aa_maxDist = 10 [] ac_ColliderModeAI = 0 [] ac_ColliderModePlayer = 0 [] ac_debugAnimEffects = 0 [] ac_debugAnimTarget = 0 [] ac_debugColliderMode = 0 [] ac_debugEntityParams = 0 [] ac_DebugFilter = 0 [] ac_debugLeaning = 0 [] ac_debugLocations = 0 [] ac_debugLocationsGraphs = 0 [] ac_debugMotionParams = 0 [] ac_debugMovementControlMethods = 0 [] ac_debugText = 0 [] ac_debugXXXValues = 0 [] ac_disableLivingVsLivingCollisions = 1 [] ac_disableLivingVsRigidCollisions = 1 [] ac_disableSlidingContactEvents = 0 [] ac_enableExtraSolidCollider = 0 [] ac_enableProceduralLeaning = 0 [] ac_entityAnimClamp = 1 [] ac_forceSimpleMovement = 0 [] ac_frametime = 0 [] ac_groundAlignMaxFramesWithoutUpdate = 30 [] ac_groundAlignMaxFullUpdatesPerFrame = 10 [] ac_groundAlignTurnOffWhenNotMoving = 1 [] ac_groundAlignUpdateAllDistance = 30 [] ac_groundAlignUpdateNoneDistance = 100 [] ac_movementControlMethodFilter = 0 [] ac_movementControlMethodHor = 0 [] ac_movementControlMethodVer = 0 [] ac_templateMCMs = 1 [] ac_useMovementPrediction = 1 [] ac_useQueuedRotation = 0 [] ag_debugExactPos = 0 [] ag_defaultAIStance = combat [] ag_travelAngleSmoothing = 1 [] ag_travelSpeedSmoothing = 1 [] ag_turnAngleSmoothing = 1 [] ag_turnSpeedParamScale = 1 [] ag_turnSpeedSmoothing = 1 [] aim_assistAimEnabled = 0 [] aim_assistAutoCoeff = 0 [] aim_assistCrosshairDebug = 0 [] aim_assistCrosshairSize = 25 [] aim_assistMaxDistance = 0 [] aim_assistRestrictionTimeout = 0 [] aim_assistSearchBox = 0 [] aim_assistSingleCoeff = 0 [] aim_assistSnapDistance = 0 [] aim_assistTriggerEnabled = 0 [] aim_assistVerticalScale = 0 [] ai_AdjustPathsAroundDynamicObstacles = 1 [] ai_AgentStatsDist = 150 [] ai_AllowedToHit = 1 [] ai_AllowedToHitPlayer = 1 [] ai_AllTime = 0 [] ai_AmbientFireEnable = 0 [] ai_AmbientFireQuota = 2 [] ai_AmbientFireUpdateInterval = 1 [] ai_AttemptStraightPath = 1 [] ai_BannedNavSoTime = 15 [] ai_BeautifyPath = 1 [] ai_BubblesSystem = 1 [] ai_BubblesSystemAlertnessFilter = 7 [] ai_BubblesSystemDecayTime = 15 [] ai_BubblesSystemFontSize = 45 [] ai_BubblesSystemUseDepthTest = 0 [] ai_BubbleSystemAllowPrototypeDialogBubbles = 0 [] ai_BurstWhileMovingDestinationRange = 9999 [] ai_CheckGoalpipes (Command) ai_CheckWalkabilityOptimalSectionLength = 1.75 [] ai_CodeCoverageMode = 0 [] ai_CollisionAvoidanceAgentExtraFat = 0.075 [] ai_CollisionAvoidanceAgentTimeHorizon = 2.5 [] ai_CollisionAvoidanceClampVelocitiesWithNavigationMesh = 2 [] ai_CollisionAvoidanceEnableRadiusIncrement = 1 [] ai_CollisionAvoidanceMinSpeed = 0.4 [] ai_CollisionAvoidanceObstacleTimeHorizon = 1.5 [] ai_CollisionAvoidancePathEndCutoffRange = 1.3 [] ai_CollisionAvoidanceRadiusIncrementDecreaseRate = 2 [] ai_CollisionAvoidanceRadiusIncrementIncreaseRate = 0.25 [] ai_CollisionAvoidanceRange = 5 [] ai_CollisionAvoidanceSmartObjectCutoffRange = 1 [] ai_CollisionAvoidanceTargetCutoffRange = 3 [] ai_CollisionAvoidanceTimestep = 0.1 [] ai_CollisionAvoidanceUpdateVelocities = 1 [] ai_commTest (Command) ai_commTestStop (Command) ai_CommunicationForceTestVoicePack = 0 [] ai_CommunicationManagerHeighThresholdForTargetPosition = 5 [] ai_CompatibilityMode = crysis2 [] ai_CoolMissesBoxHeight = 2.5 [] ai_CoolMissesBoxSize = 10 [] ai_CoolMissesCooldown = 0.25 [] ai_CoolMissesMaxLightweightEntityMass = 20 [] ai_CoolMissesMinMissDistance = 7.5 [] ai_CoolMissesProbability = 0.35 [] ai_CoverExactPositioning = 0 [] ai_CoverMaxEyeCount = 2 [] ai_CoverPredictTarget = 1 [] ai_CoverSpacing = 0.5 [] ai_CoverSystem = 1 [] ai_CrouchVisibleRange = 15 [] ai_CrowdControlInPathfind = 0 [] ai_DebugAgent (Command) ai_DebugBehaviorSelection = [] ai_DebugCheckWalkability = 0 [] ai_DebugCheckWalkabilityRadius = 0.5 [] ai_DebugCollisionAvoidanceForceSpeed = 0 [] ai_DebugDraw = -1 [] ai_DebugDrawAdaptiveUrgency = 0 [] ai_DebugDrawAmbientFire = 0 [] ai_DebugDrawArrowLabelsVisibilityDistance = 50 [] ai_DebugDrawAStarOpenList = 0 [] ai_DebugDrawAStarOpenListTime = 10 [] ai_DebugDrawBannedNavsos = 0 [] ai_DebugDrawCollisionAvoidance = 0 [] ai_DebugDrawCollisionAvoidanceAgentName = [] ai_DebugDrawCollisionAvoidanceAgentsRelativeTo = [] ai_DebugDrawCollisionAvoidanceCandidateVelocities = 0 [] ai_DebugDrawCollisionAvoidanceObstaclesForAgent = 0 [] ai_DebugDrawCommunication = 0 [] ai_DebugDrawCommunicationHistoryDepth = 5 [] ai_DebugDrawCoolMisses = 0 [] ai_DebugDrawCover = 0 [] ai_DebugDrawCoverLocations = 0 [] ai_DebugDrawCoverOccupancy = 0 [] ai_DebugDrawCoverPlanes = 0 [] ai_DebugDrawCoverSampler = 0 [] ai_DebugDrawCrowdControl = 0 [] ai_DebugDrawDamageControl = 0 [] ai_DebugDrawDamageParts = 0 [] ai_DebugDrawDynamicCoverSampler = 0 [] ai_DebugDrawDynamicHideObjectsRange = 0 [] ai_DebugDrawEnabledActors = 0 [] ai_DebugDrawEnabledPlayers = 0 [] ai_DebugDrawExpensiveAccessoryQuota = 0 [] ai_DebugDrawFireCommand = 0 [] ai_DebugDrawFlight2 = 0 [] ai_DebugDrawGroups = 0 [] ai_DebugDrawHidespotRange = 0 [] ai_DebugDrawHideSpotSearchRays = 0 [] ai_DebugDrawLightLevel = 0 [] ai_DebugDrawNavigation = 0 [] ai_DebugDrawNavigationWorldMonitor = 0 [] ai_DebugDrawPhysicsAccess = 0 [] ai_DebugDrawPlayerActions = 0 [] ai_DebugDrawReinforcements = -1 [] ai_DebugDrawStanceSize = 0 [] ai_DebugDrawVegetationCollisionDist = 0 [] ai_DebugDrawVisionMap = 0 [] ai_DebugDrawVisionMapObservables = 1 [] ai_DebugDrawVisionMapObservers = 1 [] ai_DebugDrawVisionMapObserversFOV = 0 [] ai_DebugDrawVisionMapStats = 1 [] ai_DebugDrawVisionMapVisibilityChecks = 1 [] ai_DebugDrawVolumeVoxels = 0 [] ai_DebugGlobalPerceptionScale = 0 [] ai_DebugHideSpotName = 0 [] ai_DebugInterestSystem = 0 [] ai_debugMNMAgentType (Command) ai_DebugMovementSystem = 0 [] ai_DebugMovementSystemActor = [] ai_DebugMovementSystemActorRequests = 0 [] ai_DebugMovementSystemUpdatedActors = 0 [] ai_DebugPathfinding = 0 [] ai_DebugPerceptionManager = 0 [] ai_DebugRangeSignaling = 0 [] ai_DebugSignalTimers = 0 [] ai_DebugTacticalPoints = 0 [DUMPTODISK] ai_DebugTacticalPointsBlocked = 0 [DUMPTODISK] ai_DebugTargetSilhouette = 0 [] ai_DebugTargetTracksAgent = none [] ai_DebugTargetTracksConfig = 0 [] ai_DebugTargetTracksConfig_Filter = none [] ai_DebugTargetTracksTarget = 0 [] ai_DebugTimestamps = 1 [] ai_DebugWalkabilityCache = 0 [] ai_DrawAgentFOV = 0 [] ai_DrawAgentStats = NkcBbtGgSfdDL [] ai_DrawAgentStatsGroupFilter = [] ai_DrawAreas = 0 [] ai_DrawAttentionTargetPositions = 0 [] ai_DrawBadAnchors = -1 [] ai_DrawBulletEvents = 0 [] ai_DrawCollisionEvents = 0 [] ai_DrawDistanceLUT = 0 [] ai_DrawExplosions = 0 [] ai_DrawFakeDamageInd = 0 [] ai_DrawFakeHitEffects = 0 [] ai_DrawFakeTracers = 0 [] ai_DrawFireEffectDecayRange = 30 [] ai_DrawFireEffectEnabled = 1 [] ai_DrawFireEffectMaxAngle = 5 [] ai_DrawFireEffectMinDistance = 7.5 [] ai_DrawFireEffectMinTargetFOV = 7.5 [] ai_DrawFireEffectTimeScale = 1 [] ai_DrawFormations = 0 [] ai_DrawGetEnclosingFailures = 0 [] ai_DrawGoals = 0 [] ai_DrawGrenadeEvents = 0 [] ai_DrawGroupTactic = 0 [] ai_DrawHidespots = 0 [] ai_DrawModifiers = 0 [] ai_DrawModularBehaviorTreeStatistics = 0 [] ai_DrawNode = none [] ai_DrawNodeLinkCutoff = 0 [] ai_DrawNodeLinkType = 0 [] ai_DrawOffset = 0.1 [] ai_DrawPath = none [] ai_DrawPathAdjustment = [] ai_DrawPathFollower = 0 [] ai_DrawPathFollowerFilter = [] ai_DrawPerceptionDebugging = 0 [] ai_DrawPerceptionHandlerModifiers = none [] ai_DrawPerceptionIndicators = 0 [] ai_DrawPerceptionModifiers = 0 [] ai_DrawPlayerRanges = 0 [] ai_DrawProbableTarget = 0 [] ai_DrawRadar = 0 [] ai_DrawRadarDist = 20 [] ai_DrawReadibilities = 0 [] ai_DrawRefPoints = [] ai_DrawSelectedTargets = 0 [] ai_DrawShooting = none [] ai_DrawSmartObjects = 0 [] ai_DrawSoundEvents = 0 [] ai_DrawStats = 0 [] ai_DrawTargets = 0 [] ai_DrawTrajectory = 0 [] ai_DrawType = -1 [] ai_DrawUpdate = 0 [] ai_DynamicHidespotsEnabled = 0 [] ai_DynamicVolumeUpdateTime = 0.000175 [] ai_DynamicWaypointUpdateTime = 0.00035 [] ai_EnableCoolMisses = 1 [] ai_EnableORCA = 1 [] ai_EnablePerceptionStanceVisibleRange = 0 [] ai_EnableWarningsErrors = 1 [] ai_EnableWaterOcclusion = 1 [] ai_ExtraActorAvoidanceRadius = 0 [] ai_ExtraAvoidanceRadius = 0 [] ai_ExtraForbiddenRadiusDuringBeautification = 1 [] ai_ExtraRadiusDuringBeautification = 0.2 [] ai_ExtraVehicleAvoidanceRadiusBig = 4 [] ai_ExtraVehicleAvoidanceRadiusSmall = 0.5 [] ai_FilterAgentName = [] ai_ForceAGAction = 0 [] ai_ForceAGSignal = 0 [] ai_ForceAllowStrafing = -1 [] ai_ForceLookAimTarget = none [] ai_ForcePosture = 0 [] ai_ForceSerializeAllObjects = 0 [] ai_ForceStance = -1 [] ai_IgnoreBulletRainStimulus = 0 [] ai_IgnorePlayer = 0 [] ai_IgnoreSoundStimulus = 0 [] ai_IgnoreVisibilityChecks = 0 [] ai_IgnoreVisualStimulus = 0 [] ai_InterestSystem = 0 [] ai_InterestSystemCastRays = 1 [] ai_IntersectionTesterQuota = 12 [] ai_IslandConnectionsSystemProfileMemory = 0 [] ai_LayerSwitchDynamicLinkBump = 8 [] ai_LayerSwitchDynamicLinkBumpDuration = 60 [] ai_LobThrowMinAllowedDistanceFromFriends = 15 [] ai_LobThrowPercentageOfDistanceToTargetUsedForInaccuracySimulation = 0 [] ai_LobThrowTimePredictionForFriendPositions = 2 [] ai_LobThrowUseRandomForInaccuracySimulation = 0 [] ai_Locate = none [] ai_LogConsoleVerbosity = 0 [] ai_LogFileVerbosity = 1 [] ai_LogModularBehaviorTreeExecutionStacks = 0 [] ai_LogSignals = 0 [] ai_MinActorDynamicObstacleAvoidanceRadius = 0.6 [] ai_MNMAllowDynamicRegenInEditor = 0 [] ai_MNMComputeConnectedIslands (Command) ai_MNMDebugAccessibility = 0 [] ai_MNMEditorBackgroundUpdate = 1 [] ai_MNMPathfinderConcurrentRequests = 4 [] ai_MNMPathFinderDebug = 0 [] ai_MNMPathfinderMT = 1 [] ai_MNMPathfinderPositionInTrianglePredictionType = 1 [] ai_MNMPathFinderQuota = 0.001 [] ai_MNMProfileMemory = 0 [] ai_MNMRaycastImplementation = 1 [] ai_ModularBehaviorTree = 0 [] ai_MovementSystemPathReplanningEnabled = 0 [] ai_NavGenThreadJobs = 1 [] ai_NavigationSystemMT = 1 [] ai_NetworkDebug = 0 [] ai_NoUpdate = 0 [] ai_ObstacleSizeThreshold = 1.2 [] ai_OutputPersonalLogToConsole = 0 [] ai_OverlayMessageDuration = 5 [DUMPTODISK] ai_PathfinderAvoidanceCostForGroupMates = 2 [] ai_PathfinderDangerCostForAttentionTarget = 5 [] ai_PathfinderDangerCostForExplosives = 2 [] ai_PathfinderExplosiveDangerMaxThreatDistance = 50 [] ai_PathfinderExplosiveDangerRadius = 5 [] ai_PathfinderGroupMatesAvoidanceRadius = 4 [] ai_PathfinderUpdateTime = 0.0005 [] ai_PathfindTimeLimit = 0.08 [] ai_PathStringPullingIterations = 5 [] ai_perception.landed_baseRadius = 5 [] ai_perception.landed_speedMultiplier = 1.5 [] ai_perception.movement_crouchMovingMultiplier = 2 [] ai_perception.movement_crouchRadiusDefault = 2 [] ai_perception.movement_movingSurfaceDefault = 1 [] ai_perception.movement_standingMovingMultiplier = 2.5 [] ai_perception.movement_standingRadiusDefault = 4 [] ai_perception.movement_useSurfaceType = 0 [] ai_PlayerAffectedByLight = 1 [] ai_PredictivePathFollowing = 1 [] ai_ProfileGoals = 0 [] ai_ProneVisibleRange = 6 [] ai_RayCasterQuota = 12 [] ai_RecordCommunicationStats = 0 [] ai_Recorder = 0 [] ai_Recorder_Auto = 0 [] ai_Recorder_Buffer = 1024 [] ai_Recorder_Start (Command) ai_Recorder_Stop (Command) ai_RecordLog = 0 [] ai_reload (Command) ai_resetCommStats (Command) ai_RODAliveTime = 3 [] ai_RODAmbientFireInc = 3 [] ai_RODCombatRangeMod = 0.55 [] ai_RODCoverFireTimeMod = 1 [] ai_RODDirInc = 0 [] ai_RODFakeHitChance = 0.2 [] ai_RODKillRangeMod = 0.15 [] ai_RODKillZoneInc = -4 [] ai_RODLowHealthMercyTime = 1.5 [] ai_RODMoveInc = 3 [] ai_RODReactionDarkIllumInc = 0.3 [] ai_RODReactionDirInc = 2 [] ai_RODReactionDistInc = 0.1 [] ai_RODReactionLeanInc = 0.2 [] ai_RODReactionMediumIllumInc = 0.2 [] ai_RODReactionSuperDarkIllumInc = 0.4 [] ai_RODReactionTime = 1 [] ai_RODStanceInc = 2 [] ai_SightRangeDarkIllumMod = 0.5 [] ai_SightRangeMediumIllumMod = 0.8 [] ai_SightRangeSuperDarkIllumMod = 0.25 [] ai_SimpleWayptPassability = 1 [] ai_SmartPathFollower_decelerationHuman = 7.75 [] ai_SmartPathFollower_decelerationVehicle = 1 [] ai_SmartPathFollower_LookAheadPredictionTimeForMovingAlongPathRunAndSprint = 0.25 [] ai_SmartPathFollower_LookAheadPredictionTimeForMovingAlongPathWalk = 0.1 [] ai_SmartPathFollower_useAdvancedPathShortcutting = 1 [] ai_SmartPathFollower_useAdvancedPathShortcutting_debug = 0 [] ai_SOMSpeedCombat = 0.15 [] ai_SOMSpeedRelaxed = 0.4 [] ai_SoundPerception = 1 [] ai_StatsDisplayMode = 0 [] ai_StatsTarget = none [] ai_SteepSlopeAcrossValue = 0.6 [] ai_SteepSlopeUpValue = 1 [] ai_SystemUpdate = 1 [] ai_TacticalPointsDebugDrawMode = 1 [DUMPTODISK] ai_TacticalPointsDebugFadeMode = 2 [DUMPTODISK] ai_TacticalPointsDebugScaling = 1 [DUMPTODISK] ai_TacticalPointsDebugTime = 5 [DUMPTODISK] ai_TacticalPointsWarnings = 1 [DUMPTODISK] ai_TacticalPointUpdateTime = 0.0005 [] ai_TargetTracking = 0 [] ai_TargetTracks_GlobalTargetLimit = 0 [] ai_UpdateAllAlways = 0 [] ai_UpdateInterval = 0.13 [] ai_UpdateProxy = 1 [] ai_UseCalculationStopperCounter = 0 [] ai_UseSimplePathfindingHeuristic = 0 [] ai_UseSmartPathFollower = 1 [] ai_UseSmartPathFollower_AABB_based = 1 [] ai_UseSmartPathFollower_LookAheadDistance = 10 [] ai_VisionMapNumberOfPVSUpdatesPerFrame = 1 [] ai_VisionMapNumberOfVisibilityUpdatesPerFrame = 1 [] ai_WaterOcclusion = 0.5 [] ai_writeCommStats (Command) aln_debug_filter = [] aln_debug_movement = 0 [] autotest_disable_saveload = 0 [] autotest_enabled = 0 [] autotest_quit_when_done = 0 [] autotest_state_setup = [] autotest_verbose = 1 [] a_poseAlignerAnimDrivenBlend = -1 [] a_poseAlignerBipedRaycasLength = 0.5 [] a_poseAlignerDebugDraw = 0 [] a_poseAlignerEnable = 1 [] a_poseAlignerForceLock = 0 [] a_poseAlignerForceNoIK = 0 [] a_poseAlignerForceNoIntersections = 0 [] a_poseAlignerForceNoRootOffset = 0 [] a_poseAlignerForceNoRootRotation = 0 [] a_poseAlignerForceTargetSmoothing = 0 [] a_poseAlignerForceWeightOne = 0 [] a_poseAlignerQuadrupleRaycasLength = 0.8 [] ban_remove (Command) ban_status (Command) ban_timeout = 30 [DUMPTODISK] br_breakmaxworldsize = 10000 [] br_breakworldoffsetx = 0 [] br_breakworldoffsety = 0 [] bt_end_melee = 0 [] bt_end_reload = 0 [] bt_end_select = 0 [] bt_energy_decay = 2.5 [] bt_energy_max = 1 [] bt_energy_regen = 0.5 [] bt_ironsight = 0 [] bt_pitch = -0.4 [] bt_speed = 0 [] bt_time_scale = 0.2 [] capture_file_format = jpg [] capture_file_name = [] capture_file_prefix = [] capture_folder = CaptureOutput [] capture_frames = 0 [] capture_frames_pause = 0 [] capture_frame_once = 0 [] ca_AllowMultipleEffectsOfSameName = 1 [] ca_AnimationLODs = 1 [] ca_AnimWarningLevel = 0 [] ca_ApplyJointVelocitiesMode = 2 [] ca_AttachmentCullingRation = 1000 [] ca_AttachmentCullingRationMP = 300 [] ca_AttachmentMergingMemoryBudget = 26214400 [] ca_CharEditModel = Objects/characters/humans/skeleton/male.cdf [] ca_ClothBlending = 1 [] ca_ClothBypassSimulation = 0 [] ca_cloth_air_resistance = 0 [] ca_cloth_damping = 0 [] ca_cloth_friction = 0 [] ca_cloth_max_safe_step = 0 [] ca_cloth_max_timestep = 0 [] ca_cloth_stiffness = 0 [] ca_cloth_stiffness_norm = 0 [] ca_cloth_stiffness_tang = 0 [] ca_cloth_thickness = 0 [] ca_cloth_vars_reset = 2 [] ca_CopySkinLoad = 1 [] ca_DBAUnloadRemoveTime = 4 [] ca_DBAUnloadUnregisterTime = 2 [] ca_DeathBlendTime = 0 [] ca_DebugADIKTargets = 0 [] ca_DebugAnimationStreaming = 0 [DUMPTODISK] ca_DebugAnimJointController = 0 [DUMPTODISK] ca_DebugAnimMemTracking = 0 [DUMPTODISK] ca_debugAnimProcessing = 0 [] ca_DebugAnimUpdates = 0 [] ca_DebugAnimUsage = 0 [] ca_DebugAnimUsageFilter = [] ca_DebugCommandBuffer = 0 [DUMPTODISK] ca_DebugCriticalErrors = 0 [] ca_DebugFacial = 0 [] ca_DebugFacialEyes = 0 [] ca_DebugModelCache = 0 [] ca_DebugSegmentation = 0 [] ca_DebugSkeletonEffects = 0 [] ca_DebugSWSkinning = 0 [DUMPTODISK] ca_DebugText (Command) ca_DebugTextFilter = [] ca_DebugTextScaling = 1 [] ca_DecalSizeMultiplier = 1 [] ca_DisableAnimationUnloading = 0 [] ca_DisableAuxPhysics = 0 [] ca_disable_thread = 1 [DUMPTODISK] ca_DoNotWaitForStreaming = 1 [] ca_DrawAimIKVEGrid = 0 [] ca_DrawAimIKVEGridIndex = -1 [] ca_DrawAimPoses = 0 [] ca_DrawAllSimulatedSockets = 0 [] ca_DrawAttachmentOBB = 0 [] ca_DrawAttachmentProjection = 0 [] ca_DrawAttachments = 1 [] ca_DrawAttachmentsMergedForShadows = 0 [REQUIRE_APP_RESTART] ca_DrawBaseMesh = 1 [] ca_DrawBBox = 0 [] ca_DrawBinormals = 0 [] ca_DrawCC = 1 [] ca_DrawCGA = 1 [] ca_DrawCHR = 1 [] ca_DrawCloth = 1 [] ca_DrawDecalsBBoxes = 0 [] ca_DrawEmptyAttachments = 0 [] ca_DrawLocator = 0 [] ca_DrawLookIK = 0 [] ca_DrawNormals = 0 [] ca_DrawPose = [] ca_DrawPositionPost = 0 [] ca_DrawSkeleton = 0 [] ca_DrawTangents = 0 [] ca_DrawVEGInfo = 0 [] ca_DrawWireframe = 0 [] ca_DumpUsedAnims = 0 [] ca_eyes_procedural = 1 [] ca_FacialAnimationRadius = 30 [] ca_FacialAnimationTransformTranslations = 0 [] ca_FilterAnims = [] ca_FilterCharacters = [] ca_FilterJoints = [] ca_FilterMorphs = [] ca_KeepModels = 0 [] ca_lipsync_debug = 0 [] ca_lipsync_phoneme_crossfade = 70 [] ca_lipsync_phoneme_crossfade_attenuation = 100 [] ca_lipsync_phoneme_offset = 20 [] ca_lipsync_phoneme_strength = 1 [] ca_lipsync_vertex_drag = 1.2 [] ca_LoadUncompressedChunks = 0 [] ca_LockFeetWithIK = 1 [] ca_LookIKBlendSpeed = 0.6 [] ca_LookIKEyeRotationDirectlyToBone = 0 [] ca_LookIKEyeWeightHack = 0 [] ca_MemoryDefragEnabled = 0 [] ca_MemoryDefragPoolSize = 1048576 [] ca_MemoryUsageLog = 0 [] ca_MinInPlaceCAFStreamSize = 131072 [] ca_MorphVertexFrameStateDebug = 0 [DUMPTODISK] ca_MotionBlurMovementThreshold = 0 [] ca_NoAnim = 0 [] ca_OutputStats (Command) ca_OverrideBlendWeightSimulation = 1 [] ca_ParametricPoolSize = 512 [] ca_physicsProcessImpact = 0 [DUMPTODISK] ca_PrecacheAnimationSets = 0 [] ca_PreloadAllCAFs = 0 [] ca_QuadrupedIKBone1Mult = 0.33 [] ca_ReloadAllCHRPARAMS = 0 [] ca_SaveAABB = 0 [] ca_SerializeSkeletonAnim = 0 [] ca_SnapToVGrid = 0 [] ca_Stats = 0 [] ca_StatsOutputNetworkPath = [] ca_StatsTimedOutput = -1 [] ca_StoreAnimNamesOnLoad = 0 [] ca_StreamCHR = 1 [] ca_StreamDBAInPlace = 0 [] ca_syncAllAnimationsParallel = 1 [] ca_thread = 1 [DUMPTODISK] ca_thread0Affinity = 5 [DUMPTODISK] ca_thread1Affinity = 3 [DUMPTODISK] ca_UnloadAnimationCAF = 1 [DUMPTODISK] ca_UnloadAnimationDBA = 1 [] ca_useADIKTargets = 1 [] ca_UseAimIK = 1 [] ca_UseAssetDefinedLod = 0 [] ca_UseDecals = 0 [] ca_UseFacialAnimation = 1 [] ca_UseIMG_AIM = 1 [] ca_UseIMG_CAF = 1 [] ca_UseJointMasking = 1 [DUMPTODISK] ca_UseLookIK = 1 [] ca_UseMorph = 1 [] ca_UsePhysics = 1 [] ca_UseRecoil = 1 [] ca_UseScaling = 1 [] ca_vaBlendCullingDebug = 0 [] ca_vaBlendCullingThreshold = 0.25 [] ca_vaBlendEnable = 1 [] ca_vaBlendPostSkinning = 0 [] ca_vaEnable = 1 [] ca_Validate = 0 [] ca_vaProfile = 0 [] ca_vaScaleFactor = 1 [] ca_vaSkipVertexAnimationLOD = 0 [] ca_vaUpdateTangents = 1 [] ca_VClothMode = 1 [] cl_actorsafemode = 0 [] cl_AISystem = 0 [REQUIRE_APP_RESTART] cl_bandwidth = 50000 [] cl_bob = 1 [] cl_camera_noise = -1 [] cl_camera_noise_freq = 2.53262 [] cl_camKeepX = 1 [] cl_camKeepY = 1 [] cl_camKeepZ = 1 [] cl_camModify = 0 [] cl_camOffsetX = 0 [] cl_camOffsetY = 0 [] cl_camOffsetZ = 0 [] cl_camRotateX = 0 [] cl_camRotateY = 0 [] cl_camRotateZ = 0 [] cl_camTranslateX = 0 [] cl_camTranslateY = 0 [] cl_camTranslateZ = 0 [] cl_cam_auto_follow_movement_speed = 0.3 [] cl_cam_auto_follow_rate = 0.2 [] cl_cam_auto_follow_threshold = 0.942478 [] cl_cam_clipping_offset_distance = 1.5 [DUMPTODISK] cl_cam_debug = 0 [DUMPTODISK] cl_cam_enable_lazy_cam = 1 [DUMPTODISK] cl_cam_keyLeftRightMove_SmoothingTime = 2 [DUMPTODISK] cl_cam_lazy_cam_distance_XY = 0.5 [DUMPTODISK] cl_cam_lazy_cam_distance_Z = 0.25 [DUMPTODISK] cl_cam_lazy_cam_time_XY = 0.2 [DUMPTODISK] cl_cam_lazy_cam_time_Z = 0.5 [DUMPTODISK] cl_cam_min_distance = 0.01 [DUMPTODISK] cl_cam_mousePitchScale = 0.75 [DUMPTODISK] cl_cam_mouseYawScale = 0.35 [DUMPTODISK] cl_cam_orbit = 0 [DUMPTODISK] cl_cam_orbit_distance = 5 [DUMPTODISK] cl_cam_orbit_offsetX = 0 [DUMPTODISK] cl_cam_orbit_offsetZ = 1 [DUMPTODISK] cl_cam_orbit_slide = 1 [DUMPTODISK] cl_cam_orbit_slidespeed = 1 [DUMPTODISK] cl_cam_PitchMax = 2.18 [DUMPTODISK] cl_cam_PitchMin = 0.35 [DUMPTODISK] cl_cam_pitch_input_inertia = 0.1 [DUMPTODISK] cl_cam_rotation_acceleration_time_pitch = 0.4 [DUMPTODISK] cl_cam_rotation_acceleration_time_yaw = 0.5 [DUMPTODISK] cl_cam_rotation_enable_acceleration = 1 [DUMPTODISK] cl_cam_rotation_speed = 0.054 [DUMPTODISK] cl_cam_tracking = 1 [DUMPTODISK] cl_cam_tracking_allow_pitch = 0 [DUMPTODISK] cl_cam_tracking_rotation_speed = 0.6 [] cl_cam_tracking_volume = 5000 [] cl_cam_yaw_input_inertia = 0.2 [DUMPTODISK] cl_comment = 0 [] cl_crouchToggle = 1 [DUMPTODISK] cl_debugSwimming = 0 [] cl_DefaultNearPlane = 0.25 [] cl_DisableHUDText = 0 [] cl_enable_tree_transparency = 1 [DUMPTODISK] cl_ETColorOverrideB = 1 [DUMPTODISK] cl_ETColorOverrideEnable = 0 [DUMPTODISK] cl_ETColorOverrideG = 1 [DUMPTODISK] cl_ETColorOverrideR = 1 [DUMPTODISK] cl_ETFontSizeMultiplier = 1 [DUMPTODISK] cl_ETHideAIDebug = 0 [DUMPTODISK] cl_ETHideAll = 0 [DUMPTODISK] cl_ETHideBehaviour = 0 [DUMPTODISK] cl_ETHideFlowgraph = 0 [DUMPTODISK] cl_ETHideReadability = 0 [DUMPTODISK] cl_ETHideScriptBind = 0 [DUMPTODISK] cl_ETLog = 0 [DUMPTODISK] cl_ETMaxDisplayDistance = -2 [DUMPTODISK] cl_fake_first_person = 0 [DUMPTODISK] cl_fov = 63.0883 [] cl_fovBlendTime = 1 [] cl_headBob = 1 [] cl_headBobLimit = 0.06 [] cl_hfov = 95 [] cl_hitBlur = 0.25 [] cl_hitShake = 1.25 [] cl_initClientActor = 1 [] cl_invertCombatMouse = 0 [DUMPTODISK] cl_invertMouse = 0 [DUMPTODISK] cl_joy_nav_maxH = 2.05 [DUMPTODISK] cl_joy_nav_maxV = 2 [DUMPTODISK] cl_joy_nav_sensitivityH = 1.4 [DUMPTODISK] cl_joy_nav_sensitivityV = 1.4 [DUMPTODISK] cl_joy_nav_speedH = 2.05 [DUMPTODISK] cl_joy_nav_speedV = 1.4 [DUMPTODISK] cl_joy_nav_useHforV = 0 [DUMPTODISK] cl_nearPlane = 0 [] cl_nearPlaneMin = 0.02 [] cl_nickname = [DUMPTODISK] cl_packetRate = 30 [] cl_righthand = 1 [] cl_screeneffects = 1 [] cl_sensitivity = 45 [DUMPTODISK] cl_serveraddr = localhost [DUMPTODISK] cl_serverpassword = [DUMPTODISK] cl_serverport = 64087 [DUMPTODISK] cl_shallowWaterDepthHi = 1 [] cl_shallowWaterDepthLo = 0.3 [] cl_shallowWaterSpeedMulAI = 0.8 [] cl_shallowWaterSpeedMulPlayer = 0.6 [] cl_sprintRestingTime = 0 [DUMPTODISK] cl_sprintShake = 0 [] cl_sprintTime = 0 [DUMPTODISK] cl_sprintToggle = 1 [DUMPTODISK] cl_sprintTurnOffHoldTime = 0.3 [DUMPTODISK] cl_sprintTurnOffMode = 2 [DUMPTODISK] cl_strengthscale = 1 [] cl_tpvAngDamping = 0.001 [DUMPTODISK] cl_tpvAngDampingNav = 0.01 [DUMPTODISK] cl_tpvDeltaDist = 0 [DUMPTODISK] cl_tpvDeltaDistNav = 2.55 [DUMPTODISK] cl_tpvDeltaVel = 12 [DUMPTODISK] cl_tpvDeltaVelNav = 12 [DUMPTODISK] cl_tpvDist = 3.5 [] cl_tpvFOVDamping = 0 [DUMPTODISK] cl_tpvPosDamping = 15 [DUMPTODISK] cl_tpvPosDampingNav = 15 [DUMPTODISK] cl_tpvYaw = 0 [] cl_useCurrentUserNameAsDefault = 1 [] cl_ViewSystemDebug = 0 [] cl_visualLog = 0 [] cl_visualLogFolder = VisualLog [] cl_visualLogImageFormat = bmp [] cl_visualLogImageScale = 128 [] cl_voice_recording = 0 [] cl_voice_volume = 1 [] con_debug = 0 [] con_display_last_messages = 0 [] con_line_buffer_size = 1000 [] con_restricted = 0 [RESTRICTEDMODE] con_showonload = 0 [] co_coopAnimDebug = 0 [] co_slideWhileStreaming = 0 [] co_usenewcoopanimsystem = 1 [] ctrlr_corner_smoother = 1 [] ctrlr_corner_smoother_debug = 0 [] ctrlr_corner_smoother_target_max_distance = 2.5 [] ctrl_aspectCorrection = 2 [] ctrl_Coeff_X = 12.25 [] ctrl_Coeff_Z = 25 [] ctrl_Curve_X = 3 [] ctrl_Curve_Z = 3 [] ctrl_input_smoothing = 0 [] ctrl_ZoomMode = 1 [] c_shakeMult = 1 [] d3d11_CBUpdateStats = 0 [] d3d11_forcedFeatureLevel = [REQUIRE_APP_RESTART] d3d11_preventDriverThreading = 0 [REQUIRE_APP_RESTART] demo_ai = 1 [] demo_file = timedemo [] demo_finish_cmd = [] demo_finish_memreplay_sizer = 0 [] demo_finish_memreplay_stop = 0 [] demo_fixed_timestep = 0 [] demo_game_state = 0 [] demo_max_frames = 100000 [] demo_noinfo = 0 [] demo_num_orientations = 1 [] demo_num_runs = 1 [] demo_panoramic = 0 [] demo_profile = 1 [] demo_quit = 0 [] demo_replay_entities = 0 [] demo_restart_level = 0 [] demo_savestats = 0 [] demo_save_every_frame = 0 [] demo_screenshot_frame = 0 [] demo_scroll_pause = 1 [] demo_StartDemoChain (Command) demo_StartDemoLevel (Command) demo_start_cmd = [] demo_time_of_day = -1 [] demo_use_hmd_rotation = 1 [] demo_vtune = 0 [] designer_warning_enabled = 1 [] designer_warning_level_resources = 0 [] dlc_directory = [] dt_enable = 0 [] dt_meleeTime = 0.3 [] dt_time = 0.25 [] dump_action_maps (Command) dump_maps (Command) dump_stats (Command) eqp_DumpPacks (Command) es_activateEntity = [] es_AreaManagerUpdateBudget = 3 [] es_AudioListenerOffset (Command) es_bboxes = 0 [] es_CharZOffsetSpeed = 2 [DUMPTODISK] es_ClearPoolBookmarksOnLayerUnload = 1 [] es_compile_area_grid (Command) es_deactivateEntity = [] es_DebrisLifetimeScale = 1 [] es_debug = 0 [] es_debugAnim (Command) es_debugDrawEntityIDs = 0 [] es_debugEntityLifetime = 0 [] es_DebugEntityUsage = 0 [] es_DebugEntityUsageFilter = [] es_DebugEvents = 0 [] es_DebugInvalidRemoveEntity = 1 [] es_DebugPool = 0 [] es_DebugPoolFilter = [] es_DebugTimers = 0 [] es_debug_not_seen_timeout = 0 [DUMPTODISK] es_DisableTriggers = 0 [] es_DrawAreaDebug = 0 [] es_DrawAreaGrid = 0 [] es_DrawAreas = 0 [] es_DrawAudioProxyZRay = 0 [] es_DrawProximityTriggers = 0 [] es_dump_bookmarks (Command) es_dump_entities (Command) es_dump_entity_classes_in_use (Command) es_EnablePoolUse = -1 [] es_enable_full_script_save = 0 [DUMPTODISK] es_EntityUpdatePosDelta = 0.1 [] es_ExcludeUnusedNames = 0 [] es_FarPhysRagdollTimeout = 16 [] es_FarPhysTimeout = 4 [] es_helpers = 0 [] es_HitCharacters = 1 [] es_HitDeadBodies = 1 [] es_ImpulseScale = 0 [] es_LayerDebugInfo = 0 [] es_LayerSaveLoadSerialization = 0 [] es_log_collisions = 0 [] es_MaxImpulseAdjMass = 2000 [] es_MaxPhysDist = 100 [] es_MaxPhysDistCloth = 300 [] es_MaxPhysDistInvisible = 25 [] es_MinImpulseVel = 0 [] es_not_seen_timeout = 30 [DUMPTODISK] es_ParallelComponentUpdate = 1 [] es_ParallelEntityUpdate = 1 [] es_PerInstanceStreaming = 1 [] es_PerInstanceStreamingClassSpawnBudget = 2 [] es_PerInstanceStreamingDebug = 0 [] es_PerInstanceStreamingDespawnHysteresis = 0.2 [] es_PerInstanceStreamingForceRemove = 0 [] es_profileentities = 0 [] es_removeEntity = [] es_SaveLoadUseLUANoSaveFlag = 0 [] es_SortUpdatesByClass = 0 [] es_SplashThreshold = 1 [] es_SplashTimeout = 3 [] es_TestPoolSignatures = 0 [] es_UpdateAI = 1 [] es_UpdateCollision = 1 [] es_UpdateCollisionScript = 1 [] es_UpdateContainer = 1 [] es_UpdateEntities = 1 [] es_UpdatePhysics = 1 [] es_UpdateScript = 1 [] es_UpdateTimer = 1 [] es_updateType = 1 [] es_UsePhysVisibilityChecks = 1 [] es_VisCheckForUpdate = 1 [] e_3dEngineLogAlways = 0 [] e_3dEngineTempPoolSize = 8192 [REQUIRE_APP_RESTART] e_AutoPrecacheCameraJumpDist = 16 [] e_AutoPrecacheCgf = 1 [] e_AutoPrecacheTerrainAndProcVeget = 0 [] e_AutoPrecacheTexturesAndShaders = 0 [] e_AutoViewDistRatio = 0 [] e_BBoxes = 0 [] e_BreezeAffectsRigidsWH = 0 [] e_Brushes = 1 [] e_BrushUseTerrainColor = 0 [] e_CacheNearestCubePicking = 1 [] e_CameraFreeze = 0 [] e_CameraGoto = 0 [] e_CameraRotationSpeed = 0 [] e_CGFMaxFileSize = -1 [] e_CharLodMin = 0 [] e_CharRenderLodMin = 0 [] e_CheckOcclusion = 1 [] e_CheckOcclusionJobBatchSize = 8 [] e_CheckOcclusionOutputQueueSize = 32768 [] e_CheckOctreeObjectsBoxSize = 1 [] e_ClipVolumes = 1 [] e_Clouds = 1 [] e_CoverageBuffer = 1 [] e_CoverageBufferAABBExpand = -0.1 [] e_CoverageBufferBias = 0.05 [] e_CoverageBufferCullIndividualBrushesMaxNodeSize = 16 [] e_CoverageBufferDebug = 0 [] e_CoverageBufferDebugFreeze = 0 [] e_CoverageBufferDrawOccluders = 0 [] e_CoverageBufferEarlyOut = 1 [] e_CoverageBufferEarlyOutDelay = 3 [] e_CoverageBufferOccludersViewDistRatio = 1 [] e_CoverageBufferRastPolyLimit = 60000 [] e_CoverageBufferReproj = 6 [] e_CoverageBufferShowOccluder = 0 [] e_CoverageBufferTerrain = 0 [] e_CoverageBufferTerrainExpand = 0.025 [] e_CoverCgfDebug = 0 [] e_CullVegActivation = 50 [] e_DebugDraw = 0 [] e_DebugDrawFilter = [] e_DebugDrawMaxDistance = 1000 [] e_DebugDrawShowOnlyCompound = 0 [] e_DebugDrawShowOnlyLod = -1 [] e_DebugGeomPrep = 0 [] e_DebugLights = 0 [] e_Decals = 1 [] e_DecalsAllowGameDecals = 1 [] e_DecalsClip = 1 [] e_DecalsDeferredDynamic = 1 [] e_DecalsDeferredDynamicDepthScale = 4 [] e_DecalsForceDeferred = 0 [] e_DecalsHitCache = 1 [] e_DecalsLifeTimeScale = 2 [] e_DecalsMaxTrisInObject = 8000 [] e_DecalsMaxUpdatesPerFrame = 4 [] e_DecalsMaxValidFrames = 600 [] e_DecalsMerge = 0 [] e_DecalsNeighborMaxLifeTime = 4 [] e_DecalsOverlapping = 1 [] e_DecalsPlacementTestAreaSize = 0.08 [] e_DecalsPlacementTestMinDepth = 0.05 [] e_DecalsPreCreate = 1 [] e_DecalsRange = 20 [] e_DecalsSpawnDistRatio = 4 [] e_DefaultMaterial = 0 [] e_DeferredPhysicsEvents = 1 [] e_DeformableObjects = 1 [] e_DisplayMemoryUsageIcon = 1 [] e_DissolveUsePermanentRenderObjects = 1 [] e_DynamicDistanceShadows = 1 [] e_DynamicLights = 1 [] e_DynamicLightsConsistentSortOrder = 1 [] e_DynamicLightsForceDeferred = 1 [] e_DynamicLightsFrameIdVisTest = 1 [] e_DynamicLightsMaxCount = 512 [] e_Entities = 1 [] e_EntitySuppressionLevel = 0 [] e_ExecuteRenderAsJobMask = 33218534 [] e_Fog = 1 [] e_FogVolumes = 1 [] e_FoliageBranchesDamping = 10 [] e_FoliageBranchesStiffness = 100 [] e_FoliageBranchesTimeout = 4 [] e_FoliageBrokenBranchesDamping = 15 [] e_FoliageStiffness = 3.2 [] e_FoliageWindActivationDist = 25 [] e_ForceDetailLevelForScreenRes = 0 [DEPRECATED] e_GeomCacheBufferSize = 32 [] e_GeomCacheDecodeAheadTime = 0.5 [] e_GeomCacheEnabled = 1 [REQUIRE_APP_RESTART] e_GeomCacheLerpBetweenFrames = 1 [] e_GeomCacheMaxBufferAheadTime = 5 [] e_GeomCacheMaxPlaybackFromMemorySize = 0 [] e_GeomCacheMinBufferAheadTime = 2 [] e_GeomCachePreferredDiskRequestSize = 1024 [] e_GeomCaches = 1 [] e_GeomCacheUsePoolMemory = 0 [] e_GsmCastFromTerrain = 1 [] e_GsmDepthBoundsDebug = 0 [] e_GsmLodsNum = 5 [] e_GsmSizesWH = 3,10,32,120,600 [] e_GsmStats = 0 [] e_HwOcclusionCullingWater = 1 [] e_JointStrengthScale = 1 [] e_levelStartupFrameDelay = 0 [] e_levelStartupFrameNum = 0 [] e_LightIlluminanceThreshold = 0.00025 [] e_LightShadowCastSpecWH = 4 [] e_LightVolumes = 1 [] e_LightVolumesDebug = 0 [] e_LodCompMaxSize = 6 [] e_LodFaceArea = 2 [] e_LodFaceAreaPixels = 5 [] e_LodFaceAreaTargetSize = 0.0012 [] e_LodFaceAreaTargetSizeVegetationMult = 1 [] e_LodMax = 5 [] e_LodMin = 0 [] e_LodMinTtris = 300 [] e_LodRatio = 60 [] e_Lods = 1 [] e_LodsForceUse = 1 [] e_LodTransitionTime = 0.5 [] e_MaxDrawCalls = 0 [] e_MaxViewDistance = -1 [] e_MaxViewDistFullDistCamHeight = 1000 [] e_MaxViewDistSpecLerp = 1 [] e_MergedMeshes = 1 [] e_MergedMeshesActiveDist = 250 [] e_MergedMeshesBufferWH = 1 [] e_MergedMeshesBulletLifetime = 0.15 [] e_MergedMeshesBulletScale = 35 [] e_MergedMeshesBulletSpeedFactor = 0.05 [] e_MergedMeshesCullingLodRatioWH = 0.7 [] e_MergedMeshesDebug = 0 [] e_MergedMeshesDebugMaxCnt0 = 27000 [] e_MergedMeshesDebugMaxCnt1 = 40000 [] e_MergedMeshesDebugMaxCnt2 = 60000 [] e_MergedMeshesDedicatedCullingJob = 0 [] e_MergedMeshesDeformViewDistMod = 0.45 [] e_MergedMeshesDissolveRangeShadowWH = 10 [] e_MergedMeshesDissolveRangeWH = 20 [] e_MergedMeshesForceUpdate = 0 [] e_MergedMeshesInitialIterationsWH = 4 [] e_MergedMeshesInitialLongIterationWH = 30 [] e_MergedMeshesInitialPlasticityWH = 0.2 [] e_MergedMeshesInitialSimulationWH = 1 [] e_MergedMeshesInitialUpdateDistanceLodWH = 12 [] e_MergedMeshesInitialVelocityMultWH = 0.2 [] e_MergedMeshesInstanceDist = 24 [] e_MergedMeshesLodRatio = 30 [] e_MergedMeshesMaxStreamingInProgress = 32 [] e_MergedMeshesMaxTriangles = 600 [] e_MergedMeshesOutdoorOnly = 1 [] e_MergedMeshesPool = 16384 [] e_MergedMeshesPoolSpines = 32 [] e_MergedMeshesTesselationSupport = 0 [] e_MergedMeshesUseDissolveWH = 1 [] e_MergedMeshesUseSpines = 1 [] e_MergedMeshesViewDistRatio = 140 [] e_MinMassDistanceCheckRenderMeshCollision = 0.5 [] e_ObjectLayersActivation = 1 [] e_ObjectLayersActivationPhysics = 1 [] e_Objects = 1 [] e_ObjectsTreeBBoxes = 0 [] e_ObjectsTreeLevelsDebug = 0 [] e_ObjectsTreeNodeMinSize = 8 [] e_ObjectsTreeNodeSizeRatio = 0.0625 [] e_ObjFastRegister = 1 [] e_ObjQuality = 4 [] e_ObjShadowCastSpec = 4 [] e_ObjStats = 0 [] e_OcclusionCullingViewDistRatio = 1 [] e_OcclusionLazyHideFrames = 0 [] e_OcclusionVolumes = 1 [] e_OcclusionVolumesViewDistRatio = 0.05 [] e_OnDemandMaxSize = 100000 [] e_OnDemandPhysics = 3 [] e_ParticleListEffects (Command) e_ParticleListEmitters (Command) e_ParticleMemory (Command) e_Particles = 1 [] e_ParticlesAllowRuntimeLoad = 1 [] e_ParticlesAnimBlend = 1 [] e_ParticlesAudio = 1 [] e_ParticlesCollisions = 3 [] e_ParticlesConvertPfx1 = 0 [] e_ParticlesCullAgainstOcclusionBuffer = 1 [] e_ParticlesCullAgainstViewFrustum = 1 [] e_ParticlesDebug = 0 [] e_ParticlesDumpMemoryAfterMapLoad = 0 [] e_ParticlesForceSeed = 0 [] e_ParticlesGI = 1 [] e_ParticleShadowsNumGSMs = 3 [] e_ParticlesIndexPoolSize = 16 [] e_ParticlesLayeredUpdateMul = 1 [] e_ParticlesLights = 1 [] e_ParticlesLightsViewDistRatio = 256 [] e_ParticlesLod = 1 [] e_ParticlesMaxDrawScreen = 2 [] e_ParticlesMaxScreenFill = 180 [] e_ParticlesMinDrawAlpha = 0.004 [] e_ParticlesMinDrawPixels = 1 [] e_ParticlesMinPhysicsDynamicBounds = 2 [] e_ParticlesObjectCollisions = 2 [] e_ParticlesPrecacheAssets = 1 [] e_ParticlesPreload = 1 [] e_ParticlesProfile = 0 [] e_ParticlesProfiler = 0 [] e_ParticlesProfilerCountBudget = 80000 [] e_ParticlesProfilerOutputFolder = %USER%/ParticlesProfiler/ [] e_ParticlesProfilerOutputName = frame [] e_ParticlesProfilerTimingBudget = 10000 [] e_ParticlesQuality = 4 [] e_ParticlesSerializeNamedFields = 1 [] e_ParticlesShadows = 1 [] e_ParticlesSoftIntersect = 1 [] e_ParticlesSortQuality = 1 [] e_ParticlesUseLevelSpecificLibs = 0 [] e_ParticlesVertexPoolSize = 256 [] e_PermanentRenderObjectReserveTime = 4 [] e_PermanentRenderObjects = 1 [] e_PhysFoliage = 2 [] e_PhysMinCellSize = 4 [] e_PhysOceanCell = 0.5 [] e_PhysProxyTriLimit = 5000 [] e_Portals = 1 [] e_PortalsBigEntitiesFix = 0 [] e_PortalsBlend = 1 [] e_PortalsMaxRecursion = 8 [] e_PrecacheLevel = 0 [] e_PreloadDecals = 1 [] e_PreloadMaterials = 1 [] e_PrepareDeformableObjectsAtLoadTime = 0 [] e_ProcVegetation = 0 [] e_ProcVegetationMaxCacheLevels = 1 [REQUIRE_APP_RESTART] e_ProcVegetationMaxObjectsPerSector = 2048 [REQUIRE_APP_RESTART] e_ProcVegetationMaxSectorsInCache = 16 [REQUIRE_APP_RESTART] e_ProcVegetationMaxViewDistance = 128 [] e_Recursion = 1 [] e_RecursionViewDistRatio = 0.1 [] e_ReloadSurfaces (Command) e_Render = 1 [] e_RenderMeshCollisionLod = 1 [] e_RenderMeshCollisionTolerance = 0.3 [] e_RenderMeshUpdateAsync = 1 [] e_RNTmpDataPoolMaxFrames = 300 [] e_Roads = 1 [] e_Ropes = 1 [] e_ScissorDebug = 0 [] e_ScreenShot = 0 [] e_ScreenShotDebug = 0 [] e_ScreenShotFileFormat = tga [] e_ScreenShotHeight = 1080 [] e_ScreenShotMapCamHeight = 4000 [] e_ScreenShotMapCenterX = 0 [] e_ScreenShotMapCenterY = 0 [] e_ScreenShotMapOrientation = 0 [] e_ScreenShotMapResolution = 512 [] e_ScreenShotMapSizeX = 1024 [] e_ScreenShotMapSizeY = 1024 [] e_ScreenShotMinSlices = 1 [] e_ScreenShotQuality = 30 [] e_ScreenShotWidth = 1920 [] e_Shadows = 1 [] e_ShadowsAdaptScale = 2.72 [] e_ShadowsAutoBias = 1.3 [] e_ShadowsAutoBiasLodScaleWH = 1,1,1,1,1 [] e_ShadowsBlendCascades = 1 [] e_ShadowsBlendCascadesVal = 0.75 [] e_ShadowsCacheExtendLastCascade = 0 [] e_ShadowsCacheJobs = 1 [] e_ShadowsCacheMaxNodesPerFrame = 50 [] e_ShadowsCacheObjectLod = 0 [] e_ShadowsCacheRenderCharacters = 0 [] e_ShadowsCacheUpdate = 2 [] e_ShadowsCascadesCentered = 0 [] e_ShadowsCascadesDebug = 0 [] e_ShadowsCastFadeOutRatioLightsWH = 0.3 [] e_ShadowsCastViewDistRatio = 0.9 [] e_ShadowsCastViewDistRatioLights = 0.1 [] e_ShadowsCastViewDistRatioMulInvis = 0.3 [] e_ShadowsClouds = 1 [] e_ShadowsConstBias = 1 [] e_ShadowsDebug = 0 [] e_ShadowsDoubleSidedBias = 1 [] e_ShadowsFrustums = 0 [] e_ShadowsLodBiasFixed = 0 [] e_ShadowsLodBiasInvis = 0 [] e_ShadowsMaxTexRes = 2048 [] e_ShadowsMaxTexResSunWH = 2048 [] e_ShadowsPerObject = 0 [] e_ShadowsPerObjectResolutionScale = 1 [] e_ShadowsPoolSize = 8192 [] e_ShadowsResScale = 2.8 [] e_ShadowsSlopeBias = 1 [] e_ShadowsTessellateCascades = 1 [] e_ShadowsTessellateDLights = 0 [] e_ShadowsUpdateViewDistRatio = 100 [] e_SkipInFrustumOptimizationWH = 0 [] e_SkyBox = 1 [] e_SkyQuality = 1 [] e_SkyType = 1 [] e_SkyUpdateRate = 15 [] e_Sleep = 0 [] e_SQTestBegin = 0 [] e_SQTestCount = 0 [] e_SQTestDelay = 5 [] e_SQTestDistance = 80 [] e_SQTestExitOnFinish = 0 [] e_SQTestMip = 1 [] e_SQTestMoveSpeed = 10 [] e_SQTestTextureName = strfrn_advrt_boards_screen [] e_StaticInstancing = 1 [] e_StaticInstancingMinInstNum = 32 [] e_StatObjBufferRenderTasks = 1 [] e_StatObjMerge = 1 [] e_StatObjMergeMaxTrisPerDrawCall = 500 [] e_StatObjPreload = 1 [] e_StatObjStoreMesh = 0 [] e_StatObjTessellationMode = 1 [] e_StatObjValidate = 0 [] e_StreamAutoMipFactorMax = 1 [] e_StreamAutoMipFactorMaxDVD = 0.5 [] e_StreamAutoMipFactorMin = 0.5 [] e_StreamAutoMipFactorSpeedThreshold = 0 [] e_StreamCgf = 1 [REQUIRE_APP_RESTART] e_StreamCgfDebug = 0 [] e_StreamCgfDebugFilter = [] e_StreamCgfDebugHeatMap = 0 [] e_StreamCgfDebugMinObjSize = 100 [] e_StreamCgfFastUpdateMaxDistance = 16 [] e_StreamCgfGridUpdateDistance = 0 [] e_StreamCgfMaxNewTasksPerUpdate = 40 [] e_StreamCgfMaxTasksInProgress = 120 [] e_StreamCgfPoolSize = 1280 [] e_StreamCgfUpdatePerNodeDistance = 1 [] e_StreamCgfVisObjPriority = 0.5 [] e_StreamInstances = 1 [] e_StreamInstancesDistRatio = 0.2 [] e_StreamInstancesMaxTasks = 32 [] e_StreamInstancesMinLoadedNodes = 128 [] e_StreamPredictionAhead = 0.5 [] e_StreamPredictionAheadDebug = 0 [] e_StreamPredictionAlwaysIncludeOutside = 0 [] e_StreamPredictionBoxRadius = 1 [] e_StreamPredictionDistanceFar = 16 [] e_StreamPredictionDistanceNear = 0 [] e_StreamPredictionMaxVisAreaRecursion = 9 [] e_StreamPredictionMinFarZoneDistance = 16 [] e_StreamPredictionMinReportDistance = 0.25 [] e_StreamPredictionTexelDensity = 1 [] e_StreamPredictionUpdateFarTimeSlice = 0.18 [] e_StreamSaveStartupResultsIntoXML = 0 [] e_Sun = 1 [] e_SunAngleSnapDot = 0.99999 [] e_SunAngleSnapMinLodWH = 2 [] e_SunAngleSnapSec = 0.9 [] e_SunElevationClamp = 20 [] e_surfaceTypesFile = Libs/MaterialEffects/SurfaceTypes.xml [REQUIRE_APP_RESTART] e_svoDebug = 0 [] e_svoDispatchX = 64 [] e_svoDispatchY = 16 [] e_svoDVR = 0 [] e_svoDVR_DistRatio = 0.5 [] e_svoEnabled = 1 [] e_svoLoadTree = 0 [] e_svoMaxAreaMeshSizeKB = 65536 [] e_svoMaxAreaSize = 32 [] e_svoMaxBricksOnCPU = 1536 [] e_svoMaxBrickUpdates = 8 [] e_svoMaxNodeSize = 32 [] e_svoMaxStreamRequests = 256 [] e_svoMinNodeSize = 8 [] e_svoRender = 1 [] e_svoRootless = 1 [] e_svoStreamVoxels = 1 [] e_svoTI_Active = 1 [] e_svoTI_AnalyticalGI = 0 [] e_svoTI_AnalyticalOccluders = 0 [] e_svoTI_AnalyticalOccludersRange = 4 [] e_svoTI_AnalyticalOccludersSoftness = 0.5 [] e_svoTI_Apply = 1 [] e_svoTI_AsyncCompute = 0 [] e_svoTI_ConeMaxLength = 30 [] e_svoTI_ConstantAmbientDebug = 0 [] e_svoTI_DiffuseAmplifier = 1 [] e_svoTI_DiffuseConeWidth = 8 [] e_svoTI_Diffuse_Cache = 0 [] e_svoTI_Diffuse_Spr = 0 [] e_svoTI_DualTracing = 2 [] e_svoTI_DynLights = 1 [] e_svoTI_EmissiveMultiplier = 4 [] e_svoTI_ForceGIForAllLights = 0 [] e_svoTI_GsmCascadeLod = 3 [] e_svoTI_HalfresKernelPrimary = 0 [] e_svoTI_HalfresKernelSecondary = 0 [] e_svoTI_HighGlossOcclusion = 0 [] e_svoTI_IndoorFadeInTime = 2 [] e_svoTI_IndoorFadeOutTime = 5 [] e_svoTI_IndoorSkyMultiplier = 0.2 [] e_svoTI_IndoorSunMultiplier = 0.3 [] e_svoTI_InjectionMultiplier = 1 [] e_svoTI_IntegrationMode = 1 [] e_svoTI_LightingUpdateDistancePriorityBonus = 20 [] e_svoTI_LightingUpdateInViewPriorityBonus = 40 [] e_svoTI_LowSpecMode = 1 [] e_svoTI_MaxSyncUpdateTime = 2 [] e_svoTI_MinLightEffectiveRadius = 1 [] e_svoTI_MinReflectance = 0.2 [] e_svoTI_MinVoxelOpacity = 0.01 [] e_svoTI_NumberOfBounces = 2 [] e_svoTI_NumStreamingThreads = 2 [] e_svoTI_ObjectsLod = 0 [] e_svoTI_ObjectsMaxViewDistance = 64 [] e_svoTI_ObjectsMaxViewDistanceScale = 1 [] e_svoTI_PointLightsBias = 0 [] e_svoTI_PointLightsMaxDistance = 20 [] e_svoTI_PointLightsMultiplier = 1 [] e_svoTI_PortalsDeform = 0 [] e_svoTI_PortalsInject = 0 [] e_svoTI_PropagationBooster = 1 [] e_svoTI_Reflect_Vox_Max = 500 [] e_svoTI_Reflect_Vox_Max_Overhead = 50 [] e_svoTI_ResScaleAir = 4 [] e_svoTI_ResScaleBase = 2 [] e_svoTI_ResScaleSpecular = 1 [] e_svoTI_RsmConeMaxLength = 6 [] e_svoTI_RsmConeMaxLengthFOVMaxMul = 10 [] e_svoTI_RsmConeMaxLengthFOVMulEnabled = 0 [] e_svoTI_RT_Active = 0 [] e_svoTI_RT_MaxDistCam = 0 [] e_svoTI_RT_MaxDistRay = 0 [] e_svoTI_RT_MaxTexRes = 512 [] e_svoTI_RT_MaxTrisPerVoxel = 100 [] e_svoTI_RT_MinGloss = 0 [] e_svoTI_RT_MinRefl = 0 [] e_svoTI_RT_SafetyBorder = 0.25 [] e_svoTI_Saturation = 1 [] e_svoTI_ShadowsFromHeightmap = 1 [] e_svoTI_ShadowsFromSun = 0 [] e_svoTI_ShadowsSoftness = 1.25 [] e_svoTI_SkipNonGILights = 0 [] e_svoTI_SkyColorMultiplier = -0.8001 [] e_svoTI_SpecularAmplifier = 1 [] e_svoTI_SpecularFromDiffuse = 0 [] e_svoTI_Specular_Sev = 1 [] e_svoTI_SSAOAmount = 1 [] e_svoTI_SSDepthTrace = 0 [] e_svoTI_SyncUpdateLighting = 0 [] e_svoTI_TemporalFilteringBase = 0.2 [] e_svoTI_TraceVoxels = 1 [] e_svoTI_TranslucentBrightness = 1 [] e_svoTI_Troposphere_Active = 0 [] e_svoTI_Troposphere_Brightness = 1 [] e_svoTI_Troposphere_CloudGenTurb_Freq = 0 [] e_svoTI_Troposphere_CloudGenTurb_Scale = 0 [] e_svoTI_Troposphere_CloudGen_Freq = 0 [] e_svoTI_Troposphere_CloudGen_FreqStep = 0 [] e_svoTI_Troposphere_CloudGen_Height = 1000 [] e_svoTI_Troposphere_CloudGen_Scale = 0 [] e_svoTI_Troposphere_Density = 1 [] e_svoTI_Troposphere_Ground_Height = 0 [] e_svoTI_Troposphere_Layer0_Dens = 0 [] e_svoTI_Troposphere_Layer0_Height = 0 [] e_svoTI_Troposphere_Layer0_Rand = 0 [] e_svoTI_Troposphere_Layer1_Dens = 0 [] e_svoTI_Troposphere_Layer1_Height = 0 [] e_svoTI_Troposphere_Layer1_Rand = 0 [] e_svoTI_Troposphere_Snow_Height = 0 [] e_svoTI_Troposphere_Subdivide = 0 [] e_svoTI_UpdateGeometry = 0 [] e_svoTI_UpdateLighting = 1 [] e_svoTI_UseLightProbes = 0 [] e_svoTI_VegetationMaxOpacity = 1 [] e_svoTI_VoxelizationLODRatio = 1 [] e_svoTI_VoxelizationMapBorder = 0 [] e_svoTI_VoxelizationPostpone = 2 [] e_svoTI_VoxelizeHiddenObjects = 0 [] e_svoTI_VoxelizeUnderTerrain = 1 [] e_svoTI_VoxelOpacityMultiplier = 1 [] e_svoVoxDistRatio = 14 [] e_svoVoxelPoolResolution = 128 [] e_svoVoxGenRes = 512 [] e_svoVoxNodeRatio = 4 [] e_Terrain = 1 [] e_TerrainAutoGenerateBaseTexture = 0 [] e_TerrainAutoGenerateBaseTextureTiling = 0.0625 [] e_TerrainBBoxes = 0 [] e_TerrainBlendingDebug = 0 [] e_TerrainDeformations = 0 [] e_TerrainDetailMaterials = 1 [] e_TerrainDetailMaterialsDebug = 0 [] e_TerrainDetailMaterialsViewDistXY = 35 [] e_TerrainDetailMaterialsViewDistZ = 80 [] e_TerrainDetailMaterialsWeightedBlending = 1 [] e_TerrainDrawThisSectorOnly = 0 [] e_TerrainEditPostponeTexturesUpdate = 10 [] e_TerrainIntegrateObjectsMaxHeight = 32 [] e_TerrainIntegrateObjectsMaxVertices = 30000 [] e_TerrainLodDistanceRatio = 0.5 [] e_TerrainLodErrorRatio = 0.05 [] e_TerrainMeshInstancingMinLod = 3 [] e_TerrainMeshInstancingShadowBias = 0.5 [] e_TerrainMeshInstancingShadowLodRatio = 0.3 [] e_TerrainOcclusionCulling = 1 [] e_TerrainOcclusionCullingDebug = 0 [] e_TerrainOcclusionCullingMaxDist = 200 [] e_TerrainOcclusionCullingMaxSteps = 50 [] e_TerrainOcclusionCullingPrecision = 0.25 [] e_TerrainOcclusionCullingPrecisionDistRatio = 3 [] e_TerrainOcclusionCullingStepSize = 4 [] e_TerrainOcclusionCullingStepSizeDelta = 1.05 [] e_TerrainTextureLodRatio = 1 [] e_TerrainTextureStreamingDebug = 0 [] e_TerrainTextureStreamingPoolItemsNum = 256 [REQUIRE_LEVEL_RELOAD] e_Tessellation = 0 [] e_TessellationMaxDistance = 30 [] e_TimeOfDay = 21.1523 [] e_TimeOfDayDebug = 2 [] e_TimeOfDaySpeed = 15 [] e_Vegetation = 1 [] e_VegetationBending = 2 [] e_VegetationBillboards = 0 [] e_VegetationBoneInfo = 0 [] e_VegetationMinSize = 0 [REQUIRE_LEVEL_RELOAD] e_VegetationUseTerrainColor = 1 [] e_VegetationUseTerrainColorDistance = 250 [] e_ViewDistCompMaxSize = 64 [] e_ViewDistMin = 5 [] e_ViewDistRatio = 140 [] e_ViewDistRatioCustom = 60 [] e_ViewDistRatioDetail = 30 [] e_ViewDistRatioInteriorReflexLights = 0.9 [] e_ViewDistRatioLargeEnvCubemap = 0.5 [] e_ViewDistRatioLights = 24 [] e_ViewDistRatioModifierGameDecals = 4 [] e_ViewDistRatioPortals = 60 [] e_ViewDistRatioSmallEnvCubemap = 1.5 [] e_ViewDistRatioVegetation = 140 [] e_VolObjShadowStrength = 0.4 [] e_VolumetricFog = 1 [REQUIRE_APP_RESTART] e_WaterOcean = 0 [] e_WaterOceanBottom = 1 [] e_WaterOceanFFT = 0 [] e_WaterRipplesDebug = 0 [] e_WaterTessellationAmount = 10 [] e_WaterTessellationAmountX = 10 [] e_WaterTessellationAmountY = 10 [] e_WaterTessellationSwathWidth = 12 [] e_WaterVolumes = 1 [] e_WaterWaves = 0 [] e_WaterWavesTessellationAmount = 5 [] e_Wind = 1 [] e_WindAreas = 1 [] e_WindBendingAreaStrength = 1 [] e_WindBendingDistRatio = 0.5 [] e_WindBendingStrength = 1 [] fg_abortOnLoadError = 0 [] fg_debugmodules = 0 [] fg_debugmodules_filter = [] fg_iDebugNextStep = 0 [DUMPTODISK] fg_iEnableFlowgraphNodeDebugging = 0 [DUMPTODISK] fg_InspectAction (Command) fg_InspectEntity (Command) fg_Inspector (Command) fg_inspectorLog = 0 [] fg_noDebugText = 1 [] fg_profile = 0 [] fg_SystemEnable = 1 [] gamedata_playback (Command) gamedata_record (Command) gamedata_stop_record_or_playback (Command) gfx_ampserver = 0 [] gfx_debugdraw = 0 [] gfx_draw = 1 [] gfx_enabled = 1 [] gfx_inputevents_triggerrepeat = 0.05 [] gfx_inputevents_triggerstart = 0.3 [] gfx_loadtimethread = 1 [] gfx_reloadonlanguagechange = 0 [] gfx_reload_all (Command) gfx_uiaction_enable = 1 [] gfx_uiaction_folder = Libs/UI/ [] gfx_uiaction_log = 0 [] gfx_uiaction_log_filter = [] gfx_uievents_editorenabled = 1 [] goc_enable = 0 [] goc_targetx = 0.5 [] goc_targety = -2.5 [] goc_targetz = 0.2 [] gpu_particle_physics = 0 [REQUIRE_APP_RESTART] g_aimdebug = 0 [] g_alignQuadruped = 1 [] g_alignQuadrupedDebug = 0 [] g_alignQuadrupedRotation = 0 [] g_alignSkeletonVertical = 1 [] g_asynclevelload = 0 [] g_autoteambalance = 0 [] g_battleDust_debug = 0 [] g_battleDust_effect = misc.battledust.light [] g_battleDust_enable = 1 [] g_battleRange = 50 [] g_breakageFadeDelay = 6 [] g_breakageFadeTime = 6 [] g_breakagelog = 0 [] g_breakageMinAxisInertia = 0.01 [] g_breakageNoDebrisCollisions = 0 [] g_breakageTreeDec = 0 [] g_breakageTreeInc = 0 [] g_breakageTreeIncGlass = 0 [] g_breakageTreeMax = 0 [] g_breakage_debug = 0 [] g_breakage_mem_limit = 0 [] g_breakage_particles_limit = 200 [] g_breakImpulseScale = 1 [REQUIRE_LEVEL_RELOAD] g_breaktimeoutframes = 140 [] g_buddyMessagesIngame = 1 [DUMPTODISK] g_ColorGradingBlendTime = 3 [] g_combatFadeTime = 17 [] g_combatFadeTimeDelay = 7 [] g_cutsceneSkipDelay = 0 [] g_deathCam = 1 [] g_debugaimlook = 0 [] g_debugCollisionDamage = 0 [DUMPTODISK] g_DebugConfigureActivity (Command) g_debugDialogBuffers = 0 [] g_debugDirectMPMenu = 0 [] g_debugHits = 0 [DUMPTODISK] g_debugNetPlayerInput = 0 [] g_DebugProgressAchievement (Command) g_debugSaveLoadMemory = 0 [] g_DebugSetCurrentActivity (Command) g_DebugTimeWarp = 0 [] g_DebugUnlockAchievement (Command) g_debug_fscommand = 0 [] g_debug_minimap (Command) g_debug_objectives (Command) g_debug_spawns (Command) g_debug_stats = 0 [] g_debug_teams (Command) g_detachCamera = 0 [] g_difficultyHintSystem = 2 [READONLY] g_difficultyLevel = 0 [READONLY] g_difficultyRadius = 300 [READONLY] g_difficultyRadiusThreshold = 5 [READONLY] g_difficultySaveThreshold = 5 [READONLY] g_disableInputKeyFlowNodeInDevMode = 0 [] g_disableSequencePlayback = 0 [] g_disableWinKeys = 0 [] g_disable_grab = 0 [] g_disable_pickup = 0 [] g_disable_throw = 0 [] g_displayIgnoreList = 1 [DUMPTODISK] g_distanceForceNoIk = 0 [] g_distanceForceNoLegRaycasts = 5 [] g_distanceForceNoLegRaycastsQuadrupeds = 50 [] g_dofset_limitScale = 9 [] g_dofset_maxScale = 3 [] g_dofset_minScale = 1 [] g_dof_averageAdjustSpeed = 20 [] g_dof_distAppart = 10 [] g_dof_ironsight = 1 [] g_dof_maxAdjustSpeed = 200 [] g_dof_maxHitScale = 2 [] g_dof_minAdjustSpeed = 100 [] g_dof_minHitScale = 0.25 [] g_dof_sampleAngle = 5 [] g_dumpClassRegistry (Command) g_dump_stats (Command) g_ec_enable = 1 [] g_ec_extent = 2 [] g_ec_radiusScale = 2 [] g_ec_removeThreshold = 20 [] g_ec_volume = 0.75 [] g_empStyle = 0 [] g_enableAlternateIronSight = 0 [] g_enableFriendlyFallAndPlay = 0 [] g_enableitems = 1 [] g_enableloadingscreen = 1 [DUMPTODISK] g_EnableLoadSave = 1 [] g_enableMergedMeshRuntimeAreas = 0 [REQUIRE_APP_RESTART] g_enableMPStealthOMeter = 0 [] g_enablePoolCache = 1 [] g_enableSlimCheckpoints = 0 [] g_enableSpeedLean = 0 [] g_enableTracers = 1 [] g_energy_scale_income = 1 [] g_energy_scale_price = 0 [] g_fallAndPlayThreshold = 50 [] g_footstepSoundMaxDistance = 20 [] g_footstepSoundMinInterval = 0.2 [] g_footstepSoundsFollowEntity = 1 [] g_forceFastUpdate = 0 [] g_fpDbaManagementDebug = 0 [] g_fpDbaManagementEnable = 1 [] g_fraglead = 1 [] g_fraglimit = 0 [] g_friendlyfireratio = 1 [] g_gameplayAnalyst = 0 [REQUIRE_APP_RESTART] g_glassAutoShatter = 0 [] g_glassAutoShatterMinArea = 0 [] g_glassAutoShatterOnExplosions = 0 [] g_glassForceTimeout = 0 [] g_glassForceTimeoutSpread = 0 [] g_glassMaxPanesToBreakPerFrame = 0 [] g_glassNoDecals = 0 [] g_glassSystemEnable = 1 [] g_godMode = 0 [] g_grabLog = 0 [] g_groundAlignAll = 1 [] g_groundeffectsdebug = 0 [] g_handleEvents = 1 [] g_hitDeathReactions_debug = 0 [] g_hitDeathReactions_disableRagdoll = 0 [] g_hitDeathReactions_disable_ai = 1 [] g_hitDeathReactions_enable = 1 [] g_hitDeathReactions_logReactionAnimsOnLoading = 0 [] g_hitDeathReactions_streaming = 1 [] g_hitDeathReactions_useLuaDefaultFunctions = 0 [] g_hitDeathReactions_usePrecaching = 1 [] g_immersive = 1 [] g_interactiveObjectDebugRender = 0 [DUMPTODISK] g_joint_breaking = 1 [] g_landingBobLandTimeFactor = 0.1 [] g_landingBobTimeFactor = 0.2 [] g_language = english [] g_languageAudio = english [] g_ledgeGrabClearHeight = 0.2 [] g_LedgeGrabManager_DebugDraw = 0 [] g_LedgeGrabManager_DebugDrawInEditor = 0 [DUMPTODISK] g_LedgeGrabManager_DebugDrawInEditor_Distance = 35 [] g_LedgeGrabManager_DebugDrawInEditor_ToleranceMax = 1.2 [] g_LedgeGrabManager_DebugDrawInEditor_ToleranceMin = 0.7 [] g_LedgeGrabManager_DebugDrawInEditor_UseTerrain = 0 [] g_LedgeGrabManager_DebugDraw_Distance = 35 [] g_ledgeGrabMovingledgeExitVelocityMult = 1.5 [] g_loadPlayerModelOnLoad = 1 [] g_localPacketRate = 50 [] g_Log_Drawcalls (Command) g_Log_FPS (Command) g_Log_Frametime (Command) g_Log_Memory (Command) g_Log_VisReg (Command) g_meleeWhileSprinting = 0 [] g_minplayerlimit = 2 [] g_minteamlimit = 1 [] g_movementTransitions_debug = 0 [] g_movementTransitions_debugFilter = [] g_movementTransitions_enable = 1 [] g_movementTransitions_log = 0 [] g_movementTransitions_reload (Command) g_multiplayerEnableVehicles = 1 [] g_no_breaking_by_objects = 0 [] g_no_secondary_breaking = 0 [] g_playerFallAndPlay = 0 [] g_playerHealthValue = 100 [] g_playerInteractorRadius = 1.8 [] g_playerLowHealthThreshold = 40 [] g_playerRespawns = 0 [] g_pp_scale_income = 1 [] g_pp_scale_price = 1 [] g_preroundtime = 8 [] g_procedural_breaking = 1 [] g_ProjectilePathDebugGfx = 0 [] g_proneAimAngleRestrict_Enable = 1 [] g_proneNotUsableWeapon_FixType = 1 [] g_punishFriendlyDeaths = 1 [] g_radialBlur = 1 [] g_resetActionmapOnStart = 0 [] g_revivetime = 20 [] g_roundlimit = 30 [] g_roundtime = 2 [] g_saveLoadBasicEntityOptimization = 1 [] g_saveLoadDumpEntity (Command) g_saveLoadExtendedLog = 0 [] g_saveLoadUseExportedEntityList = 1 [] g_setActorModelFromLua = 0 [] g_showBitmapUi = 1 [] g_showIdleStats = 0 [] g_showPlayerState = 0 [DUMPTODISK] g_showUpdateState = 0 [] g_show_crosshair = 1 [] g_show_crosshair_tp = 1 [] g_show_fullscreen_info = 0 [] g_skipIntro = 0 [] g_spectatorCollisions = 1 [] g_stanceTransitionSpeed = 15 [] g_startFirstTime = 1 [DUMPTODISK] g_statisticsMode = 2 [] g_stereoFrameworkEnable = 1 [] g_stereoIronsightEyeDistance = 0.0064 [] g_stereoIronsightWeaponDistance = 0.375 [] g_suddendeathtime = 30 [] g_syncClassRegistry = 0 [] g_teamlock = 2 [] g_timelimit = 60 [] g_tk_punish = 1 [] g_tk_punish_limit = 5 [] g_tpview_control = 0 [] g_tpview_enable = 0 [] g_tpview_force_goc = 0 [] g_tree_cut_reuse_dist = 0 [] g_useSinglePosition = 1 [] g_useXMLCPBinForSaveLoad = 1 [REQUIRE_LEVEL_RELOAD] g_vaultMinAnimationSpeed = 0.7 [] g_vaultMinHeightDiff = 1.2 [] g_visibilityTimeout = 0 [] g_visibilityTimeoutTime = 30 [] g_walkMultiplier = 1 [] g_waterHitOnly = 0 [] g_XMLCPBAddExtraDebugInfoToXmlDebugFiles = 0 [] g_XMLCPBBlockQueueLimit = 6 [REQUIRE_APP_RESTART] g_XMLCPBGenerateXmlDebugFiles = 0 [] g_XMLCPBSizeReportThreshold = 2048 [] g_XMLCPBUseExtraZLibCompression = 1 [] hit_assistMultiplayerEnabled = 0 [] hit_assistSingleplayerEnabled = 0 [] hr_dotAngle = 0.75 [] hr_fovAmt = 0.03 [] hr_fovTime = 0.05 [] hr_rotateFactor = -0.1 [] hr_rotateTime = 0.07 [] http_password = password [] http_startserver (Command) http_stopserver (Command) int_moveZoomTime = 0.1 [] int_zoomAmount = 0.75 [] int_zoomInTime = 5 [] int_zoomOutTime = 0.1 [] i_bufferedkeys = 1 [] i_debug = 0 [] i_debugDigitalButtons = 0 [] i_debuggun_1 = ai_statsTarget [DUMPTODISK] i_debuggun_2 = ag_debug [DUMPTODISK] i_debug_mp_flowgraph = 0 [] i_debug_projectiles = 0 [] i_debug_sounds = 0 [] i_debug_zoom_mods = 0 [] i_dropitem (Command) i_forcefeedback = 1 [] i_giveallitems (Command) i_giveammo (Command) i_givedebugitems (Command) i_giveitem (Command) i_inventory_capacity = 64 [] i_itemSystemDebugMemStats = 0 [] i_kinGlobalExpCorrectionFactor = 0.5 [] i_kinGlobalExpDeviationRadius = 0.04 [] i_kinGlobalExpJitterRadius = 0.05 [] i_kinGlobalExpPredictionFactor = 0.5 [] i_kinGlobalExpSmoothFactor = 0.5 [] i_kinSkeletonMovedDistance = 0.125 [] i_kinSkeletonSmoothType = 1 [] i_lighteffects = 1 [DUMPTODISK] i_listitems (Command) i_lying_item_limit_mp = 64 [] i_lying_item_limit_sp = 64 [] i_mouse_accel = 0 [DUMPTODISK] i_mouse_accel_max = 100 [DUMPTODISK] i_mouse_buffered = 0 [] i_mouse_inertia = 0 [DUMPTODISK] i_mouse_scroll_coordinate_origin = 0 [] i_mouse_sensitivity = 1 [] i_mouse_smooth = 0 [DUMPTODISK] i_particleeffects = 1 [DUMPTODISK] i_postScePadTrackingEvent = 1 [] i_precache = 1 [DUMPTODISK] i_saveweaponposition (Command) i_soundeffects = 1 [DUMPTODISK] i_staticfiresounds = 1 [DUMPTODISK] i_useKinect = 0 [] i_xinput_deadzone_handling = 1 [] log_EnableRemoteConsole = 1 [DUMPTODISK] log_Filter = [DUMPTODISK] log_flush (Command) log_IncludeTime = 0 [] log_Module = [] log_SpamDelay = 0 [] log_tick = 0 [] log_UseFilter = 0 [DUMPTODISK] log_Verbosity = 0 [DUMPTODISK] log_VerbosityOverridesWriteToFile = 1 [DUMPTODISK] log_WriteToFile = 1 [DUMPTODISK] log_WriteToFileVerbosity = 0 [DUMPTODISK] lua_CodeCoverage = 0 [] lua_debugger = 0 [] lua_debugger_show (Command) lua_dump_coverage (Command) lua_dump_state (Command) lua_garbagecollect (Command) lua_reload_script (Command) lua_stackonmalloc = 0 [] lua_StopOnError = 0 [] mfx_Debug = 0 [] mfx_DebugFlowGraphFX = 0 [] mfx_DebugVisual = 0 [] mfx_DebugVisualFilter = [] mfx_Enable = 1 [] mfx_EnableAttachedEffects = 1 [] mfx_EnableFGEffects = 1 [] mfx_ParticleImpactThresh = 2 [] mfx_pfx_maxDist = 35 [] mfx_pfx_maxScale = 1.5 [] mfx_pfx_minScale = 0.5 [] mfx_RaisedSoundImpactThresh = 3.5 [] mfx_Reload (Command) mfx_ReloadFGEffects (Command) mfx_SerializeFGEffects = 0 [] mfx_SoundImpactThresh = 1.5 [] mfx_Timeout = 0.01 [] mn_allowEditableDatabasesInPureGame = 0 [] mn_DebugAI (Command) mn_listAssets (Command) mn_LogToFile = 0 [] mn_reload (Command) movie_physicalentity_animation_lerp = 0.85 [] movie_timeJumpTransitionTime = 1 [] mov_cameraPrecacheTime = 4 [] mov_enableFakeProjection = 0 [] mov_maxTimeStepForMovieSystem = 0.2 [] mov_NoCutscenes = 0 [] mov_overrideCam = [] m_wh_demo_positionOverride = [] net_active_http_connections = 0 [READONLY] net_debugVerboseLevel = 0 [] net_disconnect_on_rmi_error = 0 [DUMPTODISK] net_inactivitytimeout = 10 [] net_inactivitytimeoutDevmode = 10 [] net_lanbrowser = 0 [] net_lan_scanport_first = 64087 [DUMPTODISK] net_lan_scanport_num = 5 [DUMPTODISK] net_log = 0 [] net_log_remote_methods = 0 [DUMPTODISK] net_numNetIDHighBitBits = 11 [] net_numNetIDLowBitBits = 5 [] net_numNetIDMediumBitBits = 9 [] net_pb_cl_enable (Command) net_pb_sv_enable (Command) net_phys_debug = 0 [] net_phys_lagsmooth = 0.1 [] net_phys_pingsmooth = 0.1 [] net_receiveQueueSize = 20971520 [] net_sendQueueSize = 5242880 [] net_set_cdkey (Command) net_stats_login = [DUMPTODISK] net_stats_pass = [DUMPTODISK] open_url (Command) osm_enabled = 0 [] osm_fbMinScale = 0.66 [] osm_fbScaleDeltaDown = 5 [] osm_fbScaleDeltaUp = 1 [] osm_historyLength = 5 [] osm_setFBScale (Command) osm_targetFPS = 28 [] osm_targetFPSTolerance = 1 [] player_dumpFow (Command) player_revealFow (Command) pl_clientInertia = 25 [] pl_curvingSlowdownSpeedScale = 0.5 [] pl_debugFallDamage = 0 [] pl_DebugFootstepSounds = 0 [] pl_debugInterpolation = 0 [] pl_debug_filter = [] pl_debug_jumping = 0 [] pl_debug_movement = 0 [] pl_fallDamage_Normal_SpeedFatal = 13.7 [] pl_fallDamage_Normal_SpeedSafe = 8 [] pl_fallDamage_SpeedBias = 1.5 [] pl_fallHeight = 0.8 [] pl_inputAccel = 30 [] pl_jump_control.air_control_scale = 1 [] pl_jump_control.air_inertia_scale = 1 [] pl_jump_control.air_resistance_scale = 1 [] pl_ledgeClamber.cameraBlendWeight = 1 [] pl_ledgeClamber.debugDraw = 0 [] pl_ledgeClamber.enableVaultFromStanding = 2 [] pl_lookAccel = 0 [] pl_movement.crouch_SpeedScale = 1 [] pl_movement.ground_timeInAirToFall = 0.5 [] pl_movement.ground_velocityToFall = 3.5 [] pl_movement.mp_slope_speed_multiplier_downhill = 1 [] pl_movement.mp_slope_speed_multiplier_minHill = 0 [] pl_movement.mp_slope_speed_multiplier_uphill = 1 [] pl_movement.power_sprint_targetFov = 55 [] pl_movement.speedScale = 1.2 [] pl_movement.sprintStamina_debug = 0 [] pl_movement.sprint_SpeedScale = 1.8 [] pl_movement.strafe_SpeedScale = 0.9 [] pl_netAimLerpFactor = 0.5 [] pl_netSerialiseMaxSpeed = 4 [] pl_nightvisionModeBinocular = 4 [] pl_playerErrorSnapDistSquare = 5 [] pl_scaledMovement = 0 [] pl_serialisePhysVel = 1 [] pl_swimBackSpeedMul = 0.8 [] pl_swimBaseSpeed = 4 [] pl_swimJumpSpeedBaseMul = 1 [] pl_swimJumpSpeedCost = 50 [] pl_swimJumpSpeedSprintMul = 2.5 [] pl_swimJumpStrengthBaseMul = 1 [] pl_swimJumpStrengthCost = 50 [] pl_swimJumpStrengthSprintMul = 2.5 [] pl_swimNormalSprintSpeedMul = 1.5 [] pl_swimSideSpeedMul = 0.9 [] pl_swimSpeedSprintSpeedMul = 2.5 [] pl_swimUpSprintSpeedMul = 2 [] pl_swimVertSpeedMul = 0.5 [] pl_velocityInterpAirControlScale = 1 [] pl_velocityInterpAirDeltaFactor = 0.75 [] pl_velocityInterpAlwaysSnap = 0 [] pl_velocityInterpPathCorrection = 1 [] pl_velocityInterpSynchJump = 2 [] pp_LoadOnlineAttributes = 1 [REQUIRE_APP_RESTART] pp_RichSaveGames = 0 [] pp_RSFDebugWrite = 1 [] pp_RSFDebugWriteOnLoad = 0 [] profile_additionalsub = 0 [] profile_allthreads = 0 [] profile_filter = [] profile_filter_thread = [] profile_graph = 0 [] profile_graphScale = 100 [] profile_network = 0 [] profile_pagefaults = 0 [] profile_peak = 10 [] profile_peak_display = 8 [] profile_sampler = 0 [] profile_sampler_max_samples = 2000 [] profile_smooth = 1 [] profile_weighting = 1 [] p_accuracy_LCPCG = 0.005 [] p_accuracy_LCPCG_no_improvement = 0.05 [] p_accuracy_MC = 0.002 [] p_approx_caps_len = 1.2 [] p_break_on_validation = 0 [] p_CharacterIK = 1 [] p_check_out_of_bounds = 3 [] p_climbable_offset = 0.25 [] p_collision_mode = 0 [] p_cull_distance = 100 [] p_damping_group_size = 8 [] p_debug_explosions = 0 [] p_debug_joints = 0 [] p_DLCDebug = 0 [] p_DLCDRegionCount = 1 [] p_do_step = 0 [] p_draw_cells = 0 [] p_draw_helpers = 0 [] p_draw_helpers_num = 0 [] p_enforce_contacts = 1 [] p_ent_grid_use_obb = 1 [] p_fixed_timestep = 0 [] p_fly_mode = 0 [] p_force_sync = 1 [] p_GEB_max_cells = 1024 [] p_group_damping = 0.5 [] p_joint_damage_accum = 2 [] p_joint_damage_accum_threshold = 0.2 [] p_joint_gravity_step = 1 [] p_jump_to_profile_ent = 0 [] p_lattice_max_iters = 100000 [] p_limit_simple_solver_energy = 1 [] p_list_active_objects = 0 [] p_log_lattice_tension = 0 [] p_max_approx_caps = 7 [] p_max_bone_velocity = 10 [] p_max_contacts = 150 [] p_max_contact_gap = 0.01 [] p_max_contact_gap_player = 0.01 [] p_max_contact_gap_simple = 0.03 [] p_max_debris_mass = 1e+10 [] p_max_entity_cells = 300000 [] p_max_LCPCG_contacts = 100 [] p_max_LCPCG_fruitless_iters = 4 [] p_max_LCPCG_iters = 5 [] p_max_LCPCG_microiters = 12000 [] p_max_LCPCG_microiters_final = 25000 [] p_max_LCPCG_subiters = 120 [] p_max_LCPCG_subiters_final = 250 [] p_max_MC_iters = 6000 [] p_max_MC_mass_ratio = 100 [] p_max_MC_vel = 15 [] p_max_object_splashes = 3 [] p_max_plane_contacts = 8 [] p_max_plane_contacts_distress = 4 [] p_max_player_velocity = 150 [] p_max_substeps = 5 [] p_max_substeps_large_group = 5 [] p_max_unproj_vel = 2.5 [] p_max_velocity = 100 [] p_max_world_step = 0.25 [] p_min_LCPCG_improvement = 0.05 [] p_min_MC_iters = 4 [] p_min_separation_speed = 0.02 [] p_net_debugDraw = 0 [] p_net_extrapmax = 0.5 [] p_net_interp = 0.1 [] p_net_sequencefrequency = 256 [] p_num_bodies_large_group = 100 [] p_num_startup_overload_checks = 20 [] p_num_threads = 1 [] p_penalty_scale = 0.3 [] p_players_can_break = 0 [] p_predicted_slope_distance_in = 0.4 [] p_predicted_slope_distance_out = 0.2 [] p_profile = 0 [] p_profile_entities = 0 [] p_profile_functions = 0 [] p_prohibit_unprojection = 1 [] p_proxy_highlight_range = 800 [] p_proxy_highlight_threshold = 200 [] p_pumploggedevents_parallel = 0 [] p_ray_fadeout = 0.2 [] p_ray_peak_time = 0 [] p_rope_collider_size_limit = 0 [] p_single_step_mode = 0 [] p_skip_redundant_colldet = 1 [] p_sliding_time_mult = 3 [] p_splash_dist0 = 7 [] p_splash_dist1 = 30 [] p_splash_force0 = 10 [] p_splash_force1 = 100 [] p_splash_vel0 = 4.5 [] p_splash_vel1 = 10 [] p_tick_breakable = 0.1 [] p_time_granularity = 0.0001 [] p_unproj_vel_scale = 10 [] p_use_distance_contacts = 0 [] p_use_unproj_vel = 0 [] p_wireframe_distance = 40 [] q_Quality (Command) q_Renderer = 3 [] q_ShaderFX = 3 [] q_ShaderGeneral = 3 [] q_ShaderGlass = 3 [] q_ShaderHDR = 3 [] q_ShaderIce = 3 [] q_ShaderMetal = 3 [] q_ShaderPostProcess = 3 [] q_ShaderShadow = 3 [] q_ShaderTerrain = 3 [] q_ShaderVegetation = 3 [] q_ShaderWater = 3 [] rcon_command (Command) rcon_connect (Command) rcon_disconnect (Command) rcon_password = [] rcon_startserver (Command) rcon_stopserver (Command) rc_debugVerboseLevel = 0 [] r_3MonHack = 0 [] r_3MonHackHUDFOVX = 28 [] r_3MonHackHUDFOVY = 60 [] r_3MonHackLeftCGFOffsetX = 0.93 [] r_3MonHackRightCGFOffsetX = -0.93 [] r_3PLAverageIlluminanceAttenuationMin = 0.0015 [] r_3PLAverageIlluminanceMultiplier = 0.4 [] r_3PLFalloffBegin = 0.0001 [] r_3PLFalloffEnd = 0.0015 [] r_3PLFillDirStr = 0,-5,-125 [] r_3PLGradientAngle = 0 [] r_3PLGradientEnd = 0.4 [] r_3PLKeyDirStr = 0,0,90 [] r_3PLMaxRelativeIlluminanceRatio = 1 [] r_3PLRimDirStr = 0,15,-55 [] r_AllowLiveMoCap = 0 [] r_AntialiasingMode = 3 [DUMPTODISK] r_AntialiasingModeDebug = 0 [] r_AntialiasingModeEditor = 1 [] r_AntialiasingModeSCull = 1 [] r_AntialiasingSMAAThreshold = 0.1 [] r_AntialiasingTAAFalloffHiFreq = 10 [] r_AntialiasingTAAFalloffLowFreq = 2 [] r_AntialiasingTAAPattern = 1 [] r_AntialiasingTAASharpening = 0 [] r_AntialiasingTSAAMipBias = -0.25 [] r_AntialiasingTSAASmoothness = 40 [] r_AntialiasingTSAASubpixelDetection = 0.02 [] r_auxGeom = 1 [] r_AuxGeomAutoScaleOver1080pWH = 1 [] r_AuxGeomFontAutoScaleMultiplierOver1080pWH = 0.8 [] r_BreakOnError = 0 [] r_Brightness = 0.5 [DUMPTODISK] r_buffer_banksize = 4 [] r_buffer_banksize_small = 1 [] r_buffer_enable_lockless_updates = 1 [] r_buffer_pool_debug_log = 0 [] r_buffer_pool_defrag_dynamic = 0 [] r_buffer_pool_defrag_max_moves = 64 [] r_buffer_pool_defrag_static = 0 [] r_buffer_pool_max_allocs = 65520 [] r_buffer_sli_workaround = 0 [] r_buffer_staged_update_max_size = 4 [] r_CBufferUseNativeDepth = 1 [] r_Character_NoDeform = 0 [] r_ChromaticAberration = 0 [] r_ColorBits = 32 [DUMPTODISK, REQUIRE_APP_RESTART] r_ColorGrading = 1 [] r_ColorGradingChartImage (Command) r_ColorGradingCharts = 1 [] r_ColorGradingChartsCache = 0 [] r_ColorGradingFilters = 1 [] r_ColorGradingLevels = 1 [] r_ColorGradingSelectiveColor = 1 [] r_ColorRangeCompression = 0 [] r_ComputeMipMapGen = 1 [] r_ComputeSkinning = 1 [] r_ComputeSkinningDebugDraw = 0 [] r_ComputeSkinningMorphs = 1 [] r_ComputeSkinningTangents = 1 [] r_Contrast = 0.5 [DUMPTODISK] r_CROConstantBufferPreallocationAmount = 45000 [REQUIRE_APP_RESTART] r_CubemapGenerationAdditionalWaitFramesWH = 3 [] r_CubemapGenerationTimeout = 100 [] r_CustomResHeight = 0 [DUMPTODISK] r_CustomResMaxSize = 4096 [REQUIRE_APP_RESTART] r_CustomResPreview = 1 [] r_CustomResWidth = 0 [DUMPTODISK] r_CustomVisions = 3 [] r_D3D12AsynchronousCompute = 0 [] r_D3D12BatchResourceBarriers = 2 [] r_D3D12DebugLayerBreakpoints = 0 [] r_D3D12EnableDRED = 0 [REQUIRE_APP_RESTART] r_D3D12EnablePIXCaptureRuntime = 0 [REQUIRE_APP_RESTART] r_D3D12EnablePlacedResources = 1 [REQUIRE_APP_RESTART] r_D3D12EnableResourceTracking = 0 [REQUIRE_APP_RESTART] r_D3D12EnableTiledResources = 0 [REQUIRE_APP_RESTART] r_D3D12HardwareComputeQueue = 1 [] r_D3D12HardwareCopyQueue = 2 [] r_D3D12MaxCreatedCommandLists = 256 [] r_D3D12MaxGarbageResourceDescriptors = 700000 [] r_D3D12MaxGarbageSamplerDescriptors = 512 [] r_D3D12MaxHeapDecommitLatency = 512 [] r_D3D12MaxLiveCommandLists = 100 [] r_D3D12PIXGPUCapturerPath = [REQUIRE_APP_RESTART] r_D3D12RecycleHeapMaxSize = 128 [] r_D3D12ReleaseHeapMaxSize = 256 [] r_D3D12SubmissionThread = 15 [] r_D3D12UploadAllocatorSize = 2 [] r_D3D12WaitableSwapChain = 0 [REQUIRE_APP_RESTART] r_DebugFontRendering = 0 [] r_DebugGBuffer = 0 [] r_debugGBufferCaptions = 1 [] r_DebugLayerEffect = 0 [] r_DebugLights = 0 [] r_DebugLightVolumes = 0 [] r_DebugRefraction = 0 [] r_DebugRenderMode = 0 [] r_DeferredDecals = 1 [DUMPTODISK] r_deferredDecalsDebug = 0 [DUMPTODISK] r_deferredDecalsMaxLimit = 1280 [DUMPTODISK] r_DeferredShading3PL = 3 [DUMPTODISK] r_DeferredShadingAmbientLights = 1 [DUMPTODISK] r_DeferredShadingAreaLights = 1 [DUMPTODISK] r_DeferredShadingEnvProbes = 1 [DUMPTODISK] r_DeferredShadingFilterGBuffer = 0 [DUMPTODISK] r_DeferredShadingLightLodRatio = 1 [DUMPTODISK] r_DeferredShadingLights = 1 [DUMPTODISK] r_DeferredShadingLightStencilRatio = 0.21 [DUMPTODISK] r_DeferredShadingLightVolumes = 1 [DUMPTODISK] r_DeferredShadingSortLights = 0 [] r_DeferredShadingSSS = 1 [DUMPTODISK] r_DeferredShadingTiled = 3 [DUMPTODISK] r_DeferredShadingTiledDebug = 0 [DUMPTODISK] r_DeferredShadingTiledHairQuality = 2 [DUMPTODISK] r_DepthBits = 24 [DUMPTODISK, REQUIRE_APP_RESTART] r_DepthOfField = 2 [] r_DepthOfFieldBokehQuality = 0 [] r_DepthOfFieldMode = 1 [] r_DetailDistance = 6 [DUMPTODISK] r_DetailTextures = 1 [DUMPTODISK] r_DisplayInfo = 0 [DUMPTODISK, RESTRICTEDMODE] r_DisplayInfoFontScale = 1 [DUMPTODISK, RESTRICTEDMODE] r_DisplayInfoOffsetX = 5 [DUMPTODISK, RESTRICTEDMODE] r_DisplayInfoTargetDrawCalls = 0 [DUMPTODISK, RESTRICTEDMODE] r_displayinfoTargetFPS = 30 [DUMPTODISK, RESTRICTEDMODE] r_DisplayInfoTargetPolygons = 0 [DUMPTODISK, RESTRICTEDMODE] r_dofMinZ = 0 [] r_dofMinZBlendMult = 1 [] r_dofMinZScale = 0 [] r_DrawNearFarPlane = 40 [] r_DrawNearFoV = 60 [] r_DrawNearShadows = 1 [] r_DrawNearZRange = 0.12 [] r_Driver = DX12 [DUMPTODISK, REQUIRE_APP_RESTART] r_DuplicateLastFrameOnCameraChangeWH = 1 [] r_DuplicateLastFrameWH = 1 [] r_durango_async_dips = 0 [] r_durango_async_dips_sync = 9999 [] r_DynTexSourceSharedRTHeight = 0 [] r_DynTexSourceSharedRTWidth = 0 [] r_DynTexSourceUseSharedRT = 0 [REQUIRE_LEVEL_RELOAD] r_enableAltTab = 1 [] r_enableAuxGeom = 1 [] r_EnableDebugLayer = 0 [] r_EnableFramePacing = 0 [] r_EnableNvidiaAftermath = 1 [] r_EnableNvidiaAftermathCallstackCollection = 0 [] r_EnableNvidiaAftermathShaderDumps = 1 [] r_EnableRSCResourceTrimming = 0 [] r_enable_full_gpu_sync = 0 [] r_EnvCMResolution = 2 [DUMPTODISK] r_EnvTexResolution = 3 [DUMPTODISK] r_EnvTexUpdateInterval = 0.05 [DUMPTODISK] r_ExcludeMesh = [] r_ExcludeShader = 0 [] r_FlareHqShafts = 1 [DUMPTODISK] r_Flares = 0 [DUMPTODISK] r_FlaresChromaShift = 6 [] r_FlaresEnableColorGrading = 1 [] r_FlaresIrisShaftMaxPolyNum = 200 [] r_FlaresTessellationRatio = 1 [] r_FlashDynTextureResQuality = 0 [] r_FlushToGPU = 1 [] r_FogDepthTest = -0.001 [] r_FogShadows = 0 [] r_FogShadowsMode = 0 [] r_FogShadowsWater = 1 [] r_Fullscreen = 1 [DUMPTODISK] r_FullscreenNativeRes = 0 [DUMPTODISK] r_Gamma = 1 [DUMPTODISK] r_GeomCacheInstanceThreshold = 10 [] r_GetScreenShot = 0 [] r_GpuParticles = 1 [] r_GpuParticlesGpuBoundingBox = 0 [] r_GpuPhysicsFluidDynamicsDebug = 1 [] r_GrainEnableExposureThreshold = 0 [DUMPTODISK] r_GraphicsPipelineMobile = 0 [] r_GraphicsPipelinePassScheduler = 0 [] r_HDRBloom = 0 [] r_HDRBloomQuality = 2 [] r_HDRDebug = 0 [] r_HDRDithering = 1 [] r_HDREyeAdaptationMode = 0 [DUMPTODISK] r_HDREyeAdaptationSpeed = 3 [] r_HDRGrainAmount = 1 [] r_HDRRangeAdapt = 0 [DUMPTODISK] r_HDRRangeAdaptationSpeed = 4 [] r_HDRRangeAdaptLBufferMax = 0.125 [DUMPTODISK] r_HDRRangeAdaptLBufferMaxRange = 2 [DUMPTODISK] r_HDRRangeAdaptMax = 1 [DUMPTODISK] r_HDRRangeAdaptMaxRange = 4 [DUMPTODISK] r_HDRTexFormat = 1 [DUMPTODISK] r_HDRVignetting = 0 [DUMPTODISK] r_HeadlessStartup = 0 [DUMPTODISK, REQUIRE_APP_RESTART] r_Height = 2160 [DUMPTODISK] r_HeightMapAO = 1 [] r_HeightMapAOAmount = 1 [] r_HeightMapAORange = 1000 [] r_HeightMapAOResolution = 2048 [] r_HideFogVolumesInCubemaps = 1 [] r_HideSSReflectionsInCubemaps = 1 [] r_HideSunInCubemaps = 1 [] r_HideVolumetricFogInCubemaps = 1 [] r_InitialWindowSizeRatio = 0.666 [DUMPTODISK] r_Log = 0 [] r_LogShaders = 0 [] r_LogTexStreaming = 0 [] r_LogVBuffers = 0 [] r_LogVidMem = 0 [] r_MaterialsBatching = 1 [] r_MaxFrameGCLatency = 32 [] r_MaxFrameGCReuseSize = 64 [] r_MaxFrameLatency = 1 [] r_MeasureOverdrawScale = 1.5 [] r_MergeShadowDrawcalls = 1 [] r_MeshInstancePoolSize = 0 [] r_MeshPoolForceFreeAfterUpdate = 0 [] r_MeshPoolSize = 0 [] r_MeshPrecache = 1 [] r_MobilePipelineHDRMode = 1 [DUMPTODISK] r_MobilePipelineLumMeasMode = 0 [DUMPTODISK] r_MobilePipelineLumMeasSampleCount = 64 [DUMPTODISK] r_MotionBlur = 0 [DUMPTODISK] r_MotionBlurCameraMotionScale = 0.2 [] r_MotionBlurGBufferVelocity = 1 [] r_MotionBlurInlineWithAutoExposure = 1 [] r_MotionBlurMaxViewDist = 160 [] r_MotionBlurQuality = 2 [] r_MotionBlurShutterSpeed = 200 [] r_MotionBlurThreshold = 0.0001 [] r_MotionBlurTileFastGatherDebug = 0 [] r_MotionBlurTileFastGatherThreshold = 0.15 [] r_MotionBlurTileSize = 32 [] r_MotionVectors = 1 [] r_MouseControllerEmulation = 1 [] r_MouseCursorOffsetX = 0 [] r_MouseCursorOffsetY = 0 [] r_MouseCursorTexture = %ENGINE%/EngineAssets/Textures/Cursor_Green.dds [] r_MouseUseSystemCursor = 1 [REQUIRE_APP_RESTART] r_MultiGPU = 1 [] r_MultiSampleCount = 1 [REQUIRE_APP_RESTART] r_MultiThreaded = 1 [REQUIRE_APP_RESTART] r_MultiThreadedDrawing = -2 [] r_MultiThreadedDrawingMinJobSize = 100 [] r_NightVision = 2 [] r_NightVisionBrightLevel = 3 [] r_NightVisionCamMovNoiseAmount = 0.4 [] r_NightVisionCamMovNoiseBlendSpeed = 2 [] r_NightVisionFinalMul = 6 [] r_NightVisionSonarLifetime = 2 [] r_NightVisionSonarMultiplier = 0.2 [] r_NightVisionSonarRadius = 32 [] r_NoDraw = 0 [] r_NoDrawNear = 0 [] r_NoHWGamma = 1 [DUMPTODISK] r_NormalsLength = 0.2 [] r_OverdrawComplexity = 0 [] r_OverdrawComplexityBluePoint = 4 [] r_OverdrawComplexityCompression = 1 [] r_OverdrawComplexitySmoothness = 1.25 [] r_overrideDXGIAdapter = -1 [REQUIRE_APP_RESTART] r_overrideRefreshRate = 0 [DUMPTODISK, RESTRICTEDMODE] r_overrideScanlineOrder = 0 [DUMPTODISK, RESTRICTEDMODE] r_OverscanBorders (Command) r_OverscanBorderScaleX = 0 [] r_OverscanBorderScaleY = 0 [] r_OverscanBordersDrawDebugView = 0 [DUMPTODISK, RESTRICTEDMODE] r_ParticlesDebug = 0 [] r_ParticlesHalfRes = 0 [] r_ParticlesHalfResAmount = 0 [] r_ParticlesHalfResBlendMode = 0 [] r_ParticlesInstanceVertices = 1 [] r_ParticlesMaxVertexPoolSize = 1048576 [REQUIRE_APP_RESTART] r_ParticlesRefraction = 1 [] r_ParticlesSoftIsec = 1 [] r_ParticlesTessellation = 1 [] r_ParticlesTessellationTriSize = 16 [] r_ParticlesVertexPoolSize = 131072 [REQUIRE_APP_RESTART] r_PipelineResourceDiscardAfterFrame = 0 [] r_PipelineStateCollectionMode = 0 [] r_PipelineStatePrecacheMode = 2 [] r_PostProcessDebugMode = 0 [] r_PostProcessEffects = 1 [] r_PostProcessFilters = 1 [] r_PostProcessGameFx = 1 [] r_PostProcessHUD3D = 1 [] r_PostProcessHUD3DCache = 0 [] r_PostProcessHUD3DDebugView = 0 [] r_PostProcessHUD3DGlowAmount = 1 [] r_PostProcessHUD3DShadowAmount = 1.7 [] r_PostProcessHUD3DStencilClear = 1 [] r_PostProcessNanoGlassDebugView = 0 [] r_PostProcessParamsBlending = 1 [] r_PostprocessParamsBlendingTimeScale = 12 [] r_PostProcessReset = 0 [] r_PrecacheShaderList (Command) r_PrintMemoryLeaks = 0 [] r_profiler = 0 [] r_profilerSmoothingWeight = 0.9 [] r_profilerTargetFPS = 30 [] r_PSOCompilationStatStart (Command) r_PSOCompilationStatStop (Command) r_PSOCompilationWorkerThreads = 2 [] r_Rain = 2 [] r_RainAmount = 1 [] r_RainDistMultiplier = 2 [] r_RainDropsEffect = 1 [] r_RainIgnoreNearest = 1 [] r_RainMaxViewDist = 32 [] r_RainMaxViewDist_Deferred = 150 [] r_RainOccluderSizeTreshold = 10 [] r_RainPuddleWindSpeedWH = 0.2 [] r_RC_AutoInvoke = 1 [] r_Reflections = 1 [DUMPTODISK] r_ReflectionsOffset = 0 [] r_ReflectionsQuality = 3 [DUMPTODISK] r_ReflectTextureSlots = 1 [] r_Refraction = 1 [] r_RefractionPartialResolveMaxResolveCount = 16 [] r_RefractionPartialResolveMinResolveAreaWH = 0.001 [] r_RefractionPartialResolveMode = 2 [] r_RefractionPartialResolvesDebug = 0 [] r_ReleaseAllResourcesOnExit = 1 [] r_ReloadBillboardAtlas (Command) r_ReloadDecalAtlas (Command) r_ReloadDetailAtlas (Command) r_ReloadMacroAtlas (Command) r_ReloadMaterialAtlas (Command) r_ReloadShaders = 0 [] r_RemappedBoneIndicesDebug = 0 [] r_RemappedBoneIndicesDebugFilter = [] r_RemoveCachedResourceDesc (Command) r_RenderMeshHashGridUnitSize = 0.5 [] r_RenderTargetPoolSize = 0 [] r_ReprojectOnlyStaticObjects = 1 [] r_resizableWindow = 0 [] r_ShaderCompilerDontCache = 0 [] r_ShaderCompilerFolderName = [] r_ShaderCompilerFolderSuffix = [] r_ShaderCompilerPort = 31671 [] r_ShaderCompilerServer = localhost [] r_ShaderEmailCCs = [] r_ShaderEmailTags = Build Version: 1.0.0.0 [] r_ShadersAllowCompilation = 1 [] r_ShadersAsyncActivation = 0 [] r_ShadersAsyncCompiling = 3 [] r_ShadersAsyncMaxThreads = 1 [DUMPTODISK] r_shadersCacheClearOnVersionChange = 0 [] r_ShadersCacheDeterministic = 1 [] r_ShadersCompileAutoActivate = 0 [] r_ShadersCompileCompatible = 1 [] r_ShadersCompileStrict = 0 [] r_ShadersDebug = 0 [DUMPTODISK] r_ShadersEditing = 0 [] r_ShadersIgnoreIncludesChanging = 0 [] r_ShadersLazyUnload = 0 [] r_ShadersLogCacheMisses = 0 [] r_ShadersRemoteCompiler = 0 [DUMPTODISK] r_ShadersSubmitRequestline = 1 [] r_shadersWarningsAsErrorsWH = 1 [] r_ShaderTarget = [DUMPTODISK] r_ShadowCastingLightsMaxCount = 24 [] r_ShadowGenDepthClip = 1 [] r_ShadowJittering = 5 [] r_ShadowJitteringMultiplierWH = 0.8 [] r_ShadowMapsUpdate = 1 [] r_ShadowMaskStencilPrepass = 0 [] r_ShadowPoolBaseCostWH = 25 [] r_ShadowPoolBudgetPerFrameWH = 5000 [] r_ShadowPoolImportanceDistanceMultWH = 1 [] r_ShadowPoolImportanceFrameDeltaMultWH = 5 [] r_ShadowPoolImportanceFrameDeltaNeverRenderedValueWH = 10000 [] r_ShadowPoolImportanceLightUpdateRateMultWH = 2 [] r_ShadowPoolMapSizeCostCoeffWH = 26 [] r_ShadowPoolMapSizeCostMultWH = 0.015 [] r_ShadowPoolMaxFrames = 3 [] r_ShadowPoolShadowCastersCostMultWH = 0.025 [] r_ShadowsAdaptionMin = 0.35 [DUMPTODISK] r_ShadowsAdaptionRangeClamp = 0.02 [DUMPTODISK] r_ShadowsAdaptionSize = 0.3 [DUMPTODISK] r_ShadowsCache = 0 [] r_ShadowsCacheFormat = 1 [] r_ShadowsCacheResolutions = [] r_ShadowsGridAligned = 1 [DUMPTODISK] r_ShadowsLocalLightsFaceCullingWH = 2 [] r_ShadowsLocalLightsLinearizeDepth = 1 [] r_ShadowsMask = 1 [] r_ShadowsMotionBiasConstWH = 0.0001 [] r_ShadowsMotionBiasDirWH = 1e-07 [] r_ShadowsMotionBiasDirZWH = 2 [] r_ShadowsMotionBiasLocalCostWH = 0.01 [] r_ShadowsMotionBiasWH = 1 [] r_ShadowsNearestMapResolution = 4096 [REQUIRE_APP_RESTART] r_ShadowsParticleAnimJitterAmount = 1 [DUMPTODISK] r_ShadowsParticleJitterAmount = 0.5 [DUMPTODISK] r_ShadowsParticleKernelSize = 1 [DUMPTODISK] r_ShadowsParticleNormalEffect = 1 [DUMPTODISK] r_ShadowsPCFiltering = 1 [] r_ShadowsScreenSpace = 1 [] r_ShadowsScreenSpaceFadeoutBegin = 1000 [] r_ShadowsScreenSpaceFadeoutEnd = 2000 [] r_ShadowsScreenSpaceLength = 0.015 [] r_ShadowsScreenSpaceStrength = 0.85 [] r_ShadowTexFormat = 0 [] r_Sharpening = 0 [] r_ShowDynTextures = 0 [] r_ShowDynTexturesFilter = * [] r_ShowDynTexturesMaxCount = 36 [] r_ShowLightBounds = 0 [] r_ShowLines = 0 [] r_ShowNormals = 0 [] r_ShowRenderTarget (Command) r_ShowTangents = 0 [] r_ShowTexture = [] r_ShowTimeGraph = 0 [] r_ShowVideoMemoryStats = 0 [] r_SilhouettePOM = 0 [] r_SkipAlphaTested = 0 [] r_Snow = 0 [] r_SnowDisplacement = 0 [] r_SnowFlakeClusters = 100 [] r_SnowHalfRes = 0 [] r_SonarVision = 1 [] r_ssdo = 1 [] r_ssdoAmountAmbient = 2 [] r_ssdoAmountDirect = 0.7 [] r_ssdoAmountReflection = 4 [] r_ssdoColorBleeding = 0.8 [] r_ssdoFadeoutBegin = 2000 [] r_ssdoFadeoutEnd = 4000 [] r_ssdoHalfRes = 2 [] r_ssdoRadius = 0.1 [] r_ssdoRadiusMax = 0.3 [] r_ssdoRadiusMin = 0.015 [] r_ssdoSecondaryBandRadius = 15 [] r_SSReflDistance = 0.15 [] r_SSReflections = 2 [] r_SSReflEnvBRDFMultWH = 3 [] r_SSReflEnvBRDFPowWH = 2 [] r_SSReflHalfRes = 0 [] r_SSReflSamples = 16 [] r_Stats = 0 [] r_statsMinDrawCalls = 0 [] r_StencilBits = 8 [DUMPTODISK] r_StereoEnableMgpu = 0 [DUMPTODISK] r_StereoEyeDist = 0.02 [DUMPTODISK] r_StereoFlipEyes = 0 [DUMPTODISK] r_StereoGammaAdjustment = 0.12 [DUMPTODISK] r_StereoHudScreenDist = 0.5 [DUMPTODISK] r_StereoNearGeoScale = 0.65 [DUMPTODISK] r_stereoScaleCoefficient = 1 [] r_StereoScreenDist = 0.25 [DUMPTODISK] r_StereoStrength = 1 [DUMPTODISK] r_sunshafts = 2 [] r_SuperResolution_AMD_FSR_CustomReactiveMaskScaleWH = 0.5 [] r_SuperResolution_AMD_FSR_CustomResolutionScaleWH = 0.5 [] r_SuperResolution_AMD_FSR_QualityMode = 1 [] r_SuperResolution_AMD_FSR_ReactiveMask_BinaryValue = 0.5 [] r_SuperResolution_AMD_FSR_ReactiveMask_CutoffThreshold = 0.35 [] r_SuperResolution_AMD_FSR_ReactiveMask_Scale = 1 [] r_SuperResolution_AMD_FSR_TransparencyAndCompositionMask = 0 [] r_SuperResolution_Mode = 0 [] r_SuperResolution_NVIDIA_APP_ID = 0 [] r_SuperResolution_NVIDIA_DLSS_ExposureCompensation = 0 [] r_SuperResolution_NVIDIA_DLSS_Preset = 0 [] r_SuperResolution_NVIDIA_DLSS_QualityMode = 2 [] r_SuperResolution_ReactiveMask_Mode = 1 [] r_SuperResolution_Sharpness = 0.684576 [] r_SuperResolution_SONY_PSSR_ResolutionScale = 0.5 [] r_SuperResolution_TextureMipBias = 0 [] r_Supersampling = 1 [] r_SupersamplingFilter = 0 [] r_SyncToFrameFence = 1 [] r_TessellationDebug = 0 [] r_TessellationTriangleSize = 8 [] r_TexBindMode = 0 [] r_TexelsPerMeter = 0 [] r_TexLog = 0 [] r_TexMaxAnisotropy = 16 [REQUIRE_LEVEL_RELOAD] r_TexMinAnisotropy = 16 [REQUIRE_LEVEL_RELOAD] r_TexNoLoad = 0 [] r_TexPostponeLoading = 1 [] r_TexPreallocateAtlases = 0 [] r_TextureCompiling = 1 [] r_TextureCompilingIndicator = 0 [] r_TextureLodDistanceRatio = -1 [] r_TexturesAllowDynamicSampler = 1 [] r_TexturesStreamDynamicPool = 1 [] r_TexturesStreamDynamicPoolMaxSizeWH = 8192 [] r_TexturesStreamDynamicPoolMinSize = 2048 [] r_TexturesStreamDynamicPoolTargetVramUsage = 80 [] r_TexturesStreaming = 2 [REQUIRE_APP_RESTART] r_TexturesStreamingDebug = 0 [] r_TexturesStreamingDebugDumpIntoLog = 0 [] r_TexturesStreamingDebugFilter = [] r_TexturesStreamingDebugMinMip = 100 [] r_TexturesStreamingDebugMinSize = 100 [] r_TexturesStreamingDisableNoStreamDuringLoad = 0 [] r_texturesstreamingJobUpdate = 1 [] r_TexturesStreamingLowestPrefetchBias = 0 [] r_TexturesStreamingMaxRequestedJobs = 32 [] r_TexturesStreamingMaxRequestedMB = 4 [] r_TexturesStreamingMaxUpdateRate = 1 [] r_TexturesStreamingMinReadSizeKB = 64 [] r_texturesstreamingMinUsableMips = 8 [] r_TexturesStreamingMipBias = 0 [] r_TexturesStreamingMipClampDVD = 1 [] r_TexturesStreamingMipFading = 8 [] r_TexturesStreamingNoUpload = 0 [] r_TexturesStreamingOnlyVideo = 0 [] r_TexturesStreamingPostponeMips = 0 [] r_TexturesStreamingPostponeThresholdKB = 1024 [] r_texturesstreamingPostponeThresholdMip = 1 [] r_TexturesStreamingPrecacheRounds = 1 [] r_texturesstreamingSkipMips = 0 [] r_TexturesStreamingSuppress = 0 [] r_TexturesStreamingUpdateType = 1 [] r_texturesstreampooldefragmentation = 0 [] r_texturesstreampooldefragmentationmaxamount = 524288 [] r_texturesstreampooldefragmentationmaxmoves = 8 [] r_TexturesStreamPoolSize = 8192 [] r_ThermalVision = 1 [] r_ThermalVisionViewDistance = 150 [] r_transient_pool_size = 4 [] r_TransparentPasses = 1 [] r_TranspDepthFixup = 1 [] r_TrimResourceCache (Command) r_UpdateInstances = 0 [] r_UseDisplacementFactor = 0.2 [] r_UseHWSkinning = 1 [] r_UseMaterialLayers = 2 [] r_UseZPass = 2 [DUMPTODISK] r_ValidateDraw = 0 [] r_VisAreaClipLightsPerPixel = 1 [] r_VolumetricClouds = 2 [] r_VolumetricCloudsPipeline = 0 [] r_VolumetricCloudsRaymarchStepNum = 64 [] r_VolumetricCloudsShadowResolution = 64 [] r_VolumetricCloudsStereoReprojection = 1 [] r_VolumetricCloudsTemporalReprojection = 1 [] r_VolumetricFogDownscaledSunShadow = -1 [] r_VolumetricFogDownscaledSunShadowRatio = 1 [] r_VolumetricFogMinimumLightBulbSize = 0 [] r_VolumetricFogReprojectionBlendFactor = 0.9 [] r_VolumetricFogReprojectionMode = 1 [] r_VolumetricFogSample = 2 [] r_VolumetricFogShadow = 1 [] r_VolumetricFogSunLightCorrection = 1 [] r_VolumetricFogTexDepth = 64 [] r_VolumetricFogTexScale = 10 [] r_VrProjectionPreset = 0 [] r_VrProjectionType = 0 [REQUIRE_APP_RESTART] r_VSync = 0 [DUMPTODISK, RESTRICTEDMODE] r_WaterCaustics = 1 [] r_WaterCausticsDeferred = 2 [] r_WaterCausticsDistance = 100 [] r_WaterGodRays = 1 [] r_WaterGodRaysDistortion = 1 [] r_WaterReflections = 1 [DUMPTODISK] r_WaterReflectionsMGPU = 0 [DUMPTODISK] r_WaterReflectionsMinVisiblePixelsUpdate = 0.05 [DUMPTODISK] r_WaterReflectionsMinVisUpdateDistanceMul = 10 [DUMPTODISK] r_WaterReflectionsMinVisUpdateFactorMul = 20 [DUMPTODISK] r_WaterReflectionsQuality = 4 [DUMPTODISK] r_WaterReflectionsUseMinOffset = 1 [DUMPTODISK] r_WaterUpdateDistance = 2 [] r_WaterUpdateFactor = 0.01 [DUMPTODISK] r_WaterUpdateThread = 5 [] r_WaterVolumeCaustics = 0 [] r_WaterVolumeCausticsDensity = 128 [] r_WaterVolumeCausticsMaxDist = 35 [] r_WaterVolumeCausticsSnapFactor = 1 [] r_Width = 3840 [DUMPTODISK] r_WindowIconTexture = %ENGINE%/EngineAssets/Textures/default_icon.dds [] r_WindowTopMost = 0 [] r_WindowType = 2 [DUMPTODISK] r_window_fullscreen_to_desktop_mode = 1 [DUMPTODISK] r_WinPosX = -10000 [DUMPTODISK] r_WinPosY = -10000 [DUMPTODISK] r_wireframe = 0 [] r_XboxEnableInstrumented = 0 [] r_XboxGpuHangDetectionThreshold = 2000 [] r_XboxImmediateThresholdPercent = 5 [] r_ZFightingDepthScale = 0.995 [] r_ZFightingExtrude = 0.001 [] r_ZPassDepthSorting = 1 [] r_ZPassOnly = 0 [] r_ZPrepassMaxDist = 16 [] r_ZPrepassVegetation = 0 [] save_genstrings (Command) STAP_DEBUG = 0 [] STAP_DISABLE = 0 [] STAP_LOCK_EFFECTOR = 0 [] STAP_OVERRIDE_TRACK_FACTOR = -1 [] STAP_TRANSLATION_FEATHER = 1 [] STAP_TRANSLATION_FUDGE = 1 [] sv_AISystem = 0 [REQUIRE_APP_RESTART] sv_autoconfigurl = [] sv_bandwidth = 50000 [] sv_bind = 0.0.0.0 [REQUIRE_LEVEL_RELOAD] sv_DedicatedCPUPercent = 0 [] sv_DedicatedCPUVariance = 10 [] sv_DedicatedMaxRate = 30 [] sv_dumpstats = 1 [] sv_dumpstatsperiod = 1000 [] sv_gamerules = SinglePlayer [] sv_gamerulesdefault = SinglePlayer [] sv_input_timeout = 0 [] sv_lanonly = 0 [DUMPTODISK] sv_levelrotation = levelrotation [] sv_LoadAllLayersForResList = 0 [] sv_map = kutnohorsko [] sv_maxplayers = 32 [DUMPTODISK] sv_maxspectators = 32 [DUMPTODISK] sv_pacifist = 0 [] sv_packetRate = 30 [] sv_password = [DUMPTODISK] sv_port = 64087 [DUMPTODISK] sv_requireinputdevice = dontcare [DUMPTODISK, REQUIRE_LEVEL_RELOAD] sv_servername = [DUMPTODISK] sv_timeofdayenable = 0 [DUMPTODISK] sv_timeofdaylength = 1 [DUMPTODISK] sv_timeofdaystart = 12 [DUMPTODISK] sv_timeout_disconnect = 0 [] sv_votingCooldown = 180 [] sv_votingRatio = 0.51 [] sv_votingTeamRatio = 0.67 [] sv_votingTimeout = 60 [] sw_debugInfo = 1 [] sw_draw_bbox = 1 [] sw_gridSize = 6 [] sys_affinity = 0 [] sys_AI = 1 [] sys_audio_disable = 0 [REQUIRE_APP_RESTART] sys_auto_detect_spec_override = 0 [] sys_budget_frametime = 50 [DUMPTODISK] sys_budget_numdrawcalls = 2000 [DUMPTODISK] sys_budget_numpolys = 500000 [DUMPTODISK] sys_budget_soundchannels = 32 [DUMPTODISK] sys_budget_soundCPU = 15 [DUMPTODISK] sys_budget_soundmem = 32 [DUMPTODISK] sys_budget_streamingthroughput = 1024 [DUMPTODISK] sys_budget_sysmem = 512 [DUMPTODISK] sys_budget_videomem = 90 [DUMPTODISK] sys_build_folder = [] sys_crashtest (Command) sys_DeactivateConsole = 0 [] sys_deferAudioUpdateOptim = 0 [] sys_display_threads = 0 [] sys_dll_ai = CryAISystem [] sys_dll_game = WHGame [] sys_dll_response_system = [] sys_driveinfo (Command) sys_dump_aux_threads = 1 [] sys_dump_type = 2 [] sys_enable_budgetmonitoring = 0 [] sys_entities = 1 [] sys_error_debugbreak = 0 [] sys_filesystemCaseSensitivity = 0 [] sys_firstlaunch = 0 [] sys_flash = 1 [] sys_flash_address_space = 65536 [REQUIRE_APP_RESTART] sys_flash_allow_reset_mesh_cache = 1 [] sys_flash_check_filemodtime = 0 [] sys_flash_curve_tess_error = 2 [] sys_flash_debugdraw = 0 [] sys_flash_edgeaa = 1 [] sys_flash_frame_catchup_count = 2 [] sys_flash_log_options = 0 [] sys_flash_mipmaps = 1 [] sys_flash_reset_mesh_cache = 0 [] sys_flash_static_pool_size = 0 [REQUIRE_APP_RESTART] sys_flash_stereo_maxparallax = 0.02 [] sys_flash_use_arenas = 1 [] sys_flash_video_soundvolume = 1 [] sys_flash_video_subaudiovolume = 1 [] sys_flash_warning_level = 1 [] sys_force_installtohdd_mode = 0 [] sys_gamertag = [] sys_game_folder = Data [] sys_game_name = Kingdom Come: Deliverance II [DUMPTODISK] sys_ime = 0 [REQUIRE_APP_RESTART] sys_initpreloadpacks = [] sys_intromoviesduringinit = 1 [] sys_job_system_enable = 1 [] sys_job_system_filter = [] sys_job_system_max_worker = 16 [] sys_job_system_process_wait_on_jobs_wh = 1 [] sys_job_system_profiler = 0 [] sys_job_system_profiler_max_scale_wh = 2 [] sys_job_system_worker_queue_ratio_wh = 1 [] sys_keyboard = 1 [] sys_keyboard_break = 0 [] sys_languages = [] sys_languagesAvailable = japanese,english,french,spanish,german,italian,portuguese,russian,korean,chineset,chineses,polish,czech,turkish,ukrainian [] sys_languagesAvailable_audio = english [] sys_languages_audio = english,czech,german,french,spanish,japanese [] sys_limit_phys_thread_count = 1 [] sys_livecreate = 1 [REQUIRE_APP_RESTART] sys_LoadFrontendShaderCache = 0 [] sys_localization_folder = Localization [] sys_localization_reload (Command) sys_logallocations = 0 [DUMPTODISK] sys_LvlRes_finalstep (Command) sys_LvlRes_findunused (Command) sys_main_CPU = 0 [] sys_MaxFPS = -1 [] sys_MaxFPSThrotteled = 60 [] sys_max_step = 0.05 [] sys_MemoryDeadListSize = 0 [REQUIRE_APP_RESTART] sys_memory_debug = 0 [] sys_menupreloadpacks = [] sys_min_step = 0.01 [] sys_noupdate = 0 [] sys_no_crash_dialog = 0 [] sys_no_jobs_inlining = 1 [] sys_PakDisableNonLevelRelatedPaks = 1 [] sys_PakInMemorySizeLimit = 6 [] sys_PakLoadCache = 1 [] sys_PakLoadModePaks = 0 [] sys_PakLogInvalidFileAccess = 0 [] sys_PakLogMissingFiles = 0 [] sys_PakMessageInvalidFileAccess = 0 [] sys_PakPriority = 2 [] sys_PakReadSlice = 0 [] sys_PakSaveFastLoadResourceList = 0 [] sys_PakSaveLevelResourceList = 0 [] sys_PakSaveMenuCommonResourceList = 0 [] sys_PakSaveTotalResourceList = 0 [] sys_PakStreamCache = 0 [] sys_PakTotalInMemorySizeLimit = 30 [] sys_PakValidateFileHash = 0 [] sys_parallel_processing = 1 [] sys_physics = 1 [] sys_physics_CPU = 1 [] sys_preload = 0 [] sys_ProfileLevelLoading = 0 [] sys_ProfileLevelLoadingDump = 0 [] sys_RestoreSpec (Command) sys_root = [READONLY] sys_scale3DMouseTranslation = 0.2 [] sys_Scale3DMouseYPR = 0.05 [] sys_scaleform_shared_font_tex_size = 2048 [REQUIRE_APP_RESTART] sys_SimulateTask = 0 [] sys_SleepIfInactiveWH = 1 [] sys_spec = 0 [] sys_spec_characters = 4 [] sys_spec_full = 4 [] RealState=Custom sys_spec_globalillumination = 4 [] sys_spec_light = 4 [] sys_spec_objectdetail = 4 [] sys_spec_particles = 4 [] sys_spec_postprocessing = 4 [] sys_spec_quality = 4 [] sys_spec_shading = 4 [] RealState=Custom sys_spec_shadows = 4 [] sys_spec_texture = 4 [] sys_spec_textureresolution = 8 [] sys_spec_vegetation = 4 [] sys_spec_volumetriceffects = 4 [] sys_ssd_warning = 1 [] sys_SSInfo = 0 [] sys_streaming_CPU = 1 [] sys_streaming_CPU_worker = 5 [] sys_streaming_debug = 0 [] sys_streaming_debug_filter = 0 [] sys_streaming_debug_filter_file_name = [] sys_streaming_debug_filter_min_time = 0 [] sys_streaming_in_blocks = 1 [] sys_streaming_max_bandwidth = 0 [] sys_streaming_max_finalize_per_frame = 0 [] sys_streaming_memory_budget = 20480 [] sys_streaming_requests_grouping_time_period = 2 [] sys_streaming_resetstats = 0 [] sys_streaming_use_optical_drive_thread = 1 [] sys_TaskThread0_CPU = 3 [] sys_TaskThread1_CPU = 5 [] sys_TaskThread2_CPU = 4 [] sys_TaskThread3_CPU = 3 [] sys_TaskThread4_CPU = 2 [] sys_TaskThread5_CPU = 1 [] sys_telemetry_keep_alive = 5 [] sys_telemetry_stream_file = [] sys_telemetry_stream_ip = [] sys_trackview = 1 [] sys_UncachedStreamReads = 1 [] sys_update_profile_time = 1 [] sys_user_folder = KingdomCome2 [] sys_user_subfolder = [] sys_vtune = 0 [] sys_warnings = 0 [] s_ATLPoolSize = 8192 [REQUIRE_APP_RESTART] s_AudioEventPoolSize = 4096 [REQUIRE_APP_RESTART] s_AudioObjectPoolSize = 2048 [REQUIRE_APP_RESTART] s_AudioProxiesInitType = 0 [] s_AudioStandaloneFilePoolSize = 512 [REQUIRE_APP_RESTART] s_AudioSystemImplementationName = CryAudioImplFmod [] s_ExecuteTrigger (Command) s_FileCacheManagerSize = 16384 [REQUIRE_APP_RESTART] s_FmodPrimaryPoolSize = 143360 [REQUIRE_APP_RESTART] s_FullObstructionMaxDistance = 5 [] s_LanguageToCheckForMissingFiles = english [] s_MasterVolume = 1 [DUMPTODISK] s_MusicVolume = 0.596572 [DUMPTODISK] s_OcclusionMaxDistance = 500 [] s_OcclusionMaxSyncDistance = 10 [] s_PositionUpdateThreshold = 0.1 [] s_SetRtpc (Command) s_SetSwitchState (Command) s_SoundVolume = 1 [DUMPTODISK] s_StopTrigger (Command) s_VelocityTrackingThreshold = 0.1 [] test_delegate (Command) test_playersBounds (Command) test_profile (Command) test_reset (Command) TMP_init = 0 [] TMP_update = 0 [] tracer_max_count = 32 [] tracer_max_distance = 50 [] tracer_max_scale = 5 [] tracer_min_distance = 4 [] tracer_min_scale = 0.5 [] tracer_player_radiusSqr = 400 [] t_Debug = 0 [] t_GameScale = 1 [] t_MaxStep = 0.25 [] t_Scale = 1 [] t_Smoothing = 1 [] voice_mute (Command) v_altitudeLimit = 600 [] v_altitudeLimitLowerOffset = 0.1 [] v_debugSounds = 0 [] v_draw_slip = 0 [DUMPTODISK] v_draw_suspension = 0 [DUMPTODISK] v_dumpFriction = 0 [] v_invertPitchControl = 0 [DUMPTODISK] v_pa_surface = 1 [] v_profileMovement = 0 [] v_rockBoats = 1 [] v_sprintSpeed = 0 [] v_stabilizeVTOL = 0.35 [DUMPTODISK] v_wind_minspeed = 0 [] wait_frames (Command) wait_seconds (Command) watch_enabled = 1 [] watch_text_render_fxscale = 13 [] watch_text_render_lineSpacing = 9.3 [] watch_text_render_size = 1.75 [] watch_text_render_start_pos_x = 35 [] watch_text_render_start_pos_y = 180 [] wh_aa_DBQueryProfiling = 0 [] wh_aa_DebugEvents = 0 [] wh_aa_DebugEventsTarget = [] wh_aa_PreprocessVerbosity = 0 [] wh_actor_ActorTargetDefaultPrepareRadius = 1 [] wh_actor_DebugGhosting = [] wh_actor_DefaultPitchAngleLimit = 1.39626 [] wh_actor_EnableActionNaturalLogicalEnd = 1 [] wh_actor_FallSpeedHeavyLand = 10 [] wh_actor_GhostingBumpDelay = 0.1 [] wh_actor_GhostingEnabled = 1 [] wh_actor_GhostingEnterTimer = 1 [] wh_actor_GhostingExitTimer = 0.5 [] wh_actor_GroundNormalBlendMultiplier = 10 [] wh_actor_IdleStateUseStanceObjectTransform = 1 [] wh_actor_info = 0 [] wh_actor_info_filter = [] wh_actor_JumpCapsuleAdditionalRadius = 0 [] wh_actor_JumpHeight = 1 [] wh_actor_JumpHeightAnimBlendTime = 0.15 [] wh_actor_JumpInPlaceMovementSmoothingTime = 0.25 [] wh_actor_LandCheckDelay = 0.3 [] wh_actor_LipSyncStartTransitionTime = 0.15 [] wh_actor_LipSyncStopTransitionTime = 0.5 [] wh_actor_model = [] wh_actor_MovementSpeedMultDefault = 0.9 [] wh_actor_MovementSpeedMultEnabled = 1 [] wh_actor_MovementSpeedMultSmoothingRate = 5 [] wh_actor_MovementSpeedMultSmoothingRateForHorse = 0.05 [] wh_actor_ParallelPrePhysicsUpdate = 1 [] wh_actor_SimplifiedPhysicsBodySubPartId = 2 [] wh_actor_SlidingPreventsJumping = 0 [] wh_actor_UnderTerrainTestOffset = 2 [] wh_actor_UnstuckJumpTimeout = 1 [] wh_actor_UnstuckSpeed = 0.1 [] wh_actor_UpdateStopLeg = 1 [] wh_actor_WaterRippleInjectionDistance = 0.1 [] wh_actor_WaterRippleScale = 0.5 [] wh_actor_WaterRippleStrength = 0.1 [] wh_ac_UpdateBBoxByHipsDebugDraw = [] wh_ai_ActivitySystemSleepOutsideMLOD = 1 [] wh_ai_AdvancedNavMeshSpanMerge = 1 [] wh_ai_AfterMoveTargetCosAngleTolerance = 0.98 [] wh_ai_AfterMoveTargetLookAhead = 3 [] wh_ai_AllowPathFollowShortcuting = 1 [] wh_ai_AllowPathFollowShortcutingFlee = 1 [] wh_ai_AnimalPoint_EatingCheckOffset = 1.15 [] wh_ai_AnimalPoint_MaxEatingSlopeDeg = 20 [] wh_ai_AnimalPoint_MaxSleepingNormalDeg = 15 [] wh_ai_AnimalPoint_MaxSleepingNormalDifferenceDeg = 12 [] wh_ai_AnimalPoint_MaxSleepingSlopeDeg = 15 [] wh_ai_AnimalPoint_SleepingCheckOffset = 0.75 [] wh_ai_AnimalSpawner_DebugDraw = 0 [] wh_ai_AnimalSpawner_MinDespawnDistance = 250 [] WH_AI_ANIM_Debug_DisplayAdditionalInfo = 0 [] WH_AI_ANIM_Debug_DisplayTags = 1 [] WH_AI_ANIM_Debug_ShowFlags = 0 [] WH_AI_ANIM_Debug_TrashDepth = 5 [] wh_ai_AreaProximity_FarThreshold = 275 [] wh_ai_AreaProximity_NearThreshold = 200 [] wh_ai_AreaToNavSOAllowedLinkNames = entrance [] wh_ai_AttrEditWindowSizeX = 640 [] wh_ai_AttrEditWindowSizeY = 480 [] wh_ai_AutomaticMNMRebuild = 0 [] wh_ai_BehaviorTreeCachePreload = 1 [] wh_ai_BehaviorTreeImmediateChildReset = 1 [] wh_ai_BehaviorTreeRuntimeCacheUnusedTimeout = 600 [] wh_ai_BoidReachablePointHorExtent = 2 [] wh_ai_BoidReachablePointMaxSearchDistanceMin = 2 [] wh_ai_BoidReachablePointMaxSearchEuclidDistanceMult = 2 [] wh_ai_BoidReachablePointVertExtent = 3 [] wh_ai_BoidTimeoutLODMult = 8 [] WH_AI_Boid_DisableThreats = 0 [] WH_AI_Boid_MinPathLenght = 0.4 [] wh_ai_BrainMultiSubbBudgetSplitMode = 1 [] wh_ai_BrainMultiSubbSleep = 1 [] WH_AI_BT_Node_Profile = 0 [] WH_AI_BudgetedCombatSUBB = 0 [] WH_AI_BudgetEnabled = 0 [] wh_ai_budgetsClearLog (Command) wh_ai_budgetsFlushLog (Command) wh_ai_ChangeCrouchActionInstantDeferredSuccess = 1 [] wh_ai_ChangeStanceActionNoReplanThreshold = 2 [] wh_ai_ChangeStanceActionReplanCloseInterval = 1 [] wh_ai_ChangeStanceActionReplanCloseThreshold = 7 [] wh_ai_ChangeStanceActionReplanInterval = 5 [] wh_ai_CheckPathGraphConnectivityFrom (Command) wh_ai_CollisionAvoidanceCandidatesMode = 2 [] wh_ai_CollisionAvoidanceCircularQueryRadius = 50 [] wh_ai_CollisionAvoidanceConsistentCandidate = 1 [] wh_ai_CollisionAvoidanceConsistentCandidatePrevMaxDif = 0 [] wh_ai_CollisionAvoidanceFallenActorRadiusExtra = 0.3 [] wh_ai_CollisionAvoidanceObstacleTravel = 1 [] wh_ai_CollisionAvoidanceObstacleTravelMultiplier = 0.9 [] wh_ai_CollisionAvoidanceOutputHalfspace = 1 [] wh_ai_CollisionAvoidanceSameFloorThreshold = 2 [] wh_ai_CollisionAvoidanceSameFloorThresholdMin = 1 [] wh_ai_CollisionAvoidanceShrinkOthersDecreaseRate = 0.15 [] wh_ai_CollisionAvoidanceShrinkOthersIncreaseRate = 0.1 [] wh_ai_CollisionAvoidanceSmoothingDotLimit = 0.1 [] wh_ai_CollisionAvoidanceSmoothingTimeHi = 0.05 [] wh_ai_CollisionAvoidanceSmoothingTimeLow = 0.2 [] wh_ai_CollisionAvoidanceTimeScale = 1 [] wh_ai_CollisionAvoidanceTimeScaleFallback = 0.25 [] WH_AI_CombatIgnoreTargetAttraction = 0 [] WH_AI_CombatIgnoreTargetOnSweetSpot = 0 [] WH_AI_CombatMove_AccelerationLimit = 5 [] WH_AI_CombatMove_AccelerationLimitHorse = 14 [] WH_AI_CombatMove_ApproachOffset = 6 [] WH_AI_CombatMove_BehindCut = 1 [] WH_AI_CombatMove_CatchDistanceCap = 130 [] WH_AI_CombatMove_CatchDistanceTolerance = 0.4 [] WH_AI_CombatMove_CatchTimeAngleLimit = 0.3 [] WH_AI_CombatMove_CirclingChangeSmoothTime = 0.3 [] WH_AI_CombatMove_CirclingChooseMoveMaxProb = 0.6 [] WH_AI_CombatMove_CirclingDirectionDurationMax = 1.5 [] WH_AI_CombatMove_CirclingDirectionDurationMin = 0.6 [] WH_AI_CombatMove_CirclingLowestMovementActivity = 0.25 [] WH_AI_CombatMove_CirclingWaitingDurationMax = 5 [] WH_AI_CombatMove_CirclingWaitingDurationMin = 1.2 [] WH_AI_CombatMove_CuttingHisteresis = 1 [] WH_AI_CombatMove_DampingSize = 1.5 [] WH_AI_CombatMove_DestinationRepulsionAlliesOnly = 1 [] WH_AI_CombatMove_DestinationRepulsionMinDist = 1.5 [] WH_AI_CombatMove_DestinationRepulsionThreshold = 2 [] WH_AI_CombatMove_DogBackwardLimitAngle = 0.7 [] WH_AI_CombatMove_DogDistanceMax = 5 [] WH_AI_CombatMove_DogDistanceMin = 2 [] WH_AI_CombatMove_DogMaxLateralLogicalSpeed = 2 [] WH_AI_CombatMove_DogMaxSpeed = 9 [] WH_AI_CombatMove_DogMinLateralLogicalSpeed = 1 [] WH_AI_CombatMove_DogMinTurnRadius = 0.5 [] WH_AI_CombatMove_DogUseTurnAngle = 0 [] WH_AI_CombatMove_EvasionManeuversSpeedRandPart = 0.5 [] WH_AI_CombatMove_EvasionManeuversTimeIntervalRandomPart = 0.5 [] WH_AI_CombatMove_EvasionManeuversTimeToChangeDirMax = 5 [] WH_AI_CombatMove_EvasionManeuversTimeToChangeDirMin = 0.5 [] WH_AI_CombatMove_ForceDisableMoveTransition = 1 [] WH_AI_CombatMove_ForceFocusBack_Horse = 0.7 [] WH_AI_CombatMove_ForceFocusFront_Horse = 1.2 [] WH_AI_CombatMove_ForceKeepDistance = 0 [] WH_AI_CombatMove_ForceOffsetMax = 0.9 [] WH_AI_CombatMove_ForceOffsetMaxSpeed = 5 [] WH_AI_CombatMove_ForceSpeedupBase = 1 [] WH_AI_CombatMove_ForceSpeedupDistance_Horse = 1.2 [] WH_AI_CombatMove_ForceSpeedupDistance_NPC = 2.1 [] WH_AI_CombatMove_ForceSpeedupDistance_NPCIndoor = 0.9 [] WH_AI_CombatMove_ForeignTargetRepulsion = 0.6 [] WH_AI_CombatMove_FormationFacing = 1 [] WH_AI_CombatMove_FormationLookAimTolerance = 2 [] WH_AI_CombatMove_FormationRepulsionOverrideRelaxed = 1.3 [] WH_AI_CombatMove_FormationRepulsionOverrideTight = 0.9 [] WH_AI_CombatMove_FormationSpeedGapTolerance = 0.4 [] WH_AI_CombatMove_GuardDisableTimeout = 1000 [] WH_AI_CombatMove_GuardEnableTimeout = 300 [] WH_AI_CombatMove_HorseModeRadiusMultiplier = 2 [] WH_AI_CombatMove_InAreaHysteresisTolerance = 0.3 [] WH_AI_CombatMove_InfrontCut = 1 [] WH_AI_CombatMove_MaxAllowedSlope = 0.8 [] WH_AI_CombatMove_MaxAllowedSlopePlayer = 0.7 [] WH_AI_CombatMove_MaxArcRange = 50 [] WH_AI_CombatMove_MaxCongetsion = 1.2 [] WH_AI_CombatMove_MaxIgnoredSlope = 0.1 [] WH_AI_CombatMove_MaxIgnoredSlopePlayer = 0.3 [] WH_AI_CombatMove_MinArcRange = 35 [] WH_AI_CombatMove_PlayerSecondaryAttackerHuntMultiplier = 0.1 [] WH_AI_CombatMove_PlayerSecondaryAttackerOuterCircleTolerance = 2 [] WH_AI_CombatMove_PlayerSecondaryAttackerSpeedMultiplier = 0.15 [] WH_AI_CombatMove_ReactionMaxTime = 400 [] WH_AI_CombatMove_ReactionMinTime = 100 [] WH_AI_CombatMove_RefreshTime = 300 [] WH_AI_CombatMove_RepulsionForceCapped = 1 [] WH_AI_CombatMove_RepulsionForceMaxZDifference = 2 [] WH_AI_CombatMove_RunawaySpeedForSyncGuardMinRange = 3 [] WH_AI_CombatMove_SlopeEstimateDistance = 0.3 [] WH_AI_CombatMove_SpeedHysteresisAdditiveBonus = 0.2 [] WH_AI_CombatMove_SpeedHysteresisMultiplicativeBonus = 0.2 [] WH_AI_CombatMove_StopTolerance = 0.5 [] WH_AI_CombatMove_SweetSpotArea_AngleOffsetSmoothTime = 0 [] WH_AI_CombatMove_SweetSpotArea_ArcPeriod = 0 [] WH_AI_CombatMove_SweetSpotArea_BiasPeriod = 0 [] WH_AI_CombatMove_SweetSpotArea_CenterSmoothTime = 0 [] WH_AI_CombatMove_SweetSpotArea_DebugDrawZOffset = 0.5 [] WH_AI_CombatMove_SweetSpotArea_DistanceOffsetSmoothTime = 0 [] WH_AI_CombatMove_SweetSpotArea_DorsalSmoothTime = 0 [] WH_AI_CombatMove_SweetSpotArea_LateralCutMinRaycastLength = 0.2 [] WH_AI_CombatMove_SweetSpotArea_LateralSmoothTime = 0 [] WH_AI_CombatMove_SweetSpotArea_MainAxisSmoothTime = 0 [] WH_AI_CombatMove_SweetSpotArea_MaxSmoothTime = 0 [] WH_AI_CombatMove_SweetSpotArea_MinSmoothTime = 0 [] WH_AI_CombatMove_SweetSpotArea_RangePeriod = 0 [] WH_AI_CombatMove_SweetSpotArea_SSInflow = 0 [] WH_AI_CombatMove_SweetSpotArea_SweetSpotDistanceRatio = 1 [] WH_AI_CombatMove_TacticalFollowersUpdate = 1000 [] WH_AI_CombatMove_TacticalRangeGain = 1 [] WH_AI_CombatMove_TacticalSurround = 5 [] WH_AI_CombatMove_TargetRepulsionDampSpeedThreshold = 10 [] WH_AI_CombatMove_ToGuardFactor = 1 [] WH_AI_CombatMove_TooFarLowerClamp = 25.1 [] WH_AI_CombatMove_TooFarToleranceFactor = 5 [] WH_AI_CombatMove_TurnAngleBackwardsChangeCooldown = 0.4 [] WH_AI_CombatMove_TurnAngleMinSpeedToDisable = 1.8 [] WH_AI_CombatMove_TurnAngleRotationMax = 1.9 [] WH_AI_CombatMove_TurnAngleSmoothIn = 0.25 [] WH_AI_CombatMove_TurnAngleSmoothOut = 0.15 [] WH_AI_CombatMove_UnreachableWeaponTolerance = 0.2 [] WH_AI_CombatSimulator_AccuracyMaxAgeMSec = 2000 [] WH_AI_CombatSimulator_AccuracyMinAgeMSec = 100 [] WH_AI_CombatSimulator_Allow = 0 [] WH_AI_CombatSimulator_DebugDraw = 0 [] WH_AI_CombatSimulator_ExperimentDefinition = [] WH_AI_CombatSimulator_ExperimentRepeat = 0 [] WH_AI_CombatSimulator_LogPredictions = 0 [] WH_AI_CombatSimulator_MonitorAccuracy = 0 [] WH_AI_CombatSimulator_SearchesToKeep = 30 [] WH_AI_CombatUsePrediction = 0 [] wh_ai_ConditionUpdateOnWrite = 1 [] WH_AI_ConsoleDebug = 0 [] WH_AI_CrimeFollower_ApproachDistance = 12 [] WH_AI_CrimeFollower_AreaRadius = 2 [] WH_AI_CrimeFollower_DistanceAssist = 4 [] WH_AI_CrimeFollower_DistanceMain = 2 [] WH_AI_CrimeFollower_DistanceObserver = 200 [] WH_AI_CrimeFollower_DistanceObserverMin = 8 [] WH_AI_CrimeFollower_DistanceVariance = 0.2 [] WH_AI_CrimeFollower_RepulsionOverride = 1.12 [] wh_ai_CrimeSearchingFilteringMode = 0 [] wh_ai_CrimeSearchingPolyFilteringIdealPointBase = 2 [] wh_ai_CrimeSearchingPolyFilteringIdealPointIncrement = 10 [] wh_ai_CryAIObjectMovementNotifications = 0 [] wh_ai_CryNavigationSystemEnabled = 0 [] wh_ai_CryPipeUserUpdateCoverAndSpecial = 0 [] wh_ai_CryPuppetCalculatePriority = 0 [] wh_ai_CryPuppetUpdateAllParts = 0 [] wh_ai_CrySmartObjectsEnabled = 0 [REQUIRE_APP_RESTART] wh_ai_CrySmartObjectsEntitySystemSinkEnabled = 0 [REQUIRE_APP_RESTART] WH_AI_DampDirectionChange = 1 [] wh_ai_DataFolder = AI/ [] wh_ai_DeltaMovementComputer = 2 [] wh_ai_DeltaMovementComputerAlwaysReload = 0 [] wh_ai_DeltaMovementComputerDebugDraw = 0 [] wh_ai_DeltaMovementComputerDebugDrawName = [] wh_ai_DeltaMovementComputerSurroundingsRapidRecalculationDelta = 0.3 [] wh_ai_DeltaMovementComputerSurroundingsRapidRecalculationMoveTargetDistanceThreshold = 2 [] wh_ai_DeltaMovementComputerSurroundingsRecalculateMoveTargetDirectionThreshold = 0.99 [] wh_ai_DeltaMovementComputerSurroundingsRecalculateMoveTargetDistanceThreshold = 1 [] wh_ai_DeltaMovementComputerUseSurroundings = 1 [] wh_ai_DetourPolyBoundsCacheSize = 256000 [] wh_ai_DetourRayCastEndPointTolerance = 0.05 [] wh_ai_DetourTileCacheContoursUseZ = 1 [] wh_ai_DetourTileCacheKeepTileBoundaryVertices = 1 [] wh_ai_DetourTileCacheRemoveVertexTolerance = 2 [] wh_ai_DetourTileCacheTriangulationBetweenTestUseZ = 1 [] WH_AI_DisableAnimErrorCvar = 0 [] wh_ai_DisableMissingBehaviorErrors = 0 [] wh_ai_DisableORCAInBattle = 1 [] wh_ai_DisplayNPCHistory (Command) wh_ai_DistanceBasedMovementPlanFail = 0 [] wh_ai_DistanceBasedMovementPlanFailDistance = 3 [] wh_ai_DogPointManager_ClearTimeouts (Command) WH_AI_DogPointManager_DrawPoints = 0 [] WH_AI_DogPointManager_ReloadPoints (Command) wh_ai_DogPointNpcCourtSniffTimeout = 480 [] wh_ai_DogPointNpcDrinkTimeout = 240 [] wh_ai_DogPointNpcMarkTimeout = 120 [] wh_ai_DogPointNpcSniffTimeout = 15 [] wh_ai_DogPointNpcWaterTupDringTimeout = 600 [] wh_ai_DogPointRecentlyMarkedTimeout = 30 [] wh_ai_DogPointRecentlyUsedTimeout = 60 [] WH_AI_Dog_AlarmDirectionDotMinimum = 0.85 [] WH_AI_Dog_AlarmMaxObjectiveDistance = 25 [] WH_AI_Dog_AlarmObjectiveDisobedienceDuration = 15 [] WH_AI_Dog_AlarmObjectiveDisobediencePauseDuration = 180 [] WH_AI_Dog_AlarmObjectiveDuration = 30 [] WH_AI_Dog_AlarmObjectiveDurationVariation = 10 [] WH_AI_Dog_AlarmYieldingDelay = 2 [] WH_AI_Dog_AmbushNPCTrackRadius = 2 [] WH_AI_Dog_BarkInterval = 300 [] WH_AI_Dog_BarkMaxDistance = 10 [] WH_AI_Dog_BarkMinDistance = 4 [] WH_AI_Dog_ChaseActionTimeout = 10 [] WH_AI_Dog_ChaseBarkingTimeout = 3 [] WH_AI_Dog_ChaseMasterDogDistance = 8 [] WH_AI_Dog_ChaseMaxDistanceToTarget = 30 [] WH_AI_Dog_ChaseMinDistanceToTarget = 5 [] WH_AI_Dog_CourtSniffMinInterval = 1200 [] WH_AI_Dog_DigMaxMasterVelocity = 1 [] WH_AI_Dog_DigMaxRange = 5 [] WH_AI_Dog_DigMinInterval = 60 [] WH_AI_Dog_DogMinTeleportDistance = 15 [] WH_AI_Dog_DogTeleportDistance = 40 [] WH_AI_Dog_DrinkMinInterval = 90 [] WH_AI_Dog_DrinkStopDistance = 0.75 [] WH_AI_Dog_EatingApproachingPredictionWeight = 0.4 [] WH_AI_Dog_EatingReplanDistance = 0.3 [] WH_AI_Dog_EatingTime = 5 [] WH_AI_Dog_EatingWalkingDistance = 2 [] WH_AI_Dog_FetchGrabVictimDistance = 0.4 [] WH_AI_Dog_FetchPutVictimDistance = 1.5 [] WH_AI_Dog_FetchPutVictimMountedDistance = 2.5 [] WH_AI_Dog_FetchValidVictimDistanceOffset = 0.5 [] WH_AI_Dog_FetchVictimStopDistance = 0.9 [] WH_AI_Dog_FollowActivationDogStealthDistance = 5 [] WH_AI_Dog_FollowDogReactionTime = 2.5 [] WH_AI_Dog_FollowDogTargetApproachDistance = 5 [] WH_AI_Dog_FollowEmergencyFleeDistanceToFlee = 100 [] WH_AI_Dog_FollowEmergencyFleeDistanceToTarget = 400 [] WH_AI_Dog_FollowEmergencyRadius = 30 [] WH_AI_Dog_FollowHeelDynamicOffset = 0.3 [] WH_AI_Dog_FollowHeelRadius = 2 [] WH_AI_Dog_FollowHeelRadiusWhenMounted = 3.5 [] WH_AI_Dog_FollowHeelStaticOffset = -0.5 [] WH_AI_Dog_FollowHeelTimeout = 20 [] WH_AI_Dog_FollowMaxDistanceMasterToTarget = 10 [] WH_AI_Dog_FollowMaxDogPanicDistance = 60 [] WH_AI_Dog_FollowMinDogPanicDistance = 30 [] WH_AI_Dog_FollowMinimalNewPointDistance = 2 [] WH_AI_Dog_FollowMovementOffsetPrediction = 0.7 [] WH_AI_Dog_FollowSpeedChangeCooldown = 0.4 [] WH_AI_Dog_FollowSpeedDogAheadOffset = 1 [] WH_AI_Dog_FollowSpeedIncreaseDistance = 1.8 [] WH_AI_Dog_FollowTargetPointRange = 4 [] WH_AI_Dog_FollowYiedingMasterSpeedTolerance = 0.5 [] WH_AI_Dog_FollowYiedingMaxMasterDistance = 7 [] WH_AI_Dog_FoundByMasterBarkTime = 6 [] WH_AI_Dog_FoundByMasterDistance = 6 [] WH_AI_Dog_FunMoveMaxRange = 6 [] WH_AI_Dog_FunMoveMinDistance = 3.5 [] WH_AI_Dog_FunMoveMinInterval = 20 [] WH_AI_Dog_FunMoveYieldingMasterDistance = 6 [] WH_AI_Dog_FunOnPointMaxDistance = 7 [] WH_AI_Dog_FunOnTargetPointUpdateTimeout = 1 [] WH_AI_Dog_GrowlDuration = 3 [] WH_AI_Dog_HuntCapacityReplenishRate = 240 [] WH_AI_Dog_HuntMaximumCapacity = 5 [] WH_AI_Dog_HuntPeriod = 120 [] WH_AI_Dog_HuntWaitForMasterTermDist = 4 [] WH_AI_Dog_HuntWaitForMasterTimeout = 60 [] WH_AI_Dog_MarkMinInterval = 60 [] WH_AI_Dog_MaxCombatBorder = 15 [] WH_AI_Dog_MaxHuntObjectiveDistance = 40 [] WH_AI_Dog_MaxHuntSpeed = 9 [] WH_AI_Dog_MaxMildAlarmDistance = 25 [] WH_AI_Dog_MaxPointDistance = 10 [] WH_AI_Dog_MaxRiderFollowDistance = 15 [] WH_AI_Dog_OwnerTrackerSamplingCacheSize = 10 [] WH_AI_Dog_OwnerTrackerSamplingInterval = 0.25 [] WH_AI_Dog_OwnerTrackerSmoothFalloffDelay = 0 [] WH_AI_Dog_OwnerTrackerSmoothTime = 1 [] WH_AI_Dog_PathsEnabled = 0 [] WH_AI_Dog_RequestObjective (Command) WH_AI_Dog_RunawayHideDistance = 100 [] WH_AI_Dog_SearchFailedTimeout = 300 [] WH_AI_Dog_SearchFoundBarkTime = 60 [] WH_AI_Dog_SearchMaxAttempts = 20 [] WH_AI_Dog_SearchMaxDistanceToStart = 10 [] WH_AI_Dog_SearchMaxRange = 2 [] WH_AI_Dog_SearchPOIAproxSize = 2.5 [] WH_AI_Dog_SearchPOIRadiusOffset = 1.5 [] WH_AI_Dog_SearchRecentTimeout = 600 [] WH_AI_Dog_SearchStashAproxSizeOffset = 0.5 [] WH_AI_Dog_SearchSuccessfulTimeout = 600 [] WH_AI_Dog_SearchWaitDistance = 6 [] WH_AI_Dog_SearchWaitingTime = 0 [] WH_AI_Dog_SetMode (Command) WH_AI_Dog_ShakeoutInterval = 30 [] WH_AI_Dog_ShakeoutMinimumWaterDepth = 0.2 [] WH_AI_Dog_ShakeoutRainThreshold = 0.35 [] WH_AI_Dog_ShakeoutTimeAfterRainStart = 15 [] WH_AI_Dog_SniffMinInterval = 20 [] WH_AI_Dog_SniffOffset = 0.15 [] WH_AI_Dog_SniffStopDistance = 1 [] WH_AI_Dog_StealthInertiaTime = 30 [] WH_AI_Dog_WaitActivityVariation = 5 [] WH_AI_Dog_WaitAvoidanceAngle = 0.97 [] WH_AI_Dog_WaitAvoidanceDistance = 7 [] WH_AI_Dog_WaitAvoidanceDogRotationAngle = 0.6 [] WH_AI_Dog_WaitAvoidanceForbiddenAngle = 0.7 [] WH_AI_Dog_WaitAvoidanceMaxDistanceFromOrigPos = 6 [] WH_AI_Dog_WaitAvoidanceMaxFindPointAttemps = 50 [] WH_AI_Dog_WaitAvoidanceMaxNPCVel = 6 [] WH_AI_Dog_WaitAvoidanceMinMoveDistance = 1 [] WH_AI_Dog_WaitAvoidanceMoveDistance = 3 [] WH_AI_Dog_WaitForsakenDistance = 7 [] WH_AI_Dog_WaitForsakenMinTime = 10 [] WH_AI_Dog_WaitProrityMaxMasterSpeed = 3 [] WH_AI_Dog_WaitYieldingOtherTimeout = 2.5 [] WH_AI_Dog_WaterTubDrinkingMinInterval = 600 [] wh_ai_DrawPathFollowerLimitSpeed = 0 [] WH_AI_DrawPredefinedPath = 0 [] wh_ai_DumpNPCHistory (Command) WH_AI_EmergencyThreshold = 10 [] wh_ai_EntitySpawnerTimeBudget = 1 [] wh_ai_ExactPositioningOnFailedMoveTransitionBuffer = 0.1 [] WH_AI_FaderBarrier_TimeoutDuration = 25 [] wh_ai_FillPathFindingGapWithHistory = 1 [] wh_ai_findBestPath_offsetFraction = 0.1 [] wh_ai_findBestPath_radius = 40 [] wh_ai_findBestpath_useHeuristicInDetourTagpoints = 0 [] wh_ai_FindPathFleeCostMultiplier = 5 [] wh_ai_FindPathFleeUseFallbackRawPath = 0 [] wh_ai_FindPathGeneratedNSOCostDistanceMax = 30 [] wh_ai_FindPathGeneratedNSOCostDistanceMin = 5 [] wh_ai_FindPathGeneratedNSOCostMultiplierMax = 5 [] wh_ai_FindPathGeneratedNSOCostMultiplierMin = 1 [] wh_ai_FindPathNavPathEndpointsMode = 1 [] wh_ai_FindPathObstaclesMultiplier = 3 [] wh_ai_FindPathShortcutCoef = 1000 [] wh_ai_FindPathUseObstacles = 1 [] WH_AI_FormationApproachDistance = 8 [] WH_AI_FormationApproachDistanceHorse = 40 [] wh_ai_FormationSpineShortcuttingEnabled = 1 [] wh_ai_FormationSpineShortcuttingStraightLineThreshold = 0.95 [] WH_AI_FormationTurnMaxDistance = 1.5 [] WH_AI_FormationTurnSmoothingActive = 1 [] WH_AI_Formation_StopPredictionMaxLogicalSpeed = 0 [] WH_AI_Formation_StopPredictionTimeReserve = 0.6 [] WH_AI_FWD_WarnIfMissing = 0 [] WH_AI_GraphSearchSteps = 65535 [] wh_ai_hearing_distance_attenuation_power = 2.1 [] wh_ai_hearing_enabled = 1 [] wh_ai_hearing_parallelUpdate = 0 [] wh_ai_hearing_parallelUpdateSize = 150 [] wh_ai_HelperAnimValidationMode = 0 [] wh_ai_IgnorePathsWhenDistToPathIsMoreThan = 150 [] wh_ai_IgnorePathsWhenEuclDistIsLessThan = 15 [] wh_ai_IgnoreShortcutEuclidZMultiplier = 11 [] wh_ai_IgnoreShortcutWhenEuclidDistIsAtLeast = 150 [] wh_ai_informationBroadcastFactionLabel = settlement [] wh_ai_ItemHandlingActionGenericStoppingDistance = 0.5 [] wh_ai_LandSmartAreaTemplateName = sa_land [] wh_ai_LedgeSOTemplateName = so_nav_ledge [] wh_ai_LimitSpeedAboveWalkEnabled = 1 [] wh_ai_LimitSpeedDashBoundary = 0.8 [] wh_ai_LimitSpeedDirectionCriticalDistance = 0.5 [] wh_ai_LimitSpeedDirectionCurveMaxDeadZone = 0.9 [] wh_ai_LimitSpeedDirectionCurveMinDeadZone = 0.3 [] wh_ai_LimitSpeedDistance = 2 [] wh_ai_LimitSpeedLookAheadDistance = 5 [] wh_ai_LimitSpeedPathCurveMaxDeadZone = 0.96 [] wh_ai_LimitSpeedSprintBoundary = 0.5 [] WH_AI_LinkArrowLength = 0.4 [] WH_AI_LinkArrowWidth = 0.2 [] WH_AI_LinkGizmoArrowHeadDistance = 3 [] WH_AI_LinkSparkleVisibility = 0 [] WH_AI_LinkSpeed = 5 [] WH_AI_LinkVisibility = 8 [] WH_AI_LOD_Areas = 2 [] WH_AI_LOD_ForceFullPriorityUpdateObserverPosChangeThreshold = 50 [] WH_AI_LOD_GroupInterval = 500 [] wh_ai_LOD_HideBudgetFrameThresholdToDecrease = 3 [] wh_ai_LOD_HideBudgetFrameThresholdToIncrease = 7 [] wh_ai_LOD_HideBudgetMax = 6 [] wh_ai_LOD_HideBudgetMin = 1 [] WH_AI_LOD_HysteresisMultiplierDetail = 0.8 [] WH_AI_LOD_HysteresisMultiplierMonsterLOD = 1.4 [] WH_AI_LOD_MaxCountDetail = 80 [] WH_AI_LOD_MaxCountDetailBuffer = 10 [] WH_AI_LOD_MaxCountLOD = 400 [] WH_AI_LOD_MaxCountLODBuffer = 50 [] WH_AI_LOD_MaxCountLODUnstealableByMLWakeUp = 0 [] WH_AI_LOD_MaxDetailDistance = 180 [] WH_AI_LOD_MaxNonMLDistance = 600 [] WH_AI_LOD_MaxNonMLDistanceHysteresisMultiplier = 1.2 [] WH_AI_LOD_MaxNonMLDistanceSkipTime = 50 [] WH_AI_LOD_MLBehaviorTimeout = 360000 [] WH_AI_LOD_MLBehaviorTimeoutVariation = 240000 [] WH_AI_LOD_MLPostponedTeleportPlayerDistance = 70 [] WH_AI_LOD_MLUseFakeMovementMinimalDistance = 20 [] WH_AI_LOD_MLUseFakeMovementMinimalDistanceSkipTime = 20 [] WH_AI_LOD_MonsterLODPerception_MaxNPCsPerBatch = 3 [] WH_AI_LOD_MonsterLODPerception_MessageInterval = 9 [] WH_AI_LOD_MonsterLODPerception_MessageNPCCooldown = 300 [] WH_AI_LOD_MonsterLODPerception_MessageRadius = 10 [] wh_ai_Lod_MoveIntervalLOD = 1 [] wh_ai_Lod_MoveIntervalMonsterLOD = 10 [] WH_AI_LOD_SOWakeupDistanceMultiplier = 0.8 [] wh_ai_LogBodiesFilter = [] WH_AI_LogLevel = 1 [] wh_ai_LoopAnimWaitingTimeLimit = 2 [] wh_ai_MailboxDiscardsOldestMessage = 1 [] wh_ai_MessageStatisticsCollect (Command) wh_ai_MessageStatisticsCollectInUpdate = 0 [] wh_ai_MessageStatisticsDebugDraw = 0 [] wh_ai_MessageStatisticsDebugDrawOffset = 0 [] wh_ai_MinPortEditZoomLevel = 0.8 [] WH_AI_Module_Debug_Draw = 0 [] wh_ai_MovementActorAdapterLimitUrgencyFrequency = 3 [] wh_ai_MovementActorSleep = 1 [] wh_ai_MovementBlockDoorLeaveOpenedPlayerDistanceHor = 5 [] wh_ai_MovementBlockDoorLeaveOpenedPlayerDistanceVert = 2 [] wh_ai_MovementBlockDoorOpenInMaxDistanceForLateralTest = 4 [] wh_ai_MovementBlockDoorOpenInMaxLateralDistance = 0.4 [] wh_ai_MovementBlockDoorOpenInMinDistanceForLateralTest = 1 [] wh_ai_MovementBlockDoorOpenInMinLateralDistance = 0 [] wh_ai_MovementBlockDoorOpenInMinRotationDif = 0.85 [] wh_ai_MovementBlockDoorOutputDirectionDistance = 2 [] wh_ai_MovementBlockLadderApproachDistance = 2 [] wh_ai_MovementBlockLadderApproachDistanceVariation = 2 [] wh_ai_MovementBlockLadderClimbSpeed = 3 [] wh_ai_MovementBlockLedgeAlignBoneOffsetBuffer = 0.15 [] wh_ai_MovementBlockLedgeUseAlignBoneOffset = 1 [] wh_ai_MovementSpeedThrottleAlertedWalk = 1 [] wh_ai_MovementSpeedThrottleDash = 1 [] wh_ai_MovementSpeedThrottleFastRun = 1 [] wh_ai_MovementSpeedThrottleModerateDash = 0.82 [] wh_ai_MovementSpeedThrottleModerateSprint = 0.8 [] wh_ai_MovementSpeedThrottleRelaxedWalk = 0.6 [] wh_ai_MovementSpeedThrottleRun = 0.6 [] wh_ai_MovementSpeedThrottleSlowDash = 0.55 [] wh_ai_MovementSpeedThrottleSlowestDash = 0.27 [] wh_ai_MovementSpeedThrottleSlowSprint = 0.5 [] wh_ai_MovementSpeedThrottleSprint = 1 [] wh_ai_MovementSpeedThrottleWalk = 0.8 [] wh_ai_MovementTaskMovingFarArivalDistance = 20 [] wh_ai_MovementTaskMovingFarMinimumDistance = 20 [] wh_ai_MovementTaskRainSpeedUpDistance = 8 [] wh_ai_MovementTaskSkipRequestExactDirectionTolerance = 0.995 [] wh_ai_MovementTaskSkipRequestExactDistanceTolerance = 0.08 [] wh_ai_MovementTeleportWhenStuck = 2 [] WH_AI_MoveToAnimationThreshold = 0.5 [] wh_ai_NavigationElementPathSideOffsetMult = -1 [] wh_ai_NavigationRequestCutterDensity = 2 [] wh_ai_NavigationRequestCutterEnabled = 1 [] wh_ai_NavigationRequestCutterLookAhead = 40 [] wh_ai_NavigationRequestCutterPointDistance = 10 [] wh_ai_NavigationRequestCutterSegmentMinLenght = 1e-05 [] wh_ai_NavMeshInUserData = 0 [] wh_ai_NonCircleCollisionAvoidance = 1 [] WH_AI_NotNearPlayerAheadTime = 5 [] WH_AI_NotNearPlayerRadius = 50 [] wh_ai_NPCBoundaryLayer2 = 5 [] wh_ai_NPCBoundaryLayer3 = 50 [] wh_ai_NPCBoundaryLayer4 = 10000 [] wh_ai_NPCContextGameLoadExecuteStateChange = 1 [] wh_ai_NPCContextGameLoadUpdatesBudget = 3 [] wh_ai_NPCContextStateSearchPostProcess = 1 [] wh_ai_NPCDryUpdateMode = 2 [] wh_ai_NPCLookTarget = 1 [] wh_ai_NPCLookTargetDirectionFilter = 0.3 [] wh_ai_NPCLookTargetDisableAnimVariations = 0 [] wh_ai_NPCLookTargetDistanceFilterXY = 10 [] wh_ai_NPCLookTargetDistanceFilterZ = 2 [] wh_ai_NPCLookTargetEyeOffsetMode = 1 [] wh_ai_NPCLookTargetHistoryTimeOutMax = 20 [] wh_ai_NPCLookTargetHistoryTimeOutMin = 10 [] wh_ai_NPCLookTargetInYourFaceDistanceSQ = 6.25 [] wh_ai_NPCLookTargetMinTime = 3 [] wh_ai_NPCLookTargetMinTimeInYourFace = -1 [] wh_ai_NPCLookTargetRandomPointDirectionFilter = 0.2 [] wh_ai_NPCLookTargetRandomPointHistoryTimeOutMax = 10 [] wh_ai_NPCLookTargetRandomPointHistoryTimeOutMin = 5 [] wh_ai_NPCLookTargetRandomPointMinTime = 1 [] wh_ai_NPCLookTargetRandomPointPhi = 0.392699 [] wh_ai_NPCLookTargetRandomPointRadiusMax = 15 [] wh_ai_NPCLookTargetRandomPointRadiusMin = 10 [] wh_ai_NPCLookTargetRandomPointTheta = 0.785398 [] wh_ai_NPCLookTargetUseRandomPoint = 2 [] wh_ai_NPCLookTargetUseSpatialFilterForPerceptionTargets = 0 [] wh_ai_NPCMovementRandomThrottle = 0.1 [] wh_ai_NPCNavMeshPosCheckLastPoly = 1 [] wh_ai_NPCNavMeshPosRefreshToleranceSQ = 0.0625 [] wh_ai_NPCNavMeshPosUpdateBudget = 20 [] wh_ai_NPCPriorityBoostSchedulerActivityHighThreshold = 24 [REQUIRE_APP_RESTART] wh_ai_NPCPriorityBoostSchedulerActivityLowThreshold = 10 [REQUIRE_APP_RESTART] wh_ai_NPCPriorityLayerBoostSchedulerActivityDistance = 0 [] wh_ai_NPCPriorityLayerHysteresis = 5 [] wh_ai_NPCStateActionSubsequentPathFindDistance = 20 [] wh_ai_NPCStateActionSubsequentPathLength = 3 [] wh_ai_NPCStateActionSubsequentPathReachableTest = 1 [] wh_ai_NPCStateActionSubsequentPathReachableTestTolerance = 0.1 [] wh_ai_NPCStateActionSubsequentPathShortTrendLength = 0.5 [] wh_ai_NPCStateActionSubsequentPathTrendLength = 3 [] wh_ai_NPCStateAnimActionNameAligned = AlignedAnimAction [] wh_ai_NPCStateAnimActionNameNoMovement = NonAlignedAnimAction [] wh_ai_NPCStateSearchActiveRequests = 5 [] wh_ai_NPCStateSearchActiveRequestsPostLoad = 30 [] wh_ai_NPCStateSearchCenterPosMode = 0 [] wh_ai_NPCStateSearchCenterPosThresholdSQ = 25 [] wh_ai_NPCStateSearchImmediateSuccessEnabled = 1 [] wh_ai_NPCStateSearchSliceUpdateCount = 10 [] wh_ai_NPCStateSearchSliceUpdateCountPostLoad = 30 [] wh_ai_NPCStateSearchUpdatesLimit = 100 [] wh_ai_NPCStateSearchUsePostLoadBudgets = 1 [] wh_ai_NPCStateUnstanceDatabaseUseGenericFastOuts = 1 [] wh_ai_NPCUpdateBudgetLowerBound = 3.5 [] wh_ai_NPCUpdateBudgetRatioLayer0 = -1 [] wh_ai_NPCUpdateBudgetRatioLayer1 = 0.5 [] wh_ai_NPCUpdateBudgetRatioLayer2 = 0.27 [] wh_ai_NPCUpdateBudgetRatioLayer3 = 0.12 [] wh_ai_NPCUpdateBudgetRatioLayer4 = 0.11 [] wh_ai_NPCUpdateCountAdditionLayer0 = 0 [] wh_ai_NPCUpdateCountAdditionLayer1 = 5 [] wh_ai_NPCUpdateCountAdditionLayer2 = 15 [] wh_ai_NPCUpdateCountAdditionLayer3 = 25 [] wh_ai_NPCUpdateCountAdditionLayer4 = 180 [] wh_ai_NPCUpdateCountLayer0 = 1 [] wh_ai_NPCUpdateCountLayer1 = 1 [] wh_ai_NPCUpdateCountLayer2 = 1 [] wh_ai_NPCUpdateCountLayer3 = 1 [] wh_ai_NPCUpdateCountLayer4 = 1 [] wh_ai_NPCUpdateFixedBudget = 0 [] wh_ai_NPCUpdateJobBudgetLayer0 = 0.5 [] wh_ai_NPCUpdateJobBudgetLayer1 = 0.5 [] wh_ai_NPCUpdateJobBudgetLayer2 = 0.3 [] wh_ai_NPCUpdateJobBudgetLayer3 = 0.2 [] wh_ai_NPCUpdateJobBudgetLayer4 = 0.2 [] wh_ai_NPCUpdateMinimalBudgetAdditionLayer0 = 0 [] wh_ai_NPCUpdateMinimalBudgetAdditionLayer1 = 0.5 [] wh_ai_NPCUpdateMinimalBudgetAdditionLayer2 = 0.5 [] wh_ai_NPCUpdateMinimalBudgetAdditionLayer3 = 0.5 [] wh_ai_NPCUpdateMinimalBudgetAdditionLayer4 = 0.5 [] wh_ai_NPCUpdateMinimalBudgetLayer0 = 0 [] wh_ai_NPCUpdateMinimalBudgetLayer1 = 0 [] wh_ai_NPCUpdateMinimalBudgetLayer2 = 0 [] wh_ai_NPCUpdateMinimalBudgetLayer3 = 0 [] wh_ai_NPCUpdateMinimalBudgetLayer4 = 0 [] wh_ai_NPCUpdateNonMasterBudgetLowerBoundMultiplier = 1.6 [] wh_ai_NPCUpdatePostLoadBudget = 150 [] wh_ai_NPCUpdatePostLoadJobBudget = 15 [] wh_ai_ObjectUpdateSelectedObserverMode = 0 [] wh_ai_ObjectUpdateSelectorCloseObjectRadius = 30 [] wh_ai_ObjectUpdateSelectorLodAgentBudget = 50 [] wh_ai_ObjectUpdateSelectorNPCBudget = 200 [] wh_ai_ObserverAdapterMode = 0 [] wh_ai_ObstaclesAddToCollisionAvoidance = 1 [] wh_ai_OverrideMNM = 1 [] wh_ai_OverrideMovementSpeed = 1 [] WH_AI_ParallelUpdate = 1 [] WH_AI_PassiveWaiting = 1 [] wh_ai_PathDebugDraw = 0 [] wh_ai_PathDebugDrawSegmentSize = -1 [] wh_ai_PathFinderAdditionalUpdateThresholdDefault = -1 [REQUIRE_APP_RESTART] wh_ai_PathFinderAdditionalUpdateThresholdHigh = -1 [REQUIRE_APP_RESTART] wh_ai_PathFinderAdditionalUpdateThresholdPathsOnly = 60 [REQUIRE_APP_RESTART] wh_ai_PathFinderAdditionalUpdateThresholdReachablePoint = -1 [REQUIRE_APP_RESTART] wh_ai_PathFinderCenterPosChangeThresholdSQ = 25 [] wh_ai_PathFinderCenterPosMode = 0 [] wh_ai_PathFinderEnabled = 1 [] wh_ai_PathFinderPostLoadBudgetPrioritySlotsDefault = 0 [REQUIRE_APP_RESTART] wh_ai_PathFinderPostLoadBudgetPrioritySlotsHigh = 0 [REQUIRE_APP_RESTART] wh_ai_PathFinderPostLoadBudgetPrioritySlotsPathsOnly = 2 [REQUIRE_APP_RESTART] wh_ai_PathFinderPostLoadBudgetPrioritySlotsReachablePoint = 0 [REQUIRE_APP_RESTART] wh_ai_PathFinderPostLoadBudgetUpdateCountMultiplier = 10 [] wh_ai_PathFinderPriorityPromotionThresholdDefault = -1 [REQUIRE_APP_RESTART] wh_ai_PathFinderPriorityPromotionThresholdHigh = -1 [REQUIRE_APP_RESTART] wh_ai_PathFinderPriorityPromotionThresholdPathsOnly = 30 [REQUIRE_APP_RESTART] wh_ai_PathFinderPriorityPromotionThresholdReachablePoint = -1 [REQUIRE_APP_RESTART] wh_ai_PathFinderPrioritySlotsDefault = 8 [REQUIRE_APP_RESTART] wh_ai_PathFinderPrioritySlotsHigh = 2 [REQUIRE_APP_RESTART] wh_ai_PathFinderPrioritySlotsPathsOnly = 2 [REQUIRE_APP_RESTART] wh_ai_PathFinderPrioritySlotsReachablePoint = 4 [REQUIRE_APP_RESTART] wh_ai_PathFinderReuseFreeBudgetLimit = 3 [] wh_ai_PathfindingAutoAllowedSmartObjects = 1 [] wh_ai_PathFindingBlockPathSearchExpectedNodesCount = 25000 [] wh_ai_PathfindingIgnoreIncludeFlags = 0 [] wh_ai_PathFindingRequestSortingPenalty = 30 [] wh_ai_PathFollowerEndBodyDirDist = 1 [] wh_ai_PathFollowResultSmootherDebugDraw = 0 [] wh_ai_PathFollowResultSmootherDistToEndThreshold = 3 [] wh_ai_PathFollowResultSmootherEndDirThreshold = 0.6 [] wh_ai_PathFollowResultSmootherMinSpeedThreshold = 1.5 [] wh_ai_PathFollowResultSmootherOppositeSideThreshold = 0 [] wh_ai_PathFollowResultSmootherStartDirThreshold = -0.1 [] wh_ai_PathFollowResultSmootherStartSpeedLimitDirThreshold = -0.1 [] wh_ai_PathGridDebugDrawMode = 1 [] wh_ai_PathGridStatsDebugDraw = 0 [] wh_ai_PathManager_ClearAll (Command) wh_ai_PathMaxConnectionLength = 3.4 [] wh_ai_PathMaxConnectionLengthOffmesh = 2 [] wh_ai_pathSlicedDebugCurrentIterationCount = 0 [] wh_ai_pathSlicedDebugEnabled = 0 [] wh_ai_pathSlicedDebugNextIterations = 1 [] wh_ai_PathStraightForDashCheckDebugDraw = 0 [] wh_ai_PathStraightForDashCheckDistance = 2 [] wh_ai_PathStraightForDashFullDistanceRequired = 1 [] wh_ai_PathUseOldHeuristic = 0 [] WH_AI_Path_AllowPathConnectionsEnds = 9999999 [] WH_AI_Path_AllowPathConnectionsMiddle = 9999999 [] wh_ai_perception_bypass_rpg = 0 [] wh_ai_perception_cone_bias_enable = 1 [] wh_ai_perception_cone_bias_log_base = 3 [] wh_ai_perception_cone_hysteresis = 0.05 [] wh_ai_perception_enabled = 1 [] wh_ai_perception_ignore_fov_cylinder_back_section_deg = 200 [] wh_ai_perception_ignore_fov_cylinder_height = 1.8 [] wh_ai_perception_ignore_fov_cylinder_weight_direction = 0.7 [] wh_ai_perception_ignore_fov_radius = 1.5 [] wh_ai_perception_jobs_per_frame = 7 [] wh_ai_perception_lod_enabled = 1 [] wh_ai_perception_perceived_states_parallel_update = 0 [] wh_ai_perception_perceived_states_parallel_update_size = 15 [] wh_ai_perception_recognizing_threshold = 0.001 [READONLY] wh_ai_perception_target_filtering_enable = 1 [] wh_ai_PlayerHorseSchedulerProxy = playerHorseProxy [] wh_ai_PlayerSchedulerProxy = playerProxy [] wh_ai_PlayerStateHandlerCameraLimitHorizontalDeg = 75 [] wh_ai_PlayerStateHandlerCameraLimitVerticalMaxDeg = 70 [] wh_ai_PlayerStateHandlerCameraLimitVerticalMinDeg = -75 [] wh_ai_PlayerStateHandlerFreeSpotForPlayerInterruptPriority = 100 [] wh_ai_PlayerSurroundingsAttenuation = 0.5 [] wh_ai_PlayerSurroundingsPosThreshold = 2 [] wh_ai_PlayerSurroundingsSearchDistance = 20 [] wh_ai_PositioningDurationWarningThreshold = 10 [] wh_ai_PostLoadBudgetsInPrecacheMode = 1 [] wh_ai_PostLoadBudgetsInSkipTime = 1 [] wh_ai_PostLoadErrorForceCancel (Command) wh_ai_PreferClosesPathOverRaycastedIfXTimesCloser = 2 [] wh_ai_PrintNodeContexts (Command) WH_AI_ReadinessWait_TimeoutDuration = 25 [] wh_ai_RebuildNavmesh (Command) wh_ai_RebuildNavmeshFromCache (Command) WH_AI_RecentlySkirmishMaxTime = 600 [] wh_ai_ReloadConfiguration (Command) wh_ai_RepeatedRayCastOffMeshTolerance = 0.02 [] wh_ai_schedulerExplicitInterruptWarningPriorityThreshold = 200 [] wh_ai_schedulerInvalidSearchTimeout = 300000 [] wh_ai_scheduler_corpseDisablingRange = 10 [] wh_ai_scheduler_SkipBehaviorNearCorpseMaxPriority = 9 [] wh_ai_scheduler_SkipOnFailMaxPriority = 9 [] wh_ai_SituationGameTimeMinInterval = 3000 [] wh_ai_SituationInterruptPriority = 10 [] wh_ai_SituationInterruptUrgency = Slow [] wh_ai_SituationManagerSearchBudget = 1 [] wh_ai_SituationSubsystemDebugDraw = [] wh_ai_SituationWorldTimeMinInterval = 120000 [] wh_ai_SkipTimeJobBudgetMultiplier = 10 [] wh_ai_SkipTimeLayerBudgetMultiplier = 1 [] wh_ai_SkipTimePathFindingBudgetMultiplier = 5 [] wh_ai_SkipTimeUpdateMinimalCountAdditionMultiplier = 1 [] wh_ai_SkiptTimeLayerBudgetAdditionMultiplier = 1 [] wh_ai_SmartAreaUpdateBudgetLowerBound = 0.7 [] wh_ai_SmartAreaUpdateBudgetRatioLayer0 = -1 [] wh_ai_SmartAreaUpdateBudgetRatioLayer1 = 0.3 [] wh_ai_SmartAreaUpdateBudgetRatioLayer2 = 0.7 [] wh_ai_SmartAreaUpdateCountAdditionLayer0 = 2 [] wh_ai_SmartAreaUpdateCountAdditionLayer1 = 4 [] wh_ai_SmartAreaUpdateCountAdditionLayer2 = 0 [] wh_ai_SmartAreaUpdateCountLayer0 = 1 [] wh_ai_SmartAreaUpdateCountLayer1 = 2 [] wh_ai_SmartAreaUpdateCountLayer2 = 2 [] wh_ai_SmartAreaUpdateFixedBudget = 0 [] wh_ai_SmartAreaUpdateJobBudgetLayer0 = 0.15 [] wh_ai_SmartAreaUpdateJobBudgetLayer1 = 0.1 [] wh_ai_SmartAreaUpdateJobBudgetLayer2 = 0.1 [] wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer0 = 0 [] wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer1 = 0 [] wh_ai_SmartAreaUpdateMinimalBudgetAdditionLayer2 = 0 [] wh_ai_SmartAreaUpdateMinimalBudgetLayer0 = 0 [] wh_ai_SmartAreaUpdateMinimalBudgetLayer1 = 0.21 [] wh_ai_SmartAreaUpdateMinimalBudgetLayer2 = 0.49 [] wh_ai_SmartAreaUpdateNonMasterBudgetLowerBoundMultiplier = 1 [] wh_ai_SmartAreaUpdatePostLoadBudget = 150 [] wh_ai_SmartAreaUpdatePostLoadJobBudget = 15 [] wh_ai_SmartObjectBoundaryLayer1SQ = 625 [] wh_ai_SmartObjectBrainLoadOptimization = 1 [] wh_ai_SmartObjectDatabaseLoadValidAnimations = 0 [REQUIRE_APP_RESTART] wh_ai_SmartObjectDatabaseSaveValidAnimations = 0 [REQUIRE_APP_RESTART] wh_ai_SmartObjectHelpers_DrawHelperValidityPerActorClass = 0 [] wh_ai_SmartObjectPriorityLayerHysteresisSQ = 25 [] wh_ai_SmartObjectUpdateAll = 0 [] wh_ai_SmartObjectUpdateBudgetLowerBound = 0.7 [] wh_ai_SmartObjectUpdateBudgetRatioLayer0 = -1 [] wh_ai_SmartObjectUpdateBudgetRatioLayer1 = 0.3 [] wh_ai_SmartObjectUpdateBudgetRatioLayer2 = 0.7 [] wh_ai_SmartObjectUpdateCountAdditionLayer0 = 2 [] wh_ai_SmartObjectUpdateCountAdditionLayer1 = 4 [] wh_ai_SmartObjectUpdateCountAdditionLayer2 = 0 [] wh_ai_SmartObjectUpdateCountLayer0 = 1 [] wh_ai_SmartObjectUpdateCountLayer1 = 2 [] wh_ai_SmartObjectUpdateCountLayer2 = 2 [] wh_ai_SmartObjectUpdateFixedBudget = 0 [] wh_ai_SmartObjectUpdateJobBudgetLayer0 = 0.15 [] wh_ai_SmartObjectUpdateJobBudgetLayer1 = 0.1 [] wh_ai_SmartObjectUpdateJobBudgetLayer2 = 0.1 [] wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer0 = 0 [] wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer1 = 0 [] wh_ai_SmartObjectUpdateMinimalBudgetAdditionLayer2 = 0 [] wh_ai_SmartObjectUpdateMinimalBudgetLayer0 = 0 [] wh_ai_SmartObjectUpdateMinimalBudgetLayer1 = 0.21 [] wh_ai_SmartObjectUpdateMinimalBudgetLayer2 = 0.49 [] wh_ai_SmartObjectUpdateNonMasterBudgetLowerBoundMultiplier = 1 [] wh_ai_SmartObjectUpdatePostLoadBudget = 250 [] wh_ai_SmartObjectUpdatePostLoadJobBudget = 15 [] wh_ai_SmartPathFollowerShortcuttingLimitedDistance = 5 [] WH_AI_StartingForceDelay = 0.3 [] WH_AI_StartingForceDelayVariation = 0.3 [] WH_AI_StartingForceLowestSpeedRatio = 0.83 [] WH_AI_StoppingForceLowestSpeedRatio = 0.5 [] wh_ai_StuckDetectionAllowAnyMovement = 1 [] wh_ai_SubsystemBudgetsDurationSmoother = 0.2 [] wh_ai_SubsystemBudgetsFixedRenderDurationMode = 1 [] wh_ai_SubsystemBudgetsFixedRenderDurationMs = 8 [] wh_ai_SubsystemBudgetsRenderRatio = 0.8 [] wh_ai_suppressAddingActorsIntoCryAI = 1 [] WH_AI_TargetFollower_OutOfMNMRaycastBudget = 3 [] WH_AI_TargetTracker_EstimateCount = 10 [] WH_AI_TargetTracker_EstimateInterval = 300 [] WH_AI_TargetTracker_EstimateMinimalSpeed = 2 [] wh_ai_TeleportBehaviorName = teleport [] wh_ai_TeleportToPlayerInterruptPriority = 255 [] wh_ai_TileCacheAsBuildBuffer = 200 [] wh_ai_TooltipZoomThreshold = 0.75 [] wh_ai_TorchDropBeforeMoveEndDistance = 3 [] wh_ai_TrackDisabledAIActors = 0 [REQUIRE_APP_RESTART] wh_ai_TransformManagerForceUpdateCloseObjects = 1 [] wh_ai_TransformManagerUpdateBudget = 200 [] wh_ai_TreeUpdaterUpdatesPerFrame = 5 [] wh_ai_triggerAreas_debugDraw = 0 [] wh_ai_TurnNodeIgnoreThresholdRad = 0.3 [] wh_ai_TurnNodeThresholdRad = 0.2 [] wh_ai_TurnTowardsPositionMinimalCorrectTime = 0.2 [] wh_ai_TurnTowardsPositionTimeout = 8 [] wh_ai_TurnTowardsPositionTolerance = 17 [] wh_ai_UnstanceInActionNoReplanThreshold = 3 [] wh_ai_UnstanceInActionReplanCloseInterval = 1.5 [] wh_ai_UnstanceInActionReplanCloseThreshold = 7 [] wh_ai_UnstanceInActionReplanInterval = 5 [] wh_ai_UpdateEnabled = 1 [] wh_ai_UpdateSuspenderEnabled = 1 [] wh_ai_UseBehaviorTreeCache = 1 [] wh_ai_UseEdgeCrossingPrediction = 1 [] wh_ai_validatePathsOnMnmOnProfileSwitch = 0 [] WH_AI_ZeroForceOnMNMLimiter = 0 [] wh_ai_ZoomOnBreakpointHits = 1 [] wh_ai_z_axis_diff_lower = 1.5 [DUMPTODISK] wh_ai_z_axis_diff_upper = 2 [DUMPTODISK] wh_al_DebugDraw = 0 [] wh_al_DisableAlignment = 0 [] wh_al_DisableGroundAlignment = 0 [] wh_al_GroundAlignmentFade = 0.5 [] wh_al_GroundAlignmentMaxAngle = 0.872665 [] wh_al_PosAlignment_AdaptiveInterruptionThreshold = 0.2 [] wh_al_PosAlignment_EndStifness = 0.01 [] wh_al_PosAlignment_Interruption = 1 [] wh_al_PosAlignment_InterruptionDistance = 1.5 [] wh_al_PosAlignment_InterruptionMinDistance = 0.45 [] wh_al_PosAlignment_ModeBlendTime = 0.1 [] wh_al_PosAlignment_RatioStifness = 0.02 [] wh_al_PosAlignment_StartStifness = 0.5 [] wh_al_PosCombinedAlignment_EndStifness = 0.01 [] wh_al_PosCombinedAlignment_InterruptionFrames = 6 [] wh_am_AnimationControllerManagerUpdateAll = 1 [] wh_am_AnimationControllerManagerUpdateEndsBeforeStartAnimProc = 1 [] wh_am_BoneCameraDebug = 0 [] wh_am_CCDFPS = 800 [] wh_am_CCDPredCoef = 12 [] wh_am_CCDPredLength = 0 [] wh_am_DebugAttachments = 0 [] wh_am_DebugAttachmentsFilter = [] wh_am_DebugCollisions = 0 [] wh_am_DebugHandIK = 0 [] wh_am_DebugHandIKMode = 3 [] wh_am_DebugPlayAnimation (Command) wh_am_DrawCollisions = 0 [] wh_am_DrawIntersections = 0 [] wh_am_ForceCCD = 0 [] wh_am_JointPoseMorphDebug = 0 [] wh_am_LOD_Debug = [] wh_am_LOD_ForceEmitAllAnimEvents = 0 [] wh_am_LOD_LocatorPeriodicalUpdate = 10 [] wh_am_LOD_Test = 0 [] wh_am_ReloadDB (Command) wh_ansel_enable = 1 [REQUIRE_APP_RESTART] WH_AreaNotifier_DebugDraw = 0 [] wh_ArrowTrailEffectStartDistance = 3 [] wh_assignStashInventories (Command) WH_Audio_AudioModel = 2 [] WH_Audio_DebugDraw = 0 [] WH_Audio_OverrideCrySoundPerceptionMechanism = 0 [] wh_autoDemo = 0 [] wh_boid_DebugDraw = 0 [] wh_boid_KillAngle = 0.89 [] wh_boid_KillDistance = 0.9 [] wh_boid_MaxDistFromPlayerForRaycasts = 30 [] wh_boid_RatScareTime = 4 [] wh_boid_RoosterCrowTimeEnd = 10 [] wh_boid_RoosterCrowTimeStart = 4 [] wh_bridle_DebugInfo = 0 [] WH_BubbleLOD_DebugDraw = 0 [] WH_BubbleLOD_Enable = 0 [] WH_BubbleLOD_NumOfThreads = 0 [] WH_BubbleLOD_Proximity = 0 [] WH_BubbleLOD_UseThreads = 0 [] wh_cam_DumpLocation = 0 [] wh_cart_ActorDependentUpdate = 1 [] wh_cart_CaravanBlendDist = 2 [] wh_cart_CaravanMaxBackDist = 14 [] wh_cart_CaravanMinFrontDist = 11 [] wh_cart_Debug = [] wh_cart_DisableAuxPhysics = 0 [] wh_cart_DisableTestNotSeenByPlayer = 0 [] wh_cart_DozerObstacleOffset = 0.5 [] wh_cart_DozerObstacleOffsetStep = 0.8 [] wh_cart_DozerObstacleRadius = 2 [] wh_cart_DozerObstacleRadiusDecrement = 0.3 [] wh_cart_DozerObstaclesCount = 6 [] wh_cart_ForceEnablePlayerSeat = 0 [] wh_cart_MainObstacleOffset = -1 [] wh_cart_MainObstacleRadius = 1.5 [] wh_cart_MovementPitchFactor = 1.3 [] wh_cart_MovementPitchMinLimit = 2 [] wh_cart_MovementSmoothingStiffness = 0.5 [] wh_cart_MovementSpeedNormal = 1.8 [] wh_cart_NavigationPlatzPadding = 4 [] wh_cart_ObstacleSpeedMultiplier = 1 [] wh_cart_ReplanMoveAreaPadding = 3 [] wh_cart_SlowdownPlayerInProximity = 1 [REQUIRE_LEVEL_RELOAD] wh_cat_AlwaysSpawn = 0 [] wh_cat_AttackTriggerDist = 15 [] wh_cat_debug = 0 [] wh_cat_FreeAttackTriggerDist = 3 [] wh_cat_MaxVisibilityDistance = 60 [] wh_cat_MinRunAnimationSpeed = 0.65 [] wh_cat_PathSmoothingPeriod = 1 [] wh_cat_ProximityScareDist = 1 [] wh_cat_RollBlendTime = 0.2 [] wh_cat_RollLimit = 0.8 [] wh_cat_RollPerRadianPerSecond = 0.25 [] wh_cat_RunRotationInterpolationSpeed = 30 [] wh_cat_TerrainFollowingBlendTime = 0.1 [] wh_cat_TimeScaleChangeTime = 0.1 [] wh_cat_TurnTimeSpeedupRatio = 0.7 [] wh_ca_AnimationComputationJobBatchSize = 4 [] wh_ca_BlendSimulationDebugDraw = 0 [] wh_ca_CacheSkinValidation = 1 [] wh_ca_CharStreamLodAll = 0 [] wh_ca_CharStreamLodOverride = -1 [] wh_ca_ClothBudgetAdaptivePriority = 1 [] wh_ca_ClothBudgetAdjustmentPerFrame = 1 [] wh_ca_ClothBudgetDebugDraw = 0 [] wh_ca_ClothBudgetDefaultPriorityCutoff = 0 [] wh_ca_ClothBudgetIncreaseBudgetWhenMainThreadIsIdling = 1 [] wh_ca_ClothBudgetMaxCutoff = 100 [] wh_ca_ClothBudgetMaxFramesToSkip = 1 [] wh_ca_ClothBudgetMaxSSaxisSizePercToSkipFrames = 0.3 [] wh_ca_ClothBudgetMinTimeToConsiderAsMainThreadIdling = 1.5 [] wh_ca_ClothCollisionMaxExpectedSlideDist = 0.15 [] wh_ca_ClothCollisionNormalSmoothing = 2 [] wh_ca_ClothDisableSimulationAtDistance = 22 [] wh_ca_ClothEnableSimulationSSaxisSizePerc = 0.04 [] wh_ca_ClothLimitedModeMinFramesOn = 2 [] wh_ca_ClothLimitedModeNumIterations = 3 [] wh_ca_ClothLimitedModeThreshold = 0.03 [] wh_ca_ClothMaxProxiesTranslateThreshold = 0.3 [] wh_ca_ClothProxyCollisionMode = 0 [] wh_ca_ClothProxyResolveFactor = 0.85 [] wh_ca_ClothRagdollSkinningBlendFactor = 0.85 [] wh_ca_ClothSimulationRestartDebug = 0 [] wh_ca_DebugCloth = 0 [] wh_ca_DebugDrawCloth = 0 [] wh_ca_DebugDrawClothNNDC = 0 [] wh_ca_DebugDrawClothProxies = 0 [] wh_ca_DebugSkinLODs = 0 [] wh_ca_DebugSkinLODsEntityFilter = [] wh_ca_DebugSkinLODsMaxDistance = 20 [] wh_ca_DebugSkinLODsSkeletonFilterList = humans [] wh_ca_DeleteDBAOnLevelUnload = 0 [] wh_ca_ExtendSkeletonOnAttachmentAdd = 1 [] wh_ca_GeometricMeanOverride = 0.0004 [] wh_ca_PendulumDebugDraw = 0 [] wh_ca_PendulumIgnoredMotionDebugDraw = 0 [] wh_ca_PendulumJointCollisionMinSpeed = 0.07 [] wh_ca_PendulumResolveJointCollisions = 1 [] wh_ca_SkinLodBonesMismatchAction = 1 [] wh_ca_SkinningTypeOverride = 0 [] wh_ca_SocketsBypassSimulation = 0 [] wh_ca_WarnOnUnmappedJoints = 0 [] wh_cc_AnimCharBloodOverrideRandomness = 0 [] wh_cc_AttachmentSlotPoseModifier = 1 [] wh_cc_BleedingSpeed = 0.1 [] wh_cc_ClothingAM = 1 [] wh_cc_CutsceneManagerPriorityBoost = 100 [] wh_cc_DirtSystem = 1 [] wh_cc_HiddenInvisibleManagerPriorityDecrease = 100 [] wh_cc_LodForUberlod = 4 [] wh_cc_LRUCache = 0 [] wh_cc_MaxSkinLoaderJobQueueSize = 20 [] wh_cc_MaxSkinLoaderJobs = 1 [] wh_cc_MaxSkinLoadingInProgress = 40 [] wh_cc_OverrideBloodZoneMask (Command) wh_cc_PreloadMaterials = 1 [] wh_cc_RequiredPostLoadReadyManagers = 35 [] wh_cc_RequiredPostLoadReadyTime = 0.5 [] wh_cc_SchedulerBudgetPerLayer = 2 [] wh_cc_SchedulerDebug = 0 [] wh_cc_SchedulerLayer0Count = 2 [] wh_cc_SchedulerMaxSortIterations = 2 [] wh_cc_SchedulerPostLoadBudgetPerLayer = 40 [] wh_cc_SkinAttachmentFlags = 32 [] wh_cc_TotalUpdateBudget = 10 [] wh_cc_UberlodLoadDistRatio = 1.1 [] wh_cc_UberlodMaterial = uberlod_mat_generic [] wh_cc_UnloadHysteresisDist = 3 [] wh_cc_visorAnimDuration = 0.3 [] wh_cheat_addItem (Command) wh_cheat_money (Command) wh_cl_DofMinZ = 0.4 [] wh_cl_DofMinZScale = 4 [] wh_cl_invertControllerHorizontal = 0 [DUMPTODISK] wh_cl_invertControllerHorizontalCombat = 0 [DUMPTODISK] wh_cl_invertControllerVertical = 0 [DUMPTODISK] wh_cl_invertControllerVerticalCombat = 0 [DUMPTODISK] wh_cl_NearDof = 0 [] wh_cl_sensitivityHorizontal = 45 [DUMPTODISK] wh_cl_sensitivityVertical = 45 [DUMPTODISK] wh_concept_Debug = 0 [] wh_concept_DebugFilter = [] wh_concept_DebugShowOnlyChanged = 0 [] wh_concept_DefinitionFile = Definitions.xml [] wh_concept_ExportDefinitions (Command) wh_concept_FullReload (Command) wh_concept_MaxNestedDataFetchThreshold = 200 [] wh_concept_MaxNestedTriggerThreshold = 200 [] wh_concept_MemorySavingDoNotLoadOtherLevel = 1 [] wh_concept_Path = Libs/Concept/ [] wh_concept_RandomEventStreaming = 1 [] wh_concept_RandomEventStreamingDebug = 0 [] wh_concept_Reload (Command) wh_concept_ReloadOnGameModeStart = 0 [] wh_concept_ReloadOnlyModified = 1 [] wh_con_expr_prefix = ! [] wh_con_unix = 1 [RESTRICTEDMODE] wh_cs_AddFilter (Command) wh_cs_AIAttackFiglProb = 0.5 [] wh_cs_AIAttackInterval = 8 [] wh_cs_AIDistanceTolerance = 0 [] wh_cs_AIForceBlockMode = 0 [] wh_cs_AIForceProfile = 1 [] wh_cs_AIForceSymetric = 0 [] wh_cs_AIMoveDistance = 2.6 [] wh_cs_AIMoveMode = 1 [] wh_cs_AIMoveSpeed = 0.6 [] wh_cs_AIMoveTimer = 4 [] wh_cs_AIReblockMode = 0 [] wh_cs_AISkillProfile = 1 [] wh_cs_AISlotDurationMod = 0.5 [] wh_cs_ArmWeaponRadius = 0.13 [] wh_cs_AttackTimeToHitEst = 0.4 [] wh_cs_Automation1_ClinchActionDelayMax = -1 [] wh_cs_Automation1_ClinchActionDelayMin = -1 [] wh_cs_Automation1_ClinchAlternativeProb = -1 [] wh_cs_Automation1_ComboHitCancelProb = -1 [] wh_cs_Automation1_ComboProb = -1 [] wh_cs_Automation1_ComboSteps = -1 [] wh_cs_Automation1_Dodge = -1 [] wh_cs_Automation1_GuardAbilityLevel = -1 [] wh_cs_Automation1_GuardBorderHystDiameter = -1 [] wh_cs_Automation1_GuardBorderLevel0 = -1 [] wh_cs_Automation1_GuardBorderLevel1 = -1 [] wh_cs_Automation1_Mode = 4 [] wh_cs_Automation1_NB = -1 [] wh_cs_Automation1_NoAction = -1 [] wh_cs_Automation1_PB = -1 [] wh_cs_Automation1_PeriodicalAttackTime = -1 [] wh_cs_Automation1_RiposteProb = -1 [] wh_cs_Automation1_SelectProfile (Command) wh_cs_Automation1_SPB = -1 [] wh_cs_Automation1_StaticPreblock = -1 [] wh_cs_Automation1_Target = [] wh_cs_Automation1_TrickActionDelayMax = -1 [] wh_cs_Automation1_TrickActionDelayMin = -1 [] wh_cs_Automation1_TrickAttackProb = -1 [] wh_cs_Automation1_TrickChangeZoneProb = -1 [] wh_cs_Automation1_TrickEndAttackProb = -1 [] wh_cs_Automation1_TrickNewQueryTimeoutMax = -1 [] wh_cs_Automation1_TrickNewQueryTimeoutMin = -1 [] wh_cs_Automation1_TrickReactionDelayMax = -1 [] wh_cs_Automation1_TrickReactionDelayMin = -1 [] wh_cs_Automation1_WeaponMissileDistRangeMin = -1 [] wh_cs_Automation1_ZoneAdaptationDelayMax = -1 [] wh_cs_Automation1_ZoneAdaptationDelayMin = -1 [] wh_cs_Automation1_ZoneChangeDefenseModeWeight = -1 [] wh_cs_Automation1_ZoneChangeOffenseModeWeight = -1 [] wh_cs_Automation1_ZoneChangeTimeoutMax = -1 [] wh_cs_Automation1_ZoneChangeTimeoutMin = -1 [] wh_cs_Automation2_ClinchActionDelayMax = -1 [] wh_cs_Automation2_ClinchActionDelayMin = -1 [] wh_cs_Automation2_ClinchAlternativeProb = -1 [] wh_cs_Automation2_ComboHitCancelProb = -1 [] wh_cs_Automation2_ComboProb = -1 [] wh_cs_Automation2_ComboSteps = -1 [] wh_cs_Automation2_Dodge = -1 [] wh_cs_Automation2_GuardAbilityLevel = -1 [] wh_cs_Automation2_GuardBorderHystDiameter = -1 [] wh_cs_Automation2_GuardBorderLevel0 = -1 [] wh_cs_Automation2_GuardBorderLevel1 = -1 [] wh_cs_Automation2_Mode = 4 [] wh_cs_Automation2_NB = -1 [] wh_cs_Automation2_NoAction = -1 [] wh_cs_Automation2_PB = -1 [] wh_cs_Automation2_PeriodicalAttackTime = -1 [] wh_cs_Automation2_RiposteProb = -1 [] wh_cs_Automation2_SelectProfile (Command) wh_cs_Automation2_SPB = -1 [] wh_cs_Automation2_StaticPreblock = -1 [] wh_cs_Automation2_Target = [] wh_cs_Automation2_TrickActionDelayMax = -1 [] wh_cs_Automation2_TrickActionDelayMin = -1 [] wh_cs_Automation2_TrickAttackProb = -1 [] wh_cs_Automation2_TrickChangeZoneProb = -1 [] wh_cs_Automation2_TrickEndAttackProb = -1 [] wh_cs_Automation2_TrickNewQueryTimeoutMax = -1 [] wh_cs_Automation2_TrickNewQueryTimeoutMin = -1 [] wh_cs_Automation2_TrickReactionDelayMax = -1 [] wh_cs_Automation2_TrickReactionDelayMin = -1 [] wh_cs_Automation2_WeaponMissileDistRangeMin = -1 [] wh_cs_Automation2_ZoneAdaptationDelayMax = -1 [] wh_cs_Automation2_ZoneAdaptationDelayMin = -1 [] wh_cs_Automation2_ZoneChangeDefenseModeWeight = -1 [] wh_cs_Automation2_ZoneChangeOffenseModeWeight = -1 [] wh_cs_Automation2_ZoneChangeTimeoutMax = -1 [] wh_cs_Automation2_ZoneChangeTimeoutMin = -1 [] wh_cs_AutomationAction_AttackAfterComboTime = 1.4 [] wh_cs_AutomationAction_AttackImmediateDistance = 0.8 [] wh_cs_AutomationAction_AttackUpdateInterval = 0.2 [] wh_cs_AutomationAction_BattlementQueryRadius = 15 [] wh_cs_AutomationAction_BattlementShootingAngleHorizontal = 80 [] wh_cs_AutomationAction_BattlementShootingAngleVertical = 150 [] wh_cs_AutomationAction_BattlementShootingElevationTolerance = 10 [] wh_cs_AutomationAction_BattlementShootingMaxRange = 50 [] wh_cs_AutomationAction_BattlementShootingMinRange = 5 [] wh_cs_AutomationAction_BattlementUpdateInterval = 1.5 [] wh_cs_AutomationAction_DebugDraw = 0 [] wh_cs_AutomationAction_DebugDrawTarget = [] wh_cs_AutomationAction_DefenseMoveReactionVelocityLim = 0.5 [] wh_cs_AutomationAction_DelayedEnd = 2 [] wh_cs_AutomationAction_DogAttackAngleLimit = 0.9 [] wh_cs_AutomationAction_ForceUnarmedHealthThreshold = 40 [] wh_cs_AutomationAction_GuardApproachHystTimer = 0.5 [] wh_cs_AutomationAction_GuardDebugDraw = 0 [] wh_cs_AutomationAction_GuardEscapeMinDuration = 1 [] wh_cs_AutomationAction_GuardFOV = 360 [] wh_cs_AutomationAction_GuardFOVHyst = 5 [] wh_cs_AutomationAction_GuardFOVVertical = 50 [] wh_cs_AutomationAction_GuardInjuredDistanceMod = 1.4 [] wh_cs_AutomationAction_GuardMaxSpeed = 2.9 [] wh_cs_AutomationAction_GuardMinAtkDist = 2 [] wh_cs_AutomationAction_GuardRotDisableOnDodgeCooldown = 3 [] wh_cs_AutomationAction_GuardUpdateInterval = 0.1 [] wh_cs_AutomationAction_HigherComboStepBias = 0.2 [] wh_cs_AutomationAction_HuntAttackDist = 10 [] wh_cs_AutomationAction_HuntAttackDistRand = 2 [] wh_cs_AutomationAction_HuntAttackTimeLimit = 5 [] wh_cs_AutomationAction_MaxDistanceForTarget = 60 [] wh_cs_AutomationAction_MissileAimingFailureCooldown = 6 [] wh_cs_AutomationAction_MissileCylRaycastOffset = 0.3 [] wh_cs_AutomationAction_MissileCylRaycastRadius = 0.5 [] wh_cs_AutomationAction_MissileDebugDraw = 0 [] wh_cs_AutomationAction_MissileHuntAttackCooldown = 5 [] wh_cs_AutomationAction_MissileUpdateInterval = 0.5 [] wh_cs_AutomationAction_MovementRestrictionOverlapTime = 0.8 [] wh_cs_AutomationAction_MoveProblem_AfterHuntAttackDuration = 0 [] wh_cs_AutomationAction_MoveProblem_BypassUncertainOnIsAimedDuration = 10 [] wh_cs_AutomationAction_MoveProblem_DebugForceUncertain = 0 [] wh_cs_AutomationAction_MoveProblem_DistanceFlee = 60 [] wh_cs_AutomationAction_MoveProblem_DistanceThreat = 0 [] wh_cs_AutomationAction_MoveProblem_DistanceThreatForcedUncertain = 7 [] wh_cs_AutomationAction_MoveProblem_EstimatingMoveCooldown = 10 [] wh_cs_AutomationAction_MoveProblem_EventFilteringTreshold = 1 [] wh_cs_AutomationAction_MoveProblem_NoPathMissileAttemptCooldown = 4 [] wh_cs_AutomationAction_MoveProblem_SlowPursuitDuration = 40 [] wh_cs_AutomationAction_MoveProblem_TotalDuration = 60 [] wh_cs_AutomationAction_MoveProblem_UncertainDuration = 10 [] wh_cs_AutomationAction_MoveProblem_UnreachableFilterDuration = 2 [] wh_cs_AutomationAction_MoveProblem_UnreachedFilterDuration = 10 [] wh_cs_AutomationAction_MoveProblem_WeaponChangeDuration = 6 [] wh_cs_AutomationAction_ShoutActionGuardCooldown = 0.5 [] wh_cs_AutomationAction_ShoutActionGuardCooldownVariation = 0.5 [] wh_cs_AutomationAction_ShoutClinchGuardCooldown = 0.25 [] wh_cs_AutomationAction_ShoutDistanceLimitMax = 15 [] wh_cs_AutomationAction_ShoutIdleGuardCooldown = 2 [] wh_cs_AutomationAction_ShoutIdleGuardCooldownVariation = 2 [] wh_cs_AutomationAction_ShoutIdleUpdateInterval = 1 [] wh_cs_AutomationAction_StaticPreblockEnabled = 0 [] wh_cs_AutomationAction_StaticPreblockRateHistoryDuration = 5 [] wh_cs_AutomationAction_StaticPreblockUpdateInterval = 0.3 [] wh_cs_AutomationAction_TemporaryGuardStarterPeriod = 5 [] wh_cs_AutomationAction_WeaponAttackDistTimeTolerance = 3 [] wh_cs_AutomationAction_WeaponChangeViaSignal = 0 [] wh_cs_AutomationAction_WeaponMissileInitRandCoef = 0.3 [] wh_cs_AutomationAction_WeaponMissileLoadingMinDistance = 10 [] wh_cs_AutomationAction_WeaponOversizedAttackProblemDuration = 12 [] wh_cs_AutomationAction_WeaponsUpdateInterval = 0.5 [] wh_cs_AutomationAction_WeaponUnreachedTest = 0 [] wh_cs_AutomationAction_ZoneChangeAdaptationHysteresis = 1.1 [] wh_cs_AutomationAction_ZoneChangeAttackSequenceMaxCount = 6 [] wh_cs_AutomationAction_ZoneChangeAttackSequenceMinCount = 2 [] wh_cs_AutomationAction_ZoneChangeComboOppositeStanceWeight = 2 [] wh_cs_AutomationAction_ZoneChangeComboSameStanceWeight = 1 [] wh_cs_AutomationAction_ZoneChangeComboSameZoneWeight = 0.5 [] wh_cs_AutomationAction_ZoneChangeDebugDraw = 0 [] wh_cs_AutomationAction_ZoneChangePhysicalZoneTimer = 0.4 [] wh_cs_AutomationAction_ZoneChangeQualityTimingCoef = 0.5 [] wh_cs_AutomationAction_ZoneChangeRestrictionTimer = 1 [] wh_cs_AutomationAction_ZoneChangeRestrictionWeight = 0.01 [] wh_cs_AutomationAction_ZoneChangeSequenceChangeGap = 0.2 [] wh_cs_AutomationAction_ZoneChangeSequenceMaxCount = 5 [] wh_cs_AutomationAction_ZoneChangeSequenceMaxTimeMax = 8 [] wh_cs_AutomationAction_ZoneChangeSequenceMaxTimeMin = 20 [] wh_cs_AutomationAction_ZoneChangeSequenceMinCount = 2 [] wh_cs_AutomationAction_ZoneChangeSequenceMinTimeMax = 4 [] wh_cs_AutomationAction_ZoneChangeSequenceMinTimeMin = 15 [] wh_cs_AutomationAction_ZoneChangeSequenceSkillBonus = 0.6 [] wh_cs_AutomationAction_ZoneChangeSequenceTime = 0.6 [] wh_cs_AutomationAction_ZoneChangeToAttackMinDelay = 0.5 [] wh_cs_AutomationAction_ZoneChangeUpdateInterval = 0.2 [] wh_cs_BattleDebugDraw = 0 [] wh_cs_BattleDebugDrawFilter = [] wh_cs_BattleMaxIdleAnimationTimeOffset = 6 [] wh_cs_BattleMaxIdleAnimationTimeScale = 0.2 [] wh_cs_BattleMaximumDeadNPC = 15 [] wh_cs_BattleMaximumNPC = 30 [] wh_cs_BattleMaximumShooterAngle = 70 [] wh_cs_BattleMaximumShooterDistance = 100 [] wh_cs_BattleShooterAngleWeight = 0.1 [] wh_cs_BattleShooterDistanceWeight = 1 [] wh_cs_BattleShootingAimingMultiplier = 0.75 [] wh_cs_BattleShootingAimingVariation = 0.5 [] wh_cs_BehindCollisionIgnoreThreshold = 0.1 [] wh_cs_BigTurnThreshold = 40 [] wh_cs_BlockCooldown = 0.2 [] wh_cs_BlockWithdrawalBlendWeightLoss = 0.3 [] wh_cs_BrokenBlockInterruptWhenDestroyedWeapon = 0.2 [] wh_cs_BrokenBlockOverride = 0 [] wh_cs_camera_near = 0.01 [] wh_cs_camera_offset = 0 [] wh_cs_CanAlmostHitOffset = 2 [] wh_cs_ChargedAttackOverride = 0 [] wh_cs_ClenchedHandOverlapTime = 0.2 [] wh_cs_Combat3PCameraFOV = 40 [] wh_cs_CombatAnimCameraBlendOut = 0.4 [] wh_cs_CombatAnimCameraSmooth = 0.1 [] wh_cs_CombatCameraStyle = 1 [] wh_cs_CombatCapsulePosZ = 1.2 [] wh_cs_CombatCapsuleWidth = 0.4 [] wh_cs_CombatCursorMode = 1 [] wh_cs_CombatCursorSmoothing = 0.1 [] wh_cs_CombosEnabled = 1 [] wh_cs_ComboSlotDuration = 0.5 [] wh_cs_CursorOffsetDog = 0.3 [] wh_cs_CursorOffsetNPC = 1.2 [] wh_cs_DBQueryCache = 0 [] wh_cs_DBQueryProfiling = 0 [] wh_cs_DeadBodyDebugDraw = 0 [] wh_cs_DeadBodyDebugDrawFilter = [] wh_cs_DeathSyncHitHPTolerance = 5 [] wh_cs_DebugAI = 0 [] wh_cs_DebugAnimDebug = [] wh_cs_DebugAttackStart = 0 [] wh_cs_DebugCameraOverride = [] wh_cs_DebugCombatActions = 0 [] wh_cs_DebugCombatGroups = 1 [] wh_cs_DebugDrawAttackActions = 0 [] wh_cs_DebugDrawLods = 0 [] wh_cs_DebugDrawPlayerInput = 0 [] wh_cs_DebugDrawQuery = [] wh_cs_DebugFilter = BASIC|MODEL|TIME_COP|ACTOR_ACTION|ACTOR_ACTION_HELPER|PROCEDURAL_CLIP|ALIGNMENT|MODIFIER|COMBO_MANAGER|CAMERA_CONTROL|DEBUG_AI_BRAIN|WEAPON_SOLVER|OPPONENT_MANAGER|MANNEQUIN|GUARD_VARIATION_SYSTEM|CLENCHED_HAND [] wh_cs_DebugHitStrength = 0 [] wh_cs_DebugIdleTurns = 0 [] wh_cs_DebugInfo = [] wh_cs_DebugInfoPosY = 50 [] wh_cs_DebugIsAimedOff = [] wh_cs_DebugIsAimedOn = [] wh_cs_DebugObstacleMask = 0 [] wh_cs_DebugObstacleTestTarget = 0 [] wh_cs_DebugOpponent = [] wh_cs_DebugPhys = 0 [] wh_cs_DebugPlayer = 0 [] wh_cs_DebugShowCombatDebugInTests = 1 [] wh_cs_DelayedBlock = 0 [] wh_cs_DelayedMasterStrikeInSlot = 0 [] wh_cs_DelayedPerfectBlockInSlot = 0 [] wh_cs_DelayedRiposteInSlot = -1 [] wh_cs_DisableCombatCamera = 0 [] wh_cs_DisabledAttackDebug = 0 [] wh_cs_DisabledAttackTimeout = 0 [] wh_cs_DisablePlayerOpponentSelection = 0 [] wh_cs_DisableScripts = 0 [] wh_cs_DisableWeakBlock = 0 [] wh_cs_Dodge_DistanceFactorOverride = -1 [] wh_cs_Dodge_Duration = 1 [] wh_cs_Dodge_IgnoreCollision = 1 [] wh_cs_Dodge_MaxDistance = 4 [] wh_cs_Dodge_SpatialTimeLimit = 0.9 [] wh_cs_Dodge_WindowMod = 0.65 [] wh_cs_DogClinchOpponentAlignmentOffset = -0.5 [] wh_cs_DonotUseDatabaseIndices = 0 [] wh_cs_DumpQuery (Command) wh_cs_EnableCollisionResizing = 0 [] wh_cs_EnableCombatGroups = 1 [] wh_cs_EnableNavmeshTest = 1 [] wh_cs_EnableStealthActions = 1 [] wh_cs_EnvSpatialGridRefreshRate = 0.1 [] wh_cs_EventIdleCooldown = 0.6 [] wh_cs_EventIdleCooldownVar = 0.3 [] wh_cs_EventIdleFollowingCooldown = 3 [] wh_cs_EventIdleFollowingCooldownVar = 1.5 [] wh_cs_FixedCombatCursor = 0 [] wh_cs_ForceAttack = 0 [] wh_cs_ForceBlock = 0 [] wh_cs_ForceDodge = 0 [] wh_cs_ForceLod = -1 [] wh_cs_ForceZone = -1 [] wh_cs_FreeBlockPreparingDuration = 0.3 [] wh_cs_GuardVariationActionTimer = 2.5 [] wh_cs_GuardVariationNonPrimaryTargetMinDistance = 2.8 [] wh_cs_GuardVariationOneShotPeriod = 3 [] wh_cs_GuardVariationOneShotVar = 2 [] wh_cs_GuardVariationOpponentActionTimer = 3 [] wh_cs_GuardVariationPrimaryTargetMinDistance = 3.5 [] wh_cs_GuardVariationStartCombatTimer = 1.5 [] wh_cs_GuardVariationUpdatePeriod = 5 [] wh_cs_HitReactions = 0 [] wh_cs_HorsePullDownAngle = 55 [] wh_cs_HorsePullDownForce = 0 [] wh_cs_HorsePullDownZAngle = 15 [] wh_cs_HorsePullDownZeroAngle = 20 [] wh_cs_HuntAttackAttackerMinLogical = 0 [] wh_cs_HuntAttackDebugMode = 0 [] wh_cs_HuntAttackDisableVelocity = 0 [] wh_cs_HuntAttackFwdAngleLimit = 30 [] wh_cs_HuntAttackMoveWeight = 2 [] wh_cs_HuntAttackOppFwdMovementAngleLimit = 90 [] wh_cs_HuntAttackVictimMinLogical = 1 [] wh_cs_IdleTurnDuration = 1.5 [] wh_cs_IdleTurnInterruptionThreshold = 60 [] wh_cs_IdleTurnPredictionTimeout = 0.4 [] wh_cs_IgnoreHitDuringDeathTimer = 3 [] wh_cs_IntentionalTargetAngleDefault = 50 [] wh_cs_IntentionalTargetAngleLimitOpponentCount = 5 [] wh_cs_IntentionalTargetAngleMax = 120 [] wh_cs_IntentionalTargetAngleMin = 20 [] wh_cs_IntentionalTargetAngleRadius = 1.4 [] wh_cs_LegWeaponRadius = 0.14 [] wh_cs_LockedAttackDistanceTolerance = 1 [] wh_cs_LockedAttackMaxAngle = 1.0472 [] wh_cs_LockedAttackMaxAngleDogVsNPC = 0.349066 [] wh_cs_LockedAttackMaxAngleDogVsPlayer = 0.698132 [] wh_cs_LockedAttackZAngle = 1.0472 [] wh_cs_LockedAttackZTolerance = 0.3 [] wh_cs_LodAmbientDistance = 20 [] wh_cs_LodBattleDistanceModifier = 0.7 [] wh_cs_LodFarDistance = 14 [] wh_cs_LodNearDistance = 8 [] wh_cs_LogicalBlockMaxAngle = 1.0472 [] wh_cs_MasterStrikeOnRiposteTimeOffset = 0.2 [] wh_cs_MaxAttackDistanceDebug = 0 [] wh_cs_MaxAttackDistanceMoveOffset = 2 [] wh_cs_MaxAttackDistanceMoveOffsetStiffness = 0.2 [] wh_cs_MaxAttackRotationDeviation = 60 [] wh_cs_MaxFakeCollisionDistance = 1.8 [] wh_cs_MaxIdleTurnTimeout = 2 [] wh_cs_MinIdleTurnTimeout = 1 [] wh_cs_MinimalTurnThreshold = 30 [] wh_cs_MinimalTurnThresholdByTime = 14 [] wh_cs_MinimalTurnThresholdWhenTurning = 7 [] wh_cs_MoveCooldown = 0.35 [] wh_cs_NoCombatArmedAlignmentOffset = -0.2 [] wh_cs_NoCombatUnarmedAlignmentOffset = -0.3 [] wh_cs_OnlyBigTurns = 0 [] wh_cs_OpenSlotFOVBiasNPC = 45 [] wh_cs_OpenSlotFOVBiasPlayer = 35 [] wh_cs_OpponentManagerBruteForce = 0 [] wh_cs_PerfectBlock_RetargetAngleFOVBias = 0 [] wh_cs_PerfectBlock_SpatialVolumeRadius = 0.1 [] wh_cs_PhysHitReaction_ImpactCoef = 15 [] wh_cs_PhysSim = 0 [] wh_cs_PhysWeaponColSim_ImpactCoef = 1 [] wh_cs_PhysWeaponHitReaction_ImpactCoef = 3 [] wh_cs_PlayerAttackInactivityDuration = 2 [] wh_cs_PlayerAttackInactivityDurationVsDog = 6 [] wh_cs_PlayerDistanceTolerance = 0.35 [] wh_cs_PlayerFreeAttackMinDistance = 0.7 [] wh_cs_PlayerFreeAttackPrepareTime = 0.3 [] wh_cs_PlayerFreeAttackStabMinDistance = 1.3 [] wh_cs_PlayerFreeCameraModeGamepadDeadZone = 1 [] wh_cs_PlayerFreeCameraModeMouseDeadZone = 5 [] wh_cs_PlayerHorizontalUnlockDelay = 0.5 [] wh_cs_PlayerInputBypass = 0 [] wh_cs_PlayerInputCombatAngleAfterKill = -0.698132 [] wh_cs_PlayerInputCombatDelayAfterKill = 0.6 [] wh_cs_PlayerInputCombatDelayAfterKillWithOtherOpponent = 0.2 [] wh_cs_PlayerInputCombatUnlockDelay = 0.1 [] wh_cs_PlayerInputCursorUnlockDistance = 0.2 [] wh_cs_PlayerInputGamepadSensitivity = 0.05 [] wh_cs_PlayerInputGamepadUnlockMinDistanceToUnlock = 5 [] wh_cs_PlayerInputGamepadUnlockMinTime = 0 [] wh_cs_PlayerInputGamepadUnlockMinTimeSameZone = 0.3 [] wh_cs_PlayerInputGamepadUnlockReturnTime = 0.15 [] wh_cs_PlayerInputIndicator = 0 [] wh_cs_PlayerInputLockAreaWidth = 0.4 [] wh_cs_PlayerInputLockAreaWidthNoCombat = 1.9 [] wh_cs_PlayerInputLockingTolerance = 60 [] wh_cs_PlayerInputMouseSensitivity = 0.1 [] wh_cs_PlayerInputMouseUnlocking = 1 [] wh_cs_PlayerInputMouseUnlockMinDistanceToUnlock = 15 [] wh_cs_PlayerInputMouseUnlockMinOppAngle = 35 [] wh_cs_PlayerInputMouseUnlockMinTime = 0.15 [] wh_cs_PlayerInputMouseUnlockReturnTime = 0.2 [] wh_cs_PlayerInputMouseUnlockXThreshold = 45 [] wh_cs_PlayerInputMouseUnlockZThreshold = 40 [] wh_cs_PlayerInputMouseZoneChangeMinDistance = 50 [] wh_cs_PlayerInputMouseZoneChangeMinTime = 0.1 [] wh_cs_PlayerInputMouseZoneChangePreventionAfterAction = 0.05 [] wh_cs_PlayerInputMouseZoneChangeSensitivity = 16 [] wh_cs_PlayerInputUnlockAreaWidthHyst = 0.2 [] wh_cs_PlayerLockDisabled = 0 [] wh_cs_PlayerLockOpponentAngleBias = 45 [] wh_cs_PlayerMaxOpponentAngleToLock = 0.785398 [] wh_cs_PlayerMaxOpponentAngleToUnlock = 0.872665 [] wh_cs_PlayerMaxOpponentDistanceToLock = 4 [] wh_cs_PlayerMaxOpponentDistanceToUnlock = 7 [] wh_cs_PlayerMaxThreatDistance = 15 [] wh_cs_PlayerNormalAttackOffset = 0.5 [] wh_cs_PlayerTutorialStep = 0 [] wh_cs_PlayerUnlockTimeout = 3 [] wh_cs_PlayerVerticalUnlockDelay = 1 [] wh_cs_PlayerVIPTargetAttackDot = 0.8 [] wh_cs_PLSkillProfile = 1 [] wh_cs_PLSlotDurationMod = 0.5 [] wh_cs_PosAlignmentInterruptionZAngleThreshold = 50 [] wh_cs_PreBlockRestartCooldown = 0.5 [] wh_cs_ProcessSyncHits = 0 [] wh_cs_Profiling = 0 [] wh_cs_ReloadDB (Command) wh_cs_RemoveFilter (Command) wh_cs_RepeatHitTimeout = 1.5 [] wh_cs_RiderWeaponCollisionLen = 0.5 [] wh_cs_RipostePerfectBlockZoneDistance = 1 [] wh_cs_RiposteSlotDuration = 0.5 [] wh_cs_ShowCombatUI = 1 [] wh_cs_ShowComboZonesUI = 1 [] wh_cs_ShowEnvSpatialGrid = 0 [] wh_cs_ShowLiveSpatialGrid = 0 [] wh_cs_ShowPreprocessedSpatialGrid = 0 [] wh_cs_ShowRiposteUI = 1 [] wh_cs_SignificantDeviationAngle = 30 [] wh_cs_SlotEndHitOffset = 0.15 [] wh_cs_SpatialGridBlendSpace = 0 [] wh_cs_SpatialGridBlendSpaceDistance = 0.25 [] wh_cs_SpatialGridDisection = 32 [] wh_cs_SpatialGridDisectionPlayerAddition = 2 [] wh_cs_SpatialGridPreprocess = 1 [] wh_cs_SpatialGridRadius = 1 [] wh_cs_SpatialGridWeaponLength = 0.5 [] wh_cs_StandardSlotDuration = 1 [] wh_cs_StaticAttackCooldown = 0.4 [] wh_cs_StealthActionAngle = 135 [] wh_cs_StealthActionDistance = 2 [] wh_cs_StealthActionLyingAngle = 150 [] wh_cs_StealthActionMaxAngle = 0.523599 [] wh_cs_StealthAlwaysSuccess = 0 [] wh_cs_StealthDisableAIBackoff = 0 [] wh_cs_StealthDisableAIPerfectBlock = 0 [] wh_cs_StealthTimewarpDurationOverride = -1 [] wh_cs_StealthTimewarpSpeed = 0.5 [] wh_cs_SyncGuardAutoTriggerMaxVelocity = 4 [] wh_cs_SyncGuardAutoTriggerMinVelocity = 0 [] wh_cs_SyncGuardAutoTriggerMoveWeight = 1.8 [] wh_cs_SyncGuardBackoffTimer = 2 [] wh_cs_SyncGuardkDistanceTolerance = 0.2 [] wh_cs_SyncGuardMaxXYAngle = 0.698132 [] wh_cs_SyncGuardMaxZAngle = 0.698132 [] wh_cs_SyncSlotEndHitOffset = 0.1 [] wh_cs_TargetUseSpineBone = 0 [] wh_cs_ThreatenedTargetsSelectionDistanceBias = -0.1 [] wh_cs_ThreatenedTargetsSelectionDistanceOverride = 0 [] wh_cs_ThreatenedTargetsSelectionFOV = 80 [] wh_cs_TimeAlignment_BlockSpeedMod = 0.8 [] wh_cs_TimeAlignment_ImpulseMinSpeed = 0.8 [] wh_cs_TimeAlignment_MaxAnimAddition = 0.5 [] wh_cs_TimeAlignment_MaxAttackSpeedBias = 2 [] wh_cs_TimeAlignment_MaxBlockSpeedBias = 10 [] wh_cs_TimeAlignment_MinAttackSpeedBias = 0.5 [] wh_cs_TimeAlignment_MinBlockSpeedBias = 0.5 [] wh_cs_TimeAlignment_MinConstSpeedBias = 0.1 [] wh_cs_TimeAlignment_SlotDelayDuration = 0.07 [] wh_cs_TimeWarpDurationOpp = 0.05 [] wh_cs_TimeWarpDurationPlayer = 0.3 [] wh_cs_TimeWarpFadeIn = 0.01 [] wh_cs_TimeWarpFadeOut = 0.1 [] wh_cs_TimeWarpMSFadeSpeedForOpp = 1 [] wh_cs_TimeWarpPBFadeSpeedForOpp = 0.4 [] wh_cs_TimeWarpPBFadeSpeedForPlayer = 1 [] wh_cs_TimewarpStealthPBSpeedForOpp = 1 [] wh_cs_TimeWarpSyncPBFadeIn = 0.3 [] wh_cs_TimewarpSyncPBSpeedForOpp = 0.4 [] wh_cs_TraceMNDebug = 0 [] wh_cs_TutorialSlotActionFadeIn = 0 [] wh_cs_TutorialSlotActionFadeOut = 0 [] wh_cs_UnarmedTargetToHeadBone = 1 [] wh_cs_UnarmedVsArmedAlignmentOffsetOppositeStance = -0.14 [] wh_cs_UnarmedVsArmedAlignmentOffsetSameStance = -0.12 [] wh_cs_UseDudeInTests = 0 [] wh_cs_WeaponCollisionCCDPosBias = 0.2 [] wh_cs_WeaponDisableOffhand = 1 [] wh_cs_WeaponProcDisableOffhand = 1 [] wh_cs_WeaponProcSolver = 1 [] wh_cs_WeaponProcSolverColBlendLimiter = 0.5 [] wh_cs_WeaponProcSolverColExtraOffset = 0 [] wh_cs_WeaponProcSolverColFilterFOVOBias = 0 [] wh_cs_WeaponProcSolverDebug = 0 [] wh_cs_WeaponProcSolverDebugCollisions = 0 [] wh_cs_WeaponProcSolverForceLOD = 0 [] wh_cs_WeaponProcSolverImpactArea = 0.1 [] wh_cs_WeaponProcSolverLod1Duration = 0.3 [] wh_cs_WeaponProcSolverMethod = 1 [] wh_cs_WeaponProcSolverNearColDist = 0.12 [] wh_cs_WeaponProcSolverNearColDistVisualFilter = 0.25 [] wh_cs_WeaponProcSolverPosOffhandFade = 0.1 [] wh_cs_WeaponProcSolverProfiling = 0 [] wh_cs_WeaponProcSolverRecoilEffectDist = 0 [] wh_cs_WeaponProcSolverRecoilEffectTime = 0.5 [] wh_cs_WeaponProcSolverRecoveryIKBlendThreshold = 0.5 [] wh_cs_WeaponProcSolverRecoveryTime = 0.3 [] wh_cs_WeaponProcSolverRotAnimDelaySharpness = 0.3 [] wh_cs_WeaponProcSolverRotInterpolatorSel = 0.1 [] wh_cs_WeaponProcSolverRotMaxAnimDeviationAng = 120 [] wh_cs_WeaponProcSolverRotRecoverySharpness = 0.8 [] wh_cs_WeaponProcSolverRotRecoveryTimeMax = 0.3 [] wh_cs_WeaponProcSolverRotRecoveryTimeMin = 0.1 [] wh_cs_WeaponProcSolverRotSmoothTime = 20 [] wh_cs_WeaponSolver = 1 [] wh_cs_WeaponSolverColBlendLimiter = 0.5 [] wh_cs_WeaponSolverColExtraOffset = 0 [] wh_cs_WeaponSolverColFilterFOVOBias = 0 [] wh_cs_WeaponSolverDebug = 0 [] wh_cs_WeaponSolverDebugCollisions = 0 [] wh_cs_WeaponSolverEnableMultipleCollisions = 1 [] wh_cs_WeaponSolverForceEnableMultipleCollisionsOnWeapon = 0 [] wh_cs_WeaponSolverForceLOD = 0 [] wh_cs_WeaponSolverForceMode = -1 [] wh_cs_WeaponSolverForcePenetration = -1 [] wh_cs_WeaponSolverForceRecoilDuration = -1 [] wh_cs_WeaponSolverForceRecoilIntensityPos = -1 [] wh_cs_WeaponSolverForceRecoilIntensityRot = -1 [] wh_cs_WeaponSolverForceStuckDelaySharpness = 2 [] wh_cs_WeaponSolverImpactArea = 0.1 [] wh_cs_WeaponSolverLod1Duration = 0.3 [] wh_cs_WeaponSolverMethod = 1 [] wh_cs_WeaponSolverNearColDist = 0.12 [] wh_cs_WeaponSolverNearColDistVisualFilter = 0.25 [] wh_cs_WeaponSolverPosOffhandFade = 0.1 [] wh_cs_WeaponSolverProfiling = 0 [] wh_cs_WeaponSolverRecoilEffectDist = 0 [] wh_cs_WeaponSolverRecoveryDuration = 0.3 [] wh_cs_WeaponSolverRecoveryIKBlendThreshold = 0.5 [] wh_cs_WeaponSolverRecoveryTime = 0.5 [] wh_cs_WeaponSolverRotAnimDelaySharpness = 0.3 [] wh_cs_WeaponSolverRotInterpolatorSel = 0.1 [] wh_cs_WeaponSolverRotMaxAnimDeviationAng = 120 [] wh_cs_WeaponSolverRotRecoverySharpness = 0.8 [] wh_cs_WeaponSolverRotRecoveryTimeMax = 0.3 [] wh_cs_WeaponSolverRotRecoveryTimeMin = 0.1 [] wh_cs_WeaponSolverRotSmoothTime = 20 [] wh_cs_WeaponSolverSlidingDuration = 0.3 [] wh_cs_WindowMinWeight = 0.5 [] wh_dbg_EntityDistanceStats = 0 [] wh_dbg_EntityDistanceStatsBracket = 10 [] wh_dbg_EntityDistanceStatsFilter = NPC, NPC_Female, AnimChar [] wh_dbg_LabelDistance = 15 [] wh_dbg_LabelFilter = [] wh_dbg_ShowLabels = 0 [] wh_db_AllowPatching = 0 [] wh_db_ReloadObjectDatabase (Command) wh_demo_enabledInputEvents = 1 [] wh_demo_profile_peak = 150 [] wh_demo_skipLogInfo = 0 [] wh_demo_variableTime = 1 [] wh_de_Enabled = 0 [] wh_de_Layer = 0 [] wh_de_MoveDown (Command) wh_de_MoveLeft (Command) wh_de_MoveRight (Command) wh_de_MoveToLast (Command) wh_de_MoveUp (Command) wh_de_NextLayer (Command) wh_de_PreviousLayer (Command) wh_de_RulerLeft (Command) wh_de_RulerRight (Command) wh_de_Target = Dude [] wh_de_TurnMultiline (Command) wh_de_ZoomIn (Command) wh_de_ZoomOut (Command) wh_dlc_FakeLicense = [] wh_dlg_ActorSoundDebug = 0 [] wh_dlg_AutoSkip = 0 [] wh_dlg_CamParam1 = 0 [] wh_dlg_CamParam2 = 0 [] wh_dlg_ChatBubbles = 2 [] wh_dlg_ChatBubblesDistance = 12 [] wh_dlg_ChatBubblesMaxOffset = 0.16 [] wh_dlg_ChatBubblesMinOffset = 0.12 [] wh_dlg_ChatBubblesMinScale = 0.4 [] wh_dlg_ChatBubblesSmoothingSpeed = 0.68 [] wh_dlg_ChatBubblesSmoothingThreshold = 0.8 [] wh_dlg_ChatResponsesLeadTime = 3 [] wh_dlg_CollisionRadius = 0.15 [] wh_dlg_CreateObstacle = 1 [] wh_dlg_CreateObstacleForIngameNpcDialogues = 0 [] wh_dlg_DBARoot = Animations/humans/facials/dialog [] wh_dlg_DebugDrawCamera = 0 [] wh_dlg_DefaultChatTimeLimit = 10 [] wh_dlg_DefaultMaxDistance = 0 [] wh_dlg_DialogDebug = 0 [] wh_dlg_DisplayDecisionIdleTimeout = 0 [] wh_dlg_Enable = 1 [] wh_dlg_EnableFallbackVoice = 1 [] wh_dlg_FacialStreamTimeout = 10 [] wh_dlg_ForceCamera = 0 [] wh_dlg_ForcedDecision = [] wh_dlg_ForcePOV = 0 [] wh_dlg_HeightCoef = 1.2 [] wh_dlg_IngameDialogueObstacleDistanceThreshold = 1 [] wh_dlg_IngameDialogueObstacleRadiusAddition = -0.5 [] wh_dlg_LODRatio = 60 [] wh_dlg_LookAtTransitionDurationMax = 0.375 [] wh_dlg_LookAtTransitionDurationMin = 0.275 [] wh_dlg_MaxAnimDurationScale = 1.3 [] wh_dlg_MinAnimDurationScale = 0.7 [] wh_dlg_MinCutTime = 60000 [] wh_dlg_MinTimeToCut = 3.5 [] wh_dlg_NoCameras = 0 [] wh_dlg_RecordDialog = 0 [] wh_dlg_ReloadDB (Command) wh_dlg_reloadFunctions (Command) wh_dlg_RequestMaxAxisAngle = 45 [] wh_dlg_RequestMaxDistance = 6.25 [] wh_dlg_RequestMaxTotalAngle = 90 [] wh_dlg_RequestTimeout = 20 [] wh_dlg_RestrictDialogHeightDifference = 0.5 [] wh_dlg_RestrictDialogHeightHorseDifference = 2 [] wh_dlg_SetAnimDurationScales (Command) wh_dlg_ShowOrigActor = 0 [] wh_dlg_SkipCooldown = 0.2 [] wh_dlg_SkipPhysPosAdjustment = 1 [] wh_dlg_SmoothTime = 5 [] wh_dlg_TestMode = 0 [] wh_dlg_TestPreselectedSequences = [] wh_dlg_TwinDismountedHorseFrustumConeAngle = 320 [] wh_dlg_TwinDismountedHorseFrustumMaxDistance = 30 [] wh_dlg_TwinDismountedHorseFrustumMinDistance = 2 [] wh_dlg_TwinKeepPoseFrontConeAngle = 180 [] wh_dlg_TwinPlayerOverlapQueryCount = 20 [] wh_dlg_Verbosity = 1 [] wh_dlg_VisibleSequence = 0 [] wh_dlg_VoiceCategoryPriorityCoef = 1.5 [] wh_dlg_VoiceRoot = Localization/dialog [] wh_dlg_WaitForCloth = 1 [] wh_dlg_WordDelay = 0.45 [] wh_dog_DebugAction = 0 [] wh_dog_PetMaxAngle = 75 [] wh_dog_PetMaxDistance = 1.85 [] wh_dog_SmoothTerrainTraversal = 1 [] wh_dumpBigInventories (Command) wh_ed_editorAreaDebug = 0 [] wh_ed_reloadFlashOnGameModeStart = 0 [] WH_Enable_FileProfiling = 0 [] wh_ent_AnimSynchronizerForceUpdateAnimController = 1 [REQUIRE_APP_RESTART] wh_ent_AutoRuntimePrefabsDebug = 0 [] wh_ent_AutoRuntimePrefabsMinDistanceSqr = 100 [] wh_ent_CarryItemHeadAngleCap = 40 [] wh_ent_CarryItemHintsVisibilityTimeout = 5 [] wh_ent_CarryItemPileMaxDistance = 1.5 [] wh_ent_DebugAreaSpawn = 0 [] wh_ent_DebugLogActorActions = 0 [] wh_ent_DisappearingObjectDespawnDistance = 40 [] wh_ent_EquipmentSlotsDebug = 0 [] wh_ent_EquipmentSlotsDebugSoul = [] wh_ent_GameProfileManagerDebugDraw = 0 [] wh_ent_GameProfileManagerDebugDrawFilter = [] wh_ent_GameProfileManagerDump (Command) wh_ent_LedgeContinuousBlendWeight = 1 [] wh_ent_PhysicsDebugDraw = [] wh_ent_RestockPerFrameBudget = 1 [] wh_ent_RestockStartTimeMinutes = 180 [] wh_ent_ShowHelperObjects = 1 [] wh_env_CloudDensitySaturationValue = 10 [] wh_env_debugTod = 0 [] wh_env_DirtCreationSpeed = 0.05 [] wh_env_DirtDryupSpeed = 0.05 [] wh_env_DisableRainController = 0 [] wh_env_GridInsertDistanceSquared = 400 [] wh_env_LightningThreshold = 0.75 [] wh_env_ParallelUpdate = 1 [] wh_env_PuddleCreationDelay = 25 [] wh_env_PuddleCreationSpeed = 0.017 [] wh_env_PuddleDryupDelay = 400 [] wh_env_PuddleDryupSpeed = 0.0008 [] wh_env_PuddleMaskMax = 0.95 [] wh_env_PuddleMaskMin = 0 [] wh_env_PuddlesRippleAmountMul = 20 [] wh_env_RainCurrentAmount = 1 [] wh_env_RainDebug = 0 [] wh_env_RainDiffuseDarkening = 0.4 [] wh_env_RainDropsAmountMul = 8 [] wh_env_RainDropsSpeedBase = 1.5 [] wh_env_RainDropsSpeedMul = 8 [] wh_env_RainDropsSpeedWindMul = 0.1 [] wh_env_RainFilterFreq = 0.2 [] wh_env_RainIntensityOverride = -1 [] wh_env_RainLayers = 3 [] wh_env_RainMoveBlend = 5 [] wh_env_RainMoveStrength = 0.3 [] wh_env_RainThreshold = 0.3 [] wh_env_RainWindStrength = 30 [] wh_env_RandomPresetDelay = 4 [] wh_env_RespawnDebug = 0 [] wh_env_RespawnDebugIntervalSec = 0 [] wh_env_RespawnDistance = 10 [] wh_env_RespawnHerbBboxScale = 2 [] wh_env_RespawnPickDistance = 1.5 [] wh_env_RespawnRaycastUpdateDelta = 0.05 [] wh_env_RespawnTypicalHerbHeight = 0.35 [] wh_env_SplashesAmountMul = 4 [] wh_env_WeatherLayerProfileDebugDraw = 0 [] wh_env_WeatherLayerProfileHidingDelay = 15 [] wh_env_WeatherLayerProfileProcessingBudget = 16 [] wh_env_WeatherUpdateEnabled = 1 [] wh_env_WetDryThreshold = 0.01 [] wh_es_SlicedLoading = 1 [] wh_es_SlicedLoadingDebug = 0 [] wh_es_SlicedLoadingTimeBudget = 3 [] wh_eval (Command) wh_e_AllowPersistentRenderObjectsForEntities = 1 [] wh_e_AreaLightShadowCameraOffsetBias = 0.1 [] wh_e_AreaLightShadowClampSmoothing = 0.01 [] wh_e_ClipVolumesGrid = 1 [] wh_e_ClipVolumesPrepareJob = 1 [] wh_e_CloudMapSpeed = 56 [] wh_e_CoverageBufferReprojIgnoreDistance = 1 [] wh_e_CoverageBufferReprojMethod = 1 [] wh_e_DebugDrawBadFaceArea = 4 [] wh_e_DebugDrawGoodFaceArea = 400 [] wh_e_DebugDrawTextureMemoryLimit = 32768 [] wh_e_FullGSMUpdateAfterCameraChange = 0 [] wh_e_HDREyeAdaptationEVMin = 0 [] wh_e_HLodClusterSwitchingDistanceExponent = 1 [] wh_e_HLodClusterSwitchingDistanceMin = 150 [] wh_e_HLodClusterSwitchingDistanceMultiplier = 0.5 [] wh_e_HLodDebugColoring = 0 [] wh_e_HLodDebugDraw = 0 [] wh_e_HLodDebugLabel = 0 [] wh_e_HLodDebugSelectedOnly = 0 [] wh_e_HLodDebugSwitchingDistance = 0 [] wh_e_HLodDebugTypeFilter = 14 [] wh_e_HLodHysteresisDistance = 8 [] wh_e_HLodInteriorSwitchingDistance = 12 [] wh_e_HlodMaxStreamingTasks = 2 [] wh_e_HLodSignificantObjectRatio = 0.05 [] wh_e_HLodSimulateSlowStreamingFrameCount = 0 [] wh_e_HLodStreamBrushInstances = 1 [] wh_e_HLodStreamingFramesUntilObjectLoadingTimeout = 300 [] wh_e_HLodStreamingFramesUntilUnload = 600 [] wh_e_HLodStreamingMaxReleasedPerFrame = 2 [] wh_e_HLodStreamingMaxUpdatedPerFrame = 200 [] wh_e_HLodSwitchingDistanceIn2D = 1 [] wh_e_HLodSystemEnabled = 1 [REQUIRE_LEVEL_RELOAD] wh_e_HLodUpdatePaused = 0 [REQUIRE_LEVEL_RELOAD] wh_e_HLodUseDissolve = 1 [] wh_e_HLodVegetationSwitchingDistances = 8000 4000 2000 500 [] wh_e_HLodViewDistRatioOverride = 254 [] wh_e_HLodViewDistRatioOverrideRadiusThreshold = 0 [] wh_e_IgnorePerInstanceLodRatio = 0 [] wh_e_IgnorePerInstanceViewDistRatio = 0 [] wh_e_MaterialBufferDebugDraw = 0 [REQUIRE_APP_RESTART] wh_e_MaterialBufferUnassignedFeatureDebug = 1 [REQUIRE_APP_RESTART] wh_e_MaterialFeatureBufferSize = 55296 [REQUIRE_APP_RESTART] wh_e_MaterialInstanceBufferSize = 2560 [REQUIRE_APP_RESTART] wh_e_MaxCompiledRoadsPerFrame = 5 [] wh_e_ObjectsTreeRenderNodeListTypeDebug = 0 [] wh_e_ObjectsTreeRenderNodeTypeDebug = 0 [] wh_e_ObserverDebugDraw = 0 [] wh_e_ObserverEnable (Command) wh_e_ObserverMinDistance = 2 [] wh_e_ObserverMinFOVChange = 0.2 [] wh_e_ObserverMinTeleportDistance = 16 [] wh_e_ObserverMode = 0 [] wh_e_ObserverTeleportWarning = 1 [] wh_e_ParticlesAudioFarDistSq = 625 [] wh_e_ParticlesAudioMaxDistance = 50 [] wh_e_ParticlesAudioNearDistSq = 400 [] wh_e_ParticlesLimitPerContainer = 600 [] wh_e_ParticlesProfileToplist = -1 [] wh_e_ParticlesUpdateThreshold = 3 [] wh_e_ParticlesViewDistMul = 3 [] wh_e_PernamentPhysicalization = 1 [] wh_e_PernamentPhysicalizationSyncLoad = 0 [] wh_e_RoadRenderNodeBBoxes = 0 [] wh_e_ScreenShotFileName = [] wh_e_ShadowsSparseGSMUpdate = 1 [] wh_e_StatObjDsStreaming = 0 [] wh_e_StreamCgfHeaders = 1 [] wh_e_StreamCgfSizePenality = 0.25 [] wh_e_StreamPredictionUpdateNearTimeSlice = 0.35 [] wh_e_surfaceTypeDebugColoring = 0 [REQUIRE_APP_RESTART] wh_e_svoTI_UseProbe = 0 [] wh_e_TimeOfDayMode = 1 [] wh_e_VerticalLightCulling = 2 [] wh_e_ViewDistRatioRoad = 130 [] wh_e_WindDebugDraw = 0 [] wh_fmod_with_liveupdate = 0 [DUMPTODISK] wh_frameStatsClampValues = 1 [] wh_game_pauseDebug = 0 [] wh_game_unpause (Command) wh_gfx_useSWF = 0 [] wh_g_showHelp = 0 [] wh_HitReaction_CollisionCacheEvictionInterval = 1 [] wh_HitReaction_CollisionsEnabled = 1 [] wh_HitReaction_Debug = 0 [] wh_HitReaction_DebugIgnorePlayer = 0 [] wh_HitReaction_Enabled = 1 [] wh_HitReaction_EnvironmentCollisionScale = 1 [] wh_HitReaction_PhysicalHitCoef = 10 [] wh_horse_AltControls = 0 [] wh_horse_AutoResetBridleDist = 0.1 [] wh_horse_CallMaxDistance = 50 [] wh_horse_CallMinDistance = 20 [] wh_horse_CameraCentering = 0.2 [] wh_horse_CameraCenteringMagnetismDegreeLimit = 150 [] wh_horse_CameraCenteringPitchOffset = -2.5 [] wh_horse_CameraCenteringSwayCoeff = 0 [] wh_horse_CameraCenteringTime = 3 [] wh_horse_CameraCenteringTimeInCombat = 2 [] wh_horse_CameraSmoothing = 0.1 [] wh_horse_CameraTwitchAmount = 1 [] wh_horse_CameraTwitchDebug = 0 [] wh_horse_ClampDelta = 0.1 [] wh_horse_CollisionAvoidance = 0 [] wh_horse_CollisionAvoidanceDebug = 0 [] wh_horse_CollisionAvoidanceMoraleHits = 1 [] wh_horse_CollisionAvoidanceNoAvoiding = 1 [] wh_horse_CollisionAvoider = 1 [] wh_horse_CollisionAvoiderDebug = 0 [] wh_horse_CollisionAvoiderRaycastDistMin = 4.5 [] wh_horse_CollisionAvoiderRaycastDistMinRoad = 3 [] wh_horse_CollisionAvoiderRaycastDistMult = 0.7 [] wh_horse_CollisionAvoiderRaycastDistMultRoad = 0.5 [] wh_horse_CollisionAvoiderRaycastFlags = 31 [] wh_horse_CollisionAvoiderRaycastHeight[low] = 0.6 [] wh_horse_CollisionAvoiderRaycastHeight[mid] = 1.3 [] wh_horse_CollisionAvoiderRaycastHeight[top] = 2 [] wh_horse_CollisionAvoiderRaycastMinDegreeUp = 45 [] wh_horse_CollisionAvoiderRaycastMinElevation = 0.25 [] wh_horse_CollisionAvoiderRaycastRotationAmount = 0 [] wh_horse_CollisionAvoiderRaycastSmoothMaxTriangleCount = 352 [] wh_horse_CollisionAvoiderRaycastWidth[center] = 0 [] wh_horse_CollisionAvoiderRaycastWidth[left] = -0.25 [] wh_horse_CollisionAvoiderRaycastWidth[right] = 0.25 [] wh_horse_CollisionAvoiderSmoothNormalsTime = 1 [] wh_horse_ControlMapPow = 2.5 [] wh_horse_DashFovChangeSpeed = 0.33 [] wh_horse_DashFovMultiplier = 1 [] wh_horse_DashInterruptDuration = 0.5 [] wh_horse_DashInterruptMask = 3 [] wh_horse_DebugControls = 0 [] wh_horse_DebugStaminaBuff = 0 [] wh_horse_DismountLockDuration = 1.5 [] wh_horse_DismountLockSaddleRotation = 60 [] wh_horse_EnableRiderHeadCollision = 1 [] wh_horse_FastStopHoldTime = 0.2 [] wh_horse_FollowInnerCircleRadius = 3.2 [] wh_horse_FollowInnerCircleRadiusBias = 0.8 [] wh_horse_FollowInputMovementScaleX = 1 [] wh_horse_FollowInputMovementScaleY = 0.33 [] wh_horse_FollowMaxBackwardSpeed = 2 [] wh_horse_FollowMaxForwardSpeed = 12.5 [] wh_horse_FollowMaxStartDistance = 12 [] wh_horse_FollowMinDistance = 2.5 [] wh_horse_FollowNPCSpeedForMaximumOffset = 2 [] wh_horse_FollowOffsetX = 1.7 [] wh_horse_FollowOffsetY = 1.5 [] wh_horse_FollowOffsetYWhenCenter = -1 [] wh_horse_FollowOuterCircleMinSpeed = 3 [] wh_horse_FollowOuterCircleRadius = 10 [] wh_horse_FollowOuterCircleTargetSpeedScale = 3 [] wh_horse_FollowPlayerTimer = 15 [] wh_horse_FollowTurnAroundSpeed = 2 [] wh_horse_GroundBodingEnabled = 0 [] wh_horse_HideReinsWhenMounted = 1 [] wh_horse_Idle2MoveWithPlayer = 1 [] wh_horse_JumpGravityMult = 1 [] wh_horse_JumpHeight = 1.6 [] wh_horse_JumpOnSlopeNormalZLimit = 0.9 [] wh_horse_LevelBarrierDistanceMult = 1.5 [] wh_horse_MountLockDuration = 1.5 [] wh_horse_MountLockSaddleRotation = 90 [] wh_horse_MovementSpeedMultClamp = 0.5 [] wh_horse_MovementSpeedMultMult = 2 [] wh_horse_MovementSpeedMultPow = 2 [] wh_horse_PushNPCsForce = 4 [] wh_horse_RoadMagnetism = 1 [] wh_horse_RoadMagnetismBacktrackPathLength = 12 [] wh_horse_RoadMagnetismCartCenterOffsetY = 4 [] wh_horse_RoadMagnetismCartHeight = 10 [] wh_horse_RoadMagnetismCartWidth = 4 [] wh_horse_RoadMagnetismCrossroadPredictionLen = 24 [] wh_horse_RoadMagnetismDashMaxDegree = 25 [] wh_horse_RoadMagnetismDeactivateTime = 2.5 [] wh_horse_RoadMagnetismDebug = 0 [] wh_horse_RoadMagnetismDisableHintsVisibleTime = 4 [] wh_horse_RoadMagnetismEnterAngle = 22.5 [] wh_horse_RoadMagnetismFlickDebug = 0 [] wh_horse_RoadMagnetismFlickLimit = 0.3 [] wh_horse_RoadMagnetismFlickMinAngle = 10 [] wh_horse_RoadMagnetismForce = 0 [] wh_horse_RoadMagnetismInterruptTime = 1 [] wh_horse_RoadMagnetismMaxDelta = 1.9 [] wh_horse_RoadMagnetismPathMaxWidth = 10 [] wh_horse_RoadMagnetismPathMinWidth = 0 [] wh_horse_RoadMagnetismPathWidthCoeff = 1 [] wh_horse_RoadMagnetismReactivateTime = 2.5 [] wh_horse_RoadMagnetismRemainAngle = 5 [] wh_horse_RoadMagnetismRoadCosLimit = 0.5 [] wh_horse_RoadMagnetismRunMaxDegree = 65 [] wh_horse_RoadMagnetismSnapTime = 1 [] wh_horse_RoadMagnetismSprintMaxDegree = 40 [] wh_horse_RoadMagnetismTrendMaxSteer = 180 [] wh_horse_RoadMagnetismTrendMaxWidth = 6 [] wh_horse_RoadMagnetismTrendMinSteer = 0 [] wh_horse_RoadMagnetismTrendMinWidth = 3 [] wh_horse_RoadMagnetismTrendSteerWeight = 0.25 [] wh_horse_RoadMagnetismTrendWidthWeight = 0.5 [] wh_horse_RotationCoeff = 2 [] wh_horse_RotationMax = 5 [] wh_horse_RotationSmoothInSpeed = 0.3 [] wh_horse_RotationSmoothOutSpeed = 0.05 [] wh_horse_SmoothTerrainTraversal = 0 [] wh_horse_SpawnOnCall = 0 [] wh_horse_SpurDebuffGenerosity = 0.33 [] wh_horse_StealCurrentHorse (Command) wh_horse_StopHintDelay = 1 [] wh_horse_StopHintDuration = 3 [] wh_horse_StraightenMovementMaxAngle = 2.5 [] wh_horse_StuckLimit = 15 [] wh_horse_ThrowDown (Command) wh_horse_TurnSlowdownCoeff[Dash] = 1 [] wh_horse_TurnSlowdownCoeff[Run] = 1 [] wh_horse_TurnSlowdownCoeff[Sprint] = 0.5 [] wh_horse_TurnSlowdownCoeff[Walk] = 1 [] wh_horse_TurnSlowdownMaxAngle[Dash] = 3.14159 [] wh_horse_TurnSlowdownMaxAngle[Run] = 3.14159 [] wh_horse_TurnSlowdownMaxAngle[Sprint] = 3.14159 [] wh_horse_TurnSlowdownMaxAngle[Walk] = 3.14159 [] wh_horse_TurnSlowdownPow[Dash] = 1.5 [] wh_horse_TurnSlowdownPow[Run] = 1.5 [] wh_horse_TurnSlowdownPow[Sprint] = 1.5 [] wh_horse_TurnSlowdownPow[Walk] = 1.5 [] wh_horse_UseBridleParamsFromLua = 0 [] wh_horse_ViewLimitBottom = 59 [] wh_horse_ViewLimitBottomDismounting = 22.5 [] wh_horse_ViewLimitBottomMounting = 15 [] wh_horse_ViewLimitBottomRear = 35 [] wh_horse_ViewLimitNarrow = 90 [] wh_horse_ViewLimitNarrowDismounting = 45.5 [] wh_horse_ViewLimitNarrowMounting = 60 [] wh_horse_ViewLimitNarrowRear = 80 [] wh_horse_ViewLimitWide = 150 [] wh_horse_ViewLimitWideDismounting = 45.5 [] wh_horse_ViewLimitWideMounting = 80 [] wh_horse_ViewLimitWideRear = 120 [] wh_horse_WhistleTeleportBackDistance = 30 [] wh_horse_WhistleTeleportInFrontDistance = 100 [] wh_horse_YeetMultiplier = 3 [] wh_human_DebugLadder = [] wh_iLogMaxTraceLevel = 2 [DUMPTODISK] wh_item_DropHeightOffset = 0.4 [] wh_item_DroppedAmmoMaxCount = 10 [] wh_item_DroppedAmmoRadius = 4 [] wh_item_DroppedBrokenAmmoBonusTime = 5 [] wh_item_DroppedItemsDebugDraw = 0 [] wh_item_HomeSlotAutoReturnInitialTimeout = 10000 [] wh_item_HomeSlotAutoReturnMode = 1 [] wh_item_HomeSlotPhaseReset = 1 [] wh_item_ItemSlotDynSpawning = 2 [] wh_item_ItemSlotDynSpawning_DespawnBudgetMax = 3 [] wh_item_ItemSlotDynSpawning_DespawnBudgetMin = 1 [] wh_item_ItemSlotDynSpawning_Parallel = 1 [] wh_item_ItemSlotDynSpawning_Radius = 80 [] wh_item_ItemSlotDynSpawning_RadiusHysteresis = 30 [] wh_item_ItemSlotDynSpawning_SearchSizePerFrame = 1000 [] wh_item_ItemSlotDynSpawning_SpawnBudgetFrameThresholdToDecrease = 40 [] wh_item_ItemSlotDynSpawning_SpawnBudgetFrameThresholdToIncrease = 100 [] wh_item_ItemSlotDynSpawning_SpawnBudgetMax = 10 [] wh_item_ItemSlotDynSpawning_SpawnBudgetMin = 1 [] wh_item_PreloadItemModels = 1 [] wh_item_PreloadItemPhaseModels = 1 [] wh_item_TagPoached = poached [] wh_item_ViewDistRatio = 100 [] wh_i_adaptiveTriggerEffect = 1 [] wh_i_controllerVibrations = 1 [] wh_i_deadZone = 0.2 [] wh_i_Debug = 0 [] wh_i_defaultDeadZone = 0.2 [READONLY] wh_i_immersiveTriggerEffect = 1 [] wh_i_lightBarEffect = 1 [] wh_i_thumbstickButtonThreshold = 0.76 [] wh_i_vibrationIgnoreFocus = 0 [] wh_loco_DebugInfo = 0 [] wh_lua_better_print = 0 [] wh_map_CompassPOIDistanceRatio = 3 [] wh_map_MoveCursorSens = 10 [] wh_map_ShowFastTravelPoints = 1 [] wh_map_StickDeadZone = 0.001 [] WH_MNM_TileAdjecancyTolerance = 0.1 [] WH_MNM_TileBorderSize = 0.5 [] WH_MNM_TriangulateSurfaceAlignHeuristic = 1 [] wh_mod_GenerateReport (Command) wh_mod_ShowUsedModsInSaveTooltip = 0 [] WH_Move_AllowOffMeshNavigation = 0 [] WH_Move_AllowTeleport = 0 [] WH_Move_OffMeshStuckDetectionMultiplier = 2 [] WH_Move_OffMesh_HorizontalSearchThreshold = 4 [] WH_Move_OffMesh_VerticalSearchThreshold = 1 [] wh_openInventory (Command) wh_osh_DebugDistance = 0 [] wh_osh_DrawDebug = 0 [] wh_osh_enabled = 1 [DUMPTODISK] wh_osh_load (Command) wh_osh_play (Command) wh_osh_rtpc (Command) wh_osh_stop (Command) wh_osh_xml_filename = libs/GameAudio/oldschool_haptics.xml [DUMPTODISK] wh_photomode_CameraSize = 0.15 [] wh_photomode_debugCamCollisions = 0 [] wh_photomode_MaxDistance = 5 [] wh_playerHorse_FollowInnerCircleRadius = 2.5 [] wh_playerHorse_FollowInnerCircleRadiusBias = 0.2 [] wh_playerHorse_FollowInputMovementScaleX = 0.8 [] wh_playerHorse_FollowInputMovementScaleY = 1.2 [] wh_playerHorse_FollowMaxStartDistance = 10 [] wh_playerHorse_FollowMinDistance = 2 [] wh_playerHorse_FollowNPCSpeedForMaximumOffset = 2 [] wh_playerHorse_FollowOffsetX = 2 [] wh_playerHorse_FollowOffsetY = 0.8 [] wh_playerHorse_FollowOffsetYWhenCenter = -2 [] wh_playerHorse_FollowOuterCircleMinSpeed = 2 [] wh_playerHorse_FollowOuterCircleRadius = 5 [] wh_playerHorse_FollowOuterCircleTargetSpeedScale = 2 [] wh_player_BowControlScheme = 2 [] wh_player_DashMaxInterval = 1 [] wh_player_DeepWaterLevel = 0.85 [] wh_player_DefaultPitchAngleDownLimit = -1.18682 [] wh_player_DefaultPitchAngleUpLimit = 1.39626 [] wh_player_FollowAlwaysCanFollow = 0 [] wh_player_FollowDebugDraw = 0 [] wh_player_FollowInnerCircleRadius = 1.5 [] wh_player_FollowInnerCircleRadiusBias = 0.2 [] wh_player_FollowInputMovementScaleX = 0.8 [] wh_player_FollowInputMovementScaleY = 1.2 [] wh_player_FollowMaxStartDistance = 8 [] wh_player_FollowMinDistance = 1 [] wh_player_FollowNPCSpeedForMaximumOffset = 1 [] wh_player_FollowOffsetX = 1 [] wh_player_FollowOffsetY = 0.8 [] wh_player_FollowOffsetYWhenCenter = -0.8 [] wh_player_FollowOuterCircleMinSpeed = 2 [] wh_player_FollowOuterCircleRadius = 5 [] wh_player_FollowOuterCircleTargetSpeedScale = 2 [] wh_player_FrontCollisionBlendIn = 4 [] wh_player_FrontCollisionCrouchedVerticalOffset = 1.05 [] wh_player_FrontCollisionForwardOffset = 0.35 [] wh_player_FrontCollisionRadius = 0.3 [] wh_player_FrontCollisionVerticalOffset = 1.05 [] wh_player_HorseDashShoutTimeout = 3 [] wh_player_HorseHintsVisibilityTimeout = 0 [] wh_player_InPlaceJumpAirControl = 0.75 [] wh_player_InteractorChatMagnetismHeight = 13 [] wh_player_InteractorChatMagnetismWidth = 8 [] wh_player_InteractorDistance = 2 [] wh_player_InteractorDistanceOnHorse = 3 [] wh_player_InteractorDistanceSitting = 2.3 [] wh_player_InteractorDogMagnetismHeight = 20 [] wh_player_InteractorDogMagnetismWidth = 10 [] wh_player_InteractorMagnetismHeight = 10 [] wh_player_InteractorMagnetismWidth = 10 [] wh_player_PickPlaceAngleCap = 40 [] wh_player_SlidingDistanceMultForDamage = 0.5 [] wh_player_TenseCircumstanceDebugDraw = 0 [] wh_player_Unlink (Command) wh_player_WeaponDrawHolsterHeadAngleCap = 50 [] wh_pl_AlchemyDistileryFireLightColor = 115.0 63.0 23.0 [] wh_pl_AlchemyDistileryFireLightIntensity = 0.05 [] wh_pl_AlchemyFinishFaderLength = 1 [] wh_pl_AlchemyPotFireLightColor = 115.0 63.0 23.0 [] wh_pl_AlchemyPotFireLightIntensity = 0.22 [] wh_pl_AnimatedCameraBone = [] wh_pl_AutoAcceptChat = 0 [] wh_pl_BattleArcheryEntryPointOffset = -0.35 [] wh_pl_BattleArcheryExitPointOffset = -0.5 [] wh_pl_BattleArcheryKeyboardSensitivity = 3 [] wh_pl_BattleArcheryLookingPointOffset = -0.2 [] wh_pl_BattleArcheryMaxHAngle = 60 [] wh_pl_BattleArcheryMinHAngle = -25 [] wh_pl_BattleArcheryMouseSensitivity = 40 [] wh_pl_BattleArcheryPalisadeCenterDistance = 0.2 [] wh_pl_BattleArcheryPalisadeShootingPointOffset = -0.2 [] wh_pl_BattleArcheryPlayerUseLeaningOut = 0 [] wh_pl_BattleArcheryShootingMaxVAngle = 10 [] wh_pl_BattleArcheryShootingMinVAngle = -50 [] wh_pl_BattleArcheryUnlockDistanceOffset = 0.05 [] wh_pl_BattleArcheryUseAngle = 0.95 [] wh_pl_BattleArcheryUseDistance = 0.3 [] wh_pl_BattleArcheryUseMaxZDistance = 1.2 [] wh_pl_BattleArcheryUseMinZDistance = 0.8 [] wh_pl_BattleArcheryUseRadius = 1 [] wh_pl_BattleArcheryWallCenterDistance = 0.2 [] wh_pl_BattleArcheryWallShootingPointOffset = 0.05 [] wh_pl_BattlementDebugDraw = 0 [] wh_pl_BellowsUseCountToDistill = 2 [] wh_pl_BlacksmithAlmostFinishedWorkpieceCompletition = 0.9 [] wh_pl_BlacksmithAnvilMovementGamepad = 1.5 [] wh_pl_BlacksmithAnvilMovementMouse = 0.09 [] wh_pl_BlacksmithAnvilParticlesEfficiencyMax = 0.9 [] wh_pl_BlacksmithAnvilParticlesEfficiencyMin = 0.2 [] wh_pl_BlacksmithAnvilParticlesMax = 3 [] wh_pl_BlacksmithAnvilParticlesMin = 0 [] wh_pl_BlacksmithAnvilRotation = 40 [] wh_pl_BlacksmithBarkSupressCooldownAfterSinging = 0.5 [] wh_pl_BlacksmithColdWorkpieceCount = 5 [] wh_pl_BlacksmithColdWorkpieceTemperature = 650 [] wh_pl_BlacksmithCompletionGainMultiplier = 1 [] wh_pl_BlacksmithDebugDraw = 0 [] wh_pl_BlacksmithDisableHeatLoss = 0 [] wh_pl_BlacksmithForcedSongId = [] wh_pl_BlacksmithForgeBag = 1 [] wh_pl_BlacksmithForgeCoalMaxIntensity = 60 [] wh_pl_BlacksmithForgeCoalMinIntensity = 0 [] wh_pl_BlacksmithForgeCoolingSpeed = -5 [] wh_pl_BlacksmithForgeExtraCoalMaxIntensity = 500 [] wh_pl_BlacksmithForgeExtraCoalMinIntensity = 0 [] wh_pl_BlacksmithForgeHeatingSpeed = 50 [] wh_pl_BlacksmithForgeLightMaxIntensity = 0.6 [] wh_pl_BlacksmithForgeLightMinIntensity = 0.2 [] wh_pl_BlacksmithForgeMovementGamepad = 0.8 [] wh_pl_BlacksmithForgeMovementMouse = 5 [] wh_pl_BlacksmithForgeOtherHeatFactor = 0.1 [] wh_pl_BlacksmithForgeOtherTemperatureFactor = 0.65 [] wh_pl_BlacksmithForgePowerFactor = 0.5 [] wh_pl_BlacksmithForgeTemperatureLightFactor = 0.4 [] wh_pl_BlacksmithHalfFinishedWorkpieceCompletition = 0.5 [] wh_pl_BlacksmithHardeningCoolingPower = 500 [] wh_pl_BlacksmithHardeningHeatingPower = 100 [] wh_pl_BlacksmithHardeningWorkpieceTemperature = 850 [] wh_pl_BlacksmithIneffectiveStrokingCount = 3 [] wh_pl_BlacksmithIneffectiveStrokingTolerance = 0.01 [] wh_pl_BlacksmithInitialForgeTemperature = 200 [] wh_pl_BlacksmithMaxForgeTemperature = 1800 [] wh_pl_BlacksmithMinForgeTemperature = 200 [] wh_pl_BlacksmithNormalHeatLossFactor = -0.016 [] wh_pl_BlacksmithNormalTemperature = 30 [] wh_pl_BlacksmithPerfectStroke = 0 [] wh_pl_BlacksmithPotentialFadeOutTime = 53 [] wh_pl_BlacksmithQualityLossMultiplier = 1 [] wh_pl_BlacksmithReturnIngredientCoef = 0.5 [] wh_pl_BlacksmithSelectedRecipe = [] wh_pl_BlacksmithSingingPause = 4 [] wh_pl_BlacksmithStroke = 1 [] wh_pl_BlacksmithStrokeMoveCount = 0 [] wh_pl_BlacksmithStrokeMoveIntensityCoef = 0 [] wh_pl_BlacksmithTimingMaxDuration = 3 [] wh_pl_BlacksmithTimingMinCount = 2 [] wh_pl_BlacksmithTimingTolerance = 0.28 [] wh_pl_BlacksmithUseDistance = 1.8 [] wh_pl_BlacksmithVoxelSize = 0.02 [] wh_pl_BlacksmithWorkpieceCannotBreak = 0 [] wh_pl_BlacksmithWorkpieceIntensityCoef = 1 [] wh_pl_BlacksmithZoneTemperatureCap = -1 [] wh_pl_ButcheringFaderLength = 1.5 [] wh_pl_CameraFollowEntity = 0 [] wh_pl_cfm_AttackCostCapacity = 30 [] wh_pl_cfm_AttackCostStrengthTreshold = 6 [] wh_pl_cfm_CriticallyLowStaminaTreshold = 5 [] wh_pl_cfm_LowStaminaTreshold = 30 [] wh_pl_cfm_MaxTriggerStrength = 8 [] wh_pl_cfm_MediumTriggerStrength = 4 [] wh_pl_DebugAlchemy = 0 [] wh_pl_DebugFPC = 0 [] wh_pl_DebugHoleDigging = 0 [] wh_pl_DebugHudMask = 0 [] wh_pl_DebugIKLimbs = 0 [] wh_pl_DebugInteractor = 0 [] wh_pl_DebugLockPicking = 0 [] wh_pl_DebugMovementDirs = 0 [] wh_pl_DebugPicking = 0 [] wh_pl_DebugPickpocketing = 0 [] wh_pl_DebugPitchYaw = 0 [] wh_pl_DebugView = 0 [] wh_pl_DiceAIAllBadges = 0 [] wh_pl_DiceAIHoldingDelay = 0.2 [] wh_pl_DiceAIPlayerTurnDelay = 1 [] wh_pl_DiceCameraHeight = 0.25 [] wh_pl_DiceCameraHorizontal = 3 [] wh_pl_DiceDebug = 0 [] wh_pl_DiceGoldFormationsScore = 500 [] wh_pl_DiceHighThrowCount = 3 [] wh_pl_DiceIdleTimeout = 50 [] wh_pl_DiceLookAngleLimitDown = 50 [] wh_pl_DiceLookAngleLimitLeft = 30 [] wh_pl_DiceLookAngleLimitRight = 30 [] wh_pl_DiceLookAngleLimitUp = 10 [] wh_pl_DicePlumbFormationsScore = 200 [] wh_pl_DiceScoreForHighBark = 1200 [] wh_pl_DiceScoreForLowBark = 200 [] wh_pl_DiceSilverFormationsScore = 400 [] wh_pl_DiceTargetScore = 2000 [] wh_pl_DiggingFaderLength = 1 [] wh_pl_DisableApseOnControllerAfterChatDelay = 0.3 [] wh_pl_DistractHandOffset = 0.25 [] wh_pl_DogInteractorDayLen = 20 [] wh_pl_DogInteractorNightLen = 5 [] wh_pl_DrawAnim = 1 [] wh_pl_ExactPosDebug = 0 [] wh_pl_FakeFastTravelTo (Command) wh_pl_FastTravelDebug = 0 [] wh_pl_FastTravelDismountedHorseFrustumConeAngle = 320 [] wh_pl_FastTravelDismountedHorseFrustumMaxDistance = 20 [] wh_pl_FastTravelDismountedHorseFrustumMinDistance = 2 [] wh_pl_FastTravelDistanceTolerance = 5 [] wh_pl_FastTravelEnabled = 1 [] wh_pl_FastTravelSkipTimeStepModif = 0 [] wh_pl_FastTravelSlowDownPerceptionCount = 4 [] wh_pl_FastTravelTo (Command) wh_pl_FocusAngleAboveTargetLimit = 5 [] wh_pl_FocusCancelLimits_Down = 1 [] wh_pl_FocusCancelLimits_Left = 0 [] wh_pl_FocusCancelLimits_Right = 1 [] wh_pl_FocusCancelLimits_Top = 0 [] wh_pl_FocusDampingFactor = 6 [] wh_pl_FocusDebugDraw = 0 [] wh_pl_FocusFOVBlendTime = 0.55 [] wh_pl_FocusFOVMaxAngleLength = 40 [] wh_pl_FocusFOVMaxDecrease = 30 [] wh_pl_FocusFOVMaxDistance = 15 [] wh_pl_FocusFOVMinAngleLength = 3 [] wh_pl_FocusFOVMinDistance = 4 [] wh_pl_FocusInChatEnabled = 1 [] wh_pl_FocusInitialLimits_Down = 0.55 [] wh_pl_FocusInitialLimits_Left = 0.45 [] wh_pl_FocusInitialLimits_Right = 0.55 [] wh_pl_FocusInitialLimits_Top = 0.45 [] wh_pl_FocusLimits_Down = 0.5 [] wh_pl_FocusLimits_Left = 0.495 [] wh_pl_FocusLimits_Right = 0.505 [] wh_pl_FocusLimits_Top = 0.41 [] wh_pl_FocusOnlyHeadTurnTime = 1.5 [] wh_pl_FocusOutsideCancelBoxDeltaLimit = 10 [] wh_pl_FocusRotationTime = 1.5 [] wh_pl_FollowEntity (Command) wh_pl_ForcedSkipTime (Command) wh_pl_FOWEnabled = 1 [] wh_pl_FOWVisibilityRadius = 100 [] wh_pl_FOWVisibilityRadiusHC = 275 [] wh_pl_FOWVisibilityRadiusQuestLimited = 5 [] wh_pl_GameMode = 1 [] wh_pl_GameOverTest (Command) wh_pl_HerbGatheringFadeInLength = 0.4 [] wh_pl_HerbGatheringFadeLength = 0.3 [] wh_pl_HerbGatheringFadeOutLength = 0.4 [] wh_pl_HerbGatheringLength = 1.4 [] wh_pl_HoleHeightIncrement = 1.25 [] wh_pl_InventoryDebugMode = 0 [] wh_pl_InventoryDummy = 1 [] wh_pl_LockPickedDoorTimeout = 86400 [] wh_pl_LockPickingDOF = 1 [] wh_pl_LockPickingForceFeedback = 0.1 [] wh_pl_LockPickingLayoutDifficulty = -1 [] wh_pl_LockpickingMouseSensitivityCoefficient = 0.68 [] wh_pl_LockPickingShakeOverride = -1 [] wh_pl_LockPickingShakeStart = 0.2 [] wh_pl_MagicBox (Command) wh_pl_MaxRaycastsPerChatInteractor = 3 [] wh_pl_MaxRaycastsPerDogInteractor = 3 [] wh_pl_MaxRaycastsPerInteractorTotal = 8 [] wh_pl_MaxRaycastsPerPlayerInteractor = 4 [] wh_pl_minigameDebug = 0 [] wh_pl_NearZ = 0.05 [] wh_pl_OrbitCameraPosition (Command) wh_pl_PickAlways = 0 [] wh_pl_PickDistTolerance = 0.75 [] wh_pl_PickFarMinBlend = 0.2 [] wh_pl_PickFarThreshold = 0.65 [] wh_pl_PickingTransformAtAttach = 1 [] wh_pl_PickMaxDistance = 1 [] wh_pl_PickpocketAssumeBagHasNoDefaultRotation = 0 [] wh_pl_PickpocketDebugDraw = 0 [] wh_pl_PickpocketInteractDepth = 0.14 [] wh_pl_PickpocketInteractRadius = 0.17 [] wh_pl_PickpocketInteractYOffset = 0.02 [] wh_pl_PickpocketInteractZOffset = 0.08 [] wh_pl_PickSlotCanInverseDirection = 0 [] wh_pl_PlatformActivitiesDebug = 0 [] wh_pl_PopupTutorialDefaultDuration = 60 [] wh_pl_PopupTutorialHorseDebug = 0 [] wh_pl_PopupTutorialHorseHoldForwardDuration = 12.5 [] wh_pl_PopupTutorialHorseHoldSpurDuration = 5 [] wh_pl_PopupTutorialHorseOverspurrCount = 3 [] wh_pl_RandomEventsAutoSpawnEnabled = 1 [] wh_pl_RandomEventsCooldownsEnabled = 1 [] wh_pl_RandomEventsDebug = 0 [] wh_pl_RandomEventsDefaultMapTimeout = 30 [] wh_pl_RandomEventsDefaultNPCCountStandardDeviation = 0 [] wh_pl_RandomEventsDespawnDistance = 200 [] wh_pl_RandomEventsFastTravelCooldownMult = 10 [] wh_pl_RandomEventsGenericEventsDebug = 0 [] wh_pl_RandomEventsGenericEventsDebugEntityFilter = [] wh_pl_RandomEventsGenericEventsQueryRadius = 10 [] wh_pl_RandomEventsGlobalCooldownCaravan = 900 [] wh_pl_RandomEventsGlobalCooldownCity = 480 [] wh_pl_RandomEventsGlobalCooldownDefault = 240 [] wh_pl_RandomEventsGlobalCooldownFast = 0 [] wh_pl_RandomEventsGlobalCooldownGenericEvents = 60 [] wh_pl_RandomEventsInFastTravelConceptStreamingAdditionalDistance = 10 [] wh_pl_RandomEventsSelectEventPlaceOverride = [] wh_pl_RandomEventsSelectVariantOverride = [] wh_pl_RandomEventsTagDebugDraw = 0 [] wh_pl_RandomEventsVariantDefaultCooldown = 7200 [] wh_pl_RefreshInteractorTime = 0.2 [] wh_pl_SharpeningCameraRotation = 0 [] wh_pl_SharpeningDebug = 0 [] wh_pl_SharpeningDebugInfo = 0 [] wh_pl_SharpeningEffDecMult = 0.5 [] wh_pl_SharpeningEffIncMult = 0.5 [] wh_pl_SharpeningMousePositionMult = 0.0004 [] wh_pl_SharpeningMousePressureSteps = 5 [] wh_pl_SharpeningMouseRotationMult = 0.001 [] wh_pl_SharpeningParticleFailMult = 15 [] wh_pl_SharpeningParticleNormalMult = 300 [] wh_pl_SharpeningPedalSpeedInc = 0.3 [] wh_pl_SharpeningPerSecSpeedMult = 0.2 [] wh_pl_SharpeningPerSecSpeedPressMult = 0.3 [] wh_pl_SharpeningPositionMult = 0.9 [] wh_pl_SharpeningRotationMult = 0.5 [] wh_pl_SharpeningUseBothSticks = 0 [] wh_pl_ShowFireCursor = 1 [] wh_pl_ShowHead = 0 [] wh_pl_SkipTimeAllowInTrespass = 2 [] wh_pl_SkipTimeEnableOptiCVars = 1 [] wh_pl_SkipTimeMaxUpdatesPerFrame = 45 [] wh_pl_SkipTimeMaxWorldTimeRatio = 360 [] wh_pl_SkipTimeMaxWorldTimeRatioHours = 48 [] wh_pl_SkipTimeRenderOnEachDialogUpdate = 0 [] wh_pl_SkipTimeStep = 500 [] wh_pl_StateDebug = [] wh_pl_StateEventDebug = [] wh_pl_StoneThrowingAngleTolerance = 0.65 [] wh_pl_StoneThrowingDebugDraw = 0 [] wh_pl_StoneThrowingLaunchStrength = 1600 [] wh_pl_StoneThrowingLaunchXAngle = 85 [] wh_pl_StoneThrowingMaxDistance = 1.8 [] wh_pl_StoneThrowingMinDistance = 0.3 [] wh_pl_StoneThrowingMovementSmoothing = 3 [] wh_pl_StopSkipTimeDebug (Command) wh_pl_SwitchPlayerDebug = 0 [] wh_pl_TurningAnimOff = 0 [] wh_pl_TutorialActionDismissCooldown = 30000 [] wh_pl_TutorialOldSaveAgeInSeconds = 2592000 [] wh_pl_UseOldPlayerInteractor = 0 [] wh_pl_VisualDebug = [] wh_pl_VisualDebugLayout = [] WH_Positioning_Allow = 1 [] WH_Positioning_DebugDraw = 0 [] wh_quest_DebugQuestLog = [] wh_quest_DebugQuestLogPage = 0 [] wh_quest_DebugQuestMarkers = [] wh_quest_ListQuests = 0 [DUMPTODISK] wh_quest_ListQuestsPage = 0 [DUMPTODISK] wh_rd_Debug = 0 [] wh_rd_DefaultStiffness = 500 [] wh_rd_HitSpeedThreshold = 3 [] wh_rd_PlayerHeadColliderRescale = 3.5 [] wh_rd_StillDuration = 2 [] wh_rd_StillSpeedThreshold = 0.3 [] wh_RecordFrameTimesIncludeMemory = 1 [] wh_RecordFrameTimesPause (Command) wh_RecordFrameTimesStart (Command) wh_RecordFrameTimesStop (Command) wh_RecordFrameTimesTestStop (Command) wh_RecordFrameTimesUnpause (Command) wh_rpg_AchievementsDebug = 0 [] wh_rpg_ActorIlluminanceIntervalEndpoints = 0.001 0.01 0.02 0.04 0.5 2 [] wh_rpg_AutoReloadRoles = 0 [] wh_rpg_BarkExpirationPeriod = 2 [] wh_rpg_BarkingGlobalCooldown = 0 [] wh_rpg_BarkingGuardCooldown = 0 [] wh_rpg_BarkingGuardCooldownVar = 0 [] wh_rpg_BarkingInitialSoulCooldown = 5 [] wh_rpg_BarkingMaxDistance = 8 [] wh_rpg_BarkingSoulCooldown = 0 [] wh_rpg_BarkingSpeakerEventAngleThreshold = 45 [] wh_rpg_BattleShooterAngleWeight = 4 [] wh_rpg_BattleShooterDistanceWeight = 1 [] wh_rpg_BattleShooterMaxAngle = 80 [] wh_rpg_BattleShooterMaxDistance = 40 [] wh_rpg_CombatHistoryExpirationTime = 1200 [] wh_rpg_ContextOverride_BodyPart = -1 [] wh_rpg_ContextOverride_Health = -1 [] wh_rpg_ContextOverride_SkillLevelRelative = -1 [] wh_rpg_CorpseDisappearAddedDelay = 60000 [] wh_rpg_countFastTravelPoints (Command) wh_rpg_CurrentTargetMaxPriorityBoost = 20 [] wh_rpg_CurrentTargetMinPriorityBoost = 10 [] wh_rpg_DebugAlcohol = 0 [] wh_rpg_DebugFactionId = [] wh_rpg_DebugFactions = 0 [] wh_rpg_DebugSouls = 0 [] wh_rpg_DebugSoulsDistance = 15 [] wh_rpg_DebugSoulsFilter = [] wh_rpg_DebugSoulsStringFilter = [] wh_rpg_discover (Command) wh_rpg_discoverAll (Command) wh_rpg_discoverLocation (Command) wh_rpg_discoverPOI (Command) wh_rpg_DistancePriorityWeight = 30 [] wh_rpg_DistancePriorityWeightWithSkirmishMove = 50 [] wh_rpg_dumpLocations (Command) wh_rpg_EnableReputationOverride = 0 [] wh_rpg_EventLogDebug = 0 [] wh_rpg_ExcludePlayerFromSkirmishAsPassive = 0 [] wh_rpg_ExcludePlayerFromTargeting = 0 [] wh_rpg_FlushEventLog (Command) wh_rpg_FollowDrainHorseStamina = 0 [] wh_rpg_FollowDrainRiderStamina = 0 [] wh_rpg_ForbiddenTargetExpirationDuration = 18 [] wh_rpg_ForbiddenTargetInvalidPriorityDuration = 10 [] wh_rpg_ForbiddenTargetPriorityWeight = -5 [] wh_rpg_GameTimeRatioOn = 1 [] wh_rpg_getLocation (Command) wh_rpg_IgnoreStaticBedPOI = 1 [] wh_rpg_IndulgencePriceCacheExpirationTime = 5 [] wh_rpg_ItemFullHealthByDefault = 0 [] wh_rpg_LastPlayerHitBoostFadeOut = 20 [] wh_rpg_LastPlayerHitBoostWeight = 40 [] wh_rpg_LiteSoulTargetPriorityBoost = 50 [] wh_rpg_LocationReputationCacheExpirationTime = 5 [] wh_rpg_LockOnAllTargets = 0 [] wh_rpg_LogCompression = -1 [] wh_rpg_LogFilepath = %USER%/Logs/ [] wh_rpg_LogInterval = 60 [] wh_rpg_LogLevel = 0 [] wh_rpg_LogReasons = 0 [] wh_rpg_LogSize = 32000 [] wh_rpg_LogTarget = 0 [] wh_rpg_LogType = 0 [] wh_rpg_MaxPriorityDistance = 1.8 [] wh_rpg_MaxPrioritySetTargetDuration = 8 [] wh_rpg_MaxSoulUpdateDelta = 2 [] wh_rpg_MinPriorityDistance = 15 [] wh_rpg_MinPrioritySetTargetDuration = 0 [] wh_rpg_MoraleSpreadDistance = 6 [] wh_rpg_MoraleSpreadDivisionFactor = 1 [] wh_rpg_MoveCutAngleFromPoint = 45 [] wh_rpg_MoveDetailedDebugEntity = [] wh_rpg_MoveDorsalMaxDistanceFromAllies = 5 [] wh_rpg_MoveDorsalMinDistanceFromAllies = 1 [] wh_rpg_MoveDorsalMinimalDotAbsSize = 0.4 [] wh_rpg_MoveEnabledMinAllies = 1000 [] wh_rpg_MoveEnabledMinAlliesOrEnemies = 2 [] wh_rpg_MoveIgnoreEnemies = 0 [] wh_rpg_MoveMaxBiasAngleSatisfied = 25 [] wh_rpg_MoveMidpointComputationMode = 1 [] wh_rpg_OneShotKill = 0 [] wh_rpg_ParallelUpdate = 1 [] wh_rpg_PerceptionPriorRelationshipFuncType = 1 [] wh_rpg_ProfilingLog = 1 [] wh_rpg_ProfilingLogInterval = 30 [] wh_rpg_ProfilingLogSmoothingFactor = 0.005 [] wh_rpg_reload (Command) wh_rpg_removePOI (Command) wh_rpg_ReputationLogMaxSize = 30 [] wh_rpg_ReputationOverride = 0 [] wh_rpg_ReputationWeight = 1 [] wh_rpg_resetLocations (Command) wh_rpg_ResetLogging (Command) wh_rpg_ResetStatistics (Command) wh_rpg_SchedulerBudgetPerLayer = 8 [] wh_rpg_SchedulerDebug = 0 [] wh_rpg_SchedulerSortIterations = 3 [] wh_rpg_SchedulerSoulsInLayer0 = 8 [] wh_rpg_SchedulerUpdate = 1 [] wh_rpg_skill (Command) wh_rpg_SkipAll = 0 [] wh_rpg_SkipEffectsOn = [] wh_rpg_SkipFoodTimers = 0 [] wh_rpg_SkipTimersOn = [] wh_rpg_SkirmishDebugDraw = 0 [] wh_rpg_SkirmishDebugDrawFilter = [] wh_rpg_SkirmishDebugLog = 0 [] wh_rpg_SkirmishIndifferenceExpirationTime = 6 [] wh_rpg_SkirmishMergeDistance = 20 [] wh_rpg_SkirmishPassiveMaxDistance = 15 [] wh_rpg_SkirmishPassiveMaxDistanceFromBattleManager = 110 [] wh_rpg_SkirmishPassiveMinDistance = 10 [] wh_rpg_SkirmishPassiveMinDistanceFromBattleManager = 100 [] wh_rpg_SkirmishSoulUpdateBudget = 1 [] wh_rpg_SkirmishTemporalJoinCooldown = 30 [] wh_rpg_skirmishTriggerEvent (Command) wh_rpg_SoulCombatSimulatorDebugDraw = 0 [] wh_rpg_SoulCombatSimulatorMeleeMaxDistance = 8 [] wh_rpg_SoulCombatSimulatorMeleeTimeout = 10 [] wh_rpg_SoulCombatSimulatorMissileTimeout = 16 [] wh_rpg_StatisticsDebug = 0 [] wh_rpg_TargetAttackersWeight = -5 [] wh_rpg_TargetingFleePriority = -4 [] wh_rpg_TargetingHumanPriority = 10 [] wh_rpg_TargetingMeWeight = 10 [] wh_rpg_TargetingOthersWeight = 2.5 [] wh_rpg_TargetProblemPeriod = 15 [] wh_rpg_TargetProblemPriorityDebuf = -50 [] wh_rpg_TelemetryEnforced = 0 [] wh_rpg_TelemetryLimitedToPlayer = 1 [] wh_rpg_TelemetryLimitedToPlayline = 0 [] wh_rpg_TelemetryMarketingConsent = 1 [READONLY] wh_rpg_TelemetryMaxRetryCount = 30 [] wh_rpg_TelemetryPlaionEnable = 1 [] wh_rpg_TelemetryPlaionSendStats (Command) wh_rpg_TelemetryRetryDelay = 5000 [] wh_rpg_TelemetryServer = [] wh_rpg_TelemetrySpamFiltering = 1 [] wh_rpg_undiscoverAll (Command) wh_rpg_UnlockAchievement (Command) wh_rpg_UnlockAll = 0 [] wh_rpg_UnlockAllAchievements (Command) wh_rpg_VirtualSkirmishRadius = 15 [] wh_rpg_WeaponChangePriorityBoost = 25 [] wh_rpg_WeaponChangePriorityBoostPeriod = 8 [] wh_r_BillboardAtlasDiffuseConfig = EngineAssets/Textures/BillboardAtlas/Diffuse 2048 2048 8 2DArray BC3 [] wh_r_BillboardAtlasHeightConfig = EngineAssets/Textures/BillboardAtlas/Height 2048 2048 8 2DArray BC4 [] wh_r_BillboardAtlasNormalConfig = EngineAssets/Textures/BillboardAtlas/Normal 2048 2048 8 2DArray BC5S [] wh_r_BindlessSkinningMaxBoneCount = 131072 [REQUIRE_APP_RESTART] wh_r_BindlessSkinningMaxMorphCount = 4096 [REQUIRE_APP_RESTART] wh_r_DecalAtlasDiffuseConfig = EngineAssets/Textures/DecalAtlas/Diffuse 512 512 12 2DArray BC3 [] wh_r_DecalAtlasNormalConfig = EngineAssets/Textures/DecalAtlas/Normal 512 512 12 2DArray BC5S [] wh_r_DecalAtlasSmoothnessConfig = EngineAssets/Textures/DecalAtlas/Normal 512 512 12 2DArray BC4 [] wh_r_DecalAtlasSpecularConfig = EngineAssets/Textures/DecalAtlas/Specular 512 512 12 2DArray BC1 [] wh_r_DetailAtlasConfig = EngineAssets/Textures/DetailAtlas 512 512 32 2DArray BC7 [] wh_r_DofLdr = 1 [] wh_r_DynamicLightTimes = 3,4,4:45,5:45,7,13,19,20:15,21:15,22,23 [] wh_r_MacroAtlasBGSConfig = EngineAssets/Textures/MacroAtlas/BGS 1024 1024 5 2DArray BC7 [] wh_r_MacroAtlasDiffuseConfig = EngineAssets/Textures/MacroAtlas/Diffuse 1024 1024 5 2DArray BC1 [] wh_r_MacroAtlasNormalConfig = EngineAssets/Textures/MacroAtlas/Normal 1024 1024 5 2DArray BC5S [] wh_r_MacroAtlasSmoothnessConfig = EngineAssets/Textures/MacroAtlas/Normal 1024 1024 5 2DArray BC4 [] wh_r_MaterialAtlasDiffuseConfig = EngineAssets/Textures/MaterialAtlas/Diffuse 256 256 128 2DArray BC3 [] wh_r_MaterialAtlasMaskConfig = EngineAssets/Textures/MaterialAtlas/Mask 256 256 128 2DArray BC7 [] wh_r_MaterialAtlasNormalConfig = EngineAssets/Textures/MaterialAtlas/Normal 256 256 128 2DArray BC5S [] wh_r_MaterialAtlasSmoothnessConfig = EngineAssets/Textures/MaterialAtlas/Normal 256 256 128 2DArray BC4 [] wh_r_MaterialAtlasSpecularConfig = EngineAssets/Textures/MaterialAtlas/Specular 256 256 128 2DArray BC1 [] wh_r_MultiThreadedEditor = 1 [REQUIRE_APP_RESTART] wh_r_PerObjectShadowsDistanceSq = 20 [] wh_r_ProbeCubemapTexSize = 128 [REQUIRE_APP_RESTART] wh_r_ProfilerScaleX = 1 [] wh_r_ProfilerScaleY = 1 [] wh_r_ProfilerX = 0 [] wh_r_ProfilerY = 0 [] wh_r_ReflexLightDebug = 0 [] wh_r_ReflexLightRes = 64 [] wh_r_ScreenShotFile = [] wh_r_ScreenShotFolder = [] wh_r_SemiPersistentCompiledObjectsDuration = 30 [] wh_r_ShadersRemoteCompilerNetworkFailRetries = 3 [DUMPTODISK] wh_r_TexturesStreamingIdleTrimLimitKB = 1048576 [] wh_r_texturesstreamingKickDuringTrimStage = 1 [] wh_r_texturesstreamingScheduleTimeLimitUs = 3000 [] wh_r_VolumetricCloudsMapOverride = 0 [] wh_r_VolumetricFogGlobalDensityOverride = -1 [] WH_Sensations_DebugDraw = 0 [] wh_sequence_aux_widsh_file = aux_layer.widsh [DUMPTODISK] wh_sequence_fmod_event_name = event:/music/music [DUMPTODISK] wh_sequence_main_widsh_file = main_layer.widsh [DUMPTODISK] wh_sequence_music_path = Music/kcd/ [DUMPTODISK] wh_shop_MinDistToPlayerToUpdateDisplayed = 100 [] wh_shotgun_numProjectiles = 5 [] wh_shotgun_spreadAngle = 0.1 [] wh_sh_DebugDraw = 0 [] wh_sh_HearingWeightMaxHit = 1 [] wh_sh_HearingWeightMinHit = 0.2 [] wh_sh_HearingWeightScreams = 0.7 [] wh_sh_HearingWeightShouts = 0.5 [] WH_Situations_Allow = 1 [] WH_Situations_CompareSearchAlgs = 0 [] WH_Situations_DebugDraw = 0 [] WH_Situations_LogSearchStats = 0 [] wh_situations_PreventMultipleSearchRequest = 1 [] wh_snd_audio_request_queue_dump_cooldown = 60 [DUMPTODISK] wh_snd_audio_request_queue_dump_enabled = 0 [DUMPTODISK] wh_snd_audio_request_queue_dump_threshold_size = 1024 [DUMPTODISK] wh_snd_audio_request_queue_max_size = 16384 [DUMPTODISK] wh_snd_audio_xmls_dir = /libs/gameaudio/ [DUMPTODISK] wh_snd_buffer_length = 0 [DUMPTODISK] wh_snd_enable_audio_backchannel = 1 [DUMPTODISK] wh_snd_filter (Command) wh_snd_fmcount (Command) wh_snd_fmfiles (Command) wh_snd_fmod_maxchannels_consoles = 512 [DUMPTODISK] wh_snd_fmod_maxchannels_windows = 512 [DUMPTODISK] wh_snd_fmstatus (Command) wh_snd_getatt (Command) wh_snd_getplayer (Command) wh_snd_ignore_focus = 0 [DUMPTODISK] wh_snd_listbanksbeingloaded (Command) wh_snd_loadbank (Command) wh_snd_loadbankmetadata (Command) wh_snd_memory (Command) wh_snd_muteall = 0 [DUMPTODISK] wh_snd_num_buffers = 0 [DUMPTODISK] wh_snd_pauseall (Command) wh_snd_playfile (Command) wh_snd_ProcessBlendSpaceAnimEvents (Command) wh_snd_sound_behavior_xml = libs/GameAudio/sound_behavior.xml [DUMPTODISK] wh_snd_sqcdebug (Command) wh_snd_sqcget (Command) wh_snd_sqcinfo (Command) wh_snd_sqclist (Command) wh_snd_sqcpause (Command) wh_snd_sqcplay (Command) wh_snd_sqcreload (Command) wh_snd_sqcset (Command) wh_snd_sqcuptime (Command) wh_snd_statobj (Command) wh_snd_stopallfiles (Command) wh_snd_underground_rtpc_name = player_underground [REQUIRE_APP_RESTART] wh_snd_underground_snapshot_name = player_underground_snapshot [REQUIRE_APP_RESTART] wh_snd_unloadbank (Command) wh_snd_unloadbankmetadata (Command) wh_snd_unpauseall (Command) wh_snd_volctrl_mastermax = 0 [DUMPTODISK] wh_snd_volctrl_mastermin = -24 [DUMPTODISK] wh_snd_volctrl_musicmax = -0 [DUMPTODISK] wh_snd_volctrl_musicmin = -24 [DUMPTODISK] wh_snd_volctrl_sfxmax = 0 [DUMPTODISK] wh_snd_volctrl_sfxmin = -24 [DUMPTODISK] wh_snd_volctrl_silence = 0.05 [DUMPTODISK] wh_snd_z_axis_diff_lower = 2 [DUMPTODISK] wh_snd_z_axis_diff_upper = 4 [DUMPTODISK] wh_spawnItems (Command) wh_sqc_log_enabled = 0 [DUMPTODISK] wh_storm_DebugOperationTypeFilter = [] wh_storm_DebugSoul = [] wh_storm_DebugSubstringFilter = [] wh_storm_ProgramLocation = Libs\Storm\storm.xml [] wh_storm_RefreshAll (Command) wh_storm_RefreshSoul (Command) wh_storm_RunTask (Command) wh_sys_allow_screensaver = 0 [] wh_sys_assembly_date = 2025-01-27 [REQUIRE_APP_RESTART] wh_sys_AutoLoadLastSave = 0 [REQUIRE_APP_RESTART] wh_sys_AutoPatchDB = 1 [] wh_sys_BaseLevelId = 3 [] wh_sys_BuildInfo = 1.1.1-11377-release_1_1 [REQUIRE_APP_RESTART] wh_sys_CheckResourcesInRuntime = 0 [] wh_sys_CollectResources = 1 [] wh_sys_CollectResourcesAtStartup = 0 [] wh_sys_CompilerInfo = release_1_1_933032_526 [Jan 27 2025 20:09:59] MasterMasterSteamPGO RACK-BUILD36 [READONLY] wh_sys_ConsoleMode = 0 [] wh_sys_ContentFilter = [REQUIRE_APP_RESTART] wh_sys_DebugLevelInfo = 0 [] wh_sys_DebugMouseEvents = 0 [] wh_sys_DebugPlayline = -1 [] wh_sys_DebugSaveLock = 0 [] wh_sys_DoCrash = 0 [] wh_sys_DoFatalError = 0 [] wh_sys_ExcludedTableParts = [REQUIRE_APP_RESTART] wh_sys_ExprReportMissingVariables = 0 [] wh_sys_ExtraRewardsDebug = 0 [] wh_sys_FakeExtraRewards = [] wh_sys_ForceMainMenu = 0 [] wh_sys_ForceUserName = [REQUIRE_APP_RESTART] wh_sys_FreezePlayline = 0 [] wh_sys_FullDumpPath = \\buildresults.warhorse.local\gamefulldumps\Unsorted\ [] wh_sys_GameReleaseVersion = ver_01_01_01 [] wh_sys_GameSaveForceLoadingError = -1 [] wh_sys_GameSaveId = [] wh_sys_GameSaveInstallCompleted = -1 [] wh_sys_GameSaveName = [] wh_sys_game_polite_exit = 0 [] wh_sys_HideIntroVideo = 0 [] wh_sys_HideLoadingScreen = 0 [] wh_sys_ipl_mode = 0 [] wh_sys_keybind_profile = [] wh_sys_LastLoadedSave = %USER%/saves/playline0/save380.whs [] wh_sys_listpaks (Command) wh_sys_LoadGameFilter = -1 [] wh_sys_LogFlushInterval = 0.05 [] wh_sys_lowMemoryLimitMB = 24576 [] wh_sys_lowMemoryMessageBox = 1 [] wh_sys_MainMenuVideoName = [REQUIRE_APP_RESTART] wh_sys_NestedGameSaveId = [] wh_sys_noExitWithoutUser = 0 [] wh_sys_NoPlaylineDeleting = 0 [] wh_sys_NoSavePotion = 1 [] wh_sys_noUserWithoutController = 0 [REQUIRE_APP_RESTART] wh_sys_outOfMemoryMessageBox = 1 [] wh_sys_PakExportAlignmentUsingZlibHeader = 1 [] wh_sys_PakExportEmbedZlibHeader = 1 [] wh_sys_PlaylineSavegameCount = 100 [] wh_sys_PrecacheModeDebugDraw = 0 [] wh_sys_PrefabsDir = Prefabs [] wh_sys_PreferredDB = XML [] wh_sys_ProfilingMode = 0 [] wh_sys_ProsDebug = 0 [] wh_sys_ProsEnable = 1 [REQUIRE_APP_RESTART] wh_sys_ProsFakeEntitlements = [] wh_sys_ProsMode = 0 [] wh_sys_ProsUseStagingServer = 0 [REQUIRE_APP_RESTART] wh_sys_publishing = steam [] wh_sys_RandomSeed = -1 [REQUIRE_APP_RESTART] wh_sys_ReadinessObserverDebugDraw = 0 [] wh_sys_ReadinessObserverEnabled = 1 [] wh_sys_ReadinessObserverProfiler = 0 [] wh_sys_ReadinessObserverTimeoutDuration = 50 [] wh_sys_ReadinessTaskProfiler = 1 [] wh_sys_ResetSaveLocks (Command) wh_sys_ShowDlcInSaveTooltip = 0 [] wh_sys_ShowInfoInSaveTooltip = 0 [] wh_sys_SkipStartupVideoWhenPossible = 0 [REQUIRE_APP_RESTART] wh_sys_specVersion = master_master [] wh_sys_StartupVideoFileName = Videos/startup/startup_01/startup_01.bk2 [REQUIRE_APP_RESTART] wh_sys_streaming_directstorage_enabled = 0 [] wh_sys_version = 1.1.1 [REQUIRE_APP_RESTART] wh_s_ObstructionSmoothFloatDefaultAlpha = 0.8 [] wh_s_OcclusionBubbleThreshold = 0.5 [] wh_s_OcclusionBubbleThresholdEnable = 1 [] wh_s_OcclusionRayEnabled = 1 [] wh_s_OcclusionRayNPCVerticalOffset = 1.4 [] wh_s_OcclusionSmoothFloatDefaultAlpha = 0.8 [] wh_tvr_OptimizeRawAnimKeys = 0 [] wh_tvr_PosVelocityThreshold = 0.05 [] wh_tvr_RecBonesFromAnims = 0 [] wh_tvr_RecBufferSize = 1800 [] wh_tvr_RecRawAnim = 1 [] wh_tvr_RotVelocityThreshold = 10 [] wh_tvr_SessionName = [] wh_tvr_SessionNameOutputSuffix = [] wh_tvr_SessionRootDir = recorded [] wh_tw_CameraShakeCharacter = objects/characters/assets/cs_shake/cs_shake.cdf [] wh_tw_editmode = 0 [] wh_ui_ActivateDof = 0 [] wh_ui_ApseCameraChangeTime = 0.5 [] wh_ui_ApseCameraPosOffset = 0 [] wh_ui_ApseLightsDebugDraw = 0 [] wh_ui_ApseLightsMoving = 1 [] wh_ui_ApseLightsProlong = 0.15 [] wh_ui_ApseLightsShieldDebug = [READONLY] wh_ui_ApsePauseRatio = 1000 [] wh_ui_ApseShieldActivateAnimationDuration = 0.05 [] wh_ui_ApseShieldDeactivateAnimationDuration = 0.2 [] wh_ui_ApseShieldLightModalIntensity = 0.2 [] wh_ui_ApseUnloadMode = 2 [] wh_ui_BubbleDebug = 0 [] wh_ui_BubblesEnabled = 1 [DUMPTODISK] wh_ui_CompassFarThreshold = 150 [] wh_ui_CompassFarThresholdHC = 20 [] wh_ui_CompassLayerThreshold = 50 [] wh_ui_CompassNearThreshold = 25 [] wh_ui_CompassPitchAngleThreshold = 10 [] wh_ui_CompassPitchMinZThreshold = 2.5 [] wh_ui_consoleModeChosen = 0 [] wh_ui_ControllerLightBarHealthEffectFrequency = 10 [] wh_ui_CopyrightMsgLeft = [] wh_ui_CopyrightMsgRight = [] wh_ui_creditsSecondPartStart = 5000 [] wh_ui_DebugApse = 0 [] wh_ui_DebugItemSelection = 0 [] wh_ui_DebugItemTransfer = 0 [] wh_ui_DebugShop = 0 [] wh_ui_DebugShowHiddenActionHints = 0 [] wh_ui_DisableNewGameDebugFader = 0 [] wh_ui_DisablePros = 0 [] wh_ui_EnableSubtitleBg = 1 [] wh_ui_EnableSubtitleSpeakerName = 1 [] wh_ui_eulaConfirmedVersion = 1 [] wh_ui_eulaCurrentVersion = 1 [] wh_ui_ExitToMainMenu = 0 [] wh_ui_FaderAutoDebug = 1 [] wh_ui_FaderDebug = 0 [] wh_ui_FaderDebugAlpha = 1 [] wh_ui_FaderDebugStuckDetectorTimerDuration = 55 [] wh_ui_FaderFadeInDefaultDuration = 0.3 [] wh_ui_FaderFadeOutDefaultDuration = 0.3 [] wh_ui_FaderProfiler = 1 [] wh_ui_FaderProfilerSaveDuration = 2 [] wh_ui_FaderProfilerSavePath = %USER%/FaderProfiler/ [] wh_ui_FaderProgressIndicatorTimerDuration = 5 [] wh_ui_FaderSuspend = 0 [] wh_ui_FPS = 1 [] wh_ui_GameEventLogLevel = 2 [] wh_ui_HoldCursorDuration = 0.3 [] wh_ui_InputDevice = 1 [DUMPTODISK] wh_ui_KillFader (Command) wh_ui_ListCutscenes (Command) wh_ui_ListShieldMemoryTimeLimit = 30 [] wh_ui_NewGameDebugInMenu = 0 [] wh_ui_notLocalize = 0 [] wh_ui_PauseGameOnFocusLoss = 0 [] wh_ui_PlayCutscene (Command) wh_ui_PlayMovie (Command) wh_ui_PreferredInputDevice = 0 [DUMPTODISK] wh_ui_PublicTimer = 1200 [] wh_ui_ReadinessObserverProfilerSavePath = %USER%/ReadinessProfiler/ [] wh_ui_ScreenFaderDebug = 0 [] wh_ui_ShowBubbles = 1 [] wh_ui_ShowBuffs = 1 [] wh_ui_ShowCommonEvent = 1 [] wh_ui_ShowCompass = 1 [] wh_ui_ShowCrime = 1 [] wh_ui_ShowCursor = 1 [] wh_ui_ShowDialogLeft = 1 [] wh_ui_ShowDialogRight = 1 [] wh_ui_ShowDiceContainer = 1 [] wh_ui_ShowDiceCursor = 1 [] wh_ui_ShowFancyEvent = 1 [] wh_ui_showFirstTimeOverlays = 1 [] wh_ui_ShowGameLog = 1 [] wh_ui_ShowHints = 1 [] wh_ui_ShowHud = 1 [] wh_ui_ShowInfoText = 1 [] wh_ui_ShowItemTransfer = 1 [] wh_ui_ShowNormalCursor = 1 [] wh_ui_ShowPopUpBackground = 1 [] wh_ui_ShowQAMFood = 1 [] wh_ui_ShowQAMWeapon = 1 [] wh_ui_ShowRatioStrips = 1 [] wh_ui_ShowSequenceNotice = 0 [] wh_ui_ShowShootingContest = 1 [] wh_ui_ShowSkillCheck = 1 [] wh_ui_ShowStats = 1 [] wh_ui_ShowSubtitles = 1 [] wh_ui_ShowTrespassing = 1 [] wh_ui_ShowTutorialInDialog = 1 [] wh_ui_ShowTutorialMessage = 1 [] wh_ui_ShowVignette = 1 [] wh_ui_ShowWanted = 1 [] wh_ui_StopCutscene (Command) wh_ui_StopMovie (Command) wh_ui_SubtitlesEnabled = 1 [DUMPTODISK] wh_ui_SubtitleSize = 0 [] wh_ui_telemetryConfirmed = 1 [] wh_ui_TutorialOverlayEnabled = 1 [] wh_ui_TutorialsEnabled = 1 [DUMPTODISK] WH_VisualMap_DebugDraw = 0 [] WH_VisualMap_Enabled = 1 [] WH_VisualMap_ProcessingLimit = -1 [] WH_VisualMap_TrackFrameCount = 60 [] WH_VisualMap_UpdatePeriod = 1000 [] wh_weaponSystemReload (Command) wh_w_AimByProjectile = 0 [] wh_w_AlertCosinus = -0.25 [] wh_w_AlertRadius = 2 [] wh_w_DebugTrajectory = 0 [] wh_w_fire (Command) wh_w_SensitivityMod = 0.6 [] wh_w_ShotTest = 0 [] wh_w_TrajectoryDashes = 0.5 [] wh_w_TrajectoryGaps = 0.3 [] wh_w_TrajectoryResolution = 0.03 []