) "Flex: Cuda error: 77 in cudaMallocHost(&ptr, size) - ../../../flex.cu:5007 ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-46-13.log ERROR > [RSP+A70 ] 0x2ACCB906010 (char*) "Flex: Cuda error: 77 in cudaMallocHost(&ptr, size) - ../../../flex.cu:5007 ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-46-13.log ERROR > [RSP+AA0 ] 0x2ACCB906010 (char*) "Flex: Cuda error: 77 in cudaMallocHost(&ptr, size) - ../../../flex.cu:5007 ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-46-13.log ERROR > [RSP+BD8 ] 0xF9BE8BF330 (char*) "Cuda error: 77 in cudaEventSynchronize(gGlobalFence)" ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-46-13.log ERROR > [11] CriticalHitsOutsideofVATS.esp ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-54-23.log ERROR > [RSP+6A0 ] 0x19BBC47EA50 (char*) "Flex: Cuda error: 77 in cudaMallocHost(&ptr, size) - ../../../flex.cu:5007 ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-54-23.log ERROR > [RSP+A70 ] 0x19BBC47EA50 (char*) "Flex: Cuda error: 77 in cudaMallocHost(&ptr, size) - ../../../flex.cu:5007 ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-54-23.log ERROR > [RSP+AA0 ] 0x19BBC47EA50 (char*) "Flex: Cuda error: 77 in cudaMallocHost(&ptr, size) - ../../../flex.cu:5007 ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-20-54-23.log ERROR > [RSP+BD8 ] 0x58D8AFF0A0 (char*) "Cuda error: 77 in cudaEventSynchronize(gGlobalFence)" ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\crash-2023-08-04-21-00-54.log ERROR > [RSP+BD8 ] 0x1B21CEEF30 (char*) "Cuda error: 77 in cudaEventSynchronize(gGlobalFence)" ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\f4se.log ERROR > (17 -> 255) CriticalHitsOutsideofVATS.esp ----- LOG PATH > C:\Users\******\Documents\My Games\Fallout4\F4SE\SUP_F4SE.log ERROR > OnQuestFailed hook enabled ----- ✔️ Available logs in your Fallout 4 Game Folder do not report any additional errors. ----- * 29 / 29 * F4SE script files were found in your Fallout 4 / Data / Scripts folder. ----- ✔️ All F4SE script files are accounted for in your Fallout 4 / Data / Scripts folder. ----- ✔️ All F4SE script files have correct hashes (scripts not modified or corrupted). ----- ✔️ Your Fallout 4 is updated to version [1.10.163.0] * This is the version BEFORE the 2023 Update * IF YOU ARE USING DYNAMIC PERFORMANCE TUNER AND/OR LOAD ACCELERATOR, remove these mods completely and switch to High FPS Physics Fix! Link: https://www.nexusmods.com/fallout4/mods/44798?tab=files ❌ *Fallout 4 VR* is NOT installed. ----- # ❌ CREATION KIT FIXES ISN'T INSTALLED OR AUTOSCAN CANNOT DETECT IT # This is a highly recommended patch for the Fallout 4 Creation Kit. Link: https://www.nexusmods.com/fallout4/mods/51165?tab=files ----- ❌ OPTIONAL: *Plugin Preloader* is NOT (manually) installed. ----- ✔️ REQUIRED: *Fallout 4 Script Extender* is (manually) installed. ----- ✔️ REQUIRED: *Address Library* is (manually) installed. ----- # [!] CAUTION : AUTO-SCANNER CANNOT FIND BUFFOUT 4 FILES OR THEY ARE MISSING! # BUFFOUT 4: (Use MANUAL DOWNLOAD) https://www.nexusmods.com/fallout4/mods/47359 Use the Buffout 4 guide here: https://www.nexusmods.com/fallout4/articles/3115 * ❌ NOTICE : PLUGIN CHECKER REPORT FROM WRYE BASH WAS NOT FOUND * To check your load order and detect additional problems; install and run Wrye Bash, then select View > Plugin Checker from the top bar in the main Wrye Bash window. WB Link (Use MANUAL DOWNLOAD): https://www.nexusmods.com/fallout4/mods/20032 ==================================================== CHECKING IF LOG MATCHES ANY KNOWN CRASH CULPRITS... ==================================================== * NOTICE : MAIN ERROR REPORTS THAT A DLL FILE WAS INVOLVED IN THIS CRASH! * If the dll from main error belongs to a mod, that mod is likely the culprit. # Checking for Nvidia Debris Crash.......... CULPRIT FOUND! > Priority : [5] # ----- * FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CRASH CULPRITS * * SEE: https://docs.google.com/document/d/17FzeIMJ256xE85XdjoPvv_Zi3C5uHeSTQh6wOZugs4c * ----- ==================================================== CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES... ==================================================== # [!] NOTICE : BUFFOUT 4 COULDN'T LOAD THE PLUGIN LIST FOR THIS CRASH LOG! # Autoscan cannot continue. Try scanning a different crash log OR copy-paste your *loadorder.txt* into your CLAS folder. ----- ==================================================== CHECKING FOR MODS THAT CONFLICT WITH OTHER MODS... ==================================================== # [!] NOTICE : BUFFOUT 4 COULDN'T LOAD THE PLUGIN LIST FOR THIS CRASH LOG! # Autoscan cannot continue. Try scanning a different crash log OR copy-paste your *loadorder.txt* into your CLAS folder. ----- ==================================================== CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES ==================================================== # [!] NOTICE : BUFFOUT 4 COULDN'T LOAD THE PLUGIN LIST FOR THIS CRASH LOG! # Autoscan cannot continue. Try scanning a different crash log OR copy-paste your *loadorder.txt* into your CLAS folder. ----- FOR FULL LIST OF IMPORTANT PATCHES AND FIXES FOR THE BASE GAME AND MODS, VISIT THIS ARTICLE: https://www.nexusmods.com/fallout4/articles/3769 ----- ==================================================== CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER... ==================================================== # [!] NOTICE : BUFFOUT 4 COULDN'T LOAD THE PLUGIN LIST FOR THIS CRASH LOG! # Autoscan cannot continue. Try scanning a different crash log OR copy-paste your *loadorder.txt* into your CLAS folder. ----- ==================================================== CHECKING IF IMPORTANT PATCHES & FIXES ARE INSTALLED ==================================================== # [!] NOTICE : BUFFOUT 4 COULDN'T LOAD THE PLUGIN LIST FOR THIS CRASH LOG! # Autoscan cannot continue. Try scanning a different crash log OR copy-paste your *loadorder.txt* into your CLAS folder. ----- ==================================================== SCANNING THE LOG FOR SPECIFIC (POSSIBLE) CULPRITS... ==================================================== LIST OF (POSSIBLE) PLUGIN CULPRITS: * AUTOSCAN COULDN'T FIND ANY PLUGIN CULPRITS * ----- LIST OF (POSSIBLE) FORM ID CULPRITS: * AUTOSCAN COULDN'T FIND ANY FORM ID CULPRITS * ----- LIST OF DETECTED (NAMED) RECORDS: [0] 0x7FFAB0797AE3 flexRelease_x64.dll+0027AE3 : 1 [RSP+1148] 0x7FFA74A0B400 (void* -> nvcuda64.dll+01EB400) : 1 [RSP+11B8] 0x7FFA749BD207 (void* -> nvcuda64.dll+019D207) : 1 [RSP+11F8] 0x7FFA7489AF49 (void* -> nvcuda64.dll+007AF49) : 1 [RSP+1208] 0x7FFA749BD207 (void* -> nvcuda64.dll+019D207) : 1 [RSP+1248] 0x7FFA74A56D2F (void* -> nvcuda64.dll+0236D2F) : 1 [RSP+1258] 0x7FFA74A844D0 (void* -> nvcuda64.dll+02644D0) : 1 [RSP+1268] 0x7FFACA37683D (void* -> cudart64_75.dll+001683D) : 1 [RSP+190 ] 0x7FFA74C2F652 (void* -> nvcuda64.dll+040F652) : 1 [RSP+310 ] 0x7FFA749DE150 (void* -> nvcuda64.dll+01BE150) : 1 [RSP+3D8 ] 0x7FFAB079D249 (void* -> flexRelease_x64.dll+002D249) : 1 [RSP+408 ] 0x7FFAB07A16DD (void* -> flexRelease_x64.dll+00316DD) : 1 [RSP+4A8 ] 0x7FFAB07B3284 (void* -> flexRelease_x64.dll+0043284) : 1 [RSP+568 ] 0x7FFAB07A1A30 (void* -> flexRelease_x64.dll+0031A30) : 1 [RSP+598 ] 0x7FFAB079D249 (void* -> flexRelease_x64.dll+002D249) : 1 [RSP+5C8 ] 0x7FFAB07A16DD (void* -> flexRelease_x64.dll+00316DD) : 1 [RSP+668 ] 0x7FFAB07B1A24 (void* -> flexRelease_x64.dll+0041A24) : 1 [RSP+7A8 ] 0x7FFAB07A1A30 (void* -> flexRelease_x64.dll+0031A30) : 1 [RSP+7D8 ] 0x7FFAB079D249 (void* -> flexRelease_x64.dll+002D249) : 1 [RSP+8 ] 0x7FFAB0775CCA (void* -> flexRelease_x64.dll+0005CCA) : 1 [RSP+808 ] 0x7FFAB07A16DD (void* -> flexRelease_x64.dll+00316DD) : 1 [RSP+8A8 ] 0x7FFAB07AFA84 (void* -> flexRelease_x64.dll+003FA84) : 1 [RSP+948 ] 0x7FFA749BD207 (void* -> nvcuda64.dll+019D207) : 1 [RSP+968 ] 0x7FFA749BD207 (void* -> nvcuda64.dll+019D207) : 1 [RSP+988 ] 0x7FFA7486FEA4 (void* -> nvcuda64.dll+004FEA4) : 1 [RSP+9A8 ] 0x7FFA7486FEA4 (void* -> nvcuda64.dll+004FEA4) : 1 [RSP+A18 ] 0x7FFA748701D4 (void* -> nvcuda64.dll+00501D4) : 1 [RSP+BC8 ] 0x7FFAB077176F (void* -> flexRelease_x64.dll+000176F) : 1 [RSP+C38 ] 0x7FFA74878C77 (void* -> nvcuda64.dll+0058C77) : 1 [RSP+C98 ] 0x7FFA7488085D (void* -> nvcuda64.dll+006085D) : 1 [RSP+DC8 ] 0x7FFACA365266 (void* -> cudart64_75.dll+0005266) : 1 ----- [Last number counts how many times each named record shows up in the crash log.] These records were caught by Buffout 4 and some of them might be related to this crash. Named records should give extra info on involved game objects, record types or mod files. ----- FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS, VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115 =============================================================================== END OF AUTOSCAN | Author / Made By: Poet#9800 (DISCORD) | 140423 CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757 CLAS | https://www.nexusmods.com/fallout4/mods/56255