breeding season debug code Alpha Build 5.0 debug codes Published July 1, 2014 Alright, here's the 5.0 debug codes. Fair warning: these have a decent possibility of screwing up your game. Make sure you don't miss the periods, include spaces, and everything is case sensitive. Don't include quotation marks from the examples. New in 5.0: guildhero.(GP Amount) Gives you guild points Example: “guildhero.100” gives you 100 gp setface.(Monster Name).(Number 1-6) Changes the monster’s face. If you have multiple monsters with the same name, they’re all affected. Example: “setface.Amelia.3” will set Amelia’s face to face 3 breeding season debug code PasteShr breeding season debug code sethair.(Monster Name).(Number 1-6) Changes the monster’s hair. If you have multiple monsters with the same name, they’re all affected. Example: “sethair.Amelia.3” will set Amelia’s hair to hair 3 setskintone.(Monster Name).(Number 0-3) Changes the monster’s skintone. If you have multiple monsters with the same name, they’re all affected. Example: “setskintone.Amelia.3” will set Amelia’s skintone to skintone 3 setcolorscheme.(Monster Name).(Number 0-14) Changes the monster’s color scheme. If you have multiple monsters with the same name, they’re all affected. Example: “setcolorscheme.Amelia.3” will set Amelia’s color scheme to color scheme 3 Older Codes: moneybags.(Gil Amount) Gives you gil Example: "moneybags.100000" gives you 100000 gil breeding season debug code How to use it? breeding season debug code straitunlock.(Trait Name) Unlocks a silver trait Example: "straitunlock.No Downsides" unlocks the No Downsides silver trait List of unlockable Silver Traits: No Downsides Gentle Cruel Altruistic Iron Will Boundless Potential Nurturing Changeling gtraitunlock.(Trait Name) Unlocks a gold trait Example: "gtraitunlock.True Breeding" unlocks the True Breeding gold trait List of unlockable Gold Traits: True Breeding Breeding Stock Incorrigible Mutagenic Rejuvenating Aftertaste Sour Healthy Hearty Slick refreshclients Replaces current clients with new ones changestat.(Monster Name).(Lowercase Stat).(Number) Changes one of a monster's stats. It will move the stat cap to accommodate this, won't work over 1000. If you have multiple monsters with the same name, they're all affected. Example: "changestat.Dave.sta.900" will set all monsters named Dave's stamina to 900 ppregrate.(Pregnancy Rate) Changes player pregnancy rate. The lower, the better the chance of pregnancy. Default is 30, 1 is 100% chance. Example: "ppregrate.8" gives the player a 1/8 chance of getting pregnant mpregrate.(Pregnancy Rate) Changes the monster pregnancy rate. The lower, the better the chance of pregnancy. Default is 15, 1 is 100% chance. Example: "mpregrate.3" gives all monsters a 1/3 chance of getting pregnant breeding season debug code