fe disable script -- Server script local physicsService = game:GetService("PhysicsService") -- Disable FE globally physicsService.FilteringEnabled = false -- Prevent re-enabling local oldFilteringEnabled = physicsService.FilteringEnabled physicsService.FilteringEnabled = function() warn("Tried to re-enable FE") return oldFilteringEnabled fe disable script How to get it? fe disable script end -- Disable FE for all new player characters game:GetService("Players").PlayerAdded:Connect(function(player) local function onCharacterAdded(character) setCharacterFiltering(character, false) end player.CharacterAdded:Connect(onCharacterAdded) fe disable script How to get it for free? fe disable script if player.Character then onCharacterAdded(player.Character) end end) -- Client script local physicsService = game:GetService("PhysicsService") fe disable script How to use it? fe disable script -- Disable FE globally physicsService.FilteringEnabled = false -- Prevent re-enabling local oldFilteringEnabled = physicsService.FilteringEnabled physicsService.FilteringEnabled = function() warn("Tried to re-enable FE") return oldFilteringEnabled end fe disable script How to dowload it? fe disable script -- Disable FE on player's character local character = game.Players.LocalPlayer.Character if character then setCharacterFiltering(character, false) end -- Disable FE when character changes game.Players.LocalPlayer.CharacterAdded:Connect(function(newCharacter) setCharacterFiltering(newCharacter, false) end) fe disable script How to get it for free? fe disable script fe disable script