local ReplicatedStorage = game:GetService('ReplicatedStorage') local dropEvent = ReplicatedStorage:WaitForChild('DropEvent') dropEvent.OnServerEvent:Connect(function(player) local playerModel = game.Workspace:FindFirstChild(player.Name) if playerModel then local tool = playerModel:FindFirstChildWhichIsA('Tool') if tool then tool.Parent = game.Workspace end end end)